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  • How to make creating viewmodels at runtime less painfull

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painfull. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genious since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use an DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an indepth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • What tools exist for designing layouts and pre-production templates for Rails 3 applications?

    - by rcd
    I develop Rails 3 applications, but prior to this, my background was a designer (typically making mockups in Photoshop and then breaking them down to HTML5/CSS3). Now, some great tools/templates exist for getting working layouts ready for Rails and other apps quickly, e.g., http://railsapps.github.com/rails-composer/. Many are using CSS Frameworks such as Twitter Bootstrap. I'd like to know whether there is a local app (for Mac) that can design layouts, much the way Dreamweaver would, but that are geared towards being utilized in a Twitter Bootstrap situation alongside Ruby (Rails) or Python apps, etc.

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  • What is the term that means "keeping the arguments for different API calls as similar as possible"?

    - by larson4
    There is a word which I can never remember... it expresses a design goal that API calls (or functions or methods or whatever) should be as similar as reasonably possible in their argument patterns. It may also extend to naming as well. In other words, all other things being equal, it is probably bad to have these three functions: deleteUser(email) petRemove(petId,species) destroyPlanet(planetName,starName) if instead you could have deleteUser(userId) deletePet(petId) deletePlanet(planetId) What is the word for this concept? I keep thinking it's "orthogonal" but it definitely isn't. Its a very important concept, and to me it's one of the biggest things that makes some APIs a joy to work with (because once you learn a few things you can pretty much use everything without looking at doco), and others a pain (because every function is done inconsistently).

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  • Hyper-V for Developers Part 1 Internal Networks

    Over the last year, weve been working with Microsoft to build training and demo content for the next version of Office Communications Server code-named Microsoft Communications Server 14.  This involved building multi-server demo environments in Hyper-V, getting them running on demo servers which we took to TechEd, PDC, and other training events, and sometimes connecting the demo servers to the show networks at those events.  ITPro stuff that should scare the hell out of a developer! It can get ugly when I occasionally have to venture into ITPro land.  Lets leave it at that. Having gone through this process about 10 to 15 times in the last year, I finally have it down.  This blog series is my attempt to put all that knowledge in one place if anything, so I can find it somewhere when I need it again.  Ill start with the most simple scenario and then build on top of it in future blog posts. If youre an ITPro, please resist the urge to laugh at how trivial this is. Internal Hyper-V Networks Lets start simple.  An internal network is one that intended only for the virtual machines that are going to be on that network it enables them to communicate with each other. Create an Internal Network On your host machine, fire up the Hyper-V Manager and click the Virtual Network Manager in the Actions panel. Select Internal and leave all the other default values. Give the virtual network a name, and leave all the other default values. After the virtual network is created, open the Network and Sharing Center and click Change Adapter Settings to see the list of network connections. The only thing I recommend that you do is to give this connection a friendly label, e.g. Hyper-V Internal.  When you have multiple networks and virtual networks on the host machines, this helps group the networks so you can easily differentiate them from each other.  Otherwise, dont touch it, only bad things can happen. Connect the Virtual Machines to the Internal Network Im assuming that you have more than 1 virtual machine already configured in Hyper-V, for example a Domain Controller, and Exchange Server, and a SharePoint Server. What you need to do is basically plug in the network to the virtual machine.  In order to do this, the machine needs to have a virtual network adapter.  If the VM doesnt have a network adapter, open the VMs Settings and click Add Hardware in the left pane.  Choose the virtual network to which to bind the adapter to. If you already have a virtual network adapter on the VM, simply connect it to the virtual network. Assign IP Addresses to the Virtual Machines on the Internal Network Open the Network and Sharing Center on your VM, there should only be 1 network at this time.  Open the Properties of the connection, select Internet Protocol Version 4 (TCP/IPv4) and hit Properties. In this environment, Im assigning IP addresses as 192.168.0.xxx.  This particular VM has an IP address of 192.168.0.40 with a subnet mask of 255.255.255.0, and a DNS Server of 192.168.0.18.  DNS is running on the Domain Controller VM which has an IP address of 192.168.0.18. Repeat this process on every VM in your environment, obviously assigning a unique IP address to each.  In an environment with a domain controller, you should now be able to ping the machines from each other. What Next? After completing this process, heres what you still cannot do: Access the internet from any of the VMs Remote desktop to a VM from the host Remote desktop to a VM over the network In the next post, well take a look configuring an External network adapter on the virtual machines.  Well then build on top of that so that you can RDP into the VMs from the host machine and over the network.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Considerations when designing a file type

