Search Results

Search found 59611 results on 2385 pages for 'data manipulation'.

Page 141/2385 | < Previous Page | 137 138 139 140 141 142 143 144 145 146 147 148  | Next Page >

  • text-area-text-to-be-split-with-conditions repeated

    - by desmiserables
    I have a text area wherein i have limited the user from entering more that 15 characters in one line as I want to get the free flow text separated into substrings of max limit 15 characters and assign each line an order number. This is what I was doing in my java class: int interval = 15; items = new ArrayList(); TextItem item = null; for (int i = 0; i < text.length(); i = i + interval) { item = new TextItem (); item.setOrder(i); if (i + interval < text.length()) { item.setSubText(text.substring(i, i + interval)); items.add(item); } else { item.setSubText(text.substring(i)); items.add(item); } } Now it works properly unless the user presses the enter key. Whenever the user presses the enter key I want to make that line as a new item having only that part as the subText. I can check whether my text.substring(i, i + interval) contains any "\n" and split till there but the problem is to get the remaining characters after "\n" till next 15 or till next "\n" and set proper order and subText.

    Read the article

  • AContext.data can be nil?

    - by waza123
    In this code, as you see on Connect, AContext.Data is filled with something TmyTThreadList = class(TThreadList) id: integer; end; var unique_id:integer; procedure TfrmTestIdTCPServer.IdTCPServerConnect(AContext: TIdContext); begin CS.Enter; try inc(unique_id); finally CS.Leave; end; AContext.Data := myTThreadList.Create; list := myTThreadList(AContext.Data).LockList; try myTThreadList(AContext.Data).id := my_unique_id; list.Add(myTThreadList(AContext.Data)); finally myTThreadList(AContext.Data).UnlockList; end; end; then on disconnect, coder is checking here for Acontext.Data < nil procedure TfrmTestIdTCPServer.IdTCPServerDisconnect(AContext: TIdContext); var begin if AContext.Data <> nil then begin The question is, why he is checking for nil ? Thanks. EDIT: I'm asking this, because when I do the same, onExecute I access AContext.Data , and sometimes (when in same time is connecting many clients) AContext.Data is empty, access violation appears.

    Read the article

  • My External USB drive stops after reading some data

    - by user191542
    I had the external USB 3.0 western Digital My Book essential 3TB drive. I had loto of data on it. Suddenlt when i start copying data from it then after reading 20GB or so data then i get error that system can't read from the location. I have to turn the uSB power off , disconnect it and then again connect it. so i have to trnasfer the data in small chunks like 20Gb , 30GB etc. I have n ow transferred all the data but i want to know that is hard disk gone or it can be fixed or its something windows fault not HD fault

    Read the article

  • Problems removing a " from a string

    - by Graeme
    Hi, I have a string that ends with a " (quotation mark) that I want to get rid of. However, because XCode usually requires you to enter the text you wish to remove using stringByReplacingOccurrencesOfString in @"texttoremove" format, you can't use the quotation marks in the space as it thinks you are closing the text. Any ideas on how I can do it? Thanks.

    Read the article

  • How to read values from file. tokenizer

    - by user69514
    I have a file in which each line contains two numbers. The problem is that the two number are separated by a space, but the space can be any number of blank spaces. either one, two, or more. I want to read the line and store each of the numbers in a variable, but I'm not sure how to tokenize it. i.e 1 5 3 2 5 6 3 4 83 54 23 23 32 88 8 203

    Read the article

  • jQuery to get innerHTML not working on a HTMLFontElement object...

    - by Matt
    I have jQuery to select all font elements that are children of the element with id="right" within the html stored in the var html... when I do an alert to see how many elements it gets: alert($("#right > font", html).length); it gives me an alert of: 5 but when I try any of the following, I don't get any alerts... alert($("#right > font", html)[0].html()); alert($("#right > font", html)[0].text()); alert($("#right > font", html)[0].val()); Any Ideas? Thanks, Matt

    Read the article

  • C question: Padding bits in unsigned integers and bitwise operations (C89)

