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  • How do I get the child of a unique parent in ActionScript?

    - by Koen
    My question is about targeting a child with a unique parent. For example. Let's say I have a box people can move called box_mc and 3 platforms it can jump on called: Platform_1 Platform_2 Platform_3 All of these platforms have a child element called hit. Platform_1 Hit Platform_2 Hit Platform_3 Hit I use an array and a for each statement to detect if box_mc hits one of the platforms childs. var obj_arr:Array = [Platform_1, Platform_2, Platform_3]; for each(obj in obj_arr){ if(box_mc.hitTestObject(obj.hit)){ trace(obj + " " + obj.hit); box_mc.y = obj.hit.y - box_mc.height; } } obj seems to output the unique parent it is hitting but obj.hit ouputs hit, so my theory is that it is applying the change of y to all the childs called hit in the stage. Would it be possible to only detect the child of that specific parent?

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  • How do I resize my emacs22 window?

    - by Evan
    I tried searching for answers but can't find any. I'm running Ubuntu 10.04 LTS and have emacs22 installed: ii emacs22 22.2-0ubuntu9 The GNU Emacs editor (Emacs 22) ii emacs22-bin-common 22.2-0ubuntu9 The GNU Emacs editor's shared, architecture dependent file ii emacs22-common 22.2-0ubuntu9 The GNU Emacs editor's common infrastructure ii emacsen-common 1.4.19ubuntu1 Common facilities for all emacsen I find that I cannot resize the outer frame (X window) of the emacs session. When I move the mouse to the corner of the window, it doesn't change into the resize icon.... help!

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  • Export Foxbase database tables to csv

    - by RKS
    I have no experience with Foxbase whatsoever and I'm used to working with MySQL via phpmyadmin or interfaces like that. My company has a third party database we're trying to move away from, but we have no support from the company. The database is on our servers, but in a foxbase format. What kind tools do I need to convert these into other formats, or is there any type of admin UI I can tell them to use to export to csv or anything like that? Basically I'm asking how to export the foxbase tables to csv. Sorry if this question isn't clear or you need more information. I will edit with anything else you need.

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  • Moving a body in a specific direction using XNA with Farseer Physics

    - by Code Assasssin
    I have a custom polygon attached to a body, which looks like this: What I am trying to accomplish is getting the body to move according to wherever the tip of the body is. So far this is what I've tried: if (ks.IsKeyDown(Keys.Up)) { body.ApplyForce(new Vector2(0, -20),body.GetLocalPoint(new Vector2(0,0))); } if (ks.IsKeyDown(Keys.Left)) { body.ApplyTorque(-500); } if (ks.IsKeyDown(Keys.Right)) { body.ApplyTorque(500); } The body rotates fine - but when I try making the body accelerate according to the tip of the body - assuming I have specified the tip correctly(I am pretty sure I haven't), it just spins around, as if I have applied Torque to it. Can anyone point me in the right direction of how to fix this problem?

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  • Calculate gears rotation for a realtime simulation

    - by nkint
    Hi I'm trying to do a game with real time simulations of gears. There is a big Gear with inside a smaller gear. I managed to draw gears with different diameters but equal size teeth, but if i try to move the smaller one inside the bigger one the movement is odd. see the animated gif. the biggest gear is in center C1 and the small in the center C2. I calculate C2 position in this way: C2.x = C1.x + C1_RADIUS-C2_RADIUS) * cos(t); C2.y = C1.y - C1_RADIUS-C2_RADIUS) * sin(t); for t that goes from 0 to TWO_PI in n steps. I apply as rotation the angle t, but maybe it is wrong and i have to calculate another rotation for get a perfect joint

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  • How to cull liquids

    - by Cyral
    I use culling on my Tiles in my 2D Tile Based Platformer, so only ones needed are drawn on screen. Thats easy to do. However, My Liquid tiles (Water, lava, etc) require an Update Method aswell as the normal Draw, which does checks against tiles, makes it flow, etc. So how should I cull liquid updates in my game? Not culling is to slow, culling only on screen looks awkward when you move. What do you think would be best for the player? Maybe someway of culling the visible tiles PLUS also adding the width/height of the viewport to start culling tiles at a fast enough rate in front of the player so it dosent look awkward when moving? (Not sure how to do this though, something with MaxSpeed of player and width of screen)

