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  • How to convert source code to a xml based representation of the ast?

    - by autobiographer
    i wanna get a xml representation of the ast of java and c code. 3 months ago, i asked this question yet but the solutions weren't comfortable for me srcml seems to be a good solution for this problem but it does not support line numbers and columns but i need that feature. about elsa: cite: "There is ongoing effort to export the Elsa AST as an XML document; we expect to be able to advertise this in the next public release." dms... didn't understand that. especially for java, there is javaml which supports line numbers. but the sourceforge page doesn't list any files. question: there's software available which supports conversion of ast into xml which supports line numbers (and columns) [especially for java and c/c++]? is there an alternative to javaml and srcml? ps: i don't wanne have parser generators. i hope to find a tool which can be used on the console typing: ./my-xml-generator Test.java [or something like that]... or a java implementation would be great too.

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  • How to decrease size of c++ source code? [closed]

    - by free0u
    For example #include <iostream> using namespace std; int main() { freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); int n; cin >> n; for (int i = 0; i < n; i++) { cout << i; } return 0; } Decrease: #include <fstream> int main() { std::ifstream y("input.txt"); std::ofstream z("output.txt"); int n, i = 0; y >> n; while(i < n) z << i++; exit(0); } What's about "fstream"? std::fstream y("input.txt"), z("output.txt") It's amazing but output is not correct.) "output.txt" isn't remaking. Output is writing from begin of file. How to decrease code? Just for fun)

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  • How good idea is it to use code contracts in Visual Studio 2010 Professional (ie. no static checking

    - by Lasse V. Karlsen
    I create class libraries, some which are used by others around the world, and now that I'm starting to use Visual Studio 2010 I'm wondering how good idea it is for me to switch to using code contracts, instead of regular old-style if-statements. ie. instead of this: if (String.IsNullOrWhiteSpace(fileName)) throw new ArgumentNullException("fileName"); (yes, I know, if it is whitespace, it isn't strictly null) use this: Contract.Requires(!String.IsNullOrWhiteSpace(fileName)); The reason I'm asking is that I know that the static checker is not available to me, so I'm a bit nervous about some assumptions that I make, that the compiler cannot verify. This might lead to the class library not compiling for someone that downloads it, when they have the static checker. This, coupled with the fact that I cannot even reproduce the problem, would make it tiresome to fix, and I would gather that it doesn't speak volumes to the quality of my class library if it seemingly doesn't even compile out of the box. So I have a few questions: Is the static checker on by default if you have access to it? Or is there a setting I need to switch on in the class library (and since I don't have the static checker, I won't) Are my fears unwarranted? Is the above scenario a real problem? Any advice would be welcome.

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  • Removing Little Snitch completely (Mac OS X Snow Leopard)

    - by Mathias Bynens
    I uninstalled Little Snitch months ago. Or so, I thought. When opening Console.app, I see something like this: Here’s a textual log: 21/11/09 22:05:31 com.apple.launchd[1] (at.obdev.littlesnitchd[10045]) Exited with exit code: 1 21/11/09 22:05:31 com.apple.launchd[1] (at.obdev.littlesnitchd) Throttling respawn: Will start in 10 seconds 21/11/09 22:05:33 Little Snitch UIAgent[10046] 2.0.4.385: m65968c1c 21/11/09 22:05:33 Little Snitch UIAgent[10046] 2.0.4.385: m579328b9 21/11/09 22:05:33 Little Snitch UIAgent[10046] 2.0.4.385: m41531ded 21/11/09 22:05:33 com.apple.launchd.peruser.501[170] (at.obdev.LittleSnitchUIAgent) Throttling respawn: Will start in 10 seconds 21/11/09 22:05:41 com.apple.launchd[1] (at.obdev.littlesnitchd[10049]) Exited with exit code: 1 21/11/09 22:05:41 com.apple.launchd[1] (at.obdev.littlesnitchd) Throttling respawn: Will start in 10 seconds 21/11/09 22:05:43 Little Snitch UIAgent[10050] 2.0.4.385: m65968c1c 21/11/09 22:05:43 Little Snitch UIAgent[10050] 2.0.4.385: m579328b9 21/11/09 22:05:43 Little Snitch UIAgent[10050] 2.0.4.385: m41531ded 21/11/09 22:05:43 com.apple.launchd.peruser.501[170] (at.obdev.LittleSnitchUIAgent) Throttling respawn: Will start in 10 seconds Spotlight searches for ‘little snitch’ or ‘littlesnitch’ yield no results. Yet, it seems like I didn’t get rid of Little Snitch entirely, since it’s still using up my CPU. Any ideas?

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  • How do I fix a corrupt calendar cache?

    - by Blacklight Shining
    I was tailing /var/log/system.log and noticed a sudden wall of text. Looking closer, I saw it was an error CalendarAgent got while trying to save something: Nov 18 11:42:45 rainbow-dash.local CalendarAgent[12321]: CoreData: error: (11) Fatal error. The database at /Users/blackl/Library/Calendars/Calendar Cache is corrupted. SQLite error code:11, 'database disk image is malformed' Nov 18 11:42:45 rainbow-dash.local CalendarAgent[12321]: Core Data: annotation: -executeRequest: encountered exception = Fatal error. The database at /Users/blackl/Library/Calendars/Calendar Cache is corrupted. SQLite error code:11, 'database disk image is malformed' with userInfo = { NSFilePath = "/Users/blackl/Library/Calendars/Calendar Cache"; NSSQLiteErrorDomain = 11; } 2 messages repeated several times Nov 18 11:42:49 rainbow-dash.local CalendarAgent[12321]: [com.apple.calendar.store.log.subscription] [WARNING: CalSubscriptionSession :: persistError :: save failed] This entire sequence is repeated many times throughout the log. file said the file in question was a SQLite 3.x database, so I did a bit of searching and came up with a way to check those. blackl% cp -i ~/Library/Calendars/Calendar\ Cache /tmp blackl% sqlite3 /tmp/Calendar\ Cache SQLite version 3.7.12 2012-04-03 19:43:07 Enter ".help" for instructions Enter SQL statements terminated with a ";" sqlite> pragma integrity_check ; *** in database main *** Main freelist: Bad ptr map entry key=863 expected=(2,0) got=(5,21) On page 21 at right child: 2nd reference to page 863 This is followed by a few dozen lines like these: rowid <number> missing from index <name> and then: wrong # of entries in index <name> I'm at a bit of a loss as to what to do now—I couldn't find anything on how to fix the errors that I found. Also, it would probably be a good idea to disable Calendar Agent so it doesn't try to use the database while it's being fixed (that's why I copied it to /tmp before running sqlite3 on it.) How do I disable CalendarAgent and fix its cache?

