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  • errors when using c++ bison ---- in the file position.hh

    - by Eric
    firstly I'm not good at English so forgive me. I compile my program with the bison generated files in visual studio and get these errors: ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' and the corresponding code is: inline void columns (int count = 1) { column = std::max (1u, column + count); } I think the problem is with std::max. If I change std::max to equivalent code then there is problem anymore, but is there a better solution instead of changing the generated code? here is the *.yy file I wrote. // // bison.yy // %skeleton "lalr1.cc" %require "2.4.2" %defines %define parser_class_name "cmd_parser" %locations %debug %error-verbose %code requires { class ParserDriver; } %parse-param { ParserDriver& driver } %lex-param { ParserDriver& driver } %union { struct ast *a; double d; struct symbol *s; struct symlist *sl; int fn; } %code { #include "helper_func.h" #include "ParserDriver.h" std::string error_msg = ""; } %token <d> NUMBER %token <s> NAME %token <fn> FUNC %token EOL %token IF THEN ELSE WHILE DO LET %token SYM_TABLE_OVERFLOW %token UNKNOWN_CHARACTER %nonassoc <fn> CMP %right '=' %left '+' '-' %left '*' '/' %nonassoc '|' UMINUS %type <a> exp stmt list explist %type <sl> symlist %{ extern int yylex(yy::cmd_parser::semantic_type *yylval, yy::cmd_parser::location_type* yylloc); %} %start calclist %% ... grammar rules ...

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  • How to write regex that searches for a dynamic amount of pairs?

    - by citronas
    Lets say a have a string such as this one: string txt = "Lore ipsum {{abc|prop1=\"asd\";prop2=\"bcd\";}} asd lore ipsum"; The information I want to extract "abc" and pairs like ("prop1","asd") , ("prop3", "bcd") where each pair used a ; as delimeter. Edit1: (based on MikeB's) code Ah, getting close. I found out how to parse the following: string txt = "Lore ipsum {{abc|prop1=\"asd\";prop2=\"http:///www.foo.com?foo=asd\";prop3=\"asd\";prop4=\"asd\";prop5=\"asd\";prop6=\"asd\";}} asd"; Regex r = new Regex("{{(?<single>([a-z0-9]*))\\|((?<pair>([a-z0-9]*=\"[a-z0-9.:/?=]*\";))*)}}", RegexOptions.Singleline | RegexOptions.IgnoreCase); Match m = r.Match(txt); if (m.Success) { Console.WriteLine(m.Groups["single"].Value); foreach (Capture cap in m.Groups["pair"].Captures) { Console.WriteLine(cap.Value); } } Question 1: How must I adjust the regex to say 'each value of a pair in delimited by \" only? I added chars like '.',';' etc, but I can't think of any char that I want to permit. The other way around would be much nicer. Question 2: How must I adjust this regex work with this thing here? string txt = "Lore ipsum {{abc|prop1=\"asd\";prop2=\"http:///www.foo.com?foo=asd\";prop3=\"asd\";prop4=\"asd\";prop5=\"asd\";prop6=\"asd\";}} asd lore ipsum {{aabc|prop1=\"asd\";prop2=\"http:///www.foo.com?foo=asd\";prop3=\"asd\";prop4=\"asd\";prop5=\"asd\";prop6=\"asd\";}}"; Therefore I'd probably try to get groups of {{...}} and use the other regex?

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  • Creating and using a static lib in xcode (MacOSX)

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • create board for game with events support

    - by netmajor
    How can I create board for simple game, looks like for chess,but user could dynamically change number of column and rows? In cells I could insert symbol of pawn, like small image or just ellipse or rectangle with fill. This board should have possibility add and remove pawn from cells and move pown from one cell to another. My first idea was Grid. I do it in code behind, but it's hurt to implement events or everything in runtime create board :/ int size = 12; Grid board = new Grid(); board.ShowGridLines = true; for (int i = 0; i < size;i++ ) { board.ColumnDefinitions.Add(new ColumnDefinition()); board.RowDefinitions.Add(new RowDefinition()); } //komputer Rectangle ai = new Rectangle(); ai.Height = 20; ai.Width = 20; ai.AllowDrop = true; ai.Fill = Brushes.Orange; Grid.SetRow(ai, 0); Grid.SetColumn(ai,0); //czlowiek Rectangle hum = new Rectangle(); hum.Height = 20; hum.Width = 20; hum.AllowDrop = true; hum.Fill = Brushes.Green; Grid.SetRow(hum,size); Grid.SetColumn(hum,size); board.Children.Add(ai); board.Children.Add(hum); this.Content = board; It's a way to do this dynamically col and row change in XAML ? It's better way to implement that board create and implement events on move pawn from one cell to another ?

