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  • How does the CLR (.NET) internally allocate and pass around custom value types (structs)?

    - by stakx
    Question: Do all CLR value types, including user-defined structs, live on the evaluation stack exclusively, meaning that they will never need to be reclaimed by the garbage-collector, or are there cases where they are garbage-collected? Background: I have previously asked a question on SO about the impact that a fluent interface has on the runtime performance of a .NET application. I was particuarly worried that creating a large number of very short-lived temporary objects would negatively affect runtime performance through more frequent garbage-collection. Now it has occured to me that if I declared those temporary objects' types as struct (ie. as user-defined value types) instead of class, the garbage collector might not be involved at all if it turns out that all value types live exclusively on the evaluation stack. What I've found out so far: I did a brief experiment to see what the differences are in the CIL generated for user-defined value types and reference types. This is my C# code: struct SomeValueType { public int X; } class SomeReferenceType { public int X; } . . static void TryValueType(SomeValueType vt) { ... } static void TryReferenceType(SomeReferenceType rt) { ... } . . var vt = new SomeValueType { X = 1 }; var rt = new SomeReferenceType { X = 2 }; TryValueType(vt); TryReferenceType(rt); And this is the CIL generated for the last four lines of code: .locals init ( [0] valuetype SomeValueType vt, [1] class SomeReferenceType rt, [2] valuetype SomeValueType <>g__initLocal0, // [3] class SomeReferenceType <>g__initLocal1, // why are these generated? [4] valuetype SomeValueType CS$0$0000 // ) L_0000: ldloca.s CS$0$0000 L_0002: initobj SomeValueType // no newobj required, instance already allocated L_0008: ldloc.s CS$0$0000 L_000a: stloc.2 L_000b: ldloca.s <>g__initLocal0 L_000d: ldc.i4.1 L_000e: stfld int32 SomeValueType::X L_0013: ldloc.2 L_0014: stloc.0 L_0015: newobj instance void SomeReferenceType::.ctor() L_001a: stloc.3 L_001b: ldloc.3 L_001c: ldc.i4.2 L_001d: stfld int32 SomeReferenceType::X L_0022: ldloc.3 L_0023: stloc.1 L_0024: ldloc.0 L_0025: call void Program::TryValueType(valuetype SomeValueType) L_002a: ldloc.1 L_002b: call void Program::TryReferenceType(class SomeReferenceType) What I cannot figure out from this code is this: Where are all those local variables mentioned in the .locals block allocated? How are they allocated? How are they freed? Why are so many anonymous local variables needed and copied to-and-fro only to initialize my two local variables rt and vt?

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  • Keystore and Aliases - is there a use to multiple aliases?

    - by Steve H
    When exporting a signed Android application using Eclipse, is there a purpose to using multiple aliases? According to the official guide about signing, it's recommended that you sign all applications with the same certificate to allow your applications to share data, code and be updated in modular fashion. Assuming that "alias", "key" and "certificate" are essentially interchangeable in this context, is there a reason why someone would want to use different aliases for all their applications? The only reason I can think of is that it adds more security to your applications, in the sense that a compromised key/password doesn't compromise everything. Are there other reasons? Also, is the generated key dependent on the name of the alias? In other words, if you change the name of the alias but not the password, would the generated certificate be different? Thanks.

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  • SQL query not working

    - by Ziv
    hi, I'm trying to create a query in an access database for a C# dataset using the query editor but the created method says there is a problem and isn't created correctly. SELECT Discs.* FROM Discs WHERE (Title=@Title OR @Title IS NULL) AND (Type=@Type OR @Type IS NULL) AND (ContainerID=@ContainerID OR @ContainerID IS NULL) AND NOT (@Title IS NULL AND @Type IS NULL AND @ContainerID IS NULL) the error is: Generated SELECT statement. Error in WHERE clause near '@'. Unable to parse query text. the generated select method doesn't have any parameters and is unusable. I've tried the exact same SQL statement in the access query and it worked flawlessly, what am I supposed to be doing differently when transferring it to C#?

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  • SubSonic Change DropDown Value for Load Drops SUB

    - by GTJR
    I used the subsonic generator to create some aspx pages, It works fine. On some of the pages it automaticaly generated the dropdown boxes for foreign key values. How Can change that value in the load drops code? Or where I need to change it. For instance I have a workers table and a workersweek table. The workers table has a workerid,firstname and lastname field and the workersweek has a workerID field. The generator automatically set it up to show the firstname in the dropdown. I want to change the value to be both firstname and lastname. I am sure I will have to add code that does something like firstname + " " + Lastname. I am just not sure where to do it withing the code that was generated. I see the load drops sub, but it does not seem like that is the one I need to modify.

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  • Deploy Java application on MacOSX (from a Windows system)

    - by Matías
    Hello, Here's the deal. I'm just starting with Java programming, I've made a simple application that uses SWT graphic library and I want to deploy it on a Mac (running the latest version of MacOS X). I did all the programming in my Windows 7 machine, so here are my questions: Q1) Can I make an executable file for MacOS X from my Windows machine? How? (I saw that it's possible to create .exe files on Windows, instead of using .jar; I want to do the same for the Mac, of course it won't be an .exe) Q2) If I export my project in Eclipse and I choose Runnable JAR File and then on Library Handling I pick Extract required libraries into generated JAR or Package required libraries into generated JAR I end up with a huge .JAR (about 15MB of size, my application consist in just a button on a Window and a tiny method that doesn't do much). Is that considered normal? Here's the list of libraries that my project appears to be using: Thanks in advance.

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  • Double # showing 0 on android

    - by Dave
    I'm embarrassed to ask this question, but after 45 minutes of not finding a solution I will resort to public humiliation. I have a number that is being divided by another number and I'm storing that number in a double variable. The numbers are randomly generated, but debugging the app shows that both numbers are in fact being generated. Lets just say the numbers are 476 & 733. I then take the numbers and divide them to get the percentage 476/733 = .64 I then print out the variable and it's always set to 0. I've tried using DecimalFormat and NumberFormat. No matter what I try though it always says the variable is 0. I know there is something simple that I'm missing, I just can't find it =/.

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  • Has anyone seen this h:commandLink behavior?

    - by Liggy
    I have a very simple JSF form: <h:form id="simpleSearch"> <h:inputText id="surname" value="#{myBean.surname}" required="true" /> <h:commandLink>Search</h:commandLink> </h:form> When this page is rendered, the anchor that is generated looks like this (for brevity, I stripped out the generated onclick code): Search<a href="#" onclick="..."></a> As you can see, the "Search" is outside the anchor and the anchor body is empty. This is useless to me. I can't use this. Are there any suggestions/references/miracles out there to help me fix/understand what is going on here? Thanks!

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  • Terminating a long-executing thread and then starting a new one in response to user changing parameters via UI in an applet

    - by user1817170
    I have an applet which creates music using the JFugue API and plays it for the user. It allows the user to input a music phrase which the piece will be based on, or lets them choose to have a phrase generated randomly. I had been using the following method (successfully) to simply stop and start the music, which runs in a thread using the Player class from JFugue. I generate the music using my classes and user input from the applet GUI...then... private playerThread pthread; private Thread threadPlyr; private Player player; (from variables declaration) public void startMusic(Pattern p) // pattern is a JFugue object which holds the generated music { if (pthread == null) { pthread = new playerThread(); } else { pthread = null; pthread = new playerThread(); } if (threadPlyr == null) { threadPlyr = new Thread(pthread); } else { threadPlyr = null; threadPlyr = new Thread(pthread); } pthread.setPattern(p); threadPlyr.start(); } class playerThread implements Runnable // plays midi using jfugue Player { private Pattern pt; public void setPattern(Pattern p) { pt = p; } @Override public void run() { try { player.play(pt); // takes a couple mins or more to execute resetGUI(); } catch (Exception exception) { } } } And the following to stop music when user presses the stop/start button while Player.isPlaying() is true: public void stopMusic() { threadPlyr.interrupt(); threadPlyr = null; pthread = null; player.stop(); } Now I want to implement a feature which will allow the user to change parameters while the music is playing, create an updated music pattern, and then play THAT pattern. Basically, the idea is to make it simulate "real time" adjustments to the generated music for the user. Well, I have been beating my head against the wall on this for a couple of weeks. I've read all the standard java documentation, researched, read, and searched forums, and I have tried many different ideas, none of which have succeeded. The problem I've run into with all approaches I've tried is that when I start the new thread with the new, updated musical pattern, all the old threads ALSO start, and there is a cacophony of unintelligible noise instead of my desired output. From what I've gathered, the issue seems to be that all the methods I've come across require that the thread is able to periodically check the value of a "flag" variable and then shut itself down from within its "run" block in response to that variable. However, since my thread makes a call that takes several minutes minimum to execute (playing the music), and I need to terminate it WHILE it is executing this, there is really no safe way to do so. So, I'm wondering if there is something I'm missing when it comes to threads, or if perhaps I can accomplish my goal using a totally different approach. Any ideas or guidance is greatly appreciated! Thank you!

