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  • Rails 3 namespacing requires model to be defined twice?

    - by RSG
    I'm pulling my hair out trying to understand namespacing in Rails 3. I've tried following a few different tutorials, and the only way I can get my models to work is if I define my model in both the base directory and my namespace directory. If I only define the model in the namespace directory it expects it to define both Model and Namespace::Model, as below: LoadError (Expected .../app/models/plugins/chat.rb to define Chat): or LoadError (Expected .../app/models/plugins/chat.rb to define Plugins::Chat): I'm sure I'm missing something obvious, but I could really use a pointer in the right direction. Here are the relevant excerpts. /models/plugins/chat.rb class Plugins::Chat include ActiveModel::Validations include ActiveModel::Conversion extend ActiveModel::Naming ... end /controllers/plugins/chats_controller.rb class Plugins::ChatsController < Plugins::ApplicationController load_and_authorize_resource ... end /config/routes.rb namespace :plugins do resources :chats end /config/application.rb config.autoload_paths += Dir["#{config.root}/app/models/**/"]

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  • how to avoid temporaries when copying weakly typed object

    - by Truncheon
    Hi. I'm writing a series classes that inherit from a base class using virtual. They are INT, FLOAT and STRING objects that I want to use in a scripting language. I'm trying to implement weak typing, but I don't want STRING objects to return copies of themselves when used in the following way (instead I would prefer to have a reference returned which can be used in copying): a = "hello "; b = "world"; c = a + b; I have written the following code as a mock example: #include <iostream> #include <string> #include <cstdio> #include <cstdlib> std::string dummy("<int object cannot return string reference>"); struct BaseImpl { virtual bool is_string() = 0; virtual int get_int() = 0; virtual std::string get_string_copy() = 0; virtual std::string const& get_string_ref() = 0; }; struct INT : BaseImpl { int value; INT(int i = 0) : value(i) { std::cout << "constructor called\n"; } INT(BaseImpl& that) : value(that.get_int()) { std::cout << "copy constructor called\n"; } bool is_string() { return false; } int get_int() { return value; } std::string get_string_copy() { char buf[33]; sprintf(buf, "%i", value); return buf; } std::string const& get_string_ref() { return dummy; } }; struct STRING : BaseImpl { std::string value; STRING(std::string s = "") : value(s) { std::cout << "constructor called\n"; } STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } bool is_string() { return true; } int get_int() { return atoi(value.c_str()); } std::string get_string_copy() { return value; } std::string const& get_string_ref() { return value; } }; struct Base { BaseImpl* impl; Base(BaseImpl* p = 0) : impl(p) {} ~Base() { delete impl; } }; int main() { Base b1(new INT(1)); Base b2(new STRING("Hello world")); Base b3(new INT(*b1.impl)); Base b4(new STRING(*b2.impl)); std::cout << "\n"; std::cout << b1.impl->get_int() << "\n"; std::cout << b2.impl->get_int() << "\n"; std::cout << b3.impl->get_int() << "\n"; std::cout << b4.impl->get_int() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_ref() << "\n"; std::cout << b2.impl->get_string_ref() << "\n"; std::cout << b3.impl->get_string_ref() << "\n"; std::cout << b4.impl->get_string_ref() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_copy() << "\n"; std::cout << b2.impl->get_string_copy() << "\n"; std::cout << b3.impl->get_string_copy() << "\n"; std::cout << b4.impl->get_string_copy() << "\n"; return 0; } It was necessary to add an if check in the STRING class to determine whether its safe to request a reference instead of a copy: Script code: a = "test"; b = a; c = 1; d = "" + c; /* not safe to request reference by standard */ C++ code: STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } If was hoping there's a way of moving that if check into compile time, rather than run time.

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  • Flex, continuous scanning stream (from socket). Did I miss something using yywrap()?