    - by AndyBursh
    I'm about to start writing a process for saving some data structure from code in to a file of some proprietary, as-yet-undefined type. However, I've never designed a file type or structure before. Are there any things, generally speaking, that I should consider before starting my design? Are there any accepted good practices here? Bad practices I should avoid? Any absolute do's and don'ts? Can anybody recommend any good reading on this topic?

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  • Button "Add" is disabled in VPN Connection's dialog

    - by Innuendo
    I've just installed elementaryos-jupiter. (It's based on Ubuntu 10.10) I've entered VPN Connections' menu (nm - VPN Connections - Configure VPN) And there should be button "Add" - it is, but it's disabled (I can't press on it) I'm connecting via ethernet (LAN in a students' hostel) and we get internet via VPN connection (It worked for me in Ubuntu for a few years) Any suggestions? I've asked on IRC of elementaryos (there were few people) but they said that VPN is out-of-box, and it should work - they never met this.

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  • How to write loosely coupled classes in node.js

    - by lortabac
    I am trying to understand how to design node.js applications, but it seems there is something I can't grasp about asynchronous programming. Let's say my application needs to access a database. In a synchronous environment I would implement a data access class with a read() method, returning an associative array. In node.js, because code is executed asynchronously, this method can't return a value, so, after execution, it will have to "do" something as a side effect. It will then contain at least 1 line of extraneous code which has nothing to do with data access. Multiply this for all methods and all classes and you will very soon have an unmanageable "code soup". What is the proper way to handle this problem? Am I approaching it the wrong way?

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  • NetworkManager doesn't detect my broadband device

    - by Joril
    I have a Huawei K3765 (USB ID 12D1:1520) and I'm trying to use it with Ubuntu 10.04 Lucid. I have usb-modeswitch installed, so when I plug the device I can see that it gets switched from storage-mode to modem-mode. My problem is that when I try to create a broadband mobile connection for it, NetworkManager doesn't detect the modem... I tried this on two different laptops. /var/log/daemon.log doesn't show anything of interest, AFAIKT... What could I try?

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  • My Favourite Two Buttons in Denali CTP1 SSIS

    In SSIS for SQL Server 2005 and SQL Server 2008 when you delete something from the design surface it is gone.  The only real way of getting the deleted item(s) back is to revert to a previous version of the package or to redo the deleted items manually.  Neither of these options is particularly great.  I have made this mistake before and cursed not having CTL+Z and CTL+Y.  Denali changes this.  We can now undo and redo.  Very very welcome.  Well done, finally, the SSIS team.

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  • What is the good way of sharing specific data between ViewModels

    - by voroninp
    We have IAppContext which is injected into ViewModel. This service contains shared data: global filters and other application wide properties. But there are cases when data is very specific. For example one VM implements Master and the second one - Details of selected tree item. Thus DetailsVm must know about the selected item and its changes. We can store this information either in IAppContext or inside each concerned VM. In both cases update notifications are sent via Messenger. I see pros and cons for any of the approaches and can not decide which one is better. 1st: + explicitly exposed shared proerties, easy to follow dependencies - IAppContxt becomes cluttered with very specific data. 2nd: the exact opposite of the first and more memory load due to data duplication. May be someone can offer design alternatives or tell that one of the variants is objectively superior to the other cause I miss something important?

