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  • How to tell which dataform button ended edit when using EventToCommand

    - by Rodd
    I'm new to SilverLight and Mvvm-Light. I have a DataForm on my view that displays/edits a SelectedPerson property (a Person object) of my view model. I want to execute a command on my viewmodel when the user clicks the Save button but don't want to take action if the user clicks cancel. I added the following to my ViewModel: public RelayCommand PersonEditEnded {get; set;} ... public void Initialize() { PersonEditEnded = new RelayCommand(DoSomething); ... } public void DoSomething() { } I added the following to my View: <toolkit:DataForm x:Name="PersonForm" ... CurrentItem="{Binding SelectedPerson, Mode=TwoWay}"> <i:Interaction.Triggers> <i:EventTrigger EventName="EditEnded"> <gs:EventToCommand Command="{Binding PersonEditEnded, Mode=OneWay}"/> </i:EventTrigger> </i:Interaction.Triggers> </toolkit:DataForm> This works and the DoSomething method is being called when the user presses Submit. However, DoSomething is also called when user presses Cancel. Is there a way to know which button was pressed or to supress the call when Cancel is pressed? Thanks for whatever help you can offer!

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  • Stack Overflow like Watermarks in Forms

    - by Kaushik Gopal
    Hey people, I remember seeing a tutorial somewhere that talks of how to style your input forms in a more "usable" way. Essentially, you have a placeholder value and when you enter the input, it hides the hint so to speak. Now, just to be clear: I don't want the hint (placeholder value text) to disappear onFocus, but rather to go lighter when I first start typing something. Good e.gs: Check out the forms on Aardvark http://vark.com/. This is exactly how I wish to have my input forms. Our very own stackoverflow. When you try to ask a question, on clicking inside any input form, it doesn't hide the text right away. You see your cursor as well as the hint. but when you start to type, it hides the hint(I would prefer having it go to a much lighter shade rather than hiding all together, like above example). I remember very clearly reading a tutorial somewhere on the interwebz with this exact requirement, but darn forgot to bookmark it. Any suggestions/links?

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  • Java Enumeration of Musical Notes

    - by Crupler
    How would you create an enumeration of the musical notes in Java, with each notes having an octave and then a keyed variable? This is what I have so far... public enum Notes { c, cS, d, dS, e, f, fS, g, gS, a, aS, b; int octave; boolean isPlaying; } So when I access the enums in my code I write something like this... Notes.c.octave = 4; Notes.c.isPlaying = true; Now here is my question: How can I have an isPlaying boolean for each note in each octave? Like so: Notes.c.octave.isPlaying = true; Or would I have to go like: public enum Notes { c1, cS1, d1, dS1, e1, f1, fS1, g1, gS1, a1, aS1, b1 c2, cS2, d2, dS2, e2, f2, fS2, g2, gS2, a2, aS2, b2; etc... boolean isPlaying; } Thank you in advance for taking your time to answer this question!

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  • Is it possible to achieve MAX(As,Ad) openGL blending?

    - by Jeff B
    I am working on a game where I want to create shadows under a series of sprites on a grid. The shadows are larger than the sprites themselves and the sprites are animated (i.e. move and rotate). I cannot simply render them into the sprite png, or the shadows will overlap adjacent sprites. I also cannot simply put shadows on a lower layer by themselves, because when they overlap, they will create dark bands at their intersection. These sprites are animated, so it is not feasible to render these en masse. Basically, I want the sprites' shadows to blend together such that they max out at a set opacity. Example: I believe this is equivalent to an openGL blending of (Rs,Gs,Bs,Max(As,Ds)), where I don't really care about R,G, and B, as it will always be the same color in src and dst. However, this is not a valid openGL blending mode. Is there an easy way to accomplish this, especially in cocos2d-iphone? I would be able to approximate this by making the shadow sprites opaque, then applying them both to a parent sprite, and making the parent sprite 40% opacity. However, the way cocos2d works, this only sets the opacity of each child to 40%, rather than the combined sprite image, which results in the same stripe.

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  • Objective C: Function returning correct data for the first time of call and null for other times

    - by Kooshal Bhungy
    Hi all, Am a beginner in objective C, i am implementing a function that would query a web server and display the returning string in console. I am calling the function (getDatafromServer) repeatedly in a loop. The problem is that the first time am getting the value whereas the other times, it returns me a (null) in console... I've searched about memory management and check out on the forums but none have worked. Can you please guys tell me where am wrong in the codes below? Thanks in advance.... @implementation RequestThread +(void)startthread:(id)param{ while (true) { //NSLog(@"Test threads"); sleep(5); NSLog(@"%@",[self getDatafromServer]); } } +(NSString *) getDatafromServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSString *myRequestString = @"name=Hello%20&[email protected]"; NSData *myRequestData = [NSData dataWithBytes:[myRequestString UTF8String] length:[myRequestString length]]; NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL: [NSURL URLWithString:@"http://192.168.1.32/gs/includes/widget/getcalls.php?user=asdasd&passw=asdasdasd"]]; [request setHTTPMethod:@"POST"]; [request setHTTPBody: myRequestData]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *myString = [NSString stringWithUTF8String:[returnData bytes]]; [myRequestString release]; [request release]; [returnData release]; return myString; [pool release]; } @end

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  • Is there any possibility of rendering differences betweeen firefox 3 and 3.5 and IE 7 and 8, even if

    - by metal-gear-solid
    I'm making a site for European client and he said Firefox 3 and IE 7 and 8 has more user than others browser for desktop in Europe http://gs.statcounter.com/#browser_version-eu-monthly-200812-201001-bar I've only IE 7 and Firefox 3.5.7 installed in my PC. Should I download portable Firefox 3.0 and test in it too even if I'm not using any new css property/selector which only has support in Firefox 3.5 or testing in 3.5.7 would be enough? And for IE testing in IE 7 would be enough or should i check my site in IE8 (downloading VPC image of IE8 and testing in VM) even if I'm not using any new css property/selector which only has support in IE8? Or is it necessary to use <meta http-equiv="X-UA-Compatible" content="IE=EmulateIE7" /> in <head> ? But what will happen when user will switch compatibility mode to IE 8 default rendering mode? Can we make site compatible in IE 7 and 8 both without using <meta http-equiv="X-UA-Compatible" content="IE=EmulateIE7" />? If yes, then what special we need to do.care/consider in css to make site identical in both?

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  • android Emulator always stop at "waiting for Home..."

