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  • Index, assignment and increment in one statement behaves differently in C++ and C#. Why?

    - by Ivan Zlatanov
    Why is this example of code behaving differently in c++ and C#. [C++ Example] int arr[2]; int index = 0; arr[index] = ++index; The result of which will be arr[1] = 1; [C# Example] int[] arr = new int[2]; int index = 0; arr[index] = ++index; The result of which will be arr[0] = 1; I find this very strange. Surely there must be some rationale for both languages to implement it differently? I wonder what would C++/CLI output?

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  • IE7 z-index problem with Flash content

    - by lbolognini
    I have a problem with flash content in IE7 being always over the menu items I have a structure like the following: <div id='skyscraper_flash'> <!--this id skyscraper_flash is position absolute--> <object> <!--this is wmode transparent--> </object> </div> <div id='menu'> <!--this id menu is also position absolute--> <ul> <li>foo</li> <li>bar</li> </ul> </div> Now then the last item of the menu opens it shows behind the flash content. The skyscraper is on the right of the page content. What should i look into?

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  • [C#] foreach loop corrent index

    - by Eyla
    Is there anyway to know the current run of a foreach without have to: Int32 i; foreach i++; or is that the best option i got?? Also, how can i know the maximum number of items on that loop?? What i am trying to do is update a progressbar during a foreach loop on my form Thanks This is what i got foreach (FileInfo file in DirectoryFiles) { if ((file.Attributes & FileAttributes.Hidden) == FileAttributes.Hidden || (file.Attributes & FileAttributes.System) == FileAttributes.System) continue; backgroundWorkerLoadDir.ReportProgress(i, file.Name); System.Threading.Thread.Sleep(10); }

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  • Z-index issues in IE8 while using 960 grid

    - by Shane Reustle
    I am having an issue in IE8 where my dropdown-style navigation is going behind another element. I have tried everything from setting the offending element's zindex to 1 and the dropdown to 99 and 999. I think it has something to do with the fact that I'm using 960 grid, as it worked before when I wasn't. Update: Problem occurs in IE8.0.6 but not IE8.0.7 Here is my stylesheet and you can see the issue happening here

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  • How can I force this z-index?

    - by Kyle Sevenoaks
    On euroworker.no/order (add something to the cart with Kjøp and Handlevogn). I have a tooltip that shows the picture of the product when you hover the product name, for some reason it shows above the name, but under other elements, like lines and other product names. JSFiddle of the tooltip code here. And also how can I get the tooltip to appear in the middle? I tried right:50%; but guess that's not right. Thanks.

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  • Will creating index help in this case

    - by The King
    I'm still a learning user of SQL-SERVER2005. Here is my table structure CREATE TABLE [dbo].[Trn_PostingGroups]( [ControlGroup] [char](5) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL, [PracticeCode] [char](5) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL, [ScanDate] [smalldatetime] NULL, [DepositDate] [smalldatetime] NULL, [NameOfFile] [varchar](50) COLLATE SQL_Latin1_General_CP1_CI_AS NULL, [DepositValue] [decimal](11, 2) NULL, [RecordStatus] [char](1) COLLATE SQL_Latin1_General_CP1_CI_AS NULL, CONSTRAINT [PK_Trn_PostingGroups_1] PRIMARY KEY CLUSTERED ( [ControlGroup] ASC, [PracticeCode] ASC )WITH (IGNORE_DUP_KEY = OFF) ON [PRIMARY] ) ON [PRIMARY] Scenario 1 : Suppose I have a query like this... Select * from Trn_PostingGroups where PracticeCode = 'ABC' Will indexing on Practice Code seperately help me in making my query faster?? Scenario 2 : Select * from Trn_PostingGroups where ControlGroup = 12701 and PracticeCode = 'ABC' and NameOfFile = 'FileName1' Will indexing on NameOfFile seperately help me in making my query faster ??

