Search Results

Search found 880 results on 36 pages for 'ipod shuffle'.

Page 14/36 | < Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >

  • Using kAudioSessionProperty_OtherMixableAudioShouldDuck on iPhone

    - by Cliff
    Hello, I'm trying to get consistant behavior out of the kAudioSessionProperty_OtherMixableAudioShouldDuck property on the iPhone to allow iPod music blending and I'm having trouble. At the start of my app I set an Ambient category like so: -(void) initialize { [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryAmbient error: nil]; } Later on when I attempt to play audio I set the duck property using the following method: //this will crossfade the audio with the ipod music - (void) toggleCrossfadeOn:(UInt32)onOff { //crossfade the ipod music AudioSessionSetProperty(kAudioSessionProperty_OtherMixableAudioShouldDuck,sizeof(onOff),&onOff); AudioSessionSetActive(onOff); } I call this passing a numeric "1" just before playing audio like so: [self toggleCrossfadeOn:1]; [player play]; I then call the crossfade method again passing a zero when my app's audio completes using a playback is stopping callback like so: -(void) playbackIsStoppingForPlayer:(MQAudioPlayer*)audioPlayer { NSLog(@"Releasing player"); [audioPlayer release]; [self toggleCrossfadeOn:0]; } In my production app this exact code works as expected, causing the ipod to fade out just before playing my app's audio then fade back in when the audio finishes playing. In a new project I recently started, I get different behavior. The iPod audio fades down and never fades back in. In my production app I use the AVAudioPlayer where in my new app I've written a custom audio player that uses audio queues. Could somebody help me understand the differences and how to properly use this API?

    Read the article

  • :-( A valid signing identity matching this profile could not be found in your keychain

    - by user262325
    Hello everyone I hope to test my app on iPod Touch I created development provisioning profile. I dragged downloaded .mobileprovision file to Organizer There is a yellow triangle warned that "A valid signing identity matching this profile could not be found in your keychain" The others distribution provisioning profiles have no any problem. I checked my connected iPod Touch. Organizer also said that: OS Installed on "interdev"'s iPod 3.1.3 (7E18) Xcode Supported iPhone OS Versions 3.1.1 (7C146) 3.1.1 (7C145) 3.1 (7C144) 3.0.1 (7A400) 3.0 2.2.1 2.2 2.1.1 2.1 2.0.2 (5C1) 2.0.1 (5B108) 2.0 (5A347) 2.0 (5A345) ipod os 3.1.3 xocde 3.1 Do I need to upgrade Xcode? Thanks interdev

    Read the article

  • How to convert raw_input() into a directory?

    - by Azeworai
    Hi everyone, I just picked up IronPython and I've been trying to get this IronPython script going but I'm stuck at trying to get a Path input from raw_input to be a directory path. The first block of code is the broken one that I'm working on. import System from System import * from System.IO import * from System.Diagnostics import * inputDirectory = raw_input("Enter Input Directory's full path [eg. c:\\vid\\]: ") print ("In: "+inputDirectory) outputDirectory = inputDirectory +"ipod\\" print ("Out: "+outputDirectory) #create the default output directory for s in DirectoryInfo(inputDirectory).GetFiles("*.avi"): print s.FullName arg = String.Format('-i "{0}" -t 1 -c 1 -o "{1}" --preset="iPod"' , s.FullName, outputDirectory + s.Name.Replace(".avi", ".mp4")) print arg proc = Process.Start("C:\\Program Files\\Handbrake\\HandBrakeCLI.exe", arg) #path to handbrake goes here proc.WaitForExit() The following code block is what I have working at the moment. import System from System import * from System.IO import * from System.Diagnostics import * for s in DirectoryInfo("F:\\Tomorrow\\").GetFiles("*.avi"): arg = String.Format('-i "{0}" -t 1 -c 1 -o "{1}" --preset="iPod"' , s.FullName, "F:\\Tomorrow\\ipod\\" + s.Name.Replace(".avi", ".mp4")) print arg proc = Process.Start("C:\\Program Files\\Handbrake\\HandBrakeCLI.exe", arg) #path to handbrake goes here proc.WaitForExit() PS: Credit for the above working code goes to Joseph at jcooney.net

    Read the article

  • Learning Objective-C 2.0 and ASP.NET 4.0 simultaneously?

