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  • C# XNA: What can cause SpriteBatch.End() to throw a NRE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm.... UPDATE 2: This does cause an NRE: protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.End(); // boned here //screenManager.Draw(gameTime); base.Draw(gameTime); }

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  • How to write a simple Lexer/Parser with antlr 2.7?

    - by Burkhard
    Hello, I have a complex grammar (in antlr 2.7) which I need to extend. Having never used antlr before, I wanted to write a very simple Lexer and Parser first. I found a very good explanation for antlr3 and tried to adapt it: header{ #include <iostream> using namespace std; } options { language="Cpp"; } class P2 extends Parser; /* This will be the entry point of our parser. */ eval : additionExp ; /* Addition and subtraction have the lowest precedence. */ additionExp : multiplyExp ( "+" multiplyExp | "-" multiplyExp )* ; /* Multiplication and addition have a higher precedence. */ multiplyExp : atomExp ( "*" atomExp | "/" atomExp )* ; /* An expression atom is the smallest part of an expression: a number. Or when we encounter parenthesis, we're making a recursive call back to the rule 'additionExp'. As you can see, an 'atomExp' has the highest precedence. */ atomExp : Number | "(" additionExp ")" ; /* A number: can be an integer value, or a decimal value */ number : ("0".."9")+ ("." ("0".."9")+)? ; /* We're going to ignore all white space characters */ protected ws : (" " | "\t" | "\r" | "\n") { newline(); } ; It does generate four files without errors: P2.cpp, P2.hpp, P2TokenTypes.hpp and P2TokenTypes.txt. But now what? How do I create a working programm with that? I tried to add these files to a VS2005-WinConsole-Project but it does not compile: p2.cpp(277) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?

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  • Is there a way to have the equivalent of multiple :before and :after pseudo-elements in CSS?

    - by Sergey Basharov
    Currently I have this markup that represents an icon container and some elements styled with CSS inside it that in the end show as graphic icon. <div class="icon"> <div class="icon-element1"></div> <div class="icon-element2"></div> <div class="icon-element3"></div> </div> The number of the child elements can be different depending on the complexity of the icon. What I want is to somehow move as much as possible to CSS stylesheet, so that ideally I would have only <div class="icon"></div> and the rest would just render from CSS styles, something close in concept to :before/:after, a kind of virtual divs. I don't want to use JavaScript to add the elements dynamically. It would be possible to do this if we had multiple :before/:after. Here is an example of an icon I get by using the markup from above: As you can see, there are 3 child elements representing gray case, white screen and turquoise button. Please advise, how I can simplify this markup so that not to have to put all the divs each time I want this icon to be shown.

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  • Overriding Code Igniter 2.14's global_xss_filtering settting

    - by user2353007
    I have created the following file at: application/core/MY_Security.php <?php if ( ! defined('BASEPATH')) exit('No direct script access allowed'); /* * Does not work with global xss */ class MY_Security extends CI_Security { function xss_clean($str, $is_image = FALSE) { $CI =& get_instance(); $CI->load->library('My_cleaner'); return $CI->my_cleaner->clean_html($str); } } this works great for $this-input-post('post_var', TRUE); and $this-security-xss_clean($input); It is working very well except when I go into application/config/config.php and change $config['global_xss_filtering] = FALSE; to $config['global_xss_filtering] = TRUE; in that case, I just get a white page on every controllers action/function. Does anybody know what else I have to change to get global_xss_filtering = TRUE; to work when overriding the xss_clean function in system/core/Security.php through application/core/MY_Security.php? I'm guessing it might be something with the loader but I'm not sure where to start. The next option is to just replace the function in the system/core/Security.php file which I am trying to avoid. Thanks.

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  • How is an AppDelegate instanciated?

    - by pwny
    I have an iOS application for which I want to create a ViewController programmatically. I started an empty XCode project and modified the main method so it looks like this int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"MyAppDelegate_iPad"); [pool release]; return retVal; } The app is a Universal Application, MyAppDelegate_iPad is a subclass of MyAppDelegate, which is a subclass of NSObject <UIApplicationDelegate>. My problem is that the applicationDidFinishLoading method I've overridden in MyAppDelegate_iPad is never called (break point on the first line never hits). The method looks like this -(void) applicationDidFinishLaunching:(UIApplication *)application { window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; if(!window) { [self release]; return; } window.backgroundColor = [UIColor whiteColor]; rootController = [[MyViewController alloc] init]; [window addSubview:rootController.view]; [window makeKeyAndVisible]; [window layoutSubviews]; } I removed the line to link to a nib file from my plist file (I used to get the default "My Universal app on iPad" white screen) and now all that is displayed is a black screen. applicationDidFinishLoading is still not being called. Am I doing something wrong? How should I properly create my AppDelegate instance?

