Search Results

Search found 12101 results on 485 pages for 'objective c runtime'.

Page 142/485 | < Previous Page | 138 139 140 141 142 143 144 145 146 147 148 149  | Next Page >

  • Why I got a "sent to freed object error"?

    - by Tattat
    I have a Table View, and CharTableController, the CharTableController works like this: .h: #import <Foundation/Foundation.h> @interface CharTableController : UITableViewController <UITableViewDelegate, UITableViewDataSource>{ // IBOutlet UILabel *debugLabel; NSArray *listData; } //@property (nonatomic, retain) IBOutlet UILabel *debugLabel; @property (nonatomic, retain) NSArray *listData; @end The .m: #import "CharTableController.h" @implementation CharTableController @synthesize listData; - (void)viewDidLoad { NSArray *array = [[NSArray alloc] initWithObjects:@"Sleepy", @"Sneezy", @"Bashful", @"Happy", @"Doc", @"Grumpy", @"Dopey", @"Thorin", @"Dorin", @"Nori", @"Ori", @"Balin", @"Dwalin", @"Fili", @"Kili", @"Oin", @"Gloin", @"Bifur", @"Bofur", @"Bombur", nil]; self.listData = array; [array release]; [super viewDidLoad]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [self.listData count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *SimpleTableIdentifier = @"SimpleTableIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: SimpleTableIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:SimpleTableIdentifier] autorelease]; NSUInteger row = [indexPath row]; cell.textLabel.text = [listData objectAtIndex:row]; } return cell; } @end And I Use the IB to link the TableView's dataSource and delegate to the CharTableController. In the CharTableController's view is the TableView in IB obviously. Reference Object in dataSource TableView and delegate TableView. What's wrong with my setting? thz.

    Read the article

  • XCode Syntax Coloring Broken

    - by sw12345
    XCode frequently seems to lose it's mind, and doesn't color code system classes or provide correct "code sense" suggestions. This is endlessly frustrating. The question has been asked on at least three other occasions: http://stackoverflow.com/questions/2263994/problems-with-xcode-syntax-highlighting http://stackoverflow.com/questions/1627033/xcode-code-sense-color-completion-not-working http://stackoverflow.com/questions/2138047/xcode-code-loses-syntax-coloring I have switched by project version to/from 3.1-compatiable and 3.2-compatiable, completely restarting XCode before and after each change with no effect. I have rebuilt the code sense indexes and completely restarted XCode with no change. I have built my project to make sure there are no errors and restarted. I have copied my files (sans .svn files) to a different location - same problem. I've already completely disabled the argument "placeholders" because they screw up my documents when i type too fast... all I'm asking for is for the "esc" key to display the correct list of properties and methods.

    Read the article

  • NSArray/NSMutableArray : Passed by ref or by value???

    - by wgpubs
    Totally confused here. I have a PARENT UIViewController that needs to pass an NSMutableArray to a CHILD UIViewController. I'm expecting it to be passed by reference so that changes made in the CHILD will be reflected in the PARENT and vice-versa. But that is not the case. Both have a property declared as .. @property (nonatomic, retain) NSMutableArray *photos; Example: In PARENT: self.photos = [[NSMutableArray alloc] init]; ChildViewController *c = [[ChildViewController alloc] init ...]; c.photos = self.photos; ... ... ... In CHILD: [self.photos addObject:obj1]; [self.photos addObject:obj2]; NSLog(@"Count:%d", [self.photos count]) // Equals 2 as expected ... Back in PARENT: NSLog(@"Count:%d", [self.photos count]) // Equals 0 ... NOT EXPECTED I thought they'd both be accessing the same memory. Is this not the case? If it isn't ... how do I keep the two NSMutableArrays in sync?

    Read the article

  • Custom cell just failing

    - by ct2k7
    Hi, I'm trying to use a custom UITableViewCell, and I've placed it in the same nib file as the UITableView controller. For this, the files are: NTItems.h, NTItems.m and NTItems.xib. I have defined the cell in the header file: IBOutlet UITableViewCell *cellview; and I've correctly applied the property: nonatomic, retain so it's there. In the m file - I've synthesized the variable device and am using this to get the custom cell: if(cell == nil){ cell = self.cellview; } However, when I load the table, I get this horrible mess: There should be more than 1 cell showing data as well. On another note, how do I map the labels to the text which is to be displayed?

