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  • "Socket operation on non-socket" error due to strange sytax

    - by Robert S. Barnes
    I ran across the error Socket operation on non-socket in some of my networking code when calling connect and spent a lot of time trying to figure out what was causing it. I finally figured out that the following line of code was causing the problem: if ((sockfd = socket( ai->ai_family, ai->ai_socktype, ai->ai_protocol) < 0)) { See the problem? Here's what the line should look like: if ((sockfd = socket( ai->ai_family, ai->ai_socktype, ai->ai_protocol)) < 0) { What I don't understand is why the first, incorrect line doesn't produce a warning. To put it another way, shouldn't the general form: if ( foo = bar() < baz ) do_somthing(); look odd to the compiler, especially running with g++ -Wall -Wextra? If not, shouldn't it at least show up as "bad style" to cppcheck, which I'm also running as part of my compile?

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  • Doing a SetLength on an array passed into a proc by reference

    - by csharpdefector
    Hi All, Sure, even I can do this... var testarray : array of string; setlength(testarray, 5); but if I want to get clever and have a procedure into which I pass the array by referance like this I cant do it! procedure DoStuffWithArray(var passedarray : array of string); begin setlength(passedarray, 5); end; compiler says 'incompatible types' on the single line of code in my proc. I can do other stuff on the array like set set element values if i do a setlength before i call the proc, but I cannot do the setlength in my proc, which is what I want to do. Any help much appreciated, thanks all.

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  • C++: namespace conflict between extern "C" and class member

    - by plaisthos
    Hi, I stumbled upon a rather exotic c++ namespace problem: condensed example: extern "C" { void solve(lprec * lp); } class A { public: lprec * lp; void solve(int foo); } void A::solve(int foo) { solve(lp); } I want to call the c function solve in my C++ member function A::solve. The compiler is not happy with my intent: error C2664: 'lp_solve_ilp::solve' : cannot convert parameter 1 from 'lprec *' to 'int' Is there something I can prefix the solve function with? C::solve does not work

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  • How to pass around event as parameter in c#

    - by Jerry Liu
    Am writing unit test for a multi-threading application, where I need to wait until a specific event triggered so that I know the asyn operation is done. E.g. When I call repository.add(something), I wait for event AfterChange before doing any assertion. So I write a util function to do that. public static void SyncAction(EventHandler event_, Action action_) { var signal = new object(); EventHandler callback = null; callback = new EventHandler((s, e) => { lock (signal) { Monitor.Pulse(signal); } event_ -= callback; }); event_ += callback; lock (signal) { action_(); Assert.IsTrue(Monitor.Wait(signal, 10000)); } } However, the compiler prevents from passing event out of the class. Is there a way to achieve that?

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  • C/C++ usage of special CPU fetures

    - by b-gen-jack-o-neill
    Hi, I am curious, do new compilers use some extra features built into new CPUs such as MMX SSE,3DNow! and so? I mean, in original 8086 there was even no FPU, so compiler that old cannot even use it, but new compilers can, since FPU is part of every new CPU. So, does new compilers use new features of CPU? Or, it should be more right to ask, does new C/C++ standart library functions use new features? Thanks for answer.

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  • Version resource in DLL not visible with right-click

    - by abunetta
    I'm trying to do something which is very easy to do in the regular MSVC, but not supported easily in VC++ Express. There is no resource editor in VC++ Express. So I added a file named version.rc into my DLL project. The file has the below content, which is compiled by the resource compiler and added to the final DLL. This resource is viewable in the DLL using reshacker, though not when right-clicking the DLL in Windows Explorer. What is missing from my RC file to make it appear when right-clicking? VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK 0x17L #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "FileDescription", "something Application" VALUE "FileVersion", "1, 0, 0, 1" VALUE "InternalName", "something" VALUE "LegalCopyright", "Copyright (C) 2008 Somebody" VALUE "OriginalFilename", "something.exe" VALUE "ProductName", "something Application" VALUE "ProductVersion", "1, 0, 0, 1" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END

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  • Why Can't I import a UITableViewCell subclass ? That's weird....

