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  • Is there any reason to use "plain old data" classes?

    - by Michael
    In legacy code I occasionally see classes that are nothing but wrappers for data. something like: class Bottle { int height; int diameter; Cap capType; getters/setters, maybe a constructor } My understanding of OO is that classes are structures for data and the methods of operating on that data. This seems to preclude objects of this type. To me they are nothing more than structs and kind of defeat the purpose of OO. I don't think it's necessarily evil, though it may be a code smell. Is there a case where such objects would be necessary? If this is used often, does it make the design suspect?

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  • Drawing graphics in Java game

    - by wolf
    I am quite new to game development, so here is a question (maybe a stupid one): In my sidescroller i have a bunch of different graphics objects that i need to draw (player, background tiles, creatures, projectiles etc). Most tutorials i've read so far show that each object has its own draw method, which is then called from some other method. What if I had one method that does all the drawing? Lets say i keep all my objects in an array or queue (or multiple arrays) and then go through each of them, get an image and draw it. So basically would it be better (and why) to have each object have its own draw method or one method that does all the drawing? Or does it matter at all? I feel like the second option is more comfortable, because then all the stuff to do with drawing would be in one place...

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  • XAML2CPP 1.0.1.0

    - by Valter Minute
    I upgraded XAML2CPP to fix some bugs and support some new features that will be used in my next tutorial step (that I hope to publish very soon!). Bug fixed: the listbox selection changed event was generated with an incorrect prototype events generated by the XAML tree root element (UserControl) were not handled. New features: XAML2CPP generates panels (dynamically generated XAML subtrees that may be added to a page) and user controls (those will be the object of my next post, stay tuned!). XAML2CPPXRValue class has been added to XAML2CPPbase.h. This class will allow single-line declaration of XRValue objects (I’m lazy!) and destroys automatically objects and string XRValues when the object itself is destroyed. You can download the latest XAML2CPP release here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/XAML2CPP.zip

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  • const vs. readonly for a singleton

    - by GlenH7
    First off, I understand there are folk who oppose the use of singletons. I think it's an appropriate use in this case as it's constant state information, but I'm open to differing opinions / solutions. (See The singleton pattern and When should the singleton pattern not be used?) Second, for a broader audience: C++/CLI has a similar keyword to readonly with initonly, so this isn't strictly a C# type question. (Literal field versus constant variable in C++/CLI) Sidenote: A discussion of some of the nuances on using const or readonly. My Question: I have a singleton that anchors together some different data structures. Part of what I expose through that singleton are some lists and other objects, which represent the necessary keys or columns in order to connect the linked data structures. I doubt that anyone would try to change these objects through a different module, but I want to explicitly protect them from that risk. So I'm currently using a "readonly" modifier on those objects*. I'm using readonly instead of const with the lists as I read that using const will embed those items in the referencing assemblies and will therefore trigger a rebuild of those referencing assemblies if / when the list(s) is/are modified. This seems like a tighter coupling than I would want between the modules, but I wonder if I'm obsessing over a moot point. (This is question #2 below) The alternative I see to using "readonly" is to make the variables private and then wrap them with a public get. I'm struggling to see the advantage of this approach as it seems like wrapper code that doesn't provide much additional benefit. (This is question #1 below) It's highly unlikely that we'll change the contents or format of the lists - they're a compilation of things to avoid using magic strings all over the place. Unfortunately, not all the code has converted over to using this singleton's presentation of those strings. Likewise, I don't know that we'd change the containers / classes for the lists. So while I normally argue for the encapsulations advantages a get wrapper provides, I'm just not feeling it in this case. A representative sample of my singleton public sealed class mySingl { private static volatile mySingl sngl; private static object lockObject = new Object(); public readonly Dictionary<string, string> myDict = new Dictionary<string, string>() { {"I", "index"}, {"D", "display"}, }; public enum parms { ABC = 10, DEF = 20, FGH = 30 }; public readonly List<parms> specParms = new List<parms>() { parms.ABC, parms.FGH }; public static mySingl Instance { get { if(sngl == null) { lock(lockObject) { if(sngl == null) sngl = new mySingl(); } } return sngl; } } private mySingl() { doSomething(); } } Questions: Am I taking the most reasonable approach in this case? Should I be worrying about const vs. readonly? is there a better way of providing this information?

