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  • Vertex buffer acting strange? [on hold]

    - by Ryan Capote
    I'm having a strange problem, and I don't know what could be causing it. My current code is identical to how I've done this before. I'm trying to render a rectangle using VBO and orthographic projection.   My results:     What I expect: 3x3 rectangle in the top left corner   #include <stdio.h> #include <GL\glew.h> #include <GLFW\glfw3.h> #include "lodepng.h"   static const int FALSE = 0; static const int TRUE = 1;   static const char* VERT_SHADER =     "#version 330\n"       "layout(location=0) in vec4 VertexPosition; "     "layout(location=1) in vec2 UV;"     "uniform mat4 uProjectionMatrix;"     /*"out vec2 TexCoords;"*/       "void main(void) {"     "    gl_Position = uProjectionMatrix*VertexPosition;"     /*"    TexCoords = UV;"*/     "}";   static const char* FRAG_SHADER =     "#version 330\n"       /*"uniform sampler2D uDiffuseTexture;"     "uniform vec4 uColor;"     "in vec2 TexCoords;"*/     "out vec4 FragColor;"       "void main(void) {"    /* "    vec4 texel = texture2D(uDiffuseTexture, TexCoords);"     "    if(texel.a <= 0) {"     "         discard;"     "    }"     "    FragColor = texel;"*/     "    FragColor = vec4(1.f);"     "}";   static int g_running; static GLFWwindow *gl_window; static float gl_projectionMatrix[16];   /*     Structures */ typedef struct _Vertex {     float x, y, z, w;     float u, v; } Vertex;   typedef struct _Position {     float x, y; } Position;   typedef struct _Bitmap {     unsigned char *pixels;     unsigned int width, height; } Bitmap;   typedef struct _Texture {     GLuint id;     unsigned int width, height; } Texture;   typedef struct _VertexBuffer {     GLuint bufferObj, vertexArray; } VertexBuffer;   typedef struct _ShaderProgram {     GLuint vertexShader, fragmentShader, program; } ShaderProgram;   /*   http://en.wikipedia.org/wiki/Orthographic_projection */ void createOrthoProjection(float *projection, float width, float height, float far, float near)  {       const float left = 0;     const float right = width;     const float top = 0;     const float bottom = height;          projection[0] = 2.f / (right - left);     projection[1] = 0.f;     projection[2] = 0.f;     projection[3] = -(right+left) / (right-left);     projection[4] = 0.f;     projection[5] = 2.f / (top - bottom);     projection[6] = 0.f;     projection[7] = -(top + bottom) / (top - bottom);     projection[8] = 0.f;     projection[9] = 0.f;     projection[10] = -2.f / (far-near);     projection[11] = (far+near)/(far-near);     projection[12] = 0.f;     projection[13] = 0.f;     projection[14] = 0.f;     projection[15] = 1.f; }   /*     Textures */ void loadBitmap(const char *filename, Bitmap *bitmap, int *success) {     int error = lodepng_decode32_file(&bitmap->pixels, &bitmap->width, &bitmap->height, filename);       if (error != 0) {         printf("Failed to load bitmap. ");         printf(lodepng_error_text(error));         success = FALSE;         return;     } }   void destroyBitmap(Bitmap *bitmap) {     free(bitmap->pixels); }   void createTexture(Texture *texture, const Bitmap *bitmap) {     texture->id = 0;     glGenTextures(1, &texture->id);     glBindTexture(GL_TEXTURE_2D, texture);       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->width, bitmap->height, 0,              GL_RGBA, GL_UNSIGNED_BYTE, bitmap->pixels);       glBindTexture(GL_TEXTURE_2D, 0); }   void destroyTexture(Texture *texture) {     glDeleteTextures(1, &texture->id);     texture->id = 0; }   /*     Vertex Buffer */ void createVertexBuffer(VertexBuffer *vertexBuffer, Vertex *vertices) {     glGenBuffers(1, &vertexBuffer->bufferObj);     glGenVertexArrays(1, &vertexBuffer->vertexArray);     glBindVertexArray(vertexBuffer->vertexArray);       glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj);     glBufferData(GL_ARRAY_BUFFER, sizeof(Vertex) * 6, (const GLvoid*)vertices, GL_STATIC_DRAW);       const unsigned int uvOffset = sizeof(float) * 4;       glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), 0);     glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, sizeof(Vertex), (GLvoid*)uvOffset);       glEnableVertexAttribArray(0);     glEnableVertexAttribArray(1);       glBindBuffer(GL_ARRAY_BUFFER, 0);     glBindVertexArray(0); }   void destroyVertexBuffer(VertexBuffer *vertexBuffer) {     glDeleteBuffers(1, &vertexBuffer->bufferObj);     glDeleteVertexArrays(1, &vertexBuffer->vertexArray); }   void bindVertexBuffer(VertexBuffer *vertexBuffer) {     glBindVertexArray(vertexBuffer->vertexArray);     glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer->bufferObj); }   void drawVertexBufferMode(GLenum mode) {     glDrawArrays(mode, 0, 6); }   void