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  • How to replace {tag_INDEX} with array[INDEX] element

    - by ekapek
    Hi, I have string like this; "String {tag_0} text {tag_2} and {tag_1}" Now i need to replace all {tag_INDEX} with elements from array $myArray = array('a','b','c'); so after replacement it should looks like: "String a text c and b" What is the best way to do this? I'm trying with preg_replace and preg_replace_callback but without any good results

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  • A depth (z-index) nightmare.

    - by JCOC611
    The best way to illustrate this question is with...a Fiddle! Before you visit the fiddle, notice there is text behind the grayest element, which is on top of a light gray element that has a border. There is a main wrapping div (root), and two wrapping divs inside (wrap1 and wrap2). The problem here is that I need the content of wrap2 (highlight) to be behind the content of wrap1 (text), but in front of the background of the root. This, however, must not change: The HTML, the elements and wraps should be left untouched. Excluding the order of wrap1 and wrap2 inside root. The highlight div must keep the absolute positioning. Styling highlight with background-color is not an option, the existence of highlight is a must. PS: the italics reference the id's of <div>s in the fiddle example, for whomever was too lazy to visit it.

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  • accessing specific icons from a Multi-Icon (.ico) file

    - by Sagi1981
    Dear community. I would like to know if the following is possible. I have an .ico file, containing several sizes and color depths. However, it also contains some custom made sizes, that are going to be used inside my application. The application accesses the icon trough a resource DLL. (The intention is that the DLL is provided by a third party developer) Is there any way to pinpoint exactly which of the icons in the .ico file to use in my application? Like I want this size to appear here on my GUI etc. For instance, I am making a button in my application, and I would like my custom made 15*32 icon from my .ico file to be displayed on the button. I know this is possible by adding the bitmaps one at a time to the resource DLL, giving each of them a unique name. But it would be easier, if I am able to identify the different contents of the icon file instead. Is it possible in some way to look at the icon file as an array of icons or something like that? Any help is much appreciated. It seems quite hard to find information about this subject on the web. Oh, and I am writing my application in C#, using MFC DLL (from Visual C++ to create my resource DLL)

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  • StringIndexOutOfBoundsException: String index out of range 0

    - by Evan F
    I'm trying to write a program to take the first letter of the user input to generate a username. I'm trying to write it so that if the user leaves the input blank, then the letter that would otherwise be taken to generate the username defaults to the letter 'z'. Here is my full code: import java.util.Scanner; /** UsernameGenerator.java Generates a username based on the users inputs. @author: Evan Fravert */ public class UsernameGenerator { /** * Generates a username based on the users inputs. *@param args command line argument */ public static void main(String[] args) { // abcde String first; String middle; String last; String password1; String password2; int randomNum; randomNum = (int) (Math.random() * 1000) + 100; Scanner userInput = new Scanner(System.in); System.out.println("Please enter your first name:"); first = userInput.nextLine(); String firstLower = first.toLowerCase(); System.out.println("Please enter your middle name:"); middle = userInput.nextLine(); String middleLower = middle.toLowerCase(); System.out.println("Please enter your last name:"); last = userInput.nextLine(); int lastEnd = last.length()-1; String lastLower = last.toLowerCase(); System.out.println("Please enter your password:"); password1 = userInput.nextLine(); System.out.println("Please enter your password again:"); password2 = userInput.nextLine(); char firstLetter = firstLower.charAt(0); char middleLetter = middleLower.charAt(0); char lastLetter = lastLower.charAt(0); char lastLast = lastLower.charAt(lastEnd); if first.length() == 0) { firstLetter = 'z'; } else { firstLetter = firstLower.charAt(0); } System.out.println("Your username is " + firstLetter + "" + middleLetter + "" + lastLetter + "" + "" + lastLast + "" + randomNum); System.out.println("Your password is " + password1); System.out.println("Welcome " + first + " " + middle + " " + last + "!"); } }

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  • Z-index vs Accessibility

    - by MetalAdam
    Here's a simplification of my code that I'm having problems with, in regards to layering. <ul id="main_menu"> <li>Option 1 <ul id="submenu1"> <li>link</li> <li>link</li> <li>link</li> </ul> </li> <li>Option 2 <ul id="submenu2"> <li>link</li> <li>link</li> <li>link</li> </ul> </li> </ul> My issue is that submenu2 seems to be above Option 1. I have tried to give them appropriate z-indexes, but they don't seem to work... I'm assuming because submenu2 is a child of Option 2, and has no relevance to Option 1. Any idea of any work around that would help resolve my issue? I'm using large graphics for most of these links, so the overlapping is quite obvious.

