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  • ASP.NET MVC Multilingual Web Application

    - by BobhatePradip
    We are going to see how we can show localized content to your ASP.NET MVC web application. We will see mainly two approaches- Approach 1: Using Static Pages We can go for this approach only when we have few/limited static localized pages. Approach 2: Using Dynamic page with localized data at runtime We should go for this approach if we have large number of pages to show a data in localized format. In this approach we can either use resource file or directly data from database.   For details about the this check this link http://www.codeproject.com/KB/aspnet/ASP_NET_MVC_Multilingual.aspx Here you can have code sample with explanation.

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  • Good way to extract strings to resource

    - by Bart Friederichs
    I am using Visual Studio 2010 and we just decided to get started on localization of our code. We want to use the per-form resource file in combination with a separate resource file for static strings, called strings.resx. I was wondering if there is a good way to extra static strings (we already have quite some code we need to translate) to the strings.resx file? I have tried this plugin: Resource Refactoring 2010, but it doesn't work completely. It creates the correct new resource, but the strings aren't refactored in the code. Also, the tool seems to be abandoned by its developer. Is there a good plugin that can do this?

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  • C# 5 - asynch method callback with Task.ContinueWIth? [migrated]

    - by user1142433
    I have a method that pulls some HTML via the HttpClient like so: public static HttpClient web = new HttpClient(); public static async Task<string> GetHTMLDataAsync(string url) { string responseBodyAsText = ""; try { HttpResponseMessage response = await web.GetAsync(url); response.EnsureSuccessStatusCode(); responseBodyAsText = await response.Content.ReadAsStringAsync(); } catch (Exception e) { // Error handling } return responseBodyAsText; } I have another method that looks like so: private void HtmlReadComplete(string data) { // do something with the data } I would like to be able to call GetHTMLDataAsync and then have it call HtmlReadComplete on the UI thread when the html has been read. I naively thought this could somehow be done with something that looks like GetHTMLDataAsync(url).ContinueWith(HtmlReadComplete); But, I can't get the syntax correct, nor am I even sure that's the appropriate way to handle it. Thanks in advance!

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  • LWJGL: Camera distance from image plane?

    - by Rogem
    Let me paste some code before I ask the question... public static void createWindow(int[] args) { try { Display.setFullscreen(false); DisplayMode d[] = Display.getAvailableDisplayModes(); for (int i = 0; i < d.length; i++) { if (d[i].getWidth() == args[0] && d[i].getHeight() == args[1] && d[i].getBitsPerPixel() == 32) { displayMode = d[i]; break; } } Display.setDisplayMode(displayMode); Display.create(); } catch (Exception e) { e.printStackTrace(); System.exit(0); } } public static void initGL() { GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); GL11.glClearDepth(1.0); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, (float) displayMode.getWidth() / (float) displayMode.getHeight(), 0.1f, 100.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); } So, with the camera and screen setup out of the way, I can now ask the actual question: How do I know what the camera distance is from the image plane? I also would like to know what the angle between the image plane's center normal and a line drawn from the middle of one of the edges to the camera position is. This will be used to consequently draw a vector from the camera's position through the player's click-coordinates to determine the world coordinates they clicked (or could've clicked). Also, when I set the camera coordinates, do I set the coordinates of the camera or do I set the coordinates of the image plane? Thank you for your help. EDIT: So, I managed to solve how to calculate the distance of the camera... Here's the relevant code... private static float getScreenFOV(int dim) { if (dim == 0) { float dist = (float) Math.tan((Math.PI / 2 - Math.toRadians(FOV_Y))/2) * 0.5f; float FOV_X = 2 * (float) Math.atan(getScreenRatio() * 0.5f / dist); return FOV_X; } else if (dim == 1) { return FOV_Y; } return 0; } FOV_Y is the Field of View that one defines in gluPerspective (float fovy in javadoc). This seems to be (and would logically be) for the height of the screen. Now I just need to figure out how to calculate that vector.

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  • How to fix basicHttpBinding in WCF when using multiple proxy clients?

    - by Hemant
    [Question seems a little long but please have patience. It has sample source to explain the problem.] Consider following code which is essentially a WCF host: [ServiceContract (Namespace = "http://www.mightycalc.com")] interface ICalculator { [OperationContract] int Add (int aNum1, int aNum2); } [ServiceBehavior (InstanceContextMode = InstanceContextMode.PerCall)] class Calculator: ICalculator { public int Add (int aNum1, int aNum2) { Thread.Sleep (2000); //Simulate a lengthy operation return aNum1 + aNum2; } } class Program { static void Main (string[] args) { try { using (var serviceHost = new ServiceHost (typeof (Calculator))) { var httpBinding = new BasicHttpBinding (BasicHttpSecurityMode.None); serviceHost.AddServiceEndpoint (typeof (ICalculator), httpBinding, "http://172.16.9.191:2221/calc"); serviceHost.Open (); Console.WriteLine ("Service is running. ENJOY!!!"); Console.WriteLine ("Type 'stop' and hit enter to stop the service."); Console.ReadLine (); if (serviceHost.State == CommunicationState.Opened) serviceHost.Close (); } } catch (Exception e) { Console.WriteLine (e); Console.ReadLine (); } } } Also the WCF client program is: class Program { static int COUNT = 0; static Timer timer = null; static void Main (string[] args) { var threads = new Thread[10]; for (int i = 0; i < threads.Length; i++) { threads[i] = new Thread (Calculate); threads[i].Start (null); } timer = new Timer (o => Console.WriteLine ("Count: {0}", COUNT), null, 1000, 1000); Console.ReadLine (); timer.Dispose (); } static void Calculate (object state) { var c = new CalculatorClient ("BasicHttpBinding_ICalculator"); c.Open (); while (true) { try { var sum = c.Add (2, 3); Interlocked.Increment (ref COUNT); } catch (Exception ex) { Console.WriteLine ("Error on thread {0}: {1}", Thread.CurrentThread.Name, ex.GetType ()); break; } } c.Close (); } } Basically, I am creating 10 proxy clients and then repeatedly calling Add service method on separate threads. Now if I run both applications and observe opened TCP connections using netstat, I find that: If both client and server are running on same machine, number of tcp connections are equal to number of proxy objects. It means all requests are being served in parallel. Which is good. If I run server on a separate machine, I observed that maximum 2 TCP connections are opened regardless of the number of proxy objects I create. Only 2 requests run in parallel. It hurts the processing speed badly. If I switch to net.tcp binding, everything works fine (a separate TCP connection for each proxy object even if they are running on different machines). I am very confused and unable to make the basicHttpBinding use more TCP connections. I know it is a long question, but please help!

