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  • iphone audio streaming

    - by mobapps99
    Hi , i'm developing an application which uses audio streaming. For streaming audio from internet i'm using the AudioStreamer class. The audio streamer has four state isPlaying, isPaused ,isWaiting, and isIdle . My problem is that when the audio streamer is in the state "isWaiting" and at that time if i get a phone call Audio queue fails giving the error "Audio queue start failed." Any has solution for this? help....

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  • is a streaming server necessary to play iphone streaming video??

    - by user171389
    Hi guys, I am a noob with regards to this. I just wanted to know if a streaming server is necessary to play streaming videos on the iphone. e.g. I have a couple of mp4's hosted on a server. Can i play those files directly using MPMoviePlayerController with the http://xxxx.xx.mp4 url?? Are there any commercial solutions for hosting videos for the iphone? Thanks guys Prasad Nair

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  • Managing dependencies with Hadoop Streaming?

    - by beagleguy
    hi all, had a quick hadoop streaming question.. If I'm using python streaming and I have python packages my mappers/reducers require that aren't installed by default do I need to install those on all the hadoop machines as well or is there some sort of serialization that sends them to the remote machines? thanks!

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  • what kind of RAID should I choose when planning to host a vedio stream application? [duplicate]

    - by facebook-100005613813158
    This question already has an answer here: What are the different widely used RAID levels and when should I consider them? 2 answers Which RAID level should you recommend for a company that plans to hosts a video streaming application?we get 4 candidate ,RAID1 , RAID3,RAID5 AND RAID6. Which one is the best? In my opinion ,a video streaming application doesn't have a very strict demand for data correctness, so , just RAID1 is ok?But on the other hand , RAID1 seems very capacty-consuming?

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  • How do I prevent ISPs from killing downloads of files in mid-transfer?

    - by Gorchestopher H
    I run a small website with a few users, low traffic, mostly to share personal mp3 files with a small community. Depending on their ISP, my users can't always download or stream larger files. By larger I mean larger than 1MB. Essentially the host either stops sending, or the client stops receiving. One of the links along the connection chain simply ends its connection before the transfer completes Trace-route shows no connection issues. There are no connection issues with short transfers that don't take more than a few seconds. It's these 10 second transfers that just end up ending. Just doing a straight download with a direct link can yield this error if you have the wrong ISP. Strangely enough, this is most common with users with ISPs who are essentially independent providers that buy service via a fiber link. Unfortunately these providers aren't very knowledgeable, are unable to do any testing, and insist it's a problem with the host. I have gotten my host to transfer my site to different servers of their, to the same effect. Nearly identical sites (affiliate sites actually) experience no such issue. What can I be doing to further troubleshoot this matter? How can I prove that someone is dropping the ball, and identify who that party is? Can I do a 5Mb traceroute? EDIT Maybe I can clear up some misconceptions with my question: The files are not very large. They are simply over 2Mb. The users do not have "slow" connections, they are at least 5mbps. This "time out" happens very quickly, in the realm of 5 seconds, so I don't know if it's a timeout or not. The user often gets 1 or 2Mb in this chunk of time. I have tried streaming with a flash player. I have tried saving the target. Forcing the download. I have tried allowing the browser to stream the file. I have tried different browsers (FF, IE, Chrome). Users are able to download identical files when on different hosts.

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  • Re-streaming RTMP stream

    - by Yvan JANSSENS
    I have a set of local RTMP stream servers in my network, but I want them to be reachable outside. The bandwidth is too narrow to serve multiple clients on the streamservers of my network, so the idea is to pull the local RTMP streams on a computer serving as a gateway, which pushes them on his turn to a hosted streaming provider. It is not possible to let the sources of the stream push their stream directly to the server outside due to network policy restrictions. Scheme of what I'm trying to accomplish: Internal network | External network ------------ ------------ ----------------------- | internal | <---- | Gateway | ------> | streamserver outside| | streams | ------------ ----------------------- ------------ | ^ | | | ----------- | | clients | | ----------- My question now is: which application which can pull a live stream from an RTMP source (Flash Media Server) and push it to another one (Flash Media Server at hosting provider).