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  • Is this data set in third normal form?

    - by user2980802
    UNF: (Customer-name, Customer-id, Customer-address, (Unit-price, Order-id, Quantity, Product-id, Delivery-date) (Supplier-name, Supplier-id, Supplier-Address) 3NF: CUSTOMER (Customer-id, Order-id, Customer-name, Customer-address) ORDER (Order-id, Customer-id) ORDER/PRODUCT (Order-id, Quantity, Product-id) PRODUCT (Order-id, Product-id, Delivery-date, Supplier-id, Unit-price,) SUPPLIER (Supplier-name, Supplier-id, Supplier-Address, Product-id) Basically, the UNF is the un-normalised form. The information should have EXACTLY five tables, it's a hint we were given. The tables listed are the definite table names. We were told to make assumptions based on this information: Customer Invoice is generated from customer orders (Order & Order/Product entities) Supplier Order is generated for products that are low in stock (Product entity) Assumptions A customer can place many orders but an order is placed by only one customer An order can be for many products and a product can be ordered many times A product is supplied by only one supplier, a supplier may supply many products This is one of my modules in university and my lecturer is all but useful, I'm really struggling so any help is really appreciated.

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  • How do C++ header files work?

    - by PulpFiction
    Hi all. When I include some function from a header file in a C++ program, does the entire header file code get copied to the final executable or only the machine code for the specific function is generated. For example, if I call std::sort from the <algorithm> header in C++, is the machine code generated only for the sort() function or for the entire <algorithm> header file. I think that a similar question exists somewhere on Stack Overflow, but I have tried my best to find it (I glanced over it once, but lost the link). If you can point me to that, it would be wonderful.

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  • Dump Hibernate activity to sql script file

    - by zeven
    Hi, I'm trying to log hibernate activity (only dml operations) to an sql script file. My goal is to have a way to reconstruct the database from a given starting point to the current state by executing the generated script. I can get the sql queries from log4j logs but they have more information than the raw sql queries and i would need to parse them and extract only the helpful statements. So i'm looking for a programatic way, maybe by listening the persist/merge/delete operations and accessing the hibernate-generated sql statements. I don't like to reinvent the wheel so, if anybody know a way for doing this i would appreciate it very much. Thanks in advance

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  • Passing javascript to a function

    - by AJ
    Hello, Can I pass some Javascript to a function and then execute that Javascript from within the function, e.g. test("a = 1; b = 2; test2(a,b);"); function test(js) { // execute dynamically generated JS here. } Basically I have some code that is generated on the server and I want to pass that code to a JS function which when it has finished processing it executes the code passed as a parameter. This could also be useful for the parameter of setTimeout, then the code passed could be executed in the timeout event. Can this be done?

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  • Oracle checking existence before deletion in a trigger

    I have analyzed a hibernate generated oracle database and discovered that a delete of a row from a single table will spawn the firing of 1200+ triggers in order to delete the related rows in child tables. The triggers are all auto-generated the same - an automatic delete of a child row without checking for existence first. As it is impossible to predict which child tables will actually have related rows, I think a viable solution to preventing the firing of the cascaded delete down a deeply branched completely empty limb, would be to check for the existence of a related row before attempting to delete. In other dbms', I could simply state " if exists....." before deleting. Is there a comparable way to do this in oracle?

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  • How do I select a class element based on its id in jQuery?

    - by Michael
    I have multiple dynamically generated buttons with a class name of ".button". Each of these are given an unknown ID value used to uniquely identify them. In jQuery I must select one and alert the values. <div class="button" id="3"></div> The ID value is dynamically generated, therefore I do not know it. I'm new to jQuery but am basically looking for something like this: $(".button").attr("id").val(); How do I target one button when there are many? Thanks!

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  • ASP.NET MVC Paging/Sorting/Filtering a list using ModelMetadata

    - by rajbk
    This post looks at how to control paging, sorting and filtering when displaying a list of data by specifying attributes in your Model using the ASP.NET MVC framework and the excellent MVCContrib library. It also shows how to hide/show columns and control the formatting of data using attributes.  This uses the Northwind database. A sample project is attached at the end of this post. Let’s start by looking at a class called ProductViewModel. The properties in the class are decorated with attributes. The OrderBy attribute tells the system that the Model can be sorted using that property. The SearchFilter attribute tells the system that filtering is allowed on that property. Filtering type is set by the  FilterType enum which currently supports Equals and Contains. The ScaffoldColumn property specifies if a column is hidden or not The DisplayFormat specifies how the data is formatted. public class ProductViewModel { [OrderBy(IsDefault = true)] [ScaffoldColumn(false)] public int? ProductID { get; set; }   [SearchFilter(FilterType.Contains)] [OrderBy] [DisplayName("Product Name")] public string ProductName { get; set; }   [OrderBy] [DisplayName("Unit Price")] [DisplayFormat(DataFormatString = "{0:c}")] public System.Nullable<decimal> UnitPrice { get; set; }   [DisplayName("Category Name")] public string CategoryName { get; set; }   [SearchFilter] [ScaffoldColumn(false)] public int? CategoryID { get; set; }   [SearchFilter] [ScaffoldColumn(false)] public int? SupplierID { get; set; }   [OrderBy] public bool Discontinued { get; set; } } Before we explore the code further, lets look at the UI.  The UI has a section for filtering the data. The column headers with links are sortable. Paging is also supported with the help of a pager row. The pager is rendered using the MVCContrib Pager component. The data is displayed using a customized version of the MVCContrib Grid component. The customization was done in order for the Grid to be aware of the attributes mentioned above. Now, let’s look at what happens when we perform actions on this page. The diagram below shows the process: The form on the page has its method set to “GET” therefore we see all the parameters in the query string. The query string is shown in blue above. This query gets routed to an action called Index with parameters of type ProductViewModel and PageSortOptions. The parameters in the query string get mapped to the input parameters using model binding. The ProductView object created has the information needed to filter data while the PageAndSorting object is used for paging and sorting the data. The last block in the figure above shows how the filtered and paged list is created. We receive a product list from our product repository (which is of type IQueryable) and first filter it by calliing the AsFiltered extension method passing in the productFilters object and then call the AsPagination extension method passing in the pageSort object. The AsFiltered extension method looks at the type of the filter instance passed in. It skips properties in the instance that do not have the SearchFilter attribute. For properties that have the SearchFilter attribute, it adds filter expression trees to filter against the IQueryable data. The AsPagination extension method looks at the type of the IQueryable and ensures that the column being sorted on has the OrderBy attribute. If it does not find one, it looks for the default sort field [OrderBy(IsDefault = true)]. It is required that at least one attribute in your model has the [OrderBy(IsDefault = true)]. This because a person could be performing paging without specifying an order by column. As you may recall the LINQ Skip method now requires that you call an OrderBy method before it. Therefore we need a default order by column to perform paging. The extension method adds a order expressoin tree to the IQueryable and calls the MVCContrib AsPagination extension method to page the data. Implementation Notes Auto Postback The search filter region auto performs a get request anytime the dropdown selection is changed. This is implemented using the following jQuery snippet $(document).ready(function () { $("#productSearch").change(function () { this.submit(); }); }); Strongly Typed View The code used in the Action method is shown below: public ActionResult Index(ProductViewModel productFilters, PageSortOptions pageSortOptions) { var productPagedList = productRepository.GetProductsProjected().AsFiltered(productFilters).AsPagination(pageSortOptions);   var productViewFilterContainer = new ProductViewFilterContainer(); productViewFilterContainer.Fill(productFilters.CategoryID, productFilters.SupplierID, productFilters.ProductName);   var gridSortOptions = new GridSortOptions { Column = pageSortOptions.Column, Direction = pageSortOptions.Direction };   var productListContainer = new ProductListContainerModel { ProductPagedList = productPagedList, ProductViewFilterContainer = productViewFilterContainer, GridSortOptions = gridSortOptions };   return View(productListContainer); } As you see above, the object that is returned to the view is of type ProductListContainerModel. This contains all the information need for the view to render the Search filter section (including dropdowns),  the Html.Pager (MVCContrib) and the Html.Grid (from MVCContrib). It also stores the state of the search filters so that they can recreate themselves when the page reloads (Viewstate, I miss you! :0)  The class diagram for the container class is shown below.   Custom MVCContrib Grid The MVCContrib grid default behavior was overridden so that it would auto generate the columns and format the columns based on the metadata and also make it aware of our custom attributes (see MetaDataGridModel in the sample code). The Grid ensures that the ShowForDisplay on the column is set to true This can also be set by the ScaffoldColumn attribute ref: http://bradwilson.typepad.com/blog/2009/10/aspnet-mvc-2-templates-part-2-modelmetadata.html) Column headers are set using the DisplayName attribute Column sorting is set using the OrderBy attribute. The data is formatted using the DisplayFormat attribute. Generic Extension methods for Sorting and Filtering The extension method AsFiltered takes in an IQueryable<T> and uses expression trees to query against the IQueryable data. The query is constructed using the Model metadata and the properties of the T filter (productFilters in our case). Properties in the Model that do not have the SearchFilter attribute are skipped when creating the filter expression tree.  It returns an IQueryable<T>. The extension method AsPagination takes in an IQuerable<T> and first ensures that the column being sorted on has the OrderBy attribute. If not, we look for the default OrderBy column ([OrderBy(IsDefault = true)]). We then build an expression tree to sort on this column. We finally hand off the call to the MVCContrib AsPagination which returns an IPagination<T>. This type as you can see in the class diagram above is passed to the view and used by the MVCContrib Grid and Pager components. Custom Provider To get the system to recognize our custom attributes, we create our MetadataProvider as mentioned in this article (http://bradwilson.typepad.com/blog/2010/01/why-you-dont-need-modelmetadataattributes.html) protected override ModelMetadata CreateMetadata(IEnumerable<Attribute> attributes, Type containerType, Func<object> modelAccessor, Type modelType, string propertyName) { ModelMetadata metadata = base.CreateMetadata(attributes, containerType, modelAccessor, modelType, propertyName);   SearchFilterAttribute searchFilterAttribute = attributes.OfType<SearchFilterAttribute>().FirstOrDefault(); if (searchFilterAttribute != null) { metadata.AdditionalValues.Add(Globals.SearchFilterAttributeKey, searchFilterAttribute); }   OrderByAttribute orderByAttribute = attributes.OfType<OrderByAttribute>().FirstOrDefault(); if (orderByAttribute != null) { metadata.AdditionalValues.Add(Globals.OrderByAttributeKey, orderByAttribute); }   return metadata; } We register our MetadataProvider in Global.asax.cs. protected void Application_Start() { AreaRegistration.RegisterAllAreas();   RegisterRoutes(RouteTable.Routes);   ModelMetadataProviders.Current = new MvcFlan.QueryModelMetaDataProvider(); } Bugs, Comments and Suggestions are welcome! You can download the sample code below. This code is purely experimental. Use at your own risk. Download Sample Code (VS 2010 RTM) MVCNorthwindSales.zip