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  • TemplateBinding with Converter - what is wrong?

    - by MartyIX
    I'm creating a game desk. I wanted to specify field size (one field is a square) as a attached property and with this data set value of ViewPort which would draw 2x2 matrix (and tile mode would do the rest of game desk). I'm quite at loss what is wrong because the binding doesn't work. Testing line in XAML for the behaviour I would like to have: <DrawingBrush Viewport="0,0,100,100" ViewportUnits="Absolute" TileMode="None"> The game desk is based on this sample of DrawingPaint: http://msdn.microsoft.com/en-us/library/aa970904.aspx (an image is here) XAML: <Window x:Class="Sokoban.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:Sokoban" Title="Window1" Height="559" Width="419"> <Window.Resources> <local:FieldSizeToRectConverter x:Key="fieldSizeConverter" /> <Style x:Key="GameDesk" TargetType="{x:Type Rectangle}"> <Setter Property="local:GameDeskProperties.FieldSize" Value="50" /> <Setter Property="Fill"> <Setter.Value> <!--<DrawingBrush Viewport="0,0,100,100" ViewportUnits="Absolute" TileMode="None">--> <DrawingBrush Viewport="{TemplateBinding local:GameDeskProperties.FieldSize, Converter={StaticResource fieldSizeConverter}}" ViewportUnits="Absolute" TileMode="None"> <DrawingBrush.Drawing> <DrawingGroup> <GeometryDrawing Brush="CornflowerBlue"> <GeometryDrawing.Geometry> <RectangleGeometry Rect="0,0,100,100" /> </GeometryDrawing.Geometry> </GeometryDrawing> <GeometryDrawing Brush="Azure"> <GeometryDrawing.Geometry> <GeometryGroup> <RectangleGeometry Rect="0,0,50,50" /> <RectangleGeometry Rect="50,50,50,50" /> </GeometryGroup> </GeometryDrawing.Geometry> </GeometryDrawing> </DrawingGroup> </DrawingBrush.Drawing> </DrawingBrush> </Setter.Value> </Setter> </Style> </Window.Resources> <StackPanel> <Rectangle Style="{StaticResource GameDesk}" Width="300" Height="150" /> </StackPanel> </Window> Converter and property definition: using System; using System.Collections.Generic; using System.Text; using System.Windows.Controls; using System.Windows; using System.Diagnostics; using System.Windows.Data; namespace Sokoban { public class GameDeskProperties : Panel { public static readonly DependencyProperty FieldSizeProperty; static GameDeskProperties() { PropertyChangedCallback fieldSizeChanged = new PropertyChangedCallback(OnFieldSizeChanged); PropertyMetadata fieldSizeMetadata = new PropertyMetadata(50, fieldSizeChanged); FieldSizeProperty = DependencyProperty.RegisterAttached("FieldSize", typeof(int), typeof(GameDeskProperties), fieldSizeMetadata); } public static int GetFieldSize(DependencyObject target) { return (int)target.GetValue(FieldSizeProperty); } public static void SetFieldSize(DependencyObject target, int value) { target.SetValue(FieldSizeProperty, value); } static void OnFieldSizeChanged(DependencyObject target, DependencyPropertyChangedEventArgs e) { Debug.WriteLine("FieldSize just changed: " + e.NewValue); } } [ValueConversion(/* sourceType */ typeof(int), /* targetType */ typeof(Rect))] public class FieldSizeToRectConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { Debug.Assert(targetType == typeof(int)); int fieldSize = int.Parse(value.ToString()); return new Rect(0, 0, 2 * fieldSize, 2 * fieldSize); } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { // should not be called in our example throw new NotImplementedException(); } } }

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  • Indy 10 - IdSMTP.Send() hangs when sending messages from GMail account

    - by LukLed
    I am trying to send an e-mail using gmail account (Delphi 7, Indy 10) with these settings: TIdSmtp: Port = 587; UseTLS := utUseExplicitTLS; TIdSSLIOHandlerSocketOpenSSL: SSLOptions.Method := sslvTLSv1; Everything seems to be set ok. I get this response: Resolving hostname smtp.gmail.com. Connecting to 74.125.77.109. SSL status: "before/connect initialization" SSL status: "before/connect initialization" SSL status: "SSLv3 write client hello A" SSL status: "SSLv3 read server hello A" SSL status: "SSLv3 read server certificate A" SSL status: "SSLv3 read server done A" SSL status: "SSLv3 write client key exchange A" SSL status: "SSLv3 write change cipher spec A" SSL status: "SSLv3 write finished A" SSL status: "SSLv3 flush data" SSL status: "SSLv3 read finished A" SSL status: "SSL negotiation finished successfully" SSL status: "SSL negotiation finished successfully" Cipher: name = RC4-MD5; description = RC4-MD5 SSLv3 Kx=RSA Au=RSA Enc=RC4(128) Mac=MD5 ; bits = 128; version = TLSv1/SSLv3; And then it hangs and doesn't finish. E-mail is not sent. What can be the problem?

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  • How to Zip one IEnumerable with itself

    - by wageoghe
    I am implementing some math algorithms based on lists of points, like Distance, Area, Centroid, etc. Just like in this post: http://stackoverflow.com/questions/2227828/find-the-distance-required-to-navigate-a-list-of-points-using-linq That post describes how to calculate the total distance of a sequence of points (taken in order) by essentially zipping the sequence "with itself", generating the sequence for Zip by offsetting the start position of the original IEnumerable by 1. So, given the Zip extension in .Net 4.0, assuming Point for the point type, and a reasonable Distance formula, you can make calls like this to generate a sequence of distances from one point to the next and then to sum the distances: var distances = points.Zip(points.Skip(1),Distance); double totalDistance = distances.Sum(); Area and Centroid calculations are similar in that they need to iterate over the sequence, processing each pair of points (points[i] and points[i+1]). I thought of making a generic IEnumerable extension suitable for implementing these (and possibly other) algorithms that operate over sequences, taking two items at a time (points[0] and points[1], points[1] and points[2], ..., points[n-1] and points[n] (or is it n-2 and n-1 ...) and applying a function. My generic iterator would have a similar signature to Zip, but it would not receive a second sequence to zip with as it is really just going to zip with itself. My first try looks like this: public static IEnumerable<TResult> ZipMyself<TSequence, TResult>(this IEnumerable<TSequence> seq, Func<TSequence, TSequence, TResult> resultSelector) { return seq.Zip(seq.Skip(1),resultSelector); } With my generic iterator in place, I can write functions like this: public static double Length(this IEnumerable<Point> points) { return points.ZipMyself(Distance).Sum(); } and call it like this: double d = points.Length(); and double GreensTheorem(Point p1, Point p1) { return p1.X * p2.Y - p1.Y * p2.X; } public static double SignedArea(this IEnumerable<Point> points) { return points.ZipMyself(GreensTheorem).Sum() / 2.0 } public static double Area(this IEnumerable<Point> points) { return Math.Abs(points.SignedArea()); } public static bool IsClockwise(this IEnumerable<Point> points) { return SignedArea(points) < 0; } and call them like this: double a = points.Area(); bool isClockwise = points.IsClockwise(); In this case, is there any reason NOT to implement "ZipMyself" in terms of Zip and Skip(1)? Is there already something in LINQ that automates this (zipping a list with itself) - not that it needs to be made that much easier ;-) Also, is there better name for the extension that might reflect that it is a well-known pattern (if, indeed it is a well-known pattern)? Had a link here for a StackOverflow question about area calculation. It is question 2432428. Also had a link to Wikipedia article on Centroid. Just go to Wikipedia and search for Centroid if interested. Just starting out, so don't have enough rep to post more than one link,

