Search Results

Search found 19130 results on 766 pages for 'tariq iphone programmer'.

Page 145/766 | < Previous Page | 141 142 143 144 145 146 147 148 149 150 151 152  | Next Page >

  • UITableView reloadData to sort the table cells

    - by harekam_taj
    Hey Guys, I have a uitableview and I am populating the tableview with data from the internet. I added some sort features to the table but when I do the sorting and get new results from the web server and reload the table. The table doesn't refresh, the old results stay on the table and if I press on a particular cell I see the new result just for that cell. Can someone please help me? Thanks

    Read the article

  • UIImages on UITableView?

    - by babu Kong
    what is the best method to display about 300 png images into a UITableView.. i dont wanna display them at the same time... i have 3 tableViewControllers that will each display about 100 imgaes.. (its for a catalog so the images are important to display) i used [uiimage imageNamed:] but that method caches the images and they dont get released so the memory usage is big.... is there any way to release the cache when the nav controller pushes a different view controller? i also tried [uiimage alloc] initWithContentsOfFile] but the images wont display.... any help?

    Read the article

  • Cannot show scene with Cocos2D when using UITabBarController

    - by gw1921
    Hi I'm new to Cocos2D but am having serious issues when trying to load a cocos scene in one of the UIViewControllers mixed with other normal UIKit UIViewControllers. My project uses a UITabBarController to manage four view controllers. Three are normal UIKit view controllers while one of them I want to use cocos2D for (to draw some sprites and animate them). The following is what I've done so far. In the applicationDidFinishLaunching method, I initialize cocos2D to use the window and take the first tabbarcontroller view: - (void)applicationDidFinishLaunching:(UIApplication *)application { if( ! [CCDirector setDirectorType:CCDirectorTypeDisplayLink] ) { [CCDirector setDirectorType:CCDirectorTypeDefault]; } [[CCDirector sharedDirector] setPixelFormat:kPixelFormatRGBA8888]; [CCTexture2D setDefaultAlphaPixelFormat:kTexture2DPixelFormat_RGBA8888]; [[CCDirector sharedDirector] setDisplayFPS:YES]; [[CCDirector sharedDirector] attachInView: window]; [[[CCDirector sharedDirector] openGLView] addSubview: tabBarController.view]; [window makeKeyAndVisible]; } Then in the third UIViewController code (where I want to use cocos2D) I do this (note: the view is being loaded from a NIB file which has a blank UIView and nothing else):\ - (void)viewDidLoad { [super viewDidLoad]; // 'scene' is an autorelease object. CCScene *myScene = [CCScene node]; // 'layer' is an autorelease object. MyLayer *myLayer = [MyLayer node]; // add layer as a child to scene [myScene addChild: myLayer]; [[CCDirector sharedDirector] runWithScene: myScene]; } However all I see is a blank white view and nothing else. If I call the following in viewdidLoad: [[CCDirector sharedDirector] attachInView: self.view]; The app crashes complaining that CCDirector is already attached. Please help!

    Read the article

  • loading and formating the rtf file in uiwebview

    - by Jayshree
    Hello everybody. I am trying to load the contents of a rtf file in the uiwebview. I am successful in loading the contents, but it is unformatted. the fonts are too large and it doesnt have any format. it displays the color of the rtf content, but not the font or size. So what should i do now. is there anyother way to load the rtf and format it???? I load the rtf in following way: NSString *path = [[NSBundle mainBundle] pathForResource:@"Home" ofType:@"rtf"]; NSURL *url=[NSURL fileURLWithPath:path]; NSURLRequest *req=[NSURLRequest requestWithURL:url]; [menuWeb loadRequest:req]; So what should i do now. can anybody help me????

    Read the article

  • TableVIew scrolling vertically

    - by senthilmuthu
    hi, i i want to activate scrolling vertically through programming for 2 UITableview at sametime?(one table view length 160,another one has 160).is it possible ?In one Viewcontroller's view i have scrollview, on that i have two tableviews(instead of one,like two column)..how can i scroll vertically both at same time?any help please?

    Read the article

  • How to save video from a url to disk, also how to begin playback after some buffering?

