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  • Merge entries in XMLfile (SimpleXML in PHP)

    - by Cudos
    Hello. I have this in my XML file: <product name="iphone"> <variant name="iphone" product_number="12345" price="500" picture="iphone.jpg"> <description><![CDATA[iphone]]></description> <short_description><![CDATA[]]></short_description> <deliverytime><![CDATA[]]></deliverytime> <options> <option group="Color" option="Black" /> </options> </variant> </product> <product name="iphone"> <variant name="iphone" product_number="12345" price="500" picture="iphone.jpg"> <description><![CDATA[iphone]]></description> <short_description><![CDATA[]]></short_description> <deliverytime><![CDATA[]]></deliverytime> <options> <option group="Color" option="White" /> </options> </variant> </product> I want to merge it into this (Note that I merge the options tag): <product name="iphone"> <variant name="iphone" product_number="12345" price="500" picture="iphone.jpg"> <description><![CDATA[iphone]]></description> <short_description><![CDATA[]]></short_description> <deliverytime><![CDATA[]]></deliverytime> <options> <option group="Color" option="Black" /> <option group="Color" option="White" /> </options> </variant> </product> Preferably I want to do it all in the memory since I will process it further afterwards.

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  • Navbar Menu Trouble shoot

    - by Nabeel M
    So I wanted to create the fixed nav bar on top of the page. Instead of creating nav bar with ordered list, I used the following approach: <header> <div class="nav"> <img src="images/logo_ab.png" alt="AurinBioTech Logo"/> <a href="index.html">Home</a> <a href="#">About</a> <a href="#">Team</a> <a href="#">Science</a> <a href="#">Need</a> <a href="#">Pipeline</a> <a href="#">Contact</a> </div> </header> CSS: header .nav { margin-top:100px; width:100%; height:10%; text-align:center; padding-top:2%; margin:0 auto; position:fixed; top:0; } header .nav a { font-size: 2em; padding-left: 15px; padding-right: 15px; color:rgb(1, 1, 1); text-decoration: none; font-family: 'Bebas'; } header .nav a:hover { color:white; background-color: #404040; border-radius:5px; padding:0 auto; } header .nav a:active{ background-color: #404040; border-radius:5px; text-decoration:overline; } header .nav img { width:260px; height:65px; padding-right:4em; } The reason I used this approach is because I wanted to use logo image next to the nav bar so it would align properly in the same line. Now the problem is that I need to add sub-menus under Science and Pipeline heading. Since I didn't use UL or LI, how can I add sub-menus under those heading. OR, can you tell me any other way to create a NAV bar that shows the logo as well. so it would be LOGO and MENUS on the same line. Great thanks in advance.

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  • Get the image file path

    - by Googler
    HI, I am trying to retrive the filname of the image file from a file path in my code. My filepath: c:\mydocuments\pictures\image.jpg which method can i use in c# to get he filename of the above mentioned path. Like String file = image.jpg I have used the system.drawing to get he path, but it returns null. my code: string file = System.drawing.image.fromfile(filepath,true); Is this the right way to get the image file name or is there any other inbuilt method in c#. Pls help me on this?

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  • How do I draw a graduated border on a polygon using GDI+ via C#/WinForms?

    - by AndyJ
    I have polygons of various shapes and sizes. They have a solid fill and currently a solid border. I would like to give the polygons a gradient on their edge to soften them. So far I've tried using a Pen with a LinearGradientBrush and whilst the effect it produces is very interesting it's most definitely not what I want ;) I've looked through the System.Drawing.Drawing2D namespace but there didn't seem to be any other classes that would be applicable for this purpose. I've had a search around and the articles that I can find are mostly about creating borders for rectangles, which are mush easier, or are irrelevant. So to summarize, does anyone have a way of drawing a gradient border in on a polygon using GDI+?

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  • ScrollViewer in a ListBox not working. WPF.

    - by guest
    Hi, I have the following defined in my control: <local:TestListBox.ItemTemplate> <DataTemplate> <Border x:Name="eventBorder" Width="{Binding ElementName=eventsLbx, Path=ActualWidth,BorderBrush="{Binding Color}" BorderThickness="1" CornerRadius="4"> <Border.Background> <LinearGradientBrush StartPoint="0,0" EndPoint="0,1"> <GradientStop x:Name="StartGradient" Color="#FFFFFFFF" Offset="0"/> <GradientStop x:Name="EndGradient" Color="{Binding Color}" Offset="1"/> </LinearGradientBrush> </Border.Background> <Border.ToolTip> <ToolTip Content="{Binding Text}"/> </Border.ToolTip> <TextBlock TextTrimming="CharacterEllipsis" HorizontalAlignment="Center" FontSize="12" Text="{Binding Text}" /> </Border> <DataTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter TargetName="eventBorder" Property="Background" Value="#FFE4EBF5"/> </Trigger> </DataTemplate.Triggers> --> </DataTemplate> </local:TestListBox.ItemTemplate> </local:TestListBox> </ScrollViewer.Content> </ScrollViewer> </Grid> <ControlTemplate.Triggers> <Trigger SourceName="eventsLbx" Property="HasItems" Value="False"> <Setter TargetName="eventsLbx" Property="Visibility" Value="Hidden"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> Now if there are more items than are visible, then the scrollviewer appears properly but the user CANNOT drag the scrollviewer middle button for scrolling. The user can click on the arrows at the end of the scrollviewer to scroll but he cannot click the bar that appears on the scrollbar and drag it to actually scroll the contents. I cannot figure out why this is happening...

