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  • C++ Template problem adding two data types

    - by Sara
    I have a template class with an overloaded + operator. This is working fine when I am adding two ints or two doubles. How do I get it to add and int and a double and return the double? template <class T> class TemplateTest { private: T x; public: TemplateTest<T> operator+(const TemplateTest<T>& t1)const { return TemplateTest<T>(x + t1.x); } } in my main function i have void main() { TemplateTest intTt1 = TemplateTest<int>(2); TemplateTest intTt2 = TemplateTest<int>(4); TemplateTest doubleTt1 = TemplateTest<double>(2.1d); TemplateTest doubleTt2 = TemplateTest<double>(2.5d); std::cout << intTt1 + intTt2 << /n; std::cout << doubleTt1 + doubleTt2 << /n; } I want to be able to also do this std::cout << doubleTt1 + intTt2 << /n;

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  • Java template classes using generator or similar?

    - by Hugh Perkins
    Is there some library or generator that I can use to generate multiple templated java classes from a single template? Obviously Java does have a generics implementation itself, but since it uses type-erasure, there are lots of situations where it is less than adequate. For example, if I want to make a self-growing array like this: class EasyArray { T[] backingarray; } (where T is a primitive type), then this isn't possible. This is true for anything which needs an array, for example high-performance templated matrix and vector classes. It should probably be possible to write a code generator which takes a templated class and generates multiple instantiations, for different types, eg for 'double' and 'float' and 'int' and 'String'. Is there something that already exists that does this? Edit: note that using an array of Object is not what I'm looking for, since it's no longer an array of primitives. An array of primitives is very fast, and uses only as much space a sizeof(primitive) * length-of-array. An array of object is an array of pointers/references, that points to Double objects, or similar, which could be scattered all over the place in memory, require garbage collection, allocation, and imply a double-indirection for access. Edit2: good god, voted down for asking for something that probably doesn't currently exist, but is technically possible and feasible? Does that mean that people looking for ways to improve things have already left the java community? Edit3: Here is code to show the difference in performance between primitive and boxed arrays: int N = 10*1000*1000; double[]primArray = new double[N]; for( int i = 0; i < N; i++ ) { primArray[i] = 123.0; } Object[] objArray = new Double[N]; for( int i = 0; i < N; i++ ) { objArray[i] = 123.0; } tic(); primArray = new double[N]; for( int i = 0; i < N; i++ ) { primArray[i] = 123.0; } toc(); tic(); objArray = new Double[N]; for( int i = 0; i < N; i++ ) { objArray[i] = 123.0; } toc(); Results: double[] array: 148 ms Double[] array: 4614 ms Not even close!

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  • Why do I get the error "X is not a member of Y" even though X is a friend of Y?

    - by user1232138
    I am trying to write a binary tree. Why does the following code report error C2039, "'<<' : is not a member of 'btree<T'" even though the << operator has been declared as a friend function in the btree class? #include<iostream> using namespace std; template<class T> class btree { public: friend ostream& operator<<(ostream &,T); }; template<class T> ostream& btree<T>::operator<<(ostream &o,T s) { o<<s.i<<'\t'<<s.n; return o; }

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  • Installing a custom project template with Visual Studio Installer project

    - by ulu
    Hi! I've created a custom project template, and now I need to deploy it together with my product (i.e., it should be installed by the same msi I use for the main installation). I'm using a Visual Studio Installer project. One option is to use a custom action and manually copy a template file included in the installation. Another is to create a vsi file and use a custom action to install it after the main installation (how do I have it installed silently?) . Which one is better? Thanks a lot ulu

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  • Possible for C++ template to check for a function's existence?

    - by andy
    Is it possible to write a C++ template that changes behavior depending on if a certain member function is defined on a class? Here's a simple example of what I would want to write: template<class T> std::string optionalToString(T* obj) { if (FUNCTION_EXISTS(T->toString)) return obj->toString(); else return "toString not defined"; } So if class T has "toString" defined then it uses it, otherwise it doesn't. The magical part that I don't know how to do is the "FUNCTION_EXISTS" part.

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  • `.' cannot appear in a constant-expression

    - by Amir Rachum
    Hi all, I'm getting the following error: `.' cannot appear in a constant-expression for this function (line 4): bool Covers(const Region<C,V,D>& other) const { const Region& me = *this; for (unsigned d = 0; d < D; d++) { if (me[d].min > other[d].min || me[d].max < other[d].max) { return false; } } can anyone explain the problem please?

