Search Results

Search found 32919 results on 1317 pages for 'program management'.

Page 145/1317 | < Previous Page | 141 142 143 144 145 146 147 148 149 150 151 152  | Next Page >

  • Best practices for launching a new software version

    - by steve
    I rebuilt a web app to replace a version that we have been using for the last 3-4 years. We have a few thousand clients and a few hundred active users per day. The functionality is basically the same. The new version is a little bit faster with a few enhancement features and there are a lot of behind the scenes changes that the clients will never see. The UI is quite different but ultimately much easier to use and navigate. How should I go about having our clients stop using the old system and start using the new one? I am currently putting together a video that will play on the web site as well as within the app. The video will go through the pages and focus on some key changes. I was also thinking about an intro page that will display once the user logs in and explains some of the features.

    Read the article

  • "The volume filesystem root has only..."

    - by jcslzr
    I am having this problem in ubuntu 12.04, but I fin strange that when I go to /tmp it wont allow me to delete some files, with message "Operation not permitted" or "this file could not be handled because you dont have permissions to read it". It is only a PC and I have the root password. I was trying to get at least 2000 MB of free space on the root file system to upgrade to 12.10 and see if that resolved the problem. Currently free space on root file system is 190 MB. This is my output: root@jcsalazar-Vostro-3550:~# df Filesystem 1K-blocks Used Available Use% Mounted on /dev/sda6 7688360 7112824 184984 98% / udev 2009288 4 2009284 1% /dev tmpfs 806636 1024 805612 1% /run none 5120 0 5120 0% /run/lock none 2016584 5316 2011268 1% /run/shm /dev/sda5 472036 255920 191745 58% /boot /dev/sda7 30758848 7085480 22110900 25% /home root@jcsalazar-Vostro-3550:~# sudo parted -l Model: ATA TOSHIBA MK3261GS (scsi) Disk /dev/sda: 320GB Sector size (logical/physical): 512B/512B Partition Table: msdos Number Start End Size Type File system Flags 1 1049kB 106MB 105MB primary fat16 2 106MB 15.8GB 15.7GB primary ntfs boot 3 15.8GB 278GB 262GB primary ntfs 4 278GB 320GB 41.9GB extended 5 278GB 279GB 499MB logical ext4 6 279GB 287GB 7999MB logical ext4 7 287GB 319GB 32.0GB logical ext4 8 319GB 320GB 1443MB logical linux-swap(v1) I apprecciate any new ideas that can help me. Thnx Carlos

    Read the article

  • By what features and qualities are "free" and "premium" themes differentiated

    - by Sinthia V
    I have a lot of time invested in creating Wordpress templates. I want to release combinations of these templates along with different styles and Fancy Front pages as "Premium Wordpress Themes". What I need to know is what does "Premium" mean? What do people expect of a GPL theme vs. a Premium theme? Are there features that are considered required to be premium? Are there features that are in demand but considered "exceptional" i.e. not part of every premium theme? How can I tell the difference? I have heard tounge-in-cheek answers that say that any theme that makes money is premium, but I mean to ask about what gives an outstanding theme it's quality. Why is it worth more? I am technically able to do many things, but as a lone developer with a family to feed, I can't afford to spend time on features that no one cares about. I have to try to isolate the things that people want. This is serious food and rent to me. How can I get this kind of info so I can make my project successful?

    Read the article

  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

    Read the article

  • Creating an in-house single source software development team

    - by alphadogg
    Our company wants to create a single department for all software development efforts (rather than having software development managed by each business unit). Business units would then "outsource" their software needs to this department. What would you setup as concerns/expectations that must be cleared before doing this? For example: Need agreement between units on how much actual time (FTE) is allocated to each unit Need agreement on scheduling of staff need agreement on request procedure if extra time is required by one party etc... Have you been in a situation like this as a manager of one unit destined to use this? If so, what were problems you experienced? What would you have or did implement? Same if you were the manager of the shared team. Please assume, for discussion, that the people concerned know that you can't swap devs in and out on a whim. I don't want to know the disadvantages of this approach; I know them. I want to anticipate issues and know how to mitigate the fallout.