drawVertexBuffer() {     drawVertexBufferMode(GL_TRIANGLES); }   void unbindVertexBuffer() {     glBindVertexArray(0);     glBindBuffer(GL_ARRAY_BUFFER, 0); }   /*     Shaders */ void compileShader(ShaderProgram *shaderProgram, const char *vertexSrc, const char *fragSrc) {     GLenum err;     shaderProgram->vertexShader = glCreateShader(GL_VERTEX_SHADER);     shaderProgram->fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);       if (shaderProgram->vertexShader == 0) {         printf("Failed to create vertex shader.");         return;     }       if (shaderProgram->fragmentShader == 0) {         printf("Failed to create fragment shader.");         return;     }       glShaderSource(shaderProgram->vertexShader, 1, &vertexSrc, NULL);     glCompileShader(shaderProgram->vertexShader);     glGetShaderiv(shaderProgram->vertexShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile vertex shader.");         return;     }       glShaderSource(shaderProgram->fragmentShader, 1, &fragSrc, NULL);     glCompileShader(shaderProgram->fragmentShader);     glGetShaderiv(shaderProgram->fragmentShader, GL_COMPILE_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to compile fragment shader.");         return;     }       shaderProgram->program = glCreateProgram();     glAttachShader(shaderProgram->program, shaderProgram->vertexShader);     glAttachShader(shaderProgram->program, shaderProgram->fragmentShader);     glLinkProgram(shaderProgram->program);          glGetProgramiv(shaderProgram->program, GL_LINK_STATUS, &err);       if (err != GL_TRUE) {         printf("Failed to link shader.");         return;     } }   void destroyShader(ShaderProgram *shaderProgram) {     glDetachShader(shaderProgram->program, shaderProgram->vertexShader);     glDetachShader(shaderProgram->program, shaderProgram->fragmentShader);       glDeleteShader(shaderProgram->vertexShader);     glDeleteShader(shaderProgram->fragmentShader);       glDeleteProgram(shaderProgram->program); }   GLuint getUniformLocation(const char *name, ShaderProgram *program) {     GLuint result = 0;     result = glGetUniformLocation(program->program, name);       return result; }   void setUniformMatrix(float *matrix, const char *name, ShaderProgram *program) {     GLuint loc = getUniformLocation(name, program);       if (loc == -1) {         printf("Failed to get uniform location in setUniformMatrix.\n");         return;     }       glUniformMatrix4fv(loc, 1, GL_FALSE, matrix); }   /*     General functions */ static int isRunning() {     return g_running && !glfwWindowShouldClose(gl_window); }   static void initializeGLFW(GLFWwindow **window, int width, int height, int *success) {     if (!glfwInit()) {         printf("Failed it inialize GLFW.");         *success = FALSE;        return;     }          glfwWindowHint(GLFW_RESIZABLE, 0);     *window = glfwCreateWindow(width, height, "Alignments", NULL, NULL);          if (!*window) {         printf("Failed to create window.");         glfwTerminate();         *success = FALSE;         return;     }          glfwMakeContextCurrent(*window);       GLenum glewErr = glewInit();     if (glewErr != GLEW_OK) {         printf("Failed to initialize GLEW.");         printf(glewGetErrorString(glewErr));         *success = FALSE;         return;     }       glClearColor(0.f, 0.f, 0.f, 1.f);     glViewport(0, 0, width, height);     *success = TRUE; }   int main(int argc, char **argv) {          int err = FALSE;     initializeGLFW(&gl_window, 480, 320, &err);     glDisable(GL_DEPTH_TEST);     if (err == FALSE) {         return 1;     }          createOrthoProjection(gl_projectionMatrix, 480.f, 320.f, 0.f, 1.f);          g_running = TRUE;          ShaderProgram shader;     compileShader(&shader, VERT_SHADER, FRAG_SHADER);     glUseProgram(shader.program);     setUniformMatrix(&gl_projectionMatrix, "uProjectionMatrix", &shader);       Vertex rectangle[6];     VertexBuffer vbo;     rectangle[0] = (Vertex){0.f, 0.f, 0.f, 1.f, 0.f, 0.f}; // Top left     rectangle[1] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top right     rectangle[2] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[3] = (Vertex){3.f, 0.f, 0.f, 1.f, 1.f, 0.f}; // Top left     rectangle[4] = (Vertex){0.f, 3.f, 0.f, 1.f, 0.f, 1.f}; // Bottom left     rectangle[5] = (Vertex){3.f, 3.f, 0.f, 1.f, 1.f, 1.f}; // Bottom right       createVertexBuffer(&vbo, &rectangle);            bindVertexBuffer(&vbo);          while (isRunning()) {         glClear(GL_COLOR_BUFFER_BIT);         glfwPollEvents();                    drawVertexBuffer();                    glfwSwapBuffers(gl_window);     }          unbindVertexBuffer(&vbo);       glUseProgram(0);     destroyShader(&shader);     destroyVertexBuffer(&vbo);     glfwTerminate();     return 0; }