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  • Barcode not generated in C# web forms?

    - by Sinsil Mathew
    I am trying for create a barcode in my web form.for that i download font IDAutomationHC39M and install in my system,then i run my wesite in localhost but barcode cannot be generated.This is my code protected void Button1_Click1(object sender, EventArgs e) { string barCode = TextBox1.Text; System.Web.UI.WebControls.Image imgBarCode = new System.Web.UI.WebControls.Image(); using (Bitmap bitMap = new Bitmap(barCode.Length * 40, 80)) { using (Graphics graphics = Graphics.FromImage(bitMap)) { Font oFont = new Font("IDAutomationHC39M", 16); PointF point = new PointF(2f, 2f); SolidBrush blackBrush = new SolidBrush(Color.Black); SolidBrush whiteBrush = new SolidBrush(Color.White); graphics.FillRectangle(whiteBrush, 0, 0, bitMap.Width, bitMap.Height); graphics.DrawString("*" + barCode + "*", oFont, blackBrush, point); } using (MemoryStream ms = new MemoryStream()) { bitMap.Save(ms, System.Drawing.Imaging.ImageFormat.Png); byte[] byteImage = ms.ToArray(); Convert.ToBase64String(byteImage); imgBarCode.ImageUrl = "data:image/png;base64," + Convert.ToBase64String(byteImage); } plBarCode.Controls.Add(imgBarCode); } And the result is appear like that code

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  • Tips for submitting a library to Boost?

    - by AraK
    Hi everyone, Summer is coming, and a group of friends and I are getting ready for it :) We decided to build a compile-time Arbitrary precision Unsigned Integers. We would like to provide a set of integers algorithms(functions) with the library. We have seen a number of requests for such a library(SoC2010, C++0x Standard Library wishlist). Also, a regular run-time bigint is requested usually with that, but we don't want to go into the hassle of memory management. The idea came to me from a library called TTMath, unfortunately this library works only on specific platforms because Assembly was used extensively in the library. We would like to write a standard library, depending on the C++ standard library and Boost. Also, we would like to use the available C++0x facilities in current compilers like user-defined literals and others. This would technically make the library non-standard for a while, but we think that it is a matter of time the new standards will be official. Your hints on the whole process including design, implementation, documentation, maintainable of the library are more than welcom. We are a group of students and fresh graduates who are looking for something interesting in the summer, but we see that Boost is full of gurus and we don't want to forget something too obvious. We are communicating on-line, so there is no shared white-boards :( Thanks,

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  • How to write a custom predicate for multi_index_containder with composite_key?

    - by Titan
    I googled and searched in the boost's man, but didn't find any examples. May be it's a stupid question...anyway. So we have the famous phonebook from the man: typedef multi_index_container< phonebook_entry, indexed_by< ordered_non_unique< composite_key< phonebook_entry, member<phonebook_entry,std::string,&phonebook_entry::family_name>, member<phonebook_entry,std::string,&phonebook_entry::given_name> >, composite_key_compare< std::less<std::string>, // family names sorted as by default std::greater<std::string> // given names reversed > >, ordered_unique< member<phonebook_entry,std::string,&phonebook_entry::phone_number> > > > phonebook; phonebook pb; ... // look for all Whites std::pair<phonebook::iterator,phonebook::iterator> p= pb.equal_range(boost::make_tuple("White"), my_custom_comp()); How should my_custom_comp() look like? I mean it's clear for me then it takes boost::multi_index::composite_key_result<CompositeKey> as an argumen (due to compilation errors :) ), but what is CompositeKey in that particular case? struct my_custom_comp { bool operator()( ?? boost::multi_index::composite_key_result<CompositeKey> ?? ) const { return blah_blah_blah; } }; Thanks in advance.

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  • Noobie Jquery Question

    - by piratebill
    I've been working with Jquery fro a grand total of two hours now. Up until this point I have made this really simple FAQ page. <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript"> $(document).ready(function() { $("#void").click(function(event) { event.preventDefault(); }); $('#faq').find('dd').hide().end().find('dt').click(function() { $(this).next().slideToggle(); }); }); </script> <dl id="faq"> <dt><a href="" id="void">Coffee</a></dt> <dd>- black hot drink</dd> <dt><a href="" id="void">Milk</a></dt> <dd>- white cold drink</dd> </dl> The problem is only the first item is working. My questions are, why is only the first entree working and how do I fix it? I've tried using an each() but I am unsure where to put it.