    - by user320064
    It's like this, I created a UITableViewCell subclass called NewsItemCell, then I wanna use it in my FirstViewController.m, then I tried to import it, but the compiler keeps telling me this Below is my code, it is driving me mad, thank you if you can help. import "NewsItemCell.h" import "FirstViewController.h" @implementation FirstViewController @synthesize computers; (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"NewsItemCellIdentifier"; NewsItemcell *cell = (NewsItemcell *)[tableView dequeueReusableCellWithIdentifier: CellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NewsItemCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[NewsItemcell class]]) cell = (NewsItemcell *)oneObject; } NSUInteger row = [indexPath row]; NSDictionary *rowData = [self.computers objectAtIndex:row]; cell.newsTitle.text = [rowData objectForKey:@"Color"]; cell.newsDate.text = [rowData objectForKey:@"Name"]; return cell; } Jason

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  • Simple addition calculator in python

    - by Krysten
    I built a very simple addition calculator in python: #This program will add two numbers entered in by the user print "Welcome!" num1 = input("Please enter in the first number to be added.") num2 = input("Please enter in the second number to be added.") sum = num1 + num2 print "The sum of the two numbers entered is: ", sum I haven't setup python yet, so I'm using codepad.org (an online compiler). I get the following error: Welcome! Please enter in the first number to be addeded.Traceback (most recent call last): Line 5, in num1 = input("Please enter in the first number to be addeded.") EOFError

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  • Why is new showat attribute required when using code generation?

    - by Patrick Karcher
    When I generate code using T4 templates in Visual Studio 2010, I get the following error for each of my asp controls when I try to compile: Control "ddState" is missing required attribute "showat". I have never gotten this error in previous versions of .NET. Further, I don't get this error when I manually construct my pages either by dragging/dropping, nor do I get it when I type out the control text myself. When I generate code, I have to manually add showat="client" to my tag for the compiler to be happy. It was my understanding that I never had to explicitly specify this tag. The following: <asp:dropdownlist id="ddState" runat="server" showat="client" /> solves the problem. Why do I have to add this to generated code but not other times? (It's a VS-2010 webforms project, using VB, in case that makes a difference.)

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  • What is the explanation of this results in Java ?

    - by M.H
    I have the following code : public class Main { private int i = j; //1 private int j = 10; public static void main(String[] args) { System.out.println((new Main()).i); } } and there is a compiler error in line 1 because an illegal forward reference. But when I am trying the following code : public class Main { int i = getJ(); //1 int getJ(){ return j; } int j=10; public static void main(String[] args) { System.out.println(new Main().i); } } it works fine and the result is 0.Why there is no illegal forward reference in line 1 here?.The two codes look similar to me.

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  • Why is forwarding variadic parameters invalid?

    - by awesomeyi
    Consider the variadic function parameter: func foo(bar:Int...) -> () { } Here foo can accept multiple arguments, eg foo(5,4). I am curious about the type of Int... and its supported operations. For example, why is this invalid? func foo2(bar2:Int...) -> () { foo(bar2); } Gives a error: Could not find an overload for '_conversion' that accepts the supplied arguments Why is forwarding variadic parameters invalid? What is the "conversion" the compiler is complaining about?

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  • C++ template nontype parameter arithmetic

    - by aaa
    hello I am trying to specialize template the following way: 132 template<size_t _1,size_t _2> 131 struct integral_index_ {}; ... 141 template<size_t _1> 142 struct integral_index_<_1, _1 + 1> { ... 148 }; however I get compiler message error the template argument list of the partial specialization includes a non -type argument whose type depends on a template parameter. what do my doing wrong? thanks

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  • C Structure Pointer Problem

    - by Halo
    I have this struct; #define BUFSIZE 10 struct shared_data { pthread_mutex_t th_mutex_queue; int count; int data_buffer_allocation[BUFSIZE]; int data_buffers[BUFSIZE][100]; }; and I want to allocate one of the data_buffers for a process, for that purpose I execute the following function; int allocate_data_buffer(int pid) { int i; for (i = 0; i < BUFSIZE; i++) { if (sdata_ptr->data_buffer_allocation[i] == NULL) { sdata_ptr->data_buffer_allocation[i] = pid; return i; } } return -1; } but the compiler warns me that I'm comparing pointer to a value. When I put a & in front of sdata_ptr it calms down but I'm not sure if it will work. Isn't what I wrote above supposed to be true?