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  • Making a 64 bit shared library that dynamically links to a 32 bit library on Mac OS X Snow Leopard

    - by carneades
    Update: After some more reading I see that this problem is totally general, you can't mix architectures in the same process, so 64 bit Java cannot dlopen() a 32 bit library like FMOD. Is there any possible workaround for this, keeping in mind I'm writing my own C interface to the FMOD library? I need to make a 64-bit dylib on Max OS X because Java Native Access only likes 64-bit libraries on 64-bit machines. The problem is, my C source code dynamically includes FMOD which on Mac only provides 32-bit dylibs. When I try to compile without the -m32 option (since I must output a 64-bit dylib) I get the following error: gcc -dynamiclib -std=c99 -pedantic -Wall -O3 -fPIC -pthread -o ../bin/libpenntotalrecall_fmod.dylib ../../src/libpenntotalrecall_fmod.c -lfmodex -L../../lib/osx/ ld: warning: in /usr/lib/libfmodex.dylib, missing required architecture x86_64 in file Undefined symbols: "_FMOD_System_CreateSound", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Channel_GetPosition", referenced from: _streamPosition in ccJnlwrd.o "_FMOD_System_Create", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_PlaySound", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Sound_Release", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_Channel_IsPlaying", referenced from: _playbackInProgress in ccJnlwrd.o "_FMOD_System_Update", referenced from: _streamPosition in ccJnlwrd.o _startPlayback in ccJnlwrd.o "_FMOD_Channel_SetPaused", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_Release", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_System_Init", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_Channel_SetVolume", referenced from: _startPlayback in ccJnlwrd.o "_FMOD_System_Close", referenced from: _stopPlayback in ccJnlwrd.o "_FMOD_Channel_SetCallback", referenced from: _startPlayback in ccJnlwrd.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [all] Error 1 Shouldn't it be possible to get a 64 bit dylib from my source code that dynamically includes 32 bit libraries?!

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  • How do I label a group of radio boxes for WCAG / 508 Compliance? Is ASP.NET doing it wrong?

    - by Mark Brittingham
    I am trying to bring an existing web site into greater conformance with WCAG 2.0 Guidelines and am a bit confused over the output emitted by Microsoft (ASP.NET 4.0 although it was the same in 3.5). Suppose you have a question like: "How would you rate your health?" and a set of 5 answers created using an ASP.NET RadioButtonList. I place the question in an asp:Label with an "AssociatedControlID" that matches the ID of the RadioButtonList (e.g. "SelfRatingBox"). Seems pretty easy... Only the output that is generated has an html "label" with a "For" that is equal to the ID of a table that wraps up the RadioButtons. I assumed that this would work with page readers but our 508 compliance guy is saying that the reader isn't associating the label with the radio controls. The WCAG guidelines indicate that you have to use a fieldset around the entire group and a legend to capture the associated text (the question). So what gives? It would be ideal if MS could take my label and the radiobuttonlist and generate the appropriate fieldset and legend tags but it seems pretty clear that to achieve WCAG compliance, I'll have to roll my own. Is this correct or am I missing something?