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  • CodePlex Daily Summary for Sunday, October 21, 2012

    CodePlex Daily Summary for Sunday, October 21, 2012Popular ReleasesBlogEngine.NET: BlogEngine.NET 2.7 RC: Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! dot This is a Release Candidate version for BlogEngine.NET 2.7. The most current, stable version of BlogEngine.NET is version 2.6. Find out more about the BlogEngine.NET 2.7 RC here. To get started, be sure to check out our installation documentation. If you are upgrading from a previous version, please take a look at the Upgrading to BlogEngine.NET 2.7 instructions...Pulse: Pulse 0.6.3.0: Fixed a number of bugs that showed up since my update yesterday. Fixes included are for: - Weird issue where the initial "Nature" wallbase.cc search would duplicate itself - After changing a providers settings it wouldn't take affect until you restarted Pulse (removing or adding a provider entirely did take effect though) - Another small issue with the regex for the wallbase.cc wallpapers that I tweaked yesterday, seems good now though.Liberty: v3.4.0.0 Release 20th October 2012: Change Log -Added -Halo 4 support (invincibility, ammo editing) -Reach A warning dialog now shows up when you first attempt to swap a weapon -Fixed -A few minor bugsMCEBuddy 2.x: MCEBuddy 2.3.3: 1. MCEBuddy now supports PIPE (2.2.15 style) and the newer remote TCP communication. This is to solve problems with faulty Ceton network drivers and some issues with older system related to load. When using LOCALHOST, MCEBuddy uses PIPE communication otherwise it uses TCP based communication. 2. UPnP is now disabled by Default since it interferes with some TV Tuner cards (CETON) that represent themselves as Network devices (bad drivers). Also as a security measure to avoid external connection...Orchard Project: Orchard 1.6 RC: RELEASE NOTES This is the Release Candidate version of Orchard 1.6. You should use this version to prepare your current developments to the upcoming final release, and report problems. Please read our release notes for Orchard 1.6 RC: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you wil...Rawr: Rawr 5.0.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Yahoo! UI Library: YUI Compressor for .Net: Version 2.1.1.0 - Sartha (BugFix): - Revered back the embedding of the 2x assemblies.Visual Studio Team Foundation Server Branching and Merging Guide: v2.1 - Visual Studio 2012: Welcome to the Branching and Merging Guide What is new? The Version Control specific discussions have been moved from the Branching and Merging Guide to the new Advanced Version Control Guide. The Branching and Merging Guide and the Advanced Version Control Guide have been ported to the new document style. See http://blogs.msdn.com/b/willy-peter_schaub/archive/2012/10/17/alm-rangers-raising-the-quality-bar-for-documentation-part-2.aspx for more information. Quality-Bar Details Documentatio...D3 Loot Tracker: 1.5.5: Compatible with 1.05.Write Once, Play Everywhere: MonoGame 3.0 (BETA): This is a beta release of the up coming MonoGame 3.0. It contains an Installer which will install a binary release of MonoGame on windows boxes with the following platforms. Windows, Linux, Android and Windows 8. If you need to build for iOS or Mac you will need to get the source code at this time as the installers for those platforms are not available yet. The installer will also install a bunch of Project templates for Visual Studio 2010 , 2012 and MonoDevleop. For those of you wish...Windawesome: Windawesome v1.4.1 x64: Fixed switching of applications across monitors Changed window flashing API (fix your config files) Added NetworkMonitorWidget (thanks to weiwen) Any issues/recommendations/requests for future versions? This is the 64-bit version of the release. Be sure to use that if you are on a 64-bit Windows. Works with "Required DLLs v3".Restful Objects for .NET: Restful Objects Server 1.0.1: Version 1.0.1 is a bug fix release - fixing bug #55 - a failure to conform to the Restful Objects spec (v.1.0.0) for the Parameters property on an Action Representation. Please note that the easiest way to use Restful Objects for .NET is as NuGet Packages: search the NuGet Public Gallery for 'restfulobjects'. It is only necessary to download the source (from here) if you wish to build and/or modify the framework yourself.Extensions.js: Extensions.js 0.8.3.6 (Release): Extensions.js provides type extensions to facilitate working with javascript objects in a style familiar to C# programmers.PdfReport: PdfReport 1.2: - Added navigation/nested properties support to StronglyTypedList DataSource. - Moved watermark location to the top layer. - Fixed grouping issue in multi column reports. - Fixed a