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  • Cannot establish ssh connection to computer on local network

    - by ovangle
    I've just (re)installed ubuntu 11.10 on my main pc, and the connection times out every time I try to ssh connect to my laptop (over the local network) to retrieve the files I backed up there. The connection times out every time I try to connect. I can establish a connection in the other direction without issue. Here's the verbose output I get when I try to connect: ovangle@ruby-EP43-DS3:~$ ssh -v [email protected] OpenSSH_5.8p1 Debian-7ubuntu1, OpenSSL 1.0.0e 6 Sep 2011 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to 10.1.1.4 [10.1.1.4] port 22. debug1: connect to address 10.1.1.4 port 22: Connection timed out ssh: connect to host 10.1.1.4 port 22: Connection timed out ssh is installed on both machines, and I've tried deleting '~/.ssh/known_hosts' on both machines, still nada. I've changed the sshd logging on the laptop to VERBOSE and restarted the daemon (because I wasn't getting any relevant syslog entries otherwise), and this is the log for the most recent connection attempt. EDIT: posted wrong logs last time. They just showed that there was a connection received, they weren't actually the sshd logs (which were in auth.log as I recently discovered). Unfortunately, that log is filling up with extremely weird error messages and it gives me no information about the connection. Nov 8 16:02:18 ovangle-A6Rp pkexec: pam_unix(polkit-1:session): session opened for user root by (uid=1000) Nov 8 16:02:18 ovangle-A6Rp pkexec: pam_ck_connector(polkit-1:session): cannot determine display-device Nov 8 16:02:18 ovangle-A6Rp pkexec[6270]: ovangle: Executing command [USER=root] [TTY=unknown] [CWD=/home/ovangle] [COMMAND=/usr/sbin/gnome-power-backlight-helper --set-brightness 2] Nov 8 16:02:19 ovangle-A6Rp pkexec: pam_unix(polkit-1:session): session opened for user root by (uid=1000) Nov 8 16:02:19 ovangle-A6Rp pkexec: pam_ck_connector(polkit-1:session): cannot determine display-device Nov 8 16:02:19 ovangle-A6Rp pkexec[6273]: ovangle: Executing command [USER=root] [TTY=unknown] [CWD=/home/ovangle] [COMMAND=/usr/sbin/gnome-power-backlight-helper --set-brightness 7]

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  • Globacom and mCentric Deploy BDA and NoSQL Database to analyze network traffic 40x faster

    - by Jean-Pierre Dijcks
    In a fast evolving market, speed is of the essence. mCentric and Globacom leveraged Big Data Appliance, Oracle NoSQL Database to save over 35,000 Call-Processing minutes daily and analyze network traffic 40x faster.  Here are some highlights from the profile: Why Oracle “Oracle Big Data Appliance works well for very large amounts of structured and unstructured data. It is the most agile events-storage system for our collect-it-now and analyze-it-later set of business requirements. Moreover, choosing a prebuilt solution drastically reduced implementation time. We got the big data benefits without needing to assemble and tune a custom-built system, and without the hidden costs required to maintain a large number of servers in our data center. A single support license covers both the hardware and the integrated software, and we have one central point of contact for support,” said Sanjib Roy, CTO, Globacom. Implementation Process It took only five days for Oracle partner mCentric to deploy Oracle Big Data Appliance, perform the software install and configuration, certification, and resiliency testing. The entire process—from site planning to phase-I, go-live—was executed in just over ten weeks, well ahead of the four months allocated to complete the project. Oracle partner mCentric leveraged Oracle Advanced Customer Support Services’ implementation methodology to ensure configurations are tailored for peak performance, all patches are applied, and software and communications are consistently tested using proven methodologies and best practices. Read the entire profile here.

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  • 3D touch "Minority Report" style interface - what platform gets me there the fastest?

    - by Ross Braden
    I'm working on a project that requires touch interface, though the use case is desktop more than mobile. Want to start out platform agnostic, not a mobile app. There will be gridwork type of 3D objects and diagraming being represented - think AutoCAD or Minority Report. Want to build a prototype that will have hooks into a database to represent the data. Any advice on what tools to use both for the design and the development of the functionality is greatly appreciated. Thanks!