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  • How can I resolve naming conflict in given precompiled libraries?

    - by asm
    I'm linking two different libraries that have functions with exactly same name (it's opengl32.lib and libgles_cm.lib - OpenGL ES emulation under Win32 platform), and I want to be able to specify, which version I'm calling. I'm porting a game to OpenGL ES, and what I want to achieve, is a split-screen rendering, where left side is an OpenGL version, and right side is a ES version. To produce the same result, they will recieve slightly different calls, and I'll be able to visually compare them, effectively finding visual artifacts. It worked perfectly with OpenGL/DirectX at the same window, but now the problem is that both versions imports the functions with the same name, like glDrawArrays, and only one version is imported. Unfortunately, I don't have sources of any of that libraries. Is there a way to... I dont' know, wrap one library into additional namespace before linking (with calls like ES::glDrawArrays), somehow rename some of functions or do anything else? I'm using microsoft compiler now, but if there will be solution with another one (GCC/ICC), I'll switch to it.

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  • How can I do these operations in C?

    - by Juan Antonio
    Hello, I'm converting some assembly code to C to be able to use it with the current compiler environment I have to work with. I've reached 2 operations I don't know how to translate to C. Anyone know how to do it? In both, offset is an unsigned 32-bit integer and shift is a signed integer value. C_FLAG is a bool. OP1: __asm { __asm mov ecx, shift __asm ror offset, cl } OP2: __asm { __asm bt dword ptr C_FLAG, 0 __asm rcr offset, 1 } Thank you very much for your expertise. P.S.: I'm not the original developer, nor I have seen many x86 assembly code...

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  • What TypeScript pattern can I use to enforce that a function gets a property?

    - by Matt York
    In JavaScript I can do this: function f() {} f.prop = "property"; I want this in TypeScript, but with type checking. What TypeScript pattern can I use to enforce that a function gets a property? Could I use an interface? interface functionWithProperty { (): any; prop: string; } This seems to be a valid interface in TypeScript, but how do I implement this interface such that the TypeScript compiler checks that prop is set? I saw this example: var f : functionWithProperty = (() => { var _f : any = function () { }; _f.prop = "blah"; return _f; }()); But this doesn't work because I can remove _f.prop = "blah"; and everything will still compile. I need to enforce that prop is set.

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  • Compile Qt Project To Run On A Linux System

    - by ForgiveMeI'mAN00b
    I have a Qt project. It uses the cross platform libraries SDL, OpenGL and FLTK. I want to be able to compile the project so that it can run on a Linux computer. I'm looking at a bunch of articles I have seen so far two ways to do this. Use a cross compiler, which seems to me a rather complicated thing to setup and compile with, or, the other options, is to compile the project simply on a Linux computer, simply the Linux version of Qt creator/SDK. My question is, If I have a Qt project that uses only cross platform libraries, then is creating a Windows version easy as compiling it in Qt/Windows, and creating the Linux version as easy as doing it in Qt/Linux? PS. Please don't ask/complain about why I didn't just try to see if it works myself, I don't have any Linux OS's installed on my computer right now, and I don't want to risk going into the trouble of installing a whole new OS just to have it not work in the end.

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  • C++: How to use types that have not been defined?

    - by Jen
    C++ requires all types to be defined before they can be used, which makes it important to include header files in the right order. Fine. But what about my situation: Bunny.h: class Bunny { ... private: Reference<Bunny> parent; } The compiler complains, because technically Bunny has not been completely defined at the point where I use it in its own class definition. This is not sufficient: class Bunny; class Bunny { ... private: Reference<Bunny> parent; } Apart from re-writing my template class Reference so it takes a pointer type (in which case I can use the forward declaration of Bunny), I don't know how to solve this. Any suggestions?

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  • Java Beginner Question : What is wrong with the code below ?