    - by wuwupp
    hi,there, I freshed install Eclipse, jdk, android sdk 1.5 in winxp. but when I run the "hello world" app, the emulator always stop at "andorid" loading message. In eclipse console, it shows "waiting for HOME..." and in DDMS LogCat, it shows following msg: there are some error and warning. So, what's wrong with my case? I have googled lots of results, but no one can help me. Please help me. Many thx 06-13 00:07:54.323: INFO/DEBUG(551): debuggerd: Jun 30 2009 17:00:51 06-13 00:07:54.383: INFO/vold(550): Android Volume Daemon version 2.0 06-13 00:07:54.724: ERROR/flash_image(556): can't find recovery partition 06-13 00:07:55.223: DEBUG/qemud(558): entering main loop 06-13 00:07:55.323: DEBUG/qemud(558): multiplexer_handle_control: unknown control message (18 bytes): 'ko:unknown command' 06-13 00:07:55.493: INFO/vold(550): New MMC card 'SU02G' (serial 1012966) added @ /devices/platform/goldfish_mmc.0/mmc_host/mmc0/mmc0:e118 06-13 00:07:55.773: INFO/vold(550): Disk (blkdev 179:0), 262144 secs (128 MB) 0 partitions 06-13 00:07:55.773: INFO/vold(550): New blkdev 179.0 on media SU02G, media path /devices/platform/goldfish_mmc.0/mmc_host/mmc0/mmc0:e118, Dpp 0 06-13 00:07:55.814: INFO/vold(550): Evaluating dev '/devices/platform/goldfish_mmc.0/mmc_host/mmc0/mmc0:e118/block/mmcblk0' for mountable filesystems for '/sdcard' 06-13 00:07:56.014: ERROR/vold(550): Error opening switch name path '/sys/class/switch/test2' (No such file or directory) 06-13 00:07:56.014: ERROR/vold(550): Error bootstrapping switch '/sys/class/switch/test2' (m) 06-13 00:07:56.073: ERROR/vold(550): Error opening switch name path '/sys/class/switch/test' (No such file or directory) 06-13 00:07:56.073: ERROR/vold(550): Error bootstrapping switch '/sys/class/switch/test' (m) 06-13 00:07:56.073: DEBUG/vold(550): Bootstrapping complete 06-13 00:07:56.743: INFO//system/bin/dosfsck(550): dosfsck 3.0.1 (23 Nov 2008) 06-13 00:07:56.753: INFO//system/bin/dosfsck(550): dosfsck 3.0.1, 23 Nov 2008, FAT32, LFN 06-13 00:07:56.783: INFO//system/bin/dosfsck(550): Checking we can access the last sector of the filesystem 06-13 00:07:56.893: INFO//system/bin/dosfsck(550): Boot sector contents: 06-13 00:07:56.924: INFO//system/bin/dosfsck(550): System ID "MSWIN4.1" 06-13 00:07:56.934: INFO//system/bin/dosfsck(550): Media byte 0xf8 (hard disk) 06-13 00:07:56.953: INFO//system/bin/dosfsck(550): 512 bytes per logical sector 06-13 00:07:56.974: INFO//system/bin/dosfsck(550): 512 bytes per cluster 06-13 00:07:57.005: INFO//system/bin/dosfsck(550): 32 reserved sectors 06-13 00:07:57.013: INFO//system/bin/dosfsck(550): First FAT starts at byte 16384 (sector 32) 06-13 00:07:57.013: INFO//system/bin/dosfsck(550): 2 FATs, 32 bit entries 06-13 00:07:57.023: INFO//system/bin/dosfsck(550): 1040384 bytes per FAT (= 2032 sectors) 06-13 00:07:57.043: INFO//system/bin/dosfsck(550): Root directory start at cluster 2 (arbitrary size) 06-13 00:07:57.043: INFO//system/bin/dosfsck(550): Data area starts at byte 2097152 (sector 4096) 06-13 00:07:57.043: INFO//system/bin/dosfsck(550): 258048 data clusters (132120576 bytes) 06-13 00:07:57.103: INFO//system/bin/dosfsck(550): 9 sectors/track, 2 heads 06-13 00:07:57.103: INFO//system/bin/dosfsck(550): 0 hidden sectors 06-13 00:07:57.123: INFO//system/bin/dosfsck(550): 262144 sectors total 06-13 00:07:57.313: DEBUG/qemud(558): fdhandler_accept_event: accepting on fd 10 06-13 00:07:57.313: DEBUG/qemud(558): created client 0xe078 listening on fd 8 06-13 00:07:57.313: DEBUG/qemud(558): fdhandler_event: disconnect on fd 8 06-13 00:07:57.623: DEBUG/qemud(558): fdhandler_accept_event: accepting on fd 10 06-13 00:07:57.623: DEBUG/qemud(558): created client 0xf028 listening on fd 8 06-13 00:07:57.643: DEBUG/qemud(558): client_fd_receive: attempting registration for service 'gsm' 06-13 00:07:57.763: DEBUG/qemud(558): client_fd_receive: - received channel id 1 06-13 00:08:12.553: INFO//system/bin/dosfsck(550): Checking for unused clusters. 06-13 00:08:13.483: INFO//system/bin/dosfsck(550): Checking free cluster summary. 06-13 00:08:13.643: DEBUG/AndroidRuntime(553): AndroidRuntime START <<<<<<<<<<<<<< 06-13 00:08:13.705: DEBUG/AndroidRuntime(553): CheckJNI is ON 06-13 00:08:13.793: INFO//system/bin/dosfsck(550): /dev/block//vold/179:0: 0 files, 1/258048 clusters 06-13 00:08:14.063: INFO/logwrapper(550): /system/bin/dosfsck terminated by exit(0) 06-13 00:08:14.143: DEBUG/vold(550): Filesystem check completed OK 06-13 00:08:14.683: INFO/vold(550): Sucessfully mounted vfat filesystem 179:0 on /sdcard (safe-mode on) 06-13 00:08:17.023: INFO/(554): ServiceManager: 0xac38 06-13 00:08:17.883: INFO/AudioFlinger(554): AudioFlinger's thread ready to run for output 0 06-13 00:08:18.163: INFO/CameraService(554): CameraService started: pid=554 06-13 00:08:21.824: DEBUG/AndroidRuntime(553): --- registering native functions --- 06-13 00:08:27.813: INFO/Zygote(553): Preloading classes... 06-13 00:08:27.994: DEBUG/dalvikvm(553): GC freed 764 objects / 42216 bytes in 88ms 06-13 00:08:30.234: DEBUG/dalvikvm(553): GC freed 278 objects / 17160 bytes in 48ms 06-13 00:08:33.094: DEBUG/dalvikvm(553): GC freed 208 objects / 12696 bytes in 44ms 06-13 00:08:34.343: DEBUG/dalvikvm(553): Trying to load lib /system/lib/libmedia_jni.so 0x0 06-13 00:08:35.803: DEBUG/dalvikvm(553): Added shared lib /system/lib/libmedia_jni.so 0x0 06-13 00:08:35.903: DEBUG/dalvikvm(553): Trying to load lib /system/lib/libmedia_jni.so 0x0 06-13 00:08:35.903: DEBUG/dalvikvm(553): Shared lib '/system/lib/libmedia_jni.so' already loaded in same CL 0x0 06-13 00:08:36.003: DEBUG/dalvikvm(553): Trying to load lib /system/lib/libmedia_jni.so 0x0 06-13 00:08:36.003: DEBUG/dalvikvm(553): Shared lib '/system/lib/libmedia_jni.so' already loaded in same CL 0x0 06-13 00:08:36.215: DEBUG/dalvikvm(553): Trying to load lib /system/lib/libmedia_jni.so 0x0 06-13 00:08:36.244: DEBUG/dalvikvm(553): Shared lib '/system/lib/libmedia_jni.so' already loaded in same CL 0x0 06-13 00:08:36.455: DEBUG/dalvikvm(553): GC freed 462 objects / 29144 bytes in 70ms 06-13 00:08:44.123: DEBUG/dalvikvm(553): GC freed 3584 objects / 171648 bytes in 125ms 06-13 00:09:10.473: DEBUG/dalvikvm(553): GC freed 11329 objects / 400856 bytes in 196ms 06-13 00:09:17.373: DEBUG/dalvikvm(553): GC freed 10472 objects / 438272 bytes in 199ms 06-13 00:09:24.563: DEBUG/dalvikvm(553): GC freed 10975 objects / 459800 bytes in 202ms 06-13 00:09:46.403: DEBUG/dalvikvm(553): GC freed 14372 objects / 506896 bytes in 252ms 06-13 00:09:53.793: DEBUG/dalvikvm(553): GC freed 11314 objects / 481360 bytes in 215ms 06-13 00:09:57.743: DEBUG/dalvikvm(553): GC freed 5928 objects / 248640 bytes in 195ms 06-13 00:10:01.324: DEBUG/dalvikvm(553): GC freed 349 objects / 37032 bytes in 190ms 06-13 00:10:05.253: DEBUG/dalvikvm(553): GC freed 778 objects / 48376 bytes in 217ms 06-13 00:10:06.564: DEBUG/dalvikvm(553): GC freed 321 objects / 37288 bytes in 219ms 06-13 00:10:08.194: DEBUG/dalvikvm(553): GC freed 477 objects / 29584 bytes in 212ms 06-13 00:10:08.663: DEBUG/dalvikvm(553): Trying to load lib /system/lib/libwebcore.so 0x0 06-13 00:10:09.743: DEBUG/dalvikvm(553): Added shared lib /system/lib/libwebcore.so 0x0 06-13 00:10:11.634: DEBUG/dalvikvm(553): GC freed 441 objects / 26224 bytes in 236ms 06-13 00:10:12.893: DEBUG/dalvikvm(553): GC freed 506 objects / 41464 bytes in 235ms 06-13 00:10:14.153: DEBUG/dalvikvm(553): GC freed 537 objects / 38832 bytes in 239ms 06-13 00:10:15.883: DEBUG/dalvikvm(553): GC freed 342 objects / 22552 bytes in 248ms 06-13 00:10:17.124: DEBUG/dalvikvm(553): GC freed 338 objects / 18736 bytes in 264ms 06-13 00:10:18.523: DEBUG/dalvikvm(553): GC freed 629 objects / 32136 bytes in 260ms 06-13 00:10:38.933: DEBUG/dalvikvm(553): GC freed 14257 objects / 497280 bytes in 368ms 06-13 00:10:46.453: DEBUG/dalvikvm(553): GC freed 11164 objects / 469576 bytes in 360ms 06-13 00:10:52.973: DEBUG/dalvikvm(553): GC freed 7134 objects / 311432 bytes in 339ms 06-13 00:10:55.595: DEBUG/dalvikvm(553): GC freed 752 objects / 43224 bytes in 520ms 06-13 00:10:56.863: DEBUG/dalvikvm(553): GC freed 598 objects / 31496 bytes in 307ms 06-13 00:10:58.543: DEBUG/dalvikvm(553): GC freed 413 objects / 26336 bytes in 355ms 06-13 00:10:59.263: INFO/Zygote(553): ...preloaded 1166 classes in 151403ms. 06-13 00:10:59.683: DEBUG/dalvikvm(553): GC freed 313 objects / 19952 bytes in 343ms 06-13 00:10:59.793: INFO/Zygote(553): Preloading resources... 06-13 00:11:00.683: DEBUG/dalvikvm(553): GC freed 54 objects / 11248 bytes in 340ms 06-13 00:11:05.723: DEBUG/dalvikvm(553): GC freed 337 objects / 15008 bytes in 317ms 06-13 00:11:08.703: DEBUG/dalvikvm(553): GC freed 280 objects / 11768 bytes in 312ms 06-13 00:11:09.303: INFO/Zygote(553): ...preloaded 48 resources in 9513ms. 06-13 00:11:09.795: INFO/Zygote(553): ...preloaded 15 resources in 454ms. 06-13 00:11:10.303: DEBUG/dalvikvm(553): GC freed 118 objects / 8616 bytes in 420ms 06-13 00:11:10.913: DEBUG/dalvikvm(553): GC freed 205 objects / 8104 bytes in 308ms 06-13 00:11:11.344: DEBUG/dalvikvm(553): GC freed 36 objects / 1400 bytes in 320ms 06-13 00:11:11.543: INFO/dalvikvm(553): Splitting out new zygote heap 06-13 00:11:12.973: INFO/dalvikvm(553): System server process 585 has been created 06-13 00:11:13.336: INFO/Zygote(553): Accepting command socket connections 06-13 00:11:14.963: INFO/jdwp(585): received file descriptor 10 from ADB 06-13 00:11:16.843: WARN/System.err(585): Can't dispatch DDM chunk 46454154: no handler defined 06-13 00:11:16.953: WARN/System.err(585): Can't dispatch DDM chunk 4d505251: no handler defined 06-13 00:11:17.763: DEBUG/dalvikvm(585): Trying to load lib /system/lib/libandroid_servers.so 0x0 06-13 00:11:19.714: DEBUG/dalvikvm(585): Added shared lib /system/lib/libandroid_servers.so 0x0 06-13 00:11:20.123: INFO/sysproc(585): Entered system_init() 06-13 00:11:20.223: INFO/sysproc(585): ServiceManager: 0x1017b8 06-13 00:11:20.359: INFO/SurfaceFlinger(585): SurfaceFlinger is starting 06-13 00:11:20.493: INFO/SurfaceFlinger(585): SurfaceFlinger's main thread ready to run. Initializing graphics H/W... 06-13 00:11:20.634: ERROR/MemoryHeapBase(585): error opening /dev/pmem: No such file or directory 06-13 00:11:20.704: ERROR/SurfaceFlinger(585): Couldn't open /sys/power/wait_for_fb_sleep or /sys/power/wait_for_fb_wake 06-13 00:11:22.013: ERROR/GLLogger(585): couldn't load library (Cannot find library) 06-13 00:11:22.103: INFO/SurfaceFlinger(585): EGL informations: 06-13 00:11:22.113: INFO/SurfaceFlinger(585): # of configs : 6 06-13 00:11:22.123: INFO/SurfaceFlinger(585): vendor : Android 06-13 00:11:22.123: INFO/SurfaceFlinger(585): version : 1.31 Android META-EGL 06-13 00:11:22.134: INFO/SurfaceFlinger(585): extensions: 06-13 00:11:22.134: INFO/SurfaceFlinger(585): Client API: OpenGL ES 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): using (fd=22) 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): id = 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): xres = 320 px 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): yres = 480 px 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): xres_virtual = 320 px 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): yres_virtual = 960 px 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): bpp = 16 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): r = 11:5 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): g = 5:6 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): b = 0:5 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): width = 49 mm (165.877548 dpi) 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): height = 74 mm (164.756760 dpi) 06-13 00:11:22.193: INFO/EGLDisplaySurface(585): refresh rate = 60.00 Hz 06-13 00:11:22.533: WARN/HAL(585): load: module=/system/lib/hw/copybit.goldfish.so error=Cannot find library 06-13 00:11:22.543: WARN/HAL(585): load: module=/system/lib/hw/copybit.default.so error=Cannot find library 06-13 00:11:22.553: WARN/SurfaceFlinger(585): ro.sf.lcd_density not defined, using 160 dpi by default. 06-13 00:11:22.644: INFO/SurfaceFlinger(585): OpenGL informations: 06-13 00:11:22.654: INFO/SurfaceFlinger(585): vendor : Android 06-13 00:11:22.654: INFO/SurfaceFlinger(585): renderer : Android PixelFlinger 1.0 06-13 00:11:22.654: INFO/SurfaceFlinger(585): version : OpenGL ES-CM 1.0 06-13 00:11:22.654: INFO/SurfaceFlinger(585): extensions: GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_draw_texture GL_OES_matrix_get GL_OES_query_matrix GL_ARB_texture_compression GL_ARB_texture_non_power_of_two GL_ANDROID_direct_texture GL_ANDROID_user_clip_plane GL_ANDROID_vertex_buffer_object GL_ANDROID_generate_mipmap 06-13 00:11:22.673: WARN/HAL(585): load: module=/system/lib/hw/copybit.goldfish.so error=Cannot find library 06-13 00:11:22.683: WARN/HAL(585): load: module=/system/lib/hw/copybit.default.so error=Cannot find library 06-13 00:11:22.703: WARN/HAL(585): load: module=/system/lib/hw/overlay.goldfish.so error=Cannot find library 06-13 00:11:22.713: WARN/HAL(585): load: module=/system/lib/hw/overlay.default.so error=Cannot find library 06-13 00:11:23.663: INFO/sysproc(585): System server: starting Android runtime. 06-13 00:11:23.733: INFO/sysproc(585): System server: starting Android services. 06-13 00:11:23.953: INFO/SystemServer(585): Entered the Android system server! 06-13 00:11:24.303: INFO/sysproc(585): System server: entering thread pool. 06-13 00:11:24.763: ERROR/GLLogger(585): couldn't load library (Cannot find library) 06-13 00:11:25.893: INFO/ARMAssembler(585): generated scanline__00000077:03545404_00000A01_00000000 [ 30 ipp] (51 ins) at [0x18f708:0x18f7d4] in 72796961 ns 06-13 00:11:26.193: INFO/SystemServer(585): Starting Power Manager. 06-13 00:11:26.953: INFO/SystemServer(585): Starting Activity Manager. 06-13 00:11:31.733: INFO/SystemServer(585): Starting telephony registry 06-13 00:11:32.054: INFO/SystemServer(585): Starting Package Manager. 06-13 00:11:32.553: INFO/Installer(585): connecting... 06-13 00:11:32.914: INFO/installd(555): new connection 06-13 00:11:35.193: INFO/PackageManager(585): Got library android.awt in /system/framework/android.awt.jar 06-13 00:11:35.313: INFO/PackageManager(585): Got library android.test.runner in /system/framework/android.test.runner.jar 06-13 00:11:35.324: INFO/PackageManager(585): Got library com.android.im.plugin in /system/framework/com.android.im.plugin.jar 06-13 00:11:44.643: DEBUG/PackageManager(585): Scanning app dir /system/framework 06-13 00:11:49.513: DEBUG/PackageManager(585): Scanning app dir /system/app 06-13 00:11:51.493: DEBUG/dalvikvm(585): GC freed 6088 objects / 251280 bytes in 1237ms 06-13 00:12:27.497: DEBUG/dalvikvm(585): GC freed 3435 objects / 216088 bytes in 792ms 06-13 00:12:29.213: DEBUG/PackageManager(585): Scanning app dir /data/app 06-13 00:12:30.223: DEBUG/PackageManager(585): Scanning app dir /data/app-private 06-13 00:12:30.425: INFO/PackageManager(585): Time to scan packages: 47.319 seconds 06-13 00:12:30.703: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.GOOGLE_AUTH in package com.android.providers.contacts 06-13 00:12:30.803: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.GOOGLE_AUTH.cp in package com.android.providers.contacts 06-13 00:12:30.853: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.GOOGLE_AUTH in package com.android.development 06-13 00:12:30.913: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.GOOGLE_AUTH.ALL_SERVICES in package com.android.development 06-13 00:12:31.133: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.GOOGLE_AUTH.YouTubeUser in package com.android.development 06-13 00:12:31.143: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.ACCESS_GOOGLE_PASSWORD in package com.android.development 06-13 00:12:31.234: WARN/PackageManager(585): Unknown permission com.google.android.providers.gmail.permission.WRITE_GMAIL in package com.android.settings 06-13 00:12:31.254: WARN/PackageManager(585): Unknown permission com.google.android.providers.gmail.permission.READ_GMAIL in package com.android.settings 06-13 00:12:31.303: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.GOOGLE_AUTH in package com.android.settings 06-13 00:12:31.683: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.GOOGLE_AUTH in package com.android.browser 06-13 00:12:31.803: WARN/PackageManager(585): Unknown permission com.google.android.googleapps.permission.GOOGLE_AUTH.mail in package com.android.contacts 06-13 00:12:34.603: DEBUG/dalvikvm(585): GC freed 2851 objects / 161304 bytes in 845ms 06-13 00:12:35.403: INFO/SystemServer(585): Starting Content Manager. 06-13 00:12:39.954: WARN/ActivityManager(585): Unable to start service Intent { action=android.accounts.IAccountsService comp={com.google.android.googleapps/com.google.android.googleapps.GoogleLoginService} }: not found 06-13 00:12:40.063: WARN/AccountMonitor(585): Couldn't connect to Intent { action=android.accounts.IAccountsService comp={com.google.android.googleapps/com.google.android.googleapps.GoogleLoginService} } (Missing service?) 06-13 00:12:40.253: INFO/SystemServer(585): Starting System Content Providers. 06-13 00:12:40.553: INFO/ActivityThread(585): Publishing provider settings: com.android.providers.settings.SettingsProvider 06-13 00:12:41.433: INFO/ActivityThread(585): Publishing provider sync: android.content.SyncProvider 06-13 00:12:41.683: INFO/SystemServer(585): Starting Battery Service. 06-13 00:12:42.293: ERROR/BatteryService(585): Could not open '/sys/class/power_supply/usb/online' 06-13 00:12:42.433: ERROR/BatteryService(585): Could not open '/sys/class/power_supply/battery/batt_vol' 06-13 00:12:42.543: ERROR/BatteryService(585): Could not open '/sys/class/power_supply/battery/batt_temp' 06-13 00:12:42.933: INFO/SystemServer(585): Starting Hardware Service. 06-13 00:12:43.398: DEBUG/qemud(558): fdhandler_accept_event: accepting on fd 10 06-13 00:12:43.623: DEBUG/qemud(558): created client 0x10fd8 listening on fd 11 06-13 00:12:43.743: DEBUG/qemud(558): client_fd_receive: attempting registration for service 'hw-control' 06-13 00:12:43.873: DEBUG/qemud(558): client_fd_receive: - received channel id 2 06-13 00:15:20.695: WARN/SurfaceFlinger(585): executeScheduledBroadcasts() skipped, contention on the client. We'll try again later...

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  • Help with Windows 7 BSOD with windbg minidump !analyze -v results

    - by Kurt Harless
    Hi gang, Windows 7 X64 Ultimate is BSODing occasionally. I suspect an overheating issue or something related to the use of my GTX-295 card that runs very hot. Here is an !analyze -v listing of the most recent minidump. Any and all help greatly appreciated. Kurt Microsoft (R) Windows Debugger Version 6.12.0002.633 AMD64 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [C:\Windows\Minidump\122810-31387-01.dmp] Mini Kernel Dump File: Only registers and stack trace are available Symbol search path is: SRV*c:\websymbols*http://msdl.microsoft.com/download/symbols Executable search path is: Windows 7 Kernel Version 7600 MP (8 procs) Free x64 Product: WinNt, suite: TerminalServer SingleUserTS Built by: 7600.16617.amd64fre.win7_gdr.100618-1621 Machine Name: Kernel base = 0xfffff800`03065000 PsLoadedModuleList = 0xfffff800`032a2e50 Debug session time: Tue Dec 28 11:04:03.597 2010 (UTC - 7:00) System Uptime: 2 days 2:28:40.407 Loading Kernel Symbols ............................................................... ................................................................ .............................................. Loading User Symbols Loading unloaded module list ................ ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* Use !analyze -v to get detailed debugging information. BugCheck 3B, {c0000005, fffff800033b8873, fffff8800e322dc0, 0} Probably caused by : ntkrnlmp.exe ( nt!RtlCompareUnicodeStrings+c3 ) Followup: MachineOwner --------- 1: kd> !analyze -v ******************************************************************************* * * * Bugcheck Analysis * * * ******************************************************************************* SYSTEM_SERVICE_EXCEPTION (3b) An exception happened while executing a system service routine. Arguments: Arg1: 00000000c0000005, Exception code that caused the bugcheck Arg2: fffff800033b8873, Address of the instruction which caused the bugcheck Arg3: fffff8800e322dc0, Address of the context record for the exception that caused the bugcheck Arg4: 0000000000000000, zero. Debugging Details: ------------------ EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%08lx referenced memory at 0x%08lx. The memory could not be %s. FAULTING_IP: nt!RtlCompareUnicodeStrings+c3 fffff800`033b8873 488b7c2418 mov rdi,qword ptr [rsp+18h] CONTEXT: fffff8800e322dc0 -- (.cxr 0xfffff8800e322dc0) rax=0000000000000041 rbx=fffff8a015a3c1c0 rcx=0000000000000024 rdx=0000000000000003 rsi=fffff8800e3238b0 rdi=0000000000000009 rip=fffff800033b8873 rsp=fffff8800e323798 rbp=000000000000000d r8=fffff8a018cb374c r9=000000200a98fdc4 r10=fffff8800e323988 r11=fffff8800e32398e r12=fffff8a018127c18 r13=fffff8800126e550 r14=0000000000000001 r15=fffffa800abe1570 iopl=0 nv up ei pl nz ac po nc cs=0010 ss=0018 ds=002b es=002b fs=0053 gs=002b efl=00010216 nt!RtlCompareUnicodeStrings+0xc3: fffff800`033b8873 488b7c2418 mov rdi,qword ptr [rsp+18h] ss:0018:fffff880`0e3237b0=???????????????? Resetting default scope CUSTOMER_CRASH_COUNT: 1 DEFAULT_BUCKET_ID: VISTA_DRIVER_FAULT BUGCHECK_STR: 0x3B PROCESS_NAME: ccSvcHst.exe CURRENT_IRQL: 0 LAST_CONTROL_TRANSFER: from 0000000000000000 to fffff800033b8873 STACK_TEXT: fffff880`0e323798 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : nt!RtlCompareUnicodeStrings+0xc3 FOLLOWUP_IP: nt!RtlCompareUnicodeStrings+c3 fffff800`033b8873 488b7c2418 mov rdi,qword ptr [rsp+18h] SYMBOL_STACK_INDEX: 0 SYMBOL_NAME: nt!RtlCompareUnicodeStrings+c3 FOLLOWUP_NAME: MachineOwner MODULE_NAME: nt IMAGE_NAME: ntkrnlmp.exe DEBUG_FLR_IMAGE_TIMESTAMP: 4c1c44a9 STACK_COMMAND: .cxr 0xfffff8800e322dc0 ; kb FAILURE_BUCKET_ID: X64_0x3B_nt!RtlCompareUnicodeStrings+c3 BUCKET_ID: X64_0x3B_nt!RtlCompareUnicodeStrings+c3 Followup: MachineOwner ---------

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  • Debian Lenny syslog kernel messages