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  • Figuring out the Call chain

    - by BDotA
    Let's say I have an assemblyA that has a method which creates an instance of assemblyB and calls its MethodFoo(). Now assemblyB also creates an instance of assemblyC and calls MethodFoo(). So no matter if I start with assemblyB in the code flow or with assemlyA, at the end we are calling that MethodFoo of AssemblyC(). My question is when I am in the MethodFoo() how can I know who has called me? Has it been a call originally from assemblyA or was it from assemlyB? Is there any design pattern or a good OO way of solving this?

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  • Utility to listen on port (Windows 2003 Server)

    - by Gero
    Hi, I need to validate some network connectivity from machine X to a Windows 2003 Server machine. To be able to do so I'm looking for a simple utility that I can run on the Windows 2003 server that will listen on a specified port. It does not have to do anything else. When it listens on the specified port I can do a telnet to that port from machine X and check if all firewalls are open. The Windows 2003 Server machine is already a production machine so I cannot install all kinds of stuff. At this stage we want to ensure that all network connectivity is in place before we do the installation of the 'real' application that will listen that port (don't want to wast time debugging network connectivity issues when we do the actual deployment of the new application. The utility should be a simple command line utility that does not require any installation. What utilities do you recommend? Thanks, Gero

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  • It is worth planning before jumping in the code?

    - by Rushino
    I always thought that planning is important for a game. But i don't know at which point. Some are telling me to code instead of planning but i feel like its still important because when you will be in the code you will know what to do next more easily. I am currently working on a game that will have lots of content so i decided to start a design document introducing thoses content and at a side-level i am doing proofs of concept to check if it can be done. Parts of each proofs of concept then could be used later in the real game. EDIT: I am working alone on this project. So my question is : It is worth planning before jumping in the code ? Im still interested to know what others have to say about this. Cause i still get some poeple saying i should code instead of thinking.. so what your opinion on this ?

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  • Redesigning foreign website for my portfolio and offer it?

    - by BeatMe
    Hi, I've had an interest in web design for a long time and am constantly trying to learn something new. I do not have any references in my portfolio, but would like to start freelancing. Is it bad practice to redesign a website from a local company and use it for my portfolio? Do I infringe any copyright? What if I offer the redesign to the company? Has someone done this before? If so, share your experiences.

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  • What are the caveats of the event system built on Messenger rather than on classic .NET events?

    - by voroninp
    MVVM Light and PRISM offer messenger to implement event system. the approximate interface looks like the following one: interface Messanger { void Subscribe<TMessageParam>(Action<TMessageParam> action); void Unsubscribe<TMessageParam>(Action<TMessageParam> action); void Unsubscribe<TMessageParam>(objec actionOwner); void Notify<TMessageParam>(TMessageParam param); } Now this model seems beneficial comparing to classic .net events. It works well with Dependency Injection. Actions are stored as weak references so memory leaks are avioded and unsubscribe is not a must. The only annoyance is the need to declare new TMessageParam for each specific message. But everything comes at a cost. And what I'm really worried about is that I see no shortcomings of this approach. Has anoyne the experience of some troubles with this design pattern?

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  • How to mount a network drive?