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  • Best way of storing an "array of records" at design-time

    - by smartins
    I have a set of data that I need to store at design-time to construct the contents of a group of components at run-time. Something like this: type TVulnerabilityData = record Vulnerability: TVulnerability; Name: string; Description: string; ErrorMessage: string; end; What's the best way of storing this data at design-time for later retrieval at run-time? I'll have about 20 records for which I know all the contents of each "record" but I'm stuck on what's the best way of storing the data. The only semi-elegant idea I've come up with is "construct" each record on the unit's initialization like this: var VulnerabilityData: array[Low(TVulnerability)..High(TVulnerability)] of TVulnerabilityData; .... initialization VulnerabilityData[0].Vulnerability := vVulnerability1; VulnerabilityData[0].Name := 'Name of Vulnerability1'; VulnerabilityData[0].Description := 'Description of Vulnerability1'; VulnerabilityData[0].ErrorMessage := 'Error Message of Vulnerability1'; VulnerabilityData[1]...... ..... VulnerabilityData[20]...... Is there a better and/or more elegant solution than this? Thanks for reading.

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  • Issue with Autofac 2 and MVC2 using HttpRequestScoped

    - by Page Brooks
    I'm running into an issue with Autofac2 and MVC2. The problem is that I am trying to resolve a series of dependencies where the root dependency is HttpRequestScoped. When I try to resolve my UnitOfWork (which is Disposable), Autofac fails because the internal disposer is trying to add the UnitOfWork object to an internal disposal list which is null. Maybe I'm registering my dependencies with the wrong lifetimes, but I've tried many different combinations with no luck. The only requirement I have is that MyDataContext lasts for the entire HttpRequest. I've posted a demo version of the code for download here. Autofac modules are set up in web.config Global.asax.cs protected void Application_Start() { string connectionString = "something"; var builder = new ContainerBuilder(); builder.Register(c => new MyDataContext(connectionString)).As<IDatabase>().HttpRequestScoped(); builder.RegisterType<UnitOfWork>().As<IUnitOfWork>().InstancePerDependency(); builder.RegisterType<MyService>().As<IMyService>().InstancePerDependency(); builder.RegisterControllers(Assembly.GetExecutingAssembly()); _containerProvider = new ContainerProvider(builder.Build()); IoCHelper.InitializeWith(new AutofacDependencyResolver(_containerProvider.RequestLifetime)); ControllerBuilder.Current.SetControllerFactory(new AutofacControllerFactory(ContainerProvider)); AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); } AutofacDependencyResolver.cs public class AutofacDependencyResolver { private readonly ILifetimeScope _scope; public AutofacDependencyResolver(ILifetimeScope scope) { _scope = scope; } public T Resolve<T>() { return _scope.Resolve<T>(); } } IoCHelper.cs public static class IoCHelper { private static AutofacDependencyResolver _resolver; public static void InitializeWith(AutofacDependencyResolver resolver) { _resolver = resolver; } public static T Resolve<T>() { return _resolver.Resolve<T>(); } } UnitOfWork.cs public interface IUnitOfWork : IDisposable { void Commit(); } public class UnitOfWork : IUnitOfWork { private readonly IDatabase _database; public UnitOfWork(IDatabase database) { _database = database; } public static IUnitOfWork Begin() { return IoCHelper.Resolve<IUnitOfWork>(); } public void Commit() { System.Diagnostics.Debug.WriteLine("Commiting"); _database.SubmitChanges(); } public void Dispose() { System.Diagnostics.Debug.WriteLine("Disposing"); } } MyDataContext.cs public interface IDatabase { void SubmitChanges(); } public class MyDataContext : IDatabase { private readonly string _connectionString; public MyDataContext(string connectionString) { _connectionString = connectionString; } public void SubmitChanges() { System.Diagnostics.Debug.WriteLine("Submiting Changes"); } } MyService.cs public interface IMyService { void Add(); } public class MyService : IMyService { private readonly IDatabase _database; public MyService(IDatabase database) { _database = database; } public void Add() { // Use _database. } } HomeController.cs public class HomeController : Controller { private readonly IMyService _myService; public HomeController(IMyService myService) { _myService = myService; } public ActionResult Index() { // NullReferenceException is thrown when trying to // resolve UnitOfWork here. // Doesn't always happen on the first attempt. using(var unitOfWork = UnitOfWork.Begin()) { _myService.Add(); unitOfWork.Commit(); } return View(); } public ActionResult About() { return View(); } }

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  • Looping Redirect with PyFacebook and Google App Engine

    - by Nick Gotch
    I have a Python Facebook project hosted on Google App Engine and use the following code to handle initialization of the Facebook API using PyFacebook. # Facebook Initialization def initialize_facebook(f): # Redirection handler def redirect(self, url): logger.info('Redirecting the user to: ' + url) self.response.headers.add_header("Cache-Control", "max-age=0") self.response.headers.add_header("Pragma", "no-cache") self.response.out.write('<html><head><script>parent.location.replace(\'' + url + '\');</script></head></html>') return 'Moved temporarily' auth_token = request.params.get('auth_token', None) fbapi = Facebook(settings['FACEBOOK_API_KEY'], settings['FACEBOOK_SECRET_KEY'], auth_token=auth_token) if not fbapi: logger.error('Facebook failed to initialize') if fbapi.check_session(request) or auth_token: pass else: logger.info('User not logged into Facebook') return lambda a: redirect(a, fbapi.get_login_url()) if fbapi.added: pass else: logger.info('User does not have ' + settings['FACEBOOK_APP_NAME'] + ' added') return lambda a: redirect(a, fbapi.get_add_url()) # Return the validated API logger.info('Facebook successfully initialized') return lambda a: f(a, fbapi=fbapi) I'm trying to set it up so that I can drop this decorator on any page handler method and verify that the user has everything set up correctly. The issue is that when the redirect handler gets called, it starts an infinite loop of redirection. I tried using an HTTP 302 redirection in place of the JavaScript but that kept failing too. Does anyone know what I can do to fix this? I saw this similar question but there are no answers.