    Read the article

  • How do I know if a particular build has a particular version control change in it?

    - by carleeto
    Let's say I have a build. I need to know if a particular changelist/commit is present in that build. How would I solve this problem? I can think of a couple of possible approaches: 1) Add the changelist number into the binary so that I can look somewhere in the GUI and know what the changelist number is. I can then use this information to determine if the change I'm interested in is within that build. 2) Tag version control using some string that uniquely identifies that build. What unique string would I use? Is either of these two better? Are there any other better approaches? The solution would have to work for both Mac and Windows builds.

    Read the article

  • Effective methods for managing work tasks? (documenting/remembering/prioritizing)

    - by Kaleb Brasee
    I'm looking for suggestions on effective methods that I can use to document, remember and prioritize tasks at work. Many of the these tasks belong to a primary project, but they also exist for independent initiatives. The tasks themselves cover everything from development to documentation to discussions, with varying priorities, and deadlines ranging from right away to a few months from now. Historically I have used a notepad to keep track of these tasks, with a star next to an item indicating it needs to be done and a check mark when it's completed. However, as I gain more responsibilities and more things to manage: it becomes harder to make sure I've done everything (because some things get lost 5 pages back) it becomes harder to remember what's most important to do next it becomes harder to keep track of dependencies between tasks Has anyone found methods that have made their tasks easier to manage? I've considered adding some meta-data to keep track of what's most important and dependencies, or possibly switching to an app that could automate this (if such a thing exists). Something that's accessible anywhere would definitely be a plus.

    Read the article

  • How can I remove all updates installed after a specific date?

    - by creative
    I have allowed the update manager to install a 200 Mib of updates, and I think that these update run my graphics driver into a problem. So, I need a way to remove the updates that have been installed since 30th of may 12 for example (or any other date). If I have to remove them manually (in the case of uninstalling them one by one), you are kindly requested to give me the instructions of how to do that.

    Read the article

  • Which version of Debian are Ubuntu LTS releases based on?

    - by barnac1e
    This answer says: The base of the operating system, Debian, comes in three versions: Stable, Testing and Unstable. Normally, Ubuntu is based on Testing; the LTS releases are based on Stable. That cannot be true then for 12.04 because Debian Stable (Squeeze) is almost going to be old-stable, and it's obvious that the kernel versions in 12.04, packages, etc. cannot have come from Debian Squeeze. So then what other Debian Stable is there for Precise to be based on?

    Read the article

  • How to make transition from one-man to small team successfull

    - by si2w
    I have started a big project 1 1/2 ago. It's time to have some help to face the future challenges. Actually I'm the engineer, the architect, the dba, the sysadmin etc... The transistion is not so simple and it's difficult to find the good person. When we will find this person, what's the best ways to manage him/her to give enough freedom to be happy and productive but have a clean, fast, reuseable, working, ... code ? Is there good books you advice ? Thanks !

    Read the article

  • Power manager keeps shutting down the display

    - by david25
    I'm probably missing something here. I'm using the default Ubuntu power manger, I set it up like this: On AC: no screen dimming when idle, never put computer to sleep, never put display to sleep. On battery: I kept the default settings. Still, Ubuntu does whatever it likes, and after 15 min it puts the display to sleep. Does anyone have the same problem and found a way to solve it? I'm using an Eee PC with Ubuntu 10.10 Desktop.

    Read the article

  • Dealing with engineers that frequently leave their jobs

    - by ??? Shengyuan Lu
    My friend is a project manager for a software company. The most frustrating thing for him is that his engineers frequently leave their jobs. The company works hard to recruit new engineers, transfer projects, and keep a stable quality product. When people leave, it drives my friend crazy. These engineers are quite young and ambitious, and they want higher salaries and better positions. The big boss only thinks about it in financial terms, and his theory is that “three newbies are always better than one veteran” (which, as an experienced engineer, I know is wrong). My friend hates that theory. Any advice for him?