    - by Diederich Kroeske
    Working on a socketbased scanner (continuous stream) using Flex for pattern recognition. Flex doesn't find a match that overlaps 'array bounderies'. So I implemented yywrap() to setup new array content as soon yylex() detects < (it will call yywrap). No success so far. Basically (for pin-pointing my problem) this is my code: %{ #include <stdio.h> #include <string.h> #include <stdlib.h> #define BUFFERSIZE 26 /* 0123456789012345678901234 */ char cbuf1[BUFFERSIZE] = "Hello everybody, lex is su"; // Warning, no '\0' char cbuf2[BUFFERSIZE] = "per cool. Thanks! "; char recvBuffer[BUFFERSIZE]; int packetCnt = 0; YY_BUFFER_STATE bufferState1, bufferState2; %} %option nounput %option noinput %% "super" { ECHO; } . { printf( "%c", yytext[0] );} %% int yywrap() { int retval = 1; printf(">> yywrap()\n"); if( packetCnt <= 0 ) // Stop after 2 { // Copy cbuf2 into recvBuffer memcpy(recvBuffer, cbuf2, BUFFERSIZE); // yyrestart(NULL); // ?? has no effect // Feed new data to flex bufferState2 = yy_scan_bytes(recvBuffer, BUFFERSIZE); // packetCnt++; // Tell flex to resume scanning retval = 0; } return(retval); } int main(void) { printf("Lenght: %d\n", (int)sizeof(recvBuffer)) ; // Copy cbuf1 into recvBuffer memcpy(recvBuffer, cbuf1, BUFFERSIZE); // packetCnt = 0; // bufferState1 = yy_scan_bytes(recvBuffer, BUFFERSIZE); // yylex(); yy_delete_buffer(bufferState1); yy_delete_buffer(bufferState2); return 0; } This is my output: dkmbpro:test dkroeske$ ./text Lenght: 26 Hello everybody, lex is su>> yywrap() per cool. Thanks! >> yywrap() So no match on 'super'. According to the doc the lexxer is not 'reset' between yywrap's. What do I miss? Thanks.

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  • Do I have partial view/code behind in Flask?

    - by hbrlovehaku
    I'm migrating from C#.NET to Python/Flask. In .NET I have MasterPage, UserControl, PartialView each has its own code behind. e.g. I can save the check login functions in Login.ascx.cs and render the Login.ascx wherever I'd like to. If logged in, it shows the welcome message, else shows the login form. But in Flask I only found {% include 'login.html' %} which include the static html file. How can I implement this design in Flask?

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  • C++ WIN32: Short multitasking example

    - by Con Current
    I searched for examples on how to create a simple multithreaded app that does something similar to this: #include <iostream> using namespace std; int myConcurrentFunction( ) { while( 1 ) { cout << "b" << endl; } } int main( ) { // Start a new thread for myConcurrentFunction while( 1 ) { cout << "a" << endl; } } How can I get the above to output a and b "randomly" by starting a new thread instead of just calling myConcurrentFunction normally? I mean: What is the minimal code for it? Is it really only one function I have to call? What files do I need to include? I use MSVC 2010, Win32

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  • NoMethodError when trying to invoke helper method from Rails controller

    - by John Topley
    I'm getting a NoMethodError when trying to access a method defined in one of my helper modules from one of my controller classes. My Rails application uses the helper class method with the :all symbol as shown below: class ApplicationController < ActionController::Base helper :all . . end My understanding is that this should make all of my controller classes automatically include all of the helper modules within the app/helpers directory, therefore mixing in all of the methods into the controllers. Is this correct? If I explicitly include the helper module within the controller then everything works correctly.

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  • error C2065: 'AfxBeginThread' : undeclared identifier

    - by bdhar
    I have a simple ATL Service in which I have included the following statement. AfxBeginThread(WorkerThread, this, THREAD_PRIORITY_NORMAL, 0, 0); But the compiler complains that error C2065: 'AfxBeginThread' : undeclared identifier But in MSDN i found that AfxBeginThread is found in AFXWIN.H If I include AFXWIN.H, the compiler complains that fatal error C1189: #error : WINDOWS.H already included. MFC apps must not #include <windows.h> What am I missing here? Thanks. PS: I am using Visual Studio 6.0 Enterprise Edition in Windows XP SP2.