    Read the article

  • How to determine if code is running in Foundation or GUI?

    - by Mitch Cohen
    I'm writing a Mac app with two targets - a regular Cocoa GUI and a Foundation command-line tool. They do very similar things other than the GUI, so I'm sharing most of the code between the two. I'd like to do a few things slightly differently depending on which target is running. I can think of many ways to do this (#define something in the pch, check for existence of GUI definitions...). I'm curious if there's a standard or recommended way to do this. Thanks!

    Read the article

  • My Thread Programs Block

    - by user315378
    I wrote a program that worked as a server. Knowing that "accept" was blocking the program. I wanted to launch a thread with this statement to prevent precisely that the program crashes, but this still happens. Can anybody help? Post code Thanks -(IBAction)Connetti{ if(switchConnessione.on){ int port = [fieldPort.text intValue]; labelStatus.text = [[NSString alloc] initWithFormat:@"Il Server è attivo"]; server_len = sizeof(server); server.sin_family = AF_INET; server.sin_port = htons((u_short)port); server.sin_addr.s_addr = INADDR_ANY; sd = socket (AF_INET, SOCK_STREAM, 0); bind(sd, (struct sockaddr*)&server, sizeof(server)); listen(sd, 1); [NSThread detachNewThreadSelector:@selector(startThreadAccept) toTarget:self withObject:nil]; } else { labelStatus.text = [[NSString alloc] initWithFormat:@"Server non attivo"]; switchChat.on = FALSE; switchChat.enabled = FALSE; } } -(void)startThreadAccept{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; [self performSelectorOnMainThread:@selector(acceptConnection) withObject:nil waitUntilDone:NO]; [pool release]; } -(void)acceptConnection{ new_sd = accept(sd, (struct sockaddr*)&server, &server_len); labelStatus.text = [[NSString alloc] initWithFormat:@"Ho accettato una connessione:%d", new_sd]; switchChat.enabled = TRUE; }

    Read the article

  • Trying to recognize _NSFaultingMutableSet as member of NSSet

    - by Will
    I'm trying to recognize the result of a generic query to a managed object as an NSSet. Currently the class returned is a member of _NSFaultingMutableSet, which is clearly related, but fails the isMemberOf:[NSSet class] and isKindOf:[NSSet class] calls. Given that Cocoa doesn't do a direct implementation of NSSet, it's not surprising that I've got some air in the pipes, but I'm wondering if I'm messing something obvious up or this requires a higher grade of kung-fu than I possess. Code follows: SEL selector = NSSelectorFromString(someString); if(![self respondsToSelector:selector]){ NSLog(@"Error processing item"); return; } id items = [self performSelector:selector]; Class itemsClass = [items class]; if ( [itemsClass isKindOfClass:[NSSet class]]) { // do something }

    Read the article

  • Another IKImageView Question

    - by Brian Postow
    I'm trying to use the select and copy feature of the IKImageView. If all you want to do is have an app with an image, select a portion and copy it to the clipboard, it's easy. You set the copy menu pick to the first responder's copy:(id) method and magically everything works. However, if you want something more complicated, like you want to copy as part of some other operation, I can't seem to find the method to do this. IKImageView doesn't seem to have a copy method, it doesn't seem to have a method that will even tell you the selected rectangle! I have gone through Hillegass' book, so I understand how the clipboard works, just not how to get the portion of the image out of the view... Now, I'm starting to think that I made a mistake in basing my project on IKImageView, but it's what Preview is built on (or so I've read), so I figured it had to be stable... and anyway, now it's too late, I'm too deep in this to start over... So, other than not using IKImageView, any suggestions on how to copy the select region to the clipboard manually?