typo, Pervious to Previous! - Added more than 25 samples. you can download them from the "source code" tab: http://pdfreport.codeplex.com/SourceControl/BrowseLatest - Added NuGet Package: http://nuget.org/packages/PdfReport/Merge PDF: MergePDF 1.0 Released: MergePDF 1.0 Released40FINGERS DotNetNuke StyleHelper: 40FINGERS StyleHelper Skin Object 02.06.04: Version 02.06.04:Bug Fix SuperUser Detection Passing IfRole="SuperUsers" did not detect Host users This has been corrected now and the code has been rewritten. New Attribute ContentFalse This is the content that gets injected when the conditions Version 02.06.03:Changed IfQs behavior: IfQs also to test if a query String Parameter exists You can now pass a QS paramter without value Where IfQS="ProductId:122" would test for a QS parameter ProductId with value 122 IfQS="ProductId" allows you t...Display attachments (list view) SP 2010: Display attachments (in list view) 1.0.0: Version 1.0.0: Display attachments for list item in list view Async loading attachments using library jQuery 1.8.2 Use sharepoint webservice (/vtibin/Lists.asmx) Simple in use Simple installation Localized: English RussianCODE Framework: 4.0.21017.0: See change log in the Documentation section for details.Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.1: Add support for .net 4.0 to Magelia.Webstore.Client and StarterSite version 2.1.254.3 Scheduler Import & Export feature (for Professional and Entreprise Editions) UTC datetime and timezone support .net 4.5 and Visual Studio 2012 migration client magelia global refactoring release of a nugget package to help developers speed up development http://nuget.org/packages/Magelia.Webstore.Client optimization of the data update mechanism (a.k.a. "burst") Performance improvment of the d...VFPX: FoxcodePlus: FoxcodePlus - Visual Studio like extensions to Visual FoxPro IntelliSense.New Projectsa new super fast css3 selector engine: kquery - A Super Fast And Compatible Css3 Selector Engine.AcfunWP: Acfun for Windows Phone??????MIT??????????,???????????Windows Phone?????????????????????。AdRotator v2: A highly customizable ad rotator component for Windows Phone and Windows 8 platforms, to be used with Silverlight, XNA and Monogame.BackUpCostaRicaProject: SumaryClickOnceTest: projekatCloudClipboardSync: Ha egy felhasználó eszközei közötti kommunikációról van szó, akkor a Dropbox és hasonló fájlszinkronizációs szolgáltatások felhasználhatók, mint korlátozott átvCodeplexTest: Enter two numbers to get the sum of them.cosuagwusumofnumbers: cosuagwu's sum of numberDaf Yomi WP7 App: Daf Yomi is a Windows Phone 7.5 application that let you listen to current Daf Yomi content from www.daf-yomi.com.Doctor Reg: Doctor Regfelixsumofnumbers: task1: getting two numbers from a user and calculating the sumFoxOS: La Volpe nel tuo osGanagro Lite: Windows forms application for handling grass-fed bull raising operations. Uses .net 3.5 and sql server (2005 or later). Written in c#, localized in spanish.GSISW8: ??a Windows Store efa?µ??? ? ?p??a pa???e? ?as??? St???e?a ??a ?? F?s??? ???s?pa ?a? F?s??? ???s?pa ?p?t?de?µat?e?, µ?s? t?? ???s?? t?? a????t?? Web Service t??JavaScript Calculator: ajogjoohon: Ua ua auaKRATOS: Kratos, the personification of power.Logical Disk Indicator: Logical Disk Indicator is a tool to monitor logical disk activity in notification area. Visual Basic.NET and .Net 2.0Media Organiser: This project aims to provide a tool that allows you not only to overview your media collection but also reorganize it following specific rules you can definePolymorphGame: A University project created in XNA integrating farseer physics engine. Contains some bugs and the code is not of the cleanest. Comments and critics welcome!qp: ????????? ??? ??????? ???? ?????? ????????? ? ???????????RAIP (Resonance Assignment by Integer Linear Programming): In progress...SanguoshaCardsCounter: SanguoshaCardsCounter??????????????????????????????。 ?????Microsoft Visual Studio 2012????C#????.NET Framework 4.5??。SimpleCalculatorProject: A simple calculator that adds two integers and displays the resultSJKP.PdfConversion: SharePoint 2010 Service Application framework, containing the infrastructure for easy OCR processing of PDF files in lists. A OCR component is not included.SoftwareTestingConcepts: Website gives information about Software Testing Concepts.SpeakToMe: SpeakToMe is a natural language processor that works by tokenizing the input based on known concepts and then matches the token structure against a set of rulesTododoo: This is my small hobby project - the simpliest todo-list possible.TokenUtil: TokenUtil is a command line program for requesting a token from a Security Token Service.VS2012 MSHA file builder: visual studio 2012 help view msha file creation