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  • Access violation in DirectX OMSetRenderTargets

    - by IDWMaster
    I receive the following error (Unhandled exception at 0x527DAE81 (d3d11_1sdklayers.dll) in Lesson2.Triangles.exe: 0xC0000005: Access violation reading location 0x00000000) when running the Triangle sample application for DirectX 11 in D3D_FEATURE_LEVEL_9_1. This error occurs at the OMSetRenderTargets function, as shown below, and does not happen if I remove that function from the program (but then, the screen is blue, and does not render the triangle) //// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF //// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO //// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A //// PARTICULAR PURPOSE. //// //// Copyright (c) Microsoft Corporation. All rights reserved #include #include #include "DirectXSample.h" #include "BasicMath.h" #include "BasicReaderWriter.h" using namespace Microsoft::WRL; using namespace Windows::UI::Core; using namespace Windows::Foundation; using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Infrastructure; // This class defines the application as a whole. ref class Direct3DTutorialViewProvider : public IViewProvider { private: CoreWindow^ m_window; ComPtr m_swapChain; ComPtr m_d3dDevice; ComPtr m_d3dDeviceContext; ComPtr m_renderTargetView; public: // This method is called on application launch. void Initialize( _In_ CoreWindow^ window, _In_ CoreApplicationView^ applicationView ) { m_window = window; } // This method is called after Initialize. void Load(_In_ Platform::String^ entryPoint) { } // This method is called after Load. void Run() { // First, create the Direct3D device. // This flag is required in order to enable compatibility with Direct2D. UINT creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; #if defined(_DEBUG) // If the project is in a debug build, enable debugging via SDK Layers with this flag. creationFlags |= D3D11_CREATE_DEVICE_DEBUG; #endif // This array defines the ordering of feature levels that D3D should attempt to create. D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_1 }; ComPtr d3dDevice; ComPtr d3dDeviceContext; DX::ThrowIfFailed( D3D11CreateDevice( nullptr, // specify nullptr to use the default adapter D3D_DRIVER_TYPE_HARDWARE, nullptr, // leave as nullptr if hardware is used creationFlags, // optionally set debug and Direct2D compatibility flags featureLevels, ARRAYSIZE(featureLevels), D3D11_SDK_VERSION, // always set this to D3D11_SDK_VERSION &d3dDevice, nullptr, &d3dDeviceContext ) ); // Retrieve the Direct3D 11.1 interfaces. DX::ThrowIfFailed( d3dDevice.As(&m_d3dDevice) ); DX::ThrowIfFailed( d3dDeviceContext.As(&m_d3dDeviceContext) ); // After the D3D device is created, create additional application resources. CreateWindowSizeDependentResources(); // Create a Basic Reader-Writer class to load data from disk. This class is examined // in the Resource Loading sample. BasicReaderWriter^ reader = ref new BasicReaderWriter(); // Load the raw vertex shader bytecode from disk and create a vertex shader with it. auto vertexShaderBytecode = reader-ReadData("SimpleVertexShader.cso"); ComPtr vertexShader; DX::ThrowIfFailed( m_d3dDevice-CreateVertexShader( vertexShaderBytecode-Data, vertexShaderBytecode-Length, nullptr, &vertexShader ) ); // Create an input layout that matches the layout defined in the vertex shader code. // For this lesson, this is simply a float2 vector defining the vertex position. const D3D11_INPUT_ELEMENT_DESC basicVertexLayoutDesc[] = { { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 }, }; ComPtr inputLayout; DX::ThrowIfFailed( m_d3dDevice-CreateInputLayout( basicVertexLayoutDesc, ARRAYSIZE(basicVertexLayoutDesc), vertexShaderBytecode-Data, vertexShaderBytecode-Length, &inputLayout ) ); // Load the raw pixel shader bytecode from disk and create a pixel shader with it. auto pixelShaderBytecode = reader-ReadData("SimplePixelShader.cso"); ComPtr pixelShader; DX::ThrowIfFailed( m_d3dDevice-CreatePixelShader( pixelShaderBytecode-Data, pixelShaderBytecode-Length, nullptr, &pixelShader ) ); // Create vertex and index buffers that define a simple triangle. float3 triangleVertices[] = { float3(-0.5f, -0.5f,13.5f), float3( 0.0f, 0.5f,0), float3( 0.5f, -0.5f,0), }; D3D11_BUFFER_DESC vertexBufferDesc = {0}; vertexBufferDesc.ByteWidth = sizeof(float3) * ARRAYSIZE(triangleVertices); vertexBufferDesc.Usage = D3D11_USAGE_DEFAULT; vertexBufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; vertexBufferDesc.CPUAccessFlags = 0; vertexBufferDesc.MiscFlags = 0; vertexBufferDesc.StructureByteStride = 0; D3D11_SUBRESOURCE_DATA vertexBufferData; vertexBufferData.pSysMem = triangleVertices; vertexBufferData.SysMemPitch = 0; vertexBufferData.SysMemSlicePitch = 0; ComPtr vertexBuffer; DX::ThrowIfFailed( m_d3dDevice-CreateBuffer( &vertexBufferDesc, &vertexBufferData, &vertexBuffer ) ); // Once all D3D resources are created, configure the application window. // Allow the application to respond when the window size changes. m_window-SizeChanged += ref new TypedEventHandler( this, &Direct3DTutorialViewProvider::OnWindowSizeChanged ); // Specify the cursor type as the standard arrow cursor. m_window-PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); // Activate the application window, making it visible and enabling it to receive events. m_window-Activate(); // Enter the render loop. Note that tailored applications should never exit. while (true) { // Process events incoming to the window. m_window-Dispatcher-ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); // Specify the render target we created as the output target. ID3D11RenderTargetView* targets[1] = {m_renderTargetView.Get()}; m_d3dDeviceContext-OMSetRenderTargets( 1, targets, NULL // use no depth stencil ); // Clear the render target to a solid color. const float clearColor[4] = { 0.071f, 0.04f, 0.561f, 1.0f }; //Code fails here m_d3dDeviceContext-ClearRenderTargetView( m_renderTargetView.Get(), clearColor ); m_d3dDeviceContext-IASetInputLayout(inputLayout.Get()); // Set the vertex and index buffers, and specify the way they define geometry. UINT stride = sizeof(float3); UINT offset = 0; m_d3dDeviceContext-IASetVertexBuffers( 0, 1, vertexBuffer.GetAddressOf(), &stride, &offset ); m_d3dDeviceContext-IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Set the vertex and pixel shader stage state. m_d3dDeviceContext-VSSetShader( vertexShader.Get(), nullptr, 0 ); m_d3dDeviceContext-PSSetShader( pixelShader.Get(), nullptr, 0 ); // Draw the cube. m_d3dDeviceContext-Draw(3,0); // Present the rendered image to the window. Because the maximum frame latency is set to 1, // the render loop will generally be throttled to the screen refresh rate, typically around // 60Hz, by sleeping the application on Present until the screen is refreshed. DX::ThrowIfFailed( m_swapChain-Present(1, 0) ); } } // This method is called before the application exits. void Uninitialize() { } private: // This method is called whenever the application window size changes. void OnWindowSizeChanged( _In_ CoreWindow^ sender, _In_ WindowSizeChangedEventArgs^ args ) { m_renderTargetView = nullptr; CreateWindowSizeDependentResources(); } // This method creates all application resources that depend on // the application window size. It is called at app initialization, // and whenever the application window size changes. void CreateWindowSizeDependentResources() { if (m_swapChain != nullptr) { // If the swap chain already exists, resize it. DX::ThrowIfFailed( m_swapChain-ResizeBuffers( 2, 0, 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0 ) ); } else { // If the swap chain does not exist, create it. DXGI_SWAP_CHAIN_DESC1 swapChainDesc = {0}; swapChainDesc.Stereo = false; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.Scaling = DXGI_SCALING_NONE; swapChainDesc.Flags = 0; // Use automatic sizing. swapChainDesc.Width = 0; swapChainDesc.Height = 0; // This is the most common swap chain format. swapChainDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; // Don't use multi-sampling. swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; // Use two buffers to enable flip effect. swapChainDesc.BufferCount = 2; // We recommend using this swap effect for all applications. swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // Once the swap chain description is configured, it must be // created on the same adapter as the existing D3D Device. // First, retrieve the underlying DXGI Device from the D3D Device. ComPtr dxgiDevice; DX::ThrowIfFailed( m_d3dDevice.As(&dxgiDevice) ); // Ensure that DXGI does not queue more than one frame at a time. This both reduces // latency and ensures that the application will only render after each VSync, minimizing // power consumption. DX::ThrowIfFailed( dxgiDevice-SetMaximumFrameLatency(1) ); // Next, get the parent factory from the DXGI Device. ComPtr dxgiAdapter; DX::ThrowIfFailed( dxgiDevice-GetAdapter(&dxgiAdapter) ); ComPtr dxgiFactory; DX::ThrowIfFailed( dxgiAdapter-GetParent( __uuidof(IDXGIFactory2), &dxgiFactory ) ); // Finally, create the swap chain. DX::ThrowIfFailed( dxgiFactory-CreateSwapChainForImmersiveWindow( m_d3dDevice.Get(), DX::GetIUnknown(m_window), &swapChainDesc, nullptr, // allow on all displays &m_swapChain ) ); } // Once the swap chain is created, create a render target view. This will // allow Direct3D to render graphics to the window. ComPtr backBuffer; DX::ThrowIfFailed( m_swapChain-GetBuffer( 0, __uuidof(ID3D11Texture2D), &backBuffer ) ); DX::ThrowIfFailed( m_d3dDevice-CreateRenderTargetView( backBuffer.Get(), nullptr, &m_renderTargetView ) ); // After the render target view is created, specify that the viewport, // which describes what portion of the window to draw to, should cover // the entire window. D3D11_TEXTURE2D_DESC backBufferDesc = {0}; backBuffer-GetDesc(&backBufferDesc); D3D11_VIEWPORT viewport; viewport.TopLeftX = 0.0f; viewport.TopLeftY = 0.0f; viewport.Width = static_cast(backBufferDesc.Width); viewport.Height = static_cast(backBufferDesc.Height); viewport.MinDepth = D3D11_MIN_DEPTH; viewport.MaxDepth = D3D11_MAX_DEPTH; m_d3dDeviceContext-RSSetViewports(1, &viewport); } }; // This class defines how to create the custom View Provider defined above. ref class Direct3DTutorialViewProviderFactory : IViewProviderFactory { public: IViewProvider^ CreateViewProvider() { return ref new Direct3DTutorialViewProvider(); } }; [Platform::MTAThread] int main(array^) { auto viewProviderFactory = ref new Direct3DTutorialViewProviderFactory(); Windows::ApplicationModel::Core::CoreApplication::Run(viewProviderFactory); return 0; }

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  • Using a WPF ListView as a DataGrid