    - by andre
    Hello everyone. I've recently got a disk swap on my colo'd box. I've been getting these messages from the kernel (viewed on the terminal and later on /var/log/messages Mar 22 09:04:29 seedbox kernel: [72710.442831] Pid: 6527, comm: sshd Not tainted 2.6.26-2-amd64 #1 Mar 22 09:04:29 seedbox kernel: [72710.442831] RIP: 0010:[<ffffffff802876b9>] [<ffffffff802876b9>] page_remove_rmap+0xff/0x11a Mar 22 09:04:29 seedbox kernel: [72710.442831] RSP: 0018:ffff8100b75d1da8 EFLAGS: 00010246 Mar 22 09:04:29 seedbox kernel: [72710.442831] RAX: 0000000000000000 RBX: ffffe2000185e3e8 RCX: 0000000000008e53 Mar 22 09:04:29 seedbox kernel: [72710.442831] RDX: ffff810080a4c000 RSI: 0000000000000046 RDI: 0000000000000282 Mar 22 09:04:29 seedbox kernel: [72710.442831] RBP: ffff8100379838c8 R08: 00007f6d11ba4000 R09: ffff8100b75d1800 Mar 22 09:04:29 seedbox kernel: [72710.442831] R10: 0000000000000000 R11: 0000010000000010 R12: ffff8100bb446b00 Mar 22 09:04:29 seedbox kernel: [72710.442831] R13: 00007f6d11ba4000 R14: ffffe2000185e3e8 R15: ffff810001023b80 Mar 22 09:04:29 seedbox kernel: [72710.442831] FS: 0000000000000000(0000) GS:ffffffff8053d000(0000) knlGS:0000000000000000 Mar 22 09:04:29 seedbox kernel: [72710.442831] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 Mar 22 09:04:29 seedbox kernel: [72710.442831] CR2: 00007f6d1195b480 CR3: 0000000037904000 CR4: 00000000000006e0 Mar 22 09:04:29 seedbox kernel: [72710.442831] DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 Mar 22 09:04:29 seedbox kernel: [72710.442831] DR3: 0000000000000000 DR6: 00000000ffff0ff0 DR7: 0000000000000400 Mar 22 09:04:29 seedbox kernel: [72710.442831] Process sshd (pid: 6527, threadinfo ffff8100b75d0000, task ffff8100bd0a0990) Mar 22 09:04:29 seedbox kernel: [72710.442831] Stack: 800000006f65b045 800000006f65b045 ffff8100bc013d20 ffffffff8027f69a Mar 22 09:04:29 seedbox kernel: [72710.442831] ffff810100000000 0000000000000000 ffff8100b75d1eb8 ffffffffffffffff Mar 22 09:04:29 seedbox kernel: [72710.442831] 0000000000000000 ffff8100379838c8 ffff8100b75d1ec0 0000000000296460 Mar 22 09:04:29 seedbox kernel: [72710.442831] Call Trace: Mar 22 09:04:29 seedbox kernel: [72710.442831] [<ffffffff8027f69a>] ? unmap_vmas+0x4c9/0x885 Mar 22 09:04:29 seedbox kernel: [72710.442831] [<ffffffff80283ac8>] ? exit_mmap+0x7c/0xf0 Mar 22 09:04:29 seedbox kernel: [72710.442831] [<ffffffff80232538>] ? mmput+0x2c/0xa2 Mar 22 09:04:29 seedbox kernel: [72710.442831] [<ffffffff802378ad>] ? do_exit+0x25a/0x6a6 Mar 22 09:04:29 seedbox kernel: [72710.442831] [<ffffffff802afa45>] ? mntput_no_expire+0x20/0x117 Mar 22 09:04:29 seedbox kernel: [72710.442831] [<ffffffff80237d66>] ? do_group_exit+0x6d/0x9d Mar 22 09:04:29 seedbox kernel: [72710.442831] [<ffffffff80237da8>] ? sys_exit_group+0x12/0x16 Mar 22 09:04:29 seedbox kernel: [72710.442831] [<ffffffff8020beda>] ? system_call_after_swapgs+0x8a/0x8f Mar 22 09:04:29 seedbox kernel: [72710.442831] Mar 22 09:04:29 seedbox kernel: [72710.442831] Mar 22 09:04:29 seedbox kernel: [72710.442831] RSP <ffff8100b75d1da8> Mar 22 09:04:29 seedbox kernel: [72710.442831] ---[ end trace e8a2f3b263482c6e ]--- I don't know what the problem is or how to debug / track it, hope you guys can help.. let me know if you need more information.

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  • How to make Linux reliably boot on multi-cpu machines?

    - by Adam Tabi
    I've got two machines, one with 4x12 AMD Opteron cores (AMD Opteron(tm) Processor 6176), one with 2x8 Xeon cores (HT disabled; Intel(R) Xeon(R) CPU E5-2660 0 @ 2.20GHz). On both machines I experience difficulties during boot of Linux using recent kernels. The system hangs during the initialization of the kernel, before or just when initramfs started initializing the hardware. The last thing which got displayed was a stacktrace like this: CPU: 31 PID: 0 Comm: swapper/31 Tainted: G D 3.11.6-hardened #11 Hardware name: Supermicro X9DRT-HF+/X9DRT-HF+, BIOS 3.00 07/08/2013 task: ffff880854695500 ti: ffff880854695a28 task.ti: ffff880854695a28 RIP: 0010:[<ffffffff8100a82e>] [<ffffffff8100a82e>] default_idle+0x6/0xe RSP: 0000:ffff8808546b3ec8 EFLAGS: 00000286 RAX: ffffffff8100a828 RBX: ffff880854695a28 RCX: 00000000ffffffff RDX: 0100000000000000 RSI: 0000000000000000 RDI: ffff88107fdec690 RBP: ffff8808546b3ec8 R08: 0000000000000000 R09: ffff880854695500 R10: ffff880854695500 R11: 0000000000000001 R12: ffff880854695a28 R13: ffff880854695a28 R14: ffff880854695a28 R15: 0000000000000000 FS: 0000000000000000(0000) GS:ffff88107fde0000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 000002b43256a960 CR3: 00000000016b5000 CR4: 00000000000607f0 Stack: ffff8808546b3ed8 ffffffff8100aec9 ffff8808546b3f10 ffffffff8109ce25 334ab55852ec7aef 000000000000001f ffffffff8102d6c0 0000000000000000 0000000000000000 ffff8808546b3f48 ffffffff810276e0 ffff8808546b3f28 Call Trace: [<ffffffff8100aec9>] arch_cpu_idle+0x20/0x2b [<ffffffff8109ce25>] cpu_startup_entry+0xed/0x138 [<ffffffff8102d6c0>] ? flat_init_apic_ldr+0x80/0x80 [<ffffffff810276e0>] start_secondary+0x2c9/0x2f8 I compiled the kernel myself and it works fine, if I boot with nolapic. Yet, only one core is used. Also, the kernel of RHEL6 seems to work fine. I suspect that there are some patches used to make things work. Using the kernel config file from RHEL6 and building a more recent kernel yields the same problems. On the Xeon machine, things got better by disabling Hyperthreading completely. The machine now boots successfully on at least 4 out of 5 times. And if it boots, multicore stuff works just fine. However, I'm wondering about what to do about the AMD machine. So to sum it up: Gentoo kernel 3.6 - 3.11 won't reliably boot those machines unless you reduce the amount of cores (e.g. via nolapic). RHEL6 kernel (which is 2.6.32) boots just fine. RH kernel config used to build a 3.x kernel won't yield a working kernel. Not distribution specific (apart from the kernel being used). These stack traces got printed every minute or so. The kernel seems to be stuck in an endless loop. Yet, a recent kernel is needed for various reasons. So the question is: What does the RHEL6 kernel do, what vanilla or gentoo kernels don't do? Is there a boot option that might lead to a reliable boot with all the cores enabled? Best, Adam

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  • Random Computer Crashes

    - by Josh W.
    Ok, here's a wierd one for you all. Occasionally my PC here at work will crash in a very peculiar way. My dual monitors will suddenly go blank as if there is no longer a video signal, the USB mouse light will go dark and mouse stays unresponsive, the keyboard lights will not change status when the appropriate keys are pressed (Num/Caps/Scoll Lock). The CD Tray WILL open and close. But the computer will not respond to a ping request. For all intents & purposes it's as if the computer is off, except it wasn't intentional by me. The power light and internal fans are still on and I've now lost any unsaved work. Now here's where it gets wierd. This PC is part of a batch of PC's we got from a local vendor who does our initial system builds. Mine, and 6 other co-workers PCs all have the same issue. Originally we thought it was a bad combination of hardware, but through trial and error the only thing we haven't eliminated are the OS, Mobo & CPU. The problem was so bad for some of them that they ended up going back to their 5 year old dinosaurs in order to get some work done, for me the problem isn't as bad, maybe once every other day or so, but still enough to bite me in the ass if I've forgotten my ritualistic pressing of CTRL-S every 1-5 minutes. In this case we've tried two different video cards, two different power supplies, two different memory configurations, running on a UPS/not on UPS, updating/rolling back video drivers, three different bios revisions. The only things we haven't swapped are the mobo & cpu, mainly because a new mobo means a new Hardware Abstraction Layer, ie re-install of windows and there's alot of other software on this PC that takes forever to reload by hand. There was a base image that our systems team created with all the drivers installed and the basic setup of software our company uses, but they then must customize the setup for us programmers so it takes a while to get a new configuration up and going. I'm a programmer by day and am usually pretty good at diagnosing computer problems whether through trial and error or not. We've pretty much exhausted all the ideas we can think of here, short of a new mobo/cpu. Was hoping someone out there might have anything else we can try.. Relevant Parts: OS: XP Pro 32-bit Motherboard: Intel DG41RQ CPU: Intel Core-2 Quad Q9400 @ 2.66GHz Current BIOS Version/Date Intel Corp. RQG4110H.86A.0014.2010.0306.1151, 3/6/2010 Dual LCD's, Viewsonic VG930m & Samsung SyncMaster 910v (other people have different models, but listed in case there's some very wierd problem with the signals being sent/received) PS/2 Keyboard USB Microsoft Intellimouse BIOS Versions Tried: R 0013 12/23/2009 R 0014 3/6/2010 Video cards Tried GeForce 8400 GS Radeon HD 4350 - ASUS EAH4350 Two Different Power Supplies a 380W & 550W Ram Configurations 2GB - 1 x 2GB 4GB - 2 x 2GB

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  • Synergy 1.5 crash (OSX 10.6.8)

    - by Oliver
    THANKS FOR TAKING THE TIME TO READ THIS I recently installed Synergy 1.5 r2278 (for Mac OSX 10.6.8) and was using it fine for most of the day, then it decided to stop working (the only thing I changed systemwise was the screensaver - and then after it started crashing disabled it - to see if it would resolve). When I start Synergy (on the Mac - Client) it says: after about 5 seconds (and successfully connecting to the Server) "synergyc quit unexpectedly" Here is the crash log (w/ binery info removed - too long for post requirements) Process: synergyc [1026] Path: /Applications/Synergy.app/Contents/MacOS/synergyc Identifier: synergy Version: ??? (???) Code Type: X86 (Native) Parent Process: Synergy [1023] Date/Time: 2014-05-28 15:36:17.746 +0930 OS Version: Mac OS X 10.6.8 (10K549) Report Version: 6 Interval Since Last Report: 2144189 sec Crashes Since Last Report: 23 Per-App Interval Since Last Report: 10242 sec Per-App Crashes Since Last Report: 9 Anonymous UUID: 86D5A57C-13D4-470E-AC72-48ACDDDE5EB0 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Crashed Thread: 5 Application Specific Information: abort() called Thread 0: Dispatch queue: com.apple.main-thread 0 libSystem.B.dylib 0x95cf3afa mach_msg_trap + 10 1 libSystem.B.dylib 0x95cf4267 mach_msg + 68 2 com.apple.CoreFoundation 0x95af02df __CFRunLoopRun + 2079 3 com.apple.CoreFoundation 0x95aef3c4 CFRunLoopRunSpecific + 452 4 com.apple.CoreFoundation 0x95aef1f1 CFRunLoopRunInMode + 97 5 com.apple.HIToolbox 0x93654e04 RunCurrentEventLoopInMode + 392 6 com.apple.HIToolbox 0x93654bb9 ReceiveNextEventCommon + 354 7 com.apple.HIToolbox 0x937dd137 ReceiveNextEvent + 83 8 synergyc 0x000356d0 COSXEventQueueBuffer::waitForEvent(double) + 48 9 synergyc 0x00010dd5 CEventQueue::getEvent(CEvent&, double) + 325 10 synergyc 0x00011fb0 CEventQueue::loop() + 272 11 synergyc 0x00044eb6 CClientApp::mainLoop() + 134 12 synergyc 0x0005c509 standardStartupStatic(int, char**) + 41 13 synergyc 0x000448a9 CClientApp::runInner(int, char**, ILogOutputter*, int (*)(int, char**)) + 137 14 synergyc 0x0005c4b0 CAppUtilUnix::run(int, char**) + 64 15 synergyc 0x000427df CApp::run(int, char**) + 63 16 synergyc 0x00006e65 main + 117 17 synergyc 0x00006dd9 start + 53 Thread 1: 0 libSystem.B.dylib 0x95d607da __sigwait + 10 1 libSystem.B.dylib 0x95d607b6 sigwait$UNIX2003 + 71 2 synergyc 0x00009583 CArchMultithreadPosix::threadSignalHandler(void*) + 67 3 libSystem.B.dylib 0x95d21259 _pthread_start + 345 4 libSystem.B.dylib 0x95d210de thread_start + 34 Thread 2: 0 libSystem.B.dylib 0x95d21aa2 __semwait_signal + 10 1 libSystem.B.dylib 0x95d2175e _pthread_cond_wait + 1191 2 libSystem.B.dylib 0x95d212b1 pthread_cond_timedwait$UNIX2003 + 72 3 synergyc 0x00009476 CArchMultithreadPosix::waitCondVar(CArchCondImpl*, CArchMutexImpl*, double) + 150 4 synergyc 0x0002b18f CCondVarBase::wait(double) const + 63 5 synergyc 0x0002ce68 CSocketMultiplexer::serviceThread(void*) + 136 6 synergyc 0x0002d698 TMethodJob<CSocketMultiplexer>::run() + 40 7 synergyc 0x0002b8f4 CThread::threadFunc(void*) + 132 8 synergyc 0x00008f30 CArchMultithreadPosix::doThreadFunc(CArchThreadImpl*) + 80 9 synergyc 0x0000902a CArchMultithreadPosix::threadFunc(void*) + 74 10 libSystem.B.dylib 0x95d21259 _pthread_start + 345 11 libSystem.B.dylib 0x95d210de thread_start + 34 Thread 3: Dispatch queue: com.apple.libdispatch-manager 0 libSystem.B.dylib 0x95d1a382 kevent + 10 1 libSystem.B.dylib 0x95d1aa9c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib 0x95d19f59 _dispatch_queue_invoke + 163 3 libSystem.B.dylib 0x95d19cfe _dispatch_worker_thread2 + 240 4 libSystem.B.dylib 0x95d19781 _pthread_wqthread + 390 5 libSystem.B.dylib 0x95d195c6 start_wqthread + 30 Thread 4: 0 libSystem.B.dylib 0x95d19412 __workq_kernreturn + 10 1 libSystem.B.dylib 0x95d199a8 _pthread_wqthread + 941 2 libSystem.B.dylib 0x95d195c6 start_wqthread + 30 Thread 5 Crashed: 0 libSystem.B.dylib 0x95d610ee __semwait_signal_nocancel + 10 1 libSystem.B.dylib 0x95d60fd2 nanosleep$NOCANCEL$UNIX2003 + 166 2 libSystem.B.dylib 0x95ddbfb2 usleep$NOCANCEL$UNIX2003 + 61 3 libSystem.B.dylib 0x95dfd6f0 abort + 105 4 libSystem.B.dylib 0x95d79b1b _Unwind_Resume + 59 5 synergyc 0x00008fd1 CArchMultithreadPosix::doThreadFunc(CArchThreadImpl*) + 241 6 synergyc 0x0000902a CArchMultithreadPosix::threadFunc(void*) + 74 7 libSystem.B.dylib 0x95d21259 _pthread_start + 345 8 libSystem.B.dylib 0x95d210de thread_start + 34 Thread 5 crashed with X86 Thread State (32-bit): eax: 0x0000003c ebx: 0x95d60f39 ecx: 0xb0288a7c edx: 0x95d610ee edi: 0x00521950 esi: 0xb0288ad8 ebp: 0xb0288ab8 esp: 0xb0288a7c ss: 0x0000001f efl: 0x00000247 eip: 0x95d610ee cs: 0x00000007 ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037 cr2: 0x002fe000 Model: MacBook2,1, BootROM MB21.00A5.B07, 2 processors, Intel Core 2 Duo, 2.16 GHz, 2 GB

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  • Control layout using graphviz twopi

