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  • REPLACE Multiple Spaces with One

    Replacing multiple spaces with a single space is an old problem that people use loops, functions, and/or Tally tables for. Here's a set based method from MVP Jeff Moden. “Thanks for building such a useful and simple-to-use service”- Steve Harshbarger, CTO, 10th Magnitude. Get started with Red Gate Cloud Services and back up your SQL Azure databases to Azure Blob storage or Amazon S3 – download a free trial today.

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  • Storing translation data as JSON column

    - by j0ntech
    We're deciding on how to store translations of some descriptions of database items. We could go the traditional way and keep a translations table (and a language table and an object_translation linking table) OR we thought it might be better to just have a Description column that contains JSON like the following: { "EN": "This is the translation in English", "EE" : "See on kirjeldus eesti keeles" } Are there any serious downsides as to why we shouldn't use this? (I haven't seen it being used anywhere else)

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  • JavaScript The Good Parts Book Review

    Over the past 18 months or so I have become a heavy jQuery programmer. You can say a lot about using jQuery, one thing I thought I would never say is I love working with JavaScript, er I mean ECMAScript. As you start working with jQuery and JavaScript...(read more)...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Using some kind of version control when working alone and with small projects?

    - by Roflcoptr
    Very often I'm working on small projects only for myself. I'm working on one machine, but recently I thought about using some kind of version control nevertheless. This would have some benefits as for example: I don't have to care anymore for local backup Mistakes can easily made undone History can be maintained But on the other hand it has also some drawbacks like for example: Additional resources required Time to setup, get used to it, etc. From your experience, is it a good thing to use revision control when your working alone?

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  • Game planning and software design? I feel that UML is not convenient

    - by user1542
    In my university, they always emphasize and hype about UML design and stuff, in which I feel it is not going to work well with game structure design. Now, I just want a professional advice on how should I begin my game designing? The story is I have some skill in programming and have done many minor game such as getting some 2D platformer working to some extend. The problems that I find about my program is the poor quality design. After coding for a while, things start to break down due to poor planning (When I add new feature, it tends to make me have to recode the whole program). However, to plan everything out without a single design flaw is a bit too ideal. Therefore, any advice to how should I plan my game? How should I put it into visible pictures, so that me and my friends are able to overview the designs? I planned to start coding a game with my friend. This is going to be my first teamwork, so any professional advices would be a pleasure. Is there any other alternatives than UML? Another question is how does "prototyping" normally looks like?

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  • Queries barely over the Cost Threshold for Parallelism

    - by jchang
    I had discussed SQL Server parallelism in Oct 2010, with my thoughts on the best settings for: Cost Threshold for Parallelism (CTP) and Max Degrees of Parallelism (MAXDOP) in Parallelism Strategy and Comments . At the time, I had intended to follow up with detailed measurements. So now a mere 2 years later, here it is. The general thought was that CTP should be raised from the default value of 5, and MAXDOP should be changed from unrestricted, on modern systems with very many cores, and most especially...(read more)

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  • Queries barely over the Cost Threshold for Parallelism

    - by jchang
    Previously I had discussed SQL Server parallelism, with my thoughts on the best settings for: Cost Threshold for Parallelism (CTP) and Max Degrees of Parallelism (MAXDOP) in Parallelism Strategy and Comments . At the time, I had intended to follow up with detailed measurements. So now a mere 2 years later, here it is. The general thought was that CTP should be raised from the default value of 5, and MAXDOP should be changed from unrestricted, on modern systems with very many cores, and most especially...(read more)

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  • LinuxCon Brazil 2010

    <b>Linux Foundation:</b> "The Linux Foundation is pleased to announce the launch of LinuxCon Brazil taking place this fall in SãPaulo. LinuxCon is already the premiere Linux conference in both North America and Asia, providing an unmatched collaboration and education space for all matters Linux, and we are pleased to be able to extend this event into South America."

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  • As an Indie iOS Developer, is it more profitable to market apps heavily or focus on publishing more apps? [closed]

    - by user69860
    At first I thought that if I made a bunch of $0.99 apps that were all pretty nice that they would eventually start to make me some decent passive income. However, after publishing five $0.99 applications in the the Apple App Store, I'm finding that I make around $5/day, which is basically nothing. Should I invest time into creating an even better app, hire a designer, spend money on PR and marketing, and then keep spending time updating/managing that app? Or should I continue to produce more applications solo?

