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  • Microsoft veut rendre Visual C++ conforme aux standards C++, la roadmap de Visual Studio 2013 inclut le support complet de C99, C++11 et C++14

    Microsoft veut rendre Visual Studio conforme aux standards C++ la roadmap de Visual Studio 2013 inclut le support complet de C99, C++11 et C++14 Lors de la conférence Build la semaine dernière, Microsoft a publié une préversion de Visual Studio 2013, la prochaine version majeure de son environnement de développement.Cette version sort pratiquement un an après la publication de Visual Studio 2012, montrant la volonté de Microsoft d'adopter un cycle de libération plus rapide pour l'ensemble de ses produits phares.Ce nouveau cycle de publication permet désormais à l'équipe C++ de fournir rapidement une prise en charge des normes C++. Herb Sutter, président du comité C++ et employé chez Microsoft, ...

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  • Non-object-oriented game tutorials

    - by Arcadian
    I've been tasked with writing an essay extolling the virtues of object oriented programming and creating an accompanying game to demonstrate them. My initial idea is to find a tutorial for a simple game written in a programming language which does not follow the OOP paradigm (or written in an OOP language but not in an OOP way) and recreate it in an OOP way using either C# or Java (haven't yet decided). This would then allow me to make concrete comparisons between the two. The game doesn't have to be anything complex; Tetris, Pong, etc. that sort of thing. The problem I've had so far is finding a suitable tutorial, any suggestions?

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  • Wide gap in my resume as a Java developer. What are must-have skills required to get hired those days? [closed]

    - by OnlineAlien
    For some legal reasons I haven't worked for anybody for the last 12 years. I am a java web developer or at least I am thinking so. For this period I have been working on my project- some sort of business network - and I did few small jobs, so right now I feel I am far behind in terms of my skills and the skills needed today. I lingered too long on Struts and Hibernate and thought that could the job for my project. I need to get a job, right now, so I am spending most of my time brushing my skills. My question is: What are the current necessary skills that could convince employers to hire me regardless of my past employment or the lack of it. Right now I am on AspectJ, IoC and Spring Thanks

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  • How to access UbuntOne when it asks for default keyring which has never been set?

    - by obu-tim
    I am trying to set up UbuntuOne on a new computer and after I enter the email and password, it asks for the keyring 'default'. I don't know what it is and I never set it. Makes it difficult to enter so it seems to be a counterproductive security default. I understand that if autologin is set the keyring is called. I tried setting the main user to need a password but if I reboot it doesn't ask for the password so it sort of autoboots still. So How do I set the keyring default password? If I can't set it I can't install UbuntOne

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  • How can you write tests for Selenium (or similar) which don't fail because of minor or cosmetic changes?

    - by Sam
    I've been spending the last week or so learning selenium and building a series of web tests for a website we're about to launch. it's been great to learn, and I've picked up some xpath and css location techniques. the problem for me though, is seeing little changes break the tests - any change to a div, an id, or some autoid number that helps identify widgets breaks any number of tests - it just seems to be very brittle. so have you written selenium (or other similar) tests, and how do you deal with the brittle nature of the tests (or how do you stop them being brittle), and what sort of tests do you use selenium for?

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  • Issues with external mounting after pysdm removed

    - by K. R. Huard
    So, I'm very new to ubuntu. I was having troubles getting my external hard drive to be read/write permission. It's owner is my macbook, and writing on the drive was repeatedly denied. In trying to sort this out, I tried the Nautilus commands (no success), installed the PYSDM application, changed some things (as suggested by this user in this forum http://askubuntu.com/a/113992 )but then found that I was getting an error message whenever I tried to mount an external storage device. The error is: Unable to mount DERPSTICK error mounting: mount exited with exit code 1: helper failed with: [mntent]: line 14 in etc/fstab is bad mount: only root can mount /dev/sdc1/ on /media/sdc1 Others with similar problems put their fstab up here, but I'm not sure how to bring it up, or if I should even try. Thanks for your time!

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  • while(true) and loop-breaking - anti-pattern?

