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  • How can I consolidate deferred/delayed calls in Objective-C ?

    - by thrusty
    I'd like to ensure that certain maintenance tasks are executed "eventually". For example, after I detect that some resources might no longer be used in a cache, I might call: [self performSelector:@selector(cleanupCache) withObject:nil afterDelay:0.5]; However, there might be numerous places where I detect this, and I don't want to be calling cleanupCache continuously. I'd like to consolidate multiple calls to cleanupCache so that we only periodically get ONE call to cleanupCache. Here's what I've come up with do to this-- is this the best way? [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(cleanupCache) object:nil]; [self performSelector:@selector(cleanupCache) withObject:nil afterDelay:0.5];

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  • asynchronous method executing

    - by alexeyndru
    I have a delegate method with the following tasks: get something from the internet (ex: some image from a web site); process that image in a certain way; display the result in a subview ; getting the image takes some time, depending on the network's speed so the result of its processing is displayed in the subview after that little while. my problem: during the time between getting the image and showing the result the device looks unresponsive. any attempt to put some spinner, or any other method which is called inside this main procedure has no effect until the result is processed. how should I change this behaviour? I would like to put a big spinner during that waiting time. thank you.

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  • How to call a method of a specific class from another class (created in this specific class) ?

    - by choise
    I created a TTModelViewController. in the createModel Method i created a TTURLRequestModel. after Loading content in the TTURLRequestModel i want to call a method in my TTModelViewController. TTModelViewController - (void) createModel { requestModel = [[singlePostModel alloc] initWithId:@"54"]; } - (void)didLoadModel:(BOOL)firstTime { NSLog(@"loaded"); } TTURLRequestModel (singlePostModel) - (void)requestDidFinishLoad:(TTURLRequest*)request { //doing something [super requestDidFinishLoad:request]; } first i thought "didLoadModel" gets called after requestDidFinishLoad was called, but its before. So, how can i call a method in my TTModelViewController after request is finished loading? is there a method that already does that and i only have to overwrite this? or something else? thanks // if knowbody knows how to do this with three20, anybody can tell me how to do this in general?

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  • How to stop the horizontal scrolling programmatically ?

    - by srikanth rongali
    I have a UITextView *textView in cocos2d's CCLayer. The text is scrolling in both the horizontal and vertical directions. But, I need it to scroll and bounce only in vertically. How to stop the horizontal scrolling programmatically ? UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(100,200, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy I am First enemy I am First enemy I am First enemy I am First enemy I am First enemy I am First enemy I am First enemy"; [textView setEditable:NO]; textView.font = [UIFont fontWithName:@"Helvetica" size:24.0f]; CGPoint location = CGPointMake(200, 160); textView.showsHorizontalScrollIndicator = NO; //textView.bounces = NO; //textView.alwaysBounceVertical = YES; textView.center = location; textView.transform = CGAffineTransformMakeRotation(CC_DEGREES_TO_RADIANS( 90.0f )); What should I do stop scrolling horizontally ? Thank You.

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  • iPhone Exception Handling

    - by Coocoo4Cocoa
    I have one crash in my iPhone application that does throw an NSException. The crash reports are completely ambiguous in where the error is and what exactly is causing it. Is there a smart way for me to set a top level exception handler somewhere to see what is causing it? I can't replicate the problem myself, but a few of my beta users certainly can. What's a smart way to handle a problem of this nature?

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  • view update problem on transition

    - by Ruthy
    Hello, when flip from one view to a new one, I get refreshing problem. New view contains a navigationItem with two buttons, one right, one left and when transition starts, I see buttons on opposite sides and not correctly positioned until the transition ends. Then view is showed correctly according to xib file. How to solve it??

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  • capture image tag from multiple images

    - by Ruthy
    Hello, I have a .xib file containing 30 images and each image has a unique tag. How could I capture this tag in order to know which image has been touched when (void)touchesEnded??? How to define that images, on an array? Thanks for any idea to solve it!!

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  • Downloading large files with AFNetworking

    - by goodfella
    I'm trying to implement downloading of a large file and show to user current progress, but block in: -[AFURLConnectionOperation setDownloadProgressBlock:] returns incorrect bytesRead and totalBytesRead values (they are smaller than they should be). For example: If I have a 90MB file and when it downloads completely, latest block invocation in setDownloadProgressBlock: gives me totalBytesRead value about 30MB. On other side, if file is 2MB large, latest block invocation gives correct totalBytesRead 2MB value. AFNetworking is updated to the latest version from github. If AFNetworking can't do it correctly, what solution can I use? Edit: I've determined that even if file is not downloaded completely (and this happens every time with relatively big file) AFNetworking calls success block in: -[AFHTTPRequestOperation setCompletionBlockWithSuccess:failure] I asked a similar question here about this situation, but didn't get any answers. I can check in code downloaded and real file sizes, but AFNetworking has no API for continuation of partial download.