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  • REST API wrapper - class design for 'lite' object responses

    - by sasfrog
    I am writing a class library to serve as a managed .NET wrapper over a REST API. I'm very new to OOP, and this task is an ideal opportunity for me to learn some OOP concepts in a real-life situation that makes sense to me. Some of the key resources/objects that the API returns are returned with different levels of detail depending on whether the request is for a single instance, a list, or part of a "search all resources" response. This is obviously a good design for the REST API itself, so that full objects aren't returned (thus increasing the size of the response and therefore the time taken to respond) unless they're needed. So, to be clear: .../car/1234.json returns the full Car object for 1234, all its properties like colour, make, model, year, engine_size, etc. Let's call this full. .../cars.json returns a list of Car objects, but only with a subset of the properties returned by .../car/1234.json. Let's call this lite. ...search.json returns, among other things, a list of car objects, but with minimal properties (only ID, make and model). Let's call this lite-lite. I want to know what the pros and cons of each of the following possible designs are, and whether there is a better design that I haven't covered: Create a Car class that models the lite-lite properties, and then have each of the more detailed responses inherit and extend this class. Create separate CarFull, CarLite and CarLiteLite classes corresponding to each of the responses. Create a single Car class that contains (nullable?) properties for the full response, and create constructors for each of the responses which populate it to the extent possible (and maybe include a property that returns the response type from which the instance was created). I expect among other things there will be use cases for consumers of the wrapper where they will want to iterate through lists of Cars, regardless of which response type they were created from, such that the three response types can contribute to the same list. Happy to be pointed to good resources on this sort of thing, and/or even told the name of the concept I'm describing so I can better target my research.

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  • Rotating Sprite around Y-Axis (2D)

    - by Bruce Collie
    I'm going to be creating a game soon, and part of it involves spinning sprites. The sprites will be spinning around the Y-Axis (imagine a spinning plate on top of a stick, where the stick stands up vertically. The main way I've thought of is to have a series of sprites for various rotation values that I blur between as the 'plate' rotates (the sprite is more complex than a plate, though). The game will be for iPhone, but I'm open to using any 2D gave development library for it.

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  • Handling Constraint Violations and Errors in SQL Server

    The database developer can, of course, throw all errors back to the application developer to deal with, but this is neither kind nor necessary. How errors are dealt with is dependent on the application, but the process itself isn't entirely obvious. Compress live data by 73% Red Gate's SQL Storage Compress reduces the size of live SQL Server databases, saving you disk space and storage costs. Learn more.

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  • How to only render part of an image in lwjgl/openGL

    - by Ephyxia
    I'm making a mining/building game in java using slick2D and I want to make it so you can only see a few blocks in any direction while you are underground. The best example I could find of what I want to do is the game miner dig deep. One way I thought of doing it would be to have a large image and just draw transparent areas on it where you need to be able too see but even if that would be an efficient method I wouldn't be sure how to do that.

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  • Ubuntu Server Configuration -- Harddrive Partitioning

    - by black_bird
    Currently Ubuntu Server is telling me that when I'm making a new partition for Ubuntu Server on this NTFS 1TB HD that I currently have installed to the hardware, that the partition must be a minimum of 52% of the hard drive space or ~521GB. I'm almost positive that this will run into other data, as I have quite a bit of stuff on the hard drive currently. Can I not make a Ubuntu server partition on that hard drive at like 100GB or something? Why does it require so much?

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  • Secure Your Future While Sitting at Home

    Gaining education and then achieving a quality degree is thought to be a very devoting and scheduled task in previous times. People set aims and then strive for it the whole of their lives. The aim or goal which would be taken in the context of professional status or qualification over here was usually a typical profession which was famous at the hour.