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  • How do I compile DarWINE in PowerPC Mac OS X 10.4.11...?

    - by Craig W. Davis
    So far I've tried using MacPorts which gives me this error: /Error: Cannot install wine for the arch(s) 'powerpc' because Error: its dependency pkgconfig is only installed for the archs 'i386 ppc'. Error: Unable to execute port: architecture mismatch To report a bug, etc... (I'm not allowed to post two links due to being a new poster...)./ I've also tried using the build script I found in the DarWINE 0.9.12 SDK download that I found on the DarWINE SourceForge.net Project Page... I've also tried the build script that I found at http://code.google.com/p/osxwinebuilder/#Building_Wine_via_the_script... None of these attempts to build DarWINE have actually worked. Whenever I build using the DarWINE build script I run it as follows: /1. I decompress the WINE tarball into ~/Downloads/WINE 2. I cd into ~/Downloads/DarWINE. 3. I run ./winemaker ~/Downloads/WINE/wine-1.2.2 or ./winemaker ~/Downloads/WINE/wine-1.2-rc2 (the reason for trying WINE 1.2-rc2 is that some people managed to get it to build on PowerPC Macs running 10.5.8...)./ I made sure to install Xcode Tools 2.5 & all the SDKs too... The net result is either a syntax type error resulting from trying to run the checked out Google Code DarWINE build script or a bunch of make errors when trying to run the official DarWINE build script that I forcefully extracted from the DarWINE 0.9.12 SDK .dmg file by using Pacifist. I trying to build DarWINE on mid-April 2006 1.42 GHz eMac with DL SuperDrive with Bluetooth 2.0+EDR with 2 GBs of RAM running 10.4.11 as I mentioned earlier... (it came with 10.4.4 on the Mac's Restore DVD-ROM that I ordered from 1-800-SOS-APPL & coconutIdentityCard told me it was made on April 12th 2006 & I know that's right because when I reinstalled Mac OS X 10.4.4 it displayed that it was registered/previously owned by a Hawaiian school...): /make[1]: winegcc: Command not found make[1]: * [main.o] Error 127 make: * [dlls/acledit] Error 2./

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  • Issuing Current Time Increments in StreamInsight (A Practical Example)

