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  • Move every 3 rows into a column in excel

    - by Eliane El Asmr
    Please i need your help. I need to move every 3 rows into a new colomn. --Let's suppose i have this: Ambassade de France S.E. M. Patrice PAOLI 01-420000-420150 Ambassade de France Mme. Jamilé Anan 01-420000-420150 Ambassade de France Mme . Marie Maamari 01-420000-420150 --I need them to be Like this: Ambassade de France S.E. M. Patrice PAOLI 01-420000-420150 Ambassade de France Mme. Jamilé Anan 01-420000-420150 Ambassade de France Mme . Marie Maamari 01-420000-420150 I have this code. Can you help me Please. It's giving me error. Out of range. What should i change? It's urgent:(the code is for every 7, i need for every 3) Sub Every7() Dim i As Integer, j As Integer, cl As Range Dim myarray(100, 6) As Integer 'I don't know what your data is. Mine is integer data 'Change 100 to however many rows you have in your original data, divided by seven, round up 'remember arrays start at zero, so 6 really is 7 If MsgBox("Is your entire data selected?", vbYesNo, "Data selected?") <> vbYes Then MsgBox ("First select all your data") End If 'Read data into array For Each cl In Selection.Cells Debug.Print cl.Value myarray(i, j) = cl.Value If j = 6 Then i = i + 1 j = 0 Else j = j + 1 End If Next 'Now paste the array for your data into a new worksheet Worksheets.Add Range(Cells(1, 1), Cells(101, 7)) = myarray End Sub Thank you.

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  • How to diagnose storage system scaling problems?

    - by Unknown
    We are currently testing the maximum sequential read throughput of a storage system (48 disks total behind two HP P2000 arrays) connected to HP DL580 G7 running RHEL 5 with 128 GB of memory. Initial testing has been mainly done by running DD-commands like this: dd if=/dev/mapper/mpath1 of=/dev/null bs=1M count=3000 In parallel for each disk. However, we have been unable to scale the results from one array (maximum throughput of 1.3 GB/s) to two (almost the same throughput). Each array is connected to a dedicated host bust adapter, so they should not be the bottleneck. The disks are currently in JBOD configuration, so each disk can be addressed directly. I have two questions: Is running multiple DD commands in parallel really a good way to test maximum read throughput? We have noticed very high SWAPIN-% numbers in iotop, which I find hard to explain because the target is /dev/null How shoud we proceed in trying to find the reason for the scaling problem? Do you thing the server itself is the bottleneck here, or could there be some linux parameters that we have overlooked?

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  • Is there a faster way to change default apps associated with file types on OS X?

    - by Lri
    Is there anything more convenient than using RCDefaultApp or Magic Launch, or just repeatedly pressing the Change All buttons in Finder's information panels? I thought about writing a shell script that would modify the CFBundleDocumentTypes arrays in Info.plist files. But each app has multiple keys (sometimes an icon) that would need to be changed. lsregister can't be used to make specific modifications to the Launch Services database. $ `locate lsregister` -h lsregister: [OPTIONS] [ <path>... ] [ -apps <domain>[,domain]... ] [ -libs <domain>[,domain]... ] [ -all <domain>[,domain]... ] Paths are searched for applications to register with the Launch Service database. Valid domains are "system", "local", "network" and "user". Domains can also be specified using only the first letter. -kill Reset the Launch Services database before doing anything else -seed If database isn't seeded, scan default locations for applications and libraries to register -lint Print information about plist errors while registering bundles -convert Register apps found in older LS database files -lazy n Sleep for n seconds before registering/scanning -r Recursive directory scan, do not recurse into packages or invisible directories -R Recursive directory scan, descending into packages and invisible directories -f force-update registration even if mod date is unchanged -u unregister instead of register -v Display progress information -dump Display full database contents after registration -h Display this help

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  • Flash Backed Write Cache (FBWC) without capacitor pack

    - by Martyn
    I brought a HP Smart Array P410 controller and it is installed and working fine in a HP Prolient Microserver with 4 drives in two RAID 1 arrays. I didn’t realise however that it came without any cache so would only work by directly writing straight to the disk, and the performance was horrible. So I then brought the 512MB Flash Backed Write Cache (FBWC) memory module as I was under the impression that with FBWC I would not need a battery. I got this idea from a forum post. "What do you guys think of the choice between 'BBWC' (battery backed write cache) and 'FBWC' (flash backed write cache)? The flashed based ones use non-volitile memory so need no battery." After installing the cache module however the server pretty much won’t boot. The P410 has a flashing amber light on it, and from the manual that doesn’t sound good. I’ve managed to get to the on board BIOS once and even managed to get to boot to the HP Array Configuration Utility (ACU) CD once, but every other time the Server continuingly reboots once it get to the POST screen and reads ARRAY INITILIZING %%%. The one time I reached the ACU, it reported a problem with the Cache Module. To me, it seems like the cache module is faulty, however the supplier tells me “Do you have an FBWC battery pack, p/n 587324-001, because that is required for the cache to work. If you have it, please complete an RMA form and we'll send a replacement / credit.” Does this sound right to you? I’ve been ordering the parts from the US and I don’t want to spend $77 + $40 p&p on a battery, wait a week for the shipping to find the card is faulty, and I don’t want to send back a working card?

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  • Adding more drives to a drive array

    - by Mystere Man
    I have a friend who has two servers, a Dell 1800 and an HP 350 ML G5, both have SAS drive arrays. The Dell is a 3.5" and the HP is a 2.5". They currently only have 3 drives in each array. We want to add additional drives, but they do not appear to have caddies, just "fake" covers. I haven't been able to take a good look at them, so I'm not sure what I need to do here. Are the "sockets" just there, and I can buy additional caddies and just stick them in? Or do I have to buy some kind of caddy adapter? Also, i'm thinking of just going 2.5" in the new server, so is there a 2.5" adapter caddy that will fit in the 3.5" chassis for the Dell, so I can use 2.5" drives in the 3.5" chassis? Can I buy 6GB/s drives and add them to the 3GB/s controller? The reason is that we're going to replace both computers in a year or so, and we want to bring the drives with. So rather than buy 3GB/s drives, we just want to buy 6GB/s drives so they can be used in the new server.

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  • file system that allow to specify different RAID level per directory and change it afterward

    - by Adam Ryczkowski
    I have 5 hard drives, where I want to keep my data. Some of my files are more important, and some of them are less. So some of them I wish to put on RAID-6, and for some it RAID-5 is sufficient. It is difficult to predict at the moment of creation of the arrays how much space of each type to declare. What I would do if I didn't hear about zfs, is partition the hard drives into identical 100GB partitions, and as my needs grow, assemble those partitions into md devices using linux-raid. Then, I'd combine those devices using lvm into logical volumes where I'd put my data. So when I'd need more space of e.g. RAID-6, I'd take 100GB partition from each hard drive and assemble them into another RAID-6 md device and would use it as physical storage for the logical volume group dedicated for RAID-6 data. Then I could grow the file system on this logical volume. On top of RAID-6 and RAID-5 Volume Groups (managed by lvm) would reside completely independent file systems, which I'd later merge with multiple mount --bind into a single directory structure that would reflect the logical structure of data rather that of the storage. But now, when I heard about the ZFS with all the performance, data-healing and compression capabilities I cannot stop thinking if it can help me. If so, what do you think would be the best setup?

