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  • How can I access a global pointer outside of a C function?

    - by patrick
    I am trying to access the data of*tkn within a different function in my program for example: putchar(*tkn); It is a global variable but its not working correctly. Any ideas? #define MAX 20 // globals char *tkn; char array[MAX]; ... void tokenize() { int i = 0, j = 0; char *delim = " "; tkn = strtok (str," "); // get token 1 if (tkn != NULL) { printf("token1: "); while ((*tkn != 0) && (tkn != NULL)) { putchar(*tkn); array[i] = *tkn; *tkn++; i++; } } }

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  • Qt C++ signals and slots did not fire

    - by Xegara
    I have programmed Qt a couple of times already and I really like the signals and slots feature. But now, I guess I'm having a problem when a signal is emitted from one thread, the corresponding slot from another thread is not fired. The connection was made in the main program. This is also my first time to use Qt for ROS which uses CMake. The signal fired by the QThread triggered their corresponding slots but the emitted signal of my class UserInput did not trigger the slot in tflistener where it supposed to. I have tried everything I can. Any help? The code is provided below. Main.cpp #include <QCoreApplication> #include <QThread> #include "userinput.h" #include "tfcompleter.h" int main(int argc, char** argv) { QCoreApplication app(argc, argv); QThread *thread1 = new QThread(); QThread *thread2 = new QThread(); UserInput *input1 = new UserInput(); TfCompleter *completer = new TfCompleter(); QObject::connect(input1, SIGNAL(togglePause2()), completer, SLOT(toggle())); QObject::connect(thread1, SIGNAL(started()), completer, SLOT(startCounting())); QObject::connect(thread2, SIGNAL(started()), input1, SLOT(start())); completer->moveToThread(thread1); input1->moveToThread(thread2); thread1->start(); thread2->start(); app.exec(); return 0; } What I want to do is.. There are two seperate threads. One thread is for the user input. When the user enters [space], the thread emits a signal to toggle the boolean member field of the other thread. The other thread 's task is to just continue its process if the user wants it to run, otherwise, the user does not want it to run. I wanted to grant the user to toggle the processing anytime that he wants, that's why I decided to bring them into seperate threads. The following codes are the tflistener and userinput. tfcompleter.h #ifndef TFCOMPLETER_H #define TFCOMPLETER_H #include <QObject> #include <QtCore> class TfCompleter : public QObject { Q_OBJECT private: bool isCount; public Q_SLOTS: void toggle(); void startCounting(); }; #endif tflistener.cpp #include "tfcompleter.h" #include <iostream> void TfCompleter::startCounting() { static uint i = 0; while(true) { if(isCount) std::cout << i++ << std::endl; } } void TfCompleter::toggle() { // isCount = ~isCount; std::cout << "isCount " << std::endl; } UserInput.h #ifndef USERINPUT_H #define USERINPUT_H #include <QObject> #include <QtCore> class UserInput : public QObject { Q_OBJECT public Q_SLOTS: void start(); // Waits for the keypress from the user and emits the corresponding signal. public: Q_SIGNALS: void togglePause2(); }; #endif UserInput.cpp #include "userinput.h" #include <iostream> #include <cstdio> // Implementation of getch #include <termios.h> #include <unistd.h> /* reads from keypress, doesn't echo */ int getch(void) { struct termios oldattr, newattr; int ch; tcgetattr( STDIN_FILENO, &oldattr ); newattr = oldattr; newattr.c_lflag &= ~( ICANON | ECHO ); tcsetattr( STDIN_FILENO, TCSANOW, &newattr ); ch = getchar(); tcsetattr( STDIN_FILENO, TCSANOW, &oldattr ); return ch; } void UserInput::start() { char c = 0; while (true) { c = getch(); if (c == ' ') { Q_EMIT togglePause2(); std::cout << "SPACE" << std::endl; } c = 0; } } Here is the CMakeLists.txt. I just placed it here also since I don't know maybe the CMake has also a factor here. CMakeLists.txt ############################################################################## # CMake ############################################################################## cmake_minimum_required(VERSION 2.4.6) ############################################################################## # Ros Initialisation ############################################################################## include($ENV{ROS_ROOT}/core/rosbuild/rosbuild.cmake) rosbuild_init() set(CMAKE_AUTOMOC ON) #set the default path for built executables to the "bin" directory set(EXECUTABLE_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/bin) #set the default path for built libraries to the "lib" directory set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib) # Set the build type. Options are: # Coverage : w/ debug symbols, w/o optimization, w/ code-coverage # Debug : w/ debug symbols, w/o optimization # Release : w/o debug symbols, w/ optimization # RelWithDebInfo : w/ debug symbols, w/ optimization # MinSizeRel : w/o debug symbols, w/ optimization, stripped binaries #set(ROS_BUILD_TYPE Debug) ############################################################################## # Qt Environment ############################################################################## # Could use this, but qt-ros would need an updated deb, instead we'll move to catkin # rosbuild_include(qt_build qt-ros) rosbuild_find_ros_package(qt_build) include(${qt_build_PACKAGE_PATH}/qt-ros.cmake) rosbuild_prepare_qt4(QtCore) # Add the appropriate components to the component list here ADD_DEFINITIONS(-DQT_NO_KEYWORDS) ############################################################################## # Sections ############################################################################## #file(GLOB QT_FORMS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ui/*.ui) #file(GLOB QT_RESOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} resources/*.qrc) file(GLOB_RECURSE QT_MOC RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} FOLLOW_SYMLINKS include/rgbdslam_client/*.hpp) #QT4_ADD_RESOURCES(QT_RESOURCES_CPP ${QT_RESOURCES}) #QT4_WRAP_UI(QT_FORMS_HPP ${QT_FORMS}) QT4_WRAP_CPP(QT_MOC_HPP ${QT_MOC}) ############################################################################## # Sources ############################################################################## file(GLOB_RECURSE QT_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} FOLLOW_SYMLINKS src/*.cpp) ############################################################################## # Binaries ############################################################################## rosbuild_add_executable(rgbdslam_client ${QT_SOURCES} ${QT_MOC_HPP}) #rosbuild_add_executable(rgbdslam_client ${QT_SOURCES} ${QT_RESOURCES_CPP} ${QT_FORMS_HPP} ${QT_MOC_HPP}) target_link_libraries(rgbdslam_client ${QT_LIBRARIES})