    - by KeithS
    Consider the following code: public void doSomething(int input) { while(true) { TransformInSomeWay(input); if(ProcessingComplete(input)) break; DoSomethingElseTo(input); } } Assume that this process involves a finite but input-dependent number of steps; the loop is designed to terminate on its own as a result of the algorithm, and is not designed to run indefinitely (until cancelled by an outside event). Because the test to see if the loop should end is in the middle of a logical set of steps, the while loop itself currently doesn't check anything meaningful; the check is instead performed at the "proper" place within the conceptual algorithm. I was told that this is bad code, because it is more bug-prone due to the ending condition not being checked by the loop structure. It's more difficult to figure out how you'd exit the loop, and could invite bugs as the breaking condition might be bypassed or omitted accidentally given future changes. Now, the code could be structured as follows: public void doSomething(int input) { TransformInSomeWay(input); while(!ProcessingComplete(input)) { DoSomethingElseTo(input); TransformInSomeWay(input); } } However, this duplicates a call to a method in code, violating DRY; if TransformInSomeWay were later replaced with some other method, both calls would have to be found and changed (and the fact that there are two may be less obvious in a more complex piece of code). You could also write it like: public void doSomething(int input) { var complete = false; while(!complete) { TransformInSomeWay(input); complete = ProcessingComplete(input); if(!complete) { DoSomethingElseTo(input); } } } ... but you now have a variable whose only purpose is to shift the condition-checking to the loop structure, and also has to be checked multiple times to provide the same behavior as the original logic. For my part, I say that given the algorithm this code implements in the real world, the original code is the most readable. If you were going through it yourself, this is the way you'd think about it, and so it would be intuitive to people familiar with the algorithm. So, which is "better"? is it better to give the responsibility of condition checking to the while loop by structuring the logic around the loop? Or is it better to structure the logic in a "natural" way as indicated by requirements or a conceptual description of the algorithm, even though that may mean bypassing the loop's built-in capabilities?

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  • Bing Maps : sortie des SDK pour Windows 8, une version pour JavaScript, une autre pour C#, C++ et VB

    Microsoft sort le SDK de Bing Maps pour Windows 8 Visual Studio 2012 et le Windows Store pour JavaScript et pour les développements natifs L'actualité de la cartographie est chargée cette semaine. Accord Nokia-Oracle autour des Nokia Maps, bogue des cartes d'Apple dans iOS, ajout des lieux fermés dans Google Maps. Et aujourd'hui, arrivée du SDK de Bing Maps pour Windows 8. Les développeurs pourront donc à présent faire le choix des cartes de Microsoft pour leurs applications destinées au Windows Store. Deux versions sont disponibles. Une pour...

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  • Dynamic Components

    - by Alex
    I am attempting to design a component-based architecture that allows Components to be dynamically enabled and disabled, much like the system employed by Unity3D. For example, all Components are implicitly enabled by default; however, if one desires to halt execution of code for a particular Component, one can disable it. Naively, I want to have a boolean flag in Component (which is an abstract class), and somehow serialize all method calls into strings, so that some sort of ComponentManager can check if a given Component is enabled/disabled before processing a method call on it. However, this is a pretty bad solution. I feel like I should employ some variation of the state paradigm, but I have yet to make progress. Any help would be greatly appreciated,

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  • How can I fix the compiz effects lag in unity?

    - by Samir
    I've recently installed ubuntu 11.04, and I actually liked Unity (although many others prefer Gnome), but there seems to be a lag problem. Every time I press the super button to bring out the Dash, or Super+W to show all windows, or any other action that involves some sort of effect, the effect lags a bit, and it could get really annoying. I've seen a fix using CompizConfig Settings Manager, but that doesn't seem to work for me. I've got a NVidia 9800 GT 1 GB video card, a 2 GB Ram, and not sure about the CPU (if you need it, tell me and I'll figure it out). Any help would be appreciated Thanks in advance.

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  • Beginner's steps to game programming [on hold]

    - by CodeTrasher
    I have graduated from university less than 6 months ago and became a B.Eng in Software Engineering. I have moderate understanding of programming experience from languages like C++, Java and C#. But mostly on simple desktop and mobile applications. I've tried some simple Pong-like games but never finished even the smallest game. I have a couple of nice ideas growing (IMO, at least...) in my mind but don't really know where to begin. 2D is way to go, of course, at the beginning. I just want to hear from more experienced game devs how they started out. Should I make a rough outline of the core idea and mechanics and start working on a prototype of core gameplay? Or should I just practice more by making Pong, Asteroids and that sort of games and get an understanding of those before moving on? Thanks to all!

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  • Not assigning Bugs to a specific user

    - by user2977817
    My question: Is there a benefit to NOT assigning a Bug to a particular developer? Leaving it to the team as-a-whole? Our department has decided to be more Agile by not assigning Bugs/Defects to individuals. Using Team Foundation Server 2012, we'll place all Bugs in a development team's "Area" but leave the "Assigned To" field blank. The idea is that the team will create a Task work item which will be assigned to an individual and the Task will link to the Bug. The Team as a whole will therefore take responsibility for the Bug, not an individual, aligning to Scrum - apparently. I see the down side. The reporting tools built into TFS become less useful when you cannot sort by assigned vs unassigned, let alone sorting by which user Bugs are assigned. Is there a benefit I'm not seeing? Besides encouraging teamwork by putting the responsibility on the team-as-a-whole instead of an individual?

