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  • Any way to use a class extension method to support an interface method in C#?

    - by dudeNumber4
    Console app below compiles, but the interface cast fails at run time. Is there an easy way to make this work? namespace ConsoleApplication1 { class Monkey { public string Shock { get { return "Monkey has been shocked."; } } } static class MonkeyExtensionToSupportIWombat { public static string ShockTheMonkey( this Monkey m ) { return m.Shock; } } interface IWombat { string ShockTheMonkey(); } class Program { static void Main( string[] args ) { var monkey = new Monkey(); Console.WriteLine( "Shock the monkey without the interface: {0}", monkey.Shock ); IWombat wombat = monkey as IWombat; Console.WriteLine( "Shock the monkey with the interface: {0}", wombat.ShockTheMonkey() ); Console.ReadLine(); } } }

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  • Tips for optimizing C#/.NET programs

    - by Bob
    It seems like optimization is a lost art these days. Wasn't there a time when all programmers squeezed every ounce of efficiency from their code? Often doing so while walking 5 miles in the snow? In the spirit of bringing back a lost art, what are some tips that you know of for simple (or perhaps complex) changes to optimize C#/.NET code? Since it's such a broad thing that depends on what one is trying to accomplish it'd help to provide context with your tip. For instance: When concatenating many strings together use StringBuilder instead. If you're only concatenating a handful of strings it's ok to use the + operator. Use string.Compare to compare 2 strings instead of doing something like string1.ToLower() == string2.ToLower()

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  • Use case modelling for calculator

    - by kyrogue
    hi, i need help modelling a use case diagram from a topic, it will be in java GUI Design a Calculator that 1.Allow user to key in a legitimate arithmetic statement that involves number, operator +, - and bracket '(' and ')' ; 2.When user press “Calculate” button, display result; 3.Some legitimate statement would be ((3+2)-4+2) (equals 3) and (-2+3)-(3-1) (equals -1); 4.You should NOT use a pre-existing function that just take in the statement as a parameter and returns the result but you should write the logic of parsing every character in your code. 5.Store the last statement and answer so it is displayed when user press the “Last calculation” button. i have designed two use case diagrams using UML on netbeans 6.5.1, one of the use case i am not sure whether is it containing too much use cases etc, while the other is what i think could be too vague for the topic.i hope to get some feedback on whether the use case diagram are appropriate, thanks.

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  • Intersection of two querysets in django

    - by unagimiyagi
    Hello, I can't do an AND on two querysets. As in, q1 & q2. I get the empty set and I do not know why. I have tested this with the simplest cases. I am using django 1.1.1 I have basically objects like this: item1 name="Joe" color = "blue" item2 name="Jim" color = "blue" color = "white" item3 name="John" color = "red" color = "white" Is there something weird about having a many-to-many relationship or what am I missing? queryset1 = Item.objects.filter(color="blue") this gives (item1, item2) queryset2 = Item.objects.filter(color="white") this gives (item2, item3) queryset1 & queryset2 gives me the empty set [] The OR operator works fine (I'm using "|" ) Why is this so?

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  • Copy constructor demo (crashing... case 2)

    - by AKN
    Please have a glance at this program: class CopyCon { public: char *name; CopyCon() { name = new char[20]; name = "Hai";//_tcscpy(name,"Hai"); } CopyCon(const CopyCon &objCopyCon) { name = new char[_tcslen(objCopyCon.name)+1]; _tcscpy(name,objCopyCon.name); } ~CopyCon() { if( name != NULL ) { delete[] name; name = NULL; } } }; int main() { CopyCon obj1; CopyCon obj2(obj1); cout<<obj1.name<<endl; cout<<obj2.name<<endl; } This program crashes on execution. Error: "Expression: _BLOCK_TYPE_IS_VALID(pHead-nBlockUse)" If I assign "Hai" to name using aasignment operator, its crashing. Where as when I use string func _tcscpy to assign "Hai" to name, its working perfectly. Can some one explain why so?