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  • extrapolating object state based on updates

    - by user494461
    I have a networked multi-user collaborative application. To maintain a consistent virtual world, I send updates for objects from a master peer to a guest peer. The update state contains x,y,z coordinates of object center and his rotation matrix(CHAI3d api used a 3x3 matrix) with 30Hz frequency. I want to reduce this update rate and want to send with a reduced update rate. I want a predictor on both peers. When the predicted value is outside, say a error value of 10% in comparison to master peers objects original state the master peer triggers a state update. Now for position I used velocity,position updates so that the guest peer can extrapolate position. Like velocity for position what parameter should I use for rotation extrapolition?

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  • Explaining Explain Plan Notes for Auto DOP

    - by jean-pierre.dijcks
    I've recently gotten some questions around "why do I not see a parallel plan" while Auto DOP is on (I think)...? It is probably worthwhile to quickly go over some of the ways to find out what Auto DOP was thinking. In general, there is no need to go tracing sessions and look under the hood. The thing to start with is to do an explain plan on your statement and to look at the parameter settings on the system. Parameter Settings to Look At First and foremost, make sure that parallel_degree_policy = AUTO. If you have that parameter set to LIMITED you will not have queuing and we will only do the auto magic if your objects are set to default parallel (so no degree specified). Next you want to look at the value of parallel_degree_limit. It is typically set to CPU, which in default settings equates to the Default DOP of the system. If you are testing Auto DOP itself and the impact it has on performance you may want to leave it at this CPU setting. If you are running concurrent statements you may want to give this some more thoughts. See here for more information. In general, do stick with either CPU or with a specific number. For now avoid the IO setting as I've seen some mixed results with that... In 11.2.0.2 you should also check that IO Calibrate has been run. Best to simply do a: SQL> select * from V$IO_CALIBRATION_STATUS; STATUS        CALIBRATION_TIME ------------- ---------------------------------------------------------------- READY         04-JAN-11 10.04.13.104 AM You should see that your IO Calibrate is READY and therefore Auto DOP is ready. In any case, if you did not run the IO Calibrate step you will get the following note in the explain plan: Note -----    - automatic DOP: skipped because of IO calibrate statistics are missing One more note on calibrate_io, if you do not have asynchronous IO enabled you will see:  ERROR at line 1: ORA-56708: Could not find any datafiles with asynchronous i/o capability ORA-06512: at "SYS.DBMS_RMIN", line 463 ORA-06512: at "SYS.DBMS_RESOURCE_MANAGER", line 1296 ORA-06512: at line 7 While this is changed in some fixes to the calibrate procedure, you should really consider switching asynchronous IO on for your data warehouse. Explain Plan Explanation To see the notes that are shown and explained here (and the above little snippet ) you can use a simple explain plan mechanism. There should  be no need to add +parallel etc. explain plan for <statement> SELECT PLAN_TABLE_OUTPUT FROM TABLE(DBMS_XPLAN.DISPLAY()); Auto DOP The note structure displaying why Auto DOP did not work (with the exception noted above on IO Calibrate) is like this: Automatic degree of parallelism is disabled: <reason> These are the reason codes: Parameter -  parallel_degree_policy = manual which will not allow Auto DOP to kick in  Hint - One of the following hints are used NOPARALLEL, PARALLEL(1), PARALLEL(MANUAL) Outline - A SQL outline of an older version (before 11.2) is used SQL property restriction - The statement type does not allow for parallel processing Rule-based mode - Instead of the Cost Based Optimizer the system is using the RBO Recursive SQL statement - The statement type does not allow for parallel processing pq disabled/pdml disabled/pddl disabled - For some reason (alter session?) parallelism is disabled Limited mode but no parallel objects referenced - your parallel_degree_policy = LIMITED and no objects in the statement are decorated with the default PARALLEL degree. In most cases all objects have a specific degree in which case Auto DOP will honor that degree. Parallel Degree Limited When Auto DOP does it works you may see the cap you imposed with parallel_degree_limit showing up in the note section of the explain plan: Note -----    - automatic DOP: Computed Degree of Parallelism is 16 because of degree limit This is an obvious indication that your are being capped for this statement. There is one quite interesting one that happens when you are being capped at DOP = 1. First of you get a serial plan and the note changes slightly in that it does not indicate it is being capped (we hope to update the note at some point in time to be more specific). It right now looks like this: Note -----    - automatic DOP: Computed Degree of Parallelism is 1 Dynamic Sampling With 11.2.0.2 you will start seeing another interesting change in parallel plans, and since we are talking about the note section here, I figured we throw this in for good measure. If we deem the parallel (!) statement complex enough, we will enact dynamic sampling on your query. This happens as long as you did not change the default for dynamic sampling on the system. The note looks like this: Note ----- - dynamic sampling used for this statement (level=5)