    - by Anonymous Question Guy
    I have a lot of code that performs bitwise operations on unsigned integers. I wrote my code with the assumption that those operations were on integers of fixed width without any padding bits. For example an array of 32 bit unsigned integers of which all 32 bits available for each integer. I'm looking to make my code more portable and I'm focused on making sure I'm C89 compliant (in this case). One of the issues that I've come across is possible padded integers. Take this extreme example, taken from the GMP manual: However on Cray vector systems it may be noted that short and int are always stored in 8 bytes (and with sizeof indicating that) but use only 32 or 46 bits. The nails feature can account for this, by passing for instance 8*sizeof(int)-INT_BIT. I've also read about this type of padding in other places. I actually read of a post on SO last night (forgive me, I don't have the link and I'm going to cite something similar from memory) where if you have, say, a double with 60 usable bits the other 4 could be used for padding and those padding bits could serve some internal purpose so they cannot be modified. So let's say for example my code is compiled on a platform where an unsigned int type is sized at 4 bytes, each byte being 8 bits, however the most significant 2 bits are padding bits. Would UINT_MAX in that case be 0x3FFFFFFF (1073741823) ? #include <stdio.h> #include <stdlib.h> /* padding bits represented by underscores */ int main( int argc, char **argv ) { unsigned int a = 0x2AAAAAAA; /* __101010101010101010101010101010 */ unsigned int b = 0x15555555; /* __010101010101010101010101010101 */ unsigned int c = a ^ b; /* ?? __111111111111111111111111111111 */ unsigned int d = c << 5; /* ?? __111111111111111111111111100000 */ unsigned int e = d >> 5; /* ?? __000001111111111111111111111111 */ printf( "a: %X\nb: %X\nc: %X\nd: %X\ne: %X\n", a, b, c, d, e ); return 0; } is it safe to XOR two integers with padding bits? wouldn't I XOR whatever the padding bits are? I can't find this behavior covered in C89. furthermore is the c var guaranteed to be 0x3FFFFFFF or if for example the two padding bits were both on in a or b would c be 0xFFFFFFFF ? same question with d and e. am i manipulating the padding bits by shifting? I would expect to see this below, assuming 32 bits with the 2 most significant bits used for padding, but I want to know if something like this is guaranteed: a: 2AAAAAAA b: 15555555 c: 3FFFFFFF d: 3FFFFFE0 e: 01FFFFFF Also are padding bits always the most significant bits or could they be the least significant bits? Thanks guys EDIT 12/19/2010 5PM EST: Christoph has answered my question. Thanks! I had also asked (above) whether padding bits are always the most significant bits. This is cited in the rationale for the C99 standard, and the answer is no. I am playing it safe and assuming the same for C89. Here is specifically what the C99 rationale says for §6.2.6.2 (Representation of Integer Types): Padding bits are user-accessible in an unsigned integer type. For example, suppose a machine uses a pair of 16-bit shorts (each with its own sign bit) to make up a 32-bit int and the sign bit of the lower short is ignored when used in this 32-bit int. Then, as a 32-bit signed int, there is a padding bit (in the middle of the 32 bits) that is ignored in determining the value of the 32-bit signed int. But, if this 32-bit item is treated as a 32-bit unsigned int, then that padding bit is visible to the user’s program. The C committee was told that there is a machine that works this way, and that is one reason that padding bits were added to C99. Footnotes 44 and 45 mention that parity bits might be padding bits. The committee does not know of any machines with user-accessible parity bits within an integer. Therefore, the committee is not aware of any machines that treat parity bits as padding bits. EDIT 12/28/2010 3PM EST: I found an interesting discussion on comp.lang.c from a few months ago. Bitwise Operator Effects on Padding Bits (VelocityReviews reader) Bitwise Operator Effects on Padding Bits (Google Groups alternate link) One point made by Dietmar which I found interesting: Let's note that padding bits are not necessary for the existence of trap representations; combinations of value bits which do not represent a value of the object type would also do.

    Read the article

  • Efficiently check string for one of several hundred possible suffixes

    - by Ghostrider
    I need to write a C/C++ function that would quickly check if string ends with one of ~1000 predefined suffixes. Specifically the string is a hostname and I need to check if it belongs to one of several hundred predefined second-level domains. This function will be called a lot so it needs to be written as efficiently as possible. Bitwise hacks etc anything goes as long as it turns out fast. Set of suffixes is predetermined at compile-time and doesn't change. I am thinking of either implementing a variation of Rabin-Karp or write a tool that would generate a function with nested ifs and switches that would be custom tailored to specific set of suffixes. Since the application in question is 64-bit to speed up comparisons I could store suffixes of up to 8 bytes in length as const sorted array and do binary search within it. Are there any other reasonable options?