    - by Sahat
    (HOBBY) I own a Macbook Pro and iPod Touch so developing iPhone/iPod/iPad apps seems like a logical thing to do in order to get some experience in the programming field. Besides I want to write a new application similar to the Capsuleer (Character skills monitor app for EVE Online MMO) but with more features. It's something I'd love to have on my own iPod Touch and I am sure other people will welcome a new EVE Online app for their iPhone or iPod Touch. (CAREER) I want to learn ASP.NET (and possibly Silverlight later on) for my potential future job. I plan to work in the .NET field, so it's a good idea for me to start learning C# and ASP.NET ASAP. Is it a good idea to learn completely unrelated technologies at the same time? Or would it be better to learn one thing at a time? Objective-C first, and ASP.NET second. Or vice versa. Thanks, Sahat

    Read the article

  • Does it make any sense to develop for iPhone OS 3.0 instead of 3.2?

    - by mystify
    When it comes to backwards-compatibility, I want to stick to iPhone OS 3.0 so also some of the poor iPod Touch users who aren't rich enough for iPhones use my apps. But iPhone OS 3.2 has some pretty cool features that would be nice to have. Problematic thing: Since it's just a minor upgrade, I can imagine most iPod Touch users who decided to upgrade to 3.0 probably never upgraded to 3.2. I'm not sure if Apple actually asked them to pay like 10 bucks for going from 3.0 to 3.2. However, if Apple did ask them for money, I'm sure like 90% of all iPod Touch users didn't upgrade. So the big question is: IF you decide to go with iPhone OS 3.0, is it a stupid idea to stick to 3.2 just because of a few more features? Will this effectively kill half of your iPod Touch userbase?

    Read the article

  • SQL Oracle Combining Multiple Results Rows

    - by Stuav
    I have the below query Select case upper(device_model) when 'IPHONE' then 'iOS - iPhone' when 'IPAD' then 'iOS - iPad' when 'IPOD TOUCH' then 'iOS - iPod Touch' Else 'Android' End As Device_Model, count(create_dtime) as Installs_Oct17_Oct30 From Player Where Create_Dtime >= To_Date('2012-Oct-17','yyyy-mon-dd') And Create_Dtime <= To_Date('2012-Oct-30','yyyy-mon-dd') Group By Device_Model Order By Device_Model This spits out multiple rows of results that read "Android"....I would like there to be only 4 results rows, one for each case....so it comes out like this: Device_Model Installs_Oct17_Oct30 Android 987 iOS - iPad 12003 iOS - iPhone 8563 iOS- iPod Touch 3482

    Read the article

  • How to make the constructor for the following exercise in c++?