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  • flex actionscript Datagridcolumn array

    - by Jad
    Hi, We have an AIR app and using a datagrid. We want to store the dataGrid.columns array in mySQL DB through PHP. This is needed because the user can customise the column headers of the datagrid and his preference needs to be stored and shown to him on his next login. Using HTTPService, we tried sending the dataGrid.columns array as a string, as follows, var ht:HTTPService = new HTTPService(); ht.url = Config.getServerURL(); ht.method = URLRequestMethod.POST; ht.resultFormat = "text"; ht.request["action"] = "updateGrid"; ht.request["headercolumns"] = colsArray.toString(); The data is stord as comma separated array string in DB. When we retrieve it back, cannot seem to cast it back to the DatagridColumns and assign it. Please let me know. Regards Jada.

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  • VBA: How to refer to the right worksheet

    - by stanigator
    Sub Macro1() ' ' Macro1 Macro ' ' Worksheets("Drop-down").Select n = Cells(1, 1).End(xlDown).Row For i = 1 To n ActiveSheet.Cells(i, 2).Select If Worksheets("Misc").Cells(2, i).Value <> "" Then If Worksheets("Misc").Cells(3, i).Value <> "" Then Set validationRange = Range(Worksheets("Misc").Cells(2, i), Worksheets("Misc").Cells(2, i).End(xlDown)) Else Set validationRange = Worksheets("Misc").Cells(2, i) End If With Selection.Validation .Delete .Add Type:=xlValidateList, AlertStyle:=xlValidAlertStop, Operator:= _ xlBetween, Formula1:=validationRange.Address .IgnoreBlank = True .InCellDropdown = True .InputTitle = "" .ErrorTitle = "" .InputMessage = "" .ErrorMessage = "" .ShowInput = True .ShowError = True End With End If Next i End Sub The lines after ActiveSheet.Cells(i,2).select within the for loop is not referring to the correct worksheet I want when I rechecked the settings for the validation drop-down menu. What is the easiest way of correcting this setback? Thanks in advance.

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  • memory alignment issues with union

    - by confucius
    Hi all, Is there guarantee, that memory for this object will be properly aligned if we create this object of this type in stack? union my_union { int value; char bytes[4]; }; If we create char bytes[4] in stack and then try to cast it to integer there might be alignment problem. We can avoid that problem by creating it in heap, however, is there such guarantee for union objects? Logically there should be, but I would like to confirm. Thanks.

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  • Run time error '3075' in Access 2007

    - by Thys
    I am getting the following error when I try to open a report in Access 2007. The code works fine in Access 2003. run time error '3075' Syntax error (missing operator) in query expression '[COUNTRY_ID]=' here is the code giving the error... How could I fix this? Private Sub List25_Click() Combo20.SetFocus 'DoCmd.FindRecord List25.ItemData(List25.ListIndex) Forms![Country Rate Administration].Filter = "[COUNTRY_ID]=" & List25.ItemData(List25.ListIndex) Forms![Country Rate Administration].FilterOn = True End Sub Thansk in advance for your help!

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  • Binding multiple arrays for WHERE IN in PostgreSQL

    - by Alec
    So I want to prepare a query something like: SELECT id FROM users WHERE (branch, cid) IN $1; But I then need to bind a variable length list of arrays like (('a','b'),('c','d')) to it. How do I go about doing this? I've tried using ANY but can't seem to get the syntax right. Cheers, Alec Edit: After some fiddling around, this is valid syntactically: SELECT id FROM users WHERE (branch, cid) = ANY ($1::text[][]); and then binding the string '{{a,b},{c,d}}' to $1 but throws the error "operator does not exist: record = text". Changing 'text' to 'record' then throws "input of anonymous composite types is not implemented". Any ideas?

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  • what does this C++ line of code mean "sol<?=f((1<<n)-1,i,0)+abs(P[i])*price;"

    - by KItis
    Could anyone help me to understand following line of code. sol I am studying an algorithm written using c++ and it has following operator " following is the error message returned. Hello.cpp: In function ‘int main()’: Hello.cpp:115: error: ‘memset’ was not declared in this scope Hello.cpp:142: error: expected primary-expression before ‘?’ token Hello.cpp:142: error: expected primary-expression before ‘=’ token Hello.cpp:142: error: expected ‘:’ before ‘;’ token Hello.cpp:142: error: expected primary-expression before ‘;’ token may be " Thanks in advance for the time you spent reading this post.