    The issuing of a Current Time Increment, Cti, in StreamInsight is very definitely one of the most important concepts to learn if you want your Streams to be responsive. A full discussion of how to issue Ctis is beyond the scope of this article but a very good explanation in addition to Books Online can be found in these three articles by a member of the StreamInsight team at Microsoft, Ciprian Gerea. Time in StreamInsight Series http://blogs.msdn.com/b/streaminsight/archive/2010/07/23/time-in-streaminsight-i.aspx http://blogs.msdn.com/b/streaminsight/archive/2010/07/30/time-in-streaminsight-ii.aspx http://blogs.msdn.com/b/streaminsight/archive/2010/08/03/time-in-streaminsight-iii.aspx A lot of the problems I see with unresponsive or stuck streams on the MSDN Forums are to do with how Ctis are enqueued or in a lot of cases not enqueued. If you enqueue events and never enqueue a Cti then StreamInsight will be perfectly happy. You, on the other hand, will never see data on the output as you have not told StreamInsight to flush the stream. This article deals with a specific implementation problem I had recently whilst working on a StreamInsight project. I look at some possible options and discuss why they would not work before showing the way I solved the problem. The stream of data I was dealing with on this project was very bursty that is to say when events were flowing they came through very quickly and in large numbers (1000 events/sec), but when the stream calmed down it could be a few seconds between each event. When enqueuing events into the StreamInsight engne it is best practice to do so with a StartTime that is given to you by the system producing the event . StreamInsight processes events and it doesn't matter whether those events are being pushed into the engine by a source system or the events are being read from something like a flat file in a directory somewhere. You can apply the same logic and temporal algebra to both situations. Reading from a file is an excellent example of where the time of the event on the source itself is very important. We could be reading that file a long time after it was written. Being able to read the StartTime from the events allows us to define windows that will hold the correct sets of events. I was able to do this with my stream but this is where my problems started. Below is a very simple script to create a SQL Server table and populate it with sample data that will show exactly the problem I had. CREATE TABLE [dbo].[t] ( [c1] [int] PRIMARY KEY, [c2] [datetime] NULL ) INSERT t VALUES (1,'20100810'),(2,'20100810'),(3,'20100810') Column c2 defines the StartTime of the event on the source and as you can see the values in all 3 rows of data is the same. If we read Ciprian’s articles we know that we can define how Ctis get injected into the stream in 3 different places The Stream Definition The Input Factory The Input Adapter I personally have always been a fan of enqueing Ctis through the factory. Below is code typical of what I would use to do this On the class itself I do some inheriting public class SimpleInputFactory : ITypedInputAdapterFactory<SimpleInputConfig>, ITypedDeclareAdvanceTimeProperties<SimpleInputConfig> And then I implement the following function public AdapterAdvanceTimeSettings DeclareAdvanceTimeProperties<TPayload>(SimpleInputConfig configInfo, EventShape eventShape) { return new AdapterAdvanceTimeSettings( new AdvanceTimeGenerationSettings(configInfo.CtiFrequency, TimeSpan.FromTicks(-1)), AdvanceTimePolicy.Adjust); } The configInfo .CtiFrequency property is a value I pass through to define after how many events I want a Cti to be injected and this in turn will flush through the stream of data. I usually pass a value of 1 for this setting. The second parameter determines the CTI timestamp in terms of a delay relative to the events. -1 ticks in the past results in 1 tick in the future, i.e., ahead of the event. The problem with this method though is that if consecutive events have the same StartTime then only one of those events will be enqueued. In this example I use the following to define how I assign the StartTime of my events currEvent.StartTime = (DateTimeOffset)dt.c2; If I go ahead and run my StreamInsight process with this configuration i can see on the output adapter that two events have been removed To see this in a little more depth I can use the StreamInsight Debugger and see what happens internally. What is happening here is that the first event arrives and a Cti is injected with a time of 1 tick after the StartTime of that event (Also the EndTime of the event). The second event arrives and it has a StartTime of before the Cti and even though we specified AdvanceTimePolicy.Adjust on the factory we know that a point event can never be adjusted like this and the event is dropped. The same happens for the third event as well (The second and third events get trumped by the Cti). For a more detailed discussion of why this happens look here http://www.sqlis.com/sqlis/post/AdvanceTimePolicy-and-Point-Event-Streams-In-StreamInsight.aspx We end up with a single event being pushed into the output adapter and our result now makes sense. The next way I tried to solve this problem by changing the value of the second parameter to TimeSpan.Zero Here is how my factory code now looks public AdapterAdvanceTimeSettings DeclareAdvanceTimeProperties<TPayload>(SimpleInputConfig configInfo, EventShape eventShape) { return new AdapterAdvanceTimeSettings( new AdvanceTimeGenerationSettings(configInfo.CtiFrequency, TimeSpan.Zero), AdvanceTimePolicy.Adjust); } What I am doing here is declaring a policy that says inject a Cti together with every event and stamp it with a StartTime that is equal to the start time of the event itself (TimeSpan.Zero). This method has plus points as well as a downside. The upside is that no events will be lost by having the same StartTime as previous events. The Downside is that because the Cti is declared with the StartTime of the event itself then it does not actually flush that particular event because in the StreamInsight algebra, a Cti commits only those events that occurred strictly before them. To flush the events we need a Cti to be enqueued with a greater StartTime than the events themselves. Here is what happened when I ran this configuration As you can see all we got through was the Cti and none of the events. The debugger output shows the stamps on the Cti and the events themselves. Because the Cti issued has the same timestamp (StartTime) as the events then none of the events get flushed. I was nearly there but not quite. Because my stream was bursty it was possible that the next event would not come along for a few seconds and this was far too long for an event to be enqueued and not be flushed to the output adapter. I needed another solution. Two possible solutions crossed my mind although only one of them made sense when I explored it some more. Where multiple events have the same StartTime I could add 1 tick to the first event, two to the second, three to third etc thereby giving them unique StartTime values. Add a timer to manually inject Ctis The problem with the first implementation is that I would be giving the events a new StartTime. This would cause me the following problems If I want to define windows over the stream then some events may not be captured in the right windows and therefore any calculations on those windows I did would be wrong What would happen if we had 10,000 events with the same StartTime? I would enqueue them with StartTime + n ticks. Along comes a genuine event with a StartTime of the very first event + 1 tick. It is now too far in the past as far as my stream is concerned and it would be dropped. Not what I would want to do at all. I decided then to look at the Timer based solution I created a timer on my input adapter that elapsed every 200ms. private Timer tmr; public SimpleInputAdapter(SimpleInputConfig configInfo) { ctx = new SimpleTimeExtractDataContext(configInfo.ConnectionString); this.configInfo = configInfo; tmr = new Timer(200); tmr.Elapsed += new ElapsedEventHandler(t_Elapsed); tmr.Enabled = true; } void t_Elapsed(object sender, ElapsedEventArgs e) { ts = DateTime.Now - dtCtiIssued; if (ts.TotalMilliseconds >= 200 && TimerIssuedCti == false) { EnqueueCtiEvent(System.DateTime.Now.AddTicks(-100)); TimerIssuedCti = true; } }   In the t_Elapsed event handler I find out the difference in time between now and when the last event was processed (dtCtiIssued). I then check to see if that is greater than or equal to 200ms and if the last issuing of a Cti was done by the timer or by a genuine event (TimerIssuedCti). If I didn’t do this check then I would enqueue a Cti every time the timer elapsed which is not something I wanted. If the difference between the two times is greater than or equal to 500ms and the last event enqueued was by a real event then I issue a Cti through the timer to flush the event Queue, otherwise I do nothing. When I enqueue the Ctis into my stream in my ProduceEvents method I also set the values of dtCtiIssued and TimerIssuedCti   currEvent = CreateInsertEvent(); currEvent.StartTime = (DateTimeOffset)dt.c2; TimerIssuedCti = false; dtCtiIssued = currEvent.StartTime; If I go ahead and run this configuration I see the following in my output. As we can see the first Cti gets enqueued as before but then another is enqueued by the timer and because this has a later timestamp it flushes the enqueued events through the engine. Conclusion Hopefully this has shown how the enqueuing of Ctis can have a dramatic effect on the responsiveness of your output in StreamInsight. Understanding the temporal nature of the product is for me one of the most important things you can learn. I have attached my solution for the demos. It is all in one project and testing each variation is a simple matter of commenting and un-commenting the parts in the code we have been dealing with here.

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  • iPhone Store Kit returning invalid product ID errors

    - by EToreo
    Hello, I am trying to test In App Purchases on my iPhone and running into a problem where the product IDs I request information for end up being returned to me as invalid product IDs in the "didRecieveResponse" method. I have: Created an in store product associated with this app. It's bundle ID matches everything else. It has been cleared for sale and approved by the developer. Made sure my new provisioning profile has in store app purchases enabled and it has the full app name: "com.domain.appname" Made sure this is the provisioning profile being used to sign the app to my iPhone. Made sure that "com.domain.appname" is the app ID used to build the provisioning profile. Made sure that "com.domain.appname" is used in my plist file as the bundle identifier. Everything seems to be in place, however I still get my products returned to me as invalid IDs. This is the code I am using: - (void)requestProductData { SKProductRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers: [NSSet setWithObject: @"com.domain.appname.productid"]]; request.delegate = self; [request start]; } - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { NSArray *myProducts = response.products; NSArray *myInvalidProducts = response.invalidProductIdentifiers; for(int i = 1; i < myInvalidProducts.count; ++i) { std::cout <<"invalid product id = " << [[myInvalidProducts objectAtIndex:i] UTF8String] << std::endl; } for(int i = 0; i < myProducts.count; ++i) { SKProduct * myProduct = [myProducts objectAtIndex:i]; std::cout << "Product Info:" << std::endl; std::cout << "\tlocalizedTitle = " << [[myProduct localizedTitle] UTF8String] << std::endl; std::cout << "\tlocalizedDescription = " << [[myProduct localizedDescription] UTF8String] << std::endl; std::cout << "\tproductIdentifier = " << [[myProduct productIdentifier] UTF8String] << std::endl; std::cout << "\tprice = " << [[myProduct price] doubleValue] << std::endl; std::cout << "\tpriceLocale = " << [myProduct priceLocale] << std::endl; } [request autorelease]; } All my product IDs show up in the invalid printouts and none of them show up in the "Product Info:" printouts. Any suggestions would be greatly appreciated... P.S. Yes, this is built as Objective-c/c++.

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  • Tiered Design With Analytical Widgets - Is This Code Smell?