    Read the article

  • Having trouble animating Line in D3.js using and array of objects as data

    - by user1731245
    I can't seem to get an animated transition between line graphs when I pass in a new set of data. I am using an array of objects as data like this: [{ clicks: 40 installs: 10 time: "1349474400000" },{ clicks: 61 installs: 3 time: "1349478000000" }]; I am using this code to setup my ranges / axis's var xRange = d3.time.scale().range([0, w]), yRange = d3.scale.linear().range([h , 0]), xAxis = d3.svg.axis().scale(xRange).tickSize(-h).ticks(6).tickSubdivide(false), yAxis = d3.svg.axis().scale(yRange).ticks(5).tickSize(-w).orient("left"); var clicksLine = d3.svg.line() .interpolate("cardinal") .x(function(d){return xRange(d.time)}) .y(function(d){return yRange(d.clicks)}); var clickPath; function drawGraphs(data) { clickPath = svg.append("g") .append("path") .data([data]) .attr("class", "clicks") .attr("d", clicksLine); } function updateGraphs(data) { svg.select('path.clicks') .data([data]) .attr("d", clicksLine) .transition() .duration(500) .ease("linear") } I have tried just about everything to be able to pass in new data and see an animation between graph's. Not sure what I am missing? does it have something to do with using an array of objects instead of just a flat array of numbers as data?

    Read the article

  • Using fgets to read strings from file in C

    - by Ivan
    I am trying to read strings from a file that has each string on a new line but I think it reads a newline character once instead of a string and I don't know why. If I'm going about reading strings the wrong way please correct me. i=0; F1 = fopen("alg.txt", "r"); F2 = fopen("tul.txt", "w"); if(!feof(F1)) { do{ //start scanning file fgets(inimene[i].Enimi, 20, F1); fgets(inimene[i].Pnimi, 20, F1); fgets(inimene[i].Kood, 12, F1); printf("i=%d\nEnimi=%s\nPnimi=%s\nKaad=%s",i,inimene[i].Enimi,inimene[i].Pnimi,inimene[i].Kood); i++;} while(!feof(F1));}; /*finish getting structs*/ The printf is there to let me see what was read into what and here is the result i=0 Enimi=peter Pnimi=pupkin Kood=223456iatb i=1 Enimi= Pnimi=masha Kaad=gubkina i=2 Enimi=234567iasb Pnimi=sasha Kood=dudkina As you can see after the first struct is read there is a blank(a newline?) onct and then everything is shifted. I suppose I could read a dummy string to absorb that extra blank and then nothing would be shifted, but that doesn't help me understand the problem and avoid in the future.

    Read the article

  • A simple question about string.replace in C#

    - by Taz
    For example I have code below string txt="I have strings like West, and West; and west, and Western." I would like to replace the word west or West with some other word. But I would like not to replace West in Western. Can I use regular expression in string.replace? I used inputText.Replace("(\\sWest.\\s)",temp); It dos not work.

    Read the article

  • Can I use regular expressions with String.Replace in C#?

    - by Taz
    For example I have code below string txt="I have strings like West, and West; and west, and Western." I would like to replace the word west or West with some other word. But I would like not to replace West in Western. Can I use regular expression in string.replace? I used inputText.Replace("(\\sWest.\\s)",temp); It dos not work.

    Read the article

  • Extracting a string starting with x and ending with y

    - by DMan
    First of all, I did a search on this and was able to find how to use something like String.Split() to extract the string based on a condition. I wasn't able to find however, how to extract it based on an ending condition as well. For example, I have a file with links to images: http://i594.photobucket.com/albums/tt27/34/444.jpghttp://i594.photobucket.com/albums/as/asfd/ghjk6.jpg You will notice that all the images start with http:// and end with .jpg. However, .jpg is succeeded by http:// without a space, making this a little more difficult. So basically I'm trying to find a way (Regex?) to extract a string from a string that starts with http:// and ends with .jpg

    Read the article

  • How can I do batch image processing with ImageJ in Java or clojure?

