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  • OpenID login on local development server for google app engine

    - by Alex Jeffery
    Are you able to use open id to log into the local development server with google app engine sdk version 1.4.1 and python 2.5? When I execute this self.redirect(users.create_login_url(continue_url, None, openid_url)) I get redirected to http://localhost/_ah/login rather than the openid url. The openid url and continue url are valid. My app.yaml looks like this - url: /_ah/login_required script: do_openid_login.py - url: /users/(.*) script: routers/user_router.py login: required If I browse to http://localhost/users/ I am also redirected to http://localhost/_ah/login rather than http://localhost/_ah/login_required Is there a config issue or does openid not work locally?

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  • iPhone Application and programming Updates

    - by Cheryl
    Hi When a user logs into my iPhone App. I store their userID and relevant information in [NSUserDefaults standardUserDefaults]. This way they are not required to log in each time they access my application. When my application is live in the app store and I make updates to the code will this information be lost - will they then be required to log in? If so how do I go about preserving this information when I make updates? And while I can't image this happening but should a user choose to delete my application after they have installed it - how would I know that they have deleted it? I am using the push notifications and would like to flag the user as not being active so that I don't keep pushing out notifications to them. Thanks Very Much Cheryl

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  • How to know when the user touches the OK button of the last StoreKit alert "Thank you. Your purchase

    - by Walchy
    I have integrated "In App Purchase" in a game to let the user unlock more levels. Everything works fine, but I have a little problem with the last alert "Thank You. Your purchase was successful. [OK]". My program gets informed that the transaction was successfully completed before this last alert pops up and so my game starts running again - then the alert comes up, annoying the user. I would like to wait with my game running until the user touches the "OK" button, but since it is an alert from StoreKit I have no idea when this happens or how I could catch it. I don't want to create another dialog (this time my own, therefor under my control) below the alert, just asking for touching "OK" again - would be a bad user experience. Anybody have any ideas?

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  • Setting up layout/events on iPhone

    - by Mohit Deshpande
    I am using Open Source toolchain to compile my iPhone apps. So I have no Interface Builder or XCode. How would I setup the layout of widgets like UIButton, UITextView, etc. Also, how would I add an event handler to those UI widgets? Please remember that I don't have Interface Builder or XCode.

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  • Stack Info button above UIView in Utility App

    - by bgw
    I've started creating a iPhone Utility app (main view and flip view). I want to draw some graphics in the Main view, so I dragged a UIView object onto it. This works, but I find that if I resize the UIView to fill the Main view, it covers the Info button that invokes the Flip view. Is there any way to get the Info button to appear on top of the UIView? In IB? In code?

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  • graphs and charts on the iPhone

    - by Jon
    My client has requested data to be presented in a graphical format on the iPhone (a pie chart or something similar). I am wondering how others have handled this - A.) deliver the raw data to the phone and somehow build the chart on the phone, or B.) have the back-end services build the chart and deliver it (png format) to the phone? Thanks for any advice.

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  • GAE app.yaml appears to be inconsistently routing requests

    - by kamens
    I have the following in app.yaml: - url: /gae_mini_profiler/static static_dir: gae_mini_profiler/static - url: /gae_mini_profiler/.* script: gae_mini_profiler/main.py - url: .* script: main.py and the following in gae_mini_profiler/main.py: def main(): logging.critical("gae_mini_profiler request!") run_wsgi_app(application) However, when I fire requests to, say, /gae_mini_profiler/request?request=ABC, and repeatedly reload the page, sometimes I will get the proper response (as well as a "gae_mini_profiler request!" log entry, and sometimes I get a blank response and nothing in the App Engine logs other than a 200 with an empty response body. This is completely reproducible, only happens in the live environment, and I'd say ~50% of the refreshes work while 50% do not. This only happens in production. Any ideas?

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  • Naming a file downloaded from url in iPhone

    - by hgpc
    I would like to save a file downloaded from the internet in iPhone. Can I use the url as the file name? If not, what transformation should I apply to the url to obtain a valid file name? I need to find the local copy of the file later using its url.

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  • Emailing a picture to a Google App Engine site

    - by Dan Hook
    I would like to create an app such that I can send an email with a JPEG attachment and then display it on my site. I am fairly certain that the Mail API allows me to do this, but if it isn't possible please let me know. My biggest concern is what are the limits on the attachment size my app can receive, and what are the quotas related to receiving email? The email quotas I saw seemed to specify quotas for outgoing email. Is it different for incoming mail?

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  • URL in iPhone SMS content.

    - by user265201
    Hello, I'm developing an iPhone application where SMS native application should open when the user clicks the button. This is working fine and I am also able to copy the content to clipboard when the user clicks on the button. But I want to provide a URL in the SMS content which I am copying so that the user click on the URL to open it in the browser. Can anyone suggest me how to provide clickable URL in SMS content?

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  • Query interface for iPhone CoreData store

    - by JT
    Hi, another iPhone newbie question... I have the following: NSPersistentStoreCoordinator NSManagedObjectContext NSManagedObjectModel Is it possible to run queries directly on the store (since its a sqlite DB)? I'm trying to delete all the records from a tableview, and figured a "DELETE FROM table" would be nice and quick as opposed to looping through the records and removing them manually (which i'm also struggling with). Thanks for your time, James

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