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  • C++ ambiguous template instantiation

    - by aaa
    the following gives me ambiguous template instantiation with nvcc (combination of EDG front-end and g++). Is it really ambiguous, or is compiler wrong? I also post workaround à la boost::enable_if template<typename T> struct disable_if_serial { typedef void type; }; template<> struct disable_if_serial<serial_tag> { }; template<int M, int N, typename T> __device__ //static typename disable_if_serial<T>::type void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const T &thread) { // ... } template<size_t M, size_t N> __device__ static void add_evaluate_polynomial1(double *R, const double (&C)[M][N], double x, const serial_tag&) { for (size_t i = 0; i < M; ++i) add_evaluate_polynomial1(R, C, x, i); } // ambiguous template instantiation here. add_evaluate_polynomial1(R, C, x, serial_tag());

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  • question about c++ template functions taking any type as long that type meets at least one of the re

    - by smerlin
    Since i cant explain this very well, i will start with a small example right away: template <class T> void Print(const T& t){t.print1();} template <class T> void Print(const T& t){t.print2();} This does not compile: error C2995: 'void Print(const T &)' : function template has already been defined So, how can i create a template function which takes any type T as long as that type has a print1 memberfunction OR a print2 memberfunction (no polymorphism) ?

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  • How do i use 'auto' in C++ (C++0x) ?

    - by LoudNPossiblyRight
    What do i have to do to this code to make it compile, it's braking around this line: auto val = what.getObject(); #include<iostream> using namespace std; class CUP{ public: void whatsHappening(){} }; class MUG{ public: void whatsHappening(){} }; class CupThrower{ public: CUP cp; CUP getObject(){ return cp;} }; class MugThrower{ public: MUG mg; MUG getObject(){return mg;} }; template <typename T> void whatsHappening(T what){ auto val = what.getObject(); //DOES NOT COMPILE val.whatsHappening(); } int main(){ CupThrower ct; MugThrower mt; whatsHappening(ct); whatsHappening(mt); return 0; } i am using VS2008 to compile.

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  • Should this work?

    - by Noah Roberts
    I am trying to specialize a metafunction upon a type that has a function pointer as one of its parameters. The code compiles just fine but it will simply not match the type. #include <iostream> #include <boost/mpl/bool.hpp> #include <boost/mpl/identity.hpp> template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const, void (CONT::*setter)(TYPE const&) > struct metafield_fun {}; struct test_field {}; struct test { int testing() const { return 5; } void testing(int const&) {} }; template < typename T > struct field_writable : boost::mpl::identity<T> {}; template < typename CONT, typename NAME, typename TYPE, TYPE (CONT::*getter)() const > struct field_writable< metafield_fun<CONT,NAME,TYPE,getter,0> > : boost::mpl::false_ {}; typedef metafield_fun<test, test_field, int, &test::testing, 0> unwritable; int main() { std::cout << typeid(field_writable<unwritable>::type).name() << std::endl; std::cin.get(); } Output is always the type passed in, never bool_.

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  • C++ template member specialization - is this a compiler limitation?

    - by LoudNPossiblyRight
    Is it possible to do this kind of specialization? If so, how? The specialization in question is marked //THIS SPECIALIZATION WILL NOT COMPILE I have used VS2008, VS2010, gcc 4.4.3 and neither can compile this. #include<iostream> #include<string> using namespace std; template <typename ALPHA> class klass{ public: template <typename BETA> void func(BETA B); }; template <typename ALPHA> template <typename BETA> void klass<ALPHA>::func(BETA B){ cout << "I AM A BETA FUNC: " << B <<endl; } //THIS SPECIALIZATION WILL NOT COMPILE template <typename ALPHA> template <> void klass<ALPHA>::func(string B){ cout << "I AM A SPECIAL BETA FUNC: " << B <<endl; } int main(){ klass<string> k; k.func(1); k.func("hello"); return 0; }

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  • Better way to write an object generator for an RAII template class?