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  • Multi tenant membership provider ASP.NET MVC

    - by Masna
    Hello, I'm building a multi-tenant app with ASP.NET MVC and have a problem with validating users. Situation I have: -a table with User(ID, Name, FirstName, Email) This table is made, so that a users who is registered in two tenants doesn't need to login again. -a table with Tentantuser(ID, TenantID, UserID (FK to table User), UserName, Loginname, Password, Active) This table contains de login en password for one tenant. Example: UserX is registered in TenantA and TenantB UserX logs in on TenantA, with his login and password for TenantA System verifies or login and password are correct in the table TenantUser System validates UserX which userID corresponds to the Id in the table User UserX goes to TenantB and is automatically logged in My problem: How can I create a custom Provider so I can check the login & password in a tenant? For example: public abstract bool ValidateUser(string username,string password); How can I say to my provider on which tenant the user is? How can I change this in something like: public overrides bool ValidateUser(string username,string password, string tenant); ? Or what is another way to solve this issue?

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  • Kohana multi language website

    - by Sobek
    .I'm trying to set up a multi language website with kohana v3, following this tutorial: http://kerkness.ca/wiki/doku.php?id=example_of_a_multi-language_website Routing to a controller or action within i.e. website/controller/action seems to work as the url is properly redirected to website/lang/controller/action. However this is not working for ajax request calls. I have to manually edit the url with the appropriate language, to successfully retrieve the data. This also applies for anchors on the html page. In addition to this problem, the overflow parameter 'id' also doesn't work. It takes the 'lang' variable as its parameter. I have setup my default route just like in the tutorial i.e.: Route::set('default', '((<lang>)(/)(<controller>)(/<action>(/<id>)))', array('lang' => "({$langs_abr})",'id'=>'.+')) ->defaults(array('lang' => $default_lang,'controller' => welcome', 'action' => 'index')); Any help is much appreciated ! Cheers

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  • Multi-tenant Access Control: Repository or Service layer?

    - by FreshCode
    In a multi-tenant ASP.NET MVC application based on Rob Conery's MVC Storefront, should I be filtering the tenant's data in the repository or the service layer? 1. Filter tenant's data in the repository: public interface IJobRepository { IQueryable<Job> GetJobs(short tenantId); } 2. Let the service filter the repository data by tenant: public interface IJobService { IList<Job> GetJobs(short tenantId); } My gut-feeling says to do it in the service layer (option 2), but it could be argued that each tenant should in essence have their own "virtual repository," (option 1) where this responsibility lies with the repository. Which is the most elegant approach: option 1, option 2 or is there a better way? Update: I tried the proposed idea of filtering at the repository, but the problem is that my application provides the tenant context (via sub-domain) and only interacts with the service layer. Passing the context all the way to the repository layer is a mission. So instead I have opted to filter my data at the service layer. I feel that the repository should represent all data physically available in the repository with appropriate filters for retrieving tenant-specific data, to be used by the service layer. Final Update: I ended up abandoning this approach due to the unnecessary complexities. See my answer below.