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  • RAID-capable 3.5" SATA Drives

    - by nroam
    I recently purchased a pair of 1TB Western Digital WD1002FBYS RE3 drives for use in an external RAID enclosure. I have found that they tend to drop out of the array after a while. Thinking it was the enclosure I tried them on another one but found the same issue. So a bit of googling and I found http://www.tomshardware.com/forum/251076-32-raid-issues-western-digital-hard-disk which suggests that: "WD's "RE" (RAID Edition) HDDs support Time-Limited Error Recovery ("TLER" ): http://www.wdc.com/en/products/productcatalog.asp?language=en As a non-TLER HDD fills up with data, the error detection firmware might take too long, and the RAID controller may drop that HDD from a RAID array." So now I wonder what SATA drives have firmware which is compatible with RAID arrays (esp. RAID 1, 5, but not 0)? I have not been able to come up with the magic set of keywords to ellicit the answer from Google. However, various sites suggest that Seagate & Hitachi are in general OK. Does anyone have any generic (or even specific) guidance on how to work out if a drive's firmware may harbour code that is potentially an issue in a RAID0 setting other than stating that it must be 'enterprise' ready?

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  • In which order does Excel process its formulae?

    - by dwwilson66
    I've got a fairly large spreadsheet with major calculations going on, and it's starting to slow down every time a value that's part of a calculated field is modified. I'm in the process of optimizing the file, adding arrays where I can, and seeing where I can shave off a few milliseconds here and there. Let's say there's data in Columns A-H. Column H is set based on relationships between values in Columns A, B and C, which change dynamically from an outside program. Users enter the data in Column F. Formulas in D & E calculate relationships between F & H and H & D, respectively. How does Excel manage formulae in the case, for instance, where they're dependent on data further into the sheet? Will my value in H be available the first time that the formulae in D & E calculate? or, will D & E calculate based on an old value for H, because H's update hasn't happened yet? Are there any efficiencies to be gained by positioning dependencies in particular rows or columns in the speadsheet? Do positions above and left the current position get processed sooner than things below and to the right?

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  • In 3D camera math, calculate what Z depth is pixel unity for a given FOV

    - by badweasel
    I am working in iOS and OpenGL ES 2.0. Through trial and error I've figured out a frustum to where at a specific z depth pixels drawn are 1 to 1 with my source textures. So 1 pixel in my texture is 1 pixel on the screen. For 2d games this is good. Of course it means that I also factor in things like the size of the quad and the size of the texture. For example if my sprite is a quad 32x32 pixels. The quad size is 3.2 units wide and tall. And the texcoords are 32 / the size of the texture wide and tall. Then the frustum is: matrixFrustum(-(float)backingWidth/frustumScale,(float)backingWidth/frustumScale, -(float)backingHeight/frustumScale, (float)backingHeight/frustumScale, 40, 1000, mProjection); Where frustumScale is 800 for a retina screen. Then at a distance of 800 from camera the sprite is pixel for pixel the same as photoshop. For 3d games sometimes I still want to be able to do this. But depending on the scene I sometimes need the FOV to be different things. I'm looking for a way to figure out what Z depth will achieve this same pixel unity for a given FOV. For this my mProjection is set using: matrixPerspective(cameraFOV, near, far, (float)backingWidth / (float)backingHeight, mProjection); With testing I found that at an FOV of 45.0 a Z of 38.5 is very close to pixel unity. And at an FOV of 30.0 a Z of 59.5 is about right. But how can I calculate a value that is spot on? Here's my matrixPerspecitve code: void matrixPerspective(float angle, float near, float far, float aspect, mat4 m) { //float size = near * tanf(angle / 360.0 * M_PI); float size = near * tanf(degreesToRadians(angle) / 2.0); float left = -size, right = size, bottom = -size / aspect, top = size / aspect; // Unused values in perspective formula. m[1] = m[2] = m[3] = m[4] = 0; m[6] = m[7] = m[12] = m[13] = m[15] = 0; // Perspective formula. m[0] = 2 * near / (right - left); m[5] = 2 * near / (top - bottom); m[8] = (right + left) / (right - left); m[9] = (top + bottom) / (top - bottom); m[10] = -(far + near) / (far - near); m[11] = -1; m[14] = -(2 * far * near) / (far - near); } And my mView is set using: lookAtMatrix(cameraPos, camLookAt, camUpVector, mView); * UPDATE * I'm going to leave this here in case anyone has a different solution, can explain how they do it, or why this works. This is what I figured out. In my system I use a 10th scale unit to pixels on non-retina displays and a 20th scale on retina displays. The iPhone is 640 pixels wide on retina and 320 pixels wide on non-retina (obsolete). So if I want something to be the full screen width I divide by 20 to get the OpenGL unit width. Then divide that by 2 to get the left and right unit position. Something 32 units wide centered on the screen goes from -16 to +16. Believe it or not I have an excel spreadsheet do all this math for me and output all the vertex data for my sprite sheet. It's an arbitrary thing I made up to do .1 units = 1 non-retina pixel or 2 retina pixels. I could have made it .01 units = 2 pixels and someday I might switch to that. But for now it's the other. So the width of the screen in units is 32.0, and that means the left most pixel is at -16.0 and the right most is at 16.0. After messing a bit I figured out that if I take the [0] value of an identity modelViewProjection matrix and multiply it by 16 I get the depth required to get 1:1 pixels. I don't know why. I don't know if the 16 is related to the screen size or just a lucky guess. But I did a test where I placed a sprite at that calculated depth and varied the FOV through all the valid values and the object stays steady on screen with 1:1 pixels. So now I'm just calculating the unityDepth that way. If someone gives me a better answer I'll checkmark it.

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  • Cannot get at data in my NAS

    - by Ben
    I've got a bit of an issue that I'm hoping you can help me with. I have an Iomega ix4 as my NAS. This runs Linux and each drive in the box has 2 partitions: one for the OS and RAID info, and the second for the actual data. I had it configured as RAID5. Recently one of the drives failed. At this point all of the data was available, it was just reporting a failed drive. I had a drive of the same capacity (although not the exact same spec) which I swapped in place of the failed drive. It recognised it, and started to rebuild the data protection. So far so good ... or so I thought. The next day, after data protection had finished reconstructing, the NAS was telling me that 4 new drives had been added, and wanted confirmation to overwrite the data. Obviously I declined to do this. I swapped the failed drive back in again, in the hope that it would return to its previous state of the data being accessible, but one failed disk. However it didn't - it still tells me that the NAS has 4 new drives in it. I am hopeful that the actual data is untouched, so what I need to do is get it to rebuild the RAID without touching the data on the disks. I have ssh access, and have run stuff like mdadm --examine to see what I can find. The mdadm.conf file has no entry in the "definitions of existing MD arrays" section. I have not run any actual rebuilding commands as yet, because this is entering an area which I am out of my depth in. Please can someone advise the best way of getting my data? Thanks.