    - by psheriff
    Many people like to view data in a grid format of rows and columns. WPF did not come with a data grid control that automatically creates rows and columns for you based on the object you pass it. However, the WPF Toolkit can be downloaded from CodePlex.com that does contain a DataGrid control. This DataGrid gives you the ability to pass it a DataTable or a Collection class and it will automatically figure out the columns or properties and create all the columns for you and display the data.The DataGrid control also supports editing and many other features that you might not always need. This means that the DataGrid does take a little more time to render the data. If you want to just display data (see Figure 1) in a grid format, then a ListView works quite well for this task. Of course, you will need to create the columns for the ListView, but with just a little generic code, you can create the columns on the fly just like the WPF Toolkit’s DataGrid. Figure 1: A List of Data using a ListView A Simple ListView ControlThe XAML below is what you would use to create the ListView shown in Figure 1. However, the problem with using XAML is you have to pre-define the columns. You cannot re-use this ListView except for “Product” data. <ListView x:Name="lstData"          ItemsSource="{Binding}">  <ListView.View>    <GridView>      <GridViewColumn Header="Product ID"                      Width="Auto"               DisplayMemberBinding="{Binding Path=ProductId}" />      <GridViewColumn Header="Product Name"                      Width="Auto"               DisplayMemberBinding="{Binding Path=ProductName}" />      <GridViewColumn Header="Price"                      Width="Auto"               DisplayMemberBinding="{Binding Path=Price}" />    </GridView>  </ListView.View></ListView> So, instead of creating the GridViewColumn’s in XAML, let’s learn to create them in code to create any amount of columns in a ListView. Create GridViewColumn’s From Data TableTo display multiple columns in a ListView control you need to set its View property to a GridView collection object. You add GridViewColumn objects to the GridView collection and assign the GridView to the View property. Each GridViewColumn object needs to be bound to a column or property name of the object that the ListView will be bound to. An ADO.NET DataTable object contains a collection of columns, and these columns have a ColumnName property which you use to bind to the GridViewColumn objects. Listing 1 shows a sample of reading and XML file into a DataSet object. After reading the data a GridView object is created. You can then loop through the DataTable columns collection and create a GridViewColumn object for each column in the DataTable. Notice the DisplayMemberBinding property is set to a new Binding to the ColumnName in the DataTable. C#private void FirstSample(){  // Read the data  DataSet ds = new DataSet();  ds.ReadXml(GetCurrentDirectory() + @"\Xml\Product.xml");    // Create the GridView  GridView gv = new GridView();   // Create the GridView Columns  foreach (DataColumn item in ds.Tables[0].Columns)  {    GridViewColumn gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.ColumnName);    gvc.Header = item.ColumnName;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   // Setup the GridView Columns  lstData.View = gv;  // Display the Data  lstData.DataContext = ds.Tables[0];} VB.NETPrivate Sub FirstSample()  ' Read the data  Dim ds As New DataSet()  ds.ReadXml(GetCurrentDirectory() & "\Xml\Product.xml")   ' Create the GridView  Dim gv As New GridView()   ' Create the GridView Columns  For Each item As DataColumn In ds.Tables(0).Columns    Dim gvc As New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.ColumnName)    gvc.Header = item.ColumnName    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   ' Setup the GridView Columns  lstData.View = gv  ' Display the Data  lstData.DataContext = ds.Tables(0)End SubListing 1: Loop through the DataTable columns collection to create GridViewColumn objects A Generic Method for Creating a GridViewInstead of having to write the code shown in Listing 1 for each ListView you wish to create, you can create a generic method that given any DataTable will return a GridView column collection. Listing 2 shows how you can simplify the code in Listing 1 by setting up a class called WPFListViewCommon and create a method called CreateGridViewColumns that returns your GridView. C#private void DataTableSample(){  // Read the data  DataSet ds = new DataSet();  ds.ReadXml(GetCurrentDirectory() + @"\Xml\Product.xml");   // Setup the GridView Columns  lstData.View =      WPFListViewCommon.CreateGridViewColumns(ds.Tables[0]);  lstData.DataContext = ds.Tables[0];} VB.NETPrivate Sub DataTableSample()  ' Read the data  Dim ds As New DataSet()  ds.ReadXml(GetCurrentDirectory() & "\Xml\Product.xml")   ' Setup the GridView Columns  lstData.View = _      WPFListViewCommon.CreateGridViewColumns(ds.Tables(0))  lstData.DataContext = ds.Tables(0)End SubListing 2: Call a generic method to create GridViewColumns. The CreateGridViewColumns MethodThe CreateGridViewColumns method will take a DataTable as a parameter and create a GridView object with a GridViewColumn object in its collection for each column in your DataTable. C#public static GridView CreateGridViewColumns(DataTable dt){  // Create the GridView  GridView gv = new GridView();  gv.AllowsColumnReorder = true;   // Create the GridView Columns  foreach (DataColumn item in dt.Columns)  {    GridViewColumn gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.ColumnName);    gvc.Header = item.ColumnName;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   return gv;} VB.NETPublic Shared Function CreateGridViewColumns _  (ByVal dt As DataTable) As GridView  ' Create the GridView  Dim gv As New GridView()  gv.AllowsColumnReorder = True   ' Create the GridView Columns  For Each item As DataColumn In dt.Columns    Dim gvc As New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.ColumnName)    gvc.Header = item.ColumnName    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   Return gvEnd FunctionListing 3: The CreateGridViewColumns method takes a DataTable and creates GridViewColumn objects in a GridView. By separating this method out into a class you can call this method anytime you want to create a ListView with a collection of columns from a DataTable. SummaryIn this blog you learned how to create a ListView that acts like a DataGrid. You are able to use a DataTable as both the source of the data, and for creating the columns for the ListView. In the next blog entry you will learn how to use the same technique, but for Collection classes. NOTE: You can download the complete sample code (in both VB and C#) at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "WPF ListView as a DataGrid" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free eBook on "Fundamentals of N-Tier".

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  • Internationalize WebCenter Portal - Content Presenter