    Read the article

  • NSInvocationOperation and main thread

    - by kpower
    Imagine that I have a view with some UIKit object as its subview (for example, UIActivityIndicatorView - this doesn't matter). This view also has a selector, called doSomething, which somehow manages UIKit object (in our example it can start or stop indicator view). I create NSInvocationOperation (from view's code parts) with initWithTarget:self selector:@selector(doSomething) object:nil. Then add it to NSOperationQueue. And all works fine. How?! It should be a new thread and non-thread-safe UIKit object! Why no error found (and no crash happened)?

    Read the article

  • Custom UILabel does not show text.

    - by Oscar
    Hi! I've made an custom UILabel class in which i draw a red line at the bottom of the frame. The red line is showing but i cant get the text to show. #import <UIKit/UIKit.h> @interface LetterLabel : UILabel { } @end #import "LetterLabel.h" @implementation LetterLabel - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 2.0); CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0); CGContextBeginPath(UIGraphicsGetCurrentContext()); CGContextMoveToPoint(UIGraphicsGetCurrentContext(), 0.0, self.frame.size.height); CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), self.frame.size.width, self.frame.size.height); CGContextStrokePath(UIGraphicsGetCurrentContext()); } - (void)dealloc { [super dealloc]; } @end #import <UIKit/UIKit.h> #import "Word.h" @interface WordView : UIView { Word *gameWord; } @property (nonatomic, retain) Word *gameWord; @end @implementation WordView @synthesize gameWord; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { self.backgroundColor = [UIColor whiteColor]; LetterLabel *label = [[LetterLabel alloc] initWithFrame:CGRectMake(0, 0, 20, 30)]; label.backgroundColor = [UIColor cyanColor]; label.textAlignment = UITextAlignmentCenter; label.textColor = [UIColor blackColor]; [label setText:@"t"]; [self addSubview:label]; } return self; } - (void)drawRect:(CGRect)rect { // Drawing code } - (void)dealloc { [gameWord release]; [super dealloc]; } @end

    Read the article

  • Custom Scrollbar for UITableView

    - by iFloh
    the iTunes song list display is a TableView that has a dotted scrollbar on the right which allows me to jump to a relative position of the list (i.e. if I click the bar at 2/3 down I am scrolled to the 66% position of the list. I want to do the same in my UITableView, but am not sure whether this is standard functionality that I can use (which class?) or whether this is a custom build ... If the latter, has someone got some samplecode that I could use as a template?

    Read the article

  • Accessing objects on one nib file from another nib file

    - by ASN
    I have two nib files Main.nib and Preferernces.nib I have a class CalendarView.m that inherits from NSView .It has a method for drawing calendar - (void)drawCalendar; In Main.nib window I have NSWindow(My Main window) which has an NSView item on it for displaying calendar.Main window has an NSPopUp button that shows a menu when application runs. Menu has a 'Preferences' menu item which on clicking show a preferences panel(NSPanel) that panel is in Preferences.nib file.Panel has a colorwell item .When application is executed clcking on colorwell show a color panel to choose color .But I am unable to apply that color to my calendar. I have another class PreferencesWindowController.m that shows preferences panel . It has a method changeColor that takes selected color from colors panel and make changes to user defaults . I have IBOutlet CalendarView *calView as a member in PreferencesWindowController.h class. In changeColor mehod I am writing - calView = [[CalendarView alloc] init]; [calView drawCalendar]; On debugging call goes to drawCalendar method of CalendarView but skips some part of it and goes to end of function without redrawing. On restarting the application color is applied but I want it to happen while application is executing, so that there is no need to rerun the application to view changes.

    Read the article

  • Tell The Program What To Do When No Save Data Is Found NSUserDefaults, iPhone

    - by Stumf
    Hello all, I have saved data which was saved using NSUserDefaults. I was under the impression that if there was nothing saved to the key already (first time app is run) it would default to 0. This however doesn't seem to be the case. Here is what I have: To save: - (void)viewWillDisappear:(BOOL)animated { [[NSUserDefaults standardUserDefaults] setInteger:setbatteryHealthCalculated forKey:@"healthValue"]; [[NSUserDefaults standardUserDefaults] synchronize]; } To load: - (void) viewWillAppear:(BOOL)animated { NSInteger setbatteryHealthCalculated = [[NSUserDefaults standardUserDefaults] integerForKey:@"healthValue"]; } To check for save value: - (IBAction)check{ NSInteger setbatteryHealthCalculated = [[NSUserDefaults standardUserDefaults] integerForKey:@"healthValue"]; if (setbatteryHealthCalculated = 0) { [self performSelector:@selector(displayAlert) withObject:nil]; }

    Read the article

  • Navigation bat not displayed at top of page. What's wrong?