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  • Finding the contact point with SAT

    - by Kai
    The Separating Axis Theorem (SAT) makes it simple to determine the Minimum Translation Vector, i.e., the shortest vector that can separate two colliding objects. However, what I need is the vector that separates the objects along the vector that the penetrating object is moving (i.e. the contact point). I drew a picture to help clarify. There is one box, moving from the before to the after position. In its after position, it intersects the grey polygon. SAT can easily return the MTV, which is the red vector. I am looking to calculate the blue vector. My current solution performs a binary search between the before and after positions until the length of the blue vector is known to a certain threshold. It works but it's a very expensive calculation since the collision between shapes needs to be recalculated every loop. Is there a simpler and/or more efficient way to find the contact point vector?

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  • How does an Engine like Source process entities?

    - by Júlio Souza
    [background information] On the Source engine (and it's antecessor, goldsrc, quake's) the game objects are divided on two types, world and entities. The world is the map geometry and the entities are players, particles, sounds, scores, etc (for the Source Engine). Every entity has a think function, which do all the logic for that entity. So, if everything that needs to be processed comes from a base class with the think function, the game engine could store everything on a list and, on every frame, loop through it and call that function. On a first look, this idea is reasonable, but it can take too much resources, if the game has a lot of entities.. [end of background information] So, how does a engine like Source take care (process, update, draw, etc) of the game objects?

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  • What are the software design essentials? [closed]

    - by Craig Schwarze
    I've decided to create a 1 page "cheat sheet" of essential software design principles for my programmers. It doesn't explain the principles in any great depth, but is simply there as a reference and a reminder. Here's what I've come up with - I would welcome your comments. What have I left out? What have I explained poorly? What is there that shouldn't be? Basic Design Principles The Principle of Least Surprise – your solution should be obvious, predictable and consistent. Keep It Simple Stupid (KISS) - the simplest solution is usually the best one. You Ain’t Gonna Need It (YAGNI) - create a solution for the current problem rather than what might happen in the future. Don’t Repeat Yourself (DRY) - rigorously remove duplication from your design and code. Advanced Design Principles Program to an interface, not an implementation – Don’t declare variables to be of a particular concrete class. Rather, declare them to an interface, and instantiate them using a creational pattern. Favour composition over inheritance – Don’t overuse inheritance. In most cases, rich behaviour is best added by instantiating objects, rather than inheriting from classes. Strive for loosely coupled designs – Minimise the interdependencies between objects. They should be able to interact with minimal knowledge of each other via small, tightly defined interfaces. Principle of Least Knowledge – Also called the “Law of Demeter”, and is colloquially summarised as “Only talk to your friends”. Specifically, a method in an object should only invoke methods on the object itself, objects passed as a parameter to the method, any object the method creates, any components of the object. SOLID Design Principles Single Responsibility Principle – Each class should have one well defined purpose, and only one reason to change. This reduces the fragility of your code, and makes it much more maintainable. Open/Close Principle – A class should be open to extension, but closed to modification. In practice, this means extracting the code that is most likely to change to another class, and then injecting it as required via an appropriate pattern. Liskov Substitution Principle – Subtypes must be substitutable for their base types. Essentially, get your inheritance right. In the classic example, type square should not inherit from type rectangle, as they have different properties (you can independently set the sides of a rectangle). Instead, both should inherit from type shape. Interface Segregation Principle – Clients should not be forced to depend upon methods they do not use. Don’t have fat interfaces, rather split them up into smaller, behaviour centric interfaces. Dependency Inversion Principle – There are two parts to this principle: High-level modules should not depend on low-level modules. Both should depend on abstractions. Abstractions should not depend on details. Details should depend on abstractions. In modern development, this is often handled by an IoC (Inversion of Control) container.

