Search Results

Search found 57023 results on 2281 pages for 'object to string'.

Page 144/2281 | < Previous Page | 140 141 142 143 144 145 146 147 148 149 150 151  | Next Page >

  • C# object (2 numbers) performing 2 calculations

    - by Chris
    I have a couple questions about creating a object (2 values) and how to "call" it. Initializing the object with: Tweetal t1, t2, t3, t4, t5, t6; t1 = new Tweetal(); //a: 0 , b = 0 t2 = new Tweetal(-2); //a: -2, b = -2 t3 = new Tweetal(5, 17); //a: 5, b = 17 t4 = new Tweetal(t3); //a:5, b = 17 Console.Write("t1 = " + t1); Console.Write("\tt2 = " + t2); Console.Write("\tt3 = " + t3); Console.Write("\tt4 = " + t4); Console.WriteLine("\n"); t1 = t1.Som(t2); t4 = t2.Som(t2); //...... Now the 2 things i want to do with this object are taking the SUM and the SUMNumber: Sum: t4 = t2.sum(t3); (this would result in t4: a:3 (-2+5), b: 15(-2+17) SumNumber: t1 = t3.sum(8) (this would result in t1: a:13 , b:25) Next is my code for the object (in a separate class), but how exactly do i perform the simple sum calculation when i call up for example t2 etc... public class Tweetal: Object { private int a; private int b; public Tweetal() { //??? //Sum(...,...) } public Tweetal(int a) { //??? //Sum(...,...) } public Tweetal(int a, int b) { //??? } public Tweetal(Tweetal //....) // to call upton the object if i request t1, t2, t3,... insteed of a direct number value) { // ???? } public void Sum(int aValue, int bValue) { //a = ??? //b = ??? //Sum(...,...) } public void SumNumber(int aValue, int bValue) { } public override string ToString() { return string.Format("({0}, {1})", a, b); }/*ToString*/ }

    Read the article

  • Pick up relevant information from a string using regular expression C#3.0

    - by Newbie
    Hi, I have a situation. I have been given some file name which can be like <filename>YYYYMMDD<fileextension> some valid file names that will satisfy the above pattern are as under xxx20100326.xls, xxx2v20100326.csv, x_20100326.xls, xy2z_abc_20100326_xyz.csv, abc.xyz.20100326.doc, ab2.v.20100326.doc, abc.v.20100326_xyz.xls In what ever be the above defined case, I need to pick up the dates only. So for all the cases, the output will be 20100326. I am trying to achieve the same but no luck. Here is what I have done so far string testdata = "x2v20100326.csv"; string strYYYY = @"\d{4}"; string strMM = @"(1[0-2]|0[1-9])"; string strDD = @"(3[0-1]|[1-2][0-9]|0[1-9])"; string regExPattern = @"\A" + strYYYY + strMM + strDD + @"\Z"; Regex regex = new Regex(regExPattern); Match match = regex.Match(testdata); if (match.Success) { string result = match.Groups[0].Value; } I am using c#3.0 and dotnet framework 3.5 Please help. It is very urgent Thanks in advance.

    Read the article

  • WCF - Return object without serializing?

    - by Mayo
    One of my WCF functions returns an object that has a member variable of a type from another library that is beyond my control. I cannot decorate that library's classes. In fact, I cannot even use DataContractSurrogate because the library's classes have private member variables that are essential to operation (i.e. if I return the object without those private member variables, the public properties throw exceptions). If I say that interoperability for this particular method is not needed (at least until the owners of this library can revise to make their objects serializable), is it possible for me to use WCF to return this object such that it can at least be consumed by a .NET client? How do I go about doing that? Update: I am adding pseudo code below... // My code, I have control [DataContract] public class MyObject { private TheirObject theirObject; [DataMember] public int SomeNumber { get { return theirObject.SomeNumber; } // public property exposed private set { } } } // Their code, I have no control public class TheirObject { private TheirOtherObject theirOtherObject; public int SomeNumber { get { return theirOtherObject.SomeOtherProperty; } set { // ... } } } I've tried adding DataMember to my instance of their object, making it public, using a DataContractSurrogate, and even manually streaming the object. In all cases, I get some error that eventually leads back to their object not being explicitly serializable.

    Read the article

  • PasswordFiled char[] to String in Java connection MySql?

    - by user1819551
    This is a jFrame to connect to the database and this is in the button connect. My issue is in the passwordField NetBeans make me do a char[], but my .getConnection not let me insert the char[] ERROR: "no suitable method found for getConnection(String,String,char[])". So I will change to String right? So when I change and run the jFrame said access denied. when I start doing the System.out.println(l) " Give me the right answer" Like this: "Alex". But when I do the System.out.println(password) "Give me the Array spaces and not the value" Like this: jdbc:mysql://localhost/home inventory root [C@5be5ab68 <--- Array space . What I doing wrong? try { Class.forName("org.gjt.mm.mysql.Driver"); //Load the driver String host = "jdbc:mysql://"+tServerHost.getText()+"/"+tSchema.getText(); String uName = tUsername.getText(); char[] l = pPassword.getPassword(); System.out.println(l); String password= l.toString(); System.out.println(host+uName+l); con = DriverManager.getConnection(host, uName, password); System.out.println(host+uName+password); } catch (SQLException | ClassNotFoundException ex) { JOptionPane.showMessageDialog(this, ex.getMessage()); } }

    Read the article

  • jquery, attaching objects (instead of string attribute) to an element

    - by binaryLV
    Hi! I'm trying to build DOM with jQuery and fill it with data that is received with AJAX (data type = json). I'd like to also store this data as an object, attached to a specific DOM element. Does jQuery provide any method for this? The reason I want to do it is because only part of data is initially displayed; other data might be needed later, depending on user actions. I tried using attr(), but it stores a string "[object Object]" instead of an actual object: var div = $('<div/>'); div.attr('foo', {bar: 'foobar'}); alert(div.attr('foo')); // gives "[object Object]" alert(typeof div.attr('foo')); // gives "string" alert(div.attr('foo').bar); // gives "undefined" Another way to do this would be by "bypassing" jQuery (div[0].foo = {bar: 'foobar'};), though this seems to be a "dirty workaround", if jQuery happens to already support attaching objects. Any ideas? Thanks in advance!