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  • Presenting UINavigationController modally -- problem setting up tool and nav bar items in root view controller viewDidLoad

    - by Bogatyr
    In my iOS app I'm creating and presenting a UINavigationController modally like so: MyViewController *myvc = [[[MyViewController alloc] initWithNibName:@"MyViewController" bundle:nil] autorelease]; UINavigationController *navVC = [[[UINavigationController alloc] initWithRootViewController:myvc] autorelease]; [self presentModalViewController:navVC animated:YES]; In the MyViewController viewDidLoad I'm creating and setting toolbar items for the navigation controller's toolbar, like so: self.navigationController.toolbar.items = [NSArray arrayWithObjects:(items...), nil]; the problem I'm having is that the items don't show up. If instead I call a method from MyViewController's viewDidLoad method that adds the toolbar items via performSelector:withObject:afterDelay:0, then it works perfectly. So there's obviously some race condition going on here with the initial presentation of the UINavigationController, initialization of its toolbar/navbar, and the initialization of the nav bar's specified initial root view controller. I verified in the debugger that the root view controller's viewDidLoad is called after the UINavigationController's viewDidLoad method. In fact, the root view controller's viewDidLoad method is not called until presentModalViewController: is called, and the UINavigationController's viewDidLoad is called within initWithRootViewController, so doesn't that imply that the UINavigationController object should be "all ready to go", including its nav bar and toolbars? I thought at first that the navigation controller's toolbar object may not exist yet at MyViewController's viewDidLoad time, but it clearly does. At least, NSLog shows that it is not nil during MyViewController's viewDidLoad method. In fact, the UINavigationController's toolbar object is identical at both times: in the root view controller's viewDidLoad, and in the "setupToolbar" method that I called with performSelector:withObject:afterDelay, so it's not getting "re-initialized" somehow. So, what's going on here? Why aren't my toolbar modifications "sticking" in MyViewController's viewDidLoad, and why does performing them in the next iteration of the runloop (performSelector:withObject:afterDelay:0) make it work? What is the "right" way of setting up initial navbar / toolbar items in code from the rootViewController of the UINavigationController?

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  • Fully-loaded UIViewController losing all it's data after adding to scroll view

    - by clozach
    Summary I'm repurposing Apple's Page Control project. In loadScrollViewWithPage:, the view controllers that I'm adding to the scroll view appear on screen without their initialized values, as if displayed directly from the nib. Specifics Here's the code that appears to be working when I step through it: CBFullScreenViewController *controller = [viewControllers objectAtIndex:page]; if ((NSNull *)controller == [NSNull null]) { controller = [[CBFullScreenViewController alloc] init]; // Populate the view from the corresponding CBImage object CBImage *imageObject = [imageArray objectAtIndex:page]; BOOL bookmarked = [imageObject.bookmarked boolValue]; controller.bookmarkButton.highlighted = bookmarked; NSString *subtitle = imageObject.subtitle; controller.closedSubtitleLabel.text = subtitle; // <-- snip...more initialization --> // controller.delegate = self; [viewControllers replaceObjectAtIndex:page withObject:controller]; [controller release]; } // add the controller's view to the scroll view if (nil == controller.view.superview) { CGRect frame = scrollView.frame; frame.origin.x = frame.size.width * page; frame.origin.y = 0; controller.view.frame = frame; [scrollView addSubview:controller.view];//<< controller and subviews } // all have non-null, seemingly // valid values at this point Here's the init method in CBFullScreenViewController: - (id)init { if ((self = [super initWithNibName:@"CBFullScreenViewController" bundle:nil])) { self.cover = [[UIImageView alloc] init]; self.homeButton = [[UIButton alloc] init]; self.tabView = [[UIButton alloc] init]; self.closedSubtitleLabel = [[UILabel alloc] init]; self.openSubtitleLabel = [[UILabel alloc] init]; // <-- snip...more initialization --> // } return self; } While troubleshooting this for the last 2 hours has helped me track down some unrelated memory leaks, I can't for the life of me figure out what's happening to the values I'm putting into my view! Oh, it's probably worth mentioning that I've got @synthesize for each of my outlets, and they're all hooked up in IB. Screenshot here.

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  • Why does IHttpAsyncHandler leak memory under load?

    - by Anton
    I have noticed that the .NET IHttpAsyncHandler (and the IHttpHandler, to a lesser degree) leak memory when subjected to concurrent web requests. In my tests, the development web server (Cassini) jumps from 6MB memory to over 100MB, and once the test is finished, none of it is reclaimed. The problem can be reproduced easily. Create a new solution (LeakyHandler) with two projects: An ASP.NET web application (LeakyHandler.WebApp) A Console application (LeakyHandler.ConsoleApp) In LeakyHandler.WebApp: Create a class called TestHandler that implements IHttpAsyncHandler. In the request processing, do a brief Sleep and end the response. Add the HTTP handler to Web.config as test.ashx. In LeakyHandler.ConsoleApp: Generate a large number of HttpWebRequests to test.ashx and execute them asynchronously. As the number of HttpWebRequests (sampleSize) is increased, the memory leak is made more and more apparent. LeakyHandler.WebApp TestHandler.cs namespace LeakyHandler.WebApp { public class TestHandler : IHttpAsyncHandler { #region IHttpAsyncHandler Members private ProcessRequestDelegate Delegate { get; set; } public delegate void ProcessRequestDelegate(HttpContext context); public IAsyncResult BeginProcessRequest(HttpContext context, AsyncCallback cb, object extraData) { Delegate = ProcessRequest; return Delegate.BeginInvoke(context, cb, extraData); } public void EndProcessRequest(IAsyncResult result) { Delegate.EndInvoke(result); } #endregion #region IHttpHandler Members public bool IsReusable { get { return true; } } public void ProcessRequest(HttpContext context) { Thread.Sleep(10); context.Response.End(); } #endregion } } LeakyHandler.WebApp Web.config <?xml version="1.0"?> <configuration> <system.web> <compilation debug="false" /> <httpHandlers> <add verb="POST" path="test.ashx" type="LeakyHandler.WebApp.TestHandler" /> </httpHandlers> </system.web> </configuration> LeakyHandler.ConsoleApp Program.cs namespace LeakyHandler.ConsoleApp { class Program { private static int sampleSize = 10000; private static int startedCount = 0; private static int completedCount = 0; static void Main(string[] args) { Console.WriteLine("Press any key to start."); Console.ReadKey(); string url = "http://localhost:3000/test.ashx"; for (int i = 0; i < sampleSize; i++) { HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url); request.Method = "POST"; request.BeginGetResponse(GetResponseCallback, request); Console.WriteLine("S: " + Interlocked.Increment(ref startedCount)); } Console.ReadKey(); } static void GetResponseCallback(IAsyncResult result) { HttpWebRequest request = (HttpWebRequest)result.AsyncState; HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(result); try { using (Stream stream = response.GetResponseStream()) { using (StreamReader streamReader = new StreamReader(stream)) { streamReader.ReadToEnd(); System.Console.WriteLine("C: " + Interlocked.Increment(ref completedCount)); } } response.Close(); } catch (Exception ex) { System.Console.WriteLine("Error processing response: " + ex.Message); } } } }