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  • CodePlex Daily Summary for Monday, October 24, 2011

    CodePlex Daily Summary for Monday, October 24, 2011Popular ReleasesPeople's Note: People's Note 0.31: Added note tag editing. Changed note edit conflict resolution to keep the latest version. To install: copy the appropriate CAB file onto your WM device and run it.Windows Azure Toolkit for Windows Phone: Windows Azure Toolkit for Windows Phone v1.3.1: Upgraded Windows Azure projects to Windows Azure Tools for Microsoft Visual Studio 2010 1.5 – September 2011 Upgraded the tools tools to support the Windows Phone Developer Tools RTW Update SQL Azure only scenarios to use ASP.NET Universal Providers (through the System.Web.Providers v1.0.1 NuGet package) Changed Shared Access Signature service interface to support more operations Refactored Blobs API to have a similar interface and usage to that provided by the Windows Azure SDK Stor...Workflow Automation (for Dynamics CRM 2011): Release 1.0: Initial release version 1.0.Window Manipulation with the Microsoft Touch Mouse: Window Touch v1.0: This is the initial release of the Window Touch software, which may have bugs and incomplete interactions. Please be patient with us as we work out all of the kinks, and feel free to send comments. To install and run the program download and double click the .msi file below. Make sure you already have a Microsoft Touch Mouse and can use it before installing.xUnit.net Contrib: xunitcontrib-resharper 0.4.4 (dotCover): xunitcontrib release 0.4.4 (ReSharper runner) This release provides a test runner plugin for Resharper 6.0 RTM, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) This release addresses the following issues:Support for dotCover code coverage 4132 Note that this build work against ALL VERSIONS of xunit. The files are compiled against xunit.dll 1.8 - DO NOT REPLACE THIS FILE. Thanks to xunit's version independent runner system, this package can r...BookShop: BookShop: BookShop WP7 clientRibbon Editor for Microsoft Dynamics CRM 2011: Ribbon Editor (0.1.2122.266): Added CodePlex and PayPal links New icon Bug fix: can't connect to an IFD deployment when the discovery service url has been customizedSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.0.921.340): Added CodePlex and PayPal links New iconMVCQuick: MVCQuick 0.3.1: Features??NHibernate 3.2??Repository(ORuM) ??Spring.Net 1.3.2??Container(IoC) ??Common.Logging 1.2??Logging ASP.NET Security Provider?? ??MVCQuick.Framework??MusicStoreDotNet.Framework.Common: DotNet.Framework.Common 4.0: ??????????,????????????XML Explorer: XML Explorer 4.0.5: Changes in 4.0.5: Added 'Copy Attribute XPath to Address Bar' feature. Added methods for decoding node text and value from Base64 encoded strings, and copying them to the clipboard. Added 'ChildNodeDefinitions' to the options, which allows for easier navigation of parent-child and ID-IDREF relationships. Discovery happens on-demand, as nodes are expanded and child nodes are added. Nodes can now have 'virtual' child nodes, defined by an xpath to select an identifier (usually relative to ...Media Companion: MC 3.419b Weekly: A couple of minor bug fixes, but the important fix in this release is to tackle the extremely long load times for users with large TV collections (issue #130). A note has been provided by developer Playos: "One final note, you will have to suffer one final long load and then it should be fixed... alternatively you can delete the TvCache.xml and rebuild your library... The fix was to include the file extension so it doesn't have to look for the video file (checking to see if a file exists is a...CODE Framework: 4.0.11021.0: This build adds a lot of our WPF components, including our MVVC and MVC components as well as a "Metro" and "Battleship" style.GridLibre para Visual FoxPro: GridLibre para Visual FoxPro v3.5: GridLibre Para Visual FoxPro: esta herramienta ayudara a los usuarios y programadores en los manejos de los datos, como Filtrar, multiseleccion y el autoformato a las columnas como la asignacion del controlsource.Umbraco CMS: Umbraco 5.0 CMS Alpha 3: Umbraco 5 Alpha 3Umbraco 5 (aka Jupiter) will be the next version of everyone's favourite, friendly ASP.NET CMS that already powers over 100,000 websites worldwide. Try out the Alpha of v5 today! If you're new to Umbraco and would like to get a low-down on our popular and easy-to-learn approach to content management, check out our intro video. What's Alpha 3?This is our third Alpha release. It's intended for developers looking to become familiar with the codebase & architecture, or for thos...Vkontakte WP: Vkontakte: source codeWay2Sms Applications for Android, Desktop/Laptop & Java enabled phones: Way2SMS Desktop App v2.0: 1. Fixed issue with sending messages due to changes to Way2Sms site 2. Updated the character limit to 160 from 140GART - Geo Augmented Reality Toolkit: 1.0.1: About Release 1.0.1 Release 1.0.1 is a service release that addresses several issues and improves performance. As always, check the Documentation tab for instructions on how to get started. If you don't have the Windows Phone SDK yet, grab it here. Breaking Change Please note: There is a breaking change in this release. As noted below, the WorldCalculationMode property of ARItem has been replaced by a user-definable function. ARItem is now automatically wired up with a function that perform...