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  • XNA 2d camera with arbitrary zoom center

    - by blooop
    I have a working 2D camera in XNA with these guts: ms = Mouse.GetState(); msv = new Vector2(ms.X, ms.Y); //screenspace mouse vecor pos = new Vector2(0, 0); //camera center of view zoom_center = cursor; //I would like to be able to define the zoom center in world coords offset = new Vector2(scrnwidth / 2, scrnheight / 2); transmatrix = Matrix.CreateTranslation(-pos.X, -pos.Y, 0) * Matrix.CreateScale(scale, scale, 1) * Matrix.CreateTranslation(offset.X, offset.Y, 0); inverse = Matrix.Invert(transmatrix); cursor = Vector2.Transform(msv, inverse); //the mouse position in world coords I can move the camera position around and change the zoom level (with other code that I have not pasted here for brevity). The camera always zooms around the center of the screen, but I would like to be able to zoom about an arbitrary zoom point (the cursor in this case), like the indie game dyson http://www.youtube.com/watch?v=YiwjjCMqnpg&feature=player_detailpage#t=144s I have tried all the combinations that make sense to me, but am completely stuck.

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  • Automatic initialization routine in C++ library?

    - by Robert Mason
    If i have a header file foo.h and a source file foo.cpp, and foo.cpp contains something along the lines of: #ifdef WIN32 class asdf { asdf() { startup_code(); } ~asdf() { cleanup_code(); } }; asdf __STARTUP_HANDLE__ #else //unix does not require startup or cleanup code in this case #endif but foo.h does not define class asdf, say i have an application bar.cpp: #include "foo.h" //link in foo.lib, foo.dll, foo.so, etc int main() { //do stuff return 0; } If bar.cpp is compiled on a WIN32 platform, will the asdf() and ~asdf() be called at the appropriate times (before main() and at program exit, respectively) even though class asdf is not defined in foo.h, but is linked in through foo.cpp?