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  • What is the most accurate/frequent report on browser usage on the Internet?

    - by Ryan Hayes
    I'm determining which browsers a new site should support. I'm looking for a respected and accurate (as possible) report on the browser versions that are currently in use. This report should, at minimum cover the % of people who use what browsers, and versions of that browser. Is there a widely accepted source for this kind of report? If so, are they regularly released and available for free? Bonus points for other metrics such as breaking down by OS, Flash versions, JS versions, etc.

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  • Developing an analytics's system processing large amounts of data - where to start

    - by Ryan
    Imagine you're writing some sort of Web Analytics system - you're recording raw page hits along with some extra things like tagging cookies etc and then producing stats such as Which pages got most traffic over a time period Which referers sent most traffic Goals completed (goal being a view of a particular page) And more advanced things like which referers sent the most number of vistors who later hit a goal. The naieve way of approaching this would be to throw it in a relational database and run queries over it - but that won't scale. You could pre-calculate everything (have a queue of incoming 'hits' and use to update report tables) - but what if you later change a goal - how could you efficiently re-calculate just the data that would be effected. Obviously this has been done before ;) so any tips on where to start, methods & examples, architecture, technologies etc.

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  • Does UX matter for enterprise software?

    - by Ryan
    I've come to notice that a lot of software that companies use for managing things like time, expenses, setting up phone systems, etc is very non-intuitive from a user experience point of view. I know personally I waste a lot of time just trying to figure out how to navigate these systems, especially if I don't have a co-worker close by who I can bug to help me out. The help files are usually just as bad as the user interface itself. Are companies that complacent or are there just not any comparable enterprise products out there which do the job for these sorts of tasks? It seems that on the consumer side there is plenty of market opportunity for creating better user experiences, but how about for enterprise software? Obviously a certain level of slickness is not going to matter to a company, but when a better UX design translates to time saved, it's hard to argue against that. Edit: I'm not referring to in-house applications, but rather off the shelf systems from large software companies.

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  • Please recommend a patterns book for iOS development

    - by Brett Ryan
    I've read several books on iOS development and Objective-C, however what a lot of them teach is how to work with interfaces and all contain the model inside the view controller, i.e. a UITableViewController based view will simply have an NSArray as it's model. I'm interested in what the best practices are for designing the structure of an application. Specifically I'm interested in best practices for the following: How to separate a model from the view controller. I think I know how to do this by simply replacing the NSArray style example with a specific model object, however what I do not know how to do is alert the view when the model changes. For example in .NET I would solve this by conforming to INotifyPropertyChanged and databinding, and similarly with Java I would use PropertyChangeListener. How to create a service model for my domain objects. For example I want to learn the best way to create a service for a hypothetical Widget object to manage an internal DB and also services for communicating with remote endpoints. I need to learn the best ways to do this in a way that interface components can subscribe to events such as widgetUpdated. These services should be singleton classes and some how dependency injected into model/controller objects. Books I've read so far are: Programming in Objective-C (4th Edition) Beginning iOS 5 Development: Exploring the iOS SDK The iOS 5 Developer's Cookbook: Expanded Electronic Edition: Essentials and Advanced Recipes for iOS Programmers Learn Objective-C on the Mac: For OS X and iOS I've also purchased the following updated books but not yet read them. The Core iOS 6 Developer's Cookbook (4th edition Programming in Objective-C (5th Edition) I come from a Java and C# background with 15 years experience, I understand that many of the ways I would do things in these languages may not fit to the ObjC way of developing applications. Any guidance on the topic is very much appreciated.

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  • A Semantic Model For Html: TagBuilder and HtmlTags

    - by Ryan Ohs
    In this post I look into the code smell that is HTML literals and show how we can refactor these pesky strings into a friendlier and more maintainable model.   The Problem When I started writing MVC applications, I quickly realized that I built a lot of my HTML inside HtmlHelpers. As I did this, I ended up moving quite a bit of HTML into string literals inside my helper classes. As I wanted to add more attributes (such as classes) to my tags, I needed to keep adding overloads to my helpers. A good example of this end result is the default html helpers that come with the MVC framework. Too many overloads make me crazy! The problem with all these overloads is that they quickly muck up the API and nobody can remember exactly what order the parameters go in. I've seen many presenters (including members of the ASP.NET MVC team!) stumble before realizing that their view wasn't compiling because they needed one more null parameter in the call to Html.ActionLink(). What if instead of writing Html.ActionLink("Edit", "Edit", null, new { @class = "navigation" }) we could do Html.LinkToAction("Edit").Text("Edit").AddClass("navigation") ? Wouldn't that be much easier to remember and understand?  We can do this if we introduce a semantic model for building our HTML.   What is a Semantic Model? According to Martin Folwer, "a semantic model is an in-memory representation, usually an object model, of the same subject that the domain specific language describes." In our case, the model would be a set of classes that know how to render HTML. By using a semantic model we can free ourselves from dealing with strings and instead output the HTML (typically via ToString()) once we've added all the elements and attributes we desire to the model. There are two primary semantic models available in ASP.NET MVC: MVC 2.0's TagBuilder and FubuMVC's HtmlTags.   TagBuilder TagBuilder is the html builder that is available in ASP.NET MVC 2.0. I'm not a huge fan but it gets the job done -- for simple jobs.  Here's an overview of how to use TagBuilder. See my Tips section below for a few comments on that example. The disadvantage of TagBuilder is that unless you wrap it up with our own classes, you still have to write the actual tag name over and over in your code. eg. new TagBuilder("div") instead of new DivTag(). I also think it's method names are a little too long. Why not have AddClass() instead of AddCssClass() or Text() instead of SetInnerText()? What those methods are doing should be pretty obvious even in the short form. I also don't like that it wants to generate an id attribute from your input instead of letting you set it yourself using external conventions. (See GenerateId() and IdAttributeDotReplacement)). Obviously these come from Microsoft's default approach to MVC but may not be optimal for all programmers.   HtmlTags HtmlTags is in my opinion the much better option for generating html in ASP.NET MVC. It was actually written as a part of FubuMVC but is available as a stand alone library. HtmlTags provides a much cleaner syntax for writing HTML. There are classes for most of the major tags and it's trivial to create additional ones by inheriting from HtmlTag. There are also methods on each tag for the common attributes. For instance, FormTag has an Action() method. The SelectTag class allows you to set the default option or first option independent from adding other options. With TagBuilder there isn't even an abstraction for building selects! The project is open source and always improving. I'll hopefully find time to submit some of my own enhancements soon.   Tips 1) It's best not to have insanely overloaded html helpers. Use fluent builders. 2) In html helpers, return the TagBuilder/tag itself (not a string!) so that you can continue to add attributes outside the helper; see my first sample above. 3) Create a static entry point into your builders. I created a static Tags class that gives me access all the HtmlTag classes I need. This way I don't clutter my code with "new" keywords. eg. Tags.Div returns a new DivTag instance. 4) If you find yourself doing something a lot, create an extension method for it. I created a Nest() extension method that reads much more fluently than the AddChildren() method. It also accepts a params array of tags so I can very easily nest many children.   I hope you have found this post helpful. Join me in my war against HTML literals! I’ll have some more samples of how I use HtmlTags in future posts.