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  • UITableView cell animate background

    - by psychotik
    I have a UITableView with a bunch of rows. When some action occurs, I want to animate the background of a cell. I just want to make it grey and then fade it back to the default in .5 seconds. Is my only option to set the background and call [tableView beginUpdates] followed by [tableView endUpdates] and then set a timer to clear the background again, or is there some more fundamental animation technique I can use here?

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  • CoreData NSFetchedResultsController Empty Section Display

    - by user280390
    Hello I would like to show a fixed number of sections in a table view with a Fetched Results Controller as the data source. If you image the contacts app where sections organised by the alphabet, it will not have a header for B if there are no contacts in that section, so the section headers you see are A then C. I would like to display a section header in my table (for B), but without any rows. an empty section in effect. Can NSFetchedResultsController do this for me?

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  • Resizing a UIView - expanding the top

    - by Mongus Pong
    I have a UIView inside of a UIScrollView that I want to resize. I can increase the height easily by : CGRect frame = self.drawinView.frame; frame.size.height += 100; self.drawinView.frame = frame; self.drawinScrollView.contentSize = CGSizeMake(frame.size.width, frame.size.height); And all is good. The above code will create a new area of the view at the bottom of the view that I can fill out. Now when I resize the view, I only want to be repainting the new portion of the view that has just been created. I dont want to have to repaint the whole view. However! I have run into difficulty when I need to expand the top of the view. Doing : CGRect frame = self.drawinView.frame; frame.origin.y -= 100; self.drawinView.frame = frame; self.drawinScrollView.contentSize = CGSizeMake(500, 600); does not work. How can I do this without having to repaint the entire view?

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  • With and Without Dot Notation?

    - by fuzzygoat
    I am trying to write the following without using dot notation ... [scrollView setMinimumZoomScale: scrollView.bounds.size.width / image.size.width]; Is this right? [scrollView setMinimumZoomScale: [scrollView bounds].size.width / [image size].width]; cheers Gary.

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  • How to remove an observer for NSNotification in a UIView?

    - by sudo rm -rf
    Hello! I've added an observer in a custom UIView I've created under initWithFrame:. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(updateZipFromLocation:) name:@"zipFoundFromLocation" object:nil]; The problem is, this view is a subview. When the view is loaded again, it calls the initWithFrame message again, thus adding two observers and so on. How can I remove the observer when the view is going to disappear? Since it is a UIView, it says that viewWillDisappear:(BOOL)animated is not a valid method. Any ideas?

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  • How to programatically set cell.textLabel.text from a different view?

    - by Andy
    I've got a view controller, call it VC1, that's a table view. When I tap a cell in the table view, I am presented with a new view controller, call it VC2, which is a short list of choices. After making a choice, I want to dismiss VC2 and set the cell.textLabel.text property of the VC1 cell I originally tapped to the value I selected in VC2. Conceptually speaking, what is the proper way to do this? I've tried a handful of different approaches, but all of them seem wonky at best, and only one of them actually worked - although it was the most cumbersome of all, passing references to both view controllers and table view cells and all kinds of things. It just feels like I'm making a mountain out of what is probably a mole hill. This is such a common paradigm that I find it hard to believe there's not a simple method for doing it. Thanks in advance for any input you can offer.

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  • iphone how to customize UITableViewCell cell.textlabel and cell.detailtextlabel programmatically

    - by Prerak
    Hi! In my iPhone App In table view cell I want to dispaly one main title and 5 subtitlessubtitles suppose item1 as main title and item2 , item3 , item4 , item5 and item6 as subtitles, for that i have saperate two arrays for passing the values in table view cell one for cell.textLabel.text= second for cell.detailTextLabel.text now I want the flexibility to make item2 as maintitle and want to add item1 to subtitle How can I set title and subtitle programmatically from single array? and any of them as Please Help and Suggest, Thank You.

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  • Using the system localizations on iPhone

    - by nevan
    I want to make a back button for a navigation controller with the title "Back" instead of the title of the previous controller. I'm using this code: UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Back", @"Back") style:UIBarButtonItemStyleBordered target:nil action:nil]; self.navigationItem.backBarButtonItem = backButton; I'd like to be able to skip localizing the "Back" string in my app (since I can only localize it in a limited number of languages). If I give my navigation controller no title, the back button will be automatically localized into whatever the language the user has chosen, so the system has translations of "Back" in many languages. Is there a way to access the localizations that are already present in the system and use them myself? These are things like "Back", "Cancel", "Done" and so on, which show up when creating one of the standard system buttons.