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  • Audio and video streaming using Network Simulator in Linux

    - by Parth_90
    I am working on a project which is to show the simulation of streaming of audio and video data in wireless networks. I want to show the simulation that involves a base station, with few wireless stations. The base station should start sending data once it computes a certain value . On receiving the data, each wireless must begin communicating with the base station. I have gone through basic NS-2 tutorials from over here but I am not getting how to go about integrating it with my project. Can anyone tell me how to do it using NS2 or any other network simulator?

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  • Creating a custom NAS compatible with the Mac Time machine and for media streaming

    - by Bobby Alexander
    I am planning to assemble a custom NAS machine using an Intel Atom processor. I need the NAS for the following purposes: It should be accessible from by Windows PC so that I can dump data on the NAS (installations, media etc) It should be accessible from my Macbook for the above use. I should be able to use it with the Mac time machine software for backup. The media should be available to my PS3 for streaming. I should be able to access it from my iphone. All the above features should be available over wireless. The time machine feature is very important. Is this even possible? Can someone provide resources on how I can assemble such a machine and setup the required software on it? Much appreciated.

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  • Use MTOM/streaming from C# calling a webservice in java exposed via jaxws

    - by raticulin
    We have this webservice created with jax-ws @WebService(name = "Mywebser", targetNamespace = "http://namespace") @MTOM(threshold = 2048) @SOAPBinding(style = SOAPBinding.Style.DOCUMENT, use = SOAPBinding.Use.LITERAL, parameterStyle = SOAPBinding.ParameterStyle.WRAPPED) public class Mywebser { @WebMethod(operationName = "doStreaming", action = "urn:doStreaming") @WebResult(name = "return") public ResultInfo doStreaming(String username, String pwd, @XmlMimeType("application/octet-stream") DataHandler data, boolean overw){ ... } } The generated client side looks like this: @WebMethod(action = "urn:doStreaming") @WebResult(targetNamespace = "") @RequestWrapper(localName = "doStreaming", targetNamespace = "http://namespace", className = "com.mypack.client.doStreaming") @ResponseWrapper(localName = "doStreamingResponse", targetNamespace = "http://namespace", className = "com.mypack.client.doStreamingResponse") public ResultInfo doStreaming( @WebParam(name = "arg0", targetNamespace = "") String arg0, @WebParam(name = "arg1", targetNamespace = "") String arg1, @WebParam(name = "arg2", targetNamespace = "") DataHandler arg2, @WebParam(name = "arg3", targetNamespace = "") boolean arg3); By using it this way it uses streaming properly (verified we can pass an argument of 80mb when the jvm had less allowed. MywebserService serv = ...; Mywebser wso = serv.getMywebserPort(new MTOMFeature()); Map<String, Object> ctxt = ((BindingProvider) wso).getRequestContext(); ctxt.put(JAXWSProperties.HTTP_CLIENT_STREAMING_CHUNK_SIZE, 8192); DataHandler dataHandler = new DataHandler(new FileDataSource("c:\\temp\\A.dat")); arcres = wso.doStreaming("a", "b", dataHandler, true); We generate a clienet for .net, with VS2008, using "Add Web Reference", we get this C# code: [System.Web.Services.Protocols.SoapDocumentMethodAttribute("urn:doStreaming",RequestNamespace="http://namespace",ResponseNamespace="http://namespace",Use=System.Web.Services.Description.SoapBindingUse.Literal,ParameterStyle=System.Web.Services.Protocols.SoapParameterStyle.Wrapped)] [return: System.Xml.Serialization.XmlElementAttribute("return",Form=System.Xml.Schema.XmlSchemaForm.Unqualified)] public ResultInfo doStreaming( [System.Xml.Serialization.XmlElementAttribute(Form=System.Xml.Schema.XmlSchemaForm.Unqualified)] string arg0, [System.Xml.Serialization.XmlElementAttribute(Form=System.Xml.Schema.XmlSchemaForm.Unqualified)] string arg1, [System.Xml.Serialization.XmlElementAttribute(Form=System.Xml.Schema.XmlSchemaForm.Unqualified,DataType="base64Binary")] byte[] arg2, [System.Xml.Serialization.XmlElementAttribute(Form=System.Xml.Schema.XmlSchemaForm.Unqualified)] bool arg3) Apparently this is not using streaming? The type base64Binary of arg2 seems not the right one? In java it's a DataHandler. By testing it with low memory on the java side we can see it is not using streaming as it fails with OOM. Does someone knows if this is possible, and if so how? Our environment: server: jdk1.6, jaxws 2.1.7 client: C# 2.0, visual studio 2008