    - by Repo Man
    The idea I'm playing with right now is having a multi-leveled "tier" system of analytical objects which perform a certain computation on a common object and then create a new set of analytical objects depending on their outcome. The newly created analytical objects will then get their own turn to run and optionally create more analytical objects, and so on and so on. The point being that the child analytical objects will always execute after the objects that created them, which is relatively important. The whole apparatus will be called by a single thread so I'm not concerned with thread safety at the moment. As long as a certain base condition is met, I don't see this being an unstable design but I'm still a little bit queasy about it. Is this some serious code smell or should I go ahead and implement it this way? Is there a better way? Here is a sample implementation: namespace WidgetTier { public class Widget { private string _name; public string Name { get { return _name; } } private TierManager _tm; private static readonly Random random = new Random(); static Widget() { } public Widget(string name, TierManager tm) { _name = name; _tm = tm; } public void DoMyThing() { if (random.Next(1000) > 1) { _tm.Add(); } } } //NOT thread-safe! public class TierManager { private Dictionary<int, List<Widget>> _tiers; private int _tierCount = 0; private int _currentTier = -1; private int _childCount = 0; public TierManager() { _tiers = new Dictionary<int, List<Widget>>(); } public void Add() { if (_currentTier + 1 >= _tierCount) { _tierCount++; _tiers.Add(_currentTier + 1, new List<Widget>()); } _tiers[_currentTier + 1].Add(new Widget(string.Format("({0})", _childCount), this)); _childCount++; } //Dangerous? public void Sweep() { _currentTier = 0; while (_currentTier < _tierCount) //_tierCount will start at 1 but keep increasing because child objects will keep adding more tiers. { foreach (Widget w in _tiers[_currentTier]) { w.DoMyThing(); } _currentTier++; } } public void PrintAll() { for (int t = 0; t < _tierCount; t++) { Console.Write("Tier #{0}: ", t); foreach (Widget w in _tiers[t]) { Console.Write(w.Name + " "); } Console.WriteLine(); } } } class Program { static void Main(string[] args) { TierManager tm = new TierManager(); for (int c = 0; c < 10; c++) { tm.Add(); //create base widgets; } tm.Sweep(); tm.PrintAll(); Console.ReadLine(); } } }

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  • Why is there unreachable code here?

    - by Richard
    I am writing a c# app and want to output error messages to either the console or a messagebox (Depending on the app type: enum AppTypeChoice { Console, Windows } ), and also control wether the app keeps running or not ( bool StopOnError ). I came up with this method that will check all the criteria, but I'm getting an "unreachable code detected" warning. I can't see why! Here is the whole method (Brace yourselves for some hobbyist code!) public void OutputError(string message) { string standardMessage = "Something went WRONG!. [ But I'm not telling you what! ]"; string defaultMsgBoxTitle = "Aaaaarrrggggggggggg!!!!!"; string dosBoxOutput = "\n\n*** " + defaultMsgBoxTitle + " *** \n\n Message was: '" + message + "'\n\n"; AppTypeChoice appType = DataDefs.AppType; DebugLevelChoice level = DataDefs.DebugLevel; // Decide how much info we should give out here... if (level != DebugLevelChoice.None) { // Give some info.... if (appType == AppTypeChoice.Windows) MessageBox.Show(message, defaultMsgBoxTitle, MessageBoxButtons.OK, MessageBoxIcon.Error); else Console.WriteLine(dosBoxOutput); } else { // Be very secretive... if (appType == AppTypeChoice.Windows) MessageBox.Show(standardMessage, defaultMsgBoxTitle, MessageBoxButtons.OK, MessageBoxIcon.Error); else Console.WriteLine(standardMessage); } // Decide if app falls over or not.. if (DataDefs.StopOnError == true) Environment.Exit(0); // UNREACHABLE CODE HERE } Also, while I have your attention, to get the app type, I'm just using a constant at the top of the file (ie. AppTypeChoice.Console in a Console app etc) - is there a better way of doing this (i mean finding out in code if it is a DOS or Windows app)? Also, I noticed that I can use a messagebox with a fully-qualified path in a Console app...How bad is is to do that ( I mean, will I get tarred and feathered when other developers see it?!) Thanks for your help

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  • Android App crashing on Back Button (performResumeActivity)

