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  • Using glReadBuffer/glReadPixels returns black image instead of the actual image only on Intel cards

    - by cloudraven
    I have this piece of code glReadBuffer( GL_FRONT ); glReadPixels( 0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, buffer ); Which works just perfectly in all the Nvidia and AMD GPUs I have tried, but it fails in almost every single Intel built-in video that I have tried. It actually works in a very old 945GME, but fails in all the others. Instead of getting a screenshot I am actually getting a black screen. If it helps, I am working with the Doom3 Engine, and that code is derived from the built-in screen capture code. By the way, even with the original game I cannot do screen capture on those intel devices anyway. My guess is that they are not implementing the standard correctly or something. Is there a workaround for this?

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  • Resize div on browser resize

    - by danit
    I have a <div> which I want to display full screen, but I also need to incorporate a 60px high <div> and a 10px high <div> at the top of the document. The size of the main div will need to re-size as the browser window is re-sized to keep it full screen. <div id="div1" style="height: 60px"> </div> <div id="div2" style="height: 10px"> </div> <div id="fullscreen"> </div> So: fullscreen height = document size - (#div1 + #div2) On re-size recalculate the above value.

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  • How to resize a LVM partition?

    - by iiddaannyy
    I want to shrink my second (lvm) partition, so I can create a new partition in the freespace. I am using Live-CD to do so, because I know I can't resize/move this partition while it is in use. When I opened GParted in Live-CD, I realized that I could not resize the partition, because when I right-click it, the option "resize/move" is disabled. I tried to unmount it, to "lazy" unmount it (umount -l /dev/sda2) but it didn't work. A screenshot from GParted:

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  • How to rotate an image properly in JPanel (Java)

    - by Bruce
    Hi guys, I'm working on rotating a loaded image. I set the graphics on a JPanel and then use standard AffineTransform in order to rotate it, say, 45 degrees. Unfortunately, the image is being cut, if it exceeds the panel area. How may I force JPanel to add scrolls to itself (while loading an image file, I would like to adjust the size of JPanel by adding the scrolls, without adjusting the size of JFrame). Or, in other words, how to correctly rotate the whole image? Thank you in advance for the reply!

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  • Image over a Image

    - by rupesh
    Hi i want to put a Big image over a small Image , condition is the image which is on top has some specific rectangular area where the second image will be displayed. I want the the small Image to be displayed inside the big image not over the big image. i don't no will it possible or not , if it is possible can any one provide me guidance or provide me a sample code or link thanks alot

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  • Jquery image blur effect with in a div?

    - by bala3569
    Consider i have three images and one bannerDiv.... On initial page load i should show the first image and after sometimeout say 300ms i must show the second image and vise versa.... I have to blur the first image and show second image .... Any suggestion how it can be done with jquery... <div Id="BannerDiv" style="display:none;"> <img src="mylocation" alt="image1"/> <img src="mylocation" alt="image2"/> <img src="mylocation" alt="image3"/> </div> and my jquery function is, <script type="text/javascript"> $(document).ready(function() { //how to show first image and blur it to show second image after 300 ms }); </script> EDIT: 1st image to fade out after 300ms and show 2nd image 2nd image to fade out after 300ms and show 3rd image 3rd image to fade out after 300ms and show 1st image....

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  • Two DIV layers: resize top DIV based on dynamic height of bottom DIV

    - by user1650713
    I have two DIV layers, one above the other. In the top DIV, there is an image, and in the bottom DIV, there is a block of text. The amount of text in the bottom DIV will change, thus increasing and decreasing the required height. I need to dynamically decrease the height of the image in the top DIV based on how much height is required for the bottom. I have exactly 600px vertical space available. For example: If the bottom DIV requires 200px height, I need for the image to change height to 400px. If the bottom DIV requires 300px height, I need for the image to change height to 300px. I know that I can make the image height 100% of the top DIV, thus allowing it to expand or contract as needed. The issue is that I need for the bottom DIV to be able to expand freely and for the top DIV to react accordingly. In other words, I cannot have either be a fixed height. <div id="topdiv"> <img src="example.png" alt="This image needs a height based on the bottom div" /> </div> <div id="bottomdiv"> This text needs to be able to expand or contract freely </div> Can anyone help?