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  • .net IHTTPHandler Streaming SQL Binary Data

    - by Yisman
    Hello everybody I am trying to implement an ihttphandeler for streaming files. files may be tiny thumbnails or gigantic movies the binaries r stored in sql server i looked at a lot of code online but something does not make sense isnt streaming supposed to read the data piece by piece and move it over the line? most of the code seems to first read the whole field from mssql to memory and then use streaming for the output writing wouldnt it b more eficient to actually stream from disk directly to http byte by byte (or buffered chunks?) heres my code so far but cant figure out the correct combination of the sqlreader mode and the stream object and the writing system Public Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest context.Response.BufferOutput = False Dim FileField=safeparam(context.Request.QueryString("FileField")) Dim FileTable=safeparam(context.Request.QueryString("FileTable")) Dim KeyField=safeparam(context.Request.QueryString("KeyField")) Dim FileKey=safeparam(context.Request.QueryString("FileKey")) Using connection As New SqlConnection(ConfigurationManager.ConnectionStrings("Main").ConnectionString) Using command As New SqlCommand("SELECT " & FileField & "Bytes," & FileField & "Type FROM " & FileTable & " WHERE " & KeyField & "=" & FileKey, connection) command.CommandType = Data.CommandType.Text enbd using end using end sub please be aware that this sql command also returns the file extension (pdf,jpg,doc...) in the second field of the query thank you all very much

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  • h264 inside FLV container vs. MP4 container?

    - by Gotys
    I am developing a tube site, and currently having issues with h264 format . By looking at youtube, I noticed they are putting their hi-def videos into mp4 container, so logically I did the same. Next, I installed mod_h264_streaming for lighttpd to make streaming and timeline-scrubbing work. Problem is, that large files (500mb+ at somewhat high resolution) take for EVER to even start buffering ( I read the flowplayer or other flash players need to download metadata first) . I moved the xmov atom to the front of the file with MP4Box (i tried qt-quickstart too) , and the problem didn't go away. Next I read online I need to interleave audio tracks, so I did that too. No change in slowness. So I tried putting the same exact h264 movie into an FLV container, and the playback buffering starts almost instantly - no slowness. So what am I missing here? Why would I choose MP4 container with mod_264_streaming module , which seems super-slow over a regular FLV container with lighttpd's built-in mod_flv_streaming ? Obviously many websites pick mp4 container , but I fail to understand why ? And as a side question - I tried using HTML5's VIDEO tag to try the same h264 MP4 movie, and the scrubbing is LIGHTING FAST! I looked into lighttpd's log file, and i noticed taht Flash Players append video.mp4?start=234 each time timeline is scrubbed, wheres HTML5's video tag does no such thing . Is this some sort of limitations of Flash ? Why Can't flash streaming be same fast as HTML5 streaming? Thanks to ALL who can help. I very much appreciate this community.

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  • h264 inside FLV container vs. MP4 container?