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  • Server side C# MVC with AngularJS

    - by Ryan Langton
    I like using .NET MVC and have used it quite a bit in the past. I have also built SPA's using AngularJS with no page loads other than the initial one. I think I want to use a blend of the two in many cases. Set up the application initially using .NET MVC and set up routing server side. Then set up each page as a mini-SPA. These pages can be quite complex with a lot of client side functionality. My confusion comes in how to handle the model-view binding using both .NET MVC and the AngularJS scope. Do I avoid the use of razor Html helpers? The Html helpers create the markup behind the scene so it could get messy trying to add angularjs tags using the helpers. So how to add ng-model for example to @Html.TextBoxFor(x = x.Name). Also ng-repeat wouldn't work because I'm not loading my model into the scope, right? I'd still want to use a c# foreach loop? Where do I draw the lines of separation? Has anyone gotten .NET MVC and AngularJS to play nicely together and what are your architectural suggestions to do so?

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  • Management Reporter Installation – Lessons Learned Part II - Dynamics GP

    - by Ryan McBee
    After feeling pretty good about my deployment skills of Management Reporter for Dynamics GP a few weeks ago, I ran into two additional lessons learned that I wanted to share. First, on another new deployment, I got the error shown below which says “An error occurred while creating the database.  View the installation log for additional information.”  This problem initially pointed me to KB 2406948 which did not provide resolution. After several hours of troubleshooting, I found there is an issue if the defaults database locations in SQL Server are set to the root of a drive. You will want to set the default to something like the following to get it installed; C:\Program Files\Microsoft SQL Server\MSSQL10.MSSQLSERVER\MSSQL\DATA.  My default database locations for the data and log files were indeed sitting on the H:\ and I:\ drives. To change this property in your SQL Server Instance you need to open SQL Server Management Studio, right click on the server, and choose properties and then database settings. When I initially got the error, I briefly considered creating the ManagementReporter database by hand, but experience tells me that would have created more headaches down the road. The second problem I ran into with this particular deployment of Management Reporter happened when I started the FRx conversion utility.  The errors reads “The ‘Microsoft.ACE.OLEDB.12.0’ provider is not registered on the local machine. I had a suspicion that this error was related to the fact FRx uses outdated technology and I happened to be on a new install of Server 2008 R2.  A knowledge base search quickly pointed me to KB 2102486. The resolution for this Management Reporter issue was to install the Microsoft Access Database Engine Redistributable, by following the site below. http://www.microsoft.com/downloads/details.aspx?familyid=C06B8369-60DD-4B64-A44B-84B371EDE16D&displaylang=en

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  • Using a Predicate as a key to a Dictionary