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  • Png image processing in .NET.

    - by Oybek
    I have the following task. Take a base image and overlay on it another one. The base image is 8b png as well as overlay. Here are the base (left) and overlay (right) images. Here is a result and how it must look. The picture in the left is a screenshot when one picture is on top of another (html and positioning) and the second is the result of programmatic merging. As you can see in the screenshot the borders of the text is darker. Also here are the sizes of the images Base image 14.9 KB Overlay image 6.87 KB Result image 34.8 KB The size of the resulting image is also huge Here is my code that I use to merge those pictures /*...*/ public Stream Concatinate(Stream baseStream, params Stream[] overlayStreams) { var @base = Image.FromStream(baseStream); var canvas = new Bitmap(@base.Width, @base.Height); using (var g = canvas.ToGraphics()) { g.DrawImage(@base, 0, 0); foreach (var item in overlayStreams) { using (var overlayImage = Image.FromStream(item)) { try { Overlay(@base, overlayImage, g); } catch { } } } } var ms = new MemoryStream(); canvas.Save(ms, ImageFormat.Png); canvas.Dispose(); @base.Dispose(); return ms; } /*...*/ /*Tograpics extension*/ public static Graphics ToGraphics(this Image image, CompositingQuality compositingQuality = CompositingQuality.HighQuality, SmoothingMode smoothingMode = SmoothingMode.HighQuality, InterpolationMode interpolationMode = InterpolationMode.HighQualityBicubic) { var g = Graphics.FromImage(image); g.CompositingQuality = compositingQuality; g.SmoothingMode = smoothingMode; g.InterpolationMode = interpolationMode; return g; } My questions are What should I do in order to merge images to achieve the result as in the screenshot? How can I lower the size of the result image? Is the System.Drawing a suitable tool for this or is there any better tool for working with png for .NET?

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  • Indexing community images for google image search

    - by Vittorio Vittori
    Hi, I'm trying to understand how can I do to let my site be reachable from google image search spiders. I like how last.fm solution, and I thought to use a technique like his staff do to let google find artists images on their pages. When I'm looking for an artist and I search it on google image search, as often as not I find an image from last.fm artists page, I make an example: If I search the band Pure Reason Revolution It brings me here, the artist's image page http://www.last.fm/music/Pure+Reason+Revolution/+images/4284073 Now if I take a look to the image file, i can see it's named: http://userserve-ak.last.fm/serve/500/4284073/Pure+Reason+Revolution+4.jpg so if I try to undertand how the service works I can try to say: http://userserve-ak.last.fm/serve/ the server who serve the images 500/ the selected size for the image 4284073/ the image id for database Pure+Reason+Revolution+4.jpg the image name I thought it's difficult to think the real filename for the image is Pure+Reason+Revolution+4.jpg for image overwrite problems when an user upload it, in fact if I digit: http://userserve-ak.last.fm/serve/500/4284073.jpg I probably find the real image location and filename With this tecnique the image is highly reachable from search engines and easily archived. My question is, does exist some guide or tutorial to approach on this kind of tecniques, or something similar?

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  • Prepare community images for google image search indexing

    - by Vittorio Vittori
    Hi, I'm trying to understand how can I do to let my site be reachable from google image search spiders. I like how last.fm solution, and I thought to use a technique like his staff do to let google find artists images on their pages. When I'm looking for an artist and I search it on google image search, as often as not I find an image from last.fm artists page, I make an example: If I search the band Pure Reason Revolution It brings me here, the artist's image page http://www.last.fm/music/Pure+Reason+Revolution/+images/4284073 Now if I take a look to the image file, i can see it's named: http://userserve-ak.last.fm/serve/500/4284073/Pure+Reason+Revolution+4.jpg so if I try to undertand how the service works I can try to say: http://userserve-ak.last.fm/serve/ the server who serve the images 500/ the selected size for the image 4284073/ the image id for database Pure+Reason+Revolution+4.jpg the image name I thought it's difficult to think the real filename for the image is Pure+Reason+Revolution+4.jpg for image overwrite problems when an user upload it, in fact if I digit: http://userserve-ak.last.fm/serve/500/4284073.jpg I probably find the real image location and filename With this tecnique the image is highly reachable from search engines and easily archived. My question is, does exist some guide or tutorial to approach on this kind of tecniques, or something similar?