    - by Gotys
    I am developing a tube site, and currently having issues with h264 format . By looking at youtube, I noticed they are putting their hi-def videos into mp4 container, so logically I did the same. Next, I installed mod_h264_streaming for lighttpd to make streaming and timeline-scrubbing work. Problem is, that large files (500mb+ at somewhat high resolution) take for EVER to even start buffering ( I read the flowplayer or other flash players need to download metadata first) . I moved the xmov atom to the front of the file with MP4Box (i tried qt-quickstart too) , and the problem didn't go away. Next I read online I need to interleave audio tracks, so I did that too. No change in slowness. So I tried putting the same exact h264 movie into an FLV container, and the playback buffering starts almost instantly - no slowness. So what am I missing here? Why would I choose MP4 container with mod_264_streaming module , which seems super-slow over a regular FLV container with lighttpd's built-in mod_flv_streaming ? Obviously many websites pick mp4 container , but I fail to understand why ? And as a side question - I tried using HTML5's VIDEO tag to try the same h264 MP4 movie, and the scrubbing is LIGHTING FAST! I looked into lighttpd's log file, and i noticed taht Flash Players append video.mp4?start=234 each time timeline is scrubbed, wheres HTML5's video tag does no such thing . Is this some sort of limitations of Flash ? Why Can't flash streaming be same fast as HTML5 streaming? Thanks to ALL who can help. I very much appreciate this community.

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  • Squid Authentication & streaming

    - by Steve Butler
    I've got squid setup using Kerberos authentication. I'm also using squidguard as an URL redirector to block out the usual nastiness of the web. There are some sites though that we allow certain users to, and others not. This all works well, assuming I'm not using any streaming. From what i can determine from the squid logs and the wireshark traces I've done, when the initial request to stream is sent, everything is good, the authenticated username is sent with the request to squidguard. The problem is that on subsequent traffic the username is not sent to squidguard, causing it to be blocked based on default policy. I've tried using the squid built-in allow/deny stuff, but its relatively clunky, and so far squidguard has been pretty easy and fast. Here comes the question(s): How do i get Squid to pass username on all requests? (something tells me this isn't the best way) How do i get squidguard to see traffic is authenticated to a specific user even when a username isn't passed? Is there any other way of accomplishing this? A few details that may be of importance: I'm using a list of users stored in a text file for squidguard to compare against. I'm using full kerberos auth with Squid. CentOS 6.0 Squid 3.1.4 Squidguard 1.3

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  • pgpool2+streaming replication failover on only 2 servers?

    - by aneez
    I am trying to configure pgpool2 and postgresql 9.1 to handle failover. I currently have streaming replication running, and are using pgpool2 for read-only load balancing. I have 2 servers in my setup, both running postgresql - 1 master and 1 slave. The master is also running pgpool2. My question is how do I configure this setup to handle failover? Specifically in the case that the master crashes, and the slave has to take over and run pgpool2 as well. Most documentation and examples I have been able to find assumes that pgpool2 is running on a separate server and thus "never" crashes. I may or may not be attacking the problem using the wrong tools. In my production setup I have a total of 3 identical servers all in independent locations. The main goal of the setup is to achieve a high uptime. Thus failover should be automatic, and bringing a failed node back up should cause only minimal downtime. I want all 3 nodes to be as close to identical as possible, and be able to run with just 1 or 2 nodes available. And if possible I want to use load balancing to improve performance. If anyone can help me gain some insight into how to do this using my current setup or suggest a different/better setup. Thank you!

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  • Streaming files from EventMachine handler?

    - by Noah
    I am creating a streaming eventmachine server. I'm concerned about avoiding blocking IO or doing anything else to muck up the event loop. From what I've read, ruby's non-blocking IO can be used to stream files in a non-blocking way, or I can call next_tick, but I'm a little unclear about which of these approaches is preferable. Part of the problem is that I have not found a good explanation of non-blocking IO library functions in ruby. Short version: Assuming a long-lived network IO operation, several wall clock minutes of streaming per file, transfer, what is the best way to do this in eventmachine without gumming up the event loop? while 1 do file.read do |bytes| @conn.send_data bytes end end I understand that the above code will block and I'm wondering what to put in its place. Also, I cannot use the FileStreamer class that is part of eventmachine as is, because I need to manipulate the data after it's read but before it's sent. Thanks, Noah

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  • monitoring streaming server and display throughput

    - by I__
    Scenario: laptop (running RHEL 5.3 / 5.4) with Wi-Fi allowing incoming connections (the laptop is the DHCP server and default gateway of any device that connects to it). The laptop has a streaming server installed (my app). I need to program an app that could monitor this link (device / streaming server) and display the throughput. More importantly, I need this app to be able to throttle the throughput. Think WANem but as an app, or netlimiter but (way) simpler and for RHEL. If you need clarifications, let me know. is there a library that could help me? i've done mostly windows business applications programming, and i have no clue about this stuff. please help me to get started!