    - by Tom Hines
    I really love Linq and Lambda Expressions in C#.  I also love certain community forums and programming websites like DaniWeb. A user on DaniWeb posted a question about comparing the results of a game that is like poker (5-card stud), but is played with dice. The question stemmed around determining what was the winning hand.  I looked at the question and issued some comments and suggestions toward a potential answer, but I thought it was a neat homework exercise. [A little explanation] I eventually realized not only could I compare the results of the hands (by name) with a certain construct – I could also compare the values of the individual dice with the same construct. That piece of code eventually became a Dictionary with the KEY as a Predicate<int> and the Value a Func<T> that returns a string from the another structure that contains the mapping of an ENUM to a string.  In one instance, that string is the name of the hand and in another instance, it is a string (CSV) representation of of the digits in the hand. An added benefit is that the digits re returned in the order they would be for a proper poker hand.  For instance the hand 1,2,5,3,1 would be returned as ONE_PAIR (1,1,5,3,2). [Getting to the point] 1: using System; 2: using System.Collections.Generic; 3:   4: namespace DicePoker 5: { 6: using KVP_E2S = KeyValuePair<CDicePoker.E_DICE_POKER_HAND_VAL, string>; 7: public partial class CDicePoker 8: { 9: /// <summary> 10: /// Magical construction to determine the winner of given hand Key/Value. 11: /// </summary> 12: private static Dictionary<Predicate<int>, Func<List<KVP_E2S>, string>> 13: map_prd2fn = new Dictionary<Predicate<int>, Func<List<KVP_E2S>, string>> 14: { 15: {new Predicate<int>(i => i.Equals(0)), PlayerTie},//first tie 16:   17: {new Predicate<int>(i => i > 0), 18: (m => string.Format("Player One wins\n1={0}({1})\n2={2}({3})", 19: m[0].Key, m[0].Value, m[1].Key, m[1].Value))}, 20:   21: {new Predicate<int>(i => i < 0), 22: (m => string.Format("Player Two wins\n2={2}({3})\n1={0}({1})", 23: m[0].Key, m[0].Value, m[1].Key, m[1].Value))}, 24:   25: {new Predicate<int>(i => i.Equals(0)), 26: (m => string.Format("Tie({0}) \n1={1}\n2={2}", 27: m[0].Key, m[0].Value, m[1].Value))} 28: }; 29: } 30: } When this is called, the code calls the Invoke method of the predicate to return a bool.  The first on matching true will have its value invoked. 1: private static Func<DICE_HAND, E_DICE_POKER_HAND_VAL> GetHandEval = dh => 2: map_dph2fn[map_dph2fn.Keys.Where(enm2fn => enm2fn(dh)).First()]; After coming up with this process, I realized (with a little modification) it could be called to evaluate the individual values in the dice hand in the event of a tie. 1: private static Func<List<KVP_E2S>, string> PlayerTie = lst_kvp => 2: map_prd2fn.Skip(1) 3: .Where(x => x.Key.Invoke(RenderDigits(dhPlayerOne).CompareTo(RenderDigits(dhPlayerTwo)))) 4: .Select(s => s.Value) 5: .First().Invoke(lst_kvp); After that, I realized I could now create a program completely without “if” statements or “for” loops! 1: static void Main(string[] args) 2: { 3: Dictionary<Predicate<int>, Action<Action<string>>> main = new Dictionary<Predicate<int>, Action<Action<string>>> 4: { 5: {(i => i.Equals(0)), PlayGame}, 6: {(i => true), Usage} 7: }; 8:   9: main[main.Keys.Where(m => m.Invoke(args.Length)).First()].Invoke(Display); 10: } …and there you have it. :) ZIPPED Project

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  • Using a parser to locate faulty code

    - by ryan.riverside
    Lately I've been working a lot in PHP and have run into an abnormally large number of parsing errors. I realize these are my own fault and a result of sloppy initial coding on my part, but it's getting to the point that I'm spending more time resolving tags than developing. In the interest of not slamming my productivity, are there any tricks to locating the problem in the code? What I'd really be looking for would be a line to put in the code which would output the entire faulty tag in the parsing error, or something similar. Purely for reference sake, my current error is Parse error: syntax error, unexpected '}' in /home/content/80/9480880/html/cache/tpl_prosilver_viewtopic_body.html.php on line 50 (which refers to this): </dd><dd><?php if ($_poll_option_val['POLL_OPTION_RESULT'] == 0) { echo ((isset($this->_rootref['L_NO_VOTES'])) ? $this->_rootref['L_NO_VOTES'] : ((isset($user->lang['NO_VOTES'])) ? $user->lang['NO_VOTES'] : '{ NO_VOTES }')); } else { echo $_poll_option_val['POLL_OPTION_PERCENT']; } ?></dd> </dl> <?php }} if ($this->_rootref['S_DISPLAY_RESULTS']) { ?> <dl> <dt>&nbsp;</dt> <dd class="resultbar"><?php echo ((isset($this->_rootref['L_TOTAL_VOTES'])) ? $this->_rootref['L_TOTAL_VOTES'] : ((isset($user->lang['TOTAL_VOTES'])) ? $user->lang['TOTAL_VOTES'] : '{ TOTAL_VOTES }')); ?> : <?php echo (isset($this->_rootref['TOTAL_VOTES'])) ? $this->_rootref['TOTAL_VOTES'] : ''; ?></dd> </dl> <?php } if ($this->_rootref['S_CAN_VOTE']) { ?> <dl style="border-top: none;"> <dt>&nbsp;</dt> <dd class="resultbar"><input type="submit" name="update" value="<?php echo ((isset($this->_rootref['L_SUBMIT_VOTE'])) ? $this->_rootref['L_SUBMIT_VOTE'] : ((isset($user->lang['SUBMIT_VOTE'])) ? $user->lang['SUBMIT_VOTE'] : '{ SUBMIT_VOTE }')); ?>" class="button1" /></dd> </dl> <?php } if (! $this->_rootref['S_DISPLAY_RESULTS']) { ?> <dl style="border-top: none;"> <dt>&nbsp;</dt> <dd class="resultbar"><a href="<?php echo (isset($this->_rootref['U_VIEW_RESULTS'])) ? $this->_rootref['U_VIEW_RESULTS'] : ''; ?>"><?php echo ((isset($this->_rootref['L_VIEW_RESULTS'])) ? $this->_rootref['L_VIEW_RESULTS'] : ((isset($user->lang['VIEW_RESULTS'])) ? $user->lang['VIEW_RESULTS'] : '{ VIEW_RESULTS }')); ?></a></dd> </dl> <?php } ?> </fieldset></div>