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  • Assembling Software RAID in Live CD for data recovery

    - by Maletor
    I need help recovering some data that's on my RAID which is on a LVM on my server running Ubuntu. What happened was I deleted the logical volume that controlled my swap space which was on a partition on drives sda2, sdb2, sdc2, and sdd2 in RAID1. This foobared my whole system for one reason or another. Booting leave me with grub rescue and an error saying that it is an unknown filesystem. When I boot to a live cd I can see my RAID arrays and I can even start them up. However, it doesn't appear to mount them anywhere so I can't see the data. I am in the live cd now and I have done sudo apt-get install mdadm lvm2 so it should be mounting them correctly. I just can't see why it wouldn't. Please any help is appreciated here. Here is some output. By the way, there are 3 RAIDs, 1) /boot 100mb RAID1, 2) swap 10gb RAID1, 3) root 990GB RAID5 ubuntu@ubuntu:~$ df -h Filesystem Size Used Avail Use% Mounted on aufs 124M 101M 18M 86% / none 2.0G 324K 2.0G 1% /dev /dev/sde1 2.0G 826M 1.2G 42% /cdrom /dev/loop0 667M 667M 0 100% /rofs none 2.0G 164K 2.0G 1% /dev/shm tmpfs 2.0G 28K 2.0G 1% /tmp none 2.0G 92K 2.0G 1% /var/run none 2.0G 0 2.0G 0% /var/lock none 2.0G 0 2.0G 0% /lib/init/rw /dev/md1 91M 73M 15M 84% /media/5ac3dbf1-a6c5-409c-96ae-edc6e27992c7 ubuntu@ubuntu:~$ cat /etc/fstab aufs / aufs rw 0 0 tmpfs /tmp tmpfs nosuid,nodev 0 0 /dev/sda2 swap swap defaults 0 0 /dev/sdb2 swap swap defaults 0 0 /dev/sdc2 swap swap defaults 0 0 /dev/sdd2 swap swap defaults 0 0

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  • RAIDs with a lot of spindles - how to safely put to use the "wasted" space

    - by kubanczyk
    I have a fairly large number of RAID arrays (server controllers as well as midrange SAN storage) that all suffer from the same problem: barely enough spindles to keep the peak I/O performance, and tons of unused disk space. I guess it's a universal issue since vendors offer the smallest drives of 300 GB capacity but the random I/O performance hasn't really grown much since the time when the smallest drives were 36 GB. One example is a database that has 300 GB and needs random performance of 3200 IOPS, so it gets 16 disks (4800 GB minus 300 GB and we have 4.5 TB wasted space). Another common example are redo logs for a OLTP database that is sensitive in terms of response time. The redo logs get their own 300 GB mirror, but take 30 GB: 270 GB wasted. What I would like to see is a systematic approach for both Linux and Windows environment. How to set up the space so sysadmin team would be reminded about the risk of hindering the performance of the main db/app? Or, even better, to be protected from that risk? The typical situation that comes to my mind is "oh, I have this very large zip file, where do I uncompress it? Umm let's see the df -h and we figure something out in no time..." I don't put emphasis on strictness of the security (sysadmins are trusted to act in good faith), but on overall simplicity of the approach. For Linux, it would be great to have a filesystem customized to cap I/O rate to a very low level - is this possible?

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  • Designing a persistent asynchronous TCP protocol

    - by dogglebones
    I have got a collection of web sites that need to send time-sensitive messages to host machines all over my metro area, each on its own generally dynamic IP. Until now, I have been doing this the way of the script kiddie: Each host machine runs an (s)FTP server, or an HTTP(s) server, and correspondingly has a certain port opened up by its gateway. Each host machine runs a program that watches a certain folder and automatically opens or prints or exec()s when a new file of a given extension shows up. Dynamic IP addresses are accommodated using a dynamic DNS service. Each web site does cURL or fsockopen or whatever and communicates directly with its recipient as-needed. This approach has been suprisingly reliable, however obvious issues have come up and the situation needs to be addressed. As stated, these messages are time-sensitive and failures need to be detected within minutes of submission by end-users. What I'm doing is building a messaging protocol. It will run on a machine and connection in my control. As far as the service is concerned, there is no distinction between web site and host machine -- there is only one device sending a message to another device. So that's where I'm at right now. I've got a skeleton server and a skeleton client. They can negotiate high-quality authentication and encryption. The (TCP) connection is persistent and asynchronous, and can handle delimited (i.e., read until \r\n or whatever) as well as length-prefixed (i.e., read exactly n bytes) messages. Unless somebody gives me a better idea, I think I'll handle messages as byte arrays. So I'm looking for suggestions on how to model the protocol itself -- at the application level. I'll mostly be transferring XML and DLM type files, as well as control messages for things like "handshake" and "is so-and-so online?" and so forth. Is there anything really stupid in my train of thought? Or anything I should read about before I get started? Stuff like that -- please and thanks.

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  • mdadm: Replacing array with entirely new drives

    - by hellfur
    I have a server with three 500GB drives, with most of my data in a RAID5 configuration spanning the three of them. I just purchased and installed four 1TB drives, and the intention is to move off of the old drives and onto the new ones. I have enough SATA ports and power connectors to power all seven of my drives at once, so I've kept the old RAID running while I figure out what to do with the new drives. My question is: Should I create a whole new array on the 1TB drives, then move everything over and reconfigure linux to boot from the new md arrays? Or should I just expand the array, swapping out each of the three 500GBs with the 1TB, then adding the final drive? I've read up on the mdadm extending drive setup, and it makes sense, but I imagine I would use one of the drives as a full backup while I move things over, then add that drive back into the array once things are up and running on three of the 1TB drives, so there's some complication in going that route as well... I'm just not sure which is safer/recommended.

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  • Question marks showing in ls of directory. IO errors too.

    - by jaymoo
    Has anyone seen this before? I've got a raid 5 mounted on my server and for whatever reason it started showing this: jason@box2:/mnt/raid1/cra$ ls -alh ls: cannot access e6eacc985fea729b2d5bc74078632738: Input/output error ls: cannot access 257ad35ee0b12a714530c30dccf9210f: Input/output error total 0 drwxr-xr-x 5 root root 123 2009-08-19 16:33 . drwxr-xr-x 3 root root 16 2009-08-14 17:15 .. ?????????? ? ? ? ? ? 257ad35ee0b12a714530c30dccf9210f drwxr-xr-x 3 root root 57 2009-08-19 16:58 9c89a78e93ae6738e01136db9153361b ?????????? ? ? ? ? ? e6eacc985fea729b2d5bc74078632738 The md5 strings are actual directory names and not part of the error. The question marks are odd, and any directory with a question mark throws an io error when you attempt to use/delete/etc it. I was unable to umount the drive due to "busy". Rebooting the server "fixed" it but it was throwing some raid errors on shutdown. I have configured two raid 5 arrays and both started doing this on random files. Both are using the following config: mkfs.xfs -l size=128m -d agcount=32 mount -t xfs -o noatime,logbufs=8 Nothing too fancy, but part of an optimized config for this box. We're not partitioning the drives and that was suggested as a possible issue. Could this be the culprit?