    - by Eytan
    I'm having what appears to be a simple problem. I declare a navigation controller but the navigation bar that comes up is not displayed at the top of the page. http://sphotos.ak.fbcdn.net/hphotos-ak-snc3/hs410.snc3/24784_889732028002_28110599_54506042_4580563_n.jpg I declare the navigation controller like so... UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:setupViewController]; [self.view addSubview:navController.view]; Any ideas?

    Read the article

  • Playing wav files with AudioServices in iPhone

    - by Biranchi
    Hi All, I am trying to play two .wav files in my appllication, but i am only able to play the first wav file , the second file is not at all playing. I have added the AudioToolbox framework. In my .h file i have included the Audiotoolbox.h file and has the following declarations //Beep Sound SystemSoundID soundFileObject; SystemSoundID recycleFileObject; In my .m file i am registering both the wav files as following CFURLRef soundFileURLRef = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Beep"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef,&soundFileObject ); CFURLRef soundFileURLRef2 = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Recycle"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef2,&recycleFileObject ); And i have written two methods for playing each file individually. -(void)playBeepSound { NSLog(@"Beep sound called : %d", soundFileObject); AudioServicesPlaySystemSound (soundFileObject); } -(void)playRecycleSound { NSLog(@"Recycle sound called : %d", recycleFileObject); AudioServicesPlaySystemSound (recycleFileObject); } But i am only able to play the Beep sound , but not the second sound wav file. What is the error ??? Thanks

    Read the article

  • Obj-C memory management: why doesn't this work?

    - by igul222
    Why doesn't the following code work? MyViewController *viewController = [[MyViewController alloc] init]; [myWindow addSubview:viewController.view]; [viewController release]; As I understand, myWindow should be retaining viewController.view for as long as the window needs it. So why does this cause my app to crash on launch? (commenting out the last line fixes the problem, as expected)

    Read the article

  • Problem with saveToFile

    - by zp26
    Hi, I have a problem with a NSData writeToFile. I have implemented the code below but i have an anomaly. When i run my program on the simulator, the new file is created and the informations are stored; when i build the app in my device , the file isn't created. The debug don't give me any error but don/t save anything. Can you help me? Thanks so much and sorry for my english. -(void)saveXML:(NSString*)name:(float)x:(float)y:(float)z{ NSMutableData *data = [NSMutableData data]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [archiver setOutputFormat:NSPropertyListXMLFormat_v1_0]; [archiver encodeFloat:x forKey:@"x"]; [archiver encodeFloat:y forKey:@"y"]; [archiver encodeFloat:z forKey:@"z"]; [archiver encodeObject:name forKey:@"name"]; [archiver finishEncoding]; BOOL result = [data writeToFile:@"XML Position" atomically:YES]; if(result) [self updateTextView:@"success"]; [archiver release]; }

    Read the article

  • What language/API to use for a standalone live-input audio visualizer app?

    - by knuckfubuck
    I develop with Actionscript and was glad to see that AIR 2.0 was going to give access to mic input data. I planned to use this to create a visualizer set to the tempo of the incoming live audio. After doing a few days of google research it seems unlikely that it will be possible to analyze the data of the mic input in Flash/AIR. If anyone has ideas on how I can achieve this in AIR please let me know. (I'm open to workarounds.) That being said, I don't want to give up on the idea so I'm interested in suggestions for other language/API to use. My requirements for the app are: Run on OSX Two windows - one that can go fullscreen while the other(controller GUI) stays put Able to access live mic input data I've done reading on FFT and understand what needs to be done on the sound side so no need to help with that.

    Read the article

  • Using an IBAction method when it is not called from an action?