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  • F# and the useful infinite Sequence (I think)

    - by MarkPearl
    So I have seen a few posts done by other F# fans on solving project Euler problems. They looked really interesting and I thought with my limited knowledge of F# I would attempt a few and the first one I had a look at was problem 5. Which said : “2520 is the smallest number that can be divided by each of the numbers from 1 to 10 without any remainder. What is the smallest number that is evenly divisible by all of the numbers from 1 to 20?” So I jumped into coding it and straight away got stuck – the C# programmer in me wants to do a loop, starting at one and dividing every number by 1 to 20 to see if they all divide and once a match is found, there is your solution. Obviously not the most elegant way but a good old brute force approach. However I am pretty sure this would not be the F# way…. So after a bit of research I found the Sequences and how useful they were. Sequences seemed like the beginning of an approach to solve my problem. In my head I thought - create a sequence, and then start at the beginning of it and move through it till you find a value that is divisible by 1 to 20. Sounds reasonable? So the question is begged - how would you create a sequence that you are sure will be large enough to hold the solution to the problem? Well… You can’t know! Some more googling and I found what I would call infinite sequences – something that looks like this… let nums = 1 |> Seq.unfold (fun i -> Some (i, i + 1))   My interpretation of this would be as follows… create a sequence, and whenever it is called add 1 to its size (I would appreciate someone helping me on wording this right functionally). Something that I don’t understand fully yet is the forward pipe operator (|>) which I think plays a key role in this code. With this in hand I was able to code a basic optimized solution to this problem. I’m going to go over it some more before I post the full code just in case!

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  • Cloud Computing Business Benefits

    - by workflowman
    If you have been living under a rock for the past year, you wouldn't have heard about cloud computing. Cloud computing is a loose term that describes anything that is hosted in data centers and accessed via the internet. It is normally associated with developers who draw clouds in diagrams indicating where services or how systems communicate with each other. Cloud computing also incorporates such well-known trends as Web 2.0 and Software as a Service (SaaS) and more recently Infrastructure as a Service (IaaS) and Platform as a Service (PaaS). Its aim is to change the way we compute, moving from traditional desktop and on-premises servers to services and resources that are hosted in the cloud.  Benefits of Cloud Computing  There are clearly benefits in building applications using cloud computing, some of which are listed here:  Zero up- front investment:  Delivering a large-scale system costs a fortune in both time and money. Often IT departments are split into hardware/network and software services. The hardware team provisions servers and so forth under the requirements of the software team. Often the hardware team has a different budget that requires approval. Although hardware and software management are two separate disciplines, sometimes what happens is developers are given the task to estimate CPU cycles, disk space, and so forth, which ends up in underutilized servers.  Usage-based costing:  You pay for what you use, no more, no less, because you never actually own the server. This is similar to car leasing, where in the long run you get a new car every three years and maintenance is never a worry.  Potential for shrinking the processing time:  If processes are split over multiple machines, parallel processing is performed, which decreases processing time.  More office space:  Walk into most offices, and guaranteed you will find a medium- sized room dedicated to servers.  Efficient resource utilization:  The resource utilization is handed by a centralized cloud administrator who is in charge of deciding exactly the right amount of resources for a system. This takes the task away from local administrators, who have to regularly monitor these servers.  Just-in-time infrastructure:  If your system is a success and needs to scale to meet demand, this can cause further time delays or a slow- performing service. Cloud computing solves this because you can add more resources at any time.  Lower environmental impact:  If servers are centralized, potentially an environment initiative is more likely to succeed. As an example, if servers are placed in sunny or windy parts of the world, then why not use these resources to power those servers?  Lower costs:  Unfortunately, this is one point that administrators will not like. If you have people administrating your e-mail server and network along with support staff doing other cloud-based tasks, this workforce can be reduced. This saves costs, though it also reduces jobs.

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  • Posterous instructions for adding Google Analytics do not cover the code snippet to be pasted in the <head>

    - by Kit
    The Posterous instructions for adding Google Analytics ends with pasting the Google Analytics Domain ID into the settings page. However, the instructions given by Google tell me to paste some JavaScript code into the <head>. How do I get around with this? Do I need to paste the JavaScript code? If I do need to paste the JavaScript code, can I just paste it into the custom HTML/CSS style specification of my Posterous Space?

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  • How to chain actions/animations together and delay their execution?