    - by Stefan Krantz
    Lately we have been involved in engagements where internationalization has been holding the project back from success. In this post we are going to explain how to get Content Presenter and its editorials to comply with the current selected locale for the WebCenter Portal session. As you probably know by now WebCenter Portal leverages the Localization support from Java Server Faces (JSF), in this post we will assume that the localization is controlled and enforced by switching the current browsers locale between English and Spanish. There is two main scenarios in internationalization of a content enabled pages, since Content Presenter offers both presentation of information as well as contribution of information, in this post we will look at how to enable seamless integration of correct localized version of the back end content file and how to enable the editor/author to edit the correct localized version of the file based on the current browser locale. Solution Scenario 1 - Localization aware content presentation Due to the amount of steps required to implement the enclosed solution proposal I have decided to share the solution with you in group components for each facet of the solution. If you want to get more details on each step, you can review the enclosed components. This post will guide you through the steps of enabling each component and what it enables/changes in each section of the system. Enable Content Presenter Customization By leveraging a predictable naming convention of the data files used to hold the content for the Content Presenter instance we can easily develop a component that will dynamically switch the name out before presenting the information. The naming convention we have leverage is the industry best practice by having a shared identifier as prefix (ContentABC) and a language enabled suffix (_EN) (_ES). So the assumption is that each file pair in above example should look like following:- English version - (ContentABC_EN)- Spanish version - (ContentABC_ES) Based on above theory we can now easily regardless of the primary version assigned to the content presenter instance switch the language out by using the localization support from JSF. Below java bean (oracle.webcenter.doclib.internal.view.presenter.NLSHelperBean) is enclosed in the customization project available for download at the bottom of the post: 1: public static final String CP_D_DOCNAME_FORMAT = "%s_%s"; 2: public static final int CP_UNIQUE_ID_INDEX = 0; 3: private ContentPresenter presenter = null; 4:   5:   6: public NLSHelperBean() { 7: super(); 8: } 9:   10: /** 11: * This method updates the configuration for the pageFlowScope to have the correct datafile 12: * for the current Locale 13: */ 14: public void initLocaleForDataFile() { 15: String dataFile = null; 16: // Checking that state of presenter is present, also make sure the item is eligible for localization by locating the "_" in the name 17: if(presenter.getConfiguration().getDatasource() != null && 18: presenter.getConfiguration().getDatasource().isNodeDatasource() && 19: presenter.getConfiguration().getDatasource().getNodeIdDatasource() != null && 20: !presenter.getConfiguration().getDatasource().getNodeIdDatasource().equals("") && 21: presenter.getConfiguration().getDatasource().getNodeIdDatasource().indexOf("_") > 0) { 22: dataFile = presenter.getConfiguration().getDatasource().getNodeIdDatasource(); 23: FacesContext fc = FacesContext.getCurrentInstance(); 24: //Leveraging the current faces contenxt to get current localization language 25: String currentLocale = fc.getViewRoot().getLocale().getLanguage().toUpperCase(); 26: String newDataFile = dataFile; 27: String [] uniqueIdArr = dataFile.split("_"); 28: if(uniqueIdArr.length > 0) { 29: newDataFile = String.format(CP_D_DOCNAME_FORMAT, uniqueIdArr[CP_UNIQUE_ID_INDEX], currentLocale); 30: } 31: //Replacing the current Node datasource with localized datafile. 32: presenter.getConfiguration().getDatasource().setNodeIdDatasource(newDataFile); 33: } 34: } With this bean code available to our WebCenter Portal implementation we can start the next step, by overriding the standard behavior in content presenter by applying a MDS Taskflow customization to the content presenter taskflow, following taskflow customization has been applied to the customization project attached to this post:- Library: WebCenter Document Library Service View- Path: oracle.webcenter.doclib.view.jsf.taskflows.presenter- File: contentPresenter.xml Changes made in above customization view:1. A new method invocation activity has been added (initLocaleForDataFile)2. The method invocation invokes the new NLSHelperBean3. The default activity is moved to the new Method invocation (initLocaleForDataFile)4. The outcome from the method invocation goes to determine-navigation (original default activity) The above changes concludes the presentation modification to support a compatible localization scenario for a content driven page. In addition this customization do not limit or disables the out of the box capabilities of WebCenter Portal. Steps to enable above customization Start JDeveloper and open your WebCenter Portal Application Select "Open Project" and include the extracted project you downloaded (CPNLSCustomizations.zip) Make sure the build out put from CPNLSCustomizations project is a dependency to your Portal project Deploy your Portal Application to your WC_CustomPortal managed server Make sure your naming convention of the two data files follow above recommendation Example result of the solution: Solution Scenario 2 - Localization aware content creation and authoring As you could see from Solution Scenario 1 we require the naming convention to be strictly followed, this means in the hands of a user with limited technology knowledge this can be one of the failing links in this solutions. Therefore I strongly recommend that you also follow this part since this will eliminate this risk and also increase the editors/authors usability with a magnitude. The current WebCenter Portal Architecture leverages WebCenter Content today to maintain, publish and manage content, therefore we need to make few efforts in making sure this part of the architecture is on board with our new naming practice and also simplifies the creation of content for our end users. As you probably remember the naming convention required a prefix to be common so I propose we enable a new component that help you auto name the content items dDocName (this means that the readable title can still be in a human readable format). The new component (WCP-LocalizationSupport.zip) built for this scenario will enable a couple of things: 1. A new service where a sequential number can be generate on request - service name: GET_WCP_LOCALE_CONTENTID 2. The content presenter is leveraging a specific function when launching the content creation wizard from within Content Presenter. Assumption is that users will create the content by clicking "Create Web Content" button. When clicking the button the wizard opened is actually running in side of WebCenter Content server, file executed (contentwizard.hcsp). This file uses JSON commands that will generate operations in the content server, I have extend this file to create two identical data files instead of one.- First it creates the English version by leveraging the new Service and a Global Rule to set the dDocName on the original check in screen, this global rule is available in a configuration package attached to this blog (NLSContentProfileRule.zip)- Secondly we run a set of JSON javascripts to create the Spanish version with the same details except for the name where we replace the suffix with (_ES)- Then content creation wizard ends with its out of the box behavior and assigns the Content Presenter instance the English versionSee Javascript markup below - this can be changed in the (WCP-LocalizationSupport.zip/component/WCP-LocalizationSupport/publish/webcenter) 1: //---------------------------------------A-TEAM--------------------------------------- 2: WCM.ContentWizard.CheckinContentPage.OnCheckinComplete = function(returnParams) 3: { 4: var callback = WCM.ContentWizard.CheckinContentPage.checkinCompleteCallback; 5: WCM.ContentWizard.ChooseContentPage.OnSelectionComplete(returnParams, callback); 6: // Load latest DOC_INFO_SIMPLE 7: var cgiPath = DOCLIB.config.httpCgiPath; 8: var jsonBinder = new WCM.Idc.JSONBinder(); 9: jsonBinder.SetLocalDataValue('IdcService', 'DOC_INFO_SIMPLE'); 10: jsonBinder.SetLocalDataValue('dID', returnParams.dID); 11: jsonBinder.Send(cgiPath, $CB(this, function(http) { 12: var ret = http.GetResponseText(); 13: var binder = new WCM.Idc.JSONBinder(ret); 14: var dDocName = binder.GetResultSetValue('DOC_INFO', 'dDocName', 0); 15: if(dDocName.indexOf("_") > 0){ 16: var ssBinder = new WCM.Idc.JSONBinder(); 17: ssBinder.SetLocalDataValue('IdcService', 'SS_CHECKIN_NEW'); 18: //Additional Localization dDocName generated 19: ssBinder.SetLocalDataValue('dDocName', getLocalizedDocName(dDocName, "es")); 20: ssBinder.SetLocalDataValue('primaryFile', 'default.xml'); 21: ssBinder.SetLocalDataValue('ssDefaultDocumentToken', 'SSContributorDataFile'); 22:   23: for(var n = 0 ; n < binder.GetResultSetFields('DOC_INFO').length ; n++) { 24: var field = binder.GetResultSetFields('DOC_INFO')[n]; 25: if(field != 'dID' && 26: field != 'dDocName' && 27: field != 'dID' && 28: field != 'dReleaseState' && 29: field != 'dRevClassID' && 30: field != 'dRevisionID' && 31: field != 'dRevLabel') { 32: ssBinder.SetLocalDataValue(field, binder.GetResultSetValue('DOC_INFO', field, 0)); 33: } 34: } 35: ssBinder.Send(cgiPath, $CB(this, function(http) {})); 36: } 37: })); 38: } 39:   40: //Support function to create localized dDocNames 41: function getLocalizedDocName(dDocName, lang) { 42: var result = dDocName.replace("_EN", ("_" + lang)); 43: return result; 44: } 45: //---------------------------------------A-TEAM--------------------------------------- 3. By applying the enclosed NLSContentProfileRule.zip, the check in screen for DataFile creation will have auto naming enabled with localization suffix (default is English)You can change the default language by updating the GlobalNlsRule and assign preferred prefix.See Rule markup for dDocName field below: <$executeService("GET_WCP_LOCALE_CONTENTID")$><$dprDefaultValue=WCP_LOCALE.LocaleContentId & "_EN"$> Steps to enable above extensions and configurations Install WebCenter Component (WCP-LocalizationSupport.zip), via the AdminServer in WebCenter Content Administration menus Enable the component and restart the content server Apply the configuration bundle to enable the new Global Rule (GlobalNlsRule), via the WebCenter Content Administration/Config Migration Admin New Content Creation Experience Result Content EditingContent editing will by default be enabled for authoring in the current select locale since the content file is selected by (Solution Scenario 1), this means that a user can switch his browser locale and then get the editing experience adaptable to the current selected locale. NotesA-Team are planning to post a solution on how to inline switch the locale of the WebCenter Portal Session, so the Content Presenter, Navigation Model and other Face related features are localized accordingly. Content Presenter examples used in this post is an extension to following post:https://blogs.oracle.com/ATEAM_WEBCENTER/entry/enable_content_editing_of_iterative Downloads CPNLSCustomizations.zip - WebCenter Portal, Content Presenter Customization https://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/CPNLSCustomizations.zip WCP-LocalizationSupport.zip - WebCenter Content, Extension Component to enable localization creation of files with compliant auto naminghttps://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/WCP-LocalizationSupport.zip NLSContentProfileRule.zip - WebCenter Content, Configuration Update Bundle to enable Global rule for new check in naming of data fileshttps://blogs.oracle.com/ATEAM_WEBCENTER/resource/stefan.krantz/NLSContentProfileRule.zip

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  • Using Oracle Enterprise Manager Ops Center to Update Solaris via Live Upgrade