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  • Prepare your site images for google image search indexing

    - by Vittorio Vittori
    Hi, I'm trying to understand how can I do to let my site be reachable from google image search spiders. I like how last.fm solution, and I thought to use a technique like his staff do to let google find artists images on their pages. When I'm looking for an artist and I search it on google image search, as often as not I find an image from last.fm artists page, I make an example: If I search the band Pure Reason Revolution It brings me here, the artist's image page http://www.last.fm/music/Pure+Reason+Revolution/+images/4284073 Now if I take a look to the image file, i can see it's named: http://userserve-ak.last.fm/serve/500/4284073/Pure+Reason+Revolution+4.jpg so if I try to undertand how the service works I can try to say: http://userserve-ak.last.fm/serve/ the server who serve the images 500/ the selected size for the image 4284073/ the image id for database Pure+Reason+Revolution+4.jpg the image name I thought it's difficult to think the real filename for the image is Pure+Reason+Revolution+4.jpg for image overwrite problems when an user upload it, in fact if I digit: http://userserve-ak.last.fm/serve/500/4284073.jpg I probably find the real image location and filename With this tecnique the image is highly reachable from search engines and easily archived. My question is, does exist some guide or tutorial to approach on this kind of tecniques, or something similar?

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  • image transistion

    - by Jeff Main
    Hi all. I've gotten stuck again. I've got an image (album cover) that I'll be changing in code behind, and wish to basicaly do the following. When a new album cover image is determine and aquired, I want the current image in the image control to fade out, get updated with the new cover, and then fade back in. I'm not seeing very many good examples on how to accomplish this in code behind. The following was my latest failed attempt... if (currentTrack != previousTrack) { BitmapImage image = new BitmapImage(); image.BeginInit(); image.CacheOption = BitmapCacheOption.OnLoad; image.CreateOptions = BitmapCreateOptions.IgnoreImageCache; image.UriSource = new Uri(Address, UriKind.Absolute); image.EndInit(); Storyboard MyStoryboard = new Storyboard(); DoubleAnimation FadeOut = new DoubleAnimation(); FadeOut.From = 1.0; FadeOut.To = 0.0; FadeOut.Duration = new Duration(TimeSpan.FromSeconds(.5)); MyStoryboard.Children.Add(FadeOut); Storyboard.SetTargetName(FadeOut, CoverArt.Name); Storyboard.SetTargetProperty(FadeOut, new PropertyPath(Rectangle.OpacityProperty)); CoverArt.Source = image; DoubleAnimation Fadein = new DoubleAnimation(); Fadein.From = 0.0; Fadein.To = 1.0; Fadein.Duration = new Duration(TimeSpan.FromSeconds(.5)); MyStoryboard.Children.Add(Fadein); Storyboard.SetTargetName(Fadein, CoverArt.Name); Storyboard.SetTargetProperty(Fadein, new PropertyPath(Rectangle.OpacityProperty)); MyStoryboard.Begin(this); } I'd prefer to do this in code behind simply because that is where I'm aquiring the image. Otherwise, I'm not sure how I'd trigger it. An example would be greatly appriciated. Thanks.

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  • dynamically scale images in php jpg/png/gif

    - by Patrick
    Is there a simple way of dynamically scaling an image in php? Id like to specifically use some kind of function where i can insert it into my heml such as <img src=image.php?img=boss.jpg&width=500> and of course it would then scale the image to whatever height constrains it to 500px wide i appreciate all input, thanks. EDIT does need to include jpg png and gif file types

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  • Using CSS to both scale AND reposition an image WITHIN a div?

    - by pbarney
    We know how to use CSS to show only part of an image within a div (i.e., image sprites), but the image has to be a background image. We know how to use CSS to scale an image, but the image has to be an IMG. Does anyone know of a way to scale and image and show only part of it? For example, I want to: show pixels (15,15) through (100,100), and scale it up by 200%. The first I can do by making in a background image. The second I can do by making it a foreground image. But so far, I have not ascertained how to do both. Is it even possible using only CSS/HTML?