    - by vy32
    I am trying to draw a graph showing search prefixes using twopi. I have a simple input file and am getting this output: (full image) Here is the input file: digraph search { // ordering=out; // color=blue; // rank=same; // overlap=scale; rankdir=LR; root=root; ranksep=1.25; overlap=true; "root"; a [color=none,fontsize=12]; b [color=none,fontsize=12]; c [color=none,fontsize=12]; d [color=none,fontsize=12]; e [color=none,fontsize=12]; f [color=none,fontsize=12]; #g [color=none,fontsize=12]; h [color=none,fontsize=12]; i [color=none,fontsize=12]; j [color=none,fontsize=12]; k [color=none,fontsize=12]; l [color=none,fontsize=12]; m [color=none,fontsize=12]; n [color=none,fontsize=12]; o [color=none,fontsize=12]; p [color=none,fontsize=12]; q [color=none,fontsize=12]; r [color=none,fontsize=12]; s [color=none,fontsize=12]; t [color=none,fontsize=12]; u [color=none,fontsize=12]; v [color=none,fontsize=12]; w [color=none,fontsize=12]; x [color=none,fontsize=12]; y [color=none,fontsize=12]; #ga [color=none,fontsize=12]; gb [color=none,fontsize=12]; gc [color=none,fontsize=12]; gd [color=none,fontsize=12]; ge [color=none,fontsize=12]; gf [color=none,fontsize=12]; gg [color=none,fontsize=12]; gh [color=none,fontsize=12]; gi [color=none,fontsize=12]; gj [color=none,fontsize=12]; gk [color=none,fontsize=12]; gl [color=none,fontsize=12]; gm [color=none,fontsize=12]; gn [color=none,fontsize=12]; go [color=none,fontsize=12]; gp [color=none,fontsize=12]; gq [color=none,fontsize=12]; gr [color=none,fontsize=12]; gs [color=none,fontsize=12]; gt [color=none,fontsize=12]; gu [color=none,fontsize=12]; gv [color=none,fontsize=12]; gw [color=none,fontsize=12]; gx [color=none,fontsize=12]; gy [color=none,fontsize=12]; gaa [color=none,fontsize=12]; gab [color=none,fontsize=12]; gac [color=none,fontsize=12]; gad [color=none,fontsize=12]; gae [color=none,fontsize=12]; gaf [color=none,fontsize=12]; gag [color=none,fontsize=12]; gah [color=none,fontsize=12]; gai [color=none,fontsize=12]; gaj [color=none,fontsize=12]; gak [color=none,fontsize=12]; gal [color=none,fontsize=12]; gam [color=none,fontsize=12]; gan [color=none,fontsize=12]; gao [color=none,fontsize=12]; gap [color=none,fontsize=12]; gaq [color=none,fontsize=12]; #gaz [color=none,fontsize=12]; gas [color=none,fontsize=12]; gat [color=none,fontsize=12]; gau [color=none,fontsize=12]; gav [color=none,fontsize=12]; gaw [color=none,fontsize=12]; gax [color=none,fontsize=12]; gay [color=none,fontsize=12]; gaza [color=none,fontsize=12]; gazb [color=none,fontsize=12]; gazc [color=none,fontsize=12]; gazd [color=none,fontsize=12]; gaze [color=none,fontsize=12]; #gazf [color=none,fontsize=12]; gazg [color=none,fontsize=12]; gazh [color=none,fontsize=12]; gazi [color=none,fontsize=12]; gazj [color=none,fontsize=12]; gazk [color=none,fontsize=12]; gazl [color=none,fontsize=12]; gazm [color=none,fontsize=12]; gazn [color=none,fontsize=12]; gazo [color=none,fontsize=12]; gazp [color=none,fontsize=12]; gazq [color=none,fontsize=12]; gazr [color=none,fontsize=12]; gazs [color=none,fontsize=12]; gazt [color=none,fontsize=12]; gazu [color=none,fontsize=12]; gazv [color=none,fontsize=12]; gazw [color=none,fontsize=12]; gazx [color=none,fontsize=12]; gazy [color=none,fontsize=12]; root -> a [minlen=2]; root -> b [minlen=2]; root -> c [minlen=2]; root -> d [minlen=2]; root -> e [minlen=2]; root -> f [minlen=2]; root -> g [minlen=2]; root -> h [minlen=2]; root -> i [minlen=2]; root -> j [minlen=2]; root -> k [minlen=2]; root -> l [minlen=2]; root -> m [minlen=2]; root -> n [minlen=2]; root -> o [minlen=2]; root -> p [minlen=2]; root -> q [minlen=2]; root -> r [minlen=2]; root -> s [minlen=20]; root -> t [minlen=2]; root -> u [minlen=2]; root -> v [minlen=2]; root -> w [minlen=2]; root -> x [minlen=2]; root -> y [minlen=2]; root -> 0 [minlen=2]; root -> 1 [minlen=2]; root -> 2 [minlen=2]; root -> 3 [minlen=2]; root -> 4 [minlen=2]; root -> 5 [minlen=2]; root -> 6 [minlen=2]; root -> 7 [minlen=2]; root -> 8 [minlen=2]; root -> 9 [minlen=2]; root -> "." [minlen=2]; g -> ga ; g -> gb ; g -> gc ; g -> gd ; g -> ge ; g -> gf ; g -> gg ; g -> gh ; g -> gi ; g -> gj ; g -> gk ; g -> gl ; g -> gm ; g -> gn ; g -> go ; g -> gp ; g -> gq ; g -> gr ; g -> gs ; g -> gt ; g -> gu ; g -> gv ; g -> gw ; g -> gx ; g -> gy ; ga -> gaa ; ga -> gab ; ga -> gac ; ga -> gad ; ga -> gae ; ga -> gaf ; ga -> gag ; ga -> gah ; ga -> gai ; ga -> gaj ; ga -> gak ; ga -> gal ; ga -> gam ; ga -> gan ; ga -> gao ; ga -> gap ; ga -> gaq ; ga -> gaz ; ga -> gas ; ga -> gat ; ga -> gau ; ga -> gav ; ga -> gaw ; ga -> gax ; ga -> gay ; gaz -> gaza ; gaz -> gazb ; gaz -> gazc ; gaz -> gazd ; gaz -> gaze ; gaz -> gazf ; gaz -> gazg ; gaz -> gazh ; gaz -> gazi ; gaz -> gazj ; gaz -> gazk ; gaz -> gazl ; gaz -> gazm ; gaz -> gazn ; gaz -> gazo ; gaz -> gazp ; gaz -> gazq ; gaz -> gazr ; gaz -> gazs ; gaz -> gazt ; gaz -> gazu ; gaz -> gazv ; gaz -> gazw ; gaz -> gazx ; gaz -> gazy ; gazo -> "Blue Tuesday" ; "Blue Tuesday" [ fontsize=10]; // Layout engines: circo dot fdp neato nop nop1 nop2 osage patchwork sfdp twopi } This output is generated with: twopi -os1.png -Tpng s1.dot I'm posting here because the printout is pretty dreadful. All of the nodes hung of "gaz" are overlapping; I've tried specifying nodesep and it is simply ignored. I would like to see the lines from root to the single letters further apart, but again, I can't control that. This seems to be a bug in twopi. The documentation says it should clearly follow these directives, but it doesn't seem to. My questions: Is there any way to make twopi behave? Failing that, is there a better layout engine to use? Thanks.

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  • Where is my object allocation and memory leak in this iPhone/objective C code?

    - by Spottswoode
    Hello, I'm still a rookie when it comes to this programming gig and was wondering if someone could help me smooth out this code. Functionally, the code works great and does what I need it to do. But when I run the performance tool the allocation graph peaks, the CPU load is high, there's a leak(s), and I've also confirmed when running on my iPhone it seems noticeably slower then the rest of the components in my app. I'd appreciate any advice/tips/help anyone could give me. :) Thanks in advance! .h file // // Time_CalculatorViewController.h // Time Calculator // // Created by Adam Soloway on 2/19/10. // Copyright Legacy Pilots 2010. All rights reserved. // #import <UIKit/UIKit.h> @interface Time_CalculatorViewController : UIViewController { //BOOL moveViewUp; //CGFloat scrollAmount; IBOutlet UILabel *hoursLabel; IBOutlet UILabel *minutesLabel; IBOutlet UILabel *hoursDecimalLabel; IBOutlet UILabel *minutesDecimalLabel; IBOutlet UILabel *errorLabel; IBOutlet UITextField *minTextField1; IBOutlet UITextField *minTextField2; IBOutlet UITextField *minTextField3; IBOutlet UITextField *minTextField4; IBOutlet UITextField *minTextField5; IBOutlet UITextField *minTextField6; IBOutlet UITextField *minTextField7; IBOutlet UITextField *minTextField8; IBOutlet UITextField *minTextField9; IBOutlet UITextField *minTextField10; IBOutlet UITextField *hourTextField1; IBOutlet UITextField *hourTextField2; IBOutlet UITextField *hourTextField3; IBOutlet UITextField *hourTextField4; IBOutlet UITextField *hourTextField5; IBOutlet UITextField *hourTextField6; IBOutlet UITextField *hourTextField7; IBOutlet UITextField *hourTextField8; IBOutlet UITextField *hourTextField9; IBOutlet UITextField *hourTextField10; IBOutlet UIButton *resetAll; NSString *minutesString1; NSString *minutesString2; NSString *minutesString3; NSString *minutesString4; NSString *minutesString5; NSString *minutesString6; NSString *minutesString7; NSString *minutesString8; NSString *minutesString9; NSString *minutesString10; NSString *hoursString1; NSString *hoursString2; NSString *hoursString3; NSString *hoursString4; NSString *hoursString5; NSString *hoursString6; NSString *hoursString7; NSString *hoursString8; NSString *hoursString9; NSString *hoursString10; int hourDecimalNumber; int totalTime; int leftOverMinutes; int minuteNumber1; int minuteNumber2; int minuteNumber3; int minuteNumber4; int minuteNumber5; int minuteNumber6; int minuteNumber7; int minuteNumber8; int minuteNumber9; int minuteNumber10; int hourNumber1; int hourNumber2; int hourNumber3; int hourNumber4; int hourNumber5; int hourNumber6; int hourNumber7; int hourNumber8; int hourNumber9; int hourNumber10; } //- (void)scrollTheView:(BOOL)movedUp; - (void)calculateTime; - (IBAction)resetAllValues; @end .m file // // Time_CalculatorViewController.m // Time Calculator // // Created by Adam Soloway on 2/19/10. // Copyright Legacy Pilots 2010. All rights reserved. // #import "Time_CalculatorViewController.h" @implementation Time_CalculatorViewController - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if( minTextField1.editing || minTextField2.editing || minTextField3.editing || minTextField4.editing || minTextField5.editing || minTextField6.editing || minTextField7.editing || minTextField8.editing || minTextField9.editing || minTextField10.editing || hourTextField1.editing || hourTextField2.editing || hourTextField3.editing || hourTextField4.editing || hourTextField5.editing || hourTextField6.editing || hourTextField7.editing || hourTextField8.editing || hourTextField9.editing || hourTextField10.editing) { [minTextField1 resignFirstResponder]; [minTextField2 resignFirstResponder]; [minTextField3 resignFirstResponder]; [minTextField4 resignFirstResponder]; [minTextField5 resignFirstResponder]; [minTextField6 resignFirstResponder]; [minTextField7 resignFirstResponder]; [minTextField8 resignFirstResponder]; [minTextField9 resignFirstResponder]; [minTextField10 resignFirstResponder]; [hourTextField1 resignFirstResponder]; [hourTextField2 resignFirstResponder]; [hourTextField3 resignFirstResponder]; [hourTextField4 resignFirstResponder]; [hourTextField5 resignFirstResponder]; [hourTextField6 resignFirstResponder]; [hourTextField7 resignFirstResponder]; [hourTextField8 resignFirstResponder]; [hourTextField9 resignFirstResponder]; [hourTextField10 resignFirstResponder]; [self calculateTime]; //if (moveViewUp) [self scrollTheView:NO]; } [super touchesBegan:touches withEvent:event]; } /* // The designated initializer. Override to perform setup that is required before the view is loaded. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [minutesString1 release]; [minutesString2 release]; [minutesString3 release]; [minutesString4 release]; [minutesString5 release]; [minutesString6 release]; [minutesString7 release]; [minutesString8 release]; [minutesString9 release]; [minutesString10 release]; [hoursString1 release]; [hoursString2 release]; [hoursString3 release]; [hoursString4 release]; [hoursString5 release]; [hoursString6 release]; [hoursString7 release]; [hoursString8 release]; [hoursString9 release]; [hoursString10 release]; [super dealloc]; } -(BOOL)textFieldShouldReturn:(UITextField *)theTextField { //[minTextField10 resignFirstResponder]; //if (moveViewUp) [self scrollTheView:NO]; [self calculateTime]; return YES; } - (IBAction)resetAllValues { minTextField1.text = 0; minTextField2.text = 0; minTextField3.text = 0; minTextField4.text = 0; minTextField5.text = 0; minTextField6.text = 0; minTextField7.text = 0; minTextField8.text = 0; minTextField9.text = 0; minTextField10.text = 0; hourTextField1.text = 0; hourTextField2.text = 0; hourTextField3.text = 0; hourTextField4.text = 0; hourTextField5.text = 0; hourTextField6.text = 0; hourTextField7.text = 0; hourTextField8.text = 0; hourTextField9.text = 0; hourTextField10.text = 0; totalTime = 0; leftOverMinutes = 0; hoursLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = 0; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; self.calculateTime; } - (void)calculateTime { minutesString1 = minTextField1.text; minutesString2 = minTextField2.text; minutesString3 = minTextField3.text; minutesString4 = minTextField4.text; minutesString5 = minTextField5.text; minutesString6 = minTextField6.text; minutesString7 = minTextField7.text; minutesString8 = minTextField8.text; minutesString9 = minTextField9.text; minutesString10 = minTextField10.text; hoursString1 = hourTextField1.text; hoursString2 = hourTextField2.text; hoursString3 = hourTextField3.text; hoursString4 = hourTextField4.text; hoursString5 = hourTextField5.text; hoursString6 = hourTextField6.text; hoursString7 = hourTextField7.text; hoursString8 = hourTextField8.text; hoursString9 = hourTextField9.text; hoursString10 = hourTextField10.text; minuteNumber1 = [minutesString1 intValue]; minuteNumber2 = [minutesString2 intValue]; minuteNumber3 = [minutesString3 intValue]; minuteNumber4 = [minutesString4 intValue]; minuteNumber5 = [minutesString5 intValue]; minuteNumber6 = [minutesString6 intValue]; minuteNumber7 = [minutesString7 intValue]; minuteNumber8 = [minutesString8 intValue]; minuteNumber9 = [minutesString9 intValue]; minuteNumber10 = [minutesString10 intValue]; hourNumber1 = ([hoursString1 intValue] * 60); hourNumber2 = ([hoursString2 intValue] * 60); hourNumber3 = ([hoursString3 intValue] * 60); hourNumber4 = ([hoursString4 intValue] * 60); hourNumber5 = ([hoursString5 intValue] * 60); hourNumber6 = ([hoursString6 intValue] * 60); hourNumber7 = ([hoursString7 intValue] * 60); hourNumber8 = ([hoursString8 intValue] * 60); hourNumber9 = ([hoursString9 intValue] * 60); hourNumber10 = ([hoursString10 intValue] * 60); totalTime = (hourNumber1 + hourNumber2 +hourNumber3 +hourNumber4 +hourNumber5 +hourNumber6 +hourNumber7 +hourNumber8 +hourNumber9 +hourNumber10 + minuteNumber1 + minuteNumber2 + minuteNumber3 + minuteNumber4 + minuteNumber5 +minuteNumber6 + minuteNumber7 + minuteNumber8 + minuteNumber9 + minuteNumber10); if (totalTime <= 59) { leftOverMinutes = totalTime; hoursLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = 0; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >59 && totalTime <= 119){ leftOverMinutes = totalTime - 60; hoursLabel.text = [NSString stringWithFormat:@"1"]; hourDecimalNumber = 1; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >119 && totalTime <= 179){ leftOverMinutes = totalTime - 120; hoursLabel.text = [NSString stringWithFormat:@"2"]; hourDecimalNumber = 2; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >179 && totalTime <= 239){ leftOverMinutes = totalTime - 180; hoursLabel.text = [NSString stringWithFormat:@"3"]; hourDecimalNumber = 3; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >239 && totalTime <= 299){ leftOverMinutes = totalTime - 240; hoursLabel.text = [NSString stringWithFormat:@"4"]; hourDecimalNumber = 4; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >299 && totalTime <= 359){ leftOverMinutes = totalTime - 300; hoursLabel.text = [NSString stringWithFormat:@"5"]; hourDecimalNumber = 5; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >359 && totalTime <= 419){ leftOverMinutes = totalTime - 360; hoursLabel.text = [NSString stringWithFormat:@"6"]; hourDecimalNumber = 6; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >419 && totalTime <= 479){ leftOverMinutes = totalTime - 420; hoursLabel.text = [NSString stringWithFormat:@"7"]; hourDecimalNumber = 7; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >479 && totalTime <= 539){ leftOverMinutes = totalTime - 480; hoursLabel.text = [NSString stringWithFormat:@"8"]; hourDecimalNumber = 8; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >539 && totalTime <= 599){ leftOverMinutes = totalTime - 540; hoursLabel.text = [NSString stringWithFormat:@"9"]; hourDecimalNumber = 9; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >599 && totalTime <= 659){ leftOverMinutes = totalTime - 600; hoursLabel.text = [NSString stringWithFormat:@"10"]; hourDecimalNumber = 10; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >659 && totalTime <= 719){ leftOverMinutes = totalTime - 660; hoursLabel.text = [NSString stringWithFormat:@"11"]; hourDecimalNumber = 11; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >719 && totalTime <= 779){ leftOverMinutes = totalTime - 720; hoursLabel.text = [NSString stringWithFormat:@"12"]; hourDecimalNumber = 12; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >779 && totalTime <= 839){ leftOverMinutes = totalTime - 780; hoursLabel.text = [NSString stringWithFormat:@"13"]; hourDecimalNumber = 13; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >839 && totalTime <= 899){ leftOverMinutes = totalTime - 840; hoursLabel.text = [NSString stringWithFormat:@"14"]; hourDecimalNumber = 14; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >899 && totalTime <= 959){ leftOverMinutes = totalTime - 900; hoursLabel.text = [NSString stringWithFormat:@"15"]; hourDecimalNumber = 15; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >959 && totalTime <= 1019){ leftOverMinutes = totalTime - 960; hoursLabel.text = [NSString stringWithFormat:@"16"]; hourDecimalNumber = 16; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1019 && totalTime <= 1079){ leftOverMinutes = totalTime - 1020; hoursLabel.text = [NSString stringWithFormat:@"17"]; hourDecimalNumber = 17; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1079 && totalTime <= 1139){ leftOverMinutes = totalTime - 1080; hoursLabel.text = [NSString stringWithFormat:@"18"]; hourDecimalNumber = 18; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1139 && totalTime <= 1199){ leftOverMinutes = totalTime - 1140; hoursLabel.text = [NSString stringWithFormat:@"19"]; hourDecimalNumber = 19; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1199 && totalTime <= 1259){ leftOverMinutes = totalTime - 1200; hoursLabel.text = [NSString stringWithFormat:@"20"]; hourDecimalNumber = 20; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1259 && totalTime <= 1319){ leftOverMinutes = totalTime - 1260; hoursLabel.text = [NSString stringWithFormat:@"21"]; hourDecimalNumber = 21; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1319 && totalTime <= 1379){ leftOverMinutes = totalTime - 1320; hoursLabel.text = [NSString stringWithFormat:@"22"]; hourDecimalNumber = 22; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1379 && totalTime <= 1439){ leftOverMinutes = totalTime - 1380; hoursLabel.text = [NSString stringWithFormat:@"23"]; hourDecimalNumber = 23; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1439 && totalTime <= 1499){ leftOverMinutes = totalTime - 1440; hoursLabel.text = [NSString stringWithFormat:@"24"]; hourDecimalNumber = 24; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1499 && totalTime <= 1559){ leftOverMinutes = totalTime - 1500; hoursLabel.text = [NSString stringWithFormat:@"25"]; hourDecimalNumber = 25; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1559 && totalTime <= 1619){ leftOverMinutes = totalTime - 1560; hoursLabel.text = [NSString stringWithFormat:@"26"]; hourDecimalNumber = 26; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1619 && totalTime <= 1679){ leftOverMinutes = totalTime - 1620; hoursLabel.text = [NSString stringWithFormat:@"27"]; hourDecimalNumber = 27; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1679 && totalTime <= 1739){ leftOverMinutes = totalTime - 1680; hoursLabel.text = [NSString stringWithFormat:@"28"]; hourDecimalNumber = 28; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1739 && totalTime <= 1799){ leftOverMinutes = totalTime - 1740; hoursLabel.text = [NSString stringWithFormat:@"29"]; hourDecimalNumber = 29; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1799 && totalTime <= 1859){ leftOverMinutes = totalTime - 1800; hoursLabel.text = [NSString stringWithFormat:@"30"]; hourDecimalNumber = 30; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1859){ hoursLabel.text = [NSString stringWithFormat:@"Error"]; hoursDecimalLabel.text = [NSString stringWithFormat:@"Error"]; errorLabel.hidden = FALSE; } //Minutes Label if (leftOverMinutes < 10) { minutesLabel.text = [NSString stringWithFormat:@"0%d", leftOverMinutes]; } else minutesLabel.text = [NSString stringWithFormat:@"%d", leftOverMinutes]; //Minutes Decimal Label if (leftOverMinutes >=0 && leftOverMinutes <=2) { minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; } else if (leftOverMinutes >=3 && leftOverMinutes <=8){ minutesDecimalLabel.text = [NSString stringWithFormat:@"1"]; } else if (leftOverMinutes >=9 && leftOverMinutes <=14){ minutesDecimalLabel.text = [NSString stringWithFormat:@"2"]; } else if (leftOverMinutes >=15 && leftOverMinutes <=20){ minutesDecimalLabel.text = [NSString stringWithFormat:@"3"]; } else if (leftOverMinutes >=21 && leftOverMinutes <=26){ minutesDecimalLabel.text = [NSString stringWithFormat:@"4"]; } else if (leftOverMinutes >=27 && leftOverMinutes <=32){ minutesDecimalLabel.text = [NSString stringWithFormat:@"5"]; } else if (leftOverMinutes >=33 && leftOverMinutes <=38){ minutesDecimalLabel.text = [NSString stringWithFormat:@"6"]; } else if (leftOverMinutes >=39 && leftOverMinutes <=44){ minutesDecimalLabel.text = [NSString stringWithFormat:@"7"]; } else if (leftOverMinutes >=45 && leftOverMinutes <=50){ minutesDecimalLabel.text = [NSString stringWithFormat:@"8"]; } else if (leftOverMinutes >=51 && leftOverMinutes <=56){ minutesDecimalLabel.text = [NSString stringWithFormat:@"9"]; } else if (leftOverMinutes >=57 && leftOverMinutes <=60){ minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = hourDecimalNumber + 1; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; } } @end