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  • convert json string into array or object...

    - by qulzam
    I get some json data form the web which is like: [{"pk": 1, "model": "stock.item", "fields": {"style": "f/s", "name": "shirt", "color": "red", "sync": 1, "fabric_code": "0012", "item_code": "001", "size": "34"}}, {"pk": 2, "model": "stock.item", "fields": {"style": "febric", "name": "Trouser", "color": "red", "sync": 1, "fabric_code": "fabric code", "item_code": "0123", "size": "44"}}] How can i use it in the C# winforms desktop application. I already get this data in the form of string. All types of answer are welcome.

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  • Set element style to the :hover style using jQuery

    - by Baddie
    Is it possible (using jQuery or otherwise) to set the style of a certain element to the :hover style defined in a stylesheet? .regStyle { background-color: #000; } .regStyle:hover { background-color: #fff; } Trying it out $("#differentButton").click(function(){ // this doesn't work $("#someElement").addClass("regStyle:hover").remove("regStyle"); });

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  • Extjs 3.4 - Button Icon does not show or does not center

    - by Chris
    I want to fill a button with an icon I created but whatever I have tried just seems to put the icon either half cut off and way left, or it doesn't show at all. I've been trying different combinations of CSS and the icon, iconcls, cls button options. I was following the Ext 3 buttons example page but that doesn't seem to display anything for me... This code is an item inside my form panel (I try to replicate this with different buttons in the panel) { xtype: 'container', layout: { type: 'table', columns: 2, tableAttrs: { cellspacing: 5 } }, // padding: 5, pack: 'center', align: 'middle', items: [{ xtype: 'button', width: 40, // scale: 'medium', ref: '../drawToolsBtn', tooltip: 'Drawing Tools', icon: 'img/draw.png', iconAlign: 'top', baseCls: 'x-plain', // iconCls: 'drawBtn', enableToggle: true, // padding: 3, toggleHandler: function(btn, state) { this.showDrawToolsWin(state); }, scope: this },{ xtype: 'label', // columnWidth: 1, // remainder of container padding: 3, text: 'Click button to open Drawing Tools Menu' }] } CSS -------------------- .drawBtn{ background: url(../img/draw.png) !important; } Thank you for any help!

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  • Equivalent of System.Windows.Forms.Cursor in Web Application(Asp.Net)

    - by Vishwa
    Hi I have a code in windows application now i am trying to implement in web Application but it is showimg that it ths no cursor class (System.Windows.Forms.Cursor )so..wat is the equivalent in web application. Here is my code private void btnGo_Click(System.Object sender, System.EventArgs e) { this.Cursor = Cursors.WaitCursor; Application.DoEvents(); // Load the images. Bitmap bm1 = (Bitmap) (Image.FromFile(txtFile1.Text)); Bitmap bm2 = (Bitmap) (Image.FromFile(txtFile2.Text)); // Make a difference image. int wid = Math.Min(bm1.Width, bm2.Width); int hgt = Math.Min(bm1.Height, bm2.Height); Bitmap bm3 = new Bitmap(wid, hgt); // Create the difference image. bool are_identical = true; int r1; int g1; int b1; int r2; int g2; int b2; int r3; int g3; int b3; Color eq_color = Color.White; Color ne_color = Color.Transparent; for (int x = 0; x <= wid - 1; x++) { for (int y = 0; y <= hgt - 1; y++) { if (bm1.GetPixel(x, y).Equals(bm2.GetPixel(x, y))) { bm3.SetPixel(x, y, eq_color); } else { bm1.SetPixel(x, y, ne_color); are_identical = false; } } } // Display the result. picResult.Image = bm1; Bitmap Logo = new Bitmap(picResult.Image); Logo.MakeTransparent(Logo.GetPixel(1, 1)); picResult.Image = (Image)Logo; this.Cursor = Cursors.Default; if ((bm1.Width != bm2.Width) || (bm1.Height != bm2.Height)) { are_identical = false; } if (are_identical) { MessageBox.Show("The images are identical"); } else { MessageBox.Show("The images are different"); } //bm1.Dispose() // bm2.Dispose() }