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  • Mysql InnoDB and quickly applying large updates

    - by Tim
    Basically my problem is that I have a large table of about 17,000,000 products that I need to apply a bunch of updates to really quickly. The table has 30 columns with the id set as int(10) AUTO_INCREMENT. I have another table which all of the updates for this table are stored in, these updates have to be pre-calculated as they take a couple of days to calculate. This table is in the format of [ product_id int(10), update_value int(10) ]. The strategy I'm taking to issue these 17 million updates quickly is to load all of these updates into memory in a ruby script and group them in a hash of arrays so that each update_value is a key and each array is a list of sorted product_id's. { 150: => [1,2,3,4,5,6], 160: => [7,8,9,10] } Updates are then issued in the format of UPDATE product SET update_value = 150 WHERE product_id IN (1,2,3,4,5,6); UPDATE product SET update_value = 160 WHERE product_id IN (7,8,9,10); I'm pretty sure I'm doing this correctly in the sense that issuing the updates on sorted batches of product_id's should be the optimal way to do it with mysql / innodb. I'm hitting a weird issue though where when I was testing with updating ~13 million records, this only took around 45 minutes. Now I'm testing with more data, ~17 million records and the updates are taking closer to 120 minutes. I would have expected some sort of speed decrease here but not to the degree that I'm seeing. Any advice on how I can speed this up or what could be slowing me down with this larger record set? As far as server specs go they're pretty good, heaps of memory / cpu, the whole DB should fit into memory with plenty of room to grow.

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  • Data recovery on working hard drive

    - by emgee
    So I have a 5 bay hot swap SATA enclosure that's connected to a Silicon Image-based SATA adapter in a computer. It's running XP Pro. There are two 1.5TB hard drives in slots 1 and 2 respectively, set up using RAID 1 using the the Silicon Image utility. There are also two 1TB drives in bays 3 and 4, also set to RAID 1 the same way. The partitions for both RAID arrays are Dynamic partitions. A few days back, there was a bare hard drive that needed some files copied off of, so it was popped it in bay 5, that bay to pass-through, and the copied data off of it. Later, I noticed that my 1.5TB drives no longer showed up in windows. In the Silicon Image utility, the drives showed up fine, no error. However, in Device Manager, it shows the RAID 1 array as uninitialized. It shows up as the right size, etc., but nothing else. There's no sign of anything wrong with either drive, so I'm not sure what happened exactly. I'm not the only one who has access to that computer, so it is possible there is something else done to it that I don't know of. There's quite a lot of data on it still, and if at all possible, I'd prefer to not send it to Ontrack. Does anyone know of software that would restore the partitions, keeping in mind that it's a Windows LDM partition? I have access to a variety of Operating Systems, so something that would work on Mac, Windows or Linux would be acceptable. The programs I usually use are not compatible with LDM.

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  • Knight movement.... " how to output all possible moves. "

    - by josh kant
    hi tried the following code and is still not working. it is having problem on backtracking. it just fills the squares of a board with numbers but not in expected order. The code is as follows : include include using namespace std; int i=0; int permuteno = 0; bool move(int *p[], int *used[] ,int x, int y,int n, int count); bool knights (int *p[], int *used[],int x,int y,int n, int count); void output(int *p[],int n); int main(char argc, char *argv[]) { int count = 1; int n; //for size of board int x,y; // starting pos int **p; // to hold no. of combinations int **used; // to keep track of used squares on the board if ( argc != 5) { cout << "Very few arguments. Please try again."; cout << endl; return 0; } n = atoi(argv[2]); if( argv[1] <= 0 ) { cout << " Invalid board size. "; return 0; } x = atoi(argv[4]); y = atoi(argv[4]); cout << "board size: " << n << ", "<< n << endl; cout << "starting pos: " << x << ", " << y << endl; //dynamic allocation of arrays to hold permutation p = new int *[n]; for (int i = 0; i < n; i++) p[i] = new int [n]; //dynamic allocation of used arrays used = new int*[n]; for (int i = 0; i < n; i++) used[i] = new int [n]; //initializing board int i, j; for (i=0; i output(p,n); if (knights(p,used,x, y, n, count)) { cout << "solution found: " << endl < int i, j; for (i=0; i else { cout << "Solution not found" << endl; output (p, n); } knights (p,used, x, y, n, 1); //knights (p,used,x, y, n, count); cout << "no. perm " << permuteno << endl; return 0; } void output(int *p[],int n) { int i = 0,j; while ( i !=n) { for ( j=0; j bool move(int *p[], int *used[] ,int x, int y,int n,int count) { if (x < 0 || x = n) { return false; } if ( y < 0 || y = n) { return false; } if( used[x][y] != 0) { return false; } if( p[x][y] != 0) { return false; } count++; return true; } bool knights (int *p[], int *used[], int x,int y,int n ,int count) { //used[x][y] = 1; if (!move(p,used,x,y,n, count)) { return false; } if (move(p,used,x,y,n, count)) { i++; } p[x][y] = count; used[x][y] = 1; cout << "knight moved " << x << ", " << y << " " << count << endl; if(n*n == count) { return true; } //move 1 if (!knights (p,used, x-1, y-2, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 2 if (!knights (p,used, x+1, y-2, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 3 if (!knights (p,used, x+2, y-1, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 4 if (!knights (p,used, x+2, y+1, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 5 if (!knights (p,used, x+1, y+2, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 6 if (!knights (p,used, x-1, y+2, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 7 if (!knights (p,used, x-2, y+1, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } //move 8 if (!knights (p,used, x-2, y-1, n, count+1)) { used[x][y] = 0; //p[x][y] = 0; } permuteno++; //return true; //}while ( x*y != n*n ); return false; } I has to output all the possible combinations of the knight in a nXn board.. any help would be appreciated...

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  • User defined datatypes CANNOT be returned in web service in Jboss 5.0.1