    - by Dan
    I would like to write an object generator for a templated RAII class -- basically a function template to construct an object using type deduction of parameters so the types don't have to be specified explicitly. The problem I foresee is that the helper function that takes care of type deduction for me is going to return the object by value, which will result in a premature call to the RAII destructor when the copy is made. Perhaps C++0x move semantics could help but that's not an option for me. Anyone seen this problem before and have a good solution? This is what I have: template<typename T, typename U, typename V> class FooAdder { private: typedef OtherThing<T, U, V> Thing; Thing &thing_; int a_; // many other members public: FooAdder(Thing &thing, int a); ~FooAdder(); void foo(T t, U u); void bar(V v); }; The gist is that OtherThing has a horrible interface, and FooAdder is supposed to make it easier to use. The intended use is roughly like this: FooAdder(myThing, 2) .foo(3, 4) .foo(5, 6) .bar(7) .foo(8, 9); The FooAdder constructor initializes some internal data structures. The foo and bar methods populate those data structures. The ~FooAdder dtor wraps things up and calls a method on thing_, taking care of all the nastiness. That would work fine if FooAdder wasn't a template. But since it is, I would need to put the types in, more like this: FooAdder<Abc, Def, Ghi>(myThing, 2) ... That's annoying, because the types can be inferred based on myThing. So I would prefer to create a templated object generator, similar to std::make_pair, that will do the type deduction for me. Something like this: template<typename T, typename U, typename V> FooAdder<T, U, V> AddFoo(Thing &thing, int a) { return FooAdder<T, U, V>(thing, a); } That seems problematic: because it returns by value, the stack temporary object will be destructed, which will cause the RAII dtor to run prematurely. One thought I had was to give FooAdder a copy ctor with move semantics, kinda like std::auto_ptr. But I would like to do this without dynamic memory allocation, so I thought the copy ctor could set a flag within FooAdder indicating the dtor shouldn't do the wrap-up. Like this: FooAdder(FooAdder &rhs) // Note: rhs is not const : thing_(rhs.thing_) , a_(rhs.a_) , // etc... lots of other members, annoying. , moved(false) { rhs.moved = true; } ~FooAdder() { if (!moved) { // do whatever it would have done } } Seems clunky. Anyone got a better way?

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  • Check if a type is an instantiation of a template

    - by Pedro Lacerda
    I have structs like struct RGBA (T) {/* ... */} struct BMPFile (DataT) if (is(DataT == RGBA)) {/* ... */} But is(DataT == RGBA) cannot work because DataT is a type and RGBA is a template. Instead I need check if a type is an instantiation of a template in order to declare file like BMPFile!(RGBA!ushort) file; In a comment @FeepingCreature showed struct RGBA(T) { alias void isRGBAStruct; } struct BMPFile (DataT) if (is(DataT.isRGBAStruct)) {} Although to be working I have no tips on alias void isRGBAStruct.

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  • Django Getting RequestContext in custom tag

    - by greggory.hz
    I'm trying to create a custom tag. Inside this custom tag, I want to be able to have some logic that checks if the user is logged in, and then have the tag rendered accordingly. This is what I have: class UserActionNode(template.Node): def __init__(self): pass def render(self, context): if context.user.is_authenticated(): return render_to_string('layout_elements/sign_in_register.html'); else: return render_to_string('layout_elements/logout_settings.html'); def user_actions(parser, test): return UserActionNode() register.tag('user_actions', user_actions) When I run this, I get this error: Caught AttributeError while rendering: 'Context' object has no attribute 'user' The view that renders this looks like this: return render_to_response('start/home.html', {}, context_instance=RequestContext(request)) Why doesn't the tag get a RequestContext object instead of the Context object? How can I get the tag to receive the RequestContext instead of the Context? EDIT: Whether or not it's possible to get a RequestContext inside a custom tag, I'd still be interested to know the "correct" or best way to determine a user's authentication state from within the custom tag. If that's not possible, then perhaps that kind of logic belongs elsewhere? Where?

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  • Template neglects const (why?)

    - by Gabriel
    Does somebody know, why this compiles?? template< typename TBufferTypeFront, typename TBufferTypeBack = TBufferTypeFront> class FrontBackBuffer{ public: FrontBackBuffer( const TBufferTypeFront front, const TBufferTypeBack back): ////const reference assigned to reference??? m_Front(front), m_Back(back) { }; ~FrontBackBuffer() {}; TBufferTypeFront m_Front; ///< The front buffer TBufferTypeBack m_Back; ///< The back buffer }; int main(){ int b; int a; FrontBackBuffer<int&,int&> buffer(a,b); // buffer.m_Back = 33; buffer.m_Front = 55; } I compile with GCC 4.4. Why does it even let me compile this? Shouldn't there be an error that I cannot assign a const reference to a non-const reference?

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  • How can I have multiple navigation paths with Django, like a simplifies wizard path and a full path?

    - by Zeta
    Lets say I have an application with a structure such as: System set date set name set something Other set death ray target calibrate and I want to have "back" and "next" buttons on a page. The catch is, if you're going in via the "wizard", I want the nav path to be something like "set name" - "set death ray target" - "set name". If you go via the Advanced options menu, I want to just iterate options... "set date" - "set name" - "set something" - "set death ray target" - calibrate. So far, I'm thinking I have to use different URIs, but that's that. Any ideia how this could be done? Thanks.