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  • How to Align Gun with Bullets

    - by Shane
    I have a top-down 2D shooter. I have an image of a player holding a gun, that rotates to face the mouse. Please note that the gun isn't a separate image tethered to the player, but rather part of the player. Right now, bullets are created at the player's x and y. This works when the player is facing the right way, but not when they rotate. The bullets move in the right direction, but don't come from the gun. How can I fix this? TL;DR: When the player rotates, bullets don't come from gun. public void fire() { angle = sprite.getRotation(); System.out.println(angle); x = sprite.getX(); y = sprite.getY(); Bullet b = new Bullet(x, y, angle); Utils.world.addBullet(b); }

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  • A few words about Micro-Benchmarks

    Its been a long time since I included my this discussion is only approximately correct disclaimer so Ill just preface it here.  In the interest of space and clarity, this discussion is only approximately correct.  OK, now we can move on I love micro-benchmarks. Really.  I rely on micro-benchmarks to help me understand what is going on in my system on a day to day or even build to build basis.  Understanding which micro-benchmarks are really vital is essential to keeping your...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Best tool to recover removed files

    - by plua
    Using Ubuntu 10.10, I have a startup script that automatically removes my 'working directory'. This is a simple folder on my Desktop where I place a bunch of files that I use throughout the day. These are temporary files I need to store just for that one session. In order to keep things clean, my startup script does: rm -rf /home/user/Desktop/workdir mkdir /home/user/Desktop/workdir Works great. Till the moment I had some important files there and forgot to move them before shutting down. A few (2-3) sessions ago this happened and I now realize I need to recover the "workdir" directory. But several new ones have been created and removed in the meantime. What is the best way to recover this - if possible? I read about tools like scalpel but it seems they will scan my whole HD. I know the name of the folder and would like to just look for this workdir folder. What is best?

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  • Is chess-like AI really inapplicable in turn-based strategy games?

    - by Joh
    Obviously, trying to apply the min-max algorithm on the complete tree of moves works only for small games (I apologize to all chess enthusiasts, by "small" I do not mean "simplistic"). For typical turn-based strategy games where the board is often wider than 100 tiles and all pieces in a side can move simultaneously, the min-max algorithm is inapplicable. I was wondering if a partial min-max algorithm which limits itself to N board configurations at each depth couldn't be good enough? Using a genetic algorithm, it might be possible to find a number of board configurations that are good wrt to the evaluation function. Hopefully, these configurations might also be good wrt to long-term goals. I would be surprised if this hasn't been thought of before and tried. Has it? How does it work?

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  • Some files not copied when moving an encrypted home to a different partition

    - by Jon Herrin
    I have "successfully" moved my encrypted home to a separate partition using the instructions here: How can i move an encrypted home directory to another partition? However, some files are not being copied over. Most notably, I have a directory in my old home that contains the themes I use. This directory and it's contents are not copied over to the new home and therefore I come up with the default theme. Permissions on the directory that was not moved are identical to the other directories in home. Another discrepancy is that my Dropbox folder came over empty and had to resync itself. My concern is what else might be missing from the copied home. At this point, I've flipped back to the old home by re-editing /etc/fstab, but I'd really like to get /home cleanly and completely off of root without having to core the system.

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  • Access secondary hard disk from Virtual Machine

    - by Frank V
    I have a fairly specific question. I had Ubuntu on my Laptop (for years). For a variety of reasons, I've had to switch to Windows but the computer has two hard drives. The main drive was reformatted and I've installed windows. The second hard drive still has the Linux system disk format (not sure on type). Obviously, windows can't access it but can I access it from a Virtual machine (VirtualBox) or will I need to load up a Live-Session to access / move the contents? Edit: If this is possible, how would one proceed to mount the disk?

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  • How do I tackle top down RPG movement?