    - by user1503117
    I am using Jboss 5.0.1, jdk 1.6.0 update 31 and implementing an EJB as a web service and my method in web service module returns an Array of JavaBean objects in my example BenefitLevel array object. When executed in JBoss it throws the following exception: 08:57:08,552 ERROR [ServiceProxy] Service error javax.xml.rpc.ServiceException: Cannot create proxy at org.jboss.ws.core.jaxrpc.client.ServiceImpl.getPort(ServiceImpl.java:359) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.jboss.ws.core.jaxrpc.client.ServiceProxy.invoke(ServiceProxy.java:127) at $Proxy105.getCarrierWSSEIPort(Unknown Source) at org.apache.jsp.index_jsp._jspService(index_jsp.java:92) at org.apache.jasper.runtime.HttpJspBase.service(HttpJspBase.java:70) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.jasper.servlet.JspServletWrapper.service(JspServletWrapper.java:369) at org.apache.jasper.servlet.JspServlet.serviceJspFile(JspServlet.java:322) at org.apache.jasper.servlet.JspServlet.service(JspServlet.java:249) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.jboss.web.tomcat.filters.ReplyHeaderFilter.doFilter(ReplyHeaderFilter.java:96) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:235) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.jboss.web.tomcat.security.SecurityAssociationValve.invoke(SecurityAssociationValve.java:190) at org.jboss.web.tomcat.security.JaccContextValve.invoke(JaccContextValve.java:92) at org.jboss.web.tomcat.security.SecurityContextEstablishmentValve.process(SecurityContextEstablishmentValve.java:126) at org.jboss.web.tomcat.security.SecurityContextEstablishmentValve.invoke(SecurityContextEstablishmentValve.java:70) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.jboss.web.tomcat.service.jca.CachedConnectionValve.invoke(CachedConnectionValve.java:158) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:330) at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:829) at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:601) at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:447) at java.lang.Thread.run(Thread.java:662) Caused by: java.lang.IllegalStateException: Cannot synchronize to any of these methods: public abstract stubs.BenefitLevel[] stubs.CarrierWSSEI.getActiveBenData() throws java.rmi.RemoteException OperationMetaData: qname={urn:CarrierWS/wsdl}getActiveBenData javaName=getActiveBenData style=rpc/literal oneWay=false soapAction= ReturnMetaData: xmlName=result partName=result xmlType={urn:CarrierWS/types/arrays/com/test/cas/carrier/plan/info}BenefitLevelArray javaType=com.benefitpartnersinc.cas.carrier.plan.info.BenefitLevel[] mode=OUT inHeader=false index=-1 at org.jboss.ws.metadata.umdm.OperationMetaData.eagerInitialize(OperationMetaData.java:491) at org.jboss.ws.metadata.umdm.EndpointMetaData.eagerInitializeOperations(EndpointMetaData.java:557) at org.jboss.ws.metadata.umdm.EndpointMetaData.initializeInternal(EndpointMetaData.java:541) at org.jboss.ws.metadata.umdm.EndpointMetaData.setServiceEndpointInterfaceName(EndpointMetaData.java:220) at org.jboss.ws.core.jaxrpc.client.ServiceImpl.getPort(ServiceImpl.java:345) ... 33 more 08:57:08,567 ERROR [STDERR] javax.xml.rpc.ServiceException: Cannot create proxy 08:57:08,567 ERROR [STDERR] at org.jboss.ws.core.jaxrpc.client.ServiceImpl.getPort(ServiceImpl.java:359) 08:57:08,567 ERROR [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 08:57:08,567 ERROR [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) 08:57:08,567 ERROR [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) 08:57:08,567 ERROR [STDERR] at java.lang.reflect.Method.invoke(Method.java:597) 08:57:08,567 ERROR [STDERR] at org.jboss.ws.core.jaxrpc.client.ServiceProxy.invoke(ServiceProxy.java:127) 08:57:08,567 ERROR [STDERR] at $Proxy105.getCarrierWSSEIPort(Unknown Source) 08:57:08,567 ERROR [STDERR] at org.apache.jsp.index_jsp._jspService(index_jsp.java:92) 08:57:08,567 ERROR [STDERR] at org.apache.jasper.runtime.HttpJspBase.service(HttpJspBase.java:70) 08:57:08,567 ERROR [STDERR] at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) 08:57:08,567 ERROR [STDERR] at org.apache.jasper.servlet.JspServletWrapper.service(JspServletWrapper.java:369) 08:57:08,567 ERROR [STDERR] at org.apache.jasper.servlet.JspServlet.serviceJspFile(JspServlet.java:322) 08:57:08,567 ERROR [STDERR] at org.apache.jasper.servlet.JspServlet.service(JspServlet.java:249) 08:57:08,567 ERROR [STDERR] at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) 08:57:08,567 ERROR [STDERR] at org.jboss.web.tomcat.filters.ReplyHeaderFilter.doFilter(ReplyHeaderFilter.java:96) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:235) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) 08:57:08,567 ERROR [STDERR] at org.jboss.web.tomcat.security.SecurityAssociationValve.invoke(SecurityAssociationValve.java:190) 08:57:08,567 ERROR [STDERR] at org.jboss.web.tomcat.security.JaccContextValve.invoke(JaccContextValve.java:92) 08:57:08,567 ERROR [STDERR] at org.jboss.web.tomcat.security.SecurityContextEstablishmentValve.process(SecurityContextEstablishmentValve.java:126) 08:57:08,567 ERROR [STDERR] at org.jboss.web.tomcat.security.SecurityContextEstablishmentValve.invoke(SecurityContextEstablishmentValve.java:70) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:127) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) 08:57:08,567 ERROR [STDERR] at org.jboss.web.tomcat.service.jca.CachedConnectionValve.invoke(CachedConnectionValve.java:158) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) 08:57:08,567 ERROR [STDERR] at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:330) 08:57:08,567 ERROR [STDERR] at org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:829) 08:57:08,567 ERROR [STDERR] at org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:601) 08:57:08,567 ERROR [STDERR] at org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:447) 08:57:08,567 ERROR [STDERR] at java.lang.Thread.run(Thread.java:662) 08:57:08,567 ERROR [STDERR] Caused by: java.lang.IllegalStateException: Cannot synchronize to any of these methods: public abstract stubs.BenefitLevel[] stubs.CarrierWSSEI.getActiveBenData() throws java.rmi.RemoteException OperationMetaData: qname={urn:CarrierWS/wsdl}getActiveBenData javaName=getActiveBenData style=rpc/literal oneWay=false soapAction= ReturnMetaData: xmlName=result partName=result xmlType={urn:CarrierWS/types/arrays/com/test/cas/carrier/plan/info}BenefitLevelArray javaType=com.test.cas.carrier.plan.info.BenefitLevel[] mode=OUT inHeader=false index=-1 08:57:08,567 ERROR [STDERR] at org.jboss.ws.metadata.umdm.OperationMetaData.eagerInitialize(OperationMetaData.java:491) 08:57:08,567 ERROR [STDERR] at org.jboss.ws.metadata.umdm.EndpointMetaData.eagerInitializeOperations(EndpointMetaData.java:557) 08:57:08,567 ERROR [STDERR] at org.jboss.ws.metadata.umdm.EndpointMetaData.initializeInternal(EndpointMetaData.java:541) 08:57:08,567 ERROR [STDERR] at org.jboss.ws.metadata.umdm.EndpointMetaData.setServiceEndpointInterfaceName(EndpointMetaData.java:220) 08:57:08,567 ERROR [STDERR] at org.jboss.ws.core.jaxrpc.client.ServiceImpl.getPort(ServiceImpl.java:345) 08:57:08,567 ERROR [STDERR] ... 33 more My Web client code is as follows : <%@page import="java.util.Hashtable"%> <%@page import="javax.naming.*,com.q4.*,javax.xml.rpc.Stub,stubs.CarrierWS,stubs.CarrierWSSEI,stubs.CarrierWSSEI_Impl"%> <%@page contentType="text/html" pageEncoding="UTF-8"%> <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>JSP Page</title> </head> <body> <h1>Hello World!</h1> <% try { InitialContext ic = new InitialContext( ); CarrierWS carrierws = (CarrierWS)ic.lookup("java:comp/env/service/CarrierWS"); out.println("========================" + carrierws); CarrierWSSEI sei = carrierws.getCarrierWSSEIPort(); out.println("Invoking the service please wait ............." + carrierws.getCarrierWSSEIPort()); ((Stub)sei)._setProperty(Stub.ENDPOINT_ADDRESS_PROPERTY,"http://localhost:8080/TestWS3WAR/CarrierWS"); out.println("Invoking the service please wait ............." + sei.getActiveBenData().length); } catch(Exception e) { out.println("Exception occurred : " + e.getMessage()); e.printStackTrace(); } %> </body> </html> Please help me where I am going wrong.