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  • What is Test Driven Development? Does it require to have initial designs?

    - by Nirajan Singh
    Hello Everybody, I am very new to TDD, not yet started using it. But i know that we have to write test first and then actual code to pass the test and refactor it till good design. My concern over TDD is that where does it fit in our SDLC. Suppose i get a requirement of making order processing system. Now, without having any model & design of this system, how can i start writing test. Shouldn't we require to define the entities & its attribute to proceed. If not, is it possible to develop big system without any design. I am really very confused over it. Can anyone help me to start TDD. Thanks in advance.

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  • Do we really need a safe release macro?

    - by Ian1971
    Quite a lot of people seem to use a macro such as #define SAFE_RELEASE(X) [X release]; X = nil; (myself included). I've been reassessing why I am using it and wanted to canvas some opinion. The purpose (I think) for using this macro is so that if you were to accidentally use your object after releasing it then you won't get a bad access exception because objective-c will quite happily ignore it when the object is nil. It strikes me that this has the potential to mask some obscure bugs. Maybe it would actually be preferable for the program to crash when you try to use X again. That way during testing you can find the issue and improve the code. Does this macro encourage lazy programming? Thoughts?

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  • How do i plot a vertical axis with variable intervals (Flex Charts or any other)

    - by satish
    How do i plot a vertical axis with variable intervals? on a Flex Chart. I want to plot a data set that has values from 0.1 to 800. When I use a standard Numerical Axis, I have to define a interval. I tried using Log-Axis, but I am not sure how to plot the point values. Looks like something in lines of semi-log axis would be better. A axis with initial values in Numerical, but later shifting gears to a Log-Axis. Any ideas or pointers to implement this in Flex?

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  • Count the unread emails in exchange for each user

    - by Luis
    Hi, i want to count the unread emails in exchange with c# i all conected to the exchange, and get all users and the corresponding email. for the connection i have .. RunspaceConfiguration rsConfig = RunspaceConfiguration.Create(); PSSnapInException snapInException = null; PSSnapInInfo info = rsConfig.AddPSSnapIn("Microsoft.Exchange.Management.PowerShell.Admin", out snapInException); Runspace myRunSpace = RunspaceFactory.CreateRunspace(rsConfig); myRunSpace.Open(); Pipeline pipeline = myRunSpace.CreatePipeline(); Command myCommand = new Command("Get-Mailbox"); pipeline.Commands.Add(myCommand); Collection<PSObject> commandResults = pipeline.Invoke(); // Ok, now we've got a bunch of mailboxes, cycle through them foreach (PSObject mailbox in commandResults) { //define which properties to get foreach (String propName in new string[] { "Name", "EmailAddresses", "Database", "OrganizationalUnit", "UserPrincipalName" }) { //grab the specified property of this mailbox Object objValue = mailbox.Properties[propName].Value; .......

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  • create_function with default parameter values?

    - by SoLoGHoST
    Ok, I'm looking into using create_function for what I need to do, and I don't see a way to define default parameter values with it. Is this possible? If so, what would be the best approach for inputting the params into the create_function function in php? Perhaps using addslashes? Well, for example, I have a function like so: function testing($param1 = 'blah', $param2 = array()) { if($param1 == 'blah') return $param1 else { $notblah = ''; if (count($param2) >= 1) { foreach($param2 as $param) $notblah .= $param; return $notblah; } else return 'empty'; } } Ok, so how would I use create_function to do the same thing, adding the parameters and their default values? The thing is, the parameters are coming from a TEXT file, as well as the function itself. So, wondering on the best approach for this using create_function and how exactly the string should be parsed. Thanks :)

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  • how can I declare a value deep in an object tree using variable properties in javascript

    - by joshs
    I am trying to have a javascript object tree behave like a php associative array in the following way. var key1 = 'a'; var key2 = 'b'; var key3 = 'c'; var obj[key1][key2][key3] = 'd'; However, in javascript I believe you need to define each property/object pair individually, forming deeper leaves. Something like: var obj[key1] = {}; var obj[key1][key2] = {}; ... Is there a way to simplify or shorten this script? Thanks