    - by user40630
    This is the exercise I?m trying to solve. It's from C++, How to program book from Deitel and it's my homework. (Card Shuffling and Dealing) Create a program to shuffle and deal a deck of cards. The program should consist of class Card, class DeckOfCards and a driver program. Class Card should provide: a) Data members face and suit of type int. b) A constructor that receives two ints representing the face and suit and uses them to initialize the data members. c) Two static arrays of strings representing the faces and suits. d) A toString function that returns the Card as a string in the form “face of suit.” You can use the + operator to concatenate strings. Class DeckOfCards should contain: a) A vector of Cards named deck to store the Cards. b) An integer currentCard representing the next card to deal. c) A default constructor that initializes the Cards in the deck. The constructor should use vector function push_back to add each Card to the end of the vector after the Card is created and initialized. This should be done for each of the 52 Cards in the deck. d) A shuffle function that shuffles the Cards in the deck. The shuffle algorithm should iterate through the vector of Cards. For each Card, randomly select another Card in the deck and swap the two Cards. e) A dealCard function that returns the next Card object from the deck. f) A moreCards function that returns a bool value indicating whether there are more Cards to deal. The driver program should create a DeckOfCards object, shuffle the cards, then deal the 52 cards. The problem I'm facing is that I don't know exactly how to make the constructor for the second class. See description commented in the code bellow. #include <iostream> #include <vector> using namespace std; /* * */ //Class card. No problems here. class Card { public: Card(int, int); string toString(); private: int suit, face; static string faceNames[13]; static string suitNames[4]; }; string Card::faceNames[13] = {"Ace","Two","Three","Four","Five","Six","Seven","Eight","Nine","Ten","Queen","Jack","King"}; string Card::suitNames[4] = {"Diamonds","Clubs","Hearts","Spades"}; string Card::toString() { return faceNames[face]+" of "+suitNames[suit]; } Card::Card(int f, int s) :face(f), suit(s) { } /*The problem begins here. This class should create(when and object for it is created) a copy of the vector deck, right? But how exactly are these vector cards be initialized? I'll explain better in the constructor definition bellow.*/ class DeckOfCards { public: DeckOfCards(); void shuffleCards(); Card dealCard(); bool moreCards(); private: vector<Card> deck(52); int currentCard; }; int main(int argc, char** argv) { return 0; } DeckOfCards::DeckOfCards() { //This is where I'm stuck. I can't figure out how to set each of the 52 cards of the vector deck to have a specific suit and face every one of them, by using only the constructor of the Card class. //What you see bellow was one of my attempts to solve this problem but I blocked pretty soon in the middle of it. for(int i=0; i<deck.size(); i++) { deck[i]//....There is no function to set them. They must be set when initialized. But how?? } } For easier reading: http://pastebin.com/pJeXMH0f

    Read the article

  • How can I randomly iterate through a large Range?

    - by void
    I would like to randomly iterate through a range. Each value will be visited only once and all values will eventually be visited. For example: class Array def shuffle ret = dup j = length i = 0 while j > 1 r = i + rand(j) ret[i], ret[r] = ret[r], ret[i] i += 1 j -= 1 end ret end end (0..9).to_a.shuffle.each{|x| f(x)} where f(x) is some function that operates on each value. A Fisher-Yates shuffle is used to efficiently provide random ordering. My problem is that shuffle needs to operate on an array, which is not cool because I am working with astronomically large numbers. Ruby will quickly consume a large amount of RAM trying to create a monstrous array. Imagine replacing (0..9) with (0..99**99). This is also why the following code will not work: tried = {} # store previous attempts bigint = 99**99 bigint.times { x = rand(bigint) redo if tried[x] tried[x] = true f(x) # some function } This code is very naive and quickly runs out of memory as tried obtains more entries. What sort of algorithm can accomplish what I am trying to do? [Edit1]: Why do I want to do this? I'm trying to exhaust the search space of a hash algorithm for a N-length input string looking for partial collisions. Each number I generate is equivalent to a unique input string, entropy and all. Basically, I'm "counting" using a custom alphabet. [Edit2]: This means that f(x) in the above examples is a method that generates a hash and compares it to a constant, target hash for partial collisions. I do not need to store the value of x after I call f(x) so memory should remain constant over time. [Edit3/4/5/6]: Further clarification/fixes.