    - by Shizam
    First question is, given a url to an mp4 video, how can I save that file to disk? The followup to that is while its saving, can I begin playback after its buffered some of the video to disk or do I have to wait for the entire file to be written and then: MPMoviePlayerController* theMovie=[[MPMoviePlayerController alloc] initWithContentURL:theURL]; using the path to the local file. Thanks, Sam

    Read the article

  • How to save video from a url to disk, also how to begin playback after some buffering?

    - by Shizam
    First question is, given a url to an mp4 video, how can I save that file to disk? The followup to that is while its saving, can I begin playback after its buffered some of the video to disk or do I have to wait for the entire file to be written and then: MPMoviePlayerController* theMovie=[[MPMoviePlayerController alloc] initWithContentURL:theURL]; using the path to the local file. Thanks, Sam

    Read the article

  • Core Data ANY BETWEEN predicate

    - by Mike Weller
    I'm trying to create an NSPredicate to find 'projects' that contain 'sessions' within a certain date range. I tried this at first: [NSPredicate predicateWithFormat:@"ANY sessions.date BETWEEN {$STARTDATE, $ENDDATE}"]; But I get an exception: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'to-many key not allowed here' It seems BETWEEN does not work with ANY in this way. I'm also limited in use of () and AND clauses meaning I can't use something like: [NSPredicate predicateWithFormat:@"ANY (sessions.date > $STARTDATE && sessions.date < $ENDDATE)"]; If I try that I get a parse error. How can I do this? Thanks UPDATE: Note that this: [NSPredicate predicateWithFormat:@"ANY sessions.date > $STARTDATE && ANY sessions.date < $ENDDATE"]; Is incorrect because it returns a project where there is a session greater than the start date and another session less than the end date but no session in between.

    Read the article

  • Easiest way to support multiple orientations? How do I load a custom NIB when the application is in

    - by Peter Hajas
    Hi there, I have an application in which I would like to support multiple orientations. I have two .xib files that I want to use, myViewController.xib and myViewControllerLandscape.xib. myViewController.xib exists in project/Resources and myViewControllerLandscape.xib exists in the root project directory. What I want to do is use a separate NIB (myViewControllerLandscape.xib) for my rotations. I try detecting rotation in viewDidLoad like this: if((self.interfaceOrientation == UIInterfaceOrientationLandscapeLeft) || (self.interfaceOrientation == UIInterfaceOrientationLandscapeRight)) { NSLog(@"Landscape detected!"); [self initWithNibName:@"myViewControllerLandscape" bundle:nil]; } But I can see in gdb that this isn't executed when the app is started with the device in landscape. The NSLog message doesn't fire. Why is this? What have I done wrong? Also, if I explicitly put the initWithNibName function call in the viewDidLoad method, that nib is not loaded, and it continues with the myViewController.xib file. What's wrong with my call? Should I specify a bundle? Thanks!

    Read the article

  • XCode can't find base SDK

    - by Moshe
    XCode 3.2.3 Beta does not allow building for below 3.2. I opened a project that was made in an earlier XCode. For some reason, the base SDK is reported as missing even after changing it to 4.0. Other projects from earlier XCode do not have this issue. What can I do?

    Read the article

  • Are these AVAudioSettings right?

    - by Dyldo42
    self.recordSettings = [NSMutableDictionary dictionary]; [recordSettings setValue:[NSNumber numberWithInt:kAudioFormatAppleIMA4] forKey:AVFormatIDKey]; [recordSettings setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey]; [recordSettings setValue:[NSNumber numberWithInt:1] forKey:AVNumberOfChannelsKey]; recordSettings is declared in my view's header file and initialised in its viewDidLoad method. For some reason, everything is working in the simulator, but on a device, the [recorder record] method is returning NO. The only theory I have is that something in the recordSettings isn't compatible with an actual device. Any ideas?

    Read the article

  • How do you tell what object is being touched in touchesBegan?

    - by Flafla2
    I know that this is a very commonly asked question, but all of the answers on every website don't work! If you still don't know what I mean, then maybe this line of code will help you understand. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:self.view]; if (touch.view == nextbutton) [self performSelector:@selector(next)]; if (touch.view == prevbutton) [self performSelector:@selector(previous)]; if (touch.view == moreoptionsbutton) [self performSelector:@selector(moresettings)]; } It doesn't do anything when you touch nextbutton, prevbutton, and more optionsbutton, which are UIImageViews by the way. I have also tried using isEqual: instead of ==, but that hasn't worked out either. Any suggestions?