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  • Problems with subversion (in gnome keyring, maybe), user=null

    - by Tom Brito
    I'm having a problem with my subversion in Ubuntu, and it's happening only on my computer, my colleagues are working fine. It asks for password for user "(null)": Password for '(null)' GNOME keyring: entering the password it shows: svn: OPTIONS of 'http://10.0.203.3/greenfox': authorization failed: Could not authenticate to server: rejected Basic challenge (http://10.0.203.3) What can be causing that (again: it's just on my computer, the svn server is ok).

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  • Mac host and Ubuntu guest on virtual box shared folder issue

    - by Thomas Ryan
    I have set up ubuntu server on virtual box on my mac. I created a shared folder which appears to be saved and visible in the configuration section on virtual box for the ubuntu server machine. My only issue is I don't know where this is or how to access it from inside ubuntu server. Does it get it's own directory or do I have to create some sort of a sym-link? If I do need to manually tell it to look in the mac for the file how do I reference the mac machine?

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  • Am I missing a pattern?

    - by Ryan Pedersen
    I have a class that is a singleton and off of the singleton are properties that hold the instances of all the performance counters in my application. public interface IPerformanceCounters { IPerformanceCounter AccountServiceCallRate { get; } IPerformanceCounter AccountServiceCallDuration { get; } Above is an incomplete snippet of the interface for the class "PerformanceCounters" that is the singleton. I really don't like the plural part of the name and thought about changing it to "PerformanceCounterCollection" but stopped because it really isn't a collection. I also thought about "PerformanceCounterFactory" but it is really a factory either. After failing with these two names and a couple more that aren't worth mentioning I thought that I might be missing a pattern. Is there a name that make sense or a change that I could make towards a standardized pattern that would help me put some polish on this object and get rid of the plural name? I understand that I might be splitting hairs here but that is why I thought that the "Programmers" exchange was the place for this kind of thing. If it is not... I am sorry and I will not make that mistake again. Thanks!

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  • dpkg behaving strangely?

    - by Tom Henderson
    When I use apt to get a package, I have been receiving the same error message. Here is an example trying to install wicd (which is already installed): Reading package lists... Building dependency tree... Reading state information... wicd is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 1 not upgraded. 3 not fully installed or removed. After this operation, 0B of additional disk space will be used. Setting up tex-common (2.06) ... debconf: unable to initialize frontend: Dialog debconf: (Dialog frontend requires a screen at least 13 lines tall and 31 columns wide.) debconf: falling back to frontend: Readline Running mktexlsr. This may take some time... done. No packages found matching texlive-base. dpkg: error processing tex-common (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of texlive-binaries: texlive-binaries depends on tex-common (>= 2.00); however: Package tex-common is not configured yet. dpkg: error processing texlive-binaries (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of dvipng: dvipng depends on texlive-base-bin; however: Package texlive-base-bin is not installed. Package texlive-binaries which provides texlive-base-bin is not configured yet. dpkg: error processing dvipng (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because the error message indicates its a followup error from a previous failure. Errors were encountered while processing: tex-common texlive-binaries dvipng E: Sub-process /usr/bin/dpkg returned an error code (1) I'm not sure if this is a problem with apt or with dpkg, but it certainly doesn't look good!

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  • A Quantity class with units

    - by Ryan Ohs
    Goals Create a class that associates a numeric quantity with a unit of measurement. Provide support for simple arithmetic and comparison operations. Implementation An immutable class (Could have been struct but I may try inheritance later) Unit is stored in an enumeration Supported operations: Addition w/ like units Subtraction w/ like units Multiplication by scalar Division by scalar Modulus by scalar Equals() >, >=, <, <=, == IComparable ToString() Implicit cast to Decimal The Source The souce can be downloaded from Github. Notes This class does not support any arithmetic that would modify the unit. This class is not suitable for manipulating currencies. Future Ideas Have a CompositeQuantity class that would allow quantities with unlike units to be combined. Similar currency class with support for allocations/distributions. Provide conversion between units. (Actually I think this would be best placed in an external service. Many situations I deal with require some sort of dynamic conversion ratio.)

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  • How to configure Ubuntu with Standard TV?