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  • which is time consuming construct in following program?

    - by user388338
    while submitting a solution for practise problem 6(odd) i got TLE error but while using using print and scanf in place cin and cout my sol was submitted successfully with 0.77s time..i want to know how can i make it more efficient link to problem is codechef problem 6 #include<iostream> #include<cstdio> using namespace std; int main() {int n,N; scanf("%d",&n); for(int l=0;l<n;l++) { scanf("%d",&N); int i=0,x; if(N<=0) continue; for(;N>=(x=(2<<i));i++); printf("%d",x/2); cout<<"\n"; } }

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  • How does C free() work?

    - by slee
    #include <stdio.h> #include <stdlib.h> int * alloc() { int *p = (int *)calloc(5,4); printf("%d\n",p); return p; } int main() { int *p = alloc(); free(p); printf("%d\n",p); p[0] = 1; p[1] = 2; printf("%d %d\n",p[0],p[1]); } As to the code segment, I allocate 5 ints,first. And then I free the memory. When I printf p, why does p sill have a value same to the memory address allocated first? And I also can assign value to p[0] and p[1]. Does this mean free() do nothing? Once I allocate memory, I can use later though I have freed it.

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  • Fetching a result twice with deferend name

    - by user1799842
    I have 1 table with tasks named opentask:columns: id,title,description,expires,creator_id,creator_name, executer_id, executer_name, priority_id, status_id1 table with users named user: with columns: user_id, username What I want is to create a query where there will be all columns from opentask table where the executer_id will be equal to the user_id of user table AND the creator_id will be equal to the user_id again. This creates a confusion because the first equality excludes the second.So I need somehow to create a query where I will include the usernames for the executer with something like where "opentask.executer_id=user_user_id" and at the same time I will include the username again (as a differend name?) for the creator with something like "where opentask.executer_id=user_user_id"So I try this, which of course I know that is missing something, can you help? SELECT DISTINCT id, title, description, expires, creator_id, executer_id, oc_opentask.priority_id, oc_opentask.status_id, priority_name, status_name, user_id, username, (SELECT username FROM oc_opentask, oc_user WHERE oc_opentask.creator_id=oc_user.user_id) AS username2 FROM oc_opentask, oc_opentask_priority, oc_user, oc_opentask_status WHERE oc_opentask.priority_id=oc_opentask_priority.priority_id AND oc_opentask.executer_id=oc_user.user_id AND oc_opentask.status_id=oc_opentask_status.status_id ORDER BY oc_opentask.expires DESC

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  • Why Swift is 100 times slower than C in this image processing test?