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  • C# image drawing colours are incorrect

    - by Jon Tackabury
    I have a source bitmap that is 1x1 and I am trying to take that image and draw it to a new bitmap. The source bitmap is all red, but for some reason the new bitmap ends up with a gradient (see image). Using the code below, shouldn't the new bitmap be completely red? Where is it getting the white/alpha from? private void DrawImage() { Bitmap bmpSOURCE = new Bitmap(1, 1, PixelFormat.Format32bppArgb); using (Graphics g = Graphics.FromImage(bmpSOURCE)) { g.Clear(Color.Red); } Bitmap bmpTest = new Bitmap(300, 100, PixelFormat.Format32bppArgb); using (Graphics g = Graphics.FromImage(bmpTest)) { g.CompositingMode = CompositingMode.SourceCopy; g.CompositingQuality = CompositingQuality.AssumeLinear; g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.PageUnit = GraphicsUnit.Pixel; g.PixelOffsetMode = PixelOffsetMode.None; g.SmoothingMode = SmoothingMode.None; Rectangle rectDest = new Rectangle(0, 0, bmpTest.Width, bmpTest.Height); Rectangle rectSource = new Rectangle(0, 0, 1, 1); g.DrawImage(bmpSOURCE, rectDest, rectSource, GraphicsUnit.Pixel); } pictureBox1.Image = bmpTest; }

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  • Problem shrinking with StretchBlt()

    - by SparkyNZ
    Hi. I have some code that paints my own rectangular buttons based on a source bitmap. Most of the time the destination buttons are bigger than my source bitmap image and StretchBlt works fine. However, when the destination is smaller than the source image, StretchBlt refuses to fill the entire destination area. I know StretchBlt isn't great on quality when it comes to scaling down images but I'm not too concerned about that. I just don't want missing pixels. Here a link with the source image at the top and destination at the bottom: link text Note, I am actually shrinking parts of the source image into the destination. I am not shrinking the entire image down. So for example, I copy the corners size for size with BitBlt() then I stretch (squash) the horizontal pixel data between the corners from the source image into the destination DC. There is no fault with my source and destination coordinates. If I change from SRCCOPY to WHITENESS, the entire area fills with white as you'd expect. There is no grey bar where pixels haven't copied as you see in the Broken.bmp image above. Has anyone had this problem before, and if so, can somebody please suggest a solution? Cheers

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  • XNA: What can cause SpriteBatch.End() to throw a NRE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm.... UPDATE 2: This does cause an NRE: protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.End(); // boned here //screenManager.Draw(gameTime); base.Draw(gameTime); }

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  • What are the best software/website UI design you have even seen?

    - by Edwin
    What are the best UI design in terms of usability and esthetics you have even seen? I mean both desktop software (of all OS) and website. My list: Picasa 3 - the way it organizes photos. Find-and-highlight-as-you-type in google Chrome. Dynamic search hints when entering something in the search box in Gmail. I'm not a Mac OS X user, but I have seen in most windows on the top toolbar there are both the icons and texts shown for each function, as apposed to on Windows I have seen many programs (MS Office included) have many small toolbar icons which you can hardly understand what they do until you hover the mouse on it for a while to see the hints (if any). The ability to search an setting in Eclipse IDE. the way to make 3D models in Google Sketchup. the way to label an email in Gmail. What are you list? Well, I couldn't resist to list some annoying UI design I have experienced and remember at this moment. IE on Windows server, when you visit the new website, you have to click many times to get it added to the white list before you can start browsing, IIRC, it's not fixed in IE 8 when that last time I used it on Windows 2008. The default search behavior in the File Explorer on Windows xp, that animated thing... the dialog that shows up when you are trying to save a plain text CSV file in Excel after applied some formatting options which does not compatible with CSV.

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  • How to make smooth transition from a WebBrowser control to an Image in Silverlight 4?