    Read the article

  • c# logic to get the first non-repeating(distinct) character from the string

    - by NoviceToDotNet
    In c# i want to create logic that if i a string like abcabda is passed to a method then it should return first non repeative character from string like in above it should return c. i am unable to convert a string to array of character then how to make comparison of each array character to the string and return the first non repeative character. CanI make it like this? class A { static void main() { A a=new A(); char ch=a.m1(abcabd); } } class B { char m1(string s) { string s1=s; char[] ch1=new char[s.length]; for(int x=0; x<s.length;x++) { ch1[x]=s[x]; } for(int x=0; x<s.length; x++) { for(int y=0; y<s.lenth; y++) { if(s[x]=ch1[y]) { /// here i am confused how to create logic for comparison please let me know // and how to return the character } } } } }

    Read the article

  • Postfix/ClamAV not stopping viruses under Virtualmin

    - by Josh
    I am using Virtualmin and have it set up to have Postfix scan incoming emails with ClamAV (using clamdscan) and delete any emails which contain a virus. However when I email myself the EICAR test string, it comes through just fine. I know ClamAV will report this file as a virus. How can I troubleshoot this / what could be wrong?

    Read the article

  • Json.Net Issues: StackOverflowException is thrown when serialising circular dependent ISerializable object with ReferenceLoopHandling.Ignore

    - by keyr
    I have a legacy application that used binary serialisation to persist the data. Now we wanted to use Json.net 4.5 to serialise the data without much changes to the existing classes. Things were working nice till we hit a circular dependent class. Is there any workaround to solve this problem? Sample code as shown below [Serializable] class Department : ISerializable { public Employee Manager { get; set; } public string Name { get; set; } public Department() { } public Department( SerializationInfo info, StreamingContext context ) { Manager = ( Employee )info.GetValue( "Manager", typeof( Employee ) ); Name = ( string )info.GetValue( "Name", typeof( string ) ); } public void GetObjectData( SerializationInfo info, StreamingContext context ) { info.AddValue( "Manager", Manager ); info.AddValue( "Name", Name ); } } [Serializable] class Employee : ISerializable { [NonSerialized] //This does not work [XmlIgnore]//This does not work private Department mDepartment; public Department Department { get { return mDepartment; } set { mDepartment = value; } } public string Name { get; set; } public Employee() { } public Employee( SerializationInfo info, StreamingContext context ) { Department = ( Department )info.GetValue( "Department", typeof( Department ) ); Name = ( string )info.GetValue( "Name", typeof( string ) ); } public void GetObjectData( SerializationInfo info, StreamingContext context ) { info.AddValue( "Department", Department ); info.AddValue( "Name", Name ); } } And the test code Department department = new Department(); department.Name = "Dept1"; Employee emp1 = new Employee { Name = "Emp1", Department = department }; department.Manager = emp1; Employee emp2 = new Employee() { Name = "Emp2", Department = department }; IList<Employee> employees = new List<Employee>(); employees.Add( emp1 ); employees.Add( emp2 ); var memoryStream = new MemoryStream(); var formatter = new BinaryFormatter(); formatter.Serialize( memoryStream, employees ); memoryStream.Seek( 0, SeekOrigin.Begin ); IList<Employee> deserialisedEmployees = formatter.Deserialize( memoryStream ) as IList<Employee>; //Works nicely JsonSerializerSettings jsonSS= new JsonSerializerSettings(); jsonSS.TypeNameHandling = TypeNameHandling.Objects; jsonSS.TypeNameAssemblyFormat = FormatterAssemblyStyle.Full; jsonSS.Formatting = Formatting.Indented; jsonSS.ReferenceLoopHandling = ReferenceLoopHandling.Ignore; //This is not working!! //jsonSS.ReferenceLoopHandling = ReferenceLoopHandling.Serialize; //This is also not working!! jsonSS.PreserveReferencesHandling = PreserveReferencesHandling.All; string jsonAll = JsonConvert.SerializeObject( employees, jsonSS ); //Throws stackoverflow exception Edit1: The issue has been reported to Json (http://json.codeplex.com/workitem/23668)

    Read the article

  • Using JAXB to unmarshal/marshal a List<String> - Inheritance

    - by gerry
    I've build the following case. An interface for all JAXBLists: public interface JaxbList<T> { public abstract List<T> getList(); } And an base implementation: @XmlRootElement(name="list") public class JaxbBaseList<T> implements JaxbList<T>{ protected List<T> list; public JaxbBaseList(){} public JaxbBaseList(List<T> list){ this.list=list; } @XmlElement(name="item" ) public List<T> getList(){ return list; } } As well as an implementation for a list of URIs: @XmlRootElement(name="uris") public class JaxbUriList2 extends JaxbBaseList<String> { public JaxbUriList2() { super(); } public JaxbUriList2(List<String> list){ super(list); } @Override @XmlElement(name="uri") public List<String> getList() { return list; } } And I'm using the List in the following way: public JaxbList<String> init(@QueryParam("amount") int amount){ List<String> entityList = new Vector<String>(); ... enityList.add("http://uri"); ... return new JaxbUriList2(entityList); } I thought the output should be: <uris> <uri> http://uri </uri> ... </uris> But it is something like this: <uris> <item xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xs="http://www.w3.org/2001/XMLSchema" xsi:type="xs:string"> http://uri </item> ... <uri> http://uri </uri> ... </uris> I think it has something to do with the inheritance, but I don't get it... What's the problem? - How can I fix it? Thanks in advance!

    Read the article

  • How to dynamically expand a string in C

    - by sa125
    Hi - I have a function that recursively makes some calculations on a set of numbers. I want to also pretty-print the calculation in each recursion call by passing the string from the previous calculation and concatenating it with the current operation. A sample output might look like this: 3 (3) + 2 ((3) + 2) / 4 (((3) + 2) / 4) x 5 ((((3) + 2) / 4) x 5) + 14 ... and so on So basically, the second call gets 3 and appends + 2 to it, the third call gets passed (3) + 2 , etc. My recursive function prototype looks like this: void calc_rec(int input[], int length, char * previous_string); I wrote a 2 helper functions to help me with the operation, but they implode when I test them: /********************************************************************** * dynamically allocate and append new string to old string and return a pointer to it **********************************************************************/ char * strapp(char * old, char * new) { // find the size of the string to allocate int len = sizeof(char) * (strlen(old) + strlen(new)); // allocate a pointer to the new string char * out = (char*)malloc(len); // concat both strings and return sprintf(out, "%s%s", old, new); return out; } /********************************************************************** * returns a pretty math representation of the calculation op **********************************************************************/ char * mathop(char * old, char operand, int num) { char * output, *newout; char fstr[50]; // random guess.. couldn't think of a better way. sprintf(fstr, " %c %d", operand, num); output = strapp(old, fstr); newout = (char*)malloc( 2*sizeof(char)+sizeof(output) ); sprintf(newout, "(%s)", output); free(output); return newout; } void test_mathop() { int i, total = 10; char * first = "3"; printf("in test_mathop\n"); while (i < total) { first = mathop(first, "+", i); printf("%s\n", first); ++i; } } strapp() returns a pointer to newly appended strings (works), and mathop() is supposed to take the old calculation string ("(3)+2"), a char operand ('+', '-', etc) and an int, and return a pointer to the new string, for example "((3)+2)/3". Any idea where I'm messing things up? thanks.