    Read the article

  • JUnit Test method with randomized nature

    - by Peter
    Hey, I'm working on a small project for myself at the moment and I'm using it as an opportunity to get acquainted with unit testing and maintaining proper documentation. I have a Deck class with represents a deck of cards (it's very simple and, to be honest, I can be sure that it works without a unit test, but like I said I'm getting used to using unit tests) and it has a shuffle() method which changes the order of the cards in the deck. The implementation is very simple and will certainly work: public void shuffle() { Collections.shuffle(this.cards); } But, how could I implement a unit test for this method. My first thought was to check if the top card of the deck was different after calling shuffle() but there is of course the possibility that it would be the same. My second thought was to check if the entire order of cards has changed, but again they could possibly be in the same order. So, how could I write a test that ensures this method works in all cases? And, in general, how can you unit test methods for which the outcome depends on some randomness? Cheers, Pete

    Read the article

  • Nothing happens when I connect my Iphone 3G to my laptop

    - by Allwar
    Hi, how do i connect my iphone to my laptop (ubuntu 10.04) so that i can sync music and be able to look at it as a usb stick? (this is what I want to do but there is a problem.) When i connect it to my laptop nothing happens, it doesn't show up as an ikon or as a mass storage device. My Iphone runs 4.2.1 it's an Iphone 3G and it's not jailbroken for the moment, is that a problem? My laptop is an Asus 1201n ubuntu 10.04 (64-bits) Bus 002 Device 005: ID 05ac:1292 Apple, Inc. iPhone 3G I connected my Ipod Video (30 gb) and that one doesn't appear as well So I'm kind of stuck now. The problem probably lies in the system, because the usb port is working. Bus 002 Device 006: ID 05ac:1209 Apple, Inc. iPod Video I have added this PPA, I have done all of the sudo update and upgrade. but my computer doesn't realize that my Iphone is connected, whish isn't related to libimobiledevice. The port is working fine, it's my computer it doesn't recognize that I have my Iphone plugged-in! and the phone is working (tested it on my mac). I have the latest versions of these programs: hipo, ipod, gtkpod, ifuse, libusmuxd1 and usbmxd. I try to mount my iphone with fuse but i got this error. ( I connected my iPhone in windows 7 and it worked annoyingly.) alvar@alvars-laptop:~$ ifuse /mnt/iphone/ ERROR: the mount point specified does not exist

    Read the article

  • Card deck and sparse matrix interview questions

    - by MrDatabase
    I just had a technical phone screen w/ a start-up. Here's the technical questions I was asked ... and my answers. What do think of these answers? Feel free to post better answers :-) Question 1: how would you represent a standard 52 card deck in (basically any language)? How would you shuffle the deck? Answer: use an array containing a "Card" struct or class. Each instance of card has some unique identifier... either it's position in the array or a unique integer member variable in the range [0, 51]. Shuffle the cards by traversing the array once from index zero to index 51. Randomly swap ith card with "another card" (I didn't remember how this shuffle algorithm works exactly). Watch out for using the same probability for each card... that's a gotcha in this algorithm. I mentioned the algorithm is from Programming Pearls. Question 2: how to represent a large sparse matrix? the matrix can be very large... like 1000x1000... but only a relatively small number (~20) of the entries are non-zero. Answer: condense the array into a list of the non-zero entries. for a given entry (i,j) in the array... "map" (i,j) to a single integer k... then use k as a key into a dictionary or hashtable. For the 1000x1000 sparse array map (i,j) to k using something like f(i, j) = i + j * 1001. 1001 is just one plus the maximum of all i and j. I didn't recall exactly how this mapping worked... but the interviewer got the idea (I think). Are these good answers? I'm wondering because after I finished the second question the interviewer said the dreaded "well that's all the questions I have for now." Cheers!

    Read the article

  • How to share iPhoto library between multiple users

    - by Mark
    I am looking for advice on the best way to share an iPhoto library between two users on the same Mac. I currently use this approach and it works fine most of the time. One issue I have is that I will get a permission error when syncing my iPod. This seems to happen if the other user has used iPhoto and I have not opened iPhoto before syncing the iPod. If I open iPhoto then sync the iPod again there is no error. How do others solve this problem?