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.32: Fix for issue #16710 - string literals in "constant literal operations" which contain ASP.NET substitutions should not be considered "constant." Move the JS1284 error (Misplaced Function Declaration) so it only fires when in strict mode. I got a couple complaints that people didn't like that error popping up in their existing code when they could verify that the location of that function, although not strict JS, still functions as expected cross-browser.Naked Objects: Naked Objects Release 4.0.110.0: Corresponds to the packaged version 4.0.110.0 available via NuGet. Please note that the easiest way to install and run the Naked Objects Framework is via the NuGet package manager: just search the Official NuGet Package Source for 'nakedobjects'. It is only necessary to download the source code (from here) if you wish to modify or re-build the framework yourself. If you do wish to re-build the framework, consul the file HowToBuild.txt in the release. Documentation Please note that after ...New Projects360zebra4en: 360zebra???AG: Web Framework that can leverage silverlight, but fall back on native html if silverlight is not available.BookShop: BookShop ????? ???? ? ????????????? ?????????.CompendiumImport: Import data from Dungeons & Dragons Compendium to Masterplan librariesCS 6235 Arbiter Server: CS 6235 Arbiter ServerDual numbers for automatic differentiation: Dual numbers can be used to automatically calculate numerically stable derivatives of functions.Effort - Entity Framework Unit Testing Tool: Effort is a powerful unit testing tool that brings an easy way to create unit tests for Entity Framework based applications. It can manipulate the behavior of EntityConnection or ObjectContext objects, so that the data operations are executed by a fake in-process database, while omitting the real database completely. This mechanism makes possible to remove the dependency between your unit test and the real database.FlexiCache for ASP.NET applications: This library provides extended cache capabilities to the ASP.NET applications. It includes the MongoDB and SQL Server output cache providers extending ASP.NET Output Cache capabilities by allowing to store cached data outside of the application process that is especially important in web-farm scenario. This library provides "Session-On-Demand" functionality - ability to separate ASP.NET Session data to subsets that can be stored outside of the main ASP.NET session and loaded on demand w...HtmlAgilityPackContrib - Logical extension to HtmlAgilityPack: HtmlAgilityPackContrib - A logical extension to HtmlAgilityPack to parse HTML using jQuery like methods inspired by jSoupjsonhttphandler: The JsonHttpHandler is a simple JSON oriented Http handler to easily integrate JSON GET, POST, and JSONP web services into your application.My Recent Documents: This Webpart for Sharepoint 2010 is developed for users that need help finding the last number of documents they have been working on. The target user have trouble location where he/she placed their documents. This Webpart gives the following features... 1. Locate your last edited documents.. 2. Customize how many documents the webpart should find. 3. Should it look in subsites also? 4. Show the structure in where the documents are located and click easy link to either document lib...Option pricing for arbitrary distributions: European option pricing with arbitrary distributions using dual numbers to calculate greeks.Project Tracy: ????????? ????????? ????????10??????? ???????????????????????。。。。。 ???!Tracy?????????????!(?RegSharp: RegSharp provides server functionality for Sencha Extjs (http://www.sencha.com/products/extjs/) paging grid. RegSharp implements sorting, filtering and paging logic on the server side that is required for using the paging grid. Is't developed in C#SharePoint/TFS Continuous Integration Starter Pack: Provides a customized TFS Build workflow and PowerShell scripts to get started with Continuous Integration (automated builds) in SharePoint 2010/TFS 2010. This pack will allow you to automatically build and deploy WSPs using TFS, and optionally also include automated testing as part of the build such as Visual Studio 2010's Coded UI Tests. Sharp Investor: Sharp Investor pools various online sources as well as preforms a couple local calculation to return recommended stocks. The program is easy to use, and requires very little work to find profitable stocks online. It's developed in C#.SharpXML: Aims to be a simpler library for interacting with XML files that exposes attributes and children elements as properties and objects respectively.Splash: Splash is an interactive MediaCenter-style YouTube client written in WPF.TomCdc: TomCdc is a solution which makes tracking of sql databse changes easy. Quick and simple installation process allows to start using the solution in just a few minutes. It supports all versions of Microsoft Sql server. You'll no longer have to write triggers manually to find out what process is changing data in a table.Track your work: Another work-time tracker TumblePower: TumblePower is a simplified API library for Tumblr. Use it in your application to post Text, Photos, Quotes, Links, Chats, Audio and Videos as well as set functions such as tags, dates and choose whether the post should be private or not.VisualBASH: This project aims to extends Visual Studio's language support to include bash scripting. This includes syntax highlighting, code completion, and syntax error checking.Window Manipulation with the Microsoft Touch Mouse: Window Manipulation for the Microsoft Touch Mouse provides a set of simple gestures for moving and resizing windows.Workflow Automation (for Dynamics CRM 2011): Workflow Automation for Dynamics CRM 2011 allows user to automate or schedule workflow execution via Windows Task Scheduler. XNA Model Viewer: The XNA Model Viewer allows you to load FBX files and view them. It allows you to test that models will work in XNA, determine the effect of modifying bone transforms, and view animation clips. You can examine the bones and meshes and see the complete hierarchy.