    Read the article

  • SharedObject (Flex 3.2) behaving unexpectedly when query string present in URL

    - by rhtx
    Summary: The behavior detailed below seems to indicate that if your app at www.someplace.com sets/retrieves data via a SharedObject, there is some sort of .sol collision if the user hits your app at someplace.com, and then later at someplace.com?name=value. Can anyone confirm or refute this? I'm working on a Flex web app that presents the user with a login page. When the user has logged in, he/she is presented with a 'room' which is associated with a 'group'. We store the last-visited room/group combination in a SharedObject - so when a given user logs in, they are taken into the most recent room in which they were active. That works fine, but we also have an auto-login system which involves the user clicking on a link to the app url with a query string attached. There are two types of these links. 1) the query string includes username, groupId, and roomId 2) the query string includes only the username Because we are working fast and have only a few developers, the auto-login system is built on the last-vist system. During the auto-login process, the url is inspected and if groupId and roomId values are found in the query string, the SharedObject is opened and the last-visit group/room id values are overwritten by the param values. That works fine, also, when the app is hit with a query string of the second type (no groupId and roomId params), the app goes to the SharedObject to get the stored room and group id values, as it normally would. And here's the problem: The values it comes back with are whatever the last room/group param values were, not whatever the last last-visit room/group values are. And if the given user has never hit the app with query string that included group and room id values, the app gets null values from the SharedObject. It took some digging around, but what it looks like is happening is that a second set of data is being stored/expected in the SharedObject if a query string is present in the URL. Looking at the .sol file in a text editor I see more untranslated code, and additional group and room values, once I've hit the app with URLs that contain query strings. I'm not finding anything on the web about this, but that may just be due to a lack of necessary search skills. Has anyone else run into anything similar? Or do you know how to address this? I've tried setting Security.exactSettings to false, already - was really hoping that was going to work.

    Read the article

  • Is there a standard way to encode a .NET string into javascript string for use in MS AJAX?

    - by Rich Andrews
    I'm trying to pass the output of a SQL Server exception to the client using the RegisterStartUpScript method of the MS ScriptManager. This works fine for some errors but when the exception contains single quotes the alert fails. I dont want to only escape single quotes though - Is there a standard function i can call to escape any special chars for use in Javascript? string scriptstring = "alert('" + ex.Message + "');"; ScriptManager.RegisterStartupScript(this, this.GetType(), "Alert", scriptstring , true); Thanks tpeczek, the code almost worked for me :) but with a slight amendment (the escaping of single quotes) it works a treat. I've included my amended version here... public class JSEncode { /// <summary> /// Encodes a string to be represented as a string literal. The format /// is essentially a JSON string. /// /// The string returned includes outer quotes /// Example Output: "Hello \"Rick\"!\r\nRock on" /// </summary> /// <param name="s"></param> /// <returns></returns> public static string EncodeJsString(string s) { StringBuilder sb = new StringBuilder(); sb.Append("\""); foreach (char c in s) { switch (c) { case '\'': sb.Append("\\\'"); break; case '\"': sb.Append("\\\""); break; case '\\': sb.Append("\\\\"); break; case '\b': sb.Append("\\b"); break; case '\f': sb.Append("\\f"); break; case '\n': sb.Append("\\n"); break; case '\r': sb.Append("\\r"); break; case '\t': sb.Append("\\t"); break; default: int i = (int)c; if (i < 32 || i > 127) { sb.AppendFormat("\\u{0:X04}", i); } else { sb.Append(c); } break; } } sb.Append("\""); return sb.ToString(); } } As mentioned below - original source: here

    Read the article

  • C# Select clause returns system exception instead of relevant object

    - by Kashif
    I am trying to use the select clause to pick out an object which matches a specified name field from a database query as follows: objectQuery = from obj in objectList where obj.Equals(objectName) select obj; In the results view of my query, I get: base {System.SystemException} = {"Boolean Equals(System.Object)"} Where I should be expecting something like a Car, Make, or Model Would someone please explain what I am doing wrong here? The method in question can be seen here: // this function searches the database's table for a single object that matches the 'Name' property with 'objectName' public static T Read<T>(string objectName) where T : IEquatable<T> { using (ISession session = NHibernateHelper.OpenSession()) { IQueryable<T> objectList = session.Query<T>(); // pull (query) all the objects from the table in the database int count = objectList.Count(); // return the number of objects in the table // alternative: int count = makeList.Count<T>(); IQueryable<T> objectQuery = null; // create a reference for our queryable list of objects T foundObject = default(T); // create an object reference for our found object if (count > 0) { // give me all objects that have a name that matches 'objectName' and store them in 'objectQuery' objectQuery = from obj in objectList where obj.Equals(objectName) select obj; // make sure that 'objectQuery' has only one object in it try { foundObject = (T)objectQuery.Single(); } catch { return default(T); } // output some information to the console (output screen) Console.WriteLine("Read Make: " + foundObject.ToString()); } // pass the reference of the found object on to whoever asked for it return foundObject; } } Note that I am using the interface "IQuatable<T>" in my method descriptor. An example of the classes I am trying to pull from the database is: public class Make: IEquatable<Make> { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual IList<Model> Models { get; set; } public Make() { // this public no-argument constructor is required for NHibernate } public Make(string makeName) { this.Name = makeName; } public override string ToString() { return Name; } // Implementation of IEquatable<T> interface public virtual bool Equals(Make make) { if (this.Id == make.Id) { return true; } else { return false; } } // Implementation of IEquatable<T> interface public virtual bool Equals(String name) { if (this.Name.Equals(name)) { return true; } else { return false; } } } And the interface is described simply as: public interface IEquatable<T> { bool Equals(T obj); }

    Read the article

  • Remove Item From Object SubList (LINQ)