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  • Adapting a HTML/CSS dropdown menu to multi-level

    - by Adam Nygate
    Ive been trying to make the original dropdown into multi level for a site im working on. All of my attempts have failed (. For some reason i can only do "margin-right" to align the elements, and this causes some problems. I think it has something to do with the position attribute. Here is my HTML: <ol id="nav"> <li><a href="index.php">Home</a></li> <li class="dropdown_alignedLeft"> <a href="">Products</a> <ul><li class="dropdown_alignedRight"> <a href="">iPoP</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=ipop">iPoP - Network Solutions for Vessels</a></li></ul><li class="dropdown_alignedRight"> <a href="">Cameras</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=icam">iCam 501 Ultra - Intrinsically Safe Digital Camera with Flash</a></li></ul><li class="dropdown_alignedRight"> <a href="">BNWAS</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=bnwas">BNWAS - Bridge Navigation Watch Alarm System</a></li></ul><li class="dropdown_alignedRight"> <a href="">Lighting</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=peli">Peli 2690 - Intrinsically Safe LED Head Lamp</a></li></ul><li class="dropdown_alignedRight"> <a href="">Communication</a> <ul style="margin-right:-400px; top:0px;-webkit-border-top-right-radius: 5px;border-top-right-radius: 5px;-moz-border-radius-topright: 5px;"><li><a href="customers.php?category=handy">Ex-Handy 06 - Intrinsically Safe Cell Phone</a></li></ul> </ul> <li class="dropdown_alignedLeft"> <a href="">Customers</a> <ul> <li><a href="customers.php?category=maritime">Maritime</a></li> <li><a href="customers.php?category=non">Non-Maritime</a></li> <li class="dropdown_lastItem"><a href="customers.php?category=organizations">Regulatory Organizations</a></li> </ul> <li><a href="order.php">Product Enquiry</a></li> <li><a href="contact.php">Contact Us</a></li> <li class="dropdown_alignedLeft"> <a href="">Company</a> <ul> <!-- <li><a href="">About Us</a></li> --> <li><a href="newsandpr.php?category=News">News</a></li> <li class="dropdown_lastItem"><a href="newsandpr.php?category=Press Release">Press Releases</a></li> </ul> </ol> And my CSS: #nav { float:right; margin:15px 0 0; } #nav li { float:left; } #nav li a { display:block; font-family:"PT Sans","Helvetica Neue",Arial,sans-serif; font-size:16px; text-decoration:none; color:#2B95C8; padding:10px 20px 20px; } .dropdown_alignedLeft,.dropdown_alignedRight { position:relative; } #nav .dropdown_alignedLeft>a,#nav .dropdown_alignedRight>a { background:url(../images/dropdown_arrow_blue.png) no-repeat top right; padding:10px 30px 20px 20px; } #nav .dropdown_alignedLeft:hover>a,#nav .dropdown_alignedRight:hover>a { -moz-border-radius-topleft:5px; -moz-border-radius-topright:5px; -moz-border-radius-bottomright:0; -moz-border-radius-bottomleft:0; -webkit-border-top-left-radius:5px; -webkit-border-top-right-radius:5px; -webkit-border-bottom-right-radius:0; -webkit-border-bottom-left-radius:0; border-top-left-radius:5px; border-top-right-radius:5px; border-bottom-right-radius:0; border-bottom-left-radius:0; color:#FFF; background:#2378A1 url(../images/dropdown_arrow_blue.png) no-repeat bottom right; } .dropdown_alignedLeft ul,.dropdown_alignedRight ul { display:none; } #nav .dropdown_alignedLeft:hover>ul,#nav .dropdown_alignedRight:hover>ul { display:block; z-index:100; position:absolute; top:50px; -moz-border-radius-topleft:0; -moz-border-radius-topright:0; -moz-border-radius-bottomright:5px; -moz-border-radius-bottomleft:5px; -webkit-border-top-left-radius:0; -webkit-border-top-right-radius:0; -webkit-border-bottom-right-radius:5px; -webkit-border-bottom-left-radius:5px; border-top-left-radius:0; border-top-right-radius:0; border-bottom-right-radius:5px; border-bottom-left-radius:5px; background:#2378A1; padding:0 0 6px; } #nav .dropdown_alignedRight:hover>ul { top:50px; right:0; text-align:right; } #nav li ul li { float:none; border-bottom:1px dashed #2B95C8; margin:0 20px; } #nav li ul li.dropdown_innerTitle { border:none; font-family:"Helvetica Neue",Arial,sans-serif; font-size:15px; white-space:nowrap; color:#C8DDE7; margin:10px 20px 0; padding:10px 0; } #nav li ul li.dropdown_lastItem { border:none; } #nav li ul li a { font-family:"Helvetica Neue",Arial,sans-serif; font-size:13px; color:#FFF; white-space:nowrap; padding:10px 0 9px; } #nav>li:hover>a,#nav li .current_page { color:#2378A1; background:url(../images/current_page_arrow_blue.png) no-repeat center bottom; } #nav li ul li a:hover { color: #C8DDE7; } For a live version of the menu, please go here: JSFiddle - Live Menu

