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  • Google Map key in Android?

    - by Amandeep singh
    I am developing an android app in which i have to show map view i have done it once in a previous app but the key i used in the previous is not working int his app . It is just showing a pin in the application with blank screen. Do i have to use a different Map key for each project , If not Kindly help me how can i use my previous Key in this. and also I tried generating a new key but gave the the same key back . Here is the code i used public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); btn=(Button)findViewById(R.id.mapbtn); str1=getIntent().getStringExtra("LATITUDE"); str2=getIntent().getStringExtra("LONGITUDE"); mapView = (MapView)findViewById(R.id.mapView1); //View zoomView = mapView.getZoomControls(); mapView.setBuiltInZoomControls(true); //mapView.setSatellite(true); mc = mapView.getController(); btn.setOnClickListener(this); MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); String coordinates[] = {str1, str2}; double lat = Double.parseDouble(coordinates[0]); double lng = Double.parseDouble(coordinates[1]); p = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); mc.animateTo(p); mc.setZoom(17); mapView.invalidate(); //mp.equals(o); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } class MapOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { super.draw(canvas, mapView, shadow); Paint mPaint = new Paint(); mPaint.setDither(true); mPaint.setColor(Color.RED); mPaint.setStyle(Paint.Style.FILL_AND_STROKE); mPaint.setStrokeJoin(Paint.Join.ROUND); mPaint.setStrokeCap(Paint.Cap.ROUND); mPaint.setStrokeWidth(2); //---translate the GeoPoint to screen pixels--- Point screenPts = new Point(); mapView.getProjection().toPixels(p, screenPts); //---add the marker--- Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.pin); canvas.drawBitmap(bmp, screenPts.x, screenPts.y-50, null); return true; } Thanks....

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  • Gamepad Control for Processing + Android to Control Arduino Robot

    - by Iker
    I would like to create a Multitouch Gamepad control for Processing and use it to control a remote Arduino Robot. I would like to make the GUI on Processing and compile it for Android. Here is the GUI Gamepad for Processing I have created so far: float easing = 0.09; // start position int posX = 50; int posY = 200; // target position int targetX = 50; int targetY = 200; boolean dragging = false; void setup() { size(500,250); smooth(); } void draw() { background(255); if (!dragging) { // calculate the difference in position, apply easing and add to vx/vy float vx = (targetX - (posX)) * easing; float vy = (targetY - (posY)) * easing; // Add the velocity to the current position: make it move! posX += vx; posY += vy; } if(mousePressed) { dragging = true; posX = mouseX; posY = mouseY; } else { dragging = false; } DrawGamepad(); DrawButtons(); } void DrawGamepad() { //fill(0,155,155); //rect(0, 150, 100, 100, 15); ellipseMode(RADIUS); // Set ellipseMode to RADIUS fill(0,155,155); // Set fill to blue ellipse(50, 200, 50, 50); // Draw white ellipse using RADIUS mode ellipseMode(CENTER); // Set ellipseMode to CENTER fill(255); // Set fill to white// ellipse(posX, posY, 35, 35); // Draw gray ellipse using CENTER mode } void DrawButtons() { fill(0,155,155); // Set fill to blue ellipse(425, 225, 35, 35); ellipse(475, 225, 35, 35); fill(255,0,0); // Set fill to blue ellipse(425, 175, 35, 35); ellipse(475, 175, 35, 35); } I have realized that probably that code will not support Multitouch events on Android so I came up with another code found on this link Can Processing handle multi-touch? So the aim of this project is to create de multitouch gamepad to use to control my Arduino Robot. The gamepad should detect which key was pressed as well as the direction of the Joystick. Any help appreciated.

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  • struts2: problem in assigning a variable value to checkbox

    - by vivmal
    Hi All, I am working on struts2. In my jsp page I want to assign the value of a string variable to a checkbox (when it is checked by user). I tried it many times like - <% String code = "decompose"; %> 1) <tr><td> <s:checkbox name="codeCkBox" fieldValue="%{‘code’}" onclick="submit()"/> </td></tr> 2) <tr><td> <s:checkbox name="codeCkBox" value="%{‘code’}" onclick="submit()"/> </td></tr> 3) <tr><td> <s:set name="setCkBoxValue" value="%{‘code’}"/> <s:checkbox name="codeCkBox" fieldValue="# setCkBoxValue" onclick="submit()"/> </td></tr> But everytime when I tried to get this value by checkbox name it returns variable name i.e “code”. Looking for a solution. Thanks in advance.