    Read the article

  • Game Asset Storage: Archive vs Individual files

    - by David Colson
    As I am in the process of creating a 3D c++ game and I was wondering what would be more beneficial when dealing with game assets with regards to storage. I have seen some games have a single asset file compressed with everything in it and other with lots of little compressed files. If I had lots of individual files I would not need to load a large file at once and use up memory but the code would have to go about file seeking when the level loads to find all the correct files needed. There is no file seeking needed when dealing with one large file, but again, what about all the assets not currently needed that would get loaded with the one file? I could also have an asset file for each level, but then how do I deal with shared assets This has been bothering me for a while so tell me what other advantages and disadvantages are there to either way of doing things.

    Read the article

  • Manage own framework

    - by Develman
    I have developed my own little framework for webpages. And for different websites I had to change some parts of the framework respectively developed new features / improvements. But in some cases I missed to copy the changes in the original framework code. How do you manage your frameworks? I copy the complete framework to a library folder in my projects folder structure. So I have a copy of the framework in every project. I would like to have it on one place in order to modify / improve / bugfix it once and then distribute it on the projects.

    Read the article

  • What's the best way to acknowledge many FOSS sources in a single project?

    - by boost
    I have a project which uses a large number of LGPL, Artistic and other open-source licensed libraries. What's the canonical (i.e. the "standard") way of acknowledging multiple sources in a single project download? Also, some of the sources I've used are from sites where using the code is okay, but publishing the source isn't. What's the usual manner of attribution in that case, and the usual manner of making the source available in an open-source project?

    Read the article

  • Installing package + dependancies and removing them all

    - by Sman789
    I currently use Xubuntu and was considering installing/trying GNOME Shell or Cinnamon by installing their respective metapackage. However, doing so would result in a massive number of dependencies being installed which would be almost impossible to remove individually at a later date if I decided I didn't like it. I wonder, therefore, if there is a way that I can track which packages Synaptic automatically downloads as part of the process and create a script of some sort to remove them all as well. I could then rest assured that if I don't like any of my new desktop environments, I can remove them in full without leaving a load of other applications and libraries lying around. Thankyou for any help! :)

    Read the article

  • Why can't I get into my repositories?

    - by ken1943
    Upgraded from 10.04 to 10.10 by mistake and am having problems with some of my programs. They either don't work or they disappear from view on the screen. The Repositories menu item in Synaptic Packages Manager is a case in point. The computer does nothing when I choose this item. I am locked out of unless I edit /etc/apt/sources.list. The rest of the application seems to work, however. Update Manager just flashes on screen then disappears without doing, as does Printing. How do I downgrade from a higher to a lower level repository? I need to downgrade from 10.10 to 10.04. Each time Ubuntu upgrades to 10.10 evil things happen and the operating system really gets messed up. I really do not want to have to erase and install my operating system all over again if I can help it.

    Read the article

  • How to determine the size of a package in terminal prior to downloading?

    - by user14590
    When using apt-get install <package_name>, and there are dependencies that need to be downloaded, the terminal outputs names of additional packages and total size, and asks for confirmation before downloading. But, when dependencies are satisfied and nothing but the named package needs to be downloaded there is no size output and no confirmation. When using Synaptic, I can see the total size that new packages that will use after installation but no way to see the size that needs to be downloaded, except to go from package to package and use properties to see the compressed size. I would like to know if there is a way to see the size of a package(s) in terminal and Synaptic prior to downloading and installing it/them?

    Read the article

  • Flash Retirement - HTML to be "the one"

    - by RichMill
    I will update this blog post as we get closer to the retirement of the Flash portal. As you might have read the support.oracle.com  flash site will be replaced with what you see in supporthtml.oracle.com,  once we get the rest of the features and functions ported over to the html site. The HTML site is written using Oracle's ADF stack. So we are now pretty much 100% eating our own dog food.  More details to follow.

    Read the article

  • If you were the manager of a team of 25 developers, how would you motivate them?