    - by Trex
    Hi, I have the following XAML on my page: `<Grid x:Name="LayoutRoot"> <Viewbox Stretch="Uniform"> <Image x:Name="myImage" /> </Viewbox> <WebBrowser x:Name="myBrowser" /> </Grid>` and then in the codebehind I'm switching the visibility between the image and the browser content: myBrowser.Visibility = Visibility.Collapsed; myImage.Source = new BitmapImage(new Uri(p)); myImage.Visibility = Visibility.Visible; and myImage.Visibility = Visibility.Collapsed; myBrowser.Source = new Uri(myPath + p, UriKind.Absolute); myBrowser.Visibility = Visibility.Visible; This works fine, but what the client now wants is a smooth transition between when the Image is shown and when the browser is shown. I tried several approaches but always ran into dead end. Do you have any ideas? I tried setting two states using the VSM and than displaying a white rectangle on top as an overlay, before the swap takes place, but that didn't work (I guess it's because nothing can be placed above the WebBroser???) I tried setting the Visibility of the image control and the webbrowser control using the VSM, but that didn't work either. I really don't know what else to try to solve this simple task. Any help is greatly appreciated. Jan

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  • How can I set the Jbuttons in a preferred order?

    - by Umzz Mo
    I have a grid of 30 buttons, and I want to have it from left to right then goes down, right to left, down again left to right. Basically the numbering would be as follow: 1 2 3 4 5 6 7 8 9 10 20 19 18 17 16 15 14 13 12 11 21 22 23 24 25 26 27 28 29 30 So if I have a piece on the button 10 and I instruct it to move up 2 bits it would land on 12 not 19. Below is my Code: //Creates the button using the loop, adds it into the panel and frame. JPanel panel = new JPanel(); panel.setLayout(new GridLayout(3,10)); JButton [] buttons = new JButton[30]; for(int i=0;i<30;i++){ buttons[i] = new JButton("label" + i); buttons[i].setBackground(Color.white); //Puts the player 1 piece on button 1,3,5,7,9 and player 2 piece on button 2,4,6,8,10 if (i < 10) { if (i%2 == 0) { buttons[i].setIcon(piece1); } else { buttons[i].setIcon(piece2); } } panel.add(buttons[i]); } frame.add(panel, BorderLayout.CENTER);

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  • cannot eliminate space between 2 horizontal divs inside containing div

    - by wantTheBest
    Should be easy, right? Just set the outer containing div's padding to zero, and set the two side-by-side divs inside the outer div to have margin:0 but that's having no effect on the space between the 2 horizontal divs. What I need is the red-outlined left div to touch the green-outlined right-side div. Despite my effort using padding and margin, the space between the 2 divs will not go away. I have looked at many answers on SO but so far no one's broken it down to this simple example -- my fiddle shows this issue, at http://jsfiddle.net/Shomer/tLZrm/7/ And here is the very simple code: <div style="border: 4px solid blue; white-space:nowrap; margin:0; padding:0; width:80%"> <div style="display:inline-block; width:45%; overflow:hidden; margin:0; border: 1px solid red"> Flimmy-flammy </div> <div style="display:inline-block; width:50%; overflow:hidden; margin:0px; border: 1px solid green"> Hambone-Sammy </div> </div>

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  • Spinner activity not working

    - by user1696863
    I'm trying to create an activity, RateCardActivity, which has a spinner in it. My layout file for RateCardActivity is rate_card. My RateCardActivity looks like the following. public class RateCardActivity { public void onCreate(Bundle bundle) { super.onCreate(bundle); setContentView(R.layout.rate_card); Spinner spinner = (Spinner) findViewById(R.id.select_city); ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource(this, R.array.select_city, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinner.setAdapter(adapter); } } The layout file rate_card is: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:custom="http://schemas.android.com/apk/res/com.olacabs.customer" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <TextView android:id="@+id/textView1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@android:color/darker_gray" android:gravity="center" android:paddingBottom="4dp" android:paddingTop="4dp" android:text="@string/rate_card" android:textColor="@color/white" android:textSize="20dp" custom:customFont="litera_bold.ttf" /> <Spinner android:id="@+id/select_city" android:layout_width="fill_parent" android:layout_height="wrap_content" /> </LinearLayout> The RateCardActivity is called from another activity using an intent (I'm sure there is nothing wrong with that part of the code as when I substitute RateCardActivity with another activity, the application works fine). When I try to open the RateCardActivity in the application in emulator, the application crashes and I got the message "The application has stopped unexpectedly. Please try again later." I can't seem to understand what I'm doing wrong, and want to know how to correct this?