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  • g++ SSE intrinsics dilemma - value from intrinsic "saturates"

    - by Sriram
    Hi, I wrote a simple program to implement SSE intrinsics for computing the inner product of two large (100000 or more elements) vectors. The program compares the execution time for both, inner product computed the conventional way and using intrinsics. Everything works out fine, until I insert (just for the fun of it) an inner loop before the statement that computes the inner product. Before I go further, here is the code: //this is a sample Intrinsics program to compute inner product of two vectors and compare Intrinsics with traditional method of doing things. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> #include <time.h> #include <stdlib.h> using namespace std; typedef float v4sf __attribute__ ((vector_size(16))); double innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume len1 = len2. float result = 0.0; for(int i = 0; i < len1; i++) { for(int j = 0; j < len1; j++) { result += (arr1[i] * arr2[i]); } } //float y = 1.23e+09; //cout << "y = " << y << endl; return result; } double sse_v4sf_innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume that len1 = len2. if(len1 != len2) { cout << "Lengths not equal." << endl; exit(1); } /*steps: * 1. load a long-type (4 float) into a v4sf type data from both arrays. * 2. multiply the two. * 3. multiply the same and store result. * 4. add this to previous results. */ v4sf arr1Data, arr2Data, prevSums, multVal, xyz; //__builtin_ia32_xorps(prevSums, prevSums); //making it equal zero. //can explicitly load 0 into prevSums using loadps or storeps (Check). float temp[4] = {0.0, 0.0, 0.0, 0.0}; prevSums = __builtin_ia32_loadups(temp); float result = 0.0; for(int i = 0; i < (len1 - 3); i += 4) { for(int j = 0; j < len1; j++) { arr1Data = __builtin_ia32_loadups(&arr1[i]); arr2Data = __builtin_ia32_loadups(&arr2[i]); //store the contents of two arrays. multVal = __builtin_ia32_mulps(arr1Data, arr2Data); //multiply. xyz = __builtin_ia32_addps(multVal, prevSums); prevSums = xyz; } } //prevSums will hold the sums of 4 32-bit floating point values taken at a time. Individual entries in prevSums also need to be added. __builtin_ia32_storeups(temp, prevSums); //store prevSums into temp. cout << "Values of temp:" << endl; for(int i = 0; i < 4; i++) cout << temp[i] << endl; result += temp[0] + temp[1] + temp[2] + temp[3]; return result; } int main() { clock_t begin, end; int length = 100000; float *arr1, *arr2; double result_Conventional, result_Intrinsic; // printStats("Allocating memory."); arr1 = new float[length]; arr2 = new float[length]; // printStats("End allocation."); srand(time(NULL)); //init random seed. // printStats("Initializing array1 and array2"); begin = clock(); for(int i = 0; i < length; i++) { // for(int j = 0; j < length; j++) { // arr1[i] = rand() % 10 + 1; arr1[i] = 2.5; // arr2[i] = rand() % 10 - 1; arr2[i] = 2.5; // } } end = clock(); cout << "Time to initialize array1 and array2 = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("Finished initialization."); // printStats("Begin inner product conventionally."); begin = clock(); result_Conventional = innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product conventionally = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("End inner product conventionally."); // printStats("Begin inner product using Intrinsics."); begin = clock(); result_Intrinsic = sse_v4sf_innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product with intrinsics = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; //printStats("End inner product using Intrinsics."); cout << "Results: " << endl; cout << " result_Conventional = " << result_Conventional << endl; cout << " result_Intrinsics = " << result_Intrinsic << endl; return 0; } I use the following g++ invocation to build this: g++ -W -Wall -O2 -pedantic -march=i386 -msse intrinsics_SSE_innerProduct.C -o innerProduct Each of the loops above, in both the functions, runs a total of N^2 times. However, given that arr1 and arr2 (the two floating point vectors) are loaded with a value 2.5, the length of the array is 100,000, the result in both cases should be 6.25e+10. The results I get are: Results: result_Conventional = 6.25e+10 result_Intrinsics = 5.36871e+08 This is not all. It seems that the value returned from the function that uses intrinsics "saturates" at the value above. I tried putting other values for the elements of the array and different sizes too. But it seems that any value above 1.0 for the array contents and any size above 1000 meets with the same value we see above. Initially, I thought it might be because all operations within SSE are in floating point, but floating point should be able to store a number that is of the order of e+08. I am trying to see where I could be going wrong but cannot seem to figure it out. I am using g++ version: g++ (GCC) 4.4.1 20090725 (Red Hat 4.4.1-2). Any help on this is most welcome. Thanks, Sriram.

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  • PHP - My array returns NULL values when placed in a function, but works fine outside of the function