    - by Rutger
    My App consists of 2 Activities at the moment. . the MAIN activity with a Gallery View . a FriendsListActivity with a ListView When the user moves away from the FriendsListActivity with the back button, and returns to the MAIN activity the following error keeps popping up in debug mode. DalvikVM[localhost:8676] Thread [<1 main] (Suspended (exception RuntimeException)) ActivityThread.performResumeActivity(IBinder, boolean) line: 2095 ActivityThread.handleResumeActivity(IBinder, boolean, boolean) line: 2110 BinderProxy(ActivityThread$H).handleMessage(Message) line: 954 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] Thread [<8 Binder Thread #2] (Running) Thread [<7 Binder Thread #1] (Running) With the LogCat 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): FATAL EXCEPTION: main 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): java.lang.RuntimeException: Unable to resume activity {com.package.MAIN/com.package.MAIN.MAIN}: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2095) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2110) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:954) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Handler.dispatchMessage(Handler.java:99) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Looper.loop(Looper.java:123) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.main(ActivityThread.java:3647) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invokeNative(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invoke(Method.java:507) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at dalvik.system.NativeStart.main(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): Caused by: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.package.MAIN.MAIN.onResume(MAIN.java:91) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1149) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Activity.performResume(Activity.java:3833) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2085) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): ... 10 more Further info in the Variables panel states: this: ActivityThread e: NullPointerException cause: NullPointerException detailMessage: null stackTrace: null r: ActivityThread$ActivityClientRecord activity: MAIN detailMessage after one Eclipse Resume: Unable to resume activity (MAIN) The code from the FriendsListActivity looks like this public class FriendsListActivity extends ListActivity { // =========================================================== // Fields // =========================================================== private ArrayList<Friend> friends = new ArrayList<Friend>(); private FriendsArrayAdapter friendsArrayAdapter; private ListView listView; // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.friends_list); registerForContextMenu(getListView()); setButtonNewFriendClickListener(); } public void generateFriendsList() { FriendsService fs = new FriendsService(this); friends = fs.getFriendsList(); listView = (ListView) findViewById(android.R.id.list); friendsArrayAdapter = new FriendsArrayAdapter( this, R.layout.friend_list_item, friends); listView.setAdapter(friendsArrayAdapter); } @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.friends_context_menu, menu); } @Override public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); FriendsService fs = new FriendsService(this); Friend f = new Friend(); f = friends.get(info.position); switch (item.getItemId()) { case R.id.edit: Intent i = new Intent(this, FriendEditActivity.class); i.putExtra("userid", f.userId); startActivity(i); return true; case R.id.delete: fs.deleteFriend(f.userId); generateFriendsList(); return true; default: return super.onContextItemSelected(item); } } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); finish(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateFriendsList(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Activity methods // =========================================================== private void setButtonNewFriendClickListener() { Button clickButton = (Button)findViewById(R.id.button_add_friend); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(v.getContext(), FriendNewActivity.class); startActivity(i); } }); } The AndroidManifest looks like this <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.package.mypackage"> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name="com.package.mypackage.mypackage" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".FriendsListActivity"></activity> <activity android:name=".FriendEditActivity"></activity> <activity android:name=".FriendNewActivity"></activity> <activity android:name=".TakePictureActivity"></activity> <activity android:name=".FriendsService"></activity> <activity android:name=".MyService"></activity> </application> <uses-sdk android:minSdkVersion="9" /> The MAIN activity looks like this: package com.package.mypackage; import java.util.ArrayList; import com.package.domain.Domain; import com.package.service.MyService; import com.package.viewadapter.myImageAdapter; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.AdapterView.OnItemLongClickListener; import android.widget.Button; import android.widget.Gallery; import android.widget.Toast; public class myActivity extends Activity { // =========================================================== // Fields // =========================================================== private MyImageAdapter myImageAdapter; private ArrayList<Domain> domain = new ArrayList<Domain>(); // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.main); /* Set Buttons to listen for any click event. */ setButtonFriendsClickListener(); setButtonCameraClickListener(); setButtonPreferencesClickListener(); } // =========================================================== // onStart // =========================================================== @Override public void onStart() { super.onStart(); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); /* Show a Toast message when image is clicked */ g.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); if (image_ID.getItemId(position) == 0) { Toast test_toast = Toast.makeText(myActivity.this, "This is the New Image click", Toast.LENGTH_SHORT); test_toast.show(); } else { Toast test_toast = Toast.makeText(myActivity.this, "The clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); } } }); g.setOnItemLongClickListener(new OnItemLongClickListener() { @Override public boolean onItemLongClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); Toast test_toast = Toast.makeText(myActivity.this, "The long clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); return true; } }); } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateMyGallery(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // Is also called when user changes from horizontal // to vertical orientation and back // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Save and Restore UI states // =========================================================== @Override protected void onRestoreInstanceState(Bundle savedInstanceState) { super.onRestoreInstanceState(savedInstanceState); } protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); } // =========================================================== // Main Activity methods // =========================================================== public void generateMyGallery() { MyService cs = new MyService(this); domain = cs.getDomainList(); // Add the new_image drawable to the ArrayList Domain d = new Domain(); d.photoLocation = "drawable"; d.photoName = "new_image"; d.extra1 = "no_text"; d.extra2 = "no_text"; domain.add(0, d); myImageAdapter = new MyImageAdapter(this, R.layout.text_overlay_image_view, domain); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); g.setSpacing(10); /* Apply a new (custom) ImageAdapter to it. */ g.setAdapter(myImageAdapter); g.setSelection(1); } private void setButtonFriendsClickListener() { Button clickButton = (Button)findViewById(R.id.button_friends_list); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.friends_list); Intent myIntent = new Intent(v.getContext(), FriendsListActivity.class); startActivity(myIntent); } }); } private void setButtonCameraClickListener() { Button clickButton = (Button)findViewById(R.id.button_take_picture); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.take_picture); Intent myIntent = new Intent(v.getContext(), TakePictureActivity.class); startActivity(myIntent); } }); } private void setButtonPreferencesClickListener() { Button clickButton = (Button)findViewById(R.id.button_preferences); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent myIntent = new Intent(v.getContext(), MyPreferencesActivity.class); startActivity(myIntent); } }); } }; Anyone has an idea why the App crashes. Any help is much appreciated. I did find out that, when I finish() the MAIN activity when I start the FriendListActivity and restart the MAIN activity when closing the FriendListActivity, that the crash does not occur. However, this basically restarts the App and that is not the intention. Thanks all, I got the problem solved. This is what I did. . When moving all gallery related actions to the onCreate, the creash didn't happen anymore. But then after returning to the MAIN activity, the activity wasn't shown. . I then moved all the onCreate (except the super), the generateGallery, and the onStart() to the onResume. Now it works fine!

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  • Opening the Internet Settings Dialog and using Windows Default Network Settings via Code

    - by Rick Strahl
    Ran into a question from a client the other day that asked how to deal with Internet Connection settings for running  HTTP requests. In this case this is an old FoxPro app and it's using WinInet to handle the actual HTTP connection. Another client asked a similar question about using the IE Web Browser control and configuring connection properties. Regardless of platform or tools used to do HTTP connections, you can probably configure custom connection and proxy settings in your application to configure http connection settings manually. However, this is a repetitive process for each application requires you to track system information in your application which is undesirable. Often it's much easier to rely on the system wide proxy settings that Windows provides via the Internet Settings dialog. The dialog is a Control Panel applet (inetcpl.cpl) and is the same dialog that you see when you pop up Internet Explorer's Options dialog: This dialog controls the Windows connection properties that determine how the Windows HTTP stack connects to the Internet and how Proxy's are used if configured. Depending on how the HTTP client is configured - it can typically inherit and use these global settings. Loading the Settings Dialog Programmatically The settings dialog is a Control Panel applet with the name of: inetcpl.cpl and you can use any Shell execution mechanism (Run dialog, ShellExecute API, Process.Start() in .NET etc.) to invoke the dialog. Changes made there are immediately reflected in any applications that use the default connection settings. In .NET you can simply do this to bring up the Internet Settings dialog with the Connection tab enabled: Process.Start("inetcpl.cpl",",4"); In FoxPro you can simply use the RUN command to execute inetcpl.cpl: lcCmd = "inetcpl.cpl ,4" RUN &lcCmd Using the Default Connection/Proxy Settings When using WinInet you specify the Http connect type in the call to InternetOpen() like this (FoxPro code here): hInetConnection=; InternetOpen(THIS.cUserAgent,0,; THIS.chttpproxyname,THIS.chttpproxybypass,0) The second parameter of 0 specifies that the default system proxy settings should be used and it uses the settings from the Internet Settings Connections tab. Other connection options for HTTP connections include 1 - direct (no proxies and ignore system settings), 3 - explicit Proxy specification. In most situations a connection mode setting of 0 should work. In .NET HTTP connections by default are direct connections and so you need to explicitly specify a default proxy or proxy configuration to use. The easiest way to do this is on the application level in the config file: <configuration> <system.net> <defaultProxy> <proxy bypassonlocal="False" autoDetect="True" usesystemdefault="True" /> </defaultProxy> </system.net> </configuration> You can do the same sort of thing in code specifying the proxy explicitly and using System.Net.WebProxy.GetDefaultProxy(). So when making HTTP calls to Web Services or using the HttpWebRequest class you can set the proxy with: StoreService.Proxy = WebProxy.GetDefaultProxy(); All of this is pretty easy to deal with and in my opinion is a way better choice to managing connection settings than having to track this stuff in your own application. Plus if you use default settings, most of the time it's highly likely that the connection settings are already properly configured making further configuration rare.© Rick Strahl, West Wind Technologies, 2005-2011Posted in Windows  HTTP  .NET  FoxPro   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Part 15: Fail a build based on the exit code of a console application