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  • XNA Notes 006

    - by George Clingerman
    If you used to think the XNA community was small and inactive, hopefully these XNA Notes are opening your eyes. And I honestly feel like I’m still only catching the tail end of everything that’s going on. It’s a large and active community and you can be so mired down in one part of it you miss all sorts of cool stuff another part is doing. XNA is many things to a lot of people and that makes for a lot of really awesome things going on. So here’s what I saw going on this last week! Time Critical XNA New: XNA Team - Peer Review now closes for XNA 3.1 games http://blogs.msdn.com/b/xna/archive/2011/02/08/peer-review-pipeline-closed-for-new-xna-gs-3-1-games-or-updates-on-app-hub.aspx http://twitter.com/XNACommunity/statuses/34649816529256448 The XNA Team posts about a meet up with Microsoft for Creator’s going to be at GDC, March 3rd at the Lobby Bar http://on.fb.me/fZungJ XNA Team: @mklucher is busying playing the the bubblegum on WP7 made by a member of the XNA team (although reportedly made in Silverlight? Crazy! ;) ) http://twitter.com/mklucher/statuses/34645662737895426 http://bubblegum.me Shawn Hargreaves posts multiple posts (is this a sign that something new is coming from the XNA team? Usually when Shawn has time to post, something has just wrapped up…) Random Shuffle http://blogs.msdn.com/b/shawnhar/archive/2011/02/09/random-shuffle.aspx Doing the right thing: resume, rewind or skip ahead http://blogs.msdn.com/b/shawnhar/archive/2011/02/10/doing-the-right-thing-resume-rewind-or-skip-ahead.aspx XNA Developers: Andrew Russel was on .NET Rocks recently talking with Carl and Richard about developing games for Xbox, iPhone and Android http://www.dotnetrocks.com/default.aspx?ShowNum=635 Eric W. releases the Fishing Girl source code into the wild http://ericw.ca/blog/posts/fishing-girl-now-open-source/ http://forums.create.msdn.com/forums/p/74642/454512.aspx#454512 BinaryTweedDeej reminds that XNA community that Indie City wants you involved http://twitter.com/BinaryTweedDeej/statuses/34596114028044288 http://www.indiecity.com Mike McLaughlin (@mikebmcl) releases his first two XNA articles on the TechNet wiki http://social.technet.microsoft.com/wiki/contents/articles/xna-framework-overview.aspx http://social.technet.microsoft.com/wiki/contents/articles/content-pipeline-overview.aspx John Watte plays around with the Content Pipeline and Music Visualization exploring just what can be done. http://www.enchantedage.com/xna-content-pipeline-fft-song-analysis http://www.enchantedage.com/fft-in-xna-content-pipeline-for-beat-detection-for-the-win Simon Stevens writes up his talk on Vector Collision Physics http://www.simonpstevens.com/News/VectorCollisionPhysics @domipheus puts together an XNA Task Manager http://www.flickr.com/photos/domipheus/5405603197/ MadNinjaSkillz releases his fork of Nick's Easy Storage component on CodePlex http://twitter.com/MadNinjaSkillz/statuses/34739039068229634 http://ezstorage.codeplex.com @ActiveNick was interviewed by Rob Cameron and discusses Windows Phone 7, Bing Maps and XNA http://twitter.com/ActiveNick/statuses/35348548526546944 http://msdn.microsoft.com/en-us/cc537546 Radiangames (Luke Schneider) posts about converting his games from XNA to Unity http://radiangames.com/?p=592 UberMonkey (@ElementCy) posts about a new project in the works, CubeTest a Minecraft style terrain http://www.ubergamermonkey.com/personal-projects/new-project-in-the-works/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Ubergamermonkey+%28UberGamerMonkey%29 Xbox LIVE Indie Games (XBLIG): VideoGamer Rob review Bonded Realities http://videogamerrob.wordpress.com/2011/02/05/xblig-review-bonded-realities/ XBLIG Round Up on Gamergeddon http://www.gamergeddon.com/2011/02/06/xbox-indie-game-round-up-february-6th/ Are gamers still rating Indie Games after the Xbox Dashboard update? http://www.gamemarx.com/news/2011/02/06/are-gamers-still-rating-indie-games-after-the-xbox-dashboard-update.aspx Joystiq - Xbox Live Indie Gems: Corrupted http://www.joystiq.com/2011/02/04/xbox-live-indie-gems-corrupted/ Raymond Matthews of DarkStarMatryx reviews (Almost) Total Mayhem and Aban Hawkins & the 1000 Spikes http://www.darkstarmatryx.com/?p=225 http://www.darkstarmatryx.com/?p=229 8 Bit Horse reviews Aban Hawkins & the 1000 spikes http://8bithorse.blogspot.com/2011/01/aban-hawkins-1000-spikes-xbl-indie.html 2010 wrap-up for FunInfused Games http://www.krissteele.net/blogdetails.aspx?id=245 NeoGaf roundup of January's XBLIGs http://www.neogaf.com/forum/showthread.php?t=420528 Armless Ocotopus interviews Michael Ventnor creator of Bonded Realities http://www.armlessoctopus.com/2011/02/07/interview-michael-ventnor-of-red-crest-studios/ @recharge_media posts about the new city music for Woodvale in Sin Rising http://rechargemedia.com/2011/02/08/new-city-theme-woodvale/ @DrMisty posts some footage of YoYoYo in action http://www.mstargames.co.uk/mistryblogmain/54-yoyoyoblogs/184-video-update.html Xona Games - Decimation X3 on Reviews on the Run http://video.citytv.com/video/detail/782443063001.000000/reviews-on-the-run--february-8-2011/g4/ @benkane gives an early peek at his action RPG coming to XBLIG http://www.youtube.com/watch?v=bDF_PrvtwU8 Rock, Paper Shotgun talks to Zeboyd games about bringing Cthulhu Saves the World to PC http://www.rockpapershotgun.com/2011/02/11/summoning-cthulhu-natter-with-zeboyd/ Xbox LIVE Indieverse interviews the creator of Bonded Realities http://xbl-indieverse.blogspot.com/2011/02/xbl-indieverse-interview-red-crest.html XNA Game Development: Dream-In-Code posts about an upcoming XNA Challenge/Coding contest http://www.dreamincode.net/forums/blog/1385/entry-3192-xna-challengecontest/ Sgt.Conker covers Fishing Girl and IndieFreaks Game Framework release http://www.sgtconker.com/2011/02/fishing-girl-did-not-sell-a-single-copy/ http://www.sgtconker.com/2011/02/indiefreaks-game-framework-v0-2-0-0/ @slyprid releases Transmute v0.40a with lots of new features and fixes http://twitter.com/slyprid/statuses/34125423067533312 http://twitter.com/slyprid/statuses/35326876243337216 http://forgottenstarstudios.com/ Jeff Brown writes an XNA 4.0 tutorial on Saving/Loading on the Xbox 360 http://www.robotfootgames.com/xna-tutorials/92-xna-tutorial-savingloading-on-xbox-360-40 XNA for Silverlight Developers: Part 3- Animation http://www.silverlightshow.net/items/XNA-for-Silverlight-developers-Part-3-Animation-transforms.aspx?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+xna-connection-twitter-specific-stream+%28XNA+Connection%27s+Twitter+specific+stream%29 The news from Nokia is definitely something XNA developers will want to keep their eye on http://blogs.forum.nokia.com/blog/nokia-developer-news/2011/02/11/letter-to-developers?sf1066337=1

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  • Invalid Opcode 0000

    - by Mr47
    At random times (usually when watching a movie in XBMC), the computer locks up. I can still sometimes SSH in and get the 'dmesg' output before that locks up too. A hard reboot is usually required to get things going again. I have cut out the date/time/server columns for easier reading, please do ask if these seem relevant omissions... System: Ubuntu 11.04 (2.6.38-8-server) x64 X11 installed with IceWm (and XBMC) Core 2 Duo E8400 @ 3.00GHz 8 GB RAM Asus P5Q premium motherboard Primary harddrive: OCZ Vertex 2 60 GB (SSD) Other harddrives: various 750GB, 1TB, 1.5TB & 2TB (WD & samsung) Any important information I am not supplying is purely a sign of my incompetence in these matters, so please do ask and excuse me for my inabilities... invalid opcode: 0000 [#1] SMP last sysfs file: /sys/devices/system/cpu/cpu1/cache/index2/shared_cpu_map CPU 0 Modules linked in: parport_pc ppdev vesafb snd_hda_codec_analog tuner_simple tuner_types wm8775 tda9887 tda8290 tea5767 tuner cx25840 ir_lirc_codec lirc_dev snd_hda_intel snd_hda_codec snd_hwdep snd_pcm ir_sony_decoder snd_seq_midi snd_rawmidi snd_seq_midi_event snd_seq rc_rc6_mce ivtv ir_jvc_decoder cx2341x i2c_algo_bit v4l2_common mceusb videodev ir_rc6_decoder ir_rc5_decoder snd_timer ir_nec_decoder nvidia(P) btusb bluetooth rc_core v4l2_compat_ioctl32 tveeprom snd_seq_device pata_marvell psmouse shpchp serio_raw snd asus_atk0110 soundcore snd_page_alloc lp parport firewire_ohci firewire_core crc_itu_t r8169 sky2 ahci libahci Pid: 4597, comm: xbmc.bin Tainted: P 2.6.38-8-server #42-Ubuntu System manufacturer P5Q Premium/P5Q Premium RIP: 0010:[<ffffffff8119bc4a>] [<ffffffff8119bc4a>] do_mpage_readpage+0x9a/0x510 RSP: 0018:ffff88021f5a59d8 EFLAGS: 00210246 RAX: 0000000000000020 RBX: ffff88021f5a5ac8 RCX: 0000000000000000 RDX: 0000000000000001 RSI: 0000000015e36fe0 RDI: 0000000000000000 RBP: ffff88021f5a5a98 R08: ffff88021f5a5ac8 R09: ffff88021f5a5b38 R10: 0000000000000000 R11: 0000000000000000 R12: 0000000000000000 R13: 000000000000b148 R14: 0000000000000001 R15: ffff8802067034b8 FS: 00007f3f34eb1700(0000) GS:ffff8800cfc00000(0000) knlGS:0000000000000000 CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 CR2: 00007feb8d515000 CR3: 000000021d744000 CR4: 00000000000406f0 DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 DR3: 0000000000000000 DR6: 00000000ffff0ff0 DR7: 0000000000000400 Process xbmc.bin (pid: 4597, threadinfo ffff88021f5a4000, task ffff88021f63db80) Stack: ffff88021f5a5a28 ffffffff8116019d ffff88021f5a5b40 0000002000000003 ffff88021f5a5b38 ffff880206703370 ffffea0006d800f8 0000000000000000 ffffea0006d800f8 0000000c811270b5 ffff88021f5a5a68 ffffffff8110bdba Call Trace: [<ffffffff8116019d>] ? mem_cgroup_cache_charge+0xed/0x130 [<ffffffff8110bdba>] ? add_to_page_cache_locked+0xea/0x160 [<ffffffff8119c232>] mpage_readpages+0x102/0x150 [<ffffffff812063e0>] ? ext4_get_block+0x0/0x20 [<ffffffff812063e0>] ? ext4_get_block+0x0/0x20 [<ffffffff81149475>] ? alloc_pages_current+0xa5/0x110 [<ffffffff8120157d>] ext4_readpages+0x1d/0x20 [<ffffffff81116a9b>] __do_page_cache_readahead+0x14b/0x220 [<ffffffff81116ed1>] ra_submit+0x21/0x30 [<ffffffff81116ff5>] ondemand_readahead+0x115/0x230 [<ffffffff811171a0>] page_cache_async_readahead+0x90/0xc0 [<ffffffff8110b184>] ? file_read_actor+0xd4/0x170 [<ffffffff812de72e>] ? radix_tree_lookup_slot+0xe/0x10 [<ffffffff8110c521>] do_generic_file_read.clone.23+0x271/0x450 [<ffffffff8110d1ba>] generic_file_aio_read+0x1ca/0x240 [<ffffffff8100a82e>] ? __switch_to+0x20e/0x2f0 [<ffffffff81164c82>] do_sync_read+0xd2/0x110 [<ffffffff8108b61c>] ? hrtimer_try_to_cancel+0x4c/0xe0 [<ffffffff81279083>] ? security_file_permission+0x93/0xb0 [<ffffffff81164fa1>] ? rw_verify_area+0x61/0xf0 [<ffffffff81165463>] vfs_read+0xc3/0x180 [<ffffffff81165571>] sys_read+0x51/0x90 [<ffffffff8100bfc2>] system_call_fastpath+0x16/0x1b Code: ff ff 48 c7 85 78 ff ff ff 00 00 00 00 49 d3 ee b9 0c 00 00 00 2b 4d 8c 48 8b b2 c8 00 00 00 ba 01 00 00 00 41 0f af c6 49 d3 e5 <0f> 36 4d 8c 4c 01 e8 d3 e2 4c 8d 44 16 ff 48 8b 53 20 49 d3 f8 RIP [<ffffffff8119bc4a>] do_mpage_readpage+0x9a/0x510 RSP <ffff88021f5a59d8> ---[ end trace ac6cd2f4692205a3 ]--- Please note that the error is ALWAYS occuring at do_mpage_readpage+0x9a/0x510 with the same numbers after it. I've tried to come up with the possible meaning of these, but couldn't get any further. I've also noticed that the top block from the call trace is always the following with the exact same numbers: [<ffffffff8116019d>] ? mem_cgroup_cache_charge+0xed/0x130 [<ffffffff8110bdba>] ? add_to_page_cache_locked+0xea/0x160 [<ffffffff8119c232>] mpage_readpages+0x102/0x150 [<ffffffff812063e0>] ? ext4_get_block+0x0/0x20 [<ffffffff812063e0>] ? ext4_get_block+0x0/0x20 Could this indicate a hard drive issue, a RAM issue or something else entirely?