    - by orbit82
    Okay, let me see if I can explain this. I am making a newspaper WordPress theme. The theme pulls posts from categories. The front page shows multiple categories, organized as "newsboxes". Each post should show up only ONCE on the front page, even if said post is in two or more categories. To prevent posts from duplicating on the front page, I've created an array that keeps track of the individual post IDs. When a post FIRST shows up on the front page, its ID gets added to the array. Before looping through the posts for each category, the code first checks the array to see which posts have ALREADY been displayed. OK, so now remember how I said earlier that the front page shows multiple categories organized as "newsboxes"? Well, these newsboxes are called onto the front page using PHP includes. I have 6 newsboxes appearing on the front page, and the code to call them is EXACTLY the same. I didn't want to repeat the same code 6 times, so I put all of the inclusion code into a function. The function works, but the only problem is that it screws up the duplicate posts code I mentioned earlier. The posts all repeat. Running a var_dump on the $do_not_duplicate variable returns an array with null indices. Everything works PERFECTLY if I don't put the code inside a function, but once I do put them in a function it's like the arrays aren't even connecting with the posts. Here is the code with the arrays. The key variables in question here include $do_not_duplicate[] = $post-ID, $do_not_duplicate and 'post__not_in' = $do_not_duplicate <?php query_posts('cat='.$settings['cpress_top_story_category'].'&posts_per_page='.$settings['cpress_number_of_top_stories'].'');?> <?php if (have_posts()) : ?> <!--TOP STORY--> <div id="topStory"> <?php while ( have_posts() ) : the_post(); $do_not_duplicate[] = $post->ID; ?> <a href="<?php the_permalink() ?>" rel="bookmark" title="Permanent Link to <?php the_title_attribute(); ?>"><?php the_post_thumbnail('top-story-thumbnail'); ?></a> <h2 class="extraLargeHeadline"><a href="<?php the_permalink() ?>" rel="bookmark" title="Permanent Link to <?php the_title_attribute(); ?>"><?php the_title(); ?></a></h2> <div class="topStory_author"><?php cpress_show_post_author_byline(); ?></div> <div <?php post_class('topStory_entry') ?> id="post-<?php the_ID(); ?>"> <?php if($settings['cpress_excerpt_or_content_top_story_newsbox'] == "content") { the_content(); ?><a href="<?php the_permalink(); ?>" title="<?php the_title_attribute(); ?>"><span class="read_more"><?php echo $settings['cpress_more_text']; ?></span></a> <?php } else { the_excerpt(); ?><a href="<?php the_permalink(); ?>" title="<?php the_title_attribute(); ?>"><span class="read_more"><?php echo $settings['cpress_more_text']; ?></span></a> <?php }?> </div><!--/topStoryentry--> <div class="topStory_meta"><?php cpress_show_post_meta(); ?></div> <?php endwhile; wp_reset_query(); ?> <?php if(!$settings['cpress_hide_top_story_more_stories']) { ?> <!--More Top Stories--><div id="moreTopStories"> <?php $category_link = get_category_link(''.$settings['cpress_top_story_category'].''); ?> <?php if (have_posts()) : ?> <?php query_posts( array( 'cat' => ''.$settings['cpress_top_story_category'].'', 'posts_per_page' => ''.$settings['cpress_number_of_more_top_stories'].'', 'post__not_in' => $do_not_duplicate ) ); ?> <h4 class="moreStories"> <?php if($settings['cpress_make_top_story_more_stories_link']) { ?> <a href="<?php echo $category_link; ?>" title="<?php echo strip_tags($settings['cpress_top_story_more_stories_text']);?>"><?php echo strip_tags($settings['cpress_top_story_more_stories_text']);?></a><?php } else { echo strip_tags($settings['cpress_top_story_more_stories_text']); } ?> </h4> <ul> <?php while( have_posts() ) : the_post(); $do_not_duplicate[] = $post->ID; ?> <li><h2 class="mediumHeadline"><a href="<?php the_permalink() ?>" rel="bookmark" title="Permanent Link to <?php the_title_attribute(); ?>"><?php the_title(); ?></a></h2> <?php if(!$settings['cpress_hide_more_top_stories_excerpt']) { ?> <div <?php post_class('moreTopStory_postExcerpt') ?> id="post-<?php the_ID(); ?>"><?php if($settings['cpress_excerpt_or_content_top_story_newsbox'] == "content") { the_content(); ?><a href="<?php the_permalink(); ?>" title="<?php the_title_attribute(); ?>"><span class="read_more"><?php echo $settings['cpress_more_text']; ?></span></a> <?php } else { the_excerpt(); ?> <a href="<?php the_permalink(); ?>" title="<?php the_title_attribute(); ?>"><span class="read_more"><?php echo $settings['cpress_more_text']; ?></span></a> <?php }?> </div><?php } ?> <div class="moreTopStory_postMeta"><?php cpress_show_post_meta(); ?></div> </li> <?php endwhile; wp_reset_query(); ?> </ul> <?php endif;?> </div><!--/moreTopStories--> <?php } ?> <?php echo(var_dump($do_not_duplicate)); ?> </div><!--/TOP STORY--> <?php endif; ?> And here is the code that includes the newsboxes onto the front page. This is the code I'm trying to put into a function to avoid duplicating it 6 times on one page. function cpress_show_templatebitsf($tbit_num, $tbit_option) { global $tbit_path; global $shortname; $settings = get_option($shortname.'_options'); //display the templatebits (usually these will be sidebars) for ($i=1; $i<=$tbit_num; $i++) { $tbit = strip_tags($settings[$tbit_option .$i]); if($tbit !="") { include_once(TEMPLATEPATH . $tbit_path. $tbit.'.php'); } //if }//for loop unset($tbit_option); } I hope this makes sense. It's kind of a complex thing to explain but I've tried many things to fix it and have had no luck. I'm stumped. I'm hoping it's just some little thing I'm overlooking because it seems like it shouldn't be such a problem.

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  • how to properly transfer user input from index to invoice?

    - by Romel
    I got a dillema, I'm trying to find a solution for my code. How do I make it so that when the user inputs a given quantity in the text box from the index.php it will transfer that input quantity to the invoice.php. I've tried doing the post method but it seems like it's not working :/ As always, any help or suggestions will be greatly appreciated! I hope it's something simple:( Here's my code: index.php <html> <style> body{ background-image: url('URL HERE'); font-family: "Helvetica"; font-size:15px; } h1{ color:black; text-align:center; } p{ font-size:15px; } </style> <h1> STORE TITLE HERE </h1> <body> <form action="login.php" method="post"> <?php //Include products info.inc (Which holds all our product arrays and info) //Credit: Tracy & Mark (THank you!) include 'products_info.inc'; /*The following code centers my table on the page, makes the table background white, makes the table 50% of the browser window, gives it a border of 1 px, gives a padding of 2 px between the cell border and content, and gives 1 px of spacing between cells. */ echo "<table align=center bgcolor='FFFFFF' width=50% border=1 cellpadding=1 cellspacing=2>"; //Credit: Tracy & Mark (THank you!) echo '<th>Product</th> <th>Description</th> <th>Price</th> <th>Quantity</th>'; //The following code loops through the whole table body and then prints each row. for($i=0; $i<count($allfood); $i++) { //Credit: Tracy & Mark (THank you!) echo "<tr align=center>"; echo "<td>{$allfood[$i]['Product']}</td>"; echo "<td>{$allfood[$i]['Description']}</td>"; echo "<td>{$allfood[$i]['Price']}</td>"; echo "<td>{$allfood[$i]['Quantity']}</td>"; echo "</tr>"; } //This code ends the table. echo "</table>"; echo "<br>"; ?> <br><center><input type='submit' name='purchase' value='Purchase'></center> </form> </body> </html> And here's my invoice.php <html> <style> body{ background-image: url('URL HERE'); font-family: "Helvetica"; font-size:15px; } h1{ color:black; text-align:center; } p{ font-size:15px; } </style> <h1> Invoice </h1> </html> <?php //Include products info.inc (Which holds all our product arrays and info) //Credit: Tracy & Mark (Thank you!) include 'products_info.inc'; //Display the invoice & 'WELCOME USER. THANK YOU FOR USING THIS DAMN THING msg' /*The following code centers my invoice table on the page, makes the table background white, makes the table 50% of the browser window, gives it a border of 1 px, gives a padding of 2 px between the cell border and content, and gives 1 px of spacing between cells. */ echo "<table align=center bgcolor='FFFFFF' width=50% border=1 cellpadding=1cellspacing=2>"; echo "<tr>"; echo "<td align=center><b>Product</b></td>"; echo "<td align=center><b>Quantity</b></td>"; echo "<td align=center><b>Price</></td>"; echo "<td align=center><b>Extended Price</b></td>"; echo "</tr>"; for($i=0; $i<count($allfood); $i++) { //Credit: Tracy & Mark (Thank you!) $qty= @$_POST['Quantity']['$i']; // This calculates the price if the user orders more than 1 item. $extendedprice = $qty*$allfood[$i]['Price']; echo "<tr>"; echo "<td align=center>{$allfood[$i]['Product']}</td>"; echo "<td align=center>$extendedprice</td>"; echo "<td align=center>{$allfood[$i]['Price']}</td>"; echo "</tr>"; } // The goal here was to make it so that if the user selected a certain quantity from index.php, it would carry over and display on the invoice.php if ($qty = 0) { echo "please choose 1"; } elseif ($qty > 0) { echo $qty; } /*echo "<tr>"; echo "<td align=center>Subtotal</b></td>"; echo "<td align=center></td>"; echo "<td align=center></td>"; echo "<tr>"; echo "<td align=center>Tax at 5.75%</td>"; echo "<td align=center></td>"; echo "<td align=center></td>"; echo "<tr>"; echo "<td align=center><b>Grand total</b></td>"; echo "<td align=center></td>"; echo "<td align=center></td>"; */ echo "</table>"; ?> <br> <center> <form action="index.php" method="post"> <input type="submit" name="home" value="Back to homepage"> </form> </center>