    Read the article

  • Jquery Cycle Plugin Question - turning off relative links to photos so it goes to a URL

    - by alpdog14
    I am using Jquery Cycle Plugin and it has a side panel that highlights as the photos change and currently when I click on the text the associated photo pulls up then I have to click on the photo to go to the URL but I would like the text itself to link to the URL. I have looked at the fn.cycle.defaults but not sure what to change and I tried a few things but nothing works. If anyone can help me figure this out it would be most helpful. Here are the fn.cycle.defaults: fx: 'fade', // one of: fade, shuffle, zoom, scrollLeft, etc timeout: 4000, // milliseconds between slide transitions (0 to disable auto advance) continuous: 0, // true to start next transition immediately after current one completes speed: 1000, // speed of the transition (any valid fx speed value) speedIn: null, // speed of the 'in' transition speedOut: null, // speed of the 'out' transition next: null, // id of element to use as click trigger for next slide prev: null, // id of element to use as click trigger for previous slide prevNextClick: null, // callback fn for prev/next clicks: function(isNext, zeroBasedSlideIndex, slideElement) pager: null, // id of element to use as pager container pagerClick: null, // callback fn for pager clicks: function(zeroBasedSlideIndex, slideElement) pagerEvent: null, // event which drives the pager navigation pagerAnchorBuilder: null, // callback fn for building anchor links before: null, // transition callback (scope set to element to be shown) after: null, // transition callback (scope set to element that was shown) end: null, // callback invoked when the slideshow terminates (use with autostop or nowrap options) easing: null, // easing method for both in and out transitions easeIn: null, // easing for "in" transition easeOut: null, // easing for "out" transition shuffle: null, // coords for shuffle animation, ex: { top:15, left: 200 } animIn: null, // properties that define how the slide animates in animOut: null, // properties that define how the slide animates out cssBefore: null, // properties that define the initial state of the slide before transitioning in cssAfter: null, // properties that defined the state of the slide after transitioning out fxFn: null, // function used to control the transition height: 'auto', // container height startingSlide: 0, // zero-based index of the first slide to be displayed sync: 1, // true if in/out transitions should occur simultaneously random: 0, // true for random, false for sequence (not applicable to shuffle fx) fit: 0, // force slides to fit container pause: true, // true to enable "pause on hover" autostop: 0, // true to end slideshow after X transitions (where X == slide count) autostopCount: 0, // number of transitions (optionally used with autostop to define X) delay: 0, // additional delay (in ms) for first transition (hint: can be negative) slideExpr: null, // expression for selecting slides (if something other than all children is required) cleartype: 0, // true if clearType corrections should be applied (for IE) nowrap: 0 // true to prevent slideshow from wrapping }; I have tried changing the pageClick and pagerEvent but nothing seems to be working. Please help!!!

    Read the article

  • Twitter Search API Question

    - by supermogx
    I'm using the twitter search API to get twitter posts based on some keywords, using AND and OR keyword. It works OK, but I seem to get problems using hashtags... For example : Not returning any results : http://search.twitter.com/search.json?q="%23ipad+AND+%23ipod"+OR+"%23joke+AND+%23funny"&rpp=100&callback=? Returning results : http://search.twitter.com/search.json?q="ipad+AND+ipod"+OR+"joke+AND+funny"&rpp=100&callback=? But there's results with #ipod AND #ipad because when I search only for #ipod, I can see a lot of posts with both hashtags. Example : http://search.twitter.com/search.json?q=%23ipad&rpp=100&callback=? P.S. %23 = # Any idea?