    - by codinghands
    I'm trying to build a simple game with a number of screens - 'TitleScreen', 'LoadingScreen', 'PlayScreen', 'HighScoreScreen' - each of which has it's own draw & update logic methods, sprites, other useful fields, etc. This works well for me as a game dev beginner, and it runs. However, on my 'PlayScreen' I want to run some animations before the player gets control - dropping in some artwork, playing some sound effects, generally prettifying things a little. However, I'm not sure what the best way to chain animations / sound effects / other timed general events is. I could make an intermediary screen, 'PrePlayScreen', which simply has all of this hardcoded like so: Update(){ Animation anim1 = new Animation(.....); Animation anim2 = new Animation(.....); anim1.Run(); if(anim1.State == AnimationState.Complete) anim2.Run(); if(anim2.State == AnimationState.Complete) // Load 'PlayScreen' screen } But this doesn't seem so great - surely their must be a better way? I then thought, 'Hey - an AnimationManager! That'd be awesome!'. But then that creeping OOP panic set in as I thought about it some more. If I create the Animation in my Screen, then add it to the AnimationManager (which may or may not be a GameComponent hooked up to Update/Draw), how can I get 'back' to it? To signal commands like start / end / repeat? I'd still need to keep a reference to the object in my Screen so that I could still communicate with it once it's buried in the bosom of a List in my AnimationManager. This seems bad. I've also tried using events - call 'Update' on all the animations in the PlayScreen update loop, but crucially all of the animations have a bool flag ('Active') which determines whether they should begin. The first animation has this set to 'true', all others 'false'. On completion the first animation raises an event, which sets animation 2's bool flag to true (and so it then runs). Once animation 2 is complete another 'anim complete' event is raised, and the screen state changes. Considering the game I'm making is basically as simple as it gets I know I'm overthinking this... it's just the paradigm shift from web - game development is making me break out in a serious case of the stupids.

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  • Spotlight on an office - Moscow

    - by Maria Sandu
    Probably the most famous place in Moscow, after Red Square, is the centre of Moscow. Here you can find beautiful buildings that seem to touch the sky, located on the banks of the river. In one of these high towers you can find the Oracle offices, friendly and modern. The stunning view will keep capture your attention for a couple of minutes and then you can enjoy a delicious coffee and take a seat at your desk, starting a new day. My name is Dmitry and I can tell you that we’re enjoying every minute spent in the office and that’s because of the pleasant atmosphere. As soon as you enter the offices, the friendly environment will make you feel more relaxed. Even though the space is split between the different departments, we interact and communicate a lot. We take our cup of coffee or tea together and discuss our achievements and all sort of subjects in the kitchen or in the open space. One of my favorite parts are the festive events when we celebrate with cakes and goodies. Any birthday or new arrival is a good reason for a tea party! We have some work-related traditions that help us as employees. One of them is the monthly Tech Hour when Experts from the Pre-sales team discuss technical topics and about the most recent innovations within the company. Lunch is another good opportunity to interact and chat. We have a variety of options, such as the two kitchens or the vast number of restaurants where you can serve up anything you want. As we are right in the centre of Moscow, you can choose between Sushi, Italian Pasta and all sorts of food. We usually go with our colleagues to have lunch. If you care about your health, I have very good news for you as nearby there are two first-class fitness centres with swimming pools, yoga and various sport classes that you can attend. My suggestion would be to either start or end your day with a visit to the swimming pool for a well-deserved hour of relaxation. As I mentioned before, we’re right in the heart of Moscow, so after work you can spend some time in the large shopping centers where you can choose between many different entertainment options. We often go to bowling or to the cinema. I hope I have given you a glimpse into working life at the Oracle offices in Moscow, a really great and pleasant place to work in, so follow us on http://campus.oracle.com for our latest vacancies and internships.

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  • Which areas( I.T.) are mostly affected by Outsourcing?

    - by Herbut
    My parents complain about me choosing a career in IT instead of business since most companies outsource IT nowadays. I always thought IT/Desktop supports are the ones who got outsourced, but it seems programmers are being outsourced to India as well. I need to choose the most secure area (less affected by outsourcing) in order to convince my parents. Which areas in IT are mostly affected by outsourcing?

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