    - by WarmWaffles
    I have a game that I am writing in Java. It is a top down RPG and I am trying to handle movement in the world. The world is largely procedural and I am having a difficult time tackling how to handle character movement around the world and render the changes to the screen. I have the world loaded in blocks which contains all the tiles. How do I tackle the character movement? I am stumped and can't figure out where I should go with it. EDIT: Well I was abstract with the issue at hand. Right now I can only think of rigidly sticking everything into a 2D array and saving the block ID and the player offset in the Block or I could just "float" everything and move about between tiles so to speak.

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  • Typical collision detection

    - by marcg11
    I would like to know how is the typical collision detection of most games. For example, you control a character which can move in 2 dimensional directions (except up and down). Now lets asume he walks into a wall, most of the games depending on character angle and the BB normal face will only stop the player in one axis, but will continue moving in the other along the wall axis. How is that done? I've only managed to stop the character from going through the wall by seting the position to the last one in the past frame if the new position colllisions the bounding box. But this just makes the player stop sharply and unrealisticly.

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  • Don't Call it a Comeback

    - by Chris Haaker
    I received the email like most of you about Jeff and crew stepping down and selling the blog to another company. That it is a long time associate and friend of the team we have all grown to know and love, I feel much better about the move. Who cares, Chris, you haven't blogged religiously in ages! I know, and its a crime. Blame life, Twitter, my kids, laziness or whatever else you can think of. I always tell myself I am going to make a comeback - - "Don't call it a comeback - I been here for years." But after a few posts I seem to lose my steam. Its hard to explain, hell, I can't explain it. But we'll see what happens this time. Just don't call it a comeback.  2012 rMBP 15" Quad Core 2.33 GHz 16GB Memory 258GB SSDMarsEdit 3.5 (Please Microsoft Live Team - Make LiveWriter for OS X)

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  • Installing Ubuntu

    - by Mister AR
    i got a problem when I wanted to installing ubuntu 12.04 on a VMWare system on my Windows 7 x64 system ... in the end of installing after retrieving Files it stopped and didn't move forward... additionally i got a another problem there where i wanted to installing packages i updated. and gave me error below : installArchives() failed: Error in function: Setting up libssl1.0.0 (1.0.1-4ubuntu5.2) ... locale: Cannot set LC_CTYPE to default locale: No such file or directory locale: Cannot set LC_MESSAGES to default locale: No such file or directory locale: Cannot set LC_ALL to default locale: No such file or directory debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing libssl1.0.0 (--configure): subprocess installed post-installation script returned error exit status 1 PLz help me soon ! tY all...

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  • Moving large website to new CMS - URL changes

    - by herrherr
    Hi, I was wondering if you have any tipps on the following situation. I'm going to move a large website to a new Content Management System, here are some details on the site: online news magazine with roughly 3,000 articles domain age: 10 years online in the current form since May 2010 indexed pages: ~10.000 percent of search engine traffic: under 10% Unfortunately a custom-tailored CMS was used for the site. The performance, reliability and SEO capabilites have been really bad, so we are moving to a new and proven open source CMS. All the articles will be kept as they are, but the URL structure as well as the structure of the HTML templates will be changed. What I wanted to do now is to actually create 301 redirects for all articles from the old to the new schema, i.e: Old: www.example.com/en/html/news/detail/title-of-the-article/ New: www.example.com/category/title-of-article.html Is this a proven way to do something like this? If not, can you recommend a way that has worked for you? Thanks :)

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  • 2D shader to draw representation of rotating sphere.

    - by TheBigO
    I want to display a 3D textured sphere, and then rotate it in one direction. The direction will never change, and the camera will never move. One way is to actually create a spherical mesh, map a texture to it, rotate the sphere, and render in 3D. My question is, is there a way to display a 2D circle, that looks like a rotating sphere, with just a 2D shader. In other words, can someone think of a trick, like mapping a texture to the circle in a particular way, to give the appearance of an in-place rotating sphere, that is always viewed from the side? I don't need exact shader code, I'm just looking for the right idea.

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  • Different ways of solving problems in code.