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  • C++ FBX Animation Importer Using the FBX SDK

    - by Mike Sawayda
    Does anyone have any experience using the FBX SDK to load in animations. I got the meshes loaded in correctly with all of their verts, indices, UV's, and normals. I am just now trying to get the Animations working correctly. I have looked at the FBX SDK documentation with little help. If someone could just help me get started or point me in the right direction I would greatly appreciate it. I added some code so you can kinda get an idea of what I am doing. I should be able to place that code anywhere in the load FBX function and have it work. //GETTING ANIMAION DATA for(int i = 0; i < scene->GetSrcObjectCount<FbxAnimStack>(); ++i) { FbxAnimStack* lAnimStack = scene->GetSrcObject<FbxAnimStack>(i); FbxString stackName = "Animation Stack Name: "; stackName += lAnimStack->GetName(); string sStackName = stackName; int numLayers = lAnimStack->GetMemberCount<FbxAnimLayer>(); for(int j = 0; j < numLayers; ++j) { FbxAnimLayer* lAnimLayer = lAnimStack->GetMember<FbxAnimLayer>(j); FbxString layerName = "Animation Stack Name: "; layerName += lAnimLayer->GetName(); string sLayerName = layerName; queue<FbxNode*> nodes; FbxNode* tempNode = scene->GetRootNode(); while(tempNode != NULL) { FbxAnimCurve* lAnimCurve = tempNode->LclTranslation.GetCurve(lAnimLayer, FBXSDK_CURVENODE_COMPONENT_X); if(lAnimCurve != NULL) { //I know something needs to be done here but I dont know what. } for(int i = 0; i < tempNode->GetChildCount(false); ++i) { nodes.push(tempNode->GetChild(i)); } if(nodes.size() > 0) { tempNode = nodes.front(); nodes.pop(); } else { tempNode = NULL; } } } } Here is the full function bool FBXLoader::LoadFBX(ParentMeshObject* _parentMesh, char* _filePath, bool _hasTexture) { FbxManager* fbxManager = FbxManager::Create(); if(!fbxManager) { printf( "ERROR %s : %d failed creating FBX Manager!\n", __FILE__, __LINE__ ); } FbxIOSettings* ioSettings = FbxIOSettings::Create(fbxManager, IOSROOT); fbxManager->SetIOSettings(ioSettings); FbxString filePath = FbxGetApplicationDirectory(); fbxManager->LoadPluginsDirectory(filePath.Buffer()); FbxScene* scene = FbxScene::Create(fbxManager, ""); int fileMinor, fileRevision; int sdkMajor, sdkMinor, sdkRevision; int fileFormat; FbxManager::GetFileFormatVersion(sdkMajor, sdkMinor, sdkRevision); FbxImporter* importer = FbxImporter::Create(fbxManager, ""); if(!fbxManager->GetIOPluginRegistry()->DetectReaderFileFormat(_filePath, fileFormat)) { //Unrecognizable file format. Try to fall back on FbxImorter::eFBX_BINARY fileFormat = fbxManager->GetIOPluginRegistry()->FindReaderIDByDescription("FBX binary (*.fbx)"); } bool importStatus = importer->Initialize(_filePath, fileFormat, fbxManager->GetIOSettings()); importer->GetFileVersion(fileMinor, fileMinor, fileRevision); if(!importStatus) { printf( "ERROR %s : %d FbxImporter Initialize failed!\n", __FILE__, __LINE__ ); return false; } importStatus = importer->Import(scene); if(!importStatus) { printf( "ERROR %s : %d FbxImporter failed to import the file to the scene!