    - by Robert McIntyre
    I want to use ImageJ to do some processing of several thousand images. Is there a way to take any general imageJ plugin and apply it to hundreds of images automatically? For example, say I want to take my thousand images and apply a polar transformation to each--- A polar transformation plugin for ImageJ can be found here: http://rsbweb.nih.gov/ij/plugins/polar-transformer.html Great! Let's use it. From: [http://albert.rierol.net/imagej_programming_tutorials.html#How%20to%20automate%20an%20ImageJ%20dialog] I find that I can apply a plugin using the following: (defn x-polar [imageP] (let [thread (Thread/currentThread) options ""] (.setName thread "Run$_polar-transform") (Macro/setOptions thread options) (IJ/runPlugIn imageP "Polar_Transformer" ""))) This is good because it suppresses the dialog which would otherwise pop up for every image. But running this always brings up a window containing the transformed image, when what I want is to simply return the transformed image. The stupidest way to do what I want is to just close the window that comes up and return the image which it was displaying. Does what I want but is absolutely retarded: (defn x-polar [imageP] (let [thread (Thread/currentThread) options ""] (.setName thread "Run$_polar-transform") (Macro/setOptions thread options) (IJ/runPlugIn imageP "Polar_Transformer" "") (let [return-image (IJ/getImage)] (.hide return-image) return-image))) I'm obviously missing something about how to use imageJ plugins in a programming context. Does anyone know the right way to do this? Thanks, --Robert McIntyre

    Read the article

  • How to Split and strip into multiple variables?

    - by Khou
    How to Split and strip X string values into separate variables? X has string value of itemA=myvalue&itemB=anothervalue&itemC=andanother I have 3 strings (var1,var2,var3) to hold the values of the stripped values. Find in string X "itemA=" copy everything after "=" character until "&" character OR if no "&" character is found copy until end of string (store this value into var1) Find in string X "itemB=" copy everything after "=" character until "&" character OR if no "&" character is found copy until end of string (store this value into var2) Find in string X "itemB=" copy everything after "=" character until "&" character OR if no "&" character is found copy until end of string (store this value into var3)

    Read the article

  • JavaScript String Replace with a tricky regular expression

    - by Juri
    Hi. I'm trying to work out what regular expression I would need to change this string html = '<img style="width: 311px; height: 376px;" alt="test" src="/img/1268749322.jpg" />'; to this html = '<img width="311" height="376" alt="test" src="/img/1268749322.jpg" />'; with the help of Javascript.replace. This is my start: html = html.replace(/ style="width:\?([0-9])px*"/g, "width=\"$1\""); Can anyone help me? THANKS

    Read the article

  • What's a good way of building up a String where you specific start and end locations?

    - by Michael Campbell
    (java 1.5) I have a need to build up a String, in pieces. I'm given a set of (sub)strings, each with a start and end point of where they belong in the final string. Was wondering if there were some canonical way of doing this. This isn't homework, and I can use any licensable OSS, such as jakarta commons-lang StringUtils etc. My company has a solution using a CharBuffer, and I'm content to leave it as is (and add some unit tests, of which there are none (?!)) but the code is fairly hideous and I would like something easier to read. As I said this isn't homework, and I don't need a complete solution, just some pointers to libraries or java classes that might give me some insight. The String.Format didn't seem QUITE right... I would have to honor inputs too long and too short, etc. Substrings would be overlaid in the order they appear (in case of overlap). As an example of input, I might have something like: String:start:end FO:0:3 (string shorter than field) BAR:4:5 (String larger than field) BLEH:5:9 (String overlays previous field) I'd want to end up with FO BBLEH 01234567890

    Read the article

  • rotating bitmaps. In code.