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  • XNA Notes 005

    - by George Clingerman
    Another week and another crazy amount of activity going on in the XNA community. I’m fairly certain I missed over half of it. In fact, if I am missing things, make sure to email me and I’ll try and make sure I catch it next week! ([email protected]). Also, if you’ve got any advice, things you like/don’t like about the way these XNA Notes are going let me know. I always appreciate feedback (currently spammers are leaving me the nicest comments so you guys have work to do!) Without further ado, here’s this week’s notes! Time Critical XNA News The XNA Team Blob reminds us that February 7th is the last day to submit XNA 3.1 games to peer review! http://blogs.msdn.com/b/xna/archive/2011/01/31/7-days-left-to-submit-xna-gs-3-1-games-on-app-hub.aspx XNA MVPS Chris Williams kicks off the marketing campaign for our book http://geekswithblogs.net/cwilliams/archive/2011/01/28/143680.aspx Catalin Zima posts the comparison cheat sheet for why Angry Birds is different than Chickens Can’t Fly http://www.amusedsloth.com/2011/02/comparison-cheat-sheet-for-chickens-cant-fly-and-angry-birds/ Jim Perry congratulates the developers selected by Game Developer Magazine for Best Xbox LIVE Indie Games of 2010 http://machxgames.com/blog/?p=24 @NemoKrad posts his XNAKUUG talks for all to enjoy http://twitter.com/NemoKrad/statuses/33142362502864896 http://xna-uk.net/blogs/randomchaos/archive/2011/02/03/xblig-uk-2011-january-amp-february-talk.aspx George  (that’s me!) preps for his XNA talk coming up on the 8th http://twitter.com/clingermangw/statuses/32669550554124288 http://www.portlandsilverlight.net/Meetings/Details/15 XNA Developers FireFly posts the last tutorial in his XNA Tower Defense tutorial series http://forums.create.msdn.com/forums/p/26442/451460.aspx#451460 http://xnatd.blogspot.com/2011/01/tutorial-14-polishing-game.html @fredericmy posts the main difference when porting a game from Windows Phone 7 to Xbox 360 http://fairyengine.blogspot.com/2011/01/main-differences-when-porting-game-from.html @ElementCy creates a pretty rad video of a MineCraft type terrain created using XNA http://www.youtube.com/watch?v=Waw1f7wnl9I Andrew Russel gets the first XNA badge on gamedev.stackexchange http://twitter.com/_AndrewRussell/statuses/32322877004972032 http://gamedev.stackexchange.com/badges?tab=tags And his funding for ExEn has passed $7000 only $3000 to go http://twitter.com/_AndrewRussell/statuses/33042412804771840 Subodh Pushpak blogs about his Windows Phone 7 XNA talk http://geekswithblogs.net/subodhnpushpak/archive/2011/02/01/windows-phone-7-silverlight--xna-development-talk.aspx Slyprid releases the latest version of Transmute and needs more people to test http://twitter.com/slyprid/statuses/32452488418299904 http://forgottenstarstudios.com/ SpynDoctorGames celebrates the 1 year anniversary of Your Doodles Are Bugged! Congrats! http://twitter.com/SpynDoctorGames/statuses/32511689068908544 Noogy (creator of Dust the Elysian Tail) prepares his conversion to XNA 4.0 http://twitter.com/NoogyTweet/statuses/32522008449253376 @philippedasilva posts about the Indiefreaks Game Framework v0.2.0.0 Input management system http://twitter.com/philippedasilva/statuses/32763393957957632 http://indiefreaks.com/2011/02/02/behind-smart-input-system-feature/ Mommy’s Best Games debates what to do about High Scores with their new update http://mommysbest.blogspot.com/2011/02/high-score-shake-up.html @BinaryTweedDeej want to know if there’s anything the community needs to make XNA games for the PC. Give him some feedback! http://twitter.com/BinaryTweedDeej/status/32895453863354368 @mikebmcl promises to write us all a book (I can’t wait to read it!) http://twitter.com/mikebmcl/statuses/33206499102687233 @werezompire is going to live, LIVE, thanks to all the generosity and support from the community! http://twitter.com/werezompire/statuses/32840147644977153 Xbox LIVE Indie Games (XBLIG) Making money in Xbox 360 indie game development. Is it possible? http://www.bitmob.com/articles/making-money-in-xbox-360-indie-game-development-is-it-possible @AlejandroDaJ posts some thoughts abut the bitmob article http://twitter.com/AlejandroDaJ/statuses/31068552165330944 http://www.apathyworks.com/blog/view.php?id=00215 Kobun gets my respect as an XBLIG champion. I’m not sure who Kobun is, but if you’ve every read through the comment sections any time Kotaku writes about XBLIGs you’ll see a lot of confusion, disinformation in there. Kobun has been waging a secret war battling that lack of knowledge and he does it well. Also he’s running a pretty kick ass site for Xbox LIVE Indie Game reviews http://xboxindies.teamkobun.com/ @radiangames releases his last Xbox LIVE Indie Game...for now http://bit.ly/gMK6lE Playing Avaglide with the Kinect controller http://www.youtube.com/watch?v=UqAYbHww53o http://www.joystiq.com/2011/01/30/kinect-hacks-take-to-the-skies-with-avaglide/ Luke Schneider of Radiangames interviewed in Edge magazine http://www.next-gen.biz/features/radiangames-venture Digital Quarters posts thoughts on why XBLIG’s online requirement kills certain genres http://digitalquarters.blogspot.com/2011/02/thoughts-why-xbligs-online-requirement.html Mommy’s Best Games shares the news that several XBLIGs were featured in the March 2011 issue of Famitsu 360 http://forums.create.msdn.com/forums/p/33455/451487.aspx#451487 NaviFairy continues with his Indie-Game-A-Day http://gaygamer.net/2011/02/indie_game_a_day_epic_dungeon.html http://gaygamer.net/2011/02/indie_game_a_day_break_limit_r.html and more every day...that’s kind of the point! Keep your eye on this series! VVGTV continues with it’s awesome reviews/promotions for XBLIGs http://vvgtv.com/ http://vvgtv.com/2011/02/03/iredia-atrams-secret-xblig-review-2/ http://vvgtv.com/2011/02/02/poopocalypse-coming-soon-to-xblig/ ….and even more, you get the point. Magicka is an Indie Game doing really well on Steam AND it’s made using XNA http://www.magickagame.com/ http://twitter.com/Magickagame/statuses/32712762580799488 GameMarx reviews Antipole http://www.gamemarx.com/reviews/73/antipole-is-vvvvvvery-good.aspx Armless Octopus review Alpha Squad http://www.armlessoctopus.com/2011/01/28/xbox-indie-review-alpha-squad/ An interesting article about Kodu that Jim Perry found http://twitter.com/MachXGames/statuses/32848044105924608 http://www.develop-online.net/news/36915/10-year-old-Jordan-makes-games-The-UK-needs-more-like-her XNA Game Development Sgt. Conker posts about the Natur beta, a new book and whether you can make money with XBLIG http://www.sgtconker.com/ http://www.sgtconker.com/2011/01/a-new-book-on-the-block-and-a-new-natur-beta/ http://www.sgtconker.com/2011/01/making-money-in-xbox-360-indie-game-development-is-it-possible/ Tips for setting up SVN http://bit.ly/fKxgFh @bsimser found tons of royalty free music and soundfx for your XNA Games http://twitter.com/bsimser/statuses/31426632933711872 Post on the new features in the next Sunburn Editor http://www.synapsegaming.com/blogs/fivesidedbarrel/archive/2011/01/28/new-editor-features-prefabs-components-and-more.aspx @jasons_novaleaf posts source code for light pre-pass optimizations for #xna http://twitter.com/jasons_novaleaf/statuses/33348855403642880 http://jcoluna.wordpress.com/2011/02/01/xna-4-0-light-pre-pass-optimization-round-one/ I’ve been learning about doing an A.I. for turn based games and this article was a great resource. http://www.gamasutra.com/view/feature/1535/designing_ai_algorithms_for_.php?print=1

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  • XNA Notes 002

    - by George Clingerman
    This past week (much like every week in the XNA community) was filled with things happening and people doing cool things (and getting noticed for doing cool things!). You can definitely tell there are some Xbox LIVE Indie game developers starting to make some names for themselves. Can’t wait to name drop them at bars. Me- “Oh you played Game X? Yeah, I know the guy that made that. Pretty cool guy.” Yeah, I’ll be THAT guy.   Time Critical XNA News 30 days left to submit XBLIGs made in XNA Game Studio 3.1 http://blogs.msdn.com/b/xna/archive/2011/01/08/30-days-left-to-submit-xna-gs-3-1-games-to-app-hub.aspx Jeromy Walsh wants you to know his XNA 4.0 Winter Workshop starting soon, go get signed up! And the forum is now LIVE on GameDev.net http://gamedevelopedia.com/ http://tinyurl.com/4gg2cfv The XNA Team Per Nick Gravelyn, Aaron Stebner’s blog post is a must read for icons on Windows Phone http://forums.create.msdn.com/forums/p/72022/439597.aspx#439597 http://blogs.msdn.com/b/astebner/archive/2010/10/01/10070507.aspx Shawn Hargreaves writes about Sprite Billboards in a 3D world http://blogs.msdn.com/b/shawnhar/archive/2011/01/12/spritebatch-billboards-in-a-3d-world.aspx XNA MVPs Andy “The ZMan” Dunn wants YOU to come to the MVP Summit and run a 5K http://www.indiegameguy.com/blogs/zman/archive/2010/12/26/come-to-the-mvp-summit-and-run-a-5k-yes-you.aspx Jim Perry updates his forum signature just to make it clear that he’s not speaking for Microsoft or giving official information (LOL, thanks Jim, now if only people will take the time to read that...) XNA MVP | Please use the Forum Search and read the Forum FAQs | My posts are not official info http://forums.create.msdn.com/forums/p/70849/439613.aspx#439613 XNA Developers Robert Boyd (@werezombie) working hard at converting his RPG engine used to make Breath of Death VII and Chtulu Saves the World to XNA 4.0. If you haven’t done the upgrade yet yourself, might be useful to read back through his tweets and recent forum posts to see the problems/solutions he’s encountered. http://forums.create.msdn.com/forums/p/71834/438099.aspx#438099 http://www.twitter.com/werezompire SpynDoctorGames is in the final phase before the release of Your Doodles are Bugged for the PC! Going to be interesting to watch as more XNA game developers explore the PC game market for their games. http://twitter.com/SpynDoctorGames/statuses/24503173217521664 http://www.spyn-doctor.de @DrMistry shares some details of his next title YoYoYo http://www.mstargames.co.uk/mistryblogmain/35-genblog/177-a-new-year-a-new-game-and-maybe-a-new-approach.html Travis Woodward (@RabidLionGames) has a blog post coming this weekend on Farseer and Mario-like platformer movement. http://twitter.com/RabidLionGames/statuses/24992762021548032 http://www.rabidlion.com/ S4G Interview with Radiangames http://n4g.com/news/679492/s4g-interview-with-radiangames XBLAratings.com interviews Steve Flores (@DragonDivide) developer of Alpha Squad http://www.xblaratings.com/developer-qaa/3621-alpha-squad-developer-interview XBox LIVE Indie Games If you haven’t been reading the roundups on IndieGames by NaviFairy on GayGamer, you’ve been missing out! http://gaygamer.net/2011/01/xbox_indie_review_roundup_1112.html Armless Octopus posts the Top 20 Games of 2010 Part 1 http://www.armlessoctopus.com/2011/01/10/top-20-xbox-live-indie-games-of-2010-part-1/ Armless Octopus posts the Top 20 Games of 2010 Part 2 http://www.armlessoctopus.com/2011/01/12/top-20-xbox-live-indie-games-of-2010-%E2%80%93-part-2/ Xbox LIVE Indie Game Reviews http://www.gamemarx.com/ Don’t forget to be following @XboxHornet . That’s a great way to snag free copies of Xbox LIVE Indie Games http://twitter.com/XboxHornet/statuses/24471103808208896 http://www.xboxhornet.com/wordpress/ Xbox LIVE Indie Game Review posts the top 20 Xbox 360 LIVE Indie Games of 2010 http://www.xbox-360-community-games-reviews.com/top-20-best-xbox-360-live-indie-games-of-2010/ VVGtv to Stream #XBLIG Again! Help out if you can. http://vvgtv.com/2011/01/07/vvgtv-to-stream-xblig-again/ Indie Gamer Magazine Issue 14 has a look at the Xbox LIVE Winter Indie Game Uprisiing http://www.indiegamemag.com/issue14/ XNA Game Development Andrew Russell announced and asked for help in his development of ExEn: XNA for iPhone, Android and Silverlight http://rockethub.com/projects/752-exen-xna-for-iphone-android-and-silverlight App Hub forums letting you down? Don’t forget about StackOverflow and the game development specific version gamedev.stackexchange http://stackoverflow.com/questions/tagged/xna http://gamedev.stackexchange.com/questions/tagged/xna Transmute gets an update from Aaron Foley (@slyprid) and you can now add and visually edit parallax layers to your 2D tile game. http://twitpic.com/3nudj0 http://twitter.com/slyprid/statuses/23418379574448128 http://forgottenstarstudios.com/Transmute/default.html Webcomics Weekly #75 touches on some feelings I’ve seen people try to express (myself included) when talking about game development and what types of games should be released for XBLIG http://www.pvponline.com/2011/01/05/webcomics-weekly-75-sour-oats/ Setting up a new PC for XNA development? Here’s a site that helps you quickly build a installer for all the most common applications developers use. http://ninite.com/ Fun wew thread on the XNA forums asking XBLIG/XNA developers just what their Top 10 favorite video games of all time are. http://forums.create.msdn.com/forums/107.aspx Christopher Hill (@Xalterax) stumbled across an entire community that does nothing but create box art. This is a great potential resource for Xbox LIVE Indie Game developers to get some awesome box art for their games. http://forums.create.msdn.com/forums/p/46582/441451.aspx#441451 http://www.vgboxart.com/browse/plat/360/ Don’t forget about the XNA Wiki, fantastic community resource (and roll up those sleeves and contribute already!) http://xnawiki.com/index.php?title=Main_Page

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  • How do I install on an UEFI Asus 1215b netbook?