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  • Creating Thumbnails with CFImage Aborting Because of Server Load?

    - by nephilite
    I am uploading in image via a form and I want to, in addition to saving the image, save a variety of thumbnails in both png and jpg format. To do this I am using the code below. The initial image uploads fine but then, after spinning for a moment I get an error of: "Request aborted due to heavy system load." (from my host crystaltech), and none of the thumbnails have made it through. I've tried it with even just one resize (and no converts) and it still fails. What am I doing wrong? This issue is somewhat urgent....Thanks! ` <cffile action="upload" destination="#Application.filePath#Icons\#app#Icon.png" filefield="Icon" nameconflict="overwrite"> <cfimage source="#Application.filePath#Icons\#app#Icon.png" action="resize" width="50%" height="50%" destination="#Application.filePath#Icons\#app#Icon_Half.png" overwrite="yes"> <cfimage source="#Application.filePath#Icons\#app#Icon.png" action="resize" width="25%" height="25%" destination="#Application.filePath#Icons\#app#Icon_Quarter.png" overwrite="yes"> <cfimage source="#Application.filePath#Icons\#app#Icon.png" action="convert" destination="#Application.filePath#Icons\#app#Icon.jpg"> <cfimage source="#Application.filePath#Icons\#app#Icon_Half.png" action="convert" destination="#Application.filePath#Icons\#app#Icon_Half.jpg"> <cfimage source="#Application.filePath#Icons\#app#Icon_Quarter.png" action="convert" destination="#Application.filePath#Icons\#app#Icon_Quarter.jpg"> `

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  • Load thumbnail image into PictureBox from directory

    - by zaidwaqi
    Hi, I use the following code to get thumbnail of image in Resources, and display on Picturebox. Image tmp = (System.Drawing.Image)myManager.GetObject(tempImage); cfgPassPicture[m].Image = tmp.GetThumbnailImage(40, 40, new System.Drawing.Image.GetThumbnailImageAbort(ThumbnailCallback), System.IntPtr.Zero); How do I do this for images in directory (instead of resources), given only the URL? I can load image into PictureBox via ImageLocation property, but not sure how to use Image property of PictureBox for this. Thanks

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  • Does it make sense to resize an Hash Table down? And When?

    - by Nazgulled
    Hi, My Hash Table implementation has a function to resize the table when the load reaches about 70%. My Hash Table is implemented with separate chaining for collisions. Does it make sense that I should resize the hash table down at any point or should I just leave it like it is? Otherwise, if I increase the size (by almost double, actually I follow this: http://planetmath.org/encyclopedia/GoodHashTablePrimes.html) when the load is 70%, should I resize it down when the load gets 30% or below?

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  • Will the values of label and its correspondences change if Image is rotated?

    - by Vinayak Agarwal
    Hi all I have an image in which a text like "VINAYAK 123" is written. The text in the image is at a certain angle, say 30degrees. Now when I extract the labels of the connected components, I get V-1, I-2, N-3, A-4,Y-5,A-6,K-7, 1-8,2-9,3-10( Format: Character- Label No.). Now I rotate the image 30 degrees in the clockwise direction to make the text in the image horizontal. My question is that now if I extract the labels of the connected components, will the character and the label no. correspondence still remain the same? Thanks in advance!

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  • How do I remove the white border for a gnome image

    - by gnome
    When Gnome renders an image for preview (by replacing the icon with a small version of the image itself), such as when the image is on the desktop, it adds a white border to the preview. How do I remove that white border around the image so it just shows the picture without adding a border?