    In the series the following parts have been published Part 1: Introduction Part 2: Add arguments and variables Part 3: Use more complex arguments Part 4: Create your own activity Part 5: Increase AssemblyVersion Part 6: Use custom type for an argument Part 7: How is the custom assembly found Part 8: Send information to the build log Part 9: Impersonate activities (run under other credentials) Part 10: Include Version Number in the Build Number Part 11: Speed up opening my build process template Part 12: How to debug my custom activities Part 13: Get control over the Build Output Part 14: Execute a PowerShell script Part 15: Fail a build based on the exit code of a console application When you have a Console Application or a batch file that has errors, the exitcode is set to another value then 0. You would expect that the build would see this and report an error. This is not true however. First we setup the scenario. Add a ConsoleApplication project to your solution you are building. In the Main function set the ExitCode to 1     class Program    {        static void Main(string[] args)        {            Console.WriteLine("This is an error in the script.");            Environment.ExitCode = 1;        }    } Checkin the code. You can choose to include this Console Application in the build or you can decide to add the exe to source control Now modify the Build Process Template CustomTemplate.xaml Add an argument ErrornousScript Scroll down beneath the TryCatch activity called “Try Compile, Test, and Associate Changesets and Work Items” Add an Sequence activity to the template In the Sequence, add a ConvertWorkspaceItem and an InvokeProcess activity (see Part 14: Execute a PowerShell script  for more detailed steps) In the FileName property of the InvokeProcess use the ErrornousScript so the ConsoleApplication will be called. Modify the build definition and make sure that the ErrornousScript is executing the exe that is setting the ExitCode to 1. You have now setup a build definition that will execute the errornous Console Application. When you run it, you will see that the build succeeds. This is not what you want! To solve this, you can make use of the Result property on the InvokeProcess activity. So lets change our Build Process Template. Add the new variables (scoped to the sequence where you run the Console Application) called ExitCode (type = Int32) and ErrorMessage Click on the InvokeProcess activity and change the Result property to ExitCode In the Handle Standard Output of the InvokeProcess add a Sequence activity In the Sequence activity, add an Assign primitive. Set the following properties: To = ErrorMessage Value = If(Not String.IsNullOrEmpty(ErrorMessage), Environment.NewLine + ErrorMessage, "") + stdOutput And add the default BuildMessage to the sequence that outputs the stdOutput Add beneath the InvokeProcess activity and If activity with the condition ExitCode <> 0 In the Then section add a Throw activity and set the Exception property to New Exception(ErrorMessage) The complete workflow looks now like When you now check in the Build Process Template and run the build, you get the following result And that is exactly what we want.   You can download the full solution at BuildProcess.zip. It will include the sources of every part and will continue to evolve.

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  • Using a parser to locate faulty code

    - by ryan.riverside
    Lately I've been working a lot in PHP and have run into an abnormally large number of parsing errors. I realize these are my own fault and a result of sloppy initial coding on my part, but it's getting to the point that I'm spending more time resolving tags than developing. In the interest of not slamming my productivity, are there any tricks to locating the problem in the code? What I'd really be looking for would be a line to put in the code which would output the entire faulty tag in the parsing error, or something similar. Purely for reference sake, my current error is Parse error: syntax error, unexpected '}' in /home/content/80/9480880/html/cache/tpl_prosilver_viewtopic_body.html.php on line 50 (which refers to this): </dd><dd><?php if ($_poll_option_val['POLL_OPTION_RESULT'] == 0) { echo ((isset($this->_rootref['L_NO_VOTES'])) ? $this->_rootref['L_NO_VOTES'] : ((isset($user->lang['NO_VOTES'])) ? $user->lang['NO_VOTES'] : '{ NO_VOTES }')); } else { echo $_poll_option_val['POLL_OPTION_PERCENT']; } ?></dd> </dl> <?php }} if ($this->_rootref['S_DISPLAY_RESULTS']) { ?> <dl> <dt>&nbsp;</dt> <dd class="resultbar"><?php echo ((isset($this->_rootref['L_TOTAL_VOTES'])) ? $this->_rootref['L_TOTAL_VOTES'] : ((isset($user->lang['TOTAL_VOTES'])) ? $user->lang['TOTAL_VOTES'] : '{ TOTAL_VOTES }')); ?> : <?php echo (isset($this->_rootref['TOTAL_VOTES'])) ? $this->_rootref['TOTAL_VOTES'] : ''; ?></dd> </dl> <?php } if ($this->_rootref['S_CAN_VOTE']) { ?> <dl style="border-top: none;"> <dt>&nbsp;</dt> <dd class="resultbar"><input type="submit" name="update" value="<?php echo ((isset($this->_rootref['L_SUBMIT_VOTE'])) ? $this->_rootref['L_SUBMIT_VOTE'] : ((isset($user->lang['SUBMIT_VOTE'])) ? $user->lang['SUBMIT_VOTE'] : '{ SUBMIT_VOTE }')); ?>" class="button1" /></dd> </dl> <?php } if (! $this->_rootref['S_DISPLAY_RESULTS']) { ?> <dl style="border-top: none;"> <dt>&nbsp;</dt> <dd class="resultbar"><a href="<?php echo (isset($this->_rootref['U_VIEW_RESULTS'])) ? $this->_rootref['U_VIEW_RESULTS'] : ''; ?>"><?php echo ((isset($this->_rootref['L_VIEW_RESULTS'])) ? $this->_rootref['L_VIEW_RESULTS'] : ((isset($user->lang['VIEW_RESULTS'])) ? $user->lang['VIEW_RESULTS'] : '{ VIEW_RESULTS }')); ?></a></dd> </dl> <?php } ?> </fieldset></div>