    - by X3074861X
    I have an object that looks like this : public class Consortium { public string Id { get; set; } [JsonConverter(typeof(EnumDescriptionConverter))] public SourceType Type { get; set; } public List<UserLibrary> Branches { get; set; } } Each Consortium has a list of UserLibrary's associated with it, and that class looks like this : public class UserLibrary { public string LibraryId { get; set; } public string RetailerId {get; set;} public string UserId { get; set; } public string Name { get; set; } public DateTime CreatedAt { get; set; } } I have a method which will allow the user to remove a library from one of their consortium (note: There may be many branches associated to the consortium). However, I'm only being supplied a LibraryId, so I'm forced to traverse their list of Consortium, find which one contains the given id, then iterate over the branches and remove the one that matches the id. Here is how I'm currently accomplishing this : // Get the current list of consortiums var user = _mediator.Send(new GetUserProfileCommand { UserProfileId = _principle.UserProfileId }); var userConsortia = user.SavedConsortia; // the consortium to remove the library from var branchToRemove = _libraryService.GetLibrary(id); var consortRemove = new UserConsortium(); foreach (var userConsortium in userConsortia) { if (userConsortium.Branches.FirstOrDefault(c => string.Equals(c.LibraryId, id, StringComparison.OrdinalIgnoreCase)) != null) { consortRemove = userConsortium; } } // if the consortium id is null, something is f* if (consortRemove.Id == null) { return new JsonDotNetResult(HttpStatusCode.BadRequest); } // first remove the consortia userConsortia.Remove(consortRemove); // remove the branch from the consortium consortRemove.Branches.RemoveAll(ul => string.Equals(ul.LibraryId, id, StringComparison.OrdinalIgnoreCase)); // add it back in without the branch userConsortia.Add(consortRemove); Question : Is there a LINQ expression I'm missing here that can help me consolidate this logic, or is there a better way of doing this?

    Read the article

  • fast load big object graph from DB

    - by Famos
    Hi I have my own data structure written in C# like: public class ElectricScheme { public List<Element> Elements { get; set; } public List<Net> Nets { get; set; } } public class Element { public string IdName { get; set; } public string Func { get; set; } public string Name { get; set; } public BaseElementType Type { get; set; } public List<Pin> Pins { get; set; } } public class Pin { public string IdName { get; set; } public string Name { get; set; } public BasePinType PinType { get; set; } public BasePinDirection PinDirection { get; set; } } public class Net { public string IdName { get; set; } public string Name { get; set; } public List<Tuple<Element,Pin>> ConnectionPoints { get; set; } } Where Elements count ~19000, each element contain =3 Pin, Nets count ~20000, each net contain =3 pair (Element, Pin) Parse txt (file size ~17mb) file takes 5 minutes. Serilization / Deserialization by default serializer ~3 minutes. Load from DB 20 minutes and not loaded... I use Entity Framework like public ElectricScheme LoadScheme(int schemeId) { var eScheme = (from s in container.ElectricSchemesSet where s.IdElectricScheme.Equals(schemeId) select s).FirstOrDefault(); if (eScheme == null) return null; container.LoadProperty(eScheme, "Elements"); container.LoadProperty(eScheme, "Nets"); container.LoadProperty(eScheme, "Elements.Pins"); return eScheme; } The problem is dependencies between Element and Pin... (for ~19000 elements ~95000 pins) Any ideas?

    Read the article

  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

    Read the article

  • Use WLST to Delete All JMS Messages From a Destination

    - by james.bayer
    I got a question today about whether WebLogic Server has any tools to delete all messages from a JMS Queue.  It just so happens that the WLS Console has this capability already.  It’s available on the screen after the “Show Messages” button is clicked on a destination’s Monitoring tab as seen in the screen shot below. The console is great for something ad-hoc, but what if I want to automate this?  Well it just so happens that the console is just a weblogic application layered on top of the JMX Management interface.  If you look at the MBean Reference, you’ll find a JMSDestinationRuntimeMBean that includes the operation deleteMessages that takes a JMS Message Selector as an argument.  If you pass an empty string, that is essentially a wild card that matches all messages. Coding a stand-alone JMX client for this is kind of lame, so let’s do something more suitable to scripting.  In addition to the console, WebLogic Scripting Tool (WLST) based on Jython is another way to browse and invoke MBeans, so an equivalent interactive shell session to delete messages from a destination would looks like this: D:\Oracle\fmw11gr1ps3\user_projects\domains\hotspot_domain\bin>setDomainEnv.cmd D:\Oracle\fmw11gr1ps3\user_projects\domains\hotspot_domain>java weblogic.WLST   Initializing WebLogic Scripting Tool (WLST) ...   Welcome to WebLogic Server Administration Scripting Shell   Type help() for help on available commands   wls:/offline> connect('weblogic','welcome1','t3://localhost:7001') Connecting to t3://localhost:7001 with userid weblogic ... Successfully connected to Admin Server 'AdminServer' that belongs to domain 'hotspot_domain'.   Warning: An insecure protocol was used to connect to the server. To ensure on-the-wire security, the SSL port or Admin port should be used instead.   wls:/hotspot_domain/serverConfig> serverRuntime() Location changed to serverRuntime tree. This is a read-only tree with ServerRuntimeMBean as the root. For more help, use help(serverRuntime)   wls:/hotspot_domain/serverRuntime> cd('JMSRuntime/AdminServer.jms/JMSServers/JMSServer-0/Destinations/SystemModule-0!Queue-0') wls:/hotspot_domain/serverRuntime/JMSRuntime/AdminServer.jms/JMSServers/JMSServer-0/Destinations/SystemModule-0!Queue-0> ls() dr-- DurableSubscribers   -r-- BytesCurrentCount 0 -r-- BytesHighCount 174620 -r-- BytesPendingCount 0 -r-- BytesReceivedCount 253548 -r-- BytesThresholdTime 0 -r-- ConsumersCurrentCount 0 -r-- ConsumersHighCount 0 -r-- ConsumersTotalCount 0 -r-- ConsumptionPaused false -r-- ConsumptionPausedState Consumption-Enabled -r-- DestinationInfo javax.management.openmbean.CompositeDataSupport(compositeType=javax.management.openmbean.CompositeType(name=DestinationInfo,items=((itemName=ApplicationName,itemType=javax.management.openmbean.SimpleType(name=java.lang.String)),(itemName=ModuleName,itemType=javax.management.openmbean.SimpleType(name=java.lang.String)),(itemName openmbean.SimpleType(name=java.lang.Boolean)),(itemName=SerializedDestination,itemType=javax.management.openmbean.SimpleType(name=java.lang.String)),(itemName=ServerName,itemType=javax.management.openmbean.SimpleType(name=java.lang.String)),(itemName=Topic,itemType=javax.management.openmbean.SimpleType(name=java.lang.Boolean)),(itemName=VersionNumber,itemType=javax.management.op ule-0!Queue-0, Queue=true, SerializedDestination=rO0ABXNyACN3ZWJsb2dpYy5qbXMuY29tbW9uLkRlc3RpbmF0aW9uSW1wbFSmyJ1qZfv8DAAAeHB3kLZBABZTeXN0ZW1Nb2R1bGUtMCFRdWV1ZS0wAAtKTVNTZXJ2ZXItMAAOU3lzdGVtTW9kdWxlLTABAANBbGwCAlb6IS6T5qL/AAAACgEAC0FkbWluU2VydmVyAC2EGgJW+iEuk+ai/wAAAAsBAAtBZG1pblNlcnZlcgAthBoAAQAQX1dMU19BZG1pblNlcnZlcng=, ServerName=JMSServer-0, Topic=false, VersionNumber=1}) -r-- DestinationType Queue -r-- DurableSubscribers null -r-- InsertionPaused false -r-- InsertionPausedState Insertion-Enabled -r-- MessagesCurrentCount 0 -r-- MessagesDeletedCurrentCount 3 -r-- MessagesHighCount 2 -r-- MessagesMovedCurrentCount 0 -r-- MessagesPendingCount 0 -r-- MessagesReceivedCount 3 -r-- MessagesThresholdTime 0 -r-- Name SystemModule-0!Queue-0 -r-- Paused false -r-- ProductionPaused false -r-- ProductionPausedState Production-Enabled -r-- State advertised_in_cluster_jndi -r-- Type JMSDestinationRuntime   -r-x closeCursor Void : String(cursorHandle) -r-x deleteMessages Integer : String(selector) -r-x getCursorEndPosition Long : String(cursorHandle) -r-x getCursorSize Long : String(cursorHandle) -r-x getCursorStartPosition Long : String(cursorHandle) -r-x getItems javax.management.openmbean.CompositeData[] : String(cursorHandle),Long(start),Integer(count) -r-x getMessage javax.management.openmbean.CompositeData : String(cursorHandle),Long(messageHandle) -r-x getMessage javax.management.openmbean.CompositeData : String(cursorHandle),String(messageID) -r-x getMessage javax.management.openmbean.CompositeData : String(messageID) -r-x getMessages String : String(selector),Integer(timeout) -r-x getMessages String : String(selector),Integer(timeout),Integer(state) -r-x getNext javax.management.openmbean.CompositeData[] : String(cursorHandle),Integer(count) -r-x getPrevious javax.management.openmbean.CompositeData[] : String(cursorHandle),Integer(count) -r-x importMessages Void : javax.management.openmbean.CompositeData[],Boolean(replaceOnly) -r-x moveMessages Integer : String(java.lang.String),javax.management.openmbean.CompositeData,Integer(java.lang.Integer) -r-x moveMessages Integer : String(selector),javax.management.openmbean.CompositeData -r-x pause Void : -r-x pauseConsumption Void : -r-x pauseInsertion Void : -r-x pauseProduction Void : -r-x preDeregister Void : -r-x resume Void : -r-x resumeConsumption Void : -r-x resumeInsertion Void : -r-x resumeProduction Void : -r-x sort Long : String(cursorHandle),Long(start),String[](fields),Boolean[](ascending)   wls:/hotspot_domain/serverRuntime/JMSRuntime/AdminServer.jms/JMSServers/JMSServer-0/Destinations/SystemModule-0!Queue-0> cmo.deleteMessages('') 2 where the domain name is “hotspot_domain”, the JMS Server name is “JMSServer-0”, the Queue name is “Queue-0” and the System Module is named “SystemModule-0”.  To invoke the operation, I use the “cmo” object, which is the “Current Management Object” that represents the currently navigated to MBean.  The 2 indicates that two messages were deleted.  Combining this WLST code with a recent post by my colleague Steve that shows you how to use an encrypted file to store the authentication credentials, you could easily turn this into a secure automated script.  If you need help with that step, a long while back I blogged about some WLST basics.  Happy scripting.