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  • Hiding members in a C struct

    - by Marlon
    I've been reading about OOP in C but I never liked how you can't have private data members like you can in C++. But then it came to my mind that you could create 2 structures. One is defined in the header file and the other is defined in the source file. // ========================================= // in somestruct.h typedef struct { int _public_member; } SomeStruct; // ========================================= // in somestruct.cpp #include "somestruct.h" typedef struct { int _public_member; int _private_member; } SomeStructSource; SomeStruct *SomeStruct_Create() { SomeStructSource *p = (SomeStructSource *)malloc(sizeof(SomeStructSource)); p->_private_member = 0xWHATEVER; return (SomeStruct *)p; } From here you can just cast one structure to the other. Is this considered bad practice? Or is it done often? (I think this is done with a lot of the structures when using the Win32 API, but you guys are the experts let me know!)

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  • Double pointer const-correctness warnings in C

    - by Michael Koval
    You can obviously cast a pointer to non-const data to a a pointer of the same type to const data: int *x = NULL; int const *y = x; Adding additional const qualifiers to match the additional indirection should logically work the same way: int * *x = NULL; int *const *y = x; /* okay */ int const *const *z = y; /* warning */ Compiling this with GCC or Clang with the -Wall flag, however, results in the following warning: test.c:4:23: warning: initializing 'int const *const *' with an expression of type 'int *const *' discards qualifiers in nested pointer types int const *const *z = y; /* warning */ ^ ~ Why does adding an additional const qualifier "discard qualifiers in nested pointer types"?

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  • Subscribing to a ObservableCollection via reflection

    - by Julian Lettner
    How can I subscribe to a ObservableCollection<??> without knowing the element type of the collection? Is there a way to do this without too many 'magic strings'? This is a question for the .NET version 3.5. I think 4.0 would make my life much easier, right? Type type = collection.GetType(); if(type.IsGenericType && type.GetGenericTypeDefinition() == typeof(ObservableCollection<>)) { // I cannot cast the collection here ObservableCollection<object> x = collection; } Thanks for your time.

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  • Constructing T-SQL WHERE condition at runtime

    - by Nickson
    I would like to implement a search function where a user passes all the arguments to the "WHERE" clause at runtime. For example in query below, SELECT Col1, Col2, Col3, Col4 FROM MyTable WHERE Col2 = John 1.Now what i want is to give the user a dropdownlist of columnns such that the user selects a column to search by at runtime Also instead of precoding Col2 = John, i want the user to choose their own operator at runtime(such as choosing between =, <, <, <, LIKE, IN) i basically want to contruct a query like SELECT Col1, Col2, Col3, Col4 FROM MyTable WHERE (@FieldToSearchBy e.g Col3, @OperatorToUserInSearach e.g LIKE, @ValueToSearch e.g John) I want to pass @FieldToSearchBy, @OperatorToUserInSearach, @ValueToSearch) as user specified parameters at runtime I want to do this with a TableAdpter like in this example http://www.codeproject.com/KB/database/TableAdapter.aspx

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  • Method hiding with interfaces

    - by fearofawhackplanet
    interface IFoo { int MyReadOnlyVar { get; } } class Foo : IFoo { int MyReadOnlyVar { get; set; } } public IFoo GetFoo() { return new Foo { MyReadOnlyVar = 1 }; } Is the above an acceptable way of implementing a readonly/immutable object? The immutability of IFoo can be broken with a temporary cast to Foo. In general (non-critical) cases, is hiding functionality through interfaces a common pattern? Or is it considered lazy coding? Or even an anti-pattern?

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  • JTable Boolean cell .. how to read it

    - by dimitar
    Hello guys, i have a table with a column that contains Boolean type. now when i try to run a program i have a problem: System.out.println(table.getColumnClass(5)); b= (Boolean)table.getValueAt(row, 5); It prints class java.lang.Boolean but also: Exception in thread "AWT-EventQueue-0" java.lang.ClassCastException: java.lang.String cannot be cast to java.lang.Boolean and i even try with b= (Boolean)table.getValueAt(row, 5); b= Boolean.parseBoolean((String)table.getValueAt(row, 5)); b= table.getValueAt(row, 5); but those show error too. So how to fix this guys?