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  • Stack Overflow on Marshal.PtrToStructure reading wmv files

    - by Nick Udell
    Hi, I'm using a frame grabber class in order to capture and process each frame in a video. The class can be found here: http://www.codeproject.com/KB/graphics/FrameGrabber.aspx I'm having issues with running it, however. When loading the file, it attempts to marshal a video format pointer into a VideoInfoHeader (I'm using DirectShow.Net). The code that does this is as follows: videoInfo = (VideoInfoHeader)Marshal.PtrToStructure(mediaType.formatPtr, typeof(VideoInfoHeader)); When I run this it immediately crashes out of the debugging environment, probably with a stack overflow. When stepping through I can see that the formatPtr always equals 93, though I do not know what to make of this as I am fairly new to marshalling. I have checked that the video runs fine in Windows Media Player. This is essential in finding the dimensions of the video and also the size of the header, which needs to be skipped before the frames can be read. I am running Windows 7 x64. Any help on this would be much appreciated, I must've tried fifteen different frame grabbing techniques.

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  • function (blurClass) NOT WORKING IN IE

    - by Erik
    I can't get this plugin to function properly in IE.... Check out my homepage and look at the huge search field toward the top... www.naturalskin.com Whenever I refresh the screen the "blur" looses its function and I'm stuck with text..... Here is the script that I place in an external js page: http://www.naturalskin.com/src/js/javascript/batches.js jQuery.fn.hint = function (blurClass) { if (!blurClass) { blurClass = 'blur'; } return this.each(function () { // get jQuery version of 'this' var $input = jQuery(this), // capture the rest of the variable to allow for reuse title = $input.attr('title'), $form = jQuery(this.form), $win = jQuery(window); function remove() { if ($input.val() === title && $input.hasClass(blurClass)) { $input.val('').removeClass(blurClass); } } // only apply logic if the element has the attribute if (title) { // on blur, set value to title attr if text is blank $input.blur(function () { if (this.value === '') { $input.val(title).addClass(blurClass); } }).focus(remove).blur(); // now change all inputs to title // clear the pre-defined text when form is submitted $form.submit(remove); $win.unload(remove); // handles Firefox's autocomplete } }); }; Erik

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  • Can the Flash CS4 [embed] tag be made to export assets to frame 2 rather than frame 1?

    - by Tim Knauf
    We're working on a Flash CS4 project where the main .fla file has ballooned in size and 'Publish' is taking forever. I suspect a large amount of the size (and at least some of the compile time) is due to the quantity of audio symbols in the library. I would love to remove this unnecessary bloat from the .fla file. I've experimented with removing an audio symbol from the library and using the [embed] metadata tag instead, like so: [Embed(source="audio/music/EndOfLevelDitty.mp3")] public var EndOfLevelDitty:Class The resulting published file works perfectly, but there is a problem. Our game uses a preloader on the first frame of the timeline, so all other classes need to be exported in frame 2 (as set in Publish Settings ActionScript 3.0 Settings). So a size report normally begins like this: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 284515 284515 Scene 1 2 5485305 5769820 (AS 3.0 Classes Export Frame) However, if I use an [embed] tag on a small sound, my size report is now: Frame # Frame Bytes Total Bytes Scene ------- ----------- ----------- ---------------- 1 363320 363320 Scene 1 2 5407240 5770560 (AS 3.0 Classes Export Frame) As you can see, the embedded sound has been exported into frame 1 rather than frame 2. If I were to embed all sounds in this manner, the size of frame 1 would grow to be huge, and users would be looking at a white screen for ages before the preloader frame even loaded. So my question is this: can I use an [embed] tag but have the embedded asset export in frame 2 instead of frame 1? Project constraints: Our team composition means we can't change to pure Flex at this stage. The compiled .swf needs to be 'all in one', so we can't split the preloader into a separate file, and we can't access external resources. Edit: I'd also settle for having the audio in an embedded library SWC, but there seems to be no way to make that embed in frame 2 either; it always ends up in frame 1.