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  • Make Excel Defined Names within a worksheet to be global

    - by idazuwaika
    Hi, I wrote Powershell script to copy a worksheet from a workbook A to another workbook B. The worksheet contains define names for ranges within that sheet. Originally, the defined names are global in workbook A, ie. can be referenced from any worksheets within workbook A. But now, after copy to worksheet B, the defined names are limited to that worksheet only. How to I programmatically (via Powershell script preferably) make all those named range global i.e. can be referenced from all worksheets within workbook B. Some codes for clarity. #Script to update SOP from 5.1 to 5.2 $missing = [System.Type]::missing #Open files $excel = New-Object -Com Excel.Application $excel.Visible = $False $excel.DisplayAlerts = $False $newTemplate = "C:\WorkbookA.xls" $wbTemplate = $excel.Workbooks.Open($newTemplate) $oldSop = "C:\WorkbookB.xls" $wbOldSop = $excel.Workbooks.Open($oldSop) #Delete 'DATA' worksheet from old file $wsOldData = $wbOldSop.Worksheets.Item("DATA") $wsOldData.Delete() #Copy new 'DATA' worksheet to old file $wbTemplate.Worksheets.Item("DATA").Copy($missing,$wbOldSop.Worksheets.Item("STATUS")) #Save $wbOldSop.Save() $wbOldSop.Close() #Quit Excel $excel.Quit()

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  • <function> referenced from; symbol(s) not found.

    - by jfm429
    I have a piece of C code that is used from a C++ function. At the top of my C++ file I have the line: #include "prediction.h" In prediction.h I have this: #ifndef prediction #define prediction #include "structs.h" typedef struct { double estimation; double variance; } response; response runPrediction(int obs, location* positions, double* observations, int targets, location* targetPositions); #endif I also have prediction.c, which has: #include "prediction.h" response runPrediction(int obs, location* positions, double* observations, int targets, location* targetPositions) { // code here } Now, in my C++ file (which as I said includes prediction.h) I call that function, then compile (through Xcode) I get this error: "runPrediction(int, location*, double*, int, location*)", referenced from: mainFrame::respondTo(char*, int)in mainFrame.o ld: symbol(s) not found collect2: ld returned 1 exit status prediction.c is marked for compilation for the current target. I don't have any problems with other .cpp files not being compiled. Any thoughts here?

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  • Any reccomendations for implementing a user-defined workflow in Ruby?

    - by midas06
    I'm interested in creating a system where the user can define the steps in a workflow. Is there a gem that already handles this? I thought about one of the state machine gems, but they all seem to be for pre-defined states. I've been thinking maybe i can use state machine for the individual step types... An email step could have a few states [New, Assigned, Done], and the workflow could just be lists of these stateful steps. Are there other solutions out there?

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  • C++ inheritance and member function pointers

    - by smh
    In C++, can member function pointers be used to point to derived (or even base) class members? EDIT: Perhaps an example will help. Suppose we have a hierarchy of three classes X, Y, Z in order of inheritance. Y therefore has a base class X and a derived class Z. Now we can define a member function pointer p for class Y. This is written as: void (Y::*p)(); (For simplicity, I'll assume we're only interested in functions with the signature void f() ) This pointer p can now be used to point to member functions of class Y. This question (two questions, really) is then: Can p be used to point to a function in the derived class Z? Can p be used to point to a function in the base class X?

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  • Rails Association issue with NoMethodError in event_controller