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  • Opening a new Windows from ASP.NET code behind

    - by TATWORTH
    At http://weblogs.asp.net/infinitiesloop/archive/2007/09/25/response-redirect-into-a-new-window-with-extension-methods.aspx there is an excellent post on how to open a new windows from code behind. The purists may not like it but it helped solve a problem for a client's client. Here is an update for VS2010 users: using System; using System.Web; using System.Web.UI; /// <summary> /// Response Helper for opening popup windo from code behind. /// </summary> public static class ResponseHelper {   /// <summary>   /// Redirect to popup window   /// </summary>   /// <param name="response">The response.</param>   /// <param name="url">URL to open to</param>   /// <param name="target">Target of window _self or _blank</param>   /// <param name="windowFeatures">Features such as window bar</param>   /// <remarks>   ///     <list type="bullet">   ///         <item>   /// From http://weblogs.asp.net/infinitiesloop/archive/2007/09/25/response-redirect-into-a-new-window-with-extension-methods.aspx   /// </item>   /// <item>   /// Note: If you use it outside the context of a Page request, you can't redirect to a new window. The reason is the need to call the ResolveClientUrl method on Page, which I can't do if there is no Page. I could have just built my own version of that method, but it's more involved than you might think to do it right. So if you need to use this from an HttpHandler other than a Page, you are on your own.   /// </item>   ///         <item>   /// Beware of popup blockers.   /// </item>   /// <item>   /// Note: Obviously when you are redirecting to a new window, the current window will still be hanging around. Normally redirects abort the current request -- no further processing occurs. But for these redirects, processing continues, since we still have to serve the response for the current window (which also happens to contain the script to open the new window, so it is important that it completes).   /// </item>   /// <item>   /// Sample call Response.Redirect("popup.aspx", "_blank", "menubar=0,width=100,height=100");   /// </item>   ///     </list>   /// </remarks>   public static void Redirect(this HttpResponse response, string url, string target, string windowFeatures)   {     if ((String.IsNullOrEmpty(target) || target.Equals("_self", StringComparison.OrdinalIgnoreCase)) && String.IsNullOrEmpty(windowFeatures))     {       response.Redirect(url);     }     else     {       Page page = (Page)HttpContext.Current.Handler;       if (page == null)       {         throw new InvalidOperationException("Cannot redirect to new window outside Page context.");       }       url = page.ResolveClientUrl(url);       string script;       if (!String.IsNullOrEmpty(windowFeatures))       {         script = @"window.open(""{0}"", ""{1}"", ""{2}"");";       }       else       {         script = @"window.open(""{0}"", ""{1}"");";       }       script = String.Format(script, url, target, windowFeatures);       ScriptManager.RegisterStartupScript(page, typeof(Page), "Redirect", script, true);     }   } }

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  • CI tests to enforce specific development rules - good practice?

    - by KeithS
    The following is all purely hypothetical and any particular portion of it may or may not accurately describe real persons or situations, whether living, dead or just pretending. Let's say I'm a senior dev or architect in charge of a dev team working on a project. This project includes a security library for user authentication/authorization of the application under development. The library must be available for developers to edit; however, I wish to "trust but verify" that coders are not doing things that could compromise the security of the finished system, and because this isn't my only responsibility I want it to be done in an automated way. As one example, let's say I have an interface that represents a user which has been authenticated by the system's security library. The interface exposes basic user info and a list of things the user is authorized to do (so that the client app doesn't have to keep asking the server "can I do this?"), all in an immutable fashion of course. There is only one implementation of this interface in production code, and for the purposes of this post we can say that all appropriate measures have been taken to ensure that this implementation can only be used by the one part of our code that needs to be able to create concretions of the interface. The coders have been instructed that this interface and its implementation are sacrosanct and any changes must go through me. However, those are just words; the security library's source is open for editing by necessity. Any of my devs could decide that this secured, private, hash-checked implementation needs to be public so that they could do X, or alternately they could create their own implementation of this public interface in a different library, exposing the hashing algorithm that provides the secure checksum, in order to do Y. I may not be made aware of these changes so that I can beat the developer over the head for it. An attacker could then find these little nuggets in an unobfuscated library of the compiled product, and exploit it to provide fake users and/or falsely-elevated administrative permissions, bypassing the entire security system. This possibility keeps me awake for a couple of nights, and then I create an automated test that reflectively checks the codebase for types deriving from the interface, and fails if it finds any that are not exactly what and where I expect them to be. I compile this test into a project under a separate folder of the VCS that only I have rights to commit to, have CI compile it as an external library of the main project, and set it up to run as part of the CI test suite for user commits. Now, I have an automated test under my complete control that will tell me (and everyone else) if the number of implementations increases without my involvement, or an implementation that I did know about has anything new added or has its modifiers or those of its members changed. I can then investigate further, and regain the opportunity to beat developers over the head as necessary. Is this considered "reasonable" to want to do in situations like this? Am I going to be seen in a negative light for going behind my devs' backs to ensure they aren't doing something they shouldn't?

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  • Multiple Zend application code organisation