    - by Ryan Wyan
    Ubuntu 8 version nVidia card with driver 96.43.10-0ubuntu1 /etc/X11/xorg.conf Section "Screen" Identifier "Television Screen" Device "Television Device" Monitor "Television" DefaultDepth 24 Option "TVOutFormat" "COMPONENT" Option "TVStandard" "PAL-B" SubSection "Display" Depth 24 Modes "640x480@40" EndSubSection EndSection Section "Module" Load "glx" Disable "dri2" EndSection Section "Device" Identifier "Default Device" Driver "nvidia" EndSection Television is Sharp FlatX Standard TV, its specifications can be found at http://www.amazon.com/Sharp-X-Flat-32F630-Flat-Screen-32/dp/B0000AKVAV There were other screen sections which I removed. The TV shows just distorted image with just particles of different colors. I tried different resolution but did not figure out. Kindly help me how to setup TV with Ubuntu. I am newbie to this and not aware of subtle technicalities. Thanks indeed.

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  • Given the presentation model pattern, is the view, presentation model, or model responsible for adding child views to an existing view at runtime?

    - by Ryan Taylor
    I am building a Flex 4 based application using the presentation model design pattern. This application will have several different components to it as shown in the image below. The MainView and DashboardView will always be visible and they each have corresponding presentation models and models as necessary. These views are easily created by declaring their MXML in the application root. <s:HGroup width="100%" height="100%"> <MainView width="75% height="100%"/> <DashboardView width="25%" height="100%"/> </s:HGroup> There will also be many WidgetViewN views that can be added to the DashboardView by the user at runtime through a simple drop down list. This will need to be accomplished via ActionScript. The drop down list should always show what WidgetViewN has already been added to the DashboardView. Therefore some state about which WidgetViewN's have been created needs to be stored. Since the list of available WidgetViewN and which ones are added to the DashboardView also need to be accessible from other components in the system I think this needs to be stored in a Model object. My understanding of the presentation model design pattern is that the view is very lean. It contains as close to zero logic as is practical. The view communicates/binds to the presentation model which contains all the necessary view logic. The presentation model is effectively an abstract representation of the view which supports low coupling and eases testability. The presentation model may have one or more models injected in in order to display the necessary information. The models themselves contain no view logic whatsoever. So I have a several questions around this design. Who should be responsible for creating the WidgetViewN components and adding these to the DashboardView? Is this the responsibility of the DashboardView, DashboardPresentationModel, DashboardModel or something else entirely? It seems like the DashboardPresentationModel would be responsible for creating/adding/removing any child views from it's display but how do you do this without passing in the DashboardView to the DashboardPresentationModel? The list of available and visible WidgetViewN components needs to be accessible to a few other components as well. Is it okay for a reference to a WidgetViewN to be stored/referenced in a model? Are there any good examples of the presentation model pattern online in Flex that also include creating child views at runtime?

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  • How can I determine which version of FFMPEG comes by default?

    - by Ryan McClure
    I am honestly confused beyond belief about my package that I have installed for FFMPEG. It is, according to Synaptic, version: 4:0.8.1-1really0u1 For some reason, I feel like this is not the version that would come in the repositories and I feel like another PPA that I may have used installed a wrong version. I believe it was the VLC PPA for nightly builds. Can anyone who does not have this PPA on their system tell me what version of FFMPEG they are running?

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  • Legal responsibility for emebedding code

    - by Tom Gullen
    On our website we have an HTML5 arcade. For each game it has an embed this game on your website copy + paste code box. We've done the approval process of games as strictly and safely as possible, we don't actually think it is possible to have any malicious code in the games. However, we are aware that there's a bunch of people out there smarter than us and they might be able to exploit it. For webmasters wanting to copy + paste our games on their websites, we want to warn them that they are doing it at their own risk - but could we be held responsible if say for instance a malicious game was hosted on an important website and it stole their users credentials and cause them damage? I'm wondering if having an HTML comment in the copy + paste code saying "Use at your own risk" is sufficient.

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  • A Multi-Channel Contact Center Can Reduce Total Cost of Ownership

    - by Tom Floodeen
    In order to remain competitive in today’s market, CRM customers need to provide feature-rich superior call center experience to their customers across all communication channels while improving their service agent productivity. They also require their call center to be deeply integrated with their CRM system; and they need to implement all this quickly, seamlessly, and without breaking the bank. Oracle’s Siebel Customer Relationship Management (CRM) is the world’s leading application suite for automated customer-facing operations for Sales and Marketing and for managing all aspects of providing service to customers. Oracle’s Contact On Demand (COD) is a world-class carrier grade hosted multi-channel contact center solution that can be deployed in days without up-front capital expenditures or integration costs. Agents can work efficiently from anywhere in the world with 360-degree views into customer interactions and real-time business intelligence. Customers gain from rapid and personalized sales and service, while organizations can dramatically reduce costs and increase revenues Oracle’s latest update of Siebel CRM now comes pre-integrated with Oracle’s Contact On Demand. This solution seamlessly runs fully-functional contact center provided by a single vendor, significantly reducing your total cost of ownership. This solution supports Siebel 7.8 and higher for Voice and Siebel 8.1 and higher for Voice and Siebel CRM Chat.  The impressive feature list of Oracle’s COD solution includes full-control CTI toolbar with Voice, Chat, and Click to Dial features.  It also includes context-sensitive screens, automated desktops, built-in IVR, Multidimensional routing, Supervisor and Quality monitoring, and Instant Provisioning. The solution also ships with Extensible Web Services interface for implementing more complex business processes. Click here to learn how to reduce complexity and total cost of ownership of your contact center. Contact Ann Singh at [email protected] for additional information.