    - by pmanning
    Kinda a noob trying to understand I think I need to define rsvps but not sure what to put... I'm trying to add a Join/Unjoin button to user created Events, similar to a Follow/Unfollow button for Users. NoMethodError in Events#show undefined method `model_name' for NilClass:Class in line #1 _unjoin.html.erb 1: <%= form_for(current_user.rsvps.find_by_joined_id(@event), 2: html: { method: :delete }) do |f| %> 3: <%= f.submit "Leave", class: "btn btn-large" %> 4: <% end %> events_controller.rb def show @event = Event.find(params[:id]) @user = current_user end Here's the models rsvp.rb class Rsvp < ActiveRecord::Base attr_accessible :joined_id belongs_to :joiner, class_name: "User" belongs_to :joined, class_name: "User" validates :joiner_id, presence: true validates :joined_id, presence: true end user.rb has_many :rsvps, foreign_key: "joiner_id", dependent: :destroy has_many :joined_events, through: :rsvps, source: :joined has_many :reverse_rsvps, foreign_key: "joined_id", class_name: "Rsvp", dependent: :destroy has_many :joiners, through: :reverse_rsvps, source: :joiner event.rb belongs_to :user has_many :rsvps, foreign_key: "joiner_id", dependent: :destroy has_many :joined_events, through: :rsvps, source: :joined has_many :reverse_rsvps, foreign_key: "joined_id", class_name: "Rsvp", dependent: :destroy has_many :joiners, through: :reverse_rsvps, source: :joiner

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  • Merging photo textures - (from calibrated cameras) - projected onto geometry

    - by freakTheMighty
    I am looking for papers/algorithms for merging projected textures onto geometry. To be more specific, given a set of fully calibrated cameras/photographs and geometry, how can we define a metric for choosing which photograph should be used to texture a given patch of the geometry. I can think of a few attributes one may seek minimize including the angle between the surface normal and the camera, the distance of the camera from the surface, as well as minimizing some parameterization of sharpness. The question is how do these things get combined and are there well established existing solutions?

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  • Custom URL Schema and UTI

    - by user573259
    I define a Custom URL Schema for my iPhone App http://iphonedevelopertips.com/cocoa/lau…url-scheme.html or a custom UTI (Uniform type identifier) developer.apple.com/library/ios/#documentation/FileManagement/Conceptual/understanding_utis/understand_utis_declare/understand_utis_declare.html%23//apple_ref/doc/uid/TP40001319-CH204-SW1 -- Where is this information stored on the iphone? (I do not mean the Info.plist of the app - here must be a central file for such settings like keychain-2.db for passes and stuff) I got some very confusing behavior of an app that was compiled installed with different settings in the Info.plist for the file type (UTI) association and I would like to check if there is some trash (old settings) left from previous versions. Regards, Frood

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  • Repurpose builtin Word commands - access original command within repurposed function

    - by Aurril
    It is possible to repurpose a Word builtin command in Word 2007 using the customUI.xml file. Example: <customUI xmlns="http://schemas.microsoft.com/office/2009/07/customui"> <commands> <command idMso="Save" onAction="MySave"/> </commands> </customUI> I then have to define a callback function in VBA which is used instead of the builtin function: 'Callback for Save onAction Sub MySave(control As IRibbonControl, ByRef cancelDefault) someFancyPreparationFunction oldSaveFunction ' Where, how? someOtherFancyAfterWorkFunction End Sub And here is my problem, if I want to reuse internal functionality in my repurposed Function, I don't know how to access it. My example is trivial and the save could be easily rebuilt by a call to ThisDocument.save but as I said, it is just an example to show the problem. A call to CommandBars.ExecuteMso('Save') would call my repurposed function and not the original one. Any ideas on how to access the internal functionality after repurposing would be very appreciated!

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  • Better Java method Syntax? Return early or late? [closed]

    - by Gandalf
    Duplicate: Should a function have only one return statement? and Single return or multiple return statements? Often times you might have a method that checks numerous conditions and returns a status (lets say boolean for now). Is it better to define a flag, set it during the method, and return it at the end : boolean validate(DomainObject o) { boolean valid = false; if (o.property == x) { valid = true; } else if (o.property2 == y) { valid = true; } ... return valid; } or is it better/more correct to simply return once you know the method's outcome? boolean validate(DomainObject o) { if (o.property == x) { return true; } else if (o.property2 == y) { return true; } ... return false; } Now obviously there could be try/catch blocks and all other kinds of conditions, but I think the concept is clear. Opinions?