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  • OpenGL FrameBuffer Objects weird behavior

    - by Ben Jones
    My algorithm is this: Render the scene to a FBO with shadow mapping from multiple locations Render the scene to the screen with shadow mapping ...black magic that I still have to imlement... Combine the samples from step 1 with the image from step 2 I'm trying to debug steps 1 and 2 and am coming across STRANGE behavior. My algorithm for each shadow mapped pass is: render the scene to a FBO connected to a depth array texture from the POV of each light render the scene from the viewpoint and use vertex/frag shaders to compare the depths When I run my algorithm this way: render from point to FBO render from point to screen glutSwapBuffers() The normal vectors in the screen pass appear to be incorrect (inverted possibly). I'm pretty sure that's the issue because my diffuse lighting calculation is incorrect, but the material colors are correct, and the shadows appear in the correct places. So, it seems like the only thing that could be the culprit is the normals. However if I do render from point to FBO render from point to Screen glutSwapBuffers() //wrong here render from point to Screen glutSwapBuffers() the second pass is correct. I assume there's a problem with my framebuffer calls. Can anyone see what the problem is from the log below? Its from a bugle trace grepped for 'buffer' with a few edits to make it a little more clear. Thanks! [INFO] trace.call: glGenFramebuffersEXT(1, 0xdfeb90 - { 1 }) [INFO] trace.call: glGenFramebuffersEXT(1, 0xdfebac - { 2 }) [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glDrawBuffer(GL_NONE) [INFO] trace.call: glReadBuffer(GL_NONE) [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) //start render to FBO [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 2) [INFO] trace.call: glReadBuffer(GL_NONE) [INFO] trace.call: glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 2, 0) [INFO] trace.call: glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 3, 0) [INFO] trace.call: glDrawBuffer(GL_COLOR_ATTACHMENT0) //bind to the FBO attached to a depth tex array for shadows [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry //bind to the FBO I want the shadow mapped image rendered to [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 2) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) //draw geometry //draw to screen pass //again shadow mapping FBO [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry //bind to the screen [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) //finished, swap buffers [INFO] trace.call: glXSwapBuffers(0xd5fc10, 0x05800002) //INCORRECT OUTPUT //second try at render to screen: [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 1) [INFO] trace.call: glFramebufferTextureLayerARB(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, 1, 0, 0) [INFO] trace.call: glClear(GL_DEPTH_BUFFER_BIT) //draw geometry [INFO] trace.call: glBindFramebufferEXT(GL_FRAMEBUFFER, 0) [INFO] trace.call: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) draw geometry [INFO] trace.call: glXSwapBuffers(0xd5fc10, 0x05800002) //correct output

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  • Vector math, finding coördinates on a planar between 2 vectors

    - by Will Kru
    I am trying to generate a 3d tube along a spline. I have the coördinates of the spline (x1,y1,z1 - x2,y2,z2 - etc) which you can see in the illustration in yellow. At those points I need to generate circles, whose vertices are to be connected at a later stadium. The circles need to be perpendicular to the 'corners' of two line segments of the spline to form a correct tube. Note that the segments are kept low for illustration purpose. [apparently I'm not allowed to post images so please view the image at this link] http://img191.imageshack.us/img191/6863/18720019.jpg I am as far as being able to calculate the vertices of each ring at each point of the spline, but they are all on the same planar ie same angled. I need them to be rotated according to their 'legs' (which A & B are to C for instance). I've been thinking this over and thought of the following: two line segments can be seen as 2 vectors (in illustration A & B) the corner (in illustraton C) is where a ring of vertices need to be calculated I need to find the planar on which all of the vertices will reside I then can use this planar (=vector?) to calculate new vectors from the center point, which is C and find their x,y,z using radius * sin and cos However, I'm really confused on the math part of this. I read about the dot product but that returns a scalar which I don't know how to apply in this case. Can someone point me into the right direction? [edit] To give a bit more info on the situation: I need to construct a buffer of floats, which -in groups of 3- describe vertex positions and will be connected by OpenGL ES, given another buffer with indices to form polygons. To give shape to the tube, I first created an array of floats, which -in groups of 3- describe control points in 3d space. Then along with a variable for segment density, I pass these control points to a function that uses these control points to create a CatmullRom spline and returns this in the form of another array of floats which -again in groups of 3- describe vertices of the catmull rom spline. On each of these vertices, I want to create a ring of vertices which also can differ in density (amount of smoothness / vertices per ring). All former vertices (control points and those that describe the catmull rom spline) are discarded. Only the vertices that form the tube rings will be passed to OpenGL, which in turn will connect those to form the final tube. I am as far as being able to create the catmullrom spline, and create rings at the position of its vertices, however, they are all on a planars that are in the same angle, instead of following the splines path. [/edit] Thanks!

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  • Is Ogre's use of Exceptions a good way of using them?

    - by identitycrisisuk
    I've managed to get through my C++ game programming career so far virtually never touching exceptions but recently I've been working on a project with the Ogre engine and I'm trying to learn properly. I've found a lot of good questions and answers here on the general usage of C++ exceptions but I'd like to get some outside opinions from here on whether Ogre's usage is good and how best to work with them. To start with, quoting from Ogre's documentation of it's own Exception class: OGRE never uses return values to indicate errors. Instead, if an error occurs, an exception is thrown, and this is the object that encapsulates the detail of the problem. The application using OGRE should always ensure that the exceptions are caught, so all OGRE engine functions should occur within a try{} catch(Ogre::Exception& e) {} block. Really? Every single Ogre function could throw an exception and be wrapped in a try/catch block? At present this is handled in our usage of it by a try/catch in main that will show a message box with the exception description before exiting. This can be a bit awkward for debugging though as you don't get a stack trace, just the function that threw the error - more important is the function from our code that called the Ogre function. If it was an assert in Ogre code then it would go straight to the code in the debugger and I'd be able to find out what's going on much easier - I don't know if I'm missing something that would allow me to debug exceptions already? I'm starting to add a few more try/catch blocks in our code now, generally thinking about whether it matters if the Ogre function throws an exception. If it's something that will stop everything working then let the main try/catch handle it and exit the program. If it's not of great importance then catch it just after the function call and let the program continue. One recent example of this was building up a vector of the vertex/fragment program parameters for materials applied to an entity - if a material didn't have any parameters then it would throw an exception, which I caught and then ignored as it didn't need to add to my list of parameters. Does this seem like a reasonable way of dealing with things? Any specific advice for working with Ogre is much appreciated.

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