    - by Pierre 303
    Imagine yourself hired by a new startup backed with few millions coming from venture capitalists. Your mission: organize the development of the next killer app. 25 developers is too much to take care of each individually, so what decision(s) you would make to motivate them? I will appreciate any answers from stock options to free cookies ;) Of course the trick here (unless you are really a manager of a such startup), is put yourself in the shoes of one of those programmers. EDIT: it's an imaginary context. The purpose of this story is to stimulate your wishes. I want to capture what motivates developers.

    Read the article

  • Cannot resume from hibernate (s2disk)

    - by hwjp
    I seem to be able to hibernate OK using s2disk, but when I switch the laptop back on, it seems to hang half-way through the "resuming" menu. The splash screen looks healthy, it seems to be trying to resume from the correct disk, but it hangs about half-way through, with three little pips. One great help would be - where can I find the logs, and how do I get more verbose ones? There is some info in /var/log/pm-suspend.log, but that all seems fine, just lots of hibernate: success messages... How do I switch on more verbose logging in s2disk? And what about the resume process, where are the logs for that, and how can I make them more detailed? Background: the standard Ubuntu hibernate wouldn't work, so I've install uswusp and its associated tools - s2disk etc. That initially made things worse, but a fair amount of fiddling with its config, my swap size and so on seem to have got it at least seemingly successfully suspending...

    Read the article

  • Website (X)HTML Code Change Detection [closed]

    - by 0pt1m1z3
    I am looking for an enterprise-grade service or a tool that can be used to scan / fingerprint websites and notify when major XHTML code changes are detected. The tool should be able to continuously scan thousands of websites and determine the percentage of HTML code that has been modified since the last run. And then either save the data where it can be easily accessed or send periodic notifications. I know of services like ChangeDetect.com, but they don't do markup only changes and instead focus on everything, including content. We don't really care about presentation content, because a lot of sites we need to cover are updated frequently with content.

    Read the article

  • Xubuntu 14.04, Power Manager, Screensaver

    - by Bathynomus
    When my computer is inactive, I keep getting a black screen and the screen goes into locked mode asking for a password, even though in Power Manager I have "Never" set for actions and monitor and Extended "Lock Screen" is unchecked. I don't see a screensaver, but perhaps that is the issue? Is anyone else experiencing this? Is this a bug? Is there a temporary workaround? I did not see this issue in 12.xx, 13.xx.

    Read the article

  • Good practice on Visual Studio Solutions

    - by JonWillis
    Hopefully a relativity simple question. I'm starting work on a new internal project to create tractability of repaired devices within the buildings. The database is stored remotely on a webserver, and will be accessed via web API (JSON output) and protected with OAuth. The front end GUI is being done in WPF, and the business code in C#. From this, I see the different layers Presentation/Application/Datastore. There will be code for managing all the authenticated calls to the API, class to represent entities (business objects), classes to construct the entities (business objects), parts for WPF GUI, parts of the WPF viewmodels, and so on. Is it best to create this in a single project, or split them into individual projects? In my heart I say it should be multiple projects. I have done it both ways previously, and found testing to be easier with a single project solution, however with multiple projects then recursive dependencies can crop up. Especially when classes have interfaces to make it easier to test, I've found things can become awkward.

    Read the article

  • ubuntu 12.04: Why my laptop is consuming more power than 11.10?

    - by sanz
    I had 11.10 X86 on my Asus laptop (sandybridge, Nvidia 520M). I had 8 hours' battery life with Bumblebee and Jupiter. Average battery discharge rate was around 10w. Later I changed, not upgraded, to 12.04.1 AMD64. I installed Jupiter. But there is no "restricted drivers" available so I guess Bumblebee will not work. So I removed nvidia drivers. Now I only get 4 hours' battery life. Average battery discharge rate is around 19w. The removal of nvidia driver did not make any difference. What's the cause? Nvidia video card not disabled or 64b version of Ubuntu?

    Read the article

< Previous Page | 141 142 143 144 145 146 147 148 149 150 151 152  | Next Page >