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  • C++: Declaration of template class member specialization

    - by Ziv
    When I specialize a (static) member function/constant in a template class, I'm confused as to where the declaration is meant to go. Here's an example of what I what to do - yoinked directly from IBM's reference on template specialization: ===IBM Member Specialization Example=== template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } int main() { X<char*> a, b; X<float> c; c.f(10); // X<float>::v now set to 20 } The question is, how do I divide this into header/cpp files? The generic implementation is obviously in the header, but what about the specialization? It can't go in the header file, because it's concrete, leading to multiple definition. But if it goes into the .cpp file, is code which calls X::f() aware of the specialization, or might it rely on the generic X::f()? So far I've got the specialization in the .cpp only, with no declaration in the header. I'm not having trouble compiling or even running my code (on gcc, don't remember the version at the moment), and it behaves as expected - recognizing the specialization. But A) I'm not sure this is correct, and I'd like to know what is, and B) my Doxygen documentation comes out wonky and very misleading (more on that in a moment a later question). What seems most natural to me would be something like this, declaring the specialization in the header and defining it in the .cpp: ===XClass.hpp=== #ifndef XCLASS_HPP #define XCLASS_HPP template<class T> class X { public: static T v; static void f(T); }; template<class T> T X<T>::v = 0; template<class T> void X<T>::f(T arg) { v = arg; } /* declaration of specialized functions */ template<> char* X<char*>::v; template<> void X<float>::f(float arg); #endif ===XClass.cpp=== #include <XClass.hpp> /* concrete implementation of specialized functions */ template<> char* X<char*>::v = "Hello"; template<> void X<float>::f(float arg) { v = arg * 2; } ...but I have no idea if this is correct. Any ideas? Thanks much, Ziv

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  • [Java] Cannot draw pixels

    - by Wilhelm
    Hello everyone. I want to print each digit of pi number as a colored pixel, so, I get na input, with the pi number, then parse it into a list, each node containing a digit (I know, I'll use an array later), but I never get this painted to screen... Can someone help me to see where I'm wrong? package edu.pi.view; import java.awt.Graphics; import java.awt.Image; import java.awt.image.MemoryImageSource; import java.io.BufferedReader; import java.io.File; import java.io.FileReader; import java.util.ArrayList; import java.util.List; import javax.swing.JFrame; import javax.swing.JPanel; public class Main extends JPanel { private static final long serialVersionUID = 6416932054834995251L; private static int pixels[]; private static List<Integer> pi; public static void readFile(String name) { File file = new File(name); BufferedReader reader = null; pi = new ArrayList<Integer>(); char[] digits; try { reader = new BufferedReader(new FileReader(file)); String text = null; while((text = reader.readLine()) != null) { digits = text.toCharArray(); for(char el : digits) if(el != ' ') pi.add(Character.getNumericValue(el)); } } catch (Exception e) { e.printStackTrace(); } } public void paint(Graphics gg) { readFile("c:\\pi.txt"); int h = 5; int w = 2; int color = 0xffffff; int digit; int i = 0; pixels = new int[w * h]; for (int y = 0; y < h; y++) { for (int x = 0; x < h; x++) { digit = pi.get(i); if(digit == 0) color = 0x000000; else if(digit == 1) color = 0x787878; else if(digit == 2) color = 0x008B00; else if(digit == 3) color = 0x00008B; else if(digit == 4) color = 0x008B8B; else if(digit == 5) color = 0x008B00; else if(digit == 6) color = 0xCDCD00; else if(digit == 7) color = 0xFF4500; else if(digit == 8) color = 0x8B0000; else if(digit == 9) color = 0xFF0000; pixels[i] = color; i++; } } Image art = createImage(new MemoryImageSource(w, h, pixels, 0, w)); gg.drawImage(art, 0, 0, this); } public static void main(String[] args) { JFrame frame = new JFrame(); frame.getContentPane().add(new Main()); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(300,300); frame.setVisible(true); } }

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  • Neo4j OutOfMemory problem