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  • Jscrollpane causese text to disappear on internet explorer

    - by Crippletoe
    Hello all, in my current site, i am using the new Jscrollpane in order to generate a scrollbar for a menu (not my descision but the designer's descision so i dont wanna get into how 90's that all looks like..). my menu is based on a <UL> the <li> elements inside it have the attribute "text-align: right;". my problem that on IE alone the menu text doesnt show when i apply the ScrollPane to the menu. when i delete the ScrollPane function from my code- the menu re-appears. i checked the page with "microsoft Expression" DOM inspector in order to examine how IE sees my code and i can see the <li> elements there, only the text inside them is missing. when i disable the "text-align: right;" for the <li> in my CSS, the text shows again. i suspect this has something to do with the jScrollPane's containing which is relatively aligned but i cannot be sure.. can anyone suggest some fix for this problem? a link to a page where you can see the problem is here: http://kaplanoland.com/index.php?option=com_content&view=article&id=2&Itemid=12 the problematic menu is on the right side of the page. on every browser but IE you can see the text. only on IE not. my CSS code for that menu (not including the jScrollPane CSS) is here: div#menu2{ position: absolute; top: 123px; right: 36px; width: 330px; height: 150px; } div#menu2_scroll{ /*the actual scroller*/ height: 150px; } div#menu2 div#menu2_contain{ } div#menu2 li{ text-align: right; } div#menu2 li span{ line-height: 18px; } div#menu2 a:link, div#menu2 a:visited{ color: #808285 ; font-family: Arial, Helvetica, sans-serif ; font-size: 12px ; } div#menu2 a:hover, div#menu2 li#current a{ color: #000000 ; font-family: Arial, Helvetica, sans-serif ; font-size: 12px ; } div#menu2 span.separator{ display: block; padding-top: 12px; padding-bottom: 40px; font-family: Arial, Helvetica, sans-serif; font-size: 12px; font-weight: bold; color: #000000; } div#menu2 span.separator span { padding-top: 12px; border-top-width: 1px; border-top-style: solid; border-top-color: #808285; } thank you all so much.

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  • Design-time properties in IB?

    - by Krumelur
    Coming from the .NET world into ObjC and iPhone development, I'm used to providing design-time support for my UI classes. For example, say that I have a custom button class with a color property. I want to be able to set this color in design time from IB. How can I accomplish this? Is it even possible? Worth the effort?

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  • How do I create a clicked state in a SIlverlight button?

    - by Roy
    How do I create a clicked state in visual state manager for a control that is based on a button control? I tried using a pressed state but once the mouse button is released it reverts back to the original color. I would like to change the color of the button when it is clicked on. I am not looking for a solution in the click event handler because this is a part of a template. Thank you

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  • Draw rectangle using Core Graphics with live preview

    - by mikawber
    I'm creating a simple drawing application and would like some help with drawing rectangles based on the user's touch events. I'm able to draw a rectangle using Core Graphics from the point in touchesBegan to the point in touchesEnded. This rectangle is then displayed once the touchesEnded event is fired. However, I would like to be able to do this in a 'live' fashion. Meaning, the rectangle is updated as the user drags their finger. Is this possible? Any help would be greatly appreciated, thank you!

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  • Illegal Instruction When Programming C++ on Linux

    - by remagen
    Heyo, My program, which does exactly the same thing every time it runs (moves a point sprite into the distance) will randomly fail with the text on the terminal 'Illegal Instruction'. My googling has found people encountering this when writing assembly which makes sense because assembly throws those kinds of errors. But why would g++ be generating an illegal instruction like this? It's not like I'm compiling for Windows then running on Linux (which even then, as long as both are on x86 shouldn't AFAIK cause an Illegal Instruction). I'll post the main file below. I can't reliably reproduce the error. Although, if I make random changes (add a space here, change a constant there) that force a recompile I can get a binary which will fail with Illegal Instruction every time it is run, until I try setting a break point, which makes the illegal instruction 'dissapear'. :( #include <stdio.h> #include <stdlib.h> #include <GL/gl.h> #include <GL/glu.h> #include <SDL/SDL.h> #include "Screen.h" //Simple SDL wrapper #include "Textures.h" //Simple OpenGL texture wrapper #include "PointSprites.h" //Simple point sprites wrapper double counter = 0; /* Here goes our drawing code */ int drawGLScene() { /* These are to calculate our fps */ static GLint T0 = 0; static GLint Frames = 0; /* Move Left 1.5 Units And Into The Screen 6.0 */ glLoadIdentity(); glTranslatef(0.0f, 0.0f, -6); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); glEnable(GL_POINT_SPRITE_ARB); glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); glBegin( GL_POINTS ); /* Drawing Using Triangles */ glVertex3d(0.0,0.0, 0); glVertex3d(1.0,0.0, 0); glVertex3d(1.0,1.0, counter); glVertex3d(0.0,1.0, 0); glEnd( ); /* Finished Drawing The Triangle */ /* Move Right 3 Units */ /* Draw it to the screen */ SDL_GL_SwapBuffers( ); /* Gather our frames per second */ Frames++; { GLint t = SDL_GetTicks(); if (t - T0 >= 50) { GLfloat seconds = (t - T0) / 1000.0; GLfloat fps = Frames / seconds; printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); T0 = t; Frames = 0; counter -= .1; } } return 1; } GLuint objectID; int main( int argc, char **argv ) { Screen screen; screen.init(); screen.resize(800,600); LoadBMP("./dist/Debug/GNU-Linux-x86/particle.bmp"); InitPointSprites(); while(true){drawGLScene();} }