    Read the article

  • E-Business Suite : Role of CHUNK_SIZE in Oracle Payroll

    - by Giri Mandalika
    Different batch processes in Oracle Payroll flow have the ability to spawn multiple child processes (or threads) to complete the work in hand. The number of child processes to fork is controlled by the THREADS parameter in APPS.PAY_ACTION_PARAMETERS view. THREADS parameter The default value for THREADS parameter is 1, which is fine for a single-processor system but not optimal for the modern multi-core multi-processor systems. Setting the THREADS parameter to a value equal to or less than the total number of [virtual] processors available on the system may improve the performance of payroll processing. However on the down side, since multiple child processes operate against the same set of payroll tables in HR schema, database may experience undesired consequences such as buffer busy waits and index contention, which results in giving up some of the gains achieved by using multiple child processes/threads to process the work. Couple of other action parameters, CHUNK_SIZE and CHUNK_SHUFFLE, help alleviate the database contention. eg., Set a value for THREADS parameter as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = DESIRED_VALUE WHERE PARAMETER_NAME = 'THREADS'; COMMIT; (I am not aware of any maximum value for THREADS parameter) CHUNK_SIZE parameter The size of each commit unit for the batch process is controlled by the CHUNK_SIZE action parameter. In other words, chunking is the act of splitting the assignment actions into commit groups of desired size represented by the CHUNK_SIZE parameter. The default value is 20, and each thread processes one chunk at a time -- which means each child process inserts or processes 20 assignment actions at any time. When multiple threads are configured, each thread picks up a chunk to process, completes the assignment actions and then picks up another chunk. This is repeated until all the chunks are exhausted. It is possible to use different chunk sizes in different batch processes. During the initial phase of processing, CHUNK_SIZE number of assignment actions are inserted into relevant table(s). When multiple child processes are inserting data at the same time into the same set of tables, as explained earlier, database may experience contention. The default value of 20 is mostly optimal in such a case. Experiment with different values for the initial phase by +/-10 for CHUNK_SIZE parameter and observe the performance impact. A larger value may make sense during the main processing phase. Again experimentation is the key in finding the suitable value for your environment. Start with a large value such as 2000 for the chunk size, then increment or decrement the size by 500 at a time until an optimal value is found. eg., Set a value for CHUNK_SIZE parameter as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = DESIRED_VALUE WHERE PARAMETER_NAME = 'CHUNK_SIZE'; COMMIT; CHUNK_SIZE action parameter accepts a value that is as low as 1 or as high as 16000. CHUNK SHUFFLE parameter By default, chunks of assignment actions are processed sequentially by all threads - which may not be a good thing especially given that all child processes/threads performing similar actions against the same set of tables almost at the same time. By saying not a good thing, I mean to say that the default behavior leads to contention in the database (in data blocks, for example). It is possible to relieve some of that database contention by randomizing the processing order of chunks of assignment actions. This behavior is controlled by the CHUNK SHUFFLE action parameter. Chunk processing is not randomized unless explicitly configured. eg., Set chunk shuffling as shown below. CONNECT APPS/APPS_PASSWORD UPDATE PAY_ACTION_PARAMETERS SET PARAMETER_VALUE = 'Y' WHERE PARAMETER_NAME = 'CHUNK SHUFFLE'; COMMIT; Finally I recommend checking the following document out for additional details and additional pay action tunable parameters that may speed up the processing of Oracle Payroll.     My Oracle Support Doc ID: 226987.1 Oracle 11i & R12 Human Resources (HRMS) & Benefits (BEN) Tuning & System Health Checks Also experiment with different combinations of parameters and values until the right set of action parameters and values are found for your deployment.

    Read the article

  • Require reasonably random results from an SQL SELECT query within a Joomla article (Cache enabled)

    - by Shrinivas
    Setup: Joomla website on LAMP stack I have a MySQL table containing some records, these are queried by a simple SELECT on the Joomla article, as pasted below. This specific Joomla website has Caching turned on in Joomla's Global Configuration. I need to randomize the order in which I display the resultset, each time the page is loaded. Regular php/mysql would offer me two approaches for this: 1. use 'order by RAND()' or any of a number of methods to allow a SELECT query to return reasonably random results. 2. once php gets the result from the SELECT into an array, shuffle the array to get a reasonably random order of array items. However, as this Joomla instance has Caching turned ON in its Global Configuration, either of the above approaches fails. The first time I load the page the order is randomized, however any further reloads do not cause the order to change, as the page is delivered from cache. The instant the Cache is disabled, both approaches (shuffle/order by rand) work perfectly. What am I missing? How do I override the Global Cache for this specific article? A very simple requirement, that is met by both php and mysql reasonably well, is blocked by the Joomla Cache that I cannot turn off. The php that returns results from the database. <pre> $db = JFactory::getDBO(); $select = "SELECT id FROM jos_mytable;"; //order by RAND() $db->setQuery($select); echo $db->getQuery(); //Show me the Query! $rows = $db->loadObjectList(); //shuffle($rows); foreach($rows as $row) { echo "$row->id"; }