    - by xiaobai
    Like many other developers I have been very excited at the new Swift language from Apple. Apple has boasted its speed is faster than Objective C and can be used to write operating system. And from what I learned so far, it's a very type-safe language and able to have precisely control over the exact data type (like integer length). So it does look like having good potential handling performance critical tasks, like image processing, right? That's what I thought before I carried out a quick test. The result really surprised me. Here is a much simplified image alpha blending code snippet in C: test.c: #include <stdio.h> #include <stdint.h> #include <string.h> uint8_t pixels[640*480]; uint8_t alpha[640*480]; uint8_t blended[640*480]; void blend(uint8_t* px, uint8_t* al, uint8_t* result, int size) { for(int i=0; i<size; i++) { result[i] = (uint8_t)(((uint16_t)px[i]) *al[i] /255); } } int main(void) { memset(pixels, 128, 640*480); memset(alpha, 128, 640*480); memset(blended, 255, 640*480); // Test 10 frames for(int i=0; i<10; i++) { blend(pixels, alpha, blended, 640*480); } return 0; } I compiled it on my Macbook Air 2011 with the following command: gcc -O3 test.c -o test The 10 frame processing time is about 0.01s. In other words, it takes the C code 1ms to process one frame: $ time ./test real 0m0.010s user 0m0.006s sys 0m0.003s Then I have a Swift version of the same code: test.swift: let pixels = UInt8[](count: 640*480, repeatedValue: 128) let alpha = UInt8[](count: 640*480, repeatedValue: 128) let blended = UInt8[](count: 640*480, repeatedValue: 255) func blend(px: UInt8[], al: UInt8[], result: UInt8[], size: Int) { for(var i=0; i<size; i++) { var b = (UInt16)(px[i]) * (UInt16)(al[i]) result[i] = (UInt8)(b/255) } } for i in 0..10 { blend(pixels, alpha, blended, 640*480) } The build command line is: xcrun swift -O3 test.swift -o test Here I use the same O3 level optimization flag to make the comparison hopefully fair. However, the resulting speed is 100 time slower: $ time ./test real 0m1.172s user 0m1.146s sys 0m0.006s In other words, it takes Swift ~120ms to processing one frame which takes C just 1 ms. I also verified the memory initialization time in both test code are very small compared to the blend processing function time. What happened?

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  • C++ vector pointer/reference problem

    - by sub
    Please take a look at this example: #include <iostream> #include <vector> #include <string> using namespace std; class mySubContainer { public: string val; }; class myMainContainer { public: mySubContainer sub; }; void doSomethingWith( myMainContainer &container ) { container.sub.val = "I was modified"; } int main( ) { vector<myMainContainer> vec; /** * Add test data */ myMainContainer tempInst; tempInst.sub.val = "foo"; vec.push_back( tempInst ); tempInst.sub.val = "bar"; vec.push_back( tempInst ); // 1000 lines of random code here int i; int size = vec.size( ); myMainContainer current; for( i = 0; i < size; i ++ ) { cout << i << ": Value before='" << vec.at( i ).sub.val << "'" << endl; current = vec.at( i ); doSomethingWith( current ); cout << i << ": Value after='" << vec.at( i ).sub.val << "'" << endl; } system("pause");//i suck } A hell lot of code for an example, I know. Now so you don't have to spend years thinking about what this [should] do[es]: I have a class myMainContainer which has as its only member an instance of mySubContainer. mySubContainer only has a string val as member. So I create a vector and fill it with some sample data. Now, what I want to do is: Iterate through the vector and make a separate function able to modify the current myMainContainer in the vector. However, the vector remains unchanged as the output tells: 0: Value before='foo' 0: Value after='foo' 1: Value before='bar' 1: Value after='bar' What am I doing wrong? doSomethingWith has to return void, I can't let it return the modified myMainContainer and then just overwrite it in the vector, that's why I tried to pass it by reference as seen in the doSomethingWith definition above.

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  • How can I change ruby log level in unit tests based on context

    - by Stuart
    I'm new to ruby so forgive me if this is simple or I get some terminology wrong. I've got a bunch of unit tests (actually they're integration tests for another project, but they use ruby test/unit) and they all include from a module that sets up an instance variable for the log object. When I run the individual tests I'd like log.level to be debug, but when I run a suite I'd like log.level to be error. Is it possible to do this with the approach I'm taking, or does the code need to be restructured? Here's a small example of what I have so far. The logging module: #!/usr/bin/env ruby require 'logger' module MyLog def setup @log = Logger.new(STDOUT) @log.level = Logger::DEBUG end end A test: #!/usr/bin/env ruby require 'test/unit' require 'mylog' class Test1 < Test::Unit::TestCase include MyLog def test_something @log.info("About to test something") # Test goes here @log.info("Done testing something") end end A test suite made up of all the tests in its directory: #!/usr/bin/env ruby Dir.foreach(".") do |path| if /it-.*\.rb/.match(File.basename(path)) require path end end