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  • Is ASP.NET MVC too much overhead for smaller projects?

    - by Alexander Ryan Baggett
    I will be honest I don't really know much about MVC other than the stuff you can read online in 5 minutes. Unfortunately this doesn't really tell me whether its suited to smaller projects or not. I also read this related question and its chosen answer, but the business perspective is not a concern in this case for me as I am the only one making it. The next answer proceeds to say why it is more flexible. Sure, that's great. But my question is again, if its an ideal choice for a small project. For example I would rather use winforms to make a simple mockup of a small desktop program than do it on WPF because of the overhead of custom styling. So I have a project that will essentially have about 6-8 pages that read excel files and user input use that to pull a bit of data from databases and output resulting excel files. I will be the only one working on this project. If I used webforms I would expect it to take no more than 2-3 weeks. Now I am 100% comfortable with webforms. And I know its easy to do a small project in webforms. But I have only heard good things about MVC so I am seriously considering it.

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  • What are some good Photo and Artwork APIs?

    - by Ryan T
    We had an idea for starting a ecards service and were looking into the possibility of populating our site using photo/artwork APIs. Due to legal reasons, Flikr probably won't work, although I've started to scour the web for other options. Basically we just need two functions the user should be able to browse the site's collection and choose a picture we should be able to recall and render a specific picture on our site. From there we should have no problem building our application. The main obstacle is that we're lacking content at the moment. I haven't been able to find too many examples of this being done, so I was wondering if anyone here might know people who have done something similar to what we're trying to do, or know of any leads that might be able to help us out. Suggestions for other APIs that are out there, or forums/communities that might be able to point us in the right direction are also welcome.

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  • How to ignore certain coding standard errors in PHP CodeSniffer

    - by Tom
    We have a PHP 5 web application and we're currently evaluating PHP CodeSniffer in order to decide whether forcing code standards improves code quality without causing too much of a headache. If it seems good we will add a SVN pre-commit hook to ensure all new files committed on the dev branch are free from coding standard smells. Is there a way to configure PHP codeSniffer to ignore a particular type of error? or get it to treat a certain error as a warning instead? Here an example to demonstrate the issue: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> </head> <body> <div> <?php echo getTabContent('Programming', 1, $numX, $numY); if (isset($msg)) { echo $msg; } ?> </div> </body> </html> And this is the output of PHP_CodeSniffer: > phpcs test.php -------------------------------------------------------------------------------- FOUND 2 ERROR(S) AND 1 WARNING(S) AFFECTING 3 LINE(S) -------------------------------------------------------------------------------- 1 | WARNING | Line exceeds 85 characters; contains 121 characters 9 | ERROR | Missing file doc comment 11 | ERROR | Line indented incorrectly; expected 0 spaces, found 4 -------------------------------------------------------------------------------- I have a issue with the "Line indented incorrectly" error. I guess it happens because I am mixing the PHP indentation with the HTML indentation. But this makes it more readable doesn't it? (taking into account that I don't have the resouces to move to a MVC framework right now). So I'd like to ignore it please.

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  • Business Analyst role in development process

    - by Ryan
    I work as a business analyst and I currently oversee much of the development efforts of an internal project. I'm responsible for the requirements, specs, and overall testing. I work closely with the developers (onshore and offshore). The offshore team produces all of the reports. Version 1.0 had a 9 month development cycle and I had about 4-5 months to test all the reports. There was the usual back and forth to get the implementation right. Version 2.0 had a much shorter development cycle (3 months). I received the first version of the reports about 3 weeks ago and noticed a lot of things wrong with it. Many of the requirements were wrong and the performance of the queries was horrendous at 5x - 6x longer than it should have been. The onshore lead developer was out and did not supervise the offshore development team in generating the reports. Without consulting management, I took a look at the SQL in the reports and was able to improve performance greatly (by a factor of 6x) which is acceptable for this version. I sent the updated queries as guidelines to the offshore team and told them they should look at doing X instead of Y to improve performance and also to fix some specific logic issues. I then spoke to my managers about this because it doesn't feel right that I was developing SQL queries, but given our time crunch I saw no other way. We were able to fix the issue quite fast which I'm happy with. Current situation: the onshore managers aren't too pleased that the offshore team did not code for performance. I know there are some things I could have done better throughout this process and I do not in any way consider myself a programmer. My question is, if an offshore team that works apart from the onshore project resources fails to deliver an acceptable release, is it appropriate to clean up their work to meet a deadline? What kind of problems could this create in the future?

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  • Google not indexing new forum

    - by Tom Gullen
    We installed a new forum a few months ago now. The URL is: https://www.scirra.com/forum I've 301'd the old topics/threads, as well as included all the new URLs in the sitemap. Yet they still are not appearing. Webmaster tools is showing: 139,512 URLs submitted 50,544 URLs indexed And has been stuck there for quite some time. A massive drop in indexed pages since we updated the forum as well: Any help much appreciated

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