    Read the article

  • Functional Adaptation

    - by Charles Courchaine
    In real life and OO programming we’re often faced with using adapters, DVI to VGA, 1/4” to 1/8” audio connections, 110V to 220V, wrapping an incompatible interface with a new one, and so on.  Where the adapter pattern is generally considered for interfaces and classes a similar technique can be applied to method signatures.  To be fair, this adaptation is generally used to reduce the number of parameters but I’m sure there are other clever possibilities to be had.  As Jan questioned in the last post, how can we use a common method to execute an action if the action has a differing number of parameters, going back to the greeting example it was suggested having an AddName method that takes a first and last name as parameters.  This is exactly what we’ll address in this post. Let’s set the stage with some review and some code changes.  First, our method that handles the setup/tear-down infrastructure for our WCF service: 1: private static TResult ExecuteGreetingFunc<TResult>(Func<IGreeting, TResult> theGreetingFunc) 2: { 3: IGreeting aGreetingService = null; 4: try 5: { 6: aGreetingService = GetGreetingChannel(); 7: return theGreetingFunc(aGreetingService); 8: } 9: finally 10: { 11: CloseWCFChannel((IChannel)aGreetingService); 12: } 13: } Our original AddName method: 1: private static string AddName(string theName) 2: { 3: return ExecuteGreetingFunc<string>(theGreetingService => theGreetingService.AddName(theName)); 4: } Our new AddName method: 1: private static int AddName(string firstName, string lastName) 2: { 3: return ExecuteGreetingFunc<int>(theGreetingService => theGreetingService.AddName(firstName, lastName)); 4: } Let’s change the AddName method, just a little bit more for this example and have it take the greeting service as a parameter. 1: private static int AddName(IGreeting greetingService, string firstName, string lastName) 2: { 3: return greetingService.AddName(firstName, lastName); 4: } The new signature of AddName using the Func delegate is now Func<IGreeting, string, string, int>, which can’t be used with ExecuteGreetingFunc as is because it expects Func<IGreeting, TResult>.  Somehow we have to eliminate the two string parameters before we can use this with our existing method.  This is where we need to adapt AddName to match what ExecuteGreetingFunc expects, and we’ll do so in the following progression. 1: Func<IGreeting, string, string, int> -> Func<IGreeting, string, int> 2: Func<IGreeting, string, int> -> Func<IGreeting, int>   For the first step, we’ll create a method using the lambda syntax that will “eliminate” the last name parameter: 1: string lastNameToAdd = "Smith"; 2: //Func<IGreeting, string, string, int> -> Func<IGreeting, string, int> 3: Func<IGreeting, string, int> addName = (greetingService, firstName) => AddName(greetingService, firstName, lastNameToAdd); The new addName method gets us one step close to the signature we need.  Let’s say we’re going to call this in a loop to add several names, we’ll take the final step from Func<IGreeting, string, int> -> Func<IGreeting, int> in line as a lambda passed to ExecuteGreetingFunc like so: 1: List<string> firstNames = new List<string>() { "Bob", "John" }; 2: int aID; 3: foreach (string firstName in firstNames) 4: { 5: //Func<IGreeting, string, int> -> Func<IGreeting, int> 6: aID = ExecuteGreetingFunc<int>(greetingService => addName(greetingService, firstName)); 7: Console.WriteLine(GetGreeting(aID)); 8: } If for some reason you needed to break out the lambda on line 6 you could replace it with 1: aID = ExecuteGreetingFunc<int>(ApplyAddName(addName, firstName)); and use this method: 1: private static Func<IGreeting, int> ApplyAddName(Func<IGreeting, string, int> addName, string lastName) 2: { 3: return greetingService => addName(greetingService, lastName); 4: } Splitting out a lambda into its own method is useful both in this style of coding as well as LINQ queries to improve the debugging experience.  It is not strictly necessary to break apart the steps & functions as was shown above; the lambda in line 6 (of the foreach example) could include both the last name and first name instead of being composed of two functions.  The process demonstrated above is one of partially applying functions, this could have also been done with Currying (also see Dustin Campbell’s excellent post on Currying for the canonical curried add example).  Matthew Podwysocki also has some good posts explaining both Currying and partial application and a follow up post that further clarifies the difference between Currying and partial application.  In either technique the ultimate goal is to reduce the number of parameters passed to a function.  Currying makes it a single parameter passed at each step, where partial application allows one to use multiple parameters at a time as we’ve done here.  This technique isn’t for everyone or every problem, but can be extremely handy when you need to adapt a call to something you don’t control.