    - by Tarek
    I'm trying to install Ubuntu 11.10 on a UEFI netbook Asus 1215b using an USB stick. I created a fat32 efi partition of 100MB, 2GB swap, and 2 ext4 partitions (for root (/ ) and /home, respectively). While installing, Ubuntu switches to CLI and starts running efibootmgr. After a few commands (sadly I don't have a screen grab), it stops displaying text but it's still running judging by the HDD led. Then, there's a weird graphic glitch and the screen turns off (HDD led still indicating activity). Finally, it just stops, but doesn't turn off. Not even a hard reboot works (holding down the power button a few secs). I have to plug the netbook off and remove the battery. After that, it still doesn't boot Ubuntu... Anyway, what can I do? I'm considering following the footsteps here and here. Edit: here is the syslog $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] BUG: unable to handle kernel paging request at 00000000ffe1867c $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] IP: [<ffff880066d44c1f>] 0xffff880066d44c1e $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] PGD 14ecc067 PUD 0 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] Oops: 0000 [#1] SMP $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] CPU 0 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] Modules linked in: cryptd aes_x86_64 ufs qnx4 hfsplus hfs minix ntfs msdos xfs reiserfs jfs bnep parport_pc rfcomm dm_crypt ppdev bluetooth lp parport joydev eeepc_wmi asus_wmi sparse_keymap uvcvideo videodev v4l2_compat_ioctl32 snd_hda_codec_realtek snd_seq_midi snd_hda_codec_hdmi snd_hda_intel snd_hda_codec arc4 snd_rawmidi snd_hwdep psmouse snd_pcm snd_seq_midi_event ath9k serio_raw sp5100_tco i2c_piix4 k10temp snd_seq mac80211 snd_timer ath9k_common ath9k_hw snd_seq_device ath snd cfg80211 soundcore snd_page_alloc binfmt_misc squashfs overlayfs nls_iso8859_1 nls_cp437 vfat fat dm_raid45 xor dm_mirror dm_region_hash dm_log btrfs zlib_deflate libcrc32c usb_storage uas radeon video ahci libahci ttm drm_kms_helper drm wmi i2c_algo_bit atl1c $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] Pid: 28432, comm: efibootmgr Not tainted 3.0.0-12-generic #20-Ubuntu ASUSTeK Computer INC. 1215B/1215B $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] RIP: 0010:[<ffff880066d44c1f>] [<ffff880066d44c1f>] 0xffff880066d44c1e $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] RSP: 0018:ffff88005e2cbab0 EFLAGS: 00010082 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] RAX: 00000000ffe1867c RBX: 0000000000000009 RCX: 00000000ffe1867c $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] RDX: 0000000000000000 RSI: ffff88005e2cbbea RDI: ffff88005e2cbb40 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] RBP: 00000000ffe1867c R08: 0000000000000000 R09: 0000000000000084 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] R10: ffffc9001101ff83 R11: ffffc90011018685 R12: 0000000000000001 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] R13: 0000000000000000 R14: ffffc9001101867c R15: ffff88005e2cbbe1 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] FS: 00007f9cdde13720(0000) GS:ffff880066a00000(0000) knlGS:0000000000000000 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] CR2: 00000000ffe1867c CR3: 000000002dace000 CR4: 00000000000006f0 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] DR3: 0000000000000000 DR6: 00000000ffff0ff0 DR7: 0000000000000400 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] Process efibootmgr (pid: 28432, threadinfo ffff88005e2ca000, task ffff880014f0dc80) $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] Stack: $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] ffffc90011010000 ffff88005e2cbac8 0000000000010000 ffff880066d4401d $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] 000000000000007c ffff880009e84400 0000000000000090 ffff880066d45738 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] ffffc9001101867c ffff880066d4331c 0000000000000009 ffffc9001101867b $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] Call Trace: $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff815e9efe>] ? _raw_spin_lock+0xe/0x20 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff811d9c2d>] ? open+0x10d/0x1b0 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff8116554b>] ? __dentry_open+0x2bb/0x320 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff811d9b20>] ? bin_vma_open+0x70/0x70 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff815e9efe>] ? _raw_spin_lock+0xe/0x20 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff811849ee>] ? vfsmount_lock_local_unlock+0x1e/0x30 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff8104303b>] ? efi_call5+0x4b/0x80 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff81042a7f>] ? virt_efi_set_variable+0x2f/0x40 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff814bb125>] ? efivar_create+0x1e5/0x280 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff811d9d63>] ? write+0x93/0x190 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff811d9de4>] ? write+0x114/0x190 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff81167813>] ? vfs_write+0xb3/0x180 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff81167b3a>] ? sys_write+0x4a/0x90 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] [<ffffffff815f22c2>] ? system_call_fastpath+0x16/0x1b $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] Code: ec 01 75 f0 41 bc 01 00 00 00 e8 e5 fb ff ff e8 e4 fc ff ff 33 c0 44 0f b7 c0 66 3b c3 73 20 41 0f b7 c0 41 0f b7 d0 03 c5 8b c8 <8a> 00 42 38 04 3a 75 0a 66 45 03 c4 66 44 3b c3 72 e2 33 c0 66 $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] RIP [<ffff880066d44c1f>] 0xffff880066d44c1e $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] RSP <ffff88005e2cbab0> $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] CR2: 00000000ffe1867c $Oct 21 01:05:17 ubuntu kernel: [ 1220.544009] ---[ end trace 493844b002da4787 ]---

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  • LIMBO fails on startup with Internal errors - invalid parameters received

    - by user61262
    I installed LIMBO from the Humble Bundle V and as far as I am aware, this has wine packaged with it (I also installed the latest from the repo's in case is was because of that). However the game doesn't even start and fails with the message: Wine Program Error Internal errors - invalid parameters received. Is there a way to log the error or does anyone know why this happens? This question was asked previously but it seems to have disappeared. My Graphics cards is a Geforece GT 250 Cheers ice. [edit: Wine outputs the following error: wine /opt/limbo/support/limbo/drive_c/Program\ Files/limbo/limbo.exe fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS) fixme:win:EnumDisplayDevicesW ((null),0,0x32f580,0x00000000), stub! err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found 1920x1080x32 @60! (XRandR) err:xrandr:X11DRV_XRandR_SetCurrentMode Resolution change not successful -- perhaps display has changed? wine: Unhandled page fault on read access to 0x00000000 at address 0x48213e (thread 0009), starting debugger... The debugger has the following output: Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x0048213e). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:0048213e ESP:0032f9f4 EBP:0037cdd0 EFLAGS:00010202( R- -- I - - - ) EAX:00000000 EBX:00000000 ECX:00000000 EDX:0037cf4c ESI:0037cda8 EDI:0037cdcc Stack dump: 0x0032f9f4: 0037cda8 0034c708 7bc35120 00000000 0x0032fa04: 0037cda8 0032fa38 0079fc58 00000000 0x0032fa14: 0048b7d4 00000001 0037cdcc 00000001 0x0032fa24: 00000780 00000438 0034c620 00000000 0x0032fa34: 0034c708 0032fa78 007a04e2 00000002 0x0032fa44: 0048c4bc 00000780 00000438 0037cda8 Backtrace: =>0 0x0048213e in limbo (+0x8213e) (0x0037cdd0) 0x0048213e: movl 0x0(%eax),%edx Modules: Module Address Debug info Name (103 modules) PE 400000- 926000 Export limbo PE 10000000-101ff000 Deferred d3dx9_43 ELF 79bb3000-7b800000 Deferred libnvidia-glcore.so.295.53 ELF 7b800000-7ba15000 Deferred kernel32<elf> \-PE 7b810000-7ba15000 \ kernel32 ELF 7bc00000-7bcc3000 Deferred ntdll<elf> \-PE 7bc10000-7bcc3000 \ ntdll ELF 7bf00000-7bf04000 Deferred <wine-loader> ELF 7d7e0000-7d7e4000 Deferred libnvidia-tls.so.295.53 ELF 7d7e4000-7d8bc000 Deferred libgl.so.1 ELF 7d9d0000-7d9d9000 Deferred librt.so.1 ELF 7d9d9000-7d9de000 Deferred libgpg-error.so.0 ELF 7d9de000-7d9f6000 Deferred libresolv.so.2 ELF 7d9f6000-7d9fa000 Deferred libkeyutils.so.1 ELF 7d9fa000-7da43000 Deferred libdbus-1.so.3 ELF 7da43000-7da55000 Deferred libp11-kit.so.0 ELF 7da55000-7dada000 Deferred libgcrypt.so.11 ELF 7dada000-7daec000 Deferred libtasn1.so.3 ELF 7daec000-7daf5000 Deferred libkrb5support.so.0 ELF 7daf5000-7dafa000 Deferred libcom_err.so.2 ELF 7dafa000-7db22000 Deferred libk5crypto.so.3 ELF 7db22000-7dbf1000 Deferred libkrb5.so.3 ELF 7dbf1000-7dc03000 Deferred libavahi-client.so.3 ELF 7dc03000-7dc11000 Deferred libavahi-common.so.3 ELF 7dc11000-7dcd5000 Deferred libgnutls.so.26 ELF 7dcd5000-7dd13000 Deferred libgssapi_krb5.so.2 ELF 7dd13000-7dd66000 Deferred libcups.so.2 ELF 7dd94000-7ddc8000 Deferred uxtheme<elf> \-PE 7dda0000-7ddc8000 \ uxtheme ELF 7ddc8000-7ddd3000 Deferred libxcursor.so.1 ELF 7ddd4000-7dde7000 Deferred gnome-keyring-pkcs11.so ELF 7de47000-7de4d000 Deferred libxfixes.so.3 ELF 7deac000-7ded6000 Deferred libexpat.so.1 ELF 7ded6000-7df0a000 Deferred libfontconfig.so.1 ELF 7df0a000-7df1a000 Deferred libxi.so.6 ELF 7df1a000-7df1e000 Deferred libxcomposite.so.1 ELF 7df1e000-7df27000 Deferred libxrandr.so.2 ELF 7df27000-7df31000 Deferred libxrender.so.1 ELF 7df31000-7df37000 Deferred libxxf86vm.so.1 ELF 7df37000-7df3b000 Deferred libxinerama.so.1 ELF 7df3b000-7df5d000 Deferred imm32<elf> \-PE 7df40000-7df5d000 \ imm32 ELF 7df5d000-7df64000 Deferred libxdmcp.so.6 ELF 7df64000-7df85000 Deferred libxcb.so.1 ELF 7df85000-7df9f000 Deferred libice.so.6 ELF 7df9f000-7e0d3000 Deferred libx11.so.6 ELF 7e0d3000-7e0e5000 Deferred libxext.so.6 ELF 7e0e5000-7e178000 Deferred winex11<elf> \-PE 7e0f0000-7e178000 \ winex11 ELF 7e178000-7e18e000 Deferred libz.so.1 ELF 7e18e000-7e228000 Deferred libfreetype.so.6 ELF 7e228000-7e247000 Deferred libtinfo.so.5 ELF 7e247000-7e269000 Deferred libncurses.so.5 ELF 7e27d000-7e292000 Deferred xinput1_3<elf> \-PE 7e280000-7e292000 \ xinput1_3 ELF 7e292000-7e2a6000 Deferred psapi<elf> \-PE 7e2a0000-7e2a6000 \ psapi ELF 7e2a6000-7e304000 Deferred dbghelp<elf> \-PE 7e2b0000-7e304000 \ dbghelp ELF 7e304000-7e391000 Deferred msvcrt<elf> \-PE 7e320000-7e391000 \ msvcrt ELF 7e391000-7e4c5000 Deferred wined3d<elf> \-PE 7e3a0000-7e4c5000 \ wined3d ELF 7e4c5000-7e4fe000 Deferred d3d9<elf> \-PE 7e4d0000-7e4fe000 \ d3d9 ELF 7e4fe000-7e573000 Deferred rpcrt4<elf> \-PE 7e510000-7e573000 \ rpcrt4 ELF 7e573000-7e67b000 Deferred ole32<elf> \-PE 7e590000-7e67b000 \ ole32 ELF 7e67b000-7e697000 Deferred dinput8<elf> \-PE 7e680000-7e697000 \ dinput8 ELF 7e697000-7e6d1000 Deferred winspool<elf> \-PE 7e6a0000-7e6d1000 \ winspool ELF 7e6d1000-7e7c9000 Deferred comctl32<elf> \-PE 7e6e0000-7e7c9000 \ comctl32 ELF 7e7c9000-7e833000 Deferred shlwapi<elf> \-PE 7e7e0000-7e833000 \ shlwapi ELF 7e833000-7ea44000 Deferred shell32<elf> \-PE 7e840000-7ea44000 \ shell32 ELF 7ea44000-7eb23000 Deferred comdlg32<elf> \-PE 7ea50000-7eb23000 \ comdlg32 ELF 7eb23000-7eb3c000 Deferred version<elf> \-PE 7eb30000-7eb3c000 \ version ELF 7eb3c000-7eb9c000 Deferred advapi32<elf> \-PE 7eb50000-7eb9c000 \ advapi32 ELF 7eb9c000-7ec59000 Deferred gdi32<elf> \-PE 7ebb0000-7ec59000 \ gdi32 ELF 7ec59000-7ed99000 Deferred user32<elf> \-PE 7ec70000-7ed99000 \ user32 ELF 7ef99000-7efa6000 Deferred libnss_files.so.2 ELF 7efa6000-7efc0000 Deferred libnsl.so.1 ELF 7efc0000-7efec000 Deferred libm.so.6 ELF 7efee000-7eff4000 Deferred libuuid.so.1 ELF 7eff4000-7f000000 Deferred libnss_nis.so.2 ELF b7411000-b7415000 Deferred libxau.so.6 ELF b7415000-b741e000 Deferred libnss_compat.so.2 ELF b741f000-b7424000 Deferred libdl.so.2 ELF b7424000-b75ca000 Deferred libc.so.6 ELF b75cb000-b75e6000 Deferred libpthread.so.0 ELF b75e9000-b75f2000 Deferred libsm.so.6 ELF b75fa000-b773c000 Dwarf libwine.so.1 ELF b773e000-b7760000 Deferred ld-linux.so.2 ELF b7760000-b7761000 Deferred [vdso].so Threads: process tid prio (all id:s are in hex) 00000008 (D) Z:\opt\limbo\support\limbo\drive_c\Program Files\limbo\limbo.exe 00000009 0 <== 0000000e services.exe 00000020 0 0000001f 0 00000019 0 00000018 0 00000017 0 00000015 0 00000010 0 0000000f 0 00000012 winedevice.exe 0000001d 0 0000001a 0 00000014 0 00000013 0 0000001b plugplay.exe 00000021 0 0000001e 0 0000001c 0 00000022 explorer.exe 00000023 0 System information: Wine build: wine-1.4 Platform: i386 Host system: Linux Host version: 3.2.0-24-generic-pae

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  • How can I read kindle book under xfce(ubuntu)? (using chromebook)(wine not working)