    - by Edward83
    Hi! This is my source code of Main.java. It was grabbed from neo4j-apoc-1.0 examples. The goal of modification to store 1M records of 2 nodes and 1 relation: package javaapplication2; import org.neo4j.graphdb.GraphDatabaseService; import org.neo4j.graphdb.Node; import org.neo4j.graphdb.RelationshipType; import org.neo4j.graphdb.Transaction; import org.neo4j.kernel.EmbeddedGraphDatabase; public class Main { private static final String DB_PATH = "neo4j-store-1M"; private static final String NAME_KEY = "name"; private static enum ExampleRelationshipTypes implements RelationshipType { EXAMPLE } public static void main(String[] args) { GraphDatabaseService graphDb = null; try { System.out.println( "Init database..." ); graphDb = new EmbeddedGraphDatabase( DB_PATH ); registerShutdownHook( graphDb ); System.out.println( "Start of creating database..." ); int valIndex = 0; for(int i=0; i<1000; ++i) { for(int j=0; j<1000; ++j) { Transaction tx = graphDb.beginTx(); try { Node firstNode = graphDb.createNode(); firstNode.setProperty( NAME_KEY, "Hello" + valIndex ); Node secondNode = graphDb.createNode(); secondNode.setProperty( NAME_KEY, "World" + valIndex ); firstNode.createRelationshipTo( secondNode, ExampleRelationshipTypes.EXAMPLE ); tx.success(); ++valIndex; } finally { tx.finish(); } } } System.out.println("Ok, client processing finished!"); } finally { System.out.println( "Shutting down database ..." ); graphDb.shutdown(); } } private static void registerShutdownHook( final GraphDatabaseService graphDb ) { // Registers a shutdown hook for the Neo4j instance so that it // shuts down nicely when the VM exits (even if you "Ctrl-C" the // running example before it's completed) Runtime.getRuntime().addShutdownHook( new Thread() { @Override public void run() { graphDb.shutdown(); } } ); } } After a few iterations (around 150K) I got error message: "java.lang.OutOfMemoryError: Java heap space at java.nio.HeapByteBuffer.(HeapByteBuffer.java:39) at java.nio.ByteBuffer.allocate(ByteBuffer.java:312) at org.neo4j.kernel.impl.nioneo.store.PlainPersistenceWindow.(PlainPersistenceWindow.java:30) at org.neo4j.kernel.impl.nioneo.store.PersistenceWindowPool.allocateNewWindow(PersistenceWindowPool.java:534) at org.neo4j.kernel.impl.nioneo.store.PersistenceWindowPool.refreshBricks(PersistenceWindowPool.java:430) at org.neo4j.kernel.impl.nioneo.store.PersistenceWindowPool.acquire(PersistenceWindowPool.java:122) at org.neo4j.kernel.impl.nioneo.store.CommonAbstractStore.acquireWindow(CommonAbstractStore.java:459) at org.neo4j.kernel.impl.nioneo.store.AbstractDynamicStore.updateRecord(AbstractDynamicStore.java:240) at org.neo4j.kernel.impl.nioneo.store.PropertyStore.updateRecord(PropertyStore.java:209) at org.neo4j.kernel.impl.nioneo.xa.Command$PropertyCommand.execute(Command.java:513) at org.neo4j.kernel.impl.nioneo.xa.NeoTransaction.doCommit(NeoTransaction.java:443) at org.neo4j.kernel.impl.transaction.xaframework.XaTransaction.commit(XaTransaction.java:316) at org.neo4j.kernel.impl.transaction.xaframework.XaResourceManager.commit(XaResourceManager.java:399) at org.neo4j.kernel.impl.transaction.xaframework.XaResourceHelpImpl.commit(XaResourceHelpImpl.java:64) at org.neo4j.kernel.impl.transaction.TransactionImpl.doCommit(TransactionImpl.java:514) at org.neo4j.kernel.impl.transaction.TxManager.commit(TxManager.java:571) at org.neo4j.kernel.impl.transaction.TxManager.commit(TxManager.java:543) at org.neo4j.kernel.impl.transaction.TransactionImpl.commit(TransactionImpl.java:102) at org.neo4j.kernel.EmbeddedGraphDbImpl$TransactionImpl.finish(EmbeddedGraphDbImpl.java:329) at javaapplication2.Main.main(Main.java:62) 28.05.2010 9:52:14 org.neo4j.kernel.impl.nioneo.store.PersistenceWindowPool logWarn WARNING: [neo4j-store-1M\neostore.propertystore.db.strings] Unable to allocate direct buffer" Guys! Help me plzzz, what I did wrong, how can I repair it? Tested on platform Windows XP 32bit SP3. Maybe solution within creation custom configuration? thnx 4 every advice!

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  • What is your best-practice advice on implementing SQL stored procedures (in a C# winforms applicatio

    - by JYelton
    I have read these very good questions on SO about SQL stored procedures: When should you use stored procedures? and Are Stored Procedures more efficient, in general, than inline statements on modern RDBMS’s? I am a beginner on integrating .NET/SQL though I have used basic SQL functionality for more than a decade in other environments. It's time to advance with regards to organization and deployment. I am using .NET C# 3.5, Visual Studio 2008 and SQL Server 2008; though this question can be regarded as language- and database- agnostic, meaning that it could easily apply to other environments that use stored procedures and a relational database. Given that I have an application with inline SQL queries, and I am interested in converting to stored procedures for organizational and performance purposes, what are your recommendations for doing so? Here are some additional questions in my mind related to this subject that may help shape the answers: Should I create the stored procedures in SQL using SQL Management Studio and simply re-create the database when it is installed for a client? Am I better off creating all of the stored procedures in my application, inside of a database initialization method? It seems logical to assume that creating stored procedures must follow the creation of tables in a new installation. My database initialization method creates new tables and inserts some default data. My plan is to create stored procedures following that step, but I am beginning to think there might be a better way to set up a database from scratch (such as in the installer of the program). Thoughts on this are appreciated. I have a variety of queries throughout the application. Some queries are incredibly simple (SELECT id FROM table) and others are extremely long and complex, performing several joins and accepting approximately 80 parameters. Should I replace all queries with stored procedures, or only those that might benefit from doing so? Finally, as this topic obviously requires some research and education, can you recommend an article, book, or tutorial that covers the nuances of using stored procedures instead of direct statements?

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  • Jetty startup delay

    - by Tauren
    I'm trying to figure out what would be causing a 1 minute delay in the startup of Jetty. Is it a configuration problem, my application, or something else? I have Jetty 7 (jetty-7.0.1.v20091125 25 November 2009) installed on a server and I deploy a 45MB ROOT.war file into the webapps directory. This is the only webapp configured in Jetty. I then start Jetty with the command: java -DSTOP.PORT=8079 -DSTOP.KEY=mystopkey -Denv=stage -jar start.jar etc/jetty-logging.xml etc/jetty.xml & I get two lines of output right after doing this: 2010-03-07 14:20:06.642:INFO::Logging to StdErrLog::DEBUG=false via org.eclipse.jetty.util.log.StdErrLog 2010-03-07 14:20:06.710:INFO::Redirecting stderr/stdout to /home/zing/jetty-distribution-7.0.1.v20091125/logs/2010_03_07.stderrout.log When I press the enter key, I get my command prompt back. Looking at the log file (logs/2010_03_07.stderrout.log), I see the following at the beginning: 2010-03-07 14:08:50.396:INFO::jetty-7.0.1.v20091125 2010-03-07 14:08:50.495:INFO::Extract jar:file:/home/zing/jetty-distribution-7.0.1.v20091125/webapps/ROOT.war!/ to /tmp/Jetty_0_0_0_0_8080_ROOT.war___.8te0nm/webapp 2010-03-07 14:08:52.599:INFO::NO JSP Support for , did not find org.apache.jasper.servlet.JspServlet 2010-03-07 14:09:51.379:INFO::Set web app root system property: 'webapp.root' = [/tmp/Jetty_0_0_0_0_8080_ROOT.war___.8te0nm/webapp] 2010-03-07 14:09:51.585:INFO::Initializing Spring root WebApplicationContext INFO - ContextLoader - Root WebApplicationContext: initialization started INFO - XmlWebApplicationContext - Refreshing Root WebApplicationContext: startup date [Sun Mar 07 14:09:51 PST 2010]; root of context hierarchy ... Notice the 1 minute long pause between the 3rd and 4th lines. What is Jetty doing at this point? What other things could be going on? It doesn't even look like it has started my Spring initialization yet. Note that I checked my /tmp directory to see if it was simply the time to unpack my war file, but the file had been completely unpacked even at the start of this 1 minute delay.