    - by LeonShaner
    Introduction: This Oracle Enterprise Manager Ops Center blog entry provides tips for using Ops Center to update Solaris using Live Upgrade on Solaris 10 and Boot Environments on Solaris 11. Why use Live Upgrade? Live Upgrade (LU) can significantly reduce downtime associated with patching Live Upgrade avoids dropping to single-user mode for long periods of time during patching Live Upgrade relies on an Alternate Boot Environment (ABE)/(BE), which is patched while in multi-user mode; thereby allowing normal system operations to continue with the active BE, while the alternate BE is being patched Activating an newly patched (A)BE is essentially a reboot; therefore the downtime is ~= reboot Admins can easily revert to the prior Boot Environment (BE) as a safeguard / fallback. Why use Ops Center to patch via Live Upgrade, Alternate Boot Environments, and Solaris 11 equivalents? All the benefits of Ops Center's extensive patch and package knowledge base can be leveraged on top of Live Upgrade Ops Center can orchestrate patching based on Live Upgrade and Solaris 11 features, which all works together to minimize downtime Ops Centers advanced inventory and reporting features assurance that each OS is updated to a verifiable, consistent standard, rather than relying on ad-hoc (error prone) procedures and scripts Ops Center gives admins control over the boot environment specifications or they can let Ops Center decide when a BE is necessary, thereby reducing complexity and lowering the opportunity for user error Preparing to use Live Upgrade-like features in Solaris 11 Requirements and information you should know: Global Zone Root file-systems must be separate from Solaris Container / Zone filesystems Solaris 11 has features which are similar in concept to Live Upgrade on Solaris 10, but differ greatly in implementationImportant distinctions: Solaris 11 assumes ZFS root Solaris 11 adds Boot Environments (BE's) as an integrated feature (see beadm) Solaris 11 BE's avoid single-user patching (vs. Solaris 10 w/ ZFS snapshot=ABE). Solaris 11 Image Packaging System (IPS) has hooks for BE creation, as needed Solaris 11 allows pkgs to be installed + upgraded in alternate BE (e.g. instead of the live system) but it is controlled on a per-pkg basis Boot Environments are activated across a reboot; instead of spending long periods installing + upgrading packages in single user mode. Fallback to a prior BE is a function of the BE infrastructure (a la beadm). (Generally) Reboot + BE activation can be much much faster on Solaris 11 Preparing to use Live Upgrade on Solaris 10 Requirements and information you should know: Global Zone Root file-systems must be separate from Solaris Container / Zone filesystems Live Upgrade Pre-requisite patches must be applied before the first Live Upgrade Alternate Boot Environments are created (see "Pre-requisite Patches" section, below...) Solaris 10 Update 6 or newer on ZFS root is the practical starting point for Live Upgrade Live Upgrade with ZFS root is far more straight-forward than any scheme based on Alternative Boot Environments in slices or temporarily breaking mirrors Use Solaris best practices to upgrade the OS to at least Solaris 10 Update 4 (outside of Ops Center) UFS root can (technically) be used, but it is significantly more involved (e.g. discouraged) -- there are many reasons to move to ZFS while going through the process to update to Solaris 10 Update 6 or newer (out side of Ops Center) Recommendation: Start with Solaris 10 Update 6 or newer on ZFS root Recommendation: Start with Ops Center 12c or newer Ops Center 12c can automatically create your ABE's for you, without the need for custom scripts Ops Center 12c Update 2 avoids kernel panic on unpatched Solaris 10 update 9 (and older) -- unrelated to Live Upgrade, but more on the issue, below. NOTE: There is no magic!  If you have systems running Solaris 10 Update 5 or older on UFS root, and you don't know how to get them updated to Solaris 10 on ZFS root, then there are services available from Oracle Advanced Customer Support (ACS), which specialize in this area. Live Upgrade Pre-requisite Patches (Solaris 10) Certain Live Upgrade related patches must be present before the first Live Upgrade ABE's are created on Solaris 10.Use the following MOS Search String to find the “living document” that outlines the required patch minimums, which are necessary before using any Live Upgrade features: Solaris Live Upgrade Software Patch Requirements(Click above – the link is valid as of this writing, but search in MOS for the same "Solaris Live Upgrade Software Patch Requirements" string if necessary) It is a very good idea to check the document periodically and adapt to its contents, accordingly.IMPORTANT:  In case it wasn't clear in the above document, some direct patching of the active OS, including a reboot, may be required before Live Upgrade can be successfully used the first time.HINT: You can use Ops Center to determine what to expect for a given system, and to schedule the “pre-patching” during a maintenance window if necessary. Preparing to use Ops Center Discover + Manage (Install + Configure the Ops Center agent in) each Global Zone Recommendation:  Begin by using OCDoctor --agent-prereq to determine whether OS meets OC prerequisites (resolve any issues) See prior requirements and recommendations w.r.t. starting with Solaris 10 Update 6 or newer on ZFS (or at least Solaris 10 Update 4 on UFS, with caveats) WARNING: Systems running unpatched Solaris 10 update 9 (or older) should run the Ops Center 12c Update 2 agent to avoid a potential kernel panic The 12c Update 2 agent will check patch minimums and disable certain process accounting features if the kernel is not sufficiently patched to avoid the panic SPARC: 142900-05 Obsoleted by: 142900-06 SunOS 5.10: kernel patch 10 Oracle Solaris on SPARC (32-bit) X64: 142901-05 Obsoleted by: 142901-06 SunOS 5.10_x86: kernel patch 10 Oracle Solaris on x86 (32-bit) OR SPARC: 142909-17 SunOS 5.10: kernel patch 10 Oracle Solaris on SPARC (32-bit) X64: 142910-17 SunOS 5.10_x86: kernel patch 10 