    - by user966936
    For the past year I have been working on a series of applications all based on the Zend framework and centered on a complex business logic that all applications must have access to even if they don't use all (easier than having multiple library folders for each application as they are all linked together with a common center). Without going into much detail about what the project is specifically about, I am looking for some input (as I am working on the project alone) on how I have "grouped" my code. I have tried to split it all up in such a way that it removes dependencies as much as possible. I'm trying to keep it as decoupled as I logically can, so in 12 months time when my time is up anyone else coming in can have no problem extending on what I have produced. Example structure: applicationStorage\ (contains all applications and associated data) applicationStorage\Applications\ (contains the applications themselves) applicationStorage\Applications\external\ (application grouping folder) (contains all external customer access applications) applicationStorage\Applications\external\site\ (main external customer access application) applicationStorage\Applications\external\site\Modules\ applicationStorage\Applications\external\site\Config\ applicationStorage\Applications\external\site\Layouts\ applicationStorage\Applications\external\site\ZendExtended\ (contains extended Zend classes specific to this application example: ZendExtended_Controller_Action extends zend_controller_Action ) applicationStorage\Applications\external\mobile\ (mobile external customer access application different workflow limited capabilities compared to full site version) applicationStorage\Applications\internal\ (application grouping folder) (contains all internal company applications) applicationStorage\Applications\internal\site\ (main internal application) applicationStorage\Applications\internal\mobile\ (mobile access has different flow and limited abilities compared to main site version) applicationStorage\Tests\ (contains PHP unit tests) applicationStorage\Library\ applicationStorage\Library\Service\ (contains all business logic, services and servicelocator; these are completely decoupled from Zend framework and rely on models' interfaces) applicationStorage\Library\Zend\ (Zend framework) applicationStorage\Library\Models\ (doesn't know services but is linked to Zend framework for DB operations; contains model interfaces and model datamappers for all business objects; examples include Iorder/IorderMapper, Iworksheet/IWorksheetMapper, Icustomer/IcustomerMapper) (Note: the Modules, Config, Layouts and ZendExtended folders are duplicated in each application folder; but i have omitted them as they are not required for my purposes.) For the library this contains all "universal" code. The Zend framework is at the heart of all applications, but I wanted my business logic to be Zend-framework-independent. All model and mapper interfaces have no public references to Zend_Db but actually wrap around it in private. So my hope is that in the future I will be able to rewrite the mappers and dbtables (containing a Models_DbTable_Abstract that extends Zend_Db_Table_Abstract) in order to decouple my business logic from the Zend framework if I want to move my business logic (services) to a non-Zend framework environment (maybe some other PHP framework). Using a serviceLocator and registering the required services within the bootstrap of each application, I can use different versions of the same service depending on the request and which application is being accessed. Example: all external applications will have a service_auth_External implementing service_auth_Interface registered. Same with internal aplications with Service_Auth_Internal implementing service_auth_Interface Service_Locator::getService('Auth'). I'm concerned I may be missing some possible problems with this. One I'm half-thinking about is a config.ini file for all externals, then a separate application config.ini overriding or adding to the global external config.ini. If anyone has any suggestions I would be greatly appreciative. I have used contextswitching for AJAX functions within the individual applications, but there is a big chance both external and internal will get web services created for them. Again, these will be separated due to authorization and different available services. \applicationstorage\Applications\internal\webservice \applicationstorage\Applications\external\webservice

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  • Sending emails from PHP - email providers vs GAE

    - by nrph
    I need to send emails from my social service (this is continuation of Experiences in mailing to registered users). I got strong feeling that it's better to avoid problems with email server configuration and maintance and to choose email provider which will take care of all painful problems. So several offers were compared: http://imgur.com/JkK2X.jpg Three of them look very attractive: Postageapp / Sendgrid / CritSend As alternative i'm considering setup GAE app. Email provider is quite easy to start work with, but have no idea how much effort require GAE to integrate with PHP. So my question is: which option is better to choose: email provider GAE ? Two factors are important here: business background (therefore prices are mentioned), work required to setup and maintain desired solution. Preferably i would love to avoid all email-related problems (like black lists and so on).

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  • Colour Issues in OS X Terminal ssh'd to Ubuntu terminal

    - by devians
    In the OS X Terminal.app, I'm having some colour issues. If I am working locally, there are no colours. If I ssh into my opensolaris machine (using screen inside ssh) there are no colours. If I then ssh into my ubuntu virtualmachine, and say, vim edit a file, the colours are completely broken. On quitting vim, it then keeps the broken colours and applies them to everything until I force a terminal bell. I assume this is a misconfiguration of the ubuntu machines colours, or a mismatching of terminal emulators. What is the best fix in this instance.

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  • unusual backspace behavior in mac terminal

    - by Brandon
    I'm trying to figure out how to get ssh sessions to work how I want using the terminal app on mac os x. I'm used to using PuTTY on windows, where backspace means backspace. On mac when I press delete/backspace on mac it deletes the character following the cursor instead of the one before. I turned on Delete sends Ctrl + H, and that works most of the time, but sometimes it just shows on the screen as ^H this is typically at prompts from some custom python scripts on the box I log into. This doesn't happen with PuTTY on windows. Btw I'm logging into a Ubuntu Linux server running openssh. Any idea what I need to do so that backspace is consistently backspace.

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  • iPhone App to Remotely Control Windows Media Center

    - by Barry-Jon
    Can anyone recommend an iPhone app, for non-jailbroken devices, that can be used to remotely control Windows (7, if it matters) Media Center from outside the home WiFi network? The objective is to be able to connect to the Media Center box during the day when I am not home. For instance, if I realise that the new series of [insert very trendy new show here] is starting tonight and I hadn’t set up a series link I could fire up the app and set my machine to record it. Solutions could include native iPhone apps, iPhone optimised web apps or regular web apps.

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  • how to make Facebook FBML code - Valid

    - by Athul
    Facebook FBML codes shows invalid The code i need is a Facebook Fan Box widget. Make a code for a sample for facebook fan widget having Stream and Fans Please test the code with http://validator.w3.org/check & share with me You may find that every FBML code is INVALID

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  • How to simulate slow internet connection

    - by V-Light
    I currently deploy with GAE (google app engine) and I try to implement some AJAX validation. So I got a couple text-fields and "spinners" (ajax loaders) which should be displayed when an AJAX request is sent. But I deploy on my local computer (localhost), so the GAE SDK reacts very fast on any request. It takes about 50-70 ms(miliseconds) to perform the whole ajax request, which is far far away from the real. Is there a way to somehow simulate slow Internet connection? I just want to see how my "spinners" work. I want to test some ajax setting (jquery) about timeouts, errors and so on... Any ideas ?

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  • ASP.NET MVC app on IIS7 with WebForms content is throwing NTLM authenticate box

    - by Jon
    I have an ASP.NET MVC app that also contains some WebForms content (for SSRS ReportViewer). This is deployed to IIS7 and the MVC pages of the app work fine, but when I try to browse to the aspx page I am prompted with the NTLM auth box. I do not have NTLM enabled, I only have Anonymous auth enabled. I have this deployed and fully working on an IIS6 box, the only other difference is that the IIS6 box is in our company domain, but the IIS7 box is not (I fail to see how this could be the issue as the MVC stuff is working fine). Any thoughts? Thanks.

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  • Problems switching to QEMU control panel with -nographics

    - by tor
    It seems that the terminal does not recognise CTRL+ALT+2 when typed, so I don't know how to quit the QEMU emulation, or switch to the QEMU control panel. I am running Mac OSX Lion, and I type $ qemu-system-arm -M verdex -pflash flash.img -nographic -sd sdcard.img to start QEMU emulation of an ARM system in the Terminal. I learned from this site that typing CTRL+ALT+2 should work, but the only thing that happens to me, is that a "2" is printed on the command line of the virtual operating system. Any ideas on what could be wrong? Is this a Mac specific issue? (The same problem occurs in both terminal.app and iTerm2)

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