    Read the article

  • Should functions of a C library always expect a string's length?

    - by Benjamin Kloster
    I'm currently working on a library written in C. Many functions of this library expect a string as char* or const char* in their arguments. I started out with those functions always expecting the string's length as a size_t so that null-termination wasn't required. However, when writing tests, this resulted in frequent use of strlen(), like so: const char* string = "Ugh, strlen is tedious"; libFunction(string, strlen(string)); Trusting the user to pass properly terminated strings would lead to less safe, but more concise and (in my opinion) readable code: libFunction("I hope there's a null-terminator there!"); So, what's the sensible practice here? Make the API more complicated to use, but force the user to think of their input, or document the requirement for a null-terminated string and trust the caller?

    Read the article

  • Using mocks to set up object even if you will not be mocking any behavior or verifying any interaction with it?

    - by smp7d
    When building a unit test, is it appropriate to use a mocking tool to assist you in setting up an object even if you will not be mocking any behavior or verifying any interaction with that object? Here is a simple example in pseudo-code: //an object we actually want to mock Object someMockedObject = Mock(Object.class); EqualityChecker checker = new EqualityChecker(someMockedObject); //an object we are mocking only to avoid figuring out how to instantiate or //tying ourselves to some constructor that may be removed in the future ComplicatedObject someObjectThatIsHardToInstantiate = Mock(ComplicatedObject.class); //set the expectation on the mock When(someMockedObject).equals(someObjectThatIsHardToInstantiate).return(false); Assert(equalityChecker.check(someObjectThatIsHardToInstantiate)).isFalse(); //verify that the mock was interacted with properly Verify(someMockedObject).equals(someObjectThatIsHardToInstantiate).oneTime(); Is it appropriate to mock ComplicatedObject in this scenario?

    Read the article

  • Parsing a Directory of files - Check for a String

    - by i.h4d35
    This is my first post here so kindly pardon any mistakes that I have. I'm still learning to find my way around Stack Exchange. I am trying to write a Java program that tries to scan a Directory full of either .txt,.rtf or.doc files(and none other). The aim is to search all the files in the directory, and find out if a particular string exists in the file. If it does, it returns the string and the filename that it found the string in. The aim of this program is, it is a project for school wherein the program scans the personal folders of call center employees to check if they have stored any CC/DC nos and if yes, report the folder name - to reduce CC fraud. The search function was fairly straight forward and works when I individually specify the filename. However, the searching the directory and passing the files to the search function has me stumped. I've posted my code so far, if you guys could look thru it and give me some feedback/suggestions, I'd really appreciate it. Thanks in advance import java.io.*; import java.util.*; public class parse2{ void traverse(String directory) throws FileNotFoundException { File dir = new File(directory); if (dir.isDirectory()) { String[] children = dir.list(); for (int i=0; i<children.length; i++) { //System.out.println("\n" + children[i]); reader(children[i]); } } } void reader(String loc) throws FileNotFoundException { FileReader fr = new FileReader(loc); BufferedReader br = new BufferedReader(fr); Scanner sc = new Scanner(br); char[] chkArray; int chk=1; char ch; while(sc.hasNext()) { String chkStr = sc.next(); chkArray = chkStr.toCharArray(); if ((chkArray[0]=='4')&&(chkStr.length()>13)) { for(int i=0;i<chkArray.length;i++) { ch=chkArray[i]; if((ch=='0')||(ch=='1')||(ch=='2')||(ch=='3')||(ch=='4')||(ch=='5')||(ch=='6')||(ch=='7')||(ch=='8')||(ch=='9')) { chk=0; continue; } else { chk=1; break; } } if(chk==0) System.out.println("\n"+ chkStr); } else if((chkArray[0]=='5')&&(chkStr.length()>13)) { for(int i=0;i<chkArray.length;i++) { ch=chkArray[i]; if((ch=='0')||(ch=='1')||(ch=='2')||(ch=='3')||(ch=='4')||(ch=='5')||(ch=='6')||(ch=='7')||(ch=='8')||(ch=='9')) { chk=0; continue; } else { chk=1; break; } } if(chk==0) System.out.println("\n"+ chkStr); } else if((chkArray[0]=='6')&&(chkStr.length()>13)) { for(int i=0;i<chkArray.length;i++) { ch=chkArray[i]; if((ch=='0')||(ch=='1')||(ch=='2')||(ch=='3')||(ch=='4')||(ch=='5')||(ch=='6')||(ch=='7')||(ch=='8')||(ch=='9')) { chk=0; continue; } else { chk=1; break; } } if(chk==0) System.out.println("\n"+ chkStr); } } } public static void main(String args[]) throws FileNotFoundException { parse2 P = new parse2(); P.traverse("C:/Documents and Settings/h4d35/Desktop/javatest/chk"); } }