    - by Marco van de Voort
    Is there a faster way to rotate a large bitmap by 90 or 270 degrees than simply doing a nested loop with inverted coordinates? The bitmaps are 8bpp and typically 2048*2400*8bpp Currently I do this by simply copying with argument inversion, roughly (pseudo code: for x = 0 to 2048-1 for y = 0 to 2048-1 dest[x][y]=src[y][x]; (In reality I do it with pointers, for a bit more speed, but that is roughly the same magnitude) GDI is quite slow with large images, and GPU load/store times for textures (GF7 cards) are in the same magnitude as the current CPU time. Any tips, pointers? An in-place algorithm would even be better, but speed is more important than being in-place. Target is Delphi, but it is more an algorithmic question. SSE(2) vectorization no problem, it is a big enough problem for me to code it in assembler Duplicates How do you rotate a two dimensional array?. Follow up to Nils' answer Image 2048x2700 - 2700x2048 Compiler Turbo Explorer 2006 with optimization on. Windows: Power scheme set to "Always on". (important!!!!) Machine: Core2 6600 (2.4 GHz) time with old routine: 32ms (step 1) time with stepsize 8 : 12ms time with stepsize 16 : 10ms time with stepsize 32+ : 9ms Meanwhile I also tested on a Athlon 64 X2 (5200+ iirc), and the speed up there was slightly more than a factor four (80 to 19 ms). The speed up is well worth it, thanks. Maybe that during the summer months I'll torture myself with a SSE(2) version. However I already thought about how to tackle that, and I think I'll run out of SSE2 registers for an straight implementation: for n:=0 to 7 do begin load r0, <source+n*rowsize> shift byte from r0 into r1 shift byte from r0 into r2 .. shift byte from r0 into r8 end; store r1, <target> store r2, <target+1*<rowsize> .. store r8, <target+7*<rowsize> So 8x8 needs 9 registers, but 32-bits SSE only has 8. Anyway that is something for the summer months :-) Note that the pointer thing is something that I do out of instinct, but it could be there is actually something to it, if your dimensions are not hardcoded, the compiler can't turn the mul into a shift. While muls an sich are cheap nowadays, they also generate more register pressure afaik. The code (validated by subtracting result from the "naieve" rotate1 implementation): const stepsize = 32; procedure rotatealign(Source: tbw8image; Target:tbw8image); var stepsx,stepsy,restx,resty : Integer; RowPitchSource, RowPitchTarget : Integer; pSource, pTarget,ps1,ps2 : pchar; x,y,i,j: integer; rpstep : integer; begin RowPitchSource := source.RowPitch; // bytes to jump to next line. Can be negative (includes alignment) RowPitchTarget := target.RowPitch; rpstep:=RowPitchTarget*stepsize; stepsx:=source.ImageWidth div stepsize; stepsy:=source.ImageHeight div stepsize; // check if mod 16=0 here for both dimensions, if so -> SSE2. for y := 0 to stepsy - 1 do begin psource:=source.GetImagePointer(0,y*stepsize); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(target.imagewidth-(y+1)*stepsize,0); for x := 0 to stepsx - 1 do begin for i := 0 to stepsize - 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[stepsize-1-i]; // (maxx-i,0); for j := 0 to stepsize - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize); inc(ptarget,rpstep); end; end; // 3 more areas to do, with dimensions // - stepsy*stepsize * restx // right most column of restx width // - stepsx*stepsize * resty // bottom row with resty height // - restx*resty // bottom-right rectangle. restx:=source.ImageWidth mod stepsize; // typically zero because width is // typically 1024 or 2048 resty:=source.Imageheight mod stepsize; if restx>0 then begin // one loop less, since we know this fits in one line of "blocks" psource:=source.GetImagePointer(source.ImageWidth-restx,0); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(Target.imagewidth-stepsize,Target.imageheight-restx); for y := 0 to stepsy - 1 do begin for i := 0 to stepsize - 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[stepsize-1-i]; // (maxx-i,0); for j := 0 to restx - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize*RowPitchSource); dec(ptarget,stepsize); end; end; if resty>0 then begin // one loop less, since we know this fits in one line of "blocks" psource:=source.GetImagePointer(0,source.ImageHeight-resty); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(0,0); for x := 0 to stepsx - 1 do begin for i := 0 to resty- 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[resty-1-i]; // (maxx-i,0); for j := 0 to stepsize - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; inc(psource,stepsize); inc(ptarget,rpstep); end; end; if (resty>0) and (restx>0) then begin // another loop less, since only one block psource:=source.GetImagePointer(source.ImageWidth-restx,source.ImageHeight-resty); // gets pointer to pixel x,y ptarget:=Target.GetImagePointer(0,target.ImageHeight-restx); for i := 0 to resty- 1 do begin ps1:=@psource[rowpitchsource*i]; // ( 0,i) ps2:=@ptarget[resty-1-i]; // (maxx-i,0); for j := 0 to restx - 1 do begin ps2[0]:=ps1[j]; inc(ps2,RowPitchTarget); end; end; end; end;

    Read the article

< Previous Page | 137 138 139 140 141 142 143 144 145 146 147 148  | Next Page >