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  • Command not write in buffer with Expect

    - by Romuald
    Hello, I try to backup a Linkproof device with expect script and i have some trouble. It's my first script in expect and i have reach my limits ;) #!/usr/bin/expect spawn ssh @IPADDRESS expect "username:" # Send the username, and then wait for a password prompt. send "@username\r" expect "password:" # Send the password, and then wait for a shell prompt. send "@password\r" expect "#" # Send the prebuilt command, and then wait for another shell prompt. send "system config immediate\r" #Send space to pass the pause expect -re "^ *--More--\[^\n\r]*" send "" expect -re "^ *--More--\[^\n\r]*" send "" expect -re "^ *--More--\[^\n\r]*" send "" # Capture the results of the command into a variable. This can be displayed, or written to disk. sleep 10 expect -re .* set results $expect_out(buffer) # Copy buffer in a file set config [open linkproof.txt w] puts $config $results close $config # Exit the session. expect "#" send "logout\r" expect eof The content of the output file: The authenticity of host '@IP (XXX.XXX.XXX.XXX)' can't be established. RSA key fingerprint is XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX. Are you sure you want to continue connecting (yes/no)? @username Please type 'yes' or 'no': @password Please type 'yes' or 'no': system config immediate Please type 'yes' or 'no': Like you can see, the result of the command is not in the file. Could you, please, help me to understantd why ? Thanks for your help. Romuald

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  • advanced Visual Studio kung-fu test -- Calling functions from the Immediate Window during debugging

    - by kizzx2
    I see some related questions have been asked, but they're either too advanced for me to grasp or lacking a step-by-step guide from start to finish (most of them end up being insider talk of their own experiment results). OK here it is, given this simple program: #include <stdio.h> #include <string.h> int main() { FILE * f; char buffer[100]; memset(buffer, 0, 100); fun(); f = fopen("main.cpp", "r"); fread(buffer, 1, 99, f); printf(buffer); fclose(f); return 0; } What it does is basically print itself (assume file name is main.cpp). Question How can I have it print another file, say foobar.txt without modifying the source code? It has something to do with running it through VS's, stepping through the functions and hijacking the FILE pointer right before fread() is called. No need to worry about leaking resources by calling fclose(). I tried the simple f = fopen("foobar.txt", "r") which gave CXX0017: Error: symbol "fopen" not found Any ideas? Edit I found out the solution accidentally on Debugging Mozilla on Windows FAQ. The correct command to put into the Immediate Window is f = {,,MSVCR100D}fopen("foo.txt", "r") However, it doesn't really answer this question: I still don't understand what is going on here. How to systematically find out the {,,MSVCR100D} part for any given method? I know the MSVCR version changes from system to system. How can I find that out? Could anyone explain the curly brace syntax, especially, what are those two commas doing there? Are there more hidden gems using this syntax?

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  • Dojo Widgets not rendering when returned in response to XhrPost

    - by lazynerd
    I am trying to capture the selected item in a Dijit Tree widget to render remaining part of the web page. Here is the code that captures the selected item and sends it to Django backend: <div dojoType="dijit.Tree" id="leftTree" store="leftTreeStore" childrenAttr="folders" query="{type:'folder'}" label="Explorer"> <script type="dojo/method" event="onClick" args="item"> alert("Execute of node " + termStore.getLabel(item)); var xhrArgs = { url: "/load-the-center-part-of-page", handleAs: "text", postData: dojo.toJson(leftTreeStore.getLabel(item), true), load: function(data) { dojo.byId("centerPane").innerHTML = data; //window.location = data; }, error: function(error) { dojo.byId("centerPane").innerHTML = "<p>Error in loading...</p>"; } } dojo.byId("centerPane").innerHTML = "<p>Loading...</p>"; var deferred = dojo.xhrPost(xhrArgs); </script> </div> The remaining part of the page contains HTML code with dojo widgets. This is the code sent back as 'response' to the select item event. Here is a snippet: <div dojoType="dijit.layout.TabContainer" id="tabs" jsId="tabs"> <div dojoType="dijit.layout.BorderContainer" title="Dashboard"> <div dojoType="dijit.layout.ContentPane" region="bottom"> first tab </div> </div> <div dojoType="dijit.layout.BorderContainer" title="Compare"> <div dojoType="dijit.layout.ContentPane" region="bottom"> Second Tab </div> </div> </div> It renders this html 'response' but without the dojo widgets. Is handleAs: "text" in XhrPost the culprit here?