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  • getting Cannot identify image file when trying to create thumbnail in django

    - by Mo J. Mughrabi
    Am trying to create a thumbnail in django, am trying to build a custom class specifically to be used for generating thumbnails. As following from StringIO import StringIO from PIL import Image class Thumbnail(object): source = '' size = (50, 50) output = '' def __init__(self): pass @staticmethod def load(src): self = Thumbnail() self.source = src return self def generate(self, size=(50, 50)): if not isinstance(size, tuple): raise Exception('Thumbnail class: The size parameter must be an instance of a tuple.') self.size = size # resize properties box = self.size factor = 1 fit = True image = Image.open(self.source) # Convert to RGB if necessary if image.mode not in ('L', 'RGB'): image = image.convert('RGB') while image.size[0]/factor > 2*box[0] and image.size[1]*2/factor > 2*box[1]: factor *=2 if factor > 1: image.thumbnail((image.size[0]/factor, image.size[1]/factor), Image.NEAREST) #calculate the cropping box and get the cropped part if fit: x1 = y1 = 0 x2, y2 = image.size wRatio = 1.0 * x2/box[0] hRatio = 1.0 * y2/box[1] if hRatio > wRatio: y1 = int(y2/2-box[1]*wRatio/2) y2 = int(y2/2+box[1]*wRatio/2) else: x1 = int(x2/2-box[0]*hRatio/2) x2 = int(x2/2+box[0]*hRatio/2) image = image.crop((x1,y1,x2,y2)) #Resize the image with best quality algorithm ANTI-ALIAS image.thumbnail(box, Image.ANTIALIAS) # save image to memory temp_handle = StringIO() image.save(temp_handle, 'png') temp_handle.seek(0) self.output = temp_handle return self def get_output(self): return self.output.read() the purpose of the class is so i can use it inside different locations to generate thumbnails on the fly. The class works perfectly, I've tested it directly under a view.. I've implemented the thumbnail class inside the save method of the forms to resize the original images on saving. in my design, I have two fields for thumbnails. I was able to generate one thumbnail, if I try to generate two it crashes and I've been stuck for hours not sure whats the problem. Here is my model class Image(models.Model): article = models.ForeignKey(Article) title = models.CharField(max_length=100, null=True, blank=True) src = models.ImageField(upload_to='publication/image/') r128 = models.ImageField(upload_to='publication/image/128/', blank=True, null=True) r200 = models.ImageField(upload_to='publication/image/200/', blank=True, null=True) uploaded_at = models.DateTimeField(auto_now=True) Here is my forms class ImageForm(models.ModelForm): """ """ class Meta: model = Image fields = ('src',) def save(self, commit=True): instance = super(ImageForm, self).save(commit=True) file = Thumbnail.load(instance.src) instance.r128 = SimpleUploadedFile( instance.src.name, file.generate((128, 128)).get_output(), content_type='image/png' ) instance.r200 = SimpleUploadedFile( instance.src.name, file.generate((200, 200)).get_output(), content_type='image/png' ) if commit: instance.save() return instance the strange part is, when i remove the line which contains instance.r200 in the form save. It works fine, and it does the thumbnail and stores it successfully. Once I add the second thumbnail it fails.. Any ideas what am doing wrong here? Thanks Update: I tried earlier doing the following but I still got the same error class ImageForm(models.ModelForm): """ """ class Meta: model = Image fields = ('src',) def save(self, commit=True): instance = super(ImageForm, self).save(commit=True) instance.r128 = SimpleUploadedFile( instance.src.name, Thumbnail.load(instance.src).generate((128, 128)).get_output(), content_type='image/png' ) instance.r200 = SimpleUploadedFile( instance.src.name, Thumbnail.load(instance.src).generate((200, 200)).get_output(), content_type='image/png' ) if commit: instance.save() return instance

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  • How to convert or burn a .DMG image file on Windows?

    - by Nick Josevski
    Does anyone have software they use frequently and can recommend to burn a mac created .DMG file on a windows operating system? Ideally free, or at least reasonably priced. Or an alternative application convert it to .ISO or something equivalent. I'm looking for reassurance I won't be wasting several (more expensive than normal DVDs) dual layer DVDs to get this done right. As the .DMG file is 7gig.

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  • javascript resize background image

    - by George
    Is it possible to resize a background image on load using javascript? I don't care about dynamically resizing the image according to window size or anything, I just want to take large images and resize them to a specific width and height so that the full image fits inside a specific layout.