    Read the article

  • Antenna Aligner Part 10: Updates and emails…

    - by Chris George
    Since my last post back in July, I’ve not done huge amounts of work on my app for two reasons. Firstly, no time! Secondly, I wanted to leave it out in the wild for a while and see what happened. Well, what happened?  over 1,300 users, that’s what’s happened!  This uptake is beyond my wildest expectations, and apart from a couple of issues that I’ll mention in a minute, most of the feedback has been very positive indeed! I’ve had several emails giving me feedback and reporting issues, all of which I have made a point of replying to immediately. This act alone has met with favourable replies! One of the main issues was with iPad. So it turns out that my app is only accurate in portrait mode. Turning it into landscape will offset the direction by +-90degrees! Whoops! I think I’ve fixed this by disabling the orientation switching, but I have not yet had an iPad to test this on. I had several emails from iPod Touch users claiming the app did not work for them. Specifically, the compass view did not work. On investigation, it turns out that the iPod Touch does not have the compass hardware required to do this. Unfortunately there is no way to exclude iPod Touch’s from the list of supported devices, so I’ve just had to make it very clear in the itunes description that the device is not fully supported.  You can still get the list of transmitters, but you then have to use a real compass to get the bearing. But that’s not the end of the world. Several customers have requested the aerial polarisation to be displayed in the app. I was already working on this, and the data was already there, it was just a case of displaying this in the UI. I have a solution now, and this will be in the next release. Of course, with the Digital switchover in full swing across the UK, there have been one set of data updates (in 1.0.3), and another is due shortly. This reflects the transmitters as they switch over the digital fully and their power output increased. So all in all I’m very pleased with the feedback I’ve had, and I’m looking to get the next release out there by early December (allowing for the 2-3 week Apple approval lag!)  

    Read the article

  • Noting happens when I connect my Iphone 3G to my laptop

    - by Allwar
    Hi, how do i connect my iphone to my laptop (ubuntu 10.04) so that i can sync music and be able to look at it as a usb stick? (this is what I want to do but there is a problem.) When i connect it to my laptop nothing happens, it doesn't show up as an ikon or as a mass storage device. My Iphone runs 4.2.1 it's an Iphone 3G and it's not jailbroken for the moment, is that a problem? My laptop is an Asus 1201n ubuntu 10.04 (64-bits) Bus 002 Device 005: ID 05ac:1292 Apple, Inc. iPhone 3G I connected my Ipod Video (30 gb) and that one doesn't appear as well So I'm kind of stuck now. The problem probably lies in the system, because the usb port is working. Bus 002 Device 006: ID 05ac:1209 Apple, Inc. iPod Video

    Read the article

  • iTunes

    Buy, play, and organize audio and video content for your PC, iPod, or iPhone with Apple's free iTunes software

    Read the article

  • Wireless internet sharing stops working after client disconnects

    - by Mandy
    I'm running Unbuntu 11.10 with the latest service packs, sharing an ether connection over wireless. Everything works fine, up to the point that the client (a laptop) sleeps or otherwise disconnects. The wireless connection at that point no longer functions, not showing up when searching for the hotspot with the laptop. The only way to recover is to reboot the machine, or toggle the wireless share off/on. I've double checked the wireless card has power management off. Currently what I'm doing is keeping an Ipod plugged into the box 24/7 to keep the wireless connection up when the laptop disconnects. I've searched the internet far and wide, found many issues with wireless problems after an ubuntu box itself sleeps, but nothing directly related to my problem. Hoping someone has some idea of where to look and what to check. A girl needs her Ipod back!