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  • MediaRecorder Prepare Failed

    - by AndyTang
    Hi, I'm new here. I have been trying to create a video capture app using the android emulator without much success. As far as I know and looking through all the samples and code on the internet (this site and others), I must still be missing a step. I've tried using this sample near the end of this thread made by JonPro: http://www.anddev.org/viewtopic.php?p=24723#24723 and I've tried making my own but the media recorder would always fail on the prepare stage with the most unhelpful message of 'prepare failed'. I have no clue what I am missing. I seem to have the correct permissions and a SDCard is mounted according to the emulator. Should I be using a android SDK version other than 2.1? Even though the code in that forum claims to work, I figured out that this line was missing: recorder.setCamera(camera); But still no joy as the logs shows that: 'Failed to get camera(0x16b70) parameters' when prepare() is called but it still doesn't make sense as the preview is okay, but no recording! Any help or suggestions will be appreciated.

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  • JavaScript: input validation in the keydown event

    - by c411
    Hi, I'm attempting to do info validation against user text input in the process of keydown event. The reason that I am trying to validate in the keydown event is because I do not want to display the characters those that are considered to be illegal in the input box at the beginning. The validation I am writing is like this, function validateUserInput(){ var code = this.event.keyCode; if ((code<48||code>57) // numerical &&code!==46 //delete &&code!==8 //back space &&code!==37 // <- arrow &&code!==39) // -> arrow { this.event.preventDefault(); } } I can keep going like this, however I am seeing drawbacks on this implmentation. Those are, for example, Conditional statement become longer and longer when I put more conditions to be examined. keyCodes can be different by browsers. I have to not only check what is not legal but also have to check what are exceptionals. In above examples, delete,backspace, and arrow keys are exceptionals. But the feature that I don't want to lose is having not to display the input in the textarea unless it passes the validation. (In case the user try to put illegal characters in the textarea, nothing should appear at all) That is why I am not doing validation upon keyup event. So my question is, Are there better ways to validate input in keydown event than checking keyCode by keyCode? Are there other ways to capture the user inputs other than keydown event before browser displays it? And a way to put the validation on it? Thanks for the help in advance.

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  • E_ACCESSDENIED on CoCreateInstance

    - by vucetica
    Here is a code snippet #include "stdafx.h" #include <tchar.h> #include <windows.h> #include <dshow.h> #include <ExDisp.h> int _tmain(int argc, _TCHAR* argv[]) { CoInitialize(NULL); HRESULT hr = S_OK; DWORD err = 0; // Try to create graph builder IGraphBuilder* pGraph = 0; hr = CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER, IID_IGraphBuilder, (void**)&pGraph ); err = GetLastError(); // Here, hr is E_ACCESSDENIED // err is 5 (ERROR_ACCESS_DENIED) // Try to create capture graph builder (succeeds) ICaptureGraphBuilder2* pBuild = 0; hr = CoCreateInstance(CLSID_CaptureGraphBuilder2, NULL, CLSCTX_INPROC_SERVER, IID_ICaptureGraphBuilder2, (void **)&pBuild ); err = GetLastError(); // Here, hr is S_OK // err is 0 (ERROR_SUCCESS) // Try to create IWebBrowser (succeeds) IWebBrowser2* pBrowser = 0; hr = CoCreateInstance (CLSID_InternetExplorer, NULL, CLSCTX_LOCAL_SERVER, IID_IWebBrowser2, (LPVOID *)&pBrowser); err = GetLastError(); // Here, hr is S_OK // err is 0 (ERROR_SUCCESS) return 0; } I'm trying to create IFilterGraph, which fails with E_ACCESSDENIED. On the other hand, creating other directshow objects works ok. The same with some other COM objects (tried with IWebBrowser2 as an example). Any idea what can be the problem? Thanks!