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  • Perl fête ses 25 ans, que pensez-vous de l'évolution du langage de programmation ?

    Perl fête ses 25 ans que pensez-vous de l'évolution du langage ? Perl (Practical Extraction and Report Language) a un quart de siècle cette semaine. Le langage de programmation dérivé des langages de scripts shell, sed, awk et du langage C avait été lancé en version 1.0 le 18 décembre 1987 par Larry Wall. Le langage avait été présenté comme une alternative aux utilitaires de traitement de texte Unix Sed et Awk. C'est un an plus tard après la sortie de la version 2.0 que Perl va réellement décoller. En 2000, Perl sort en version 6 et est entièrement réécrit à partir de zéro, tout en concevant ses principes de base. Le langage interprété est surtout apprécié...

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  • J2ObjC : l'outil de portage de Java vers Objective-C de Google vient d'être mis en ligne, il est open-source

    Google sort J2ObjC un outil open source pour la conversion du code Java en Objective-C Bonne nouvelle pour les développeurs Java qui souhaitent cibler iOS sans toutefois se mettre à l'Objective-C. Google vient de publier sur son blog dédié aux outils open source une application pour la conversion du code Java en code Objective-C. Le projet J2ObjC a pour objectif de permettre aux développeurs de partager facilement du code qui n'est pas utilisé pour l'interface utilisateur (logique métier, accès aux données, etc.) pour les applications Android, les applications Web (qui utilisent le serveur GWT) avec iOS. J2ObjC convertit les classes Java en classes Objective-C qui u...

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  • Best stats tool for cross-domain tracking

    - by kidbrax
    We build a webapp that allows users to run the app under their own subdomain. So we run the app under search.domainX.com, search.domainY.com and so on. They each have their own Google Analytics to track individual stats. But we want to know what general traffic for all clients of our app. So we want to know stuff like "among all our clients we had x number of views." What is the best way tool to track that sort of thing.

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  • Places to find free software projects who need developers/project managers?

    - by MHarrison
    While I have plenty of project management "booksmarts" and a handful of PM experience, I don't seem to have enough experience to get the sort of job I want. Since "I read another PM book/blog today" doesn't really count, I was thinking I could find some free/open source software (FOSS) projects who are looking for/hiring project managers or developers and see if there was anything I could volunteer for. Does anyone know of any FOSS employment sites where I might be able to find such projects? Something similar to careers.stackoverflow.com. I know I could just go to sourceforge/freshmeat and look around, but I was hoping to find some site that fills this need (and if any such sites exist, my google-fu is apparently VERY weak at finding them).

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  • Sortie de BIRT 3.7 avec Eclipse Indigo, découvrez les nouveautés du système de création de rapports pour les applications Web

    Sortie de BIRT 3.7 avec Eclipse Indigo Découvrez les nouveautés du système de création de rapports pour les applications Web Comme tous les ans, à la fin du mois de Juin, la communauté Eclipse sort une nouvelle version de son célèbre outil appelé cette année Indigo. La numérotation d'Eclipse est depuis plusieurs années 3.X et les projets de plugin de la fondation ont tendance à s'aligner sur cette numérotation. C'est pour cela que BIRT passe enfin en version 3.7 (alors que la version précédente était la 2.6). Voici donc une liste des principales nouveautés que vous trouverez dans cette version :Lors du lancement d'une des API BIRT (Report Engine, Design Engine ou Chart Engine) en Java, i...

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  • Moving dozens of existing standalone retail sites to one central inventory database: what should I know going in?

    - by palintropos
    This will be the first project of this scale that I have attempted, and the first time I have run a website at all (much less dozens) using an off-site database. In particular, I'd like to know: what sort of optimizations I should read up on to make this run as smoothly as possible? any pitfalls/gotchas wiser, more experienced folk are aware of I should be on the lookout for, and what damage-control and preventative measures I should take against the nightmare scenario of the main server (hosting the database) having an outage, grinding over 100 websites to a halt (because they have no access to the product data).