\n", __FILE__, __LINE__ ); return false; } FbxAxisSystem sceneAxisSystem = scene->GetGlobalSettings().GetAxisSystem(); FbxAxisSystem axisSystem( FbxAxisSystem::eYAxis, FbxAxisSystem::eParityOdd, FbxAxisSystem::eLeftHanded ); if(sceneAxisSystem != axisSystem) { axisSystem.ConvertScene(scene); } TriangulateRecursive(scene->GetRootNode()); FbxArray<FbxMesh*> meshes; FillMeshArray(scene, meshes); unsigned short vertexCount = 0; unsigned short triangleCount = 0; unsigned short faceCount = 0; unsigned short materialCount = 0; int numberOfVertices = 0; for(int i = 0; i < meshes.GetCount(); ++i) { numberOfVertices += meshes[i]->GetPolygonVertexCount(); } Face face; vector<Face> faces; int indicesCount = 0; int ptrMove = 0; float wValue = 0.0f; if(!_hasTexture) { wValue = 1.0f; } for(int i = 0; i < meshes.GetCount(); ++i) { int vertexCount = 0; vertexCount = meshes[i]->GetControlPointsCount(); if(vertexCount == 0) continue; VertexType* vertices; vertices = new VertexType[vertexCount]; int triangleCount = meshes[i]->GetPolygonVertexCount() / 3; indicesCount = meshes[i]->GetPolygonVertexCount(); FbxVector4* fbxVerts = new FbxVector4[vertexCount]; int arrayIndex = 0; memcpy(fbxVerts, meshes[i]->GetControlPoints(), vertexCount * sizeof(FbxVector4)); for(int j = 0; j < triangleCount; ++j) { int index = 0; FbxVector4 fbxNorm(0, 0, 0, 0); FbxVector2 fbxUV(0, 0); bool texCoordFound = false; face.indices[0] = index = meshes[i]->GetPolygonVertex(j, 0); vertices[index].position.x = (float)fbxVerts[index][0]; vertices[index].position.y = (float)fbxVerts[index][1]; vertices[index].position.z = (float)fbxVerts[index][2]; vertices[index].position.w = wValue; meshes[i]->GetPolygonVertexNormal(j, 0, fbxNorm); vertices[index].normal.x = (float)fbxNorm[0]; vertices[index].normal.y = (float)fbxNorm[1]; vertices[index].normal.z = (float)fbxNorm[2]; texCoordFound = meshes[i]->GetPolygonVertexUV(j, 0, "map1", fbxUV); vertices[index].texture.x = (float)fbxUV[0]; vertices[index].texture.y = (float)fbxUV[1]; face.indices[1] = index = meshes[i]->GetPolygonVertex(j, 1); vertices[index].position.x = (float)fbxVerts[index][0]; vertices[index].position.y = (float)fbxVerts[index][1]; vertices[index].position.z = (float)fbxVerts[index][2]; vertices[index].position.w = wValue; meshes[i]->GetPolygonVertexNormal(j, 1, fbxNorm); vertices[index].normal.x = (float)fbxNorm[0]; vertices[index].normal.y = (float)fbxNorm[1]; vertices[index].normal.z = (float)fbxNorm[2]; texCoordFound = meshes[i]->GetPolygonVertexUV(j, 1, "map1", fbxUV); vertices[index].texture.x = (float)fbxUV[0]; vertices[index].texture.y = (float)fbxUV[1]; face.indices[2] = index = meshes[i]->GetPolygonVertex(j, 2); vertices[index].position.x = (float)fbxVerts[index][0]; vertices[index].position.y = (float)fbxVerts[index][1]; vertices[index].position.z = (float)fbxVerts[index][2]; vertices[index].position.w = wValue; meshes[i]->GetPolygonVertexNormal(j, 2, fbxNorm); vertices[index].normal.x = (float)fbxNorm[0]; vertices[index].normal.y = (float)fbxNorm[1]; vertices[index].normal.z = (float)fbxNorm[2]; texCoordFound = meshes[i]->GetPolygonVertexUV(j, 2, "map1", fbxUV); vertices[index].texture.x = (float)fbxUV[0]; vertices[index].texture.y = (float)fbxUV[1]; faces.push_back(face); } meshes[i]->Destroy(); meshes[i] = NULL; int indexCount = faces.size() * 3; unsigned long* indices = new unsigned long[faces.size() * 3]; int indicie = 0; for(unsigned int i = 0; i < faces.size(); ++i) { indices[indicie++] = faces[i].indices[0]; indices[indicie++] = faces[i].indices[1]; indices[indicie++] = faces[i].indices[2]; } faces.clear(); _parentMesh->AddChild(vertices, indices, vertexCount, indexCount); } return true; }