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  • Jmap can't connect to to make a dump

    - by Jasper Floor
    We have an open beta of an app which occasionally causes the heapspace to overflow. The JVM reacts by going on a permanent vacation. To analyze this I would like to peek into the memory at the point where it failed. Java does not want me to do this. The process is still in memory but it doesn't seem to be recognized as a java process. The server in question is a debian Lenny server, Java 6u14 /opt/jdk/bin# ./jmap -F -dump:format=b,file=/tmp/apidump.hprof 11175 Attaching to process ID 11175, please wait... sun.jvm.hotspot.debugger.NoSuchSymbolException: Could not find symbol "gHotSpotVMTypeEntryTypeNameOffset" in any of the known library names (libjvm.so, libjvm_g.so, gamma_g) at sun.jvm.hotspot.HotSpotTypeDataBase.lookupInProcess(HotSpotTypeDataBase.java:390) at sun.jvm.hotspot.HotSpotTypeDataBase.getLongValueFromProcess(HotSpotTypeDataBase.java:371) at sun.jvm.hotspot.HotSpotTypeDataBase.readVMTypes(HotSpotTypeDataBase.java:102) at sun.jvm.hotspot.HotSpotTypeDataBase.<init>(HotSpotTypeDataBase.java:85) at sun.jvm.hotspot.bugspot.BugSpotAgent.setupVM(BugSpotAgent.java:568) at sun.jvm.hotspot.bugspot.BugSpotAgent.go(BugSpotAgent.java:494) at sun.jvm.hotspot.bugspot.BugSpotAgent.attach(BugSpotAgent.java:332) at sun.jvm.hotspot.tools.Tool.start(Tool.java:163) at sun.jvm.hotspot.tools.HeapDumper.main(HeapDumper.java:77) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at sun.tools.jmap.JMap.runTool(JMap.java:179) at sun.tools.jmap.JMap.main(JMap.java:110) Debugger attached successfully. sun.jvm.hotspot.tools.HeapDumper requires a java VM process/core!

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  • CorePlot linker errors after upgrading iOS SDK

    - by JustinXXVII
    This seems like it's happened before but somehow ended up working itself out. It's happened again and I can't seem to get this fixed. I use the CorePlot Cocoa Touch framework. Everything was fine until I upgraded to the new 4.3 beta. Now my project won't compile, and is giving me linker errors for unknown symbols having to do with CorePlot. I've become a pro at adding the framework to my project, and I've checked and rechecked the instructions trying to do it again. Is there a button I can click or anything to just make this work again? I've used these instructions to try to re-add the framework, to no avail EDIT: By the way, this compiles just fine for simulator and runs graphs no problem. Compiling for the device gives me the linker errors, as follows: "_OBJC_CLASS_$_CPPlotRange", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPXYGraph", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPTextStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPLineStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPScatterPlot", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPAxisLabel", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPPlotSymbol", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPColor", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPFill", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_CPDecimalFromFloat", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_kCPPlainWhiteTheme", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_OBJC_CLASS_$_CPTheme", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o ld: symbol(s) not found for architecture armv7

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  • Linking AS code to symbols defined in an external SWC?

    - by Ender
    (apologies ahead of time, I only really know Flash; my Flex experience is basically nil. There may be a very standard and obvious workflow solution that Flex people know about) I have a number of UI elements that are graphically quite complex (they're not components, they're just Sprites). Since it takes a long time to compile them, I've been trying to move them into an external .swc. However, I want to associate some code with these classes, but I don't want to have to recompile the graphical assets every time I make a code change. At the moment I have it set up like this: UI elements are created in a separate FLA and exported to a SWC. In my primary FLA, I have actionscript classes that extend each of the graphical assets in the SWC. For example: external.swc: (some symbol defined in the Library and exported for actionscript in frame 1) class: com.foo.WidgetGraphic base: flash.display.Sprite main.fla: Widget.as: package com.foo { public class Widget extends WidgetGraphic { ... } } This works, but is time-consuming and prone to error. I'd rather be able to avoid having to inherit from each graphical asset, and just define them directly. Is there a better way to do what I'm trying to accomplish? Note: the main concern here is compile time. I don't have any movies or audio or fonts, just a lot of vector art assets that appear to be slowing down my compilation time significantly. When I'm debugging I'm only making code changes, and would rather not have to keep recompiling the art...