    Read the article

  • AudioQueueOfflineRender returning empty data

    - by hyn
    I'm having problems using AudioQueueOfflineRender to decode AAC data. When I examine the buffer after the call, it is always filled with empty data. I made sure the input buffer is valid and packet descriptions are provided. I searched and found that a few others have had the same problem: http://lists.apple.com/archives/Coreaudio-api/2008/Jul/msg00119.html Also, the inTimestamp argument doesn't make sense to me. Why should the renderer care where in the audio the beginning of the buffer corresponds to? The function throws an error if I pass in NULL, so I pass in the timestamp anyway.

    Read the article

  • Adding a dynamic image to UITable View Cell

    - by Graeme
    Hi, I have a table in which I want a dynamic image to load in at the left-hand side. The table needs to use an IF statement to select the appropriate image from the "Resources" folder, and needs to be based upon [dog types]. The [dog types] is extracted from an RSS feed, and so the image in the table cell needs to match the each cell's [dog types] tag. Update: See code below for what I'm looking to do (only below it's for earthquakes, for me its pictures of dogs). I suspect I need to use - (UIImage *)imageForTypes:(NSString *)types { to do such a thing. Thanks. Updated code: This is for Apple's Earthquake sample but does exactly what I need to do. It matches images to the severity (2.0, 3.0, 4.0, 5.0 etc.) of every earthquake to the magnitude. - (UIImage *)imageForMagnitude:(CGFloat)magnitude { if (magnitude >= 5.0) { return [UIImage imageNamed:@"5.0.png"]; } if (magnitude >= 4.0) { return [UIImage imageNamed:@"4.0.png"]; } if (magnitude >= 3.0) { return [UIImage imageNamed:@"3.0.png"]; } if (magnitude >= 2.0) { return [UIImage imageNamed:@"2.0.png"]; } return nil; } and under - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath magnitudeImage.image = [self imageForMagnitude:earthquake.magnitude];

    Read the article

  • decompressing .gZ file from Document directory?

    - by senthilmuthu
    hi, i am having .gZ (zip file) in document directory.i want unZip it.but i am using libz.dylib framework .will it decompress and save all data to that file path?how can i get that extracted data?any has experienced in doing this?any help?when i use the method,but when i put break point, it returns data error(used in NSLog)--Z_DATA_ERROR-- - (id)initWithGzippedData: (NSData *)gzippedData; { [gzippedData retain]; if ([gzippedData length] == 0) return nil; unsigned full_length = [gzippedData length]; unsigned half_length = [gzippedData length] / 2; NSMutableData *decompressed = [[NSMutableData alloc] initWithLength:(full_length + half_length)]; BOOL done = NO; int status; z_stream strm; strm.next_in = (Bytef *)[gzippedData bytes]; strm.avail_in = [gzippedData length]; strm.total_out = 0; strm.zalloc = Z_NULL; strm.zfree = Z_NULL; if (inflateInit2(&strm, (15+32)) != Z_OK) { [gzippedData release]; [decompressed release]; return nil; } while (!done) { // Make sure we have enough room and reset the lengths. if (strm.total_out >= [decompressed length]) [decompressed increaseLengthBy: half_length]; strm.next_out = [decompressed mutableBytes] + strm.total_out; strm.avail_out = [decompressed length] - strm.total_out; // Inflate another chunk. status = inflate (&strm, Z_SYNC_FLUSH); if(status == Z_DATA_ERROR) { NSLog(@"data error"); } if (status == Z_STREAM_END) done = YES; else if (status != Z_OK) break; } if (inflateEnd (&strm) != Z_OK) { [decompressed release]; return nil; } // Set real length. [decompressed setLength: strm.total_out]; id newObject = [self initWithBytes:[decompressed bytes] length:[decompressed length]]; [decompressed release]; [gzippedData release]; return newObject; }

    Read the article

  • UIButtons work when rotated right, but not when rotated left. Huh?