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  • Using HTML::Template within a value attribute

    - by Zerobu
    Hello, my question is how would I use an HTML::Template tag inside a value of form to change that form. For example <table border="0" cellpadding="8" cellspacing="1"> <tr> <td align="right">File:</td> <td> <input type="file" name="upload" value= style="width:400px"> </td> </tr> <tr> <td align="right">File Name:</td> <td> <input type="text" name="filename" style="width:400px" value="" > </td> </tr> <tr> <td align="right">Title:</td> <td> <input type="text" name="title" style="width:400px" value="" /> </td> </tr> <tr> <td align="right">Date:</td> <td> <input type="text" name="date" style="width:400px" value="" /> </td> </tr> <tr> <td colspan="2" align="right"> <input type="button" value="Cancel"> <input type="submit" name="action" value="Upload" /> </td> </tr> </table> I want the value to have a variable in it.

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  • Constant template parameter class manages to link externally

    - by the_drow
    I have a class foo with an enum template parameter and for some reason it links to two versions of the ctor in the cpp file. enum Enum { bar, baz }; template <Enum version = bar> class foo { public: foo(); }; // CPP File #include "foo.hpp" foo<bar>::foo() { cout << "bar"; } foo<baz>::foo() { cout << "baz"; } I'm using msvc 2008, is this the standard behavior? Are only type template parameters cannot be linked to cpp files?

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  • Does template class/function specialization improves compilation/linker speed?

    - by Stormenet
    Suppose the following template class is heavily used in a project with mostly int as typename and linker speed is noticeably slower since the introduction of this class. template <typename T> class MyClass { void Print() { std::cout << m_tValue << std::endl;; } T m_tValue; } Will defining a class specialization benefit compilation speed? eg. void MyClass<int>::Print() { std::cout << m_tValue << std::endl; }

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  • User Defined Class as a Template Parameter

    - by isurulucky
    Hi, I' m implementing a custom STL map. I need to make sure that any data type (basic or user defined) key will work with it. I declared the Map class as a template which has two parameters for the key and the value. My question is if I need to use a string as the key type, how can I overload the < and operators for string type keys only?? In template specialization we have to specialize the whole class with the type we need as I understand it. Is there any way I can do this in a better way?? What if I add a separate Key class and use it as the template type for Key? Thank You!!

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  • How do I implement jQuery image cycle loops on rollover for multiple thumbnail sets on a page?

    - by Kendrick Ledet
    Here is the Javascript I currently have <script type="text/javascript"> $(function() { $('.slideshow').hover( function() { $('.slides').cycle('resume'); }, function() { $('.slides').cycle('pause'); } ); $('.slides').cycle({ fx: 'fade', speed: .3, timeout: 280, next: '#next', prev: '#prev' }).cycle("pause"); }); </script> It works; but the thing is it works for all thumbnail sets on the page, and whenever I mouseover on one set of images, every other set of images loops as well. I do see that this is because I'm targeting classes, but my jQuery experience is quite limited so I have no idea how to only target a single instance of each class without effecting the others, and I can't go in and hardcode id's because my thumbnails and amount of videos on each page are determined dynamically via this Django template. http://pastebin.com/nf42bSAx I would greatly appreciate any help, as this is essential for my project (open source media platform). Thank you.

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  • static member specialization of templated child class and templated base class

    - by b3nj1
    I'm trying to have a templated class (here C) that inherits from another templated class (here A) and perform static member specialization (of int var here), but I cant get the right syntax to do so (if it's possible #include <iostream> template<typename derived> class A { public: static int var; }; //This one works fine class B :public A<B> { public: B() { std::cout << var << std::endl; } }; template<> int A<B>::var = 9; //This one doesn't works template<typename type> class C :public A<C<type> > { public: C() { std::cout << var << std::endl; } }; //template<> template<typename type> int A<C<type> >::a = 10; int main() { B b; C<int> c; return 0; } I put an example that works with a non templated class (here B) and i can get the static member specialization of var, but for C that just doesn't work. Here is what gcc tells me : test.cpp: In constructor ‘C<type>::C()’: test.cpp:29:26: error: ‘var’ was not declared in this scope test.cpp: At global scope: test.cpp:34:18: error: template definition of non-template ‘int A<C<type> >::a’ I'm using gcc version 4.6.3, thanks for any help

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  • Updating several records at once using Django

    - by 47
    I want to create a list of records with checkboxes on the left side....kinda like the inbox in Gmail. Then if a user selects some or all of these checkboxes, then the selected record(s) can be updated (only one field will be updated BTW), possibly by clicking a button. I'm stuck on how to do this though....ideas?

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