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  • Passing enums to functions in C++

    - by rocknroll
    Hi all, I have a header file with all the enums listed (#ifndef #define #endif construct has been used to avoid multiple inclusion of the file) that I use in multiple cpp files in my application.One of the enums in the files is enum StatusSubsystem {ENABLED,INCORRECT_FRAME,INVALID_DATA,DISABLED}; There are functions in the application delcared as ShowStatus(const StatusSubsystem&); Earlier in the application when I made calls to the above function like ShowStatus(INCORRECT_FRAME); my application used to compile perfectly. But after some code was added The compilation halts giving the following error: File.cpp:71: error: invalid conversion from `int' to `StatusSubsystem' File.cpp:71: error: initializing argument 1 of `void Class::ShowStatus(const StatusSubsystem&) I checked the code for any conflicting enums in the new code and it looked fine. My Question is what is wrong with the function call that compiler shows as erroneous? For your reference the function definition is: void Class::ShowStatus(const StatusSubsystem& eStatus) { QPalette palette; mStatus=eStatus;//store current Communication status of system if(eStatus==DISABLED) { //select red color for label, if it is to be shown disabled palette.setColor(QPalette::Window,QColor(Qt::red)); mLabel->setText("SYSTEM"); } else if(eStatus==ENABLED) { //select green color for label,if it is to be shown enabled palette.setColor(QPalette::Window,QColor(Qt::green)); mLabel->setText("SYSTEM"); } else if(eStatus==INCORRECT_FRAME) { //select yellow color for label,to show that it is sending incorrect frames palette.setColor(QPalette::Window,QColor(Qt::yellow)); mLabel->setText("SYSTEM(I)"); } //Set the color on the Label mLabel->setPalette(palette); } A strange side effect of this situation is it compiles when I cast all the calls to ShowStatus() as ShowStatus((StatusSubsystem)INCORRECT_FRAME); Though this removes any compilation error, but a strange thing happens. Though I make call to INCORRECT_FRAME above but in function definition it matches with ENABLED. How on earth is that possible? Its like while passing INCORRECT_FRAME by reference, it magically converts to ENABLED, which should be impossible. This is driving me nuts. Can you find any flaw in what I am doing? or is it something else? The application is made using C++,Qt-4.2.1 on RHEL4. Thanks.

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  • How do I make a rectangle move in an image?

    - by alicedimarco
    Basically I have an image loaded, and when I click a portion of the image, a rectangle (with no fill) shows up. If I click another part of the image again, that rectangle will show up once more. With each click, the same rectangle should appear. So far I have this code, now I don't know how to make the image appear. My image from my file directory. I have already made the code to get the image from my file directory. import java.awt.Color; import java.awt.Graphics; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.JFrame; import javax.swing.JOptionPane; import javax.swing.JPanel; public class MP2 extends JPanel implements MouseListener{ JFrame frame; JPanel panel; int x = 0; int y = 0; String input; public MP2(){ } public static void main(String[] args){ JFrame frame = new JFrame(); MP2 panel = new MP2(); panel.addMouseListener(panel); frame.add(panel); frame.setSize(200,200); frame.setVisible(true); } public void mouseClicked(MouseEvent event) { // TODO Auto-generated method stub this.x = event.getX(); this.y = event.getY(); this.repaint(); input = JOptionPane.showInputDialog("Something pops out"); System.out.println(input); } public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } public void paintComponent(Graphics g){ super.paintComponent(g); // this.setBackground(Color.white); *Sets the bg color of the panel g.setColor(new Color(255,0,0)); g.drawRect(x, y, 100, 100); } }

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  • Coloring close points

    - by ooboo
    I have a dense set of points in the plane. I want them colored so that points that are close to each other have the same color, and a different color if they're far away. For simplicity assume that there are, say, 5 different colors to choose from. Turns out I've not the slightest idea how to do that .. I'm using Tkinter with Python, by the way

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