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  • MS Surface Tag Visualizer steals contact events

    - by Isak Savo
    I'm struggling with the TagVisualizer control on an MS Surface project. In theory the control seems great, allowing you to respond to input from real world physical objects The problem is that the control will cover the entire screen (since I want to capture tags on the entire screen) and as such, no other controls in my app will receive the touch events. (Unless, they are direct ascendants in the visual tree). In my app, I want to have a "layer" type of a approach, where each layer can respond to (contact) input: Window `- Grid `- LayersPanel `- TagVisualizer `- Layer 1 `- Layer 2 `- Layer 3 `- Layer 4 Now it doesn't matter where I put the tag visualizer, it's always going to steal contact events from all or some of the other layers. (due to the nature of RoutedEvents) To me, it seems like the control is completely useless in practice as it will always interfere with your application's other controls. What am I missing here? So my questions are: Any suggestions on how to work around this? Has anyone used TagVisualizers in a similar scenario? If so, how did you solve this? By the way, the layers all work fine, since they will only steal events that are directly on top of their sub elements (the rest of the layer is invisible to hit testing)

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  • Using GDataXMLDocument in iPad app

    - by INs
    I'm trying to use GDataXML library in my ipad application. I followed by instructions: Download the gdata-objective-c client library. Unzip the file, navigate to Source\XMLSupport, and drag the two files GDataXMLNode.h and GDataXMLNode.m into your project In XCode, click Project\Edit Project Settings and make sure “All Configurations” are checked. Find the Search Paths\Header Search Paths setting and add /usr/include/libxml2 to the list. Finally, find the Linking\Other Linker Flags section and add -lxml2 to the list. If in code i add #import "GDataXMLNode.h", all is fine. But when i try to use GDataXMLDocument class in my app GDataXMLDocument *doc = [[GDataXMLDocument alloc] initWithData:xmlData options:0 error:nil]; I received the following message: Ld build/Debug-iphonesimulator/DemoApp.app/DemoApp normal i386 cd /Users/svp/Projects/DemoApp setenv MACOSX_DEPLOYMENT_TARGET 10.6 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk -L/Users/svp/Projects/DemoApp/build/Debug-iphonesimulator -F/Users/svp/Projects/DemoApp/build/Debug-iphonesimulator -filelist /Users/svp/Projects/DemoApp/build/DemoApp.build/Debug-iphonesimulator/DemoApp.build/Objects-normal/i386/DemoApp.LinkFileList -mmacosx-version-min=10.6 -Xlinker -objc_abi_version -Xlinker 2 -framework Foundation -framework UIKit -framework CoreGraphics -framework MapKit -framework QuartzCore -lxml2.2 -o /Users/svp/Projects/DemoApp/build/Debug-iphonesimulator/DemoApp.app/DemoApp Undefined symbols: "_OBJC_CLASS_$_GDataXMLDocument", referenced from: objc-class-ref-to-GDataXMLDocument in TwitterService.o ld: symbol(s) not found collect2: ld returned 1 exit status Any thoughts?

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  • Toggle Blind Effect

    - by flipflopmedia
    Is there a way to alter this script to be used as the blind effect. // Andy Langton's show/hide/mini-accordion - updated 23/11/2009 // Latest version @ http://andylangton.co.uk/jquery-show-hide // this tells jquery to run the function below once the DOM is ready $(document).ready(function() { // choose text for the show/hide link - can contain HTML (e.g. an image) var showText=''; var hideText=''; // initialise the visibility check var is_visible = false; // append show/hide links to the element directly preceding the element with a class of "toggle" $('.toggle').prev().append(' '+showText+''); // hide all of the elements with a class of 'toggle' $('.toggle').hide(); // capture clicks on the toggle links $('a.toggleLink').click(function() { // switch visibility is_visible = !is_visible; // toggle the display - uncomment the next line for a basic "accordion" style //$('.toggle').hide();$('a.toggleLink').html(showText); $(this).parent().next('.toggle').toggle('slow'); // return false so any link destination is not followed return false; }); }); FYI- Where it says: var showText=''; var hideText=''; It was originally: var showText='Show'; var hideText='Hide'; I deleted the Show/Hide Text because I am applying the link to different areas of text. I like the Blind effect, vs. this Toggle effect, and need to know how to apply it, if possible. I cannot find a basic Blind effect script that allows the use of applying the link to ANY text, vs. a button or static text. Thanks! Hope you can help! Tracy