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  • HTML - Styling a input type=submit as an anchor and removing extra space rendered

    - by Malcolm
    Hi, I have the following HTML and you can see the extra space between the links when the page renders. How do trim this space? <div class="navLinks" style="text-align:right;margin-bottom:30px;"> <form action="/Invoice/SetPaid" method="post"><input id="id" name="id" type="hidden" value="11356" /> <input type="submit" value="Set To Paid" /> </form><form action="/Invoice/WorkInProgress" method="post"><input id="id" name="id" type="hidden" value="11356" /> <input type="submit" value="Set To Work In Progress" /> </form><form action="/Invoice/PrintVersion/11356" method="post"><input id="id" name="id" type="hidden" value="11356" /> <input type="submit" value="Printable Version" /> </form><form action="/Home/User" method="post"><input id="id" name="id" type="hidden" value="11356" /> <input type="submit" value="Continue" /> </form> </div> .navLinks form { display:inline; } .navLinks input { text-decoration:underline; background-color:white; color: #034af3; border: 0px none; text-align:center; } .navLinks input:hover { text-decoration:none; }

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  • GDI: Dynamical Multiple Graphics in a page?

    - by SirLenz0rlot
    Hi all, I'm quite new to drawing shapes, graphics, bitmaps etc. I googled for a few days,but still havent got a real clue what to do, so please help me: I want to draw a floorplan with certain objects(represented as circles) moving on it. When I click on a object, it needs to show something. So far, I ve been able to draw some circles on a graphic and been able to move the dots by clearing the graphic every time. Ofcourse, this isnt a real solution, since I cant keep track of the different objects on the floorplan (which i need for my clickevent and movings). I hope I explained my problem ok here. This is the (stripped version of the) sourcecode that gets called every second: (dev (of type Device) is the object i want to draw) Graphics gfx = FloorplanTabPage.CreateGraphics(); gfx.Clear(Color.White); foreach (Device dev in _deviceList) { Pen myPen = new Pen(Color.Black) { Width = 10 }; dev.InRoom != null) { myPen.Color = Color.DarkOrchid; int x = dev.InRoom.XPos + (dev.InRoom.Width / 2) - 5; int y = (dev.InRoom.YPos + (dev.InRoom.Height / 2) - 5; if (dev.ToRoom != null) { x = (x + (dev.ToRoom.XPos + (dev.ToRoom.Width / 2)) / 2; y = (y + (dev.ToRoom.YPos + (dev.ToRoom.Height / 2)) / 2; } gfx.DrawEllipse(myPen, x, y, 10, 10); gfx.DrawString(dev.Name, new Font("Arial", 10), Brushes.Purple, x, y - 15); } }

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  • Why wouldn't an embedded silverlight control work in a page?

    - by rsteckly
    Hi, I have a silverlight application project in my solution. The other project is a web application project that has a .xap file in ClientBin. When I created the silverlight project, it asked if I wanted the asp.net application to host it (and I said yes). In the root directory, there is a test page for the silverlight control. That loads the control. In another directory, I insert the SAME asp markup to get the silverlight control to launch again. Nothing happens. Why would the silverlight launch on one page and not on the other? Can people help point me to documentation about dependencies that I might not know about? I've put a reference to Silverlight.js on the page as well. Here's the markup: <div id="silverlightControlHost"> <object data="data:application/x-silverlight-2," type="application/x-silverlight-2" width="100%" height="100%"> <param name="source" value="../ClientBin/Editor.xap"/> <param name="onError" value="onSilverlightError" /> <param name="background" value="white" /> <param name="minRuntimeVersion" value="3.0.40818.0" /> <param name="autoUpgrade" value="true" /> <a href="http://go.microsoft.com/fwlink/?LinkID=149156&v=3.0.40818.0" style="text-decoration:none"> <img src="http://go.microsoft.com/fwlink/?LinkId=108181" alt="Get Microsoft Silverlight" style="border-style:none"/> </a> </object><iframe id="_sl_historyFrame" style="visibility:hidden;height:0px;width:0px;border:0px"></iframe></div> </div>

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  • How to avoid mouse move on Touch