    - by Erin
    I now program in C# for a living but before that I programmed in python for 5 years. I have found that I write C# very differently than most examples I see on the web. Rather then writing things like: foreach (string bar in foo) { //bar has something doen to it here } I write code that looks like this. foo.ForEach( c => c.someActionhere() ) Or var result = foo.Select( c => { //Some code here to transform the item. }).ToList(); I think my using code like above came from my love of map and reduce in python - while not exactly the same thing, the concepts are close. Now it's time for my question. What concepts do you take and move with you from language to language; that allow you to solve a problem in a way that is not the normal accepted solution in that language?

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  • Enabling DHCP without being connected

    - by Joe Philllips
    I was installing Ubuntu server the other night and I was not able to hook up to the network while installing because I don't have a monitor for my desktop machines. I had to go into the living room and connect to the HDTV instead. This leaves me without network connectivity. When installing it asks how I would like to set up the network. I would like to enable DHCP but it tries to detect a gateway when I do this and obviously it doesn't find anything. It won't let me move on without setting up an IP manually at that point. Isn't there a way I can enable DHCP for the next time it boots up instead? Why the need for it right then and there?

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  • ubuntu cant be installed as it says GPU lock

    - by piyush bhardwaj
    i have win 7 running on my system i just wanna move to ubuntu 12.10 desktop version 36 bit but when i try to install the CD gets loaded start screen comes but suddenly texts line appears and screen goes black the text are - [189.463934] [drm] [noveau] 0000:02:00.0: GPU LOCK- switching to software fbcon [194.248014] [drm] [noveau] 0000:02:00.0: failed to idle channel 1 [199.504009] [drm] [noveau] 0000:02:00.0: failed to idle channel 3 and it goes on.....like this iam new to the linux system so dnt know much abt it ..so if any body can help me to solve my prblm.. my laptop is of HCL and it has 3 gb ram or 350 gb hard disk with nvidia graphic card ..it has 2 ghz pentium dual core it was manufactured in 2009.. so if any body can help i would be greatful and can be able to join ubuntu..

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  • How can I test if a point lies between two parallel lines?

    - by Harold
    In the game I'm designing there is a blast that shoots out from an origin point towards the direction of the mouse. The width of this blast is always going to be the same. Along the bottom of the screen (what's currently) squares move about which should be effected by the blast that the player controls. Currently I am trying to work out a way to discover if the corners of these squares are within the blast's two bounding lines. I thought the best way to do this would be to rotate the corners of the square around an origin point as if the blast were completely horizontal and see if the Y values of the corners were less than or equal to the width of the blast which would mean that they lie within the effected region, but I can't work out

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  • How do you coordinate with interaction designers during implementation?

    - by Alex Feinman
    Programmers are largely responsible for helping move a product from design to implementation. This process is always full of snags: implementation details rear their ugly head and make parts of the design infeasible user feedback on early prototypes leads to changes in the design new technologies alter the field of what is possible, bringing back designs previously thought impossible priorities shift, schedules change, and requirements wander How do you keep design and implementation in contact during the implementation? What processes do you use? Tools? Artifacts? Guidelines? Communication strategies?

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  • Any really decent way to get three monitors?

    - by JohnCC
    What satisfactory solutions are there to achieve three monitors on Ubuntu? I know some ATI cards (Eyefinity) can support 3 monitors from a single card, but I don't know how well this is supported under Linux and besides, I've never had much luck with ATI on Linux. The alternative is to try two cards, but there seem to be problems there too. It looks to me like xrandr cannot support 2 GPUs. I believe you'll end up with two separate "Screens" across which you cannot move applications or windows, unless you enable Xinerama which as I understand it disables some acceleration and probably compositing too. I've found so much conflicting information on this online, I'm really confused. Please advise!

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  • ATI graphics card, with gnome shell on Ubuntu 11.10, screen flickers

    - by bioShark
    After installing gnome shell, without any problem, after log in the fonts are missing and it looks like crap...nothing is readable. Don't want to make it a double post, because my issue is similar to the one from this question but for me the problems have not been solved properly. After running the commands from that post, and installing the latest AMD 11.10 driver, the Gnome shell display issues have been solved. But each time I move the mouse in the upper left corner, to bring up the applications...my entire screen flickers. Without the applications been displayed, everything looks fine. Hardware: ATI HD4870, Intel Q6600.

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