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  • Creating and using a static lib in xcode

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • Fetching real time data from excel

    - by Umesh Sharma
    I am seriouly looking for your valuable help first time here. If possible, plese help me. I am developing a VB.NET app in which i read "real time data" from a excel sheet using "Microsoft.Office.Interop.Excel" i.e. excel automation. All cells in excel sheet are fetching stock data from some LOCAL DDE Server like "=XYZ|Bid!GOLD", "=XYZ|Bid!SILVER", "=XYZ|Ask!SILVER" and so on... Some cells also having fixed values like "Symbol", "Bid Rate", "32.90" etc. Values of DDE mapped cells (i.e. =XYZ|xxxx!yyy) are continuously changing. THE PROBLEM is here..."FIXED values" from excel cells are coming quite ok to my app but all DDE mapped cells values are coming "-2146826246" (When datasource local dde server ON) or "-2146826265" (OFF). Although, if i use C#.NET, it's all ok but not with Vb.NET. I want to display range of excel (A1 to J50) into VB.NET ListView which are changing in every 200ms (5 times in every 1 second) ================ Important ====================================================== Is it possible to BIND "listview items/columns values" with "excel cells" or some local memory variables ?? Currently, i am reading excel "cell by cell" and trying to put values in .NET listview but CPU USES are very high as well as it's toooo slow process. If yes, then how please ? I am a VFP developer but new to .NET It's very easy in VFP then why not in .NET ?? Please guide me, if someone has the solution...

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  • Capturing mouse events for specific dom/web elements in QT

    - by Red Serpent
    Hi I would like to know if it is possible in QTWebKit to install an event filter or capture events that occur from specific Dom elements. For example, my webview is showing a webpage that has text, images and an edit box, I want to disable the right-clicking and highlighting functionality on the text and images but at the same time when the user right-clicks inside the edit box, I want to display my context menu. I am not sure where should I install my event filter, in QwebView or QwebPage... currently this is what I'm using: MainWindow::MainWindow() { centralWidget = new WebView(this); setCentralWidget(centralWidget); centralWidget->webView->installEventFilter(this); //No mouse events are rising on QWebPage //centralWidget->webView->page()->installEventFilter(this); } As its clear in the code above, when installing an EventFilter on QwebPage, I never receive any QMouseEvents, not by moving clicking or releasing any mouse buttons. While when setting it to filter events from QWebView it works fine. I am really interested with the first part of my question as to how handle Dom elements differently. How can I achieve such goal? Regards

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  • Reading the selected value from asp:RadioButtonList using jQuery

    - by digiguru
    I've got code similar to the following... <p><label>Do you have buffet facilities?</label> <asp:RadioButtonList ID="blnBuffetMealFacilities:chk" runat="server"> <asp:ListItem Text="Yes" Value="1"></asp:ListItem> <asp:ListItem Text="No" Value="0"></asp:ListItem> </asp:RadioButtonList></p> <div id="HasBuffet"> <p><label>What is the capacity for the buffet?</label> <asp:RadioButtonList ID="radBuffetCapacity" runat="server"> <asp:ListItem Text="Suitable for upto 30 guests" value="0 to 30"></asp:ListItem> <asp:ListItem Text="Suitable for upto 50 guests" value="30 to 50"></asp:ListItem> <asp:ListItem Text="Suitable for upto 75 guests" value="50 to 75"></asp:ListItem> <asp:ListItem Text="Suitable for upto 100 guests" value="75 to 100"></asp:ListItem> <asp:ListItem Text="Suitable for upto 150 guests" value="100 to 150"></asp:ListItem> <asp:ListItem Text="Suitable for upto 250 guests" value="150 to 250"></asp:ListItem> <asp:ListItem Text="Suitable for upto 400 guests" value="250 to 400"></asp:ListItem> </asp:RadioButtonList></p> </div> I want to capture an event when the radio list blBuffetMealFacilities:chk changes client side and perform a slide down function on the HasBuffet div from jQuery. What's the best way to create this, bearing in mind there are several similar sections on the page, where I want questions to be revealed depending on a yes no answer in a radio list.

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