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  • Incompatible format types

    - by nebffa
    I'm playing around with strncpy in C and am having some trouble. The code is as follows: #include <stdio.h> #include <string.h> int main(int argc, char *argv[]) { char src[] = "Benjamin Franklin"; char dest[5]; strncpy(src, dest, sizeof(dest) / sizeof(char)); dest[5] = '\0'; printf("%s\n", dest); return 0; } which compiles with no errors using: gcc -Wall -g -Werror test.c -o test and prints out gibberish like p4?? I cannot really understand what I'm doing wrong especially since I have played around with it a lot and been looking online for answers. Perhaps since I am using arrays I am passing the address to printf without realising it?

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  • Why PHP (script) serves more requests than CGI (compiled)?

    - by Lucas Batistussi
    I developed the following CGI script and run on Apache 2 (http://localhost/test.chtml). I did same script in PHP (http://localhost/verifica.php). Later I performed Apache benchmark using Apache Benchmark tool. The results are showed in images. include #include <stdlib.h> int main(void) { printf("%s%c%c\n", "Content-Type:text/html;charset=iso-8859-1",13,10); printf("<TITLE>Multiplication results</TITLE>\n"); printf("<H3>Multiplication results</H3>\n"); return 0; } Someone can explain me why PHP serves more requests than CGI script?

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  • C++: Why does gcc prefer non-const over const when accessing operator[]?

    - by JonasW
    This question might be more appropriately asked regarding C++ in general, but as I am using gcc on linux that's the context. Consider the following program: #include <iostream> #include <map> #include <string> using namespace std; template <typename TKey, typename TValue> class Dictionary{ public: map<TKey, TValue> internal; TValue & operator[](TKey const & key) { cout << "operator[] with key " << key << " called " << endl; return internal[key]; } TValue const & operator[](TKey const & key) const { cout << "operator[] const with key " << key << " called " << endl; return internal.at(key); } }; int main(int argc, char* argv[]) { Dictionary<string, string> dict; dict["1"] = "one"; cout << "first one: " << dict["1"] << endl; return 0; } When executing the program, the output is: operator[] with key 1 called operator[] with key 1 called first one: one What I would like is to have the compiler choose the operator[]const method instead in the second call. The reason is that without having used dict["1"] before, the call to operator[] causes the internal map to create the data that does not exist, even if the only thing I wanted was to do some debugging output, which of course is a fatal application error. The behaviour I am looking for would be something like the C# index operator which has a get and a set operation and where you could throw an exception if the getter tries to access something that doesn't exist: class MyDictionary<TKey, TVal> { private Dictionary<TKey, TVal> dict = new Dictionary<TKey, TVal>(); public TVal this[TKey idx] { get { if(!dict.ContainsKey(idx)) throw KeyNotFoundException("..."); return dict[idx]; } set { dict[idx] = value; } } } Thus, I wonder why the gcc prefers the non-const call over the const call when non-const access is not required.

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  • Storing objects in STL vector - minimal set of methods

    - by osgx
    Hello What is "minimal framework" (necessary methods) of object, which I will store in STL <vector>? For my assumptions: #include <vector> #include <cstring> using namespace std; class Doit { private: char *a; public: Doit(){a=(char*)malloc(10);} ~Doit(){free(a);} }; int main(){ vector<Doit> v(10); } gives *** glibc detected *** ./a.out: double free or corruption (fasttop): 0x0804b008 *** Aborted and in valgrind: malloc/free: 2 allocs, 12 frees, 50 bytes allocated.