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  • Structuring an input file

    - by Ricardo
    I am in the process of structuring a small program to perform some hydraulic analysis of pipe flow. As I am envisioning this, the program will read an input file, store the input parameters in a suitable way, operate on them and finally output results. I am struggling with how to structure the input file in a sane way; that is, in a way that a human can write it easily and a machine can parse it easily. A sample input file made available to me for a similar program is just a stream of comma-separated numbers that don't make much sense on their own, so that's the scenario I am trying to avoid. Though I am giving the details of my particular problem, I am more interested in general input-file structuring strategies. Is a stream of comma-separated values my best bet? Would I be better off using some sort of key:value structure? I don't know much about this, so any help will probably put me in a better track than I am now.

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  • No Sound via HDMI

    - by Goony Hill
    I have ubuntu installed on a Acer aspire revo 3700 intel atom processor with nvidia ion graphics this is plugged into a celcus 32 inch TV via HDMI (1080p). The video driver shows as an nvidia which I can select. I have set the sound to play via HDMI and the output to HDMI but get no sound. I have tried a sony 1080i TV with the box but get eratic results with the graphics, but the sound picks up straight away that is there is no need to select it. The graphics on the celcus TV work but I get a dialog box showing loads of different resolutions and frequencies which I have to close manually, these appear to be attempts to set different resolutions for the TV. Am I missing some sort of screen/sound driver, if so does anyone know what might support the celcus 32 inch (1080p) tv?

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  • How can I acheive a smooth 2D lighting effect?

    - by Cyral
    I'm making a tile based game in XNA. So currently my lightning looks like this: How can I get it to look like this? Instead of each block having its own tint, it has a smooth overlay. I'm assuming some sort of shader, and to tell it the lighting and blur it some how. But im not an expert with shaders. My current lighting calculates the light, and then passes it to a spritebatch and draws with a color parameter. EDIT: No longer uses spritebatch tint, I was testing and now pass parameters to set the light values. But still looking for a way to smooth it.

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  • Where to get PNG icons/graphics for game development for kids? [closed]

    - by at.
    Possible Duplicate: Where can I find free sprites and images? I'm teaching kids to program using Ruby and the gaming framework Gosu/Chingu. Kids love it, including the part where they have to look for the icons/graphics for their game objects. I direct them to iconarchive.com, but the selection is sometimes very limited, the graphics aren't always with transparent backgrounds and sometimes the art requires payment. I don't mind paying for an educational license of some sort, but I want the kids to easily select graphics they can use in their games. Is there another resource better suited for this purpose? I don't have a good solution for this, but would also love a site they can get cool background images for their games.

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  • What to do about unreadable grub screen

    - by stevecoh1
    I have been upgrading my Ubuntu, from 10.04 to 12.04 to 12.10 to 13.04 in the past few days with varying degrees of success. One problem that has been constant through every step of the upgrade, since 12.04 is that a portion of the text on the grub screen is off the screen to the left so I can't completely make out what the options are. As I am having other troubles with the upgrade I would like to at least be able to see what options there are to me at boot time. Is there some sort of grub configuration that can handle this?

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  • Macro to Add using System.Linq

    - by Aligned
    I have Visual Studio 2010 setup to remove and sort settings on save with the Power Commands extensions. This is great, but sometimes it removes the using System.Linq at the top. I also find myself scrolling to the top to add the using when I first add System.Linq. So I wrote a quick macro to do it for me. Sub AddUsingLinq()        DTE.ActiveDocument.Selection.StartOfDocument()        DTE.ActiveDocument.Selection.StartOfLine(vsStartOfLineOptions.vsStartOfLineOptionsFirstText)        DTE.ActiveDocument.Selection.Text = "using System.Linq;"        DTE.ActiveDocument.Selection.NewLine()        DTE.ExecuteCommand("Edit.FormatDocument")        DTE.ExecuteCommand("Edit.RemoveAndSort")        DTE.ActiveDocument.Save() DTE.ExecuteCommand("View.NavigateBackward")    End SubHook this up to a shortcut (tools -> options -> keyboard, I chose ctrl + x, c) and you'll be moving faster than ever.

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  • Firefox 5 en version finale avec son nouveau kit de développement d'extensions en HTML, JavaScript et CSS, disponible en version Cloud

    Firefox 5 sort en version finale avec son nouveau kit de développement d'extensions En HTML, JavaScript et CSS, disponible aussi en version Cloud Mise à jour du 21/06/2011 par Idelways Firefox 5 est sorti aujourd'hui pour Windows, Linux, Mac OS et Android. Mozilla y finalise enfin quelques grands chantiers prévus initialement pour la version 4. Si cette version semble n'être qu'une mise à jour de Firefox 4, elle n'en est pas moins riche en nouveautés pour les développeurs. Son nouveau SDK (Kit de Développement) permet aux développeurs Web de construire des extensions Firefox complètes en utilisant simplem...

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