    - by Relik
    Ok so I'm trying to set-up a home file server. I'm thinking about just setting it up as an FTP server, no particular reason other than I'm familiar with FTP and samba tends to be very frustrating. Basically the set-up I'm going for, is to be-able to create multiple user accounts for the server and restrict or allow access to specific folders on each user. FTP is the only way (that I know of) to accomplish a set-up like that. My question is how can I mount an FTP server as a drive in Ubuntu so that all my applications can access it just like any other driver or folder. An example would be downloading 12.10 via torrent when it comes out, I would like to be able to tell transmission to just download the file straight to my ftp server. I know how to do this in Windows, its actually very easy. But I cant figure it out in Ubuntu. I have tried using the "connect to server" option in nautilus, and it works, but it doesn’t give me the result I want, most applications don’t see the folder, while others can. Also I am open to options other than FTP if anyone has any suggestions. I've looked into FreeNAS but that doesn’t seem to allow me to control the user accounts the way I want to. Then after all is said and done I would still need a way to mount the shares as a drive in Ubuntu. The ability to mount network drives in windows is one of my favourite features, but seeing how Ubuntu is now my daily OS and has been for about 4 years, I really need a way to accomplish the same thing in Ubuntu. Also a GUI would be preferable, seeing as there will be multiple people using this server, I would like it to be as easy as possible. EDIT: this link here seems to be almost exactly what I'm wanting to do, if I could find a GUI that can do this ill be almost set. then I would just need to find a way to hide specific folders from certain users.

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  • How to allow simple file sharing on Windows Server 2008R2 through VPN

    - by Martin Wiboe
    We are a small, distributed company with a Windows Server 2008R2 installation. I would like to set up a way for our employees to connect securely to this server via VPN and then be able to map a network drive. I have gotten this to work somewhat by installing the Network Policy and Access Services Role on the server and using the default settings. I have also created a network share on the server. The problem is that our connectivity is sporadic (sometimes the service stops listening on the port or simply refuses to authorize correct credentials) and slow. I can always connect through VPN, but mapping is problematic. I would be grateful for the answer on how to accomplish this as well as some guidance on whether I am on the right track. Thanks in advance!

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  • Adding multiplayer to an HTML5 game

    - by espais
    I am interested in making a game that I currently have a co-op experience, however I'm curious as to the best method of implementing this in HTML5. I have made games before using straight C sockets, and also with the Net library for SDL. What are some of my best options for doing this in a canvas-based environment? At present, all I can come up with are either AJAX/database solutions (with a high refresh rate), or somehow implementing a PHP server that would funnel the data through sockets. The overall gameplay would be a 2.5D platformer-ish type of game, so both clients would need to be continually updated with player positions, enemy positions, projectiles, environmental data, etc.

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  • Redesigning foreign website for my portfolio and offer it?

    - by BeatMe
    I've had an interest in web design for a long time and am constantly trying to learn something new. I do not have any references in my portfolio, but would like to start freelancing. Is it bad practice to redesign a website from a local company and use it for my portfolio? Do I infringe any copyright? What if I offer the redesign to the company? Has someone done this before? If so, share your experiences.

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  • Speaking at Triangle SQL Server User Group 16 Mar 2010!

    - by andyleonard
    I'm excited to present Applied SSIS Design Patterns to the Triangle SQL Server User Group 16 Mar 2010! This is a reprise of my PASS Summit 2009 spotlight session. If you read this blog and make the meeting, introduce yourself! :{> Andy Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!...(read more)

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  • What are the benefits of NoSQL?

    - by geekbrit
    I'm struggling to see how NoSQL brings any advantages to a system, so I'm interested in hearing from people who have chosen to use it, both the reasons they chose NoSQL, and positive and negative experiences in implementation and use. My first impressions are that NoSQL is a product of the availability of very large, very cheap storage; it seems that a million record database could easily have a 100MByte overhead in field labels embedded in the records. This goes against one of my software design instincts - remove redundancy in code and data whenever practical. However, NoSQL is being used with success in large high-traffic systems, so I must be missing something, looking forward to your responses.

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  • MVC? patterns for game development? [closed]

    - by davivid
    Possible Duplicate: MVC-like compartmentalization in games? I am thinking of the best way to structure my project and was thought a MVC style pattern would be appropriate. Would be correct having the model handle the majority and basically being the game engine? Are there any standardised patterns recommended for simple game development? Model / Game Engine Data: Level Design, Chat feeds, etc Game Status: Player status, Enemy status, World Status etc etc. Engine: Physics, Collisions, AI View 3D: Gameplay, Camera, Rendering... 2D: UI etc Controller: Player Input UI Input

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