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  • Deserializing Metafile

    - by Kildareflare
    I have an application that works with Enhanced Metafiles. I am able to create them, save them to disk as .emf and load them again no problem. I do this by using the gdi32.dll methods and the DLLImport attribute. However, to enable Version Tolerant Serialization I want to save the metafile in an object along with other data. This essentially means that I need to serialize the metafile data as a byte array and then deserialize it again in order to reconstruct the metafile. The problem I have is that the deserialized data would appear to be corrupted in some way, since the method that I use to reconstruct the Metafile raises a "Parameter not valid exception". At the very least the pixel format and resolutions have changed. Code use is below. [DllImport("gdi32.dll")] public static extern uint GetEnhMetaFileBits(IntPtr hemf, uint cbBuffer, byte[] lpbBuffer); [DllImport("gdi32.dll")] public static extern IntPtr SetEnhMetaFileBits(uint cbBuffer, byte[] lpBuffer); [DllImport("gdi32.dll")] public static extern bool DeleteEnhMetaFile(IntPtr hemf); The application creates a metafile image and passes it to the method below. private byte[] ConvertMetaFileToByteArray(Image image) { byte[] dataArray = null; Metafile mf = (Metafile)image; IntPtr enhMetafileHandle = mf.GetHenhmetafile(); uint bufferSize = GetEnhMetaFileBits(enhMetafileHandle, 0, null); if (enhMetafileHandle != IntPtr.Zero) { dataArray = new byte[bufferSize]; GetEnhMetaFileBits(enhMetafileHandle, bufferSize, dataArray); } DeleteEnhMetaFile(enhMetafileHandle); return dataArray; } At this point the dataArray is inserted into an object and serialized using a BinaryFormatter. The saved file is then deserialized again using a BinaryFormatter and the dataArray retrieved from the object. The dataArray is then used to reconstruct the original Metafile using the following method. public static Image ConvertByteArrayToMetafile(byte[] data) { Metafile mf = null; try { IntPtr hemf = SetEnhMetaFileBits((uint)data.Length, data); mf = new Metafile(hemf, true); } catch (Exception ex) { System.Windows.Forms.MessageBox.Show(ex.Message); } return (Image)mf; } The reconstructed metafile is then saved saved to disk as a .emf (Model) at which point it can be accessed by the Presenter for display. private static void SaveFile(Image image, String filepath) { try { byte[] buffer = ConvertMetafileToByteArray(image); File.WriteAllBytes(filepath, buffer); //will overwrite file if it exists } catch (Exception ex) { System.Windows.Forms.MessageBox.Show(ex.Message); } } The problem is that the save to disk fails. If this same method is used to save the original Metafile before it is serialized everything is OK. So something is happening to the data during serialization/deserializtion. Indeed if I check the Metafile properties in the debugger I can see that the ImageFlags, PropertyID, resolution and pixelformats change. Original Format32bppRgb changes to Format32bppArgb Original Resolution 81 changes to 96 I've trawled though google and SO and this has helped me get this far but Im now stuck. Does any one have enough experience with Metafiles / serialization to help..? EDIT: If I serialize/deserialize the byte array directly (without embedding in another object) I get the same problem.

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  • Why do UInt16 arrays seem to add faster than int arrays?

    - by scraimer
    It seems that C# is faster at adding two arrays of UInt16[] than it is at adding two arrays of int[]. This makes no sense to me, since I would have assumed the arrays would be word-aligned, and thus int[] would require less work from the CPU, no? I ran the test-code below, and got the following results: Int for 1000 took 9896625613 tick (4227 msec) UInt16 for 1000 took 6297688551 tick (2689 msec) The test code does the following: Creates two arrays named a and b, once. Fills them with random data, once. Starts a stopwatch. Adds a and b, item-by-item. This is done 1000 times. Stops the stopwatch. Reports how long it took. This is done for int[] a, b and for UInt16 a,b. And every time I run the code, the tests for the UInt16 arrays take 30%-50% less time than the int arrays. Can you explain this to me? Here's the code, if you want to try if for yourself: public static UInt16[] GenerateRandomDataUInt16(int length) { UInt16[] noise = new UInt16[length]; Random random = new Random((int)DateTime.Now.Ticks); for (int i = 0; i < length; ++i) { noise[i] = (UInt16)random.Next(); } return noise; } public static int[] GenerateRandomDataInt(int length) { int[] noise = new int[length]; Random random = new Random((int)DateTime.Now.Ticks); for (int i = 0; i < length; ++i) { noise[i] = (int)random.Next(); } return noise; } public static int[] AddInt(int[] a, int[] b) { int len = a.Length; int[] result = new int[len]; for (int i = 0; i < len; ++i) { result[i] = (int)(a[i] + b[i]); } return result; } public static UInt16[] AddUInt16(UInt16[] a, UInt16[] b) { int len = a.Length; UInt16[] result = new UInt16[len]; for (int i = 0; i < len; ++i) { result[i] = (ushort)(a[i] + b[i]); } return result; } public static void Main() { int count = 1000; int len = 128 * 6000; int[] aInt = GenerateRandomDataInt(len); int[] bInt = GenerateRandomDataInt(len); Stopwatch s = new Stopwatch(); s.Start(); for (int i=0; i<count; ++i) { int[] resultInt = AddInt(aInt, bInt); } s.Stop(); Console.WriteLine("Int for " + count + " took " + s.ElapsedTicks + " tick (" + s.ElapsedMilliseconds + " msec)"); UInt16[] aUInt16 = GenerateRandomDataUInt16(len); UInt16[] bUInt16 = GenerateRandomDataUInt16(len); s = new Stopwatch(); s.Start(); for (int i=0; i<count; ++i) { UInt16[] resultUInt16 = AddUInt16(aUInt16, bUInt16); } s.Stop(); Console.WriteLine("UInt16 for " + count + " took " + s.ElapsedTicks + " tick (" + s.ElapsedMilliseconds + " msec)"); }

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  • How can I pass extra parameters to the routeMatch object?