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  • Core i7 on linux loses its multithreading capability after suspend

    - by rafak
    On my debian-linux system, with a core i7 920 , each time I resume after the command "pm-suspend" (suspend to RAM), mutlithreading capabilities almost disappear. More specifically, two distinct programs can use 2 distinct cores at full rate, but a single program is limited to only one core (for one instance of a multithreaded program as well as multiple instances of a monothreaded program, e.g. "make -j 4" for gcc). So I end up rebooting the system. Any help appreciated!

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  • The need for user-defined index types

    - by Greg Low
    Since the removal of the 8KB limit on serialization, the ability to define new data types using SQL CLR integration is now almost at a usable level, apart from one key omission: indexes. We have no ability to create our own types of index to support our data types. As a good example of this, consider that when Microsoft introduced the geometry and geography (spatial) data types, they did so as system CLR data types but also needed to introduce a spatial index as a new type of index. Those of us that...(read more)

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  • is the AOC e2239fwt supported for multi touch on any ubuntu distro?

    - by HybriDPjT
    as the title says i have the e2239fwt monitor and ive tried ubuntu 10.04, 10.10, 11.04, 12.04 and now 13.04 and i cant get it to work. i should state that the single point touch seems to work ok but thats all. ive already tried looking and found no answers so here i am asking the peeps in the know :) i am currently running 13.04 and possibly going back to 10.04 if i cant get it to work or find that this monitor is in fact not supported.. hybridpjt@Unicorn:~$ lsusb Bus 002 Device 002: ID 05e3:0610 Genesys Logic, Inc. 4-port hub Bus 003 Device 002: ID 045e:0780 Microsoft Corp. Bus 003 Device 003: ID 06a3:0cc3 Saitek PLC Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 003: ID 0408:3001 Quanta Computer, Inc. Optical Touch Screen

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  • SQL SERVER Improve Performance by Reducing IO Creating Covered Index

    This blog post is in the response of the T-SQL Tuesday #004: IO by Mike Walsh. The subject of this month is IO. Here is my quick blog post on how Cover Index can Improve Performance by Reducing IO.Let us kick off this post with disclaimers about Index. Index is a very complex subject and [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Getting Started with Columnstored Index in SQL Server 2014 – Part 2

    Column Store Index, which improves performance of data warehouse queries several folds, was first introduced in SQL Server 2012. Though it had several limitations, now SQL Server 2014 enhances the columnstore index and overcomes several of the earlier limitations. In this article, Arshad Ali discusses how you can get started using the enhanced columnstore index feature in SQL Server 2014 and do some performance tests.

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  • Can I do a "one-time" file content search in Windows Server 2008 without adding the folder to the index?