Oracle Solaris on x86 (32-bit) Ops Center 12c (initial release) and 12c Update 1 agent can also be safely used with a workaround (to be performed BEFORE installing the agent): # mkdir -p /etc/opt/sun/oc # echo "zstat_exacct_allowed=false" > /etc/opt/sun/oc/zstat.conf # chmod 755 /etc/opt/sun /etc/opt/sun/oc # chmod 644 /etc/opt/sun/oc/zstat.conf # chown -Rh root:sys /etc/opt/sun/oc NOTE: Remove the above after patching the OS sufficiently, or after upgrading to the 12c Update 2 agent Using Ops Center to apply Live Upgrade-related Pre-Patches (Solaris 10)Overview: Create an OS Update Profile containing the minimum LU-related pre-patches, based on the Solaris Live Upgrade Software Patch Requirements, previously mentioned. SIMULATE the deployment of the LU-related pre-patches Observe whether any of the LU-related pre-patches will require a reboot The job details for each Global Zone will advise whether a reboot step will be required ACTUALLY deploy the LU-related pre-patches, according to your change control process (e.g. if no reboot, maybe okay to do now; vs. must do later because of the reboot). You can schedule the job to occur later, during a maintenance window Check the job status for each node, resolving any issues found Once the LU-related pre-patches are applied, you can Ops Center to patch using Live Upgrade on Solaris 10 Using Ops Center to patch Solaris 10 with LU/ABE's -- the GOODS!(this is the heart of the tip): Create an OS Update Profile containing the patches that make up your standard build Use Solaris Baselines when possible Add other individual patches as needed ACTUALLY deploy the OS Update Profile Specify the appropriate Live Upgrade options, e.g. Synchronize the active BE to the alternate BE before patching Do not activate the BE after patching Check the job status for each node, resolving any issues found Activate the newly patched BE according to your change control process Activate = Reboot to the ABE, making the ABE the new active BE Ops Center does not separate LU activate from reboot, so expect a reboot! Check the job status for each node, resolving any issues found Examples (w/Screenshots) Solaris 10 and Live Upgrade: Auto-Create the Alternate Boot Environment (ZFS root only) ABE to be created on ZFS with name S10_12_07REC (Example) Uses built in feature to call “lucreate -n S10_12_07REC” behind scenes if not already present NOTE: Leave “lucreate” params blank (if you do specify options, the will be appended after -n $ABEName) Solaris 10 and Live Upgrade: Alternate Boot Environment Creation via Operational Profile (script) The Alternate Boot Environment is to be created via custom, user-supplied script, which does whatever is needed for the system where Live Upgrade will be used. Operational Profile, which provides the script to create an ABE: Very similar to the automatic case, but with a Script (Operational Profile), which is used to create the ABE Relies on user-supplied script in the form of an Operational Profile Could be used to prepare an ABE based on a UFS root in a slice, or on a separate device (e.g. by breaking a mirror first) – it is up to the script author to do the right thing! EXAMPLE: Same result as the ZFS case, but illustrating the Operational Profile (e.g. script) approach to call: # lucreate -n S10_1207REC NOTE: OC special variable is $ABEName Boot Environment Profile, which references the Operational Profile Script = Operational Profile on this screen Refers to Operational Profile shown in the previous section The user-supplied S10_Create_BE Operational Profile will be run The Operational Profile must send a non-zero exit code if there is a problem (so that the OS Update job will not proceed) Solaris 10 OS Update Profile (to provide the actual patch specifications) Solaris 10 Baseline “Recommended” chosen for “Install” Solaris 10 OS Update Plan (two-steps in this case) “Create a Boot Environment” + “Update OS” are chosen. Using Ops Center to patch Solaris 11 with Boot Environments (as needed) Create a Solaris 11 OS Update Profile containing the packages that make up your standard build ACTUALLY deploy the Solaris 11 OS Update Profile BE will be created if needed (or you can stipulate no BE) BE name will be auto-generated (if needed), or you may specify a BE name Check the job status for each node, resolving any issues found Check if a BE was created; if so, activate the new BE Activate = Reboot to the BE, making the new BE the active BE Ops Center does not separate BE activate from reboot NOTE: Not every Solaris 11 OS Update will require a new BE, so a reboot may not be necessary. Solaris 11: Auto BE Create (as Needed -- let Ops Center decide) BE to be created as needed BE to be named automatically Reboot (if necessary) deferred to separate step Solaris 11: OS Profile Solaris 11 “entire” chosen for a particular SRU Solaris 11: OS Update Plan (w/BE)  “Create a Boot Environment” + “Update OS” are chosen. Summary: Solaris 10 Live Upgrade, Alternate Boot Environments, and their equivalents on Solaris 11 can be very powerful tools to help minimize the downtime associated with updating your servers.  For very old Solaris, there are some important prerequisites to adhere to, but once the initial preparation is complete, Live Upgrade can be used going forward.  For Solaris 11, the built-in Boot Environment handling is leveraged directly by the Image Packaging System, and the result is a much more straight forward way to patch, and far fewer prerequisites to satisfy in getting there.  Ops Center simplifies using either approach, and helps you improve consistency from system to system, which ultimately helps you improve the overall up-time across all the Solaris systems in your environment. Please let us know what you think?  Until next time...\Leon-- Leon Shaner | Senior IT/Product ArchitectSystems Management | Ops Center Engineering @ Oracle The views expressed on this [blog; Web site] are my own and do not necessarily reflect the views of Oracle. For more information, please go to Oracle Enterprise Manager  web page or  follow us at :  Twitter | Facebook | YouTube | Linkedin | Newsletter