    - by Marcos Garcia
    I'm trying to unit test a controller, but can't figure out how to pass some extra parameters to the routeMatch object. I followed the posts from tomoram at http://devblog.x2k.co.uk/unit-testing-a-zend-framework-2-controller/ and http://devblog.x2k.co.uk/getting-the-servicemanager-into-the-test-environment-and-dependency-injection/, but when I try to dispatch a request to /album/edit/1, for instance, it throws the following exception: Zend\Mvc\Exception\DomainException: Url plugin requires that controller event compose a router; none found Here is my PHPUnit Bootstrap: class Bootstrap { static $serviceManager; static $di; static public function go() { include 'init_autoloader.php'; $config = include 'config/application.config.php'; // append some testing configuration $config['module_listener_options']['config_static_paths'] = array(getcwd() . '/config/test.config.php'); // append some module-specific testing configuration if (file_exists(__DIR__ . '/config/test.config.php')) { $moduleConfig = include __DIR__ . '/config/test.config.php'; array_unshift($config['module_listener_options']['config_static_paths'], $moduleConfig); } $serviceManager = Application::init($config)->getServiceManager(); self::$serviceManager = $serviceManager; // Setup Di $di = new Di(); $di->instanceManager()->addTypePreference('Zend\ServiceManager\ServiceLocatorInterface', 'Zend\ServiceManager\ServiceManager'); $di->instanceManager()->addTypePreference('Zend\EventManager\EventManagerInterface', 'Zend\EventManager\EventManager'); $di->instanceManager()->addTypePreference('Zend\EventManager\SharedEventManagerInterface', 'Zend\EventManager\SharedEventManager'); self::$di = $di; } static public function getServiceManager() { return self::$serviceManager; } static public function getDi() { return self::$di; } } Bootstrap::go(); Basically, we are creating a Zend\Mvc\Application environment. My PHPUnit_Framework_TestCase is enclosed in a custom class, which goes like this: abstract class ControllerTestCase extends TestCase { /** * The ActionController we are testing * * @var Zend\Mvc\Controller\AbstractActionController */ protected $controller; /** * A request object * * @var Zend\Http\Request */ protected $request; /** * A response object * * @var Zend\Http\Response */ protected $response; /** * The matched route for the controller * * @var Zend\Mvc\Router\RouteMatch */ protected $routeMatch; /** * An MVC event to be assigned to the controller * * @var Zend\Mvc\MvcEvent */ protected $event; /** * The Controller fully qualified domain name, so each ControllerTestCase can create an instance * of the tested controller * * @var string */ protected $controllerFQDN; /** * The route to the controller, as defined in the configuration files * * @var string */ protected $controllerRoute; public function setup() { parent::setup(); $di = \Bootstrap::getDi(); // Create a Controller and set some properties $this->controller = $di->newInstance($this->controllerFQDN); $this->request = new Request(); $this->routeMatch = new RouteMatch(array('controller' => $this->controllerRoute)); $this->event = new MvcEvent(); $this->event->setRouteMatch($this->routeMatch); $this->controller->setEvent($this->event); $this->controller->setServiceLocator(\Bootstrap::getServiceManager()); } public function tearDown() { parent::tearDown(); unset($this->controller); unset($this->request); unset($this->routeMatch); unset($this->event); } } And we create a Controller instance and a Request with a RouteMatch. The code for the test: public function testEditActionWithGetRequest() { // Dispatch the edit action $this->routeMatch->setParam('action', 'edit'); $this->routeMatch->setParam('id', $album->id); $result = $this->controller->dispatch($this->request, $this->response); // rest of the code isn't executed } I'm not sure what I'm missing here. Can it be any configuration for the testing bootstrap? Or should I pass the parameters in some other way? Or am I forgetting to instantiate something?

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  • Question about functional OOP style in JavaScript

    - by valums
    I prefer to use functional OOP style for my code (similar to the module pattern) because it helps me to avoid the "new" keyword and all problems with the scope of "this" keyword in callbacks. But I've run into a few minor issues with it. I would like to use the following code to create a class. namespace.myClass = function(){ var self = {}, somePrivateVar1; // initialization code that would call // private or public methods privateMethod(); self.publicMethod(); // sorry, error here function privateMethod(){} self.publicMethod = function(){}; return self; } The problem is that I can't call public methods from my initialization code, as these functions are not defined yet. The obvious solution would be to create an init method, and call it before "return self" line. But maybe you know a more elegant solution? Also, how do you usually handle inheritance with this pattern? I use the following code, butI would like to hear your ideas and suggestions. namespace.myClass2 = function(){ var self = namespace.parentClass(), somePrivateVar1; var superMethod = self.someMethod; self.someMethod = function(){ // example shows how to overwrite parent methods superMethod(); }; return self; } Edit. For those who asked what are the reasons for choosing this style of OOP, you can look into following questions: http://stackoverflow.com/questions/1557386/prototypal-vs-functional-oop-in-javascript http://stackoverflow.com/questions/383402/is-javascript-s-new-keyword-considered-harmful

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  • JSF and CXF not working together

    - by Milan
    I want to make dynamic web service invoker in JSF with CXF. But when I load this simple code I get error. The code: JaxWsDynamicClientFactory dcf = JaxWsDynamicClientFactory.newInstance(); Client client = dcf.createClient("http://ws.strikeiron.com/IPLookup2?wsdl"); The error: No Factories configured for this Application. This happens if the faces-initialization does not work at all - make sure that you properly include all configuration settings necessary for a basic faces application and that all the necessary libs are included. Also check the logging output of your web application and your container for any exceptions! If you did that and find nothing, the mistake might be due to the fact that you use some special web-containers which do not support registering context-listeners via TLD files and a context listener is not setup in your web.xml. A typical config looks like this; org.apache.myfaces.webapp.StartupServletContextListener Caused by: java.lang.IllegalStateException - No Factories configured for this Application. This happens if the faces-initialization does not work at all - make sure that you properly include all configuration settings necessary for a basic faces application and that all the necessary libs are included. Also check the logging output of your web application and your container for any exceptions! If you did that and find nothing, the mistake might be due to the fact that you use some special web-containers which do not support registering context-listeners via TLD files and a context listener is not setup in your web.xml. A typical config looks like this; org.apache.myfaces.webapp.StartupServletContextListener Any Idea how to solve the problem? I'm using Tomcat 6.

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