    Read the article

  • How to map an IDictionary<String, CustomCollectionType> in NHibernate

    - by devonlazarus
    Very close to what I'm trying to do but not quite the answer I think I'm looking for: How to map IDictionary<string, Entity> in Fluent NHibernate I'm trying to implement an IDictionary<String, IList<MyEntity>>and map this collection to the database using NHibernate. I do understand that you cannot map collections of collections directly in NHibernate, but I do need the functionality of accessing an ordered list of elements by key. I've implemented IUserCollectionType for my IList<MyEntity> so that I can use IDictionary<String, MyCustomCollectionType> but am struggling with how to get the map to work as I'd like. Details This is the database I'm trying to model: ------------------------ -------------------- | EntityAttributes | | Entities | ------------------------ ------------------ -------------------- | EntityAttributeId PK | | Attributes | | EntityId PK | <- | EntityId FK | ------------------ | DateCreated | | AttributeId FK | -> | AttributeId PK | -------------------- | AttributeValue | | AttributeName | ------------------------ ------------------ Here are my domain classes: public class Entity { public virtual Int32 Id { get; private set; } public virtual DateTime DateCreated { get; private set; } ... } public class EavEntity : Entity { public virtual IDictionary<String, EavEntityAttributeList> Attributes { get; protected set; } ... } public class EavAttribute : Entity { public virtual String Name { get; set; } ... } public class EavEntityAttribute : Entity { public virtual EavEntity EavEntity { get; private set; } public virtual EavAttribute EavAttribute { get; private set; } public virtual Object AttributeValue { get; set; } ... } public class EavEntityAttributeList : List<EavEntityAttribute> { } I've also implemented the NH-specific custom collection classes IUserCollectionType and PersistentList And here is my mapping so far: <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" ...> <class xmlns="urn:nhibernate-mapping-2.2" name="EavEntity" table="Entities"> <id name="Id" type="System.Int32"> <column name="EntityId" /> <generator class="identity" /> </id> ... <map cascade="all-delete-orphan" collection-type="EavEntityAttributeListType" name="EntityAttributes"> <key> <column name="EntityId" /> </key> <index type="System.String"> <column name="Name" /> </index> <one-to-many class="EavEntityAttributeList" /> </map> </class> </hibernate-mapping> I know the <map> tag is partially correct, but I'm not sure how to get NH to utilize my IUserCollectionType to persist the model to the database. What I'd like to see (and this isn't right, I know) is something like: <map cascade="all-delete-orphan" collection-type="EavEntityAttributeListType" name="EntityAttributes"> <key> <column name="EntityId" /> </key> <index type="System.String"> <column name="Name" /> </index> <list> <index column="DisplayOrder"> <one-to-many class="EntityAttributes"> </list> </map> Does anyone have any suggestions on how to properly map that IDictionary<String, EavEntityAttributeList> collection? I am using Fluent NH so I'll take examples using that library, but I'm hand mappings are just as helpful here.

    Read the article

  • Trying to convert string to datetime

    - by user1596472
    I am trying to restrict a user from entering a new record if the date requested already exits. I was trying to do a count to see if the table that the record would be placed in already has that date 1 or not 0. I have a calendar extender attached to a text box which has the date. I keep getting either a: String was not recognized as a valid DateTime. or Unable to cast object of type 'System.Web.UI.WebControls.TextBox' to type 'System.IConvertible'. depending on the different things I have tried. Here is my code. TextBox startd = (TextBox)(DetailsView1.FindControl("TextBox5")); TextBox endd = (TextBox)(DetailsView1.FindControl("TextBox7")); DropDownList lvtype = (DropDownList)(DetailsView1.FindControl("DropDownList6")); DateTime scheduledDate = DateTime.ParseExact(startd.Text, "dd/MM/yyyy", null); DateTime endDate = DateTime.ParseExact(endd.Text, "dd/MM/yyyy", null); DateTime newstartDate = Convert.ToDateTime(startd.Text); DateTime newendDate = Convert.ToDateTime(endd.Text); //foreach (DataRow row in sd.Tables[0].Rows) DateTime dt = newstartDate; while (dt <= newendDate) { //for retreiving from table Decimal sd = SelectCountDate(dt, lvtype.SelectedValue, countDate); String ndt = Convert.ToDateTime(dt).ToShortDateString(); // //start = string.CompareOrdinal(scheduledDate, ndt); // // end = string.CompareOrdinal(endDate, ndt); //trying to make say when leavetpe is greater than count 1 then throw error. if (sd > 0) { Response.Write("<script>alert('Date Already Requested');</script>"); } dt.AddDays(1); } ^^^ This version throws the: "String was not recognized as valid date type" error But if i replace the string with either of these : /*-----------------------Original------------------------------------ string scheduledDate = Convert.ToDateTime(endd).ToShortDateString(); string endDate = Convert.ToDateTime(endd).ToShortDateString(); -------------------------------------------------------------------*/ /*----------10-30--------------------------------------- DateTime scheduledDate = DateTime.Parse(startd.Text); DateTime endDate = DateTime.Parse(endd.Text); ------------------------------------------------------*/ I get the "Unable to cast object of type 'System.Web.UI.WebControls.TextBox' to type 'System.IConvertible'." error. I am just trying to stop a user from entering a record date that already exits. <InsertItemTemplate> <asp:TextBox ID="TextBox5" runat="server" Height="19px" Text='<%# Bind("lstdate", "{0:MM/dd/yyyy}") %>' Width="67px"></asp:TextBox> <asp:CalendarExtender ID="TextBox5_CalendarExtender" runat="server" Enabled="True" TargetControlID="TextBox5"> </asp:CalendarExtender> <asp:RequiredFieldValidator ID="RequiredFieldValidator2" runat="server" ControlToValidate="TextBox5" ErrorMessage="*Leave Date Required" ForeColor="Red"></asp:RequiredFieldValidator> <br /> <asp:CompareValidator ID="CompareValidator18" runat="server" ControlToCompare="TextBox7" ControlToValidate="TextBox5" ErrorMessage="Leave date cannot be after start date" ForeColor="Red" Operator="LessThanEqual" ToolTip="Must choose start date before end date"></asp:CompareValidator> </InsertItemTemplate>