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  • Stream Media and Live TV Across the Internet with Orb

    - by DigitalGeekery
    Looking for a way to stream your media collection across the Internet? Or perhaps watch and record TV remotely? Today we are going to look at how to do all that and more with Orb. Requirements Windows XP / Vista / 7 or Intel based Mac w/ OS X 10.5 or later. 1 GB RAM or more Pentium 4 2.4 GHz or higher / AMD Athlon 3200+ Broadband connections TV Tuner for streaming and recording live TV (optional) Note: Slower internet connections may result in stuttering during playback. Installation and Setup Download and install Orb on your home computer. (Download link below) You’ll want to take the defaults for the initial portion of the install. When we get to the Orb Account setup portion of the install is when we will have to enter information and make some decisions. Choose your language and click Next. We’ll need to create and user account and password. A valid email address is required as we’ll need to confirm the account later. Click Next.   Now you’ll want to choose your media sources. Orb will automatically look for folders that may contain media files. You can add or remove folders click on the (+) or (-) buttons. To remove a folder, click on it once to select it from the list and then click the minus (-) button. To add a folder, click the plus (+) button and browse for the folder. You can add local folders as well as shared folders from networked computers and USB attached storage. Note: Both the host computer running Orb and the networked computer will need to be running to access shared network folders remotely. When you’ve selected all your media files, click Next. Orb will proceed to index your media files… When the indexing is complete, click Next. Orb TV Setup Note: Streaming Live TV to Macs is not currently supported. If you have a TV tuner card connected to your PC, you can opt to configure Orb to stream live or recorded TV. Click Next  to configure TV. Or, choose Skip if you don’t wish to configure Orb for TV.   If you have a Digital tuner card, type in your Zip Code and click Get List to pull your channel listings. Select a TV provider from the list and click Next. If not, click Skip.   You can select or deselect any channels by checking or un-checking the box to each channel. Select Auto Scan to let Orb find more channels or disable the ones with no reception. Click Next when finished.   Next choose an analog provider, if necessary, and click Next.   Select “Yes” or “No” for a set top box and click Next. Just as we did with the Digital tuner, select or deselect any channels by checking or un-checking the box to each channel. Select Auto Scan to let Orb find more channels or disable the ones with no reception. Click Next when finished.   Now we’re finished with the setup. Click Close. Accessing your Media Remotely Media files are accessed through a web-based interface. Before we go any further, however, we’ll need to confirm our username and password. Check your inbox for an email from Orb Networks. Click the enclosed confirmation link. You’ll be prompted to enter the username and password you selected in your browser then click Next.   Your account will be confirmed. Now, we’re ready to enjoy our media remotely. To get started, point your browser to the MyCast website from your remote computer. (See link below) Enter your credentials and click Log In. Once logged in, you’ll be presented with the MyCast Home screen. By default you’ll see a handful of “channels” such as a TV program guide, random audio and photos, video favorites, and weather. You can add, remove, or customize channels. To add additional channels, click on Add Channels at the top right…   …and select from the dropdown list. To access your full media libraries, click Open Application at the top left and select from one of the options. Live and Recorded TV If you have a TV tuner card you configured for Orb, you’ll see your program guide on the TV / Webcams screen. To watch or record a show, click on the program listing to bring up a detail box. Then click the red button to record, or the green button to play. When recording a show, you’ll see a pulsating red icon at the top right of the listing in the program guide. If you want to watch Live TV, you may be prompted to choose your media player, depending on your browser and settings. Playback should begin shortly.   Note for Windows Media Center Users If you try to stream live TV in Orb while Windows Media Center is running on your PC, you’ll get an error message. Click the Stop MediaCenter button and then try again.   Audio On the Audio screen, you’ll find your music files indexed by genre, artist, and album. You can play a selection by clicking once and then clicking the green play button, or by simply double-clicking.   Playback will begin in the default media player for the streaming format.   Video Video works essentially the same as audio. Click on a selection and press the green play button, or double-click on the video title. Video playback will begin in the default media player for the streaming format.   Streaming Formats You can change the default streaming format in the control panel settings. To access the Control Panel, click on Open Applications  and select Control Panel. You can also click Settings at the top right.   Select General from the drop down list and then click on the Streaming Formats tab. You are provided four options. Flash, Windows Media, .SDP, and .PLS.   Creating Playlists To create playlists, drag and drop your media title to the playlist work area on the right, or click Add to playlist on the top menu. Click Save when finished.    Sharing your Media Orb allows you to share media playlists across the Internet with friends and family. There are a few ways to accomplish this. We’ll start by click the Share button at the bottom of the playlist work area after you’ve compiled your playlist. You’ll be prompted to choose a method by which to share your playlist. You’ll have the option to share your playlist publicly or privately. You can share publically through links, blogs, or on your Orb public profile.  By choosing the Public Profile option, Orb will automatically create a profile page for you with a URL like http://public.orb.com/username that anyone can easily access on the Internet. The private sharing option allows you to invite friends by email and requires recipients to register with Orb. You can also give your playlist a custom name, or accept the auto-generated title. Click OK when finished. Users who visit your public profile will be able to view and stream any of your shared playlists to their computer or supported device.   Portable Media Devices and Smartphones Orb can stream media to many portable devices and 3G phones. Streaming audio is supported on the iPhone and iPod Touch through the Safari browser. However, video and live TV streaming requires the Orb Live iPhone App.  Orb Live is available in the App store for $9.99. To stream media to your portable device, go to the MyCast website in your mobile browser and login. Browse for your media or playlist. Make a selection and play the media. Playback will begin. We found streaming music to both the Droid and the iPhone to work quite nicely. Video playback on the Droid, however, left a bit to be desired. The video looked good, but the audio tended to be out of sync. System Tray Control Panel By default Orb runs in the system tray on start up. To access the System Tray Control Panel, right-click on the Orb icon in the system tray and select Control Panel. Login with your Orb username and  password and click OK.   From here you can add or remove media sources, add manage accounts, change your password, and more. If you’d rather not run Orb on Startup, click the General icon.   Unselect the checkbox next to Start Orb when the system starts. Conclusion It may seem like a lot of steps, but getting Orb up and running isn’t terribly difficult. Orb is available for both Windows and Intel based Macs. It also supports streaming to many Game Consoles such as the Wii, PS3, and XBox 360. If you are running Windows 7 on multiple computers, you may want to check out our write-up on how to stream music and video over the Internet with Windows Media Player 12. Downloads Download Orb Logon to MyCast Similar Articles Productive Geek Tips Stream Music and Video Over the Internet with Windows Media Player 12Enable Media Streaming in Windows Home Server to Windows Media PlayerStream Media from Windows 7 to XP with VLC Media PlayerShare Digital Media With Other Computers on a Home Network with Windows 7Automatically Start Windows 7 Media Center in Live TV Mode TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa ! Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go

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