    - by G-.
    Can I search for files which contain a specific string in a folder if that folder is not in the search index? So, lets say folder 'textFiles' is not in the index. I navigate to this folder in windows explorer. I type '.ini' in the search box I want to see a result list containing only 'b.txt' FOLDER C:\textFiles\ FILE a.php CONTENT once twice thrice mice moose monkey FILE b.txt CONTENT mingle muddle middle.ini banana beer FILE c.spo CONTENT sellotape stapler phone book I do not have permission to add folders to the windows index and I do not have permission to install or run any executables that did not ship with the server or approved applications. I'd be happy with a windows native command line solution if necessary? Thanks G

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  • Optimum number of threads while multitasking

    - by Gun Deniz
    I know similar questions have been asked but I think my case is a little bit diffrent. Let's say I have a computer with 8 cores and infinite memory with a Linux OS. I have a calculation software called Gaussian that can take advantage of multithreading. So I set its thread count to 8 for a single calculation for maximum speed. However I really can't decide what to do when I need to do run for instance 8 calculations simultaneously. In that case should I set the thread count to 1(total 8 threads spawned in 8 processes) or keep it 8(total 64 threads spawned in 8 processes) for each job? Does it really matter much? A related question is does the OS automatically does the core-parking to diffrent cores for each thread?

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  • Texture errors in CubeMap

    - by shade4159
    I am trying to apply this texture as a cubemap. This is my result: Clearly I am doing something with my texture coordinates, but I cannot for the life of me figure out what. I don't even see a pattern to the texture fragments. They just seem like a jumble of different faces. Can anyone shed some light on this? Vertex shader: #version 400 in vec4 vPosition; in vec3 inTexCoord; smooth out vec3 texCoord; uniform mat4 projMatrix; void main() { texCoord = inTexCoord; gl_Position = projMatrix * vPosition; } My fragment shader: #version 400 smooth in vec3 texCoord; out vec4 fColor; uniform samplerCube textures void main() { fColor = texture(textures,texCoord); } Vertices of cube: point4 worldVerts[8] = { vec4( 15, 15, 15, 1 ), vec4( -15, 15, 15, 1 ), vec4( -15, 15, -15, 1 ), vec4( 15, 15, -15, 1 ), vec4( -15, -15, 15, 1 ), vec4( 15, -15, 15, 1 ), vec4( 15, -15, -15, 1 ), vec4( -15, -15, -15, 1 ) }; Cube rendering: void worldCube(point4* verts, int& Index, point4* points, vec3* texVerts) { quadInv( verts[0], verts[1], verts[2], verts[3], 1, Index, points, texVerts); quadInv( verts[6], verts[3], verts[2], verts[7], 2, Index, points, texVerts); quadInv( verts[4], verts[5], verts[6], verts[7], 3, Index, points, texVerts); quadInv( verts[4], verts[1], verts[0], verts[5], 4, Index, points, texVerts); quadInv( verts[5], verts[0], verts[3], verts[6], 5, Index, points, texVerts); quadInv( verts[4], verts[7], verts[2], verts[1], 6, Index, points, texVerts); } Backface function (since this is the inside of the cube): void quadInv( const point4& a, const point4& b, const point4& c, const point4& d , int& Index, point4* points, vec3* texVerts) { quad( a, d, c, b, Index, points, texVerts, a.to_3(), b.to_3(), c.to_3(), d.to_3()); } And the quad drawing function: void quad( const point4& a, const point4& b, const point4& c, const point4& d, int& Index, point4* points, vec3* texVerts, const vec3& tex_a, const vec3& tex_b, const vec3& tex_c, const vec3& tex_d) { texVerts[Index] = tex_a.normalized(); points[Index] = a; Index++; texVerts[Index] = tex_b.normalized(); points[Index] = b; Index++; texVerts[Index] = tex_c.normalized(); points[Index] = c; Index++; texVerts[Index] = tex_a.normalized(); points[Index] = a; Index++; texVerts[Index] = tex_c.normalized(); points[Index] = c; Index++; texVerts[Index] = tex_d.normalized(); points[Index] = d; Index++; } Edit: I forgot to mention, in the image, the camera is pointed directly at the back face of the cube. You can kind of see the diagonals leading out of the corners, if you squint.

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