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  • Preparing for the next C++ standard

    - by Neil Butterworth
    The spate of questions regarding BOOST_FOREACH prompts me to ask users of the Boost library what (if anything) they are doing to prepare their code for portability to the proposed new C++ standard (aka C++0x). For example, do you write code like this if you use shared_ptr: #ifdef CPPOX #include <memory> #else #include "boost/shared_ptr.hpp" #endif There is also the namespace issue - in the future, shared_ptr will be part of the std, namespace - how do you deal with that? I'm interested in these questions because I've decided to bite the bullet and start learning boost seriously, and I'd like to use best practices in my code. Not exactly a flood of answers - does this mean it's a non-issue? Anyway, thanks to those that replied; I'm accepting jalfs answer because I like being advised to do nothing!

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  • Access control of page in php

    - by garcon1986
    Hello, I want to control the access in php website. I have a solution right now with switch case. <?php $obj = $_GET['obj']; switch ($obj) { case a: include ('a.php'); break; default: include ('f.php'); } ?> But when i have so many pages, it becomes difficult to manage them. Do you have better solutions? Right now, i develop the application using php4. And i want to use php5. Do you have any suggestions when i develop it using php5? Thanks

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  • C pointer initialization and dereferencing, what's wrong here?

    - by randombits
    This should be super simple, but I'm not sure why the compiler is complaining here. #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int *n = 5; printf ("n: %d", *n); exit(0); } Getting the following complaints: foo.c: In function ‘main’: foo.c:6: warning: initialization makes pointer from integer without a cast I just want to print the value that the pointer n references. I'm dereferencing it in the printf() statement and I get a segmentation fault. Compiling this with gcc -o foo foo.c.

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  • How can I declare classes that refer to each other?

    - by Without me Its just Aweso
    It's been a long time since I've done C++ and I'm running into some trouble with classes referencing each other. Right now I have something like: a.h class a { public: a(); bool skeletonfunc(b temp); }; b.h class b { public: b(); bool skeletonfunc(a temp); }; Since each one needs a reference to the other, I've found I can't do a #include of each other at the top or I end up in a weird loop of sorts with the includes. So how can I make it so that a can use b and vice versa without making a cyclical #include problem? thanks!

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  • Is there a script that can dynamically list the contents of a folder?

    - by user294756
    I am redesigning my company's intranet site in Wordpress and one of the things they need is an archive of company memos. There are over 300 memos saved in one location and I'm wondering if there is a jQuery script that I can run that will read the contents of a local (network) folder and auto-generate a list of the contents of that folder dynamically (and generate those names as a hyperlink to that file, but if I can list the files, I can get include the hyperlink tag myself). I can always manually create the list of hyperlinks (would take a couple days to do so) but if I can generate it dynamically, whenever a new memo is added, the script will automatically include it making the site much easier to maintain. Is this at all possible? I know that this can probably be done in PHP, but the page I need to do this on is not a php page, it is one of the subpages that is created in wordpress that does not have a php file extension and can't run php code (that I know of) Thanks in advance for any and all assistance.

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  • Correct Exceptions in C++

    - by Dr.Ackula
    I am just learning how to handle errors in my C++ code. I wrote this example that looks for a text file called some file, and if its not found will throw an exception. #include <iostream> #include <fstream> using namespace std; int main() { int array[90]; try { ifstream file; file.open("somefile.txt"); if(!file.good()) throw 56; } catch(int e) { cout<<"Error number "<<e<<endl; } return 0; } Now I have two questions. First I would like to know if I am using Exceptions correctly. Second, (assuming the first is true) what is the benefit to using them vs an If else statement?

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  • Self-contained python installation with executable tools included (pip, orbited, etc)

    - by Tristan
    I'm trying deploy a Python application on Windows as a folder that includes a full python 2.6 folder. I don't need/want a fancy solution like py2exe, I'm just trying to automate deployment of a web application. So long as I include python26.dll and set the PYTHONHOME correctly, things seem to work if I just include the Python26 folder in its entirety. However a number of the Python26/Script files don't work. For instance, pip.exe, orbited.exe, and morbid.exe all do nothing (complete with no output) when I try to run them on a system that doesn't have a real Python26 installation. I've run out of ideas. Suggestions?

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