    - by happysoul
    public class Function { public static void main(String args[]) { System.out.println(power(3,2)); System.out.println(power(3,2)); System.out.println(power(2)); } public long power(int m) { return m*m; } public long power(int m,int n) { long product=1; for(int i=1;i<=n;i++) { product=product*m; } return product; } } Compiler displays this error :- Function.java:5: non-static method power(int,int) cannot be referenced from a static context

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  • What could possibly cause this error(when declaring an object inside a class) ? //noobie question

    - by M4design
    I'm battling with this assignment :) I've got two classes: Ocean and Grid. When I declare an object of the Grid inside the Ocean: unsigned int sharkCount; Grid grid; The compiler/complainer says: error C2146: syntax error : missing ';' before identifier 'grid' Can you possibly predict what produces this error with the limited info' I provided? It seems that as if the Ocean doesn't like the Grid class. Could this be because of the poor implementation of the grid class. BTW the Grid has a default constructor. Yet the error happens in compiling time!. Thanks. EDIT: They're each in separate header file, and I've included the Grid.h in the Ocean.h.

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  • ToList()-- Does it Create a New List?

    - by Ngu Soon Hui
    Let's say I have a class public class MyObject { public int SimpleInt{get;set;} } And I have a List<MyObject>, and I ToList() it and then change one of the SimpleInt, will my change be propagated back to the original list. In other words, what would be the output of the following method? public void RunChangeList() { var objs = new List<MyObject>(){new MyObject(){SimpleInt=0}}; var whatInt = ChangeToList(objs ); } public int ChangeToList(List<MyObject> objects) { var objectList = objects.ToList(); objectList[0].SimpleInt=5; return objects[0].SimpleInt; } Why? P/S: I'm sorry if it seems obvious to find out. But I don't have compiler with me now...

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  • Constructing a function call in C

    - by 0x6adb015
    Given that I have a pointer to a function (provided by dlsym() for example) and a linked list of typed arguments, how can I construct a C function call with those arguments? Example: struct param { enum type { INT32, INT64, STRING, BOOL } type; union { int i32; long long i64; char *str; bool b; } value; struct param *next; }; int call_this(int (*function)(), struct param *args) { int result; /* magic here that calls function(), which has a prototype of f(int, long long, char *, bool); , when args consist of a linked list of INT32, INT64, STRING, BOOL types. */ return result; } The OS is Linux. I would like the solution to be portable across MIPS, PPC and x86 (all 32 bits) architecture, using GCC as the compiler. Thanks!

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  • Performance problem loading lots of user controls

    - by codymanix
    My application is loading a bunch of the same user control into a ScrollPanel. The problem is, this is very slow. The profiler show that the method Application.LoadComponent(), which is called internally by in the designer code in the constructor of my user control, is the bottleneck. The documentation of this method says, that this method load XAML files. I alway though the compiler compiles XAML to BAML and embedds it into the assembly. So the question is, how can I use BAML instead of XAML? Is there another way to make loading my user controls faster?

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  • Function calls in virtual machine killing performance

    - by GenTiradentes
    I wrote a virtual machine in C, which has a call table populated by pointers to functions that provide the functionality of the VM's opcodes. When the virtual machine is run, it first interprets a program, creating an array of indexes corresponding to the appropriate function in the call table for the opcode provided. It then loops through the array, calling each function until it reaches the end. Each instruction is extremely small, typically one line. Perfect for inlining. The problem is that the compiler doesn't know when any of the virtual machine's instructions are going to be called, as it's decided at runtime, so it can't inline them. The overhead of function calls and argument passing is killing the performance of my VM. Any ideas on how to get around this?

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  • namespacing large javascript like jquery

    - by frenchie
    I have a very large javascript file: it's over 9,000 lines. The code looks like this: var GlobalVar1 = ""; var GlobalVar2 = null; function A() {...} function B(SomeParameter) {...} I'm using the google compiler and the global variables and functions get renamed a,b,c... and there's a good change that there might be some collision later with some outside code. What I want to do is have my code organized like the jquery library where everything is accessible with $. Is there a way to namespace my code so that everything is behind a # character for example. I'd like to have this to call my code: #.GlobalVar #.functionA(SomeParameter) How can I do this? Thanks.

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