    - by VirtualBlackFox
    I have a WPF application that is capable of being used both with a mouse and using Touch. I disable all windows "enhancements" to just have touch events : Stylus.IsPressAndHoldEnabled="False" Stylus.IsTapFeedbackEnabled="False" Stylus.IsTouchFeedbackEnabled="False" Stylus.IsFlicksEnabled="False" The result is that a click behave like I want except on two points : The small "touch" cursor (little white star) appears where clicked an when dragging. Completely useless as the user finger is already at this location no feedback is required (Except my element potentially changing color if actionable). Elements stay in the "Hover" state after the movement / Click ends. Both are the consequences of the fact that while windows transmit correctly touch events, he still move the mouse to the last main-touch-event. I don't want windows to move the mouse at all when I use touch inside my application. Is there a way to completely avoid that? Notes: Handling touch events change nothing to this. Using SetCursorPos to move the mouse away make the cursor blink and isn't really user-friendly. Disabling the touch panel to act as an input device completely disable all events (And I also prefer an application-local solution, not system wide). I don't care if the solution involve COM/PInvoke or is provided in C/C++ i'll translate. If it is necessary to patch/hook some windows dlls so be it, the software will run on a dedicated device anyway. I'm investigating the surface SDK but I doubt that it'll show any solution. As a surface is a pure-touch device there is no risk of bad interaction with the mouse.

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  • JSF myfaces dataTable , how to avoid NBSP; tags in the TDs

    - by Peter
    Hi, I have style applied to the TD elements of the dataTable of my myfaces application. td.financialReportTd { font-family: Arial; font-size: 12px; line-height: 12px; color:black; background-color: white; padding-right: 5px; text-align: right; border:0px black solid; height: 30px; padding-top:4px; padding-left:4px; vertical-align: top; direction: rtl; } Output: <td class="financialReportTd"> &nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;MY TEXT </td> No matter what I try, those NBSP tags fill up the TD and position of the text changes to the worse. I tried style text-align:right; (I need RTL text), I tried direction: rtl; Nothing helps. How can I align my text to the very right of the TD and avoid those space tags?

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  • Applying MVVM to ASP.NET

    - by Moussa
    Hi everyone, I am learning MVVM and i want to use it with ASP.NET. Some of the examples that i found on the internet uses XAML for the view. Is there a way to use a regular ASP.NET page instead of XAML for the view? Here is a XAML example: <UserControl x:Class="MVVMExample.DetailView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Grid x:Name="LayoutRoot" Background="White" DataContext="{Binding CurrentContact}"> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <TextBlock Text="Name:" HorizontalAlignment="Right" Margin="5"/> <TextBlock Text="{Binding FullName}" HorizontalAlignment="Left" Margin="5" Grid.Column="1"/> <TextBlock Text="Phone:" HorizontalAlignment="Right" Margin="5" Grid.Row="1"/> <TextBlock Text="{Binding PhoneNumber}" HorizontalAlignment="Left" Margin="5" Grid.Row="1" Grid.Column="1"/> </Grid> </UserControl> Thank you for your time.

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  • UI - How I can make users effectively read what my program says?

    - by Magnetic_dud
    I have a simple form that searches through the 2000+ issues of a 3rd party webcomic. (Easy, it's like xkcd: http://url/number That form is as easy as possible, is like this: What number do you want? User writes a number, clicks ok, and goes on the 3rd party website on a new tab Then, my form asks a question: "Did you find that issue memorable? Enter the name here, and we will add it to the "best issues" in home page" When the user will write the name of the issue, it is added to the database (pending moderation by me) So, I supposed this design is the easiest and convenient that users can find. Unfortunately, NONE of the users (maybe a 2% behaved correctly) will actually read what I asked. Some of the issues are offline, and gives a 404. On that issues users will write in the textbox a completely wrong title, and correctly capitalized! It's like if i would name http://xkcd.com/627/ as "The Great Adventures of Jack Smith" Users are from around all over the country, with different browsers, and have a different cookie. I cannot believe that my users will not read what I ask, it is a WHITE PAGE with a button that disappears when clicked and a textbox.... easier than that??? Maybe i should put a checkbox with "I acknowledge that this form is for submitting memorable issues, not for fun"? Oh, who will read that? Or maybe i could enable the textbox only if the user has effectively clicked the link?

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  • CSS3 Border Radius property doesn't work in localhost?

    - by user547969
    I'm having a very strange problem with css3 border radius property. My following CSS and html works fine with IE9 if i double click the file and open with the IE9 , however if the border property does not work in IE if i open the file through LOCALHOST (xampp insatlled on windows 7). The same file works fine on localhost with other browsers. How can i fix it? <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <style media="all" type="text/css">@import "circle.css";</style> </head> <body> <div class="exampleborderradiusf">F</div> </body> </html> and the CSS is: .exampleborderradiusf { float:left; background-color: #464646; margin-top: 20px; margin-right: 40px; width: 70px; height: 70px; text-align: center; -moz-border-radius: 35px; border-radius: 35px; color: white; font-size: 20px; position: relative; top: 20px; } Thanks for the help.

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