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  • Make a Drive Image Using an Ubuntu Live CD

    - by Trevor Bekolay
    Cloning a hard drive is useful, but what if you have to make several copies, or you just want to make a complete backup of a hard drive? Drive images let you put everything, and we mean everything, from your hard drive in one big file. With an Ubuntu Live CD, this is a simple process – the versatile tool dd can do this for us right out of the box. We’ve used dd to clone a hard drive before. Making a drive image is very similar, except instead of copying data from one hard drive to another, we copy from a hard drive to a file. Drive images are more flexible, as you can do what you please with the data once you’ve pulled it off the source drive. Your drive image is going to be a big file, depending on the size of your source drive – dd will copy every bit of it, even if there’s only one tiny file stored on the whole hard drive. So, to start, make sure you have a device connected to your computer that will be large enough to hold the drive image. Some ideas for places to store the drive image, and how to connect to them in an Ubuntu Live CD, can be found at this previous Live CD article. In this article, we’re going to make an image of a 1GB drive, and store it on another hard drive in the same PC. Note: always be cautious when using dd, as it’s very easy to completely wipe out a drive, as we will show later in this article. Creating a Drive Image Boot up into the Ubuntu Live CD environment. Since we’re going to store the drive image on a local hard drive, we first have to mount it. Click on Places and then the location that you want to store the image on – in our case, a 136GB internal drive. Open a terminal window (Applications > Accessories > Terminal) and navigate to the newly mounted drive. All mounted drives should be in /media, so we’ll use the command cd /media and then type the first few letters of our difficult-to-type drive, press tab to auto-complete the name, and switch to that directory. If you wish to place the drive image in a specific folder, then navigate to it now. We’ll just place our drive image in the root of our mounted drive. The next step is to determine the identifier for the drive you want to make an image of. In the terminal window, type in the command sudo fdisk -l Our 1GB drive is /dev/sda, so we make a note of that. Now we’ll use dd to make the image. The invocation is sudo dd if=/dev/sda of=./OldHD.img This means that we want to copy from the input file (“if”) /dev/sda (our source drive) to the output file (“of”) OldHD.img, which is located in the current working directory (that’s the “.” portion of the “of” string). It takes some time, but our image has been created…Let’s test to make sure it works. Drive Image Testing: Wiping the Drive Another interesting thing that dd can do is totally wipe out the data on a drive (a process we’ve covered before). The command for that is sudo dd if=/dev/urandom of=/dev/sda This takes some random data as input, and outputs it to our drive, /dev/sda. If we examine the drive now using sudo fdisk –l, we can see that the drive is, indeed, wiped. Drive Image Testing: Restoring the Drive Image We can restore our drive image with a call to dd that’s very similar to how we created the image. The only difference is that the image is going to be out input file, and the drive now our output file. The exact invocation is sudo dd if=./OldHD.img of=/dev/sda It takes a while, but when it’s finished, we can confirm with sudo fdisk –l that our drive is back to the way it used to be! Conclusion There are a lots of reasons to create a drive image, with backup being the most obvious. Fortunately, with dd creating a drive image only takes one line in a terminal window – if you’ve got an Ubuntu Live CD handy! Similar Articles Productive Geek Tips Reset Your Ubuntu Password Easily from the Live CDCreate a Bootable Ubuntu USB Flash Drive the Easy WayHow to Browse Without a Trace with an Ubuntu Live CDWipe, Delete, and Securely Destroy Your Hard Drive’s Data the Easy WayClone a Hard Drive Using an Ubuntu Live CD TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter Download Songs From MySpace

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  • Resizing JPEG image during decoding

    - by Thomas
    I'm working on a program that creates thumbnails of JPEG images on the fly. Now I was thinking: since a JPEG image is built from 8x8-pixel blocks (Wikipedia has a great explanation), would it be possible to skip part of the decoding? Let's say that my thumbnails are at least 8 times smaller than the original image. We could then map each 8x8 block in the input file to 1 pixel in the decoding output, by including only the constant term of the discrete cosine transform. Most of the image data can be discarded right away, and need not be processed. Moreover, the memory usage is reduced by a factor of 64. I don't want to implement this from scratch; that'll easily take a week. Is there any code out there that can do this? If not, is this because this approach isn't worthwhile, or simply because nobody has thought of it yet?

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