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  • Binding Properties.Settings to Textbox fails

    - by user268098
    I would like to define a key & value in Settings.settings and bind the value by declaration in the XAML (not in the code behind by command). Here's what I've been trying in vain: Create a WPF project "Exp1" with Visual Studio Express 2010. Set one key named "TextFromSettings" to the value "Some Text from Setting". Add the attribute xmlns:p="clr-namespace:Exp1.Properties;assembly=Exp1" to the tag. Add Text="{Binding Path=TextFromSettings, Mode=TwoWay, Source={x:Static p:Settings.Default}}" to the tag Now, the preview window shows the text, however, the compiler fails: "Error 1 Cannot find the type 'Settings'. Note that type names are case sensitive." Where am I going wrong?

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  • interfacing: simplified

    - by code wombat
    i've been doing some research on interfaces and a simple layman's explanation for what it truly is. For some reason people love using overly complex explanations and jargon to explain truly simple concepts (guess it makes them feel big) and i have a gut feeling it's the same in this case. so from what i could grasp, it seems like interfaces are nothing more than a way to reserve method names, their return type if any, and the type and amount of arguments they accept. so when a class implements an interface (or interfaces) it is forced to define the body of each method from the interface(s). Am i on the nose with this one or do i need to keep digging? p.s. i know javascript doesn't have support for interfaces, but i still need to understand the concept because there are quite a few places where it's shown how to emulate to an extent.

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  • C++ enumeration

    - by asli
    Hi,my question is about enumeration,my codes are : #include<iostream> using namespace std; int main() { enum bolumler {programcilik,donanim,muhasebe,motor,buro} bolum; bolum = donanim; cout << bolum << endl; bolum += 2; // bolum=motor cout << bolum; return 0; } The output should be 1 3 but according to these codes the error is: error C2676: binary '+=' : 'enum main::bolumler' does not define this operator or a conversion to a type acceptable to the predefined operator Error executing cl.exe. 111.obj - 1 error(s), 0 warning(s) Can you help me ?The other question is what can I do if I want to see the output like that "muhasebe"?

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  • Instance where embedded C++ compilers don't support multiple inheritance?

    - by Nathan
    I read a bit about a previous attempt to make a C++ standard for embedded platforms where they specifically said multiple inheritance was bad and thus not supported. From what I understand, this was never implemented as a mainstream thing and most embedded C++ compilers support most standard C++ constructs. Are there cases where a compiler on a current embedded platform (i.e. something not more than a few years old) absolutely does not support multiple inheritance? I don't really want to do multiple inheritance in a sense where I have a child with two full implementations of a class. What I am most interested in is inheriting from a single implementation of a class and then also inheriting one or more pure virtual classes as interfaces only. This is roughly equivalent to Java/.Net where I can extend only one class but implement as many interfaces as I need. In C++ this is all done through multiple inheritance rather than being able to specifically define an interface and declare a class implements it.

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  • Using jQuery for Effects

    - by OneNerd
    Ok - have been tasked with possibly an impossible (or at least a potentially nightmarish) scenario. Need to come as close as possible to reproducing PowerPoint-like effects via HTML/JavaScript (the spec is large and ugly, so I will spare you the details). Ultimately, I am looking for a solid launching point. I have used both Prototype/Scriptaculous as well as jQuery in many projects, and based on what I am seeing, it appears jQuery has the more plug-in available, so am leaning towards using jQuery. Can anyone point me to some plug-ins, articles, or anything else that would help me in accelerating the research on this so I can define to my client what can and cannot be done. Any other suggestions from you jQuery gurus are welcome of course. Thanks -

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  • Database design: How should I add an information which can apply to several tables

    - by Stefan
    I am constructing a database System using Mysql, this will be an application of about 20 tables. The system contains information on farmers, we work with organic certification and need to record a lot of info for that. In my system, there are related parent-child tables for farmers, producing years and fields/areas - it's a simple representation of the real world in which farmers farm crops on their fields. I now need to add several status flags for each one of these levels: a farmer can be certified, or his field can be, or the specific year can be; each of these flags has several states and can occur a number of times. The obvious solution to this would be to add a child table to every one of these tables, and define the states there. What I wonder if there is an easier way to do this to avoid getting to many tables? Where/how would be best practise to keep that data?

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