    Read the article

  • iOrgSoft Video Converter for Mac

    - by terryhao
    [url=http://www.iorgsoft.com/Video-Converter-for-Mac/]video converter for mac[/url] IOrgSoft[url=http://www.iorgsoft.com/Video-Converter-for-Mac/]video converter for mac[/url] is an excellent video converting and editing software for Macintosh users. A built-in powerful video player, trimming, splitter/joiner/merger tools give you everything you need to manage your videos on mac. This mac converter supports many video formats like AVI, MP4, WMV, MPEG-1,2, YouTube(FLV), Limewire, Realplayer(RM,RMVB), Quicktime(MOV), MKV, MOD, TOD, ASF, 3GP, 3G2, AVCHD/M2TS/MTS/TS/TRP/TS, MXF, etc. Video Converter for Mac features a very clean user interface which makes this task a breeze. You can trim/clip any segments and optionally merge/join and sort them to create your personal movie, crop frame size to remove any unwanted area in the frame just like a pair of smart scissors and set the output video parameters such as video resolution, video frame rate, audio codec, video codec and video quality. Converted videos can be imported into imovie/itunes/FCE/FCP/QuickTime Pro or played on iPad, iPod touch, iPod classic, iPod nano, iPhone, iPhone 3GS, Apple TV, PSP, PS3, Creative Zen, iRiver PMP, Archos, mobile phones and other MP4/MP3 players. Video Converter for Mac makes video conversion easy. Free download now and have a try for yourself! [url=http://www.iorgsoft.com/Video-Editor-for-Mac/]Video Editor for Mac[/url] [url=http://www.iorgsoft.com/Mod-Converter/]mod converter[/url] [url=http://www.iorgsoft.com/Mod-Converter-for-Mac/]mod converter for mac[/url]

    Read the article

  • Music player for ubuntu similar to iTunes

    - by Allwar
    Hi, I really like Itunes as a music player but i can't get it to work in ubuntu so I need another one! functions i want: shuffle, low cpu usage, a friendly interface and free of bugs. (friendly interface = esay to use) why not use rythmbox, well it has bugs, the shuffle button doesn't work because it shuffles the next song after each song. So when i use it it's just a big loop over three different songs! i want the itunes look, like it shuffles once and lets you see in what order the songs will be played. //Alvar

    Read the article

  • Shuffling algorithm with no "self-mapping"?

    - by OregonTrail
    To randomly shuffle an array, with no bias towards any particular permutation, there is the Knuth Fischer-Yeats algorithm. In Python: #!/usr/bin/env python import sys from random import randrange def KFYShuffle(items): i = len(items) - 1 while i > 0: j = randrange(i+1) # 0 <= j <= i items[j], items[i] = items[i], items[j] i = i - 1 return items print KFYShuffle(range(int(sys.argv[1]))) There is also Sattolo's algorithm, which produces random cycles. In Python: #!/usr/bin/env python import sys from random import randrange def SattoloShuffle(items): i = len(items) while i > 1: i = i - 1 j = randrange(i) # 0 <= j <= i-1 items[j], items[i] = items[i], items[j] return items print SattoloShuffle(range(int(sys.argv[1]))) I'm currently writing a simulation with the following specifications for a shuffling algorithm: The algorithm is unbiased. If a true random number generator was used, no permutation would be more likely than any other. No number ends up at its original index. The input to the shuffle will always be A[i] = i for i from 0 to N-1 Permutations are produced that are not cycles, but still meet specification 2. The cycles produced by Sattolo's algorithm meet specification 2, but not specification 1 or 3. I've been working at creating an algorithm that meets these specifications, what I came up with was equivalent to Sattolo's algorithm. Does anyone have an algorithm for this problem?

    Read the article

< Previous Page | 10 11 12 13 14 15 16 17 18 19 20 21  | Next Page >