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  • Pointers to Derived Class Objects Losing vfptr

    - by duckworthd
    To begin, I am trying to write a run-of-the-mill, simple Ray Tracer. In my Ray Tracer, I have multiple types of geometries in the world, all derived from a base class called "SceneObject". I've included the header for it here. /** Interface for all objects that will appear in a scene */ class SceneObject { public: mat4 M, M_inv; Color c; SceneObject(); ~SceneObject(); /** The transformation matrix to be applied to all points of this object. Identity leaves the object in world frame. */ void setMatrix(mat4 M); void setMatrix(MatrixStack mStack); void getMatrix(mat4& M); /** The color of the object */ void setColor(Color c); void getColor(Color& c); /** Alter one portion of the color, leaving the rest as they were. */ void setDiffuse(vec3 rgb); void setSpecular(vec3 rgb); void setEmission(vec3 rgb); void setAmbient(vec3 rgb); void setShininess(double s); /** Fills 'inter' with information regarding an intersection between this object and 'ray'. Ray should be in world frame. */ virtual void intersect(Intersection& inter, Ray ray) = 0; /** Returns a copy of this SceneObject */ virtual SceneObject* clone() = 0; /** Print information regarding this SceneObject for debugging */ virtual void print() = 0; }; As you can see, I've included a couple virtual functions to be implemented elsewhere. In this case, I have only two derived class -- Sphere and Triangle, both of which implement the missing member functions. Finally, I have a Parser class, which is full of static methods that do the actual "Ray Tracing" part. Here's a couple snippets for relevant portions void Parser::trace(Camera cam, Scene scene, string outputFile, int maxDepth) { int width = cam.getNumXPixels(); int height = cam.getNumYPixels(); vector<vector<vec3>> colors; colors.clear(); for (int i = 0; i< width; i++) { vector<vec3> ys; for (int j = 0; j<height; j++) { Intersection intrsct; Ray ray; cam.getRay(ray, i, j); vec3 color; printf("Obtaining color for Ray[%d,%d]\n", i,j); getColor(color, scene, ray, maxDepth); ys.push_back(color); } colors.push_back(ys); } printImage(colors, width, height, outputFile); } void Parser::getColor(vec3& color, Scene scene, Ray ray, int numBounces) { Intersection inter; scene.intersect(inter,ray); if(inter.isIntersecting()){ Color c; inter.getColor(c); c.getAmbient(color); } else { color = vec3(0,0,0); } } Right now, I've forgone the true Ray Tracing part and instead simply return the color of the first object hit, if any. As you have no doubt noticed, the only way the computer knows that a ray has intersected an object is through Scene.intersect(), which I also include. void Scene::intersect(Intersection& i, Ray r) { Intersection result; result.setDistance(numeric_limits<double>::infinity()); result.setIsIntersecting(false); double oldDist; result.getDistance(oldDist); /* Cycle through all objects, making result the closest one */ for(int ind=0; ind<objects.size(); ind++){ SceneObject* thisObj = objects[ind]; Intersection betterIntersect; thisObj->intersect(betterIntersect, r); double newDist; betterIntersect.getDistance(newDist); if (newDist < oldDist){ result = betterIntersect; oldDist = newDist; } } i = result; } Alright, now for the problem. I begin by creating a scene and filling it with objects outside of the Parser::trace() method. Now for some odd reason, I cast Ray for i=j=0 and everything works wonderfully. However, by the time the second ray is cast all of the objects stored in my Scene no longer recognize their vfptr's! I stepped through the code with a debugger and found that the information to all the vfptr's are lost somewhere between the end of getColor() and the continuation of the loop. However, if I change the arguments of getColor() to use a Scene& instead of a Scene, then no loss occurs. What crazy voodoo is this?