    Read the article

  • Having trouble binding a ksoap object to an ArrayList in Android

    - by Maskau
    I'm working on an app that calls a web service, then the webservice returns an array list. My problem is I am having trouble getting the data into the ArrayList and then displaying in a ListView. Any ideas what I am doing wrong? I know for a fact the web service returns an ArrayList. Everything seems to be working fine, just no data in the ListView or the ArrayList.....Thanks in advance! EDIT: So I added more code to the catch block of run() and now it's returning "org.ksoap2.serialization.SoapObject".....no more no less....and I am even more confused now... package com.maskau; import java.util.ArrayList; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.PropertyInfo; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; import android.app.*; import android.os.*; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import android.widget.TextView; import android.view.View; import android.view.View.OnClickListener; public class Home extends Activity implements Runnable{ /** Called when the activity is first created. */ public static final String SOAP_ACTION = "http://bb.mcrcog.com/GetArtist"; public static final String METHOD_NAME = "GetArtist"; public static final String NAMESPACE = "http://bb.mcrcog.com"; public static final String URL = "http://bb.mcrcog.com/karaoke/service.asmx"; String wt; public static ProgressDialog pd; TextView text1; ListView lv; static EditText myEditText; static Button but; private ArrayList<String> Artist_Result = new ArrayList<String>(); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); myEditText = (EditText)findViewById(R.id.myEditText); text1 = (TextView)findViewById(R.id.text1); lv = (ListView)findViewById(R.id.lv); but = (Button)findViewById(R.id.but); but.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { wt = ("Searching for " + myEditText.getText().toString()); text1.setText(""); pd = ProgressDialog.show(Home.this, "Working...", wt , true, false); Thread thread = new Thread(Home.this); thread.start(); } } ); } public void run() { try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); PropertyInfo pi = new PropertyInfo(); pi.setName("ArtistQuery"); pi.setValue(Home.myEditText.getText().toString()); request.addProperty(pi); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet = true; envelope.setOutputSoapObject(request); AndroidHttpTransport at = new AndroidHttpTransport(URL); at.call(SOAP_ACTION, envelope); java.util.Vector<Object> rs = (java.util.Vector<Object>)envelope.getResponse(); if (rs != null) { for (Object cs : rs) { Artist_Result.add(cs.toString()); } } } catch (Exception e) { // Added this line, throws "org.ksoap2.serialization.SoapObject" when run Artist_Result.add(e.getMessage()); } handler.sendEmptyMessage(0); } private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { ArrayAdapter<String> aa; aa = new ArrayAdapter<String>(Home.this, android.R.layout.simple_list_item_1, Artist_Result); lv.setAdapter(aa); try { if (Artist_Result.isEmpty()) { text1.setText("No Results"); } else { text1.setText("Complete"); myEditText.setText("Search Artist"); } } catch(Exception e) { text1.setText(e.getMessage()); } aa.notifyDataSetChanged(); pd.dismiss(); } }; }

    Read the article

  • Convert Decimal to ASCII

    - by Dan Snyder
    I'm having difficulty using reinterpret_cast. Before I show you my code I'll let you know what I'm trying to do. I'm trying to get a filename from a vector full of data being used by a MIPS I processor I designed. Basically what I do is compile a binary from a test program for my processor, dump all the hex's from the binary into a vector in my c++ program, convert all of those hex's to decimal integers and store them in a DataMemory vector which is the data memory unit for my processor. I also have instruction memory. So When my processor runs a SYSCALL instruction such as "Open File" my C++ operating system emulator receives a pointer to the beginning of the filename in my data memory. So keep in mind that data memory is full of ints, strings, globals, locals, all sorts of stuff. When I'm told where the filename starts I do the following: Convert the whole decimal integer element that is being pointed to to its ASCII character representation, and then search from left to right to see if the string terminates, if not then just load each character consecutively into a "filename" string. Do this until termination of the string in memory and then store filename in a table. My difficulty is generating filename from my memory. Here is an example of what I'm trying to do: C++ Syntax (Toggle Plain Text) 1.Index Vector NewVector ASCII filename 2.0 240faef0 128123792 'abc7' 'a' 3.0 240faef0 128123792 'abc7' 'ab' 4.0 240faef0 128123792 'abc7' 'abc' 5.0 240faef0 128123792 'abc7' 'abc7' 6.1 1234567a 243225 'k2s0' 'abc7k' 7.1 1234567a 243225 'k2s0' 'abc7k2' 8.1 1234567a 243225 'k2s0' 'abc7k2s' 9. //EXIT LOOP// 10.1 1234567a 243225 'k2s0' 'abc7k2s' Index Vector NewVector ASCII filename 0 240faef0 128123792 'abc7' 'a' 0 240faef0 128123792 'abc7' 'ab' 0 240faef0 128123792 'abc7' 'abc' 0 240faef0 128123792 'abc7' 'abc7' 1 1234567a 243225 'k2s0' 'abc7k' 1 1234567a 243225 'k2s0' 'abc7k2' 1 1234567a 243225 'k2s0' 'abc7k2s' //EXIT LOOP// 1 1234567a 243225 'k2s0' 'abc7k2s' Here is the code that I've written so far to get filename (I'm just applying this to element 1000 of my DataMemory vector to test functionality. 1000 is arbitrary.): C++ Syntax (Toggle Plain Text) 1.int i = 0; 2.int step = 1000;//top->a0; 3.string filename; 4.char *temp = reinterpret_cast<char*>( DataMemory[1000] );//convert to char 5.cout << "a0:" << top->a0 << endl;//pointer supplied 6.cout << "Data:" << DataMemory[top->a0] << endl;//my vector at pointed to location 7.cout << "Data(1000):" << DataMemory[1000] << endl;//the element I'm testing 8.cout << "Characters:" << &temp << endl;//my temporary char array 9. 10.while(&temp[i]!=0) 11.{ 12. filename+=temp[i];//add most recent non-terminated character to string 13. i++; 14. if(i==4)//when 4 chatacters have been added.. 15. { 16. i=0; 17. step+=1;//restart loop at the next element in DataMemory 18. temp = reinterpret_cast<char*>( DataMemory[step] ); 19. } 20. } 21. cout << "Filename:" << filename << endl; int i = 0; int step = 1000;//top-a0; string filename; char *temp = reinterpret_cast( DataMemory[1000] );//convert to char cout << "a0:" << top-a0 << endl;//pointer supplied cout << "Data:" << DataMemory[top-a0] << endl;//my vector at pointed to location cout << "Data(1000):" << DataMemory[1000] << endl;//the element I'm testing cout << "Characters:" << &temp << endl;//my temporary char array while(&temp[i]!=0) { filename+=temp[i];//add most recent non-terminated character to string i++; if(i==3)//when 4 chatacters have been added.. { i=0; step+=1;//restart loop at the next element in DataMemory temp = reinterpret_cast( DataMemory[step] ); } } cout << "Filename:" << filename << endl; So the issue is that when I do the conversion of my decimal element to a char array I assume that 8 hex #'s will give me 4 characters. Why isn't this this case? Here is my output: C++ Syntax (Toggle Plain Text) 1.a0:0 2.Data:0 3.Data(1000):4428576 4.Characters:0x7fff5fbff128 5.Segmentation fault

    Read the article

< Previous Page | 140 141 142 143 144 145 146 147 148 149 150 151  | Next Page >