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  • How to bring up list of available notification sounds on Android

    - by robintw
    I'm creating notifications in my Android application, and would like to have an option in my preferences to set what sound is used for the notification. I know that in the Settings application you can choose a default notification sound from a list. Where does that list come from, and is there a way for me to display the same list in my application?

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  • Horizontal Scrollview inside ListView item?

    - by lanks
    I have a ListView item layout that is using a HorizontalScrollView in the center. I have used the android attribute "android:descendantFocusability="blocksDescendants"" on my parent LinearLayout so that the ListView items are still selectable. The problem I am having is that when clicking the part of the ListView item which is the HorizontalScrollView, the ListView item click event is not called. How can I get the click event of the HorizontalScrollView to call the ListView list item click event?

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  • JNI on Android, how to pass int from c to java

    - by Joaquin
    I have a C function, I simply returns an integer, as follows: JNIEXPORT jint JNICALL Java_org_project_ScreenPosition(JNIEnv* env, jobject thiz){ int i=1; return i; } I call this function in the way of an Activity onCreateContextMenu Android, as follows: public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo){ menu.setHeaderTitle("TryMenu"); int a=ScreenPosition(); return; } But all crash

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  • How to create a custom listview in android

    - by kaibuki
    Hi All, I want to create a list view custom like this link : http://sites.google.com/site/androideyecontact/_/rsrc/1238086823282/Home/android-eye-contact-lite/eye_contact-list_view_3.png?height=420&width=279 so far I have made a list view with text, and I am not extending list Activity, but I am extending Activity only. please if someone can provide me with a code for this. Thanks alot Cheers Kai

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  • StringBuffer wont read whole stream into a string (JAVA/Android)

    - by Levara
    Hi all! I'm making an android program that retrieves content of a webpage using HttpURLConnection. I'm new to both Java and Android. Problem is: Reader reads whole page source, but in the last while iteration it doesn't append to stringBuffer that last part. Using debbuger I have determined that, in the last loop iteration, string buff is created, but stringBuffer just doesnt append it. I need to parse retrieved content. Is there any better way to handle the content for parsing than using strings. I've read on numerous other sites that string size in Java is limited only by available heap size. I've tried with StringBuilder too. Anyone know what could be the problem. Btw feel free to suggest any improvements to the code. Thanks! URL u; try { u = new URL("http://feeds.timesonline.co.uk/c/32313/f/440134/index.rss"); HttpURLConnection c = (HttpURLConnection) u.openConnection(); c.setRequestProperty("User-agent","Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.1.4322; InfoPath.1; .NET CLR 2.0.50727)"); c.setRequestMethod("GET"); c.setDoOutput(true); c.setReadTimeout(3000); c.connect(); StringBuffer stringBuffer = new StringBuffer(""); InputStream in = c.getInputStream(); InputStreamReader inp = new InputStreamReader(in); BufferedReader reader = new BufferedReader(inp); char[] buffer = new char[3072]; int len1 = 0; while ( (len1 = reader.read(buffer)) != -1 ) { String buff = new String(buffer,0,len1); stringBuffer.append(buff); } String stranica = new String(stringBuffer); c.disconnect(); reader.close(); inp.close(); in.close();

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  • Best Android 2.1 app

    - by gurun8
    Aside from the standard stock apps shipped with your phone, what's the best Android 2.1 app in the Market Place today? You know what can't live without it? What makes your life better/easier? What just plan works day-in and day-out?

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  • Android Bitmap.createBitmap returns negative mHeight

    - by Hai Bi
    Modifying the Snake example. An exception was created from the bitmap class. So I debug the original Snake, and found that in TileView there is a function loadTile, Bitmap bitmap = Bitmap.createBitmap(mTileSize, mTileSize, Bitmap.Config.ARGB_8888); after the above assignment, the bitmap had -1 for mHeight and mWidth. Then how does the Snake even work? I am just use the Eclipse and the virtual machine, not a real android phone.