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  • Question regarding built-in type variable is returned from a function

    - by Chan
    Hello, If a local object is returned in a function call, it has to do at least three steps: 1. Copy constructor is called to hold a copy. 2. Destroy local object. 3. A copy is return. For example: x = y + z If x is an integer object. A copy of y + z should be returned, then a new object is created, then assignment operator of x will take this object as parameter. So my question is: Is the same process used for built-in type such as int, double...? If they're not the same, how's it done? Thanks, Chan

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  • Hot to get generic type from object type

    - by Murat
    My Classes are; class BaseClass { } class DerivedClass1 : BaseClass { } class GenericClass<T> { } class DerivedClass2 : BaseClass { GenericClass<DerivedClass1> subItem; } I want to access all fields of DerivedClass2 class. I use System.Reflection and FieldInfo.GetValue() method; Bu I cant get subItem field. FieldInfo.GetValue() method return type is "object". And I cant cast to GenericClass<DerivedClass1> or I cant get DerivedClass1 type. I try this with BaseClass BaseClass instance = FieldInfo.Getvalue(this) as GenericClass<BaseClass>; but instance is null. How to get instance with type or how to get only type?

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  • std::map default value for build-in type

    - by Qifa Zhao
    Recently, I was confused by the std::map operator[] function. In the MSDN library, it says: "If the argument key value is not found, then it is inserted along with the default value of the data type." I tryed to search much more exactly explanation for this issue. For example here: std::map default value In this page, Michael Anderson said that "the default value is constructed by the default constructor(zero parameter constructor)". Now my quest comes to this:"what the default value for the build-in type?". Was it compiler related? Or is there a standard for this issue by the c++ stardard committee? I did a test on visual studio 2008 for the "int" type, and found the "int" type is construted with the value 0.

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  • How to read from a method that returns a filehandle in perl?

    - by Ryan Thompson
    I have an object with a method that returns a filehandle, and I want to read from that handle. The following doesn't work, because the right angle bracket of the method call is interpreted as the closing angle bracket of the input reader: my $input = <$object->get_handle()>; That gets parsed as: my $input = ( < $object- > ) get_handle() >; which is obviously a syntax error. Is there any way I can perform a method call within an angle operator, or do I need to break it into two steps like this? my $handle = $object->get_handle(); my $input = <$handle>;

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  • How does sizeof calculate the size of structures

    - by Gearoid Murphy
    I know that a char and an int are calculated as being 8 bytes on 32 bit architectures due to alignment, but I recently came across a situation where a structure with 3 shorts was reported as being 6 bytes by the sizeof operator. Code is as follows: #include <iostream> using namespace std ; struct IntAndChar { int a ; unsigned char b ; }; struct ThreeShorts { unsigned short a ; unsigned short b ; unsigned short c ; }; int main() { cout<<sizeof(IntAndChar)<<endl; // outputs '8' cout<<sizeof(ThreeShorts)<<endl; // outputs '6', I expected this to be '8' return 0 ; } Compiler : g++ (Debian 4.3.2-1.1) 4.3.2. This really puzzles me, why isn't alignment enforced for the structure containing 3 shorts?

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  • In Haskell, how can you sort a list of infinite lists of strings?

    - by HaskellNoob
    So basically, if I have a (finite or infinite) list of (finite or infinite) lists of strings, is it possible to sort the list by length first and then by lexicographic order, excluding duplicates? A sample input/output would be: Input: [["a", "b",...], ["a", "aa", "aaa"], ["b", "bb", "bbb",...], ...] Output: ["a", "b", "aa", "bb", "aaa", "bbb", ...] I know that the input list is not a valid haskell expression but suppose that there is an input like that. I tried using merge algorithm but it tends to hang on the inputs that I give it. Can somebody explain and show a decent sorting function that can do this? If there isn't any function like that, can you explain why? In case somebody didn't understand what I meant by the sorting order, I meant that shortest length strings are sorted first AND if one or more strings are of same length then they are sorted using < operator. Thanks!

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  • Deriving streambuf or basic_ostringstream?

    - by Helltone
    Hi, I want to derive a stringstream so that I can use the operator<< to construct a message which will then be thrown. The API would look like: error("some text") << " more text " << 42 << std::endl; This should do a throw "some text more text 42" So what I did is make an errorbuf (inheriting from streambuf) which overloads the 'overflow' method and then create an ostream(&errorbuf). I wonder if I shouldn't instead inherit from basic_ostringstream or something...

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