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  • How can I use Android as a remote control for streaming?

    - by michael
    I would like to know if I can use Android to remote control streaming on my laptop? I would like to use my laptop as my streaming server and use my HDTV to view the stream. And I need some way to remote control my streaming server. I have read about http://maketecheasier.com/install-vlc-shares-in-Ubuntu-and-stream-videos-to-Android/2011/02/25 and http://code.google.com/p/android-vlc-remote/ but those are streaming to Android phone itself. I am just need something to remote control streaming to my TV. Is that possible?

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  • Is RAID 0 or JBOD better for home media server?

    - by Donald Hughes
    I have an external two-bay drive enclosure (the OWC Mercury Elite-AL Pro) connected to a Mac Mini (my home media server) over FireWire 800. I'm streaming media to other computers in the house over wired gigabit. I have two 1.5 TB drives that I'm using independently right now. The media is on one, and I'm mirroring the files to the other drive at night as a backup. But as I approach filling up the drive I'm wanting to span those two drives together to give me a total of about 3 TB, and then buy another drive for backups. The external enclosure supports both RAID 0 and JBOD, but I'm not clear on which would be better in this situation. Would RAID 0 provide any performance improvements over JBOD for streaming video (possibly several streams at once? How does each affect the MTBF of the drives? In general, should I choose RAID 0, JBOD, or keep them independent?

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  • One codec to rule them all

    - by AngryHacker
    I am streaming videos in my house via Windows Media Player Streaming, which is basically DLNA. So theoretically any DLNA compliant device can pick up the stream. However, I've quickly found that this is only one part of the solution. Over the years I've accumulated a ton of video-capable devices. While all these devices can see the Windows Media Player stream, they all speak in different codecs. And frankly, I am confused by codecs. In the beginning, I thought that the codecs were defined by the filename extension they carried (e.g. avi, mp4, wmv, etc...), but after further research, it looks like the extensions are simply containers. Inside an .avi file could reside several different codecs. So my question is this: is there a format/codec that plays equally well on any device.

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  • Setup Windows Media Player 11 to stream from TVersity

    - by snorfys
    I've got TVersity installed on a Windows 2003 server box (work had an extra license that they donated to let me install at home to get some practice setting up/administering a domain etc.) I found out that Windows Media Player 11 won't install on Windows 2003, but installed TVersity instead and streaming to my 360 is working great. Problem is that I don't know how to setup streaming to any other PC on the network. All of the PCs have access to the shared network folder, but playing from there doesn't stream and the stutter is pretty bad. Is there a way to setup Windows Media Player 11 or another player to stream from TVersity?

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  • Is an Adnroid-based Phone a Suitable MP3 Player for Music Streamed over the Internet?

    - by James McFarland
    I am considering getting an HTC phone running Android from Verizon Wireless when I next upgrade my phone. I also have an online account with a music vendor, where I have rights to listen to my collection, but not download the MP3s. Further, I have an unlimited data plan and Wi-Fi, so I have full access to bandwidth volume without any concerns. I am especially interested in mounting my phone in a car kit, and streaming my online music to my car's sound system while driving. If you are experienced in this scenario, or have tried this scenario - Is is reasonable to expect my HTC Android phone to provide me with streaming music via my cell data plan anywhere I get cell service?

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  • Wireless dropouts that only affect subset of devices

    - by jwaddell
    When watching videos streamed over WiFi from a NAS box (D-Link DNS-323) I am getting wireless dropouts. However they only appear to occur when I have left my laptop (Dell Inspiron 9300 running Windows XP SP3) running; the laptop is usually suspended if I'm not using it. The dropouts have occurred when streaming to a Netgear EVA8000 streaming device, and also to a PS3. I'm using a Netgear DG834G as the wireless modem/router. When a dropout occurs I go to the laptop and see that its wireless connection has also dropped out. The odd thing is that my wife's MacBook and my iPhone still maintain their connections. What could be causing this behaviour, and how do I go about fixing it?

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