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  • Java / Android self naming

    - by ngreenwood6
    I am about to start developing an Android application and had a question if in Java there self naming. For instance say I had a variable named dog that held the value of scruffy. Could I then create a variable named scruffy from that variable. In PHP it would be $$dog. That would make a variable with the name scruffy. If this is possible please provide example

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  • Need tutorials on Content providers in android

    - by Rahul Varma
    Hi folks, I am in desperate need of good tutorials on Content Providers in Android. I have been searching in the web for the tutorials but none could give me a clear idea on how content providers work. I'll be grateful if anyone can provide me with sample codes of the projects that implement content providers...

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  • Create and display indoor map on Android

    - by Lorenzo Barbagli
    I'm developing an Android application and I would like to display an internal (indoor) map of some buildings, but I don't know where to begin: I want to create a custom kml file (how it's possible to create it? with which tool?) and display it in a fragment. I already have it working with external maps (simple GoogleMap in MapFragment), so it would be super to have the kml file placed 'over' the GoogleMap, like real indoor maps. Thanks

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  • Android - getting data from a server

    - by jonhobbs
    I've read lots about using local storage for android but how would I connect to an SQL database online to send and get data? For example, if I was making a game and wanted to create a worldwide high score table, how would I store that online and make sure it was only available to that app? Thanks, Jon

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  • send blank SMS with SmsManager.sendTextMessage method in android

    - by Dany Wehbe
    I created an android app and one of its functions is to send SMS, when I try to send blank SMS it throws an exception. Here is the code: SmsManager sm=SmsManager.getDefault(); sm.sendTextMessage("9999", null, messageBody,sentPI, deliveredPI); messageBody maybe empty string and maybe it is a string, previous method throws IllegalArgumentException when messageBody is empty string! what can I do to send blank SMS?

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  • Android library to get pitch from WAV file

    - by Sakura
    I have a list of sampled data from the WAV file. I would like to pass in these values into a library and get the frequency of the music played in the WAV file. For now, I will have 1 frequency in the WAV file and I would like to find a library that is compatible with Android. I understand that I need to use FFT to get the frequency domain. Is there any good libraries for that? I found that [KissFFT][1] is quite popular but I am not very sure how compatible it is on Android. Is there an easier and good library that can perform the task I want? EDIT: I tried to use JTransforms to get the FFT of the WAV file but always failed at getting the correct frequency of the file. Currently, the WAV file contains sine curve of 440Hz, music note A4. However, I got the result as 441. Then I tried to get the frequency of G4, I got the result as 882Hz which is incorrect. The frequency of G4 is supposed to be 783Hz. Could it be due to not enough samples? If yes, how much samples should I take? //DFT DoubleFFT_1D fft = new DoubleFFT_1D(numOfFrames); double max_fftval = -1; int max_i = -1; double[] fftData = new double[numOfFrames * 2]; for (int i = 0; i < numOfFrames; i++) { // copying audio data to the fft data buffer, imaginary part is 0 fftData[2 * i] = buffer[i]; fftData[2 * i + 1] = 0; } fft.complexForward(fftData); for (int i = 0; i < fftData.length; i += 2) { // complex numbers -> vectors, so we compute the length of the vector, which is sqrt(realpart^2+imaginarypart^2) double vlen = Math.sqrt((fftData[i] * fftData[i]) + (fftData[i + 1] * fftData[i + 1])); //fd.append(Double.toString(vlen)); // fd.append(","); if (max_fftval < vlen) { // if this length is bigger than our stored biggest length max_fftval = vlen; max_i = i; } } //double dominantFreq = ((double)max_i / fftData.length) * sampleRate; double dominantFreq = (max_i/2.0) * sampleRate / numOfFrames; fd.append(Double.toString(dominantFreq)); Can someone help me out? EDIT2: I manage to fix the problem mentioned above by increasing the number of samples to 100000, however, sometimes I am getting the overtones as the frequency. Any idea how to fix it? Should I use Harmonic Product Frequency or Autocorrelation algorithms?

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