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  • Updating Label on previously loaded view?

    - by fuzzygoat
    I am working on a simple app tab-bar based application that has two views. The first is the main application and the second is a simple instruction screen. What I am trying to do is create a update a label on that second screen as things change in the main app. Because the second screen is only simple with one label and some text I am not unloading it once its loaded. After the first viewDidLoad I can update the label just fine, but after that is there a way to catch successive view switches from the tab-bar menu so I can update the label? many thanks gary

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  • How do I create a view with a picker on the bottom and a table view on the top?

    - by Andy
    Hi - first time asker, long-time lurker. I am trying to create an iPhone view that has a date/time picker on the bottom half of the screen, and a grouped, single-section, four-row table view on the top half of the screen (almost identical to the one Apple shows in Fig. 2-4 of their View Controller Programming Guide (but then never goes on to explain). Conceptually, I think I understand that what I need is a main view with a pair of subviews - one for the picker, and one for the table view. I'm pretty sure I can make the picker function once I have it on-screen, and I'm pretty sure I can make the table view function too. What I can't for the life of me figure out is how, programmatically speaking, to get the two views onto the screen simultaneously. I can lay it out perfectly in Interface Builder, but then it all goes to hell when I switch to Xcode...the view appears with the picker, but no table view. Thanks, in advance, for any help you can offer.

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  • problem with NSInputStream on real iPhone

    - by ThamThang
    Hi guys, I have a problem with NSInputStream. Here is my code: case NSStreamEventHasBytesAvailable: printf("BYTE AVAILABLE\n"); int len = 0; NSMutableData *data = [[NSMutableData alloc] init]; uint8_t buffer[32768]; if(stream == iStream) { printf("Receiving...\n"); len = [iStream read:buffer maxLength:32768]; [data appendBytes:buffer length:len]; } [iStream close]; I try to read small data and it works perfectly on simulator and real iPhone. If I try to read large data (more than 4kB or maybe 5kB), the real iPhone just can read 2736 bytes and stop. Why is it? Help me plz! Merci d'avance!

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  • Rotating and Moving a UIImageView (CocoaTouch)

    - by yar
    This code works to rotate: CGAffineTransform transform = CGAffineTransformMakeRotation(radians(lastAngle++)); anImage.transform = transform; and this code works to move my UIImageView CGRect frame = [anImage frame]; frame.origin.x+=1; frame.origin.y+=1; [anImage setFrame:frame]; but when I combine them, the image stretches out increasingly on each run through. Perhaps the frame should not be modified like this?

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  • iPhone Using a Modal View from a TabBar View

    - by mbarron
    Using a Modal View from a TabBar View I always get the following error: Error from Debugger: Previous Frame identical to this frame (gdb could not unwind past this frame) I have an App using a TabBar. From one of the TabViews I need to display a View modally. I try: if(self.gmailController == nil) { self.gmailController = [[GMailViewController alloc] initWithNibName:@"GMailView" bundle:nil]; } [[self.navigationController] presentModalViewController:gmailController animated:YES]; //////// And I have tried: [self.parentViewController presentModalViewController:gmailController animated:YES]; and [self.tabBarController presentModalViewController:gmailController animated:YES]; and [self presentModalViewController:gmailController animated:YES]; Thanks for reading! Any comments welcome. Mark

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  • Reverse geocode street name and city as text

    - by Taylor Satula
    Hello, I have been having some trouble finding a good way to output just the street name and city as text (Infinite Loop, Cupertino shown here) that can be displayed in my iPhone app. This needs to be able to dynamically change as you change streets and city. I don't have the slightest idea of how to do this, I hope someone can help. I have attached a very rough image of what I am trying to acheave. I have found this (http://code.google.com/apis/maps/documentation/javascript/services.html#Geocoding) for google maps about how to reverse geocode using javascript, but what I do not understand is how this would be done in a iPhone development setting. I work in web design and I see how it would be done in HTML but I am very new to iPhone development and don't have the slightest clue of how it would be done here. If someone could spell out how to do this I would be extremely grateful. I cannot seem to find what I am looking for by searching Google. Reference picture: http://www.threepixeldrift.com/images/deep-storage/reversegeocodeiphoneapp.jpg

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