    - by cannyboy
    Are there any issues when using IBAction when it is not actually called from a user's action? If you have an action like -(IBAction)sayHello:(id)sender; You can call it from within your class like: [self sayHello:@"x"] The @"x" doesn't do anything, it just fills in for the sender. You can actually create an IBAction method without (id)sender -(IBAction)sayHello; and call it from both user's actions and from within the code, but then you won't get any useful sender info from the interface. What's the 'correct' way of filling in for the sender, when calling from the code? And can you create sender info to send when it's called from within the code? Just trying to figure it out.

    Read the article

  • Why does presentModalViewController not always work?

    - by E-Madd
    My application requires data from a server in order to run. The first thing it does is displays a view controller (LoadingViewController) that is responsible for checking if the data is saved to my PersistentStoreCoordinator. If the data isn't cached locally, it gets it from my server and caches it, and posts a notification that the LoadingViewController is listening for. When that notification comes through, LoadingViewController presents the application's MainViewController using the presentModalViewController with a flip animation. So far, so good... no errors. However, if the application loads and determines the data IS cached - the presentModalViewController does not work and the main application view never appears. No errors. I've even gone as far as adding a button to the Loading view that executes the same code when pressed and the damn thing works. I'm suspicious it has something to do with the timing of it all but I'm clueless as to what I can do to ensure the view is displayed with that flipping animation if the data is already cached locally. Any suggestions?

    Read the article

  • Using a UITableViewController with a small-sized table?

    - by rpj
    When using a UITableViewController, the initWithStyle: method automatically creates the underlying UITableView with - according to the documentation - "the correct dimensions". My problem is that these "correct dimensions" seem 320x460 (the iPhone's screen size), but I'm pushing this TableView/Controller pair into a UINavigationController which is itself contained in a UIView, which itself is about half the height of the screen. No frame or bounds wrangling I can come up with seems to correctly reset the table's size, and as such it's "too long", meaning there are a collection of rows that are pushed off the bottom of the screen and are not visible nor reachable by scrolling. So my question comes down to: what is the proper way to tell a UITableViewController to resize its component UITableView to a specified rectangle? Thanks! Update I've tried all the techniques suggested here to no avail, but I did find one interesting thing: if I eschew the UINavigationController altogether (which I'm not yet willing to do for production, but as an experiment), and add the table view as a direct subview of the enclosing view I mentioned, the frame size given is respected. The very moment I re-introduce the UINavigationController into the mix, no matter if it is added as a subview before or after the table view, and no matter if alloc/init it before or after the table view is added as a subview, the result is the same as it was before. I'm beginning to suspect UINavigationController isn't much of a team player... Update 2 The suggestion to check frame size after the table view on screen was a good one: turns out that the navigation controller is in fact resizing it some time in between load and display. My solution, hacky at best, has been to cache the frame given on load and to reset it if changed at the beginning of tableView:cellForRowAtIndexPath:. Why there you ask? Because it's the one place I found that worked, that's why! I don't consider this a solution as it's obviously improper, but for the benefit of anyone else reading, it does seem to work.

    Read the article

  • Formatting in a UITextView

    - by richard Stephenson
    hi all , im having problems with formatting for a UITextView. my app pulls in XML, saves some of it to a string , and then displays the text in a UITextView. it understands if you put a return in there, and it starts a new line. but i want to put paragraphs in there, any idea how i can pass that information without doing multiple UITextViews Thanks :)

    Read the article

  • mouseover detection in NSTableView's NSCell?

    - by Wigwam
    I am wanting to change the text background color on a tableview's cell when it is hovered upon, similar to how AddressBook "highlights" the label of a contact's element when you mouseover the label names. However I cannot figure out how to accomplish... detecting a mouseover on a particular NSCell and... After detecting the cell his hovered upon, highlighting the text in that cell (not highlighting the entire row as if the user selected that row) As NSCell is not a subclass of NSView this seems to be a very difficult task. Any example of this or explanation on how this might be done would be greatly appreciated. Thanks!

    Read the article

< Previous Page | 138 139 140 141 142 143 144 145 146 147 148 149  | Next Page >