    - by Ben Collins
    I have a view that is added to the current view when the device is rotated to a LandscapeLeft or LandscapeRight orientation. This view has 4 buttons on it that are all connected to outlets and each have the "touch up inside" event hooked up to the same action. If rotated to a LandscapeLeft orientation, I transform my added view to rotate -90 degrees, and everything works fine. If rotated to a LandscapeRight orientation, I transform the added view to rotate 90 degrees, and the buttons don't work! Highlighting doesn't happen, and the action isn't called. I am at a bit of a loss as to why this might be. Any ideas?

    Read the article

  • Loading animation Memory leak

    - by Ayaz Alavi
    Hi, I have written network class that is managing all network calls for my application. There are two methods showLoadingAnimationView and hideLoadingAnimationView that will show UIActivityIndicatorView in a view over my current viewcontroller with fade background. I am getting memory leaks somewhere on these two methods. Here is the code -(void)showLoadingAnimationView { textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; if(wrapperLoading != nil) { [wrapperLoading release]; } wrapperLoading = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; wrapperLoading.backgroundColor = [UIColor clearColor]; wrapperLoading.alpha = 0.8; UIView *_loadingBG = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; _loadingBG.backgroundColor = [UIColor blackColor]; _loadingBG.alpha = 0.4; circlingWheel = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; CGRect wheelFrame = circlingWheel.frame; circlingWheel.frame = CGRectMake(((320.0 - wheelFrame.size.width) / 2.0), ((480.0 - wheelFrame.size.height) / 2.0), wheelFrame.size.width, wheelFrame.size.height); [wrapperLoading addSubview:_loadingBG]; [wrapperLoading addSubview:circlingWheel]; [circlingWheel startAnimating]; [textme.window addSubview:wrapperLoading]; [_loadingBG release]; [circlingWheel release]; } -(void)hideLoadingAnimationView { [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO]; wrapperLoading.alpha = 0.0; [self.wrapperLoading removeFromSuperview]; //[NSTimer scheduledTimerWithTimeInterval:0.8 target:wrapperLoading selector:@selector(removeFromSuperview) userInfo:nil repeats:NO]; } Here is how I am calling these two methods [NSThread detachNewThreadSelector:@selector(showLoadingAnimationView) toTarget:self withObject:nil]; and then somewhere later in the code i am using following function call to hide animation. [self hideLoadingAnimationView]; I am getting memory leaks when I call showLoadingAnimationView function. Anything wrong in the code or is there any better technique to show loading animation when we do network calls?

    Read the article

  • Problem with playing a sound when a button is clicked.

    - by iSharreth
    in my code: import "MyViewController.h" import (IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } But it is showing a warning that Class MyViewController does not implement AVAudioplayerDelegate. Anyone please help. I had included the AVFoundation.Framework.

    Read the article

  • OpenGl es view and uitableview

    - by Mel
    I have written an application using opengl es view. Now I want to add a uitableview to display on the screen. However I am needing some guidance on how opengl es view and the other views play together nice. For example I have read some things that would lead me to think I need to pause the opengl view when the table is displayed. Can anyone point me to a tutorial on how to make these things work together or just point me to the stackoverflow question that I can't find where some guy asked the same exact thing and got an answer :-)

    Read the article

  • TextField focus on UIAlertView

    - by Nyxem
    Hello, I have a subclass of UIAlertView with 2 UITextField for login / password. My problem is that when I have finished to type my login and change the focus to the password field, there is a cursor on the login field and on the password field, but the focus is on the password field, so my question is, how can I make the cursor disappear on the login field ? Thanks for your help.

    Read the article

  • Why I can't update my UIImageView?

    - by Tattat
    I make my own UIImageView, like this: @interface MyImageView : UIImageView{ } And I have the initWithFrame like this: - (void)initWithFrame{ UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; self.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; CGImageRelease(imageRef); } I want to change the image when the user touchesBegin, so I have something like this: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage2" ofType:@"png"]]; CGRect cropRect = CGRectMake(0, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); self = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; [self setImage:[UIImage imageWithCGImage:imageRef]]; CGImageRelease(imageRef); } I find that I can't change the image. So, I add a line [self addSubview:imageView]; in the touchesBegan method, that's work. But I have no idea on why I can't change the image from the touchesBegan, thz.

    Read the article

< Previous Page | 141 142 143 144 145 146 147 148 149 150 151 152  | Next Page >