    - by yshn
    I'm using chromebook, dual booting xfce(ubuntu) and cr os. The ebook I bought on amazon is not supported on kindle cloud reader. (Under xfce)I downloaded wine and tried installing kindle for pc under wine, and after couples of times of trials, it always said installation error and could not install kindle, and it's been giving me: Unhandled exception: unimplemented function msvcp90.dll.??0?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAE@XZ called in 32-bit code (0x7b839cf2). Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:7b839cf2 ESP:0033fcd4 EBP:0033fd38 EFLAGS:00000287( - -- I S - -P-C) EAX:7b826245 EBX:7b894ff4 ECX:00000008 EDX:0033fcf4 ESI:80000100 EDI:00dca568 Stack dump: 0x0033fcd4: 0033fd58 00000008 00000030 80000100 0x0033fce4: 00000001 00000000 7b839cf2 00000002 0x0033fcf4: 7e24b340 7e24f2ca 0000000d 00110000 0x0033fd04: 7bc47a0d 7e1dbff4 7e1417f0 00dca568 0x0033fd14: 0033fd24 7bc65d0b 00110000 00000000 0x0033fd24: 0033fd44 7e141801 7b839caa 7e1dbff4 000c: sel=0067 base=00000000 limit=00000000 16-bit r-x Backtrace: =0 0x7b839cf2 in kernel32 (+0x29cf2) (0x0033fd38) 1 0x7e24b2a8 in msvcp90 (+0x3b2a7) (0x0033fd68) 2 0x7e216c9d in msvcp90 (+0x6c9c) (0x0033fde8) 3 0x00938fdd in kindle (+0x538fdc) (0x0033fde8) 4 0x0089dc71 in kindle (+0x49dc70) (0x0033fe70) 5 0x7b859cdc call_process_entry+0xb() in kernel32 (0x0033fe88) 6 0x7b85af4f in kernel32 (+0x4af4e) (0x0033fec8) 7 0x7bc71db0 call_thread_func_wrapper+0xb() in ntdll (0x0033fed8) 8 0x7bc7486d call_thread_func+0x7c() in ntdll (0x0033ffa8) 9 0x7bc71d8e RtlRaiseException+0x21() in ntdll (0x0033ffc8) 10 0x7bc49f4e call_dll_entry_point+0x61d() in ntdll (0x0033ffe8) 0x7b839cf2: subl $4,%esp Modules: Module Address Debug info Name (130 modules) PE 340000- 37d000 Deferred ssleay32 PE 390000- 3ca000 Deferred webcoreviewer PE 3d0000- 3e0000 Deferred pthreadvc2 PE 400000- 1433000 Export kindle PE 1440000- 155c000 Deferred libeay32 PE 1560000- 169f000 Deferred qtscript4 PE 16a0000- 1795000 Deferred libxml2 PE 17a0000- 18c7000 Deferred javascriptcore PE 18d0000- 1974000 Deferred cflite PE 1980000- 2048000 Deferred libwebcore PE 2050000- 208d000 Deferred libjpeg PE 10000000-10a34000 Deferred qtwebkit4 PE 4a800000-4a8eb000 Deferred icuuc46 PE 4a900000-4aa36000 Deferred icuin46 PE 4ad00000-4bb80000 Deferred icudt46 PE 5a4c0000-5a4d4000 Deferred zlib1 PE 61000000-61056000 Deferred qtxml4 PE 62000000-62093000 Deferred qtsql4 PE 64000000-640ef000 Deferred qtnetwork4 PE 65000000-657b8000 Deferred qtgui4 PE 67000000-67228000 Deferred qtcore4 PE 78050000-780b9000 Deferred msvcp100 PE 78aa0000-78b5e000 Deferred msvcr100 ELF 7b800000-7ba15000 Dwarf kernel32 -PE 7b810000-7ba15000 \ kernel32 ELF 7bc00000-7bcc3000 Dwarf ntdll -PE 7bc10000-7bcc3000 \ ntdll ELF 7bf00000-7bf04000 Deferred ELF 7d7f7000-7d800000 Deferred librt.so.1 ELF 7d800000-7d818000 Deferred libresolv.so.2 ELF 7d818000-7d861000 Deferred libdbus-1.so.3 ELF 7d861000-7d873000 Deferred libp11-kit.so.0 ELF 7d873000-7d8f8000 Deferred libgcrypt.so.11 ELF 7d8f8000-7d90a000 Deferred libtasn1.so.3 ELF 7d90a000-7d913000 Deferred libkrb5support.so.0 ELF 7d913000-7d9e2000 Deferred libkrb5.so.3 ELF 7da42000-7da47000 Deferred libgpg-error.so.0 ELF 7da47000-7da6f000 Deferred libk5crypto.so.3 ELF 7da6f000-7da81000 Deferred libavahi-client.so.3 ELF 7da81000-7da8f000 Deferred libavahi-common.so.3 ELF 7da8f000-7db53000 Deferred libgnutls.so.26 ELF 7db53000-7db91000 Deferred libgssapi_krb5.so.2 ELF 7db91000-7dbe4000 Deferred libcups.so.2 ELF 7dc21000-7dc55000 Deferred uxtheme -PE 7dc30000-7dc55000 \ uxtheme ELF 7dc55000-7dc5b000 Deferred libxfixes.so.3 ELF 7dc5b000-7dc66000 Deferred libxcursor.so.1 ELF 7dc6a000-7dc6e000 Deferred libkeyutils.so.1 ELF 7dc6e000-7dc73000 Deferred libcom_err.so.2 ELF 7dca5000-7dccf000 Deferred libexpat.so.1 ELF 7dccf000-7dd03000 Deferred libfontconfig.so.1 ELF 7dd03000-7dd13000 Deferred libxi.so.6 ELF 7dd13000-7dd17000 Deferred libxcomposite.so.1 ELF 7dd17000-7dd20000 Deferred libxrandr.so.2 ELF 7dd20000-7dd2a000 Deferred libxrender.so.1 ELF 7dd2a000-7dd30000 Deferred libxxf86vm.so.1 ELF 7dd30000-7dd34000 Deferred libxinerama.so.1 ELF 7dd34000-7dd3b000 Deferred libxdmcp.so.6 ELF 7dd3b000-7dd5c000 Deferred libxcb.so.1 ELF 7dd5c000-7dd76000 Deferred libice.so.6 ELF 7dd76000-7deaa000 Deferred libx11.so.6 ELF 7deaa000-7debc000 Deferred libxext.so.6 ELF 7debc000-7dec5000 Deferred libsm.so.6 ELF 7ded4000-7df67000 Deferred winex11 -PE 7dee0000-7df67000 \ winex11 ELF 7df67000-7e001000 Deferred libfreetype.so.6 ELF 7e001000-7e023000 Deferred iphlpapi -PE 7e010000-7e023000 \ iphlpapi ELF 7e023000-7e03e000 Deferred wsock32 -PE 7e030000-7e03e000 \ wsock32 ELF 7e03e000-7e071000 Deferred wintrust -PE 7e040000-7e071000 \ wintrust ELF 7e071000-7e129000 Deferred crypt32 -PE 7e080000-7e129000 \ crypt32 ELF 7e129000-7e158000 Deferred msvcr90 -PE 7e130000-7e158000 \ msvcr90 ELF 7e158000-7e1e5000 Deferred msvcrt -PE 7e170000-7e1e5000 \ msvcrt ELF 7e1e5000-7e2ca000 Dwarf msvcp90 -PE 7e210000-7e2ca000 \ msvcp90 ELF 7e2ca000-7e2ec000 Deferred imm32 -PE 7e2d0000-7e2ec000 \ imm32 ELF 7e2ec000-7e3de000 Deferred oleaut32 -PE 7e300000-7e3de000 \ oleaut32 ELF 7e3de000-7e418000 Deferred winspool -PE 7e3f0000-7e418000 \ winspool ELF 7e418000-7e4f7000 Deferred comdlg32 -PE 7e420000-7e4f7000 \ comdlg32 ELF 7e4f7000-7e51f000 Deferred msacm32 -PE 7e500000-7e51f000 \ msacm32 ELF 7e51f000-7e5cc000 Deferred winmm -PE 7e530000-7e5cc000 \ winmm ELF 7e5cc000-7e641000 Deferred rpcrt4 -PE 7e5e0000-7e641000 \ rpcrt4 ELF 7e641000-7e749000 Deferred ole32 -PE 7e660000-7e749000 \ ole32 ELF 7e749000-7e841000 Deferred comctl32 -PE 7e750000-7e841000 \ comctl32 ELF 7e841000-7ea52000 Deferred shell32 -PE 7e850000-7ea52000 \ shell32 ELF 7ea52000-7eabc000 Deferred shlwapi -PE 7ea60000-7eabc000 \ shlwapi ELF 7eabc000-7ead5000 Deferred version -PE 7eac0000-7ead5000 \ version ELF 7ead5000-7eb35000 Deferred advapi32 -PE 7eae0000-7eb35000 \ advapi32 ELF 7eb35000-7ebf2000 Deferred gdi32 -PE 7eb40000-7ebf2000 \ gdi32 ELF 7ebf2000-7ed32000 Deferred user32 -PE 7ec00000-7ed32000 \ user32 ELF 7ed32000-7ed58000 Deferred mpr -PE 7ed40000-7ed58000 \ mpr ELF 7ed58000-7ed6e000 Deferred libz.so.1 ELF 7ed6e000-7eddd000 Deferred wininet -PE 7ed80000-7eddd000 \ wininet ELF 7eddd000-7ee0f000 Deferred ws2_32 -PE 7ede0000-7ee0f000 \ ws2_32 ELF 7ee0f000-7ee1c000 Deferred libnss_files.so.2 ELF 7ee1c000-7ee28000 Deferred libnss_nis.so.2 ELF 7ee28000-7ee42000 Deferred libnsl.so.1 ELF 7ee42000-7ee4b000 Deferred libnss_compat.so.2 ELF 7efd4000-7f000000 Deferred libm.so.6 ELF f74a3000-f74a7000 Deferred libxau.so.6 ELF f74a8000-f74ad000 Deferred libdl.so.2 ELF f74ad000-f7657000 Deferred libc.so.6 ELF f7658000-f7673000 Deferred libpthread.so.0 ELF f7675000-f767b000 Deferred libuuid.so.1 ELF f7682000-f77c4000 Dwarf libwine.so.1 ELF f77c6000-f77e8000 Deferred ld-linux.so.2 ELF f77e8000-f77e9000 Deferred [vdso].so Threads: process tid prio (all id:s are in hex) 0000000e services.exe 0000001f 0 0000001e 0 00000015 0 00000010 0 0000000f 0 00000012 winedevice.exe 0000001c 0 00000019 0 00000014 0 00000013 0 0000001a plugplay.exe 00000020 0 0000001d 0 0000001b 0 00000037 explorer.exe 00000038 0 00000042 (D) C:\Program Files (x86)\Amazon\Kindle\Kindle.exe 00000043 0 <== System information: Wine build: wine-1.4 Platform: i386 (WOW64) Host system: Linux Host version: 3.8.11 How can this be fixed?

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  • Detecting 'stealth' web-crawlers

    - by Jacco
    What options are there to detect web-crawlers that do not want to be detected? (I know that listing detection techniques will allow the smart stealth-crawler programmer to make a better spider, but I do not think that we will ever be able to block smart stealth-crawlers anyway, only the ones that make mistakes.) I'm not talking about the nice crawlers such as googlebot and Yahoo! Slurp. I consider a bot nice if it: identifies itself as a bot in the user agent string reads robots.txt (and obeys it) I'm talking about the bad crawlers, hiding behind common user agents, using my bandwidth and never giving me anything in return. There are some trapdoors that can be constructed updated list (thanks Chris, gs): Adding a directory only listed (marked as disallow) in the robots.txt, Adding invisible links (possibly marked as rel="nofollow"?), style="display: none;" on link or parent container placed underneath another element with higher z-index detect who doesn't understand CaPiTaLiSaTioN, detect who tries to post replies but always fail the Captcha. detect GET requests to POST-only resources detect interval between requests detect order of pages requested detect who (consistently) requests https resources over http detect who does not request image file (this in combination with a list of user-agents of known image capable browsers works surprisingly nice) Some traps would be triggered by both 'good' and 'bad' bots. you could combine those with a whitelist: It trigger a trap It request robots.txt? It doest not trigger another trap because it obeyed robots.txt One other important thing here is: Please consider blind people using a screen readers: give people a way to contact you, or solve a (non-image) Captcha to continue browsing. What methods are there to automatically detect the web crawlers trying to mask themselves as normal human visitors. Update The question is not: How do I catch every crawler. The question is: How can I maximize the chance of detecting a crawler. Some spiders are really good, and actually parse and understand html, xhtml, css javascript, VB script etc... I have no illusions: I won't be able to beat them. You would however be surprised how stupid some crawlers are. With the best example of stupidity (in my opinion) being: cast all URLs to lower case before requesting them. And then there is a whole bunch of crawlers that are just 'not good enough' to avoid the various trapdoors.

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  • Iterating through a directory with Ant

    - by Shaggy Frog
    Let's say I have a collection of PDF files with the following paths: /some/path/pdfs/birds/duck.pdf /some/path/pdfs/birds/goose.pdf /some/path/pdfs/insects/fly.pdf /some/path/pdfs/insects/mosquito.pdf What I'd like to do is generate thumbnails for each PDF that respect the relative path structure, and output to another location, i.e.: /another/path/thumbnails/birds/duck.png /another/path/thumbnails/birds/goose.png /another/path/thumbnails/insects/fly.png /another/path/thumbnails/insects/mosquito.png I'd like this to be done in Ant. Assume I'm going to use Ghostscript on the command line and I've already worked out the call to GS: <exec executable="${ghostscript.executable.name}"> <arg value="-q"/> <arg value="-r72"/> <arg value="-sDEVICE=png16m"/> <arg value="-sOutputFile=${thumbnail.image.path}"/> <arg value="${input.pdf.path}"/> </exec> So what I need to do is work out the correct values for ${thumbnail.image.path} and ${input.pdf.path} while traversing the PDF input directory. I have access to ant-contrib (just installed the "latest", which is 1.0b3) and I'm using Ant 1.8.0. I think I can make something work using the <for> task, <fileset>s and <mapper>s, but I am having trouble putting it all together. I tried something like: <for param="file"> <path> <fileset dir="${some.dir.path}/pdfs"> <include name="**/*.pdf"/> </fileset> </path> <sequential> <echo message="@{file}"/> </sequential> </for> But unfortunately the @{file} property is an absolute path, and I can't find any simple way of decomposing it into the relative components. If I can only do this using a custom task, I guess I could write one, but I'm hoping I can just plug together existing components.

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  • WPF Choppy Animation

    - by Chris Dunaway
    WPF Windows-XP SP3 I'm having a problem with a simple WPF animation. I use the following Xaml code (in XamlPad and also in a WPF project): <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:sys="clr-namespace:System;assembly=mscorlib" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Border Name="MyBorder" BorderThickness="10" BorderBrush="Blue" CornerRadius="10" Background="DarkRed" > <Rectangle Name="MyRectangle" Margin="10" StrokeDashArray="2.0,1.0" StrokeThickness="10" RadiusX="10" RadiusY="10" Stroke="Black" StrokeDashOffset="0"> <Rectangle.Triggers> <EventTrigger RoutedEvent="Rectangle.Loaded"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="MyRectangle" Storyboard.TargetProperty="StrokeDashOffset" From="0.0" To="3.0" Duration="0:0:1" RepeatBehavior="Forever" Timeline.DesiredFrameRate="30" /> </Storyboard> </BeginStoryboard> </EventTrigger> </Rectangle.Triggers> </Rectangle> </Border> </Page> It has the effect of causing the border to animate around the rectangle. After a fresh reboot of the machine, this animation is nice and smooth. However, I tend to leave my machine on all the time and after a period time elapses (I don't know how long), the animation starts stuttering and becomes choppy. I thought that it may be memory or resource issues, but after shutting down all other apps and any services that seem unnecessary, the stuttering still continues. However, after a system reboot, the animation is smooth again! I get the same symptoms in a WPF app or in XamlPad. In the case of the app, it doesn't seem to make any difference whether I run in the debugger or if I run the executable directly. I applied the patch at this link: http://support.microsoft.com/kb/981741 and I thought that it had taken care of the issue, but it seems not to have. I have seen some posts that might indicate that using transparency might affect animation, but as you can see, my xaml does not use transparency. Can anyone give me some suggestions on how to determine what the problem is? Are there any WPF diagnostic tools that might help? UPDATE: I have checked my video drivers and they are the latest version. (nVidia GeForce 8400 GS)

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  • Visual Studio Express 2012 debug mode doesn't work

    - by user2350086
    I have a project in Visual Studio that I have been working on for a while, and I have used the debugger extensively. Recently I changed some settings and I have lost the ability to stop the program and step through code. I can't figure out what I had changed that might have affected this. If I put a breakpoint in my code and try to have the program stop there, it doesn't. The break point shows up white with a red outline. If I hover the mouse over it, it says "The breakpoint will not currently be hit. No executable code of the debugger's target code type is associated with this line. Possible causes include: conditional compilation, compiler optimizations, or the target architecture of this line is not supported by the current debugger code type." I know for a fact that the program executes the code where the breakpoint is because I put the breakpoint in the beginning of the InitializeComponent method. The program displays the window fine, but does not stop at the breakpoint. Yes, I am running in debug mode. It seems as though there is a disconnect between the compiled code and the source code displayed. Does anyone know what that would be, or know which compiler settings I should check to re-enable debugging? Here are the compiler options: /GS /analyze- /W3 /Zc:wchar_t /I"D:\dev\libcurl-7.19.3-win32-ssl-msvc\include" /Zi /Od /sdl /Fd"Debug\vc110.pdb" /fp:precise /D "WIN32" /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /errorReport:prompt /WX- /Zc:forScope /Oy- /clr /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\mscorlib.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Data.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Drawing.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Windows.Forms.DataVisualization.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Windows.Forms.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework.NETFramework\v4.5\System.Xml.dll" /MDd /Fa"Debug\" /EHa /nologo /Fo"Debug\" /Fp"Debug\Prog.pch" The linker options are: /OUT:"D:\dev\Prog\Debug\Prog.exe" /MANIFEST /NXCOMPAT /PDB:"D:\dev\Prog\Debug\Prog.pdb" /DYNAMICBASE "curllib.lib" "winmm.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" /FIXED:NO /DEBUG /MACHINE:X86 /ENTRY:"Main" /INCREMENTAL /PGD:"D:\dev\Prog\Debug\Prog.pgd" /SUBSYSTEM:WINDOWS /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /ManifestFile:"Debug\Prog.exe.intermediate.manifest" /ERRORREPORT:PROMPT /NOLOGO /LIBPATH:"D:\dev\libcurl-7.19.3-win32-ssl-msvc\lib\Debug" /ASSEMBLYDEBUG /TLBID:1

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