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  • Is there any reason to use "container" classes?

    - by Michael
    I realize the term "container" is misleading in this context - if anyone can think of a better term please edit it in. In legacy code I occasionally see classes that are nothing but wrappers for data. something like: class Bottle { int height; int diameter; Cap capType; getters/setters, maybe a constructor } My understanding of OO is that classes are structures for data and the methods of operating on that data. This seems to preclude objects of this type. To me they are nothing more than structs and kind of defeat the purpose of OO. I don't think it's necessarily evil, though it may be a code smell. Is there a case where such objects would be necessary? If this is used often, does it make the design suspect?

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  • Unit testing in Django

    - by acjohnson55
    I'm really struggling to write effective unit tests for a large Django project. I have reasonably good test coverage, but I've come to realize that the tests I've been writing are definitely integration/acceptance tests, not unit tests at all, and I have critical portions of my application that are not being tested effectively. I want to fix this ASAP. Here's my problem. My schema is deeply relational, and heavily time-oriented, giving my model object high internal coupling and lots of state. Many of my model methods query based on time intervals, and I've got a lot of auto_now_add going on in timestamped fields. So take a method that looks like this for example: def summary(self, startTime=None, endTime=None): # ... logic to assign a proper start and end time # if none was provided, probably using datetime.now() objects = self.related_model_set.manager_method.filter(...) return sum(object.key_method(startTime, endTime) for object in objects) How does one approach testing something like this? Here's where I am so far. It occurs to me that the unit testing objective should be given some mocked behavior by key_method on its arguments, is summary correctly filtering/aggregating to produce a correct result? Mocking datetime.now() is straightforward enough, but how can I mock out the rest of the behavior? I could use fixtures, but I've heard pros and cons of using fixtures for building my data (poor maintainability being a con that hits home for me). I could also setup my data through the ORM, but that can be limiting, because then I have to create related objects as well. And the ORM doesn't let you mess with auto_now_add fields manually. Mocking the ORM is another option, but not only is it tricky to mock deeply nested ORM methods, but the logic in the ORM code gets mocked out of the test, and mocking seems to make the test really dependent on the internals and dependencies of the function-under-test. The toughest nuts to crack seem to be the functions like this, that sit on a few layers of models and lower-level functions and are very dependent on the time, even though these functions may not be super complicated. My overall problem is that no matter how I seem to slice it, my tests are looking way more complex than the functions they are testing.

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  • CodePlex Daily Summary for Thursday, May 31, 2012

    CodePlex Daily Summary for Thursday, May 31, 2012Popular ReleasesNaked Objects: Naked Objects Release 4.1.0: Corresponds to the packaged version 4.1.0 available via NuGet. Note that the versioning has moved to SemVer (http://semver.org/) This is a bug fix release with no new functionality. Please note that the easiest way to install and run the Naked Objects Framework is via the NuGet package manager: just search the Official NuGet Package Source for 'nakedobjects'. It is only necessary to download the source code (from here) if you wish to modify or re-build the framework yourself. If you do wi...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.54: Fix for issue #18161: pretty-printing CSS @media rule throws an exception due to mismatched Indent/Unindent pair.OMS.Ice - T4 Text Template Generator: OMS.Ice - T4 Text Template Generator v1.4.0.14110: Issue 601 - Template file name cannot contain characters that are not allowed in C#/VB identifiers Issue 625 - Last line will be ignored by the parser Issue 626 - Usage of environment variables and macrosSilverlight Toolkit: Silverlight 5 Toolkit Source - May 2012: Source code for December 2011 Silverlight 5 Toolkit release.totalem: version 2012.05.30.1: Beta version added function for mass renaming files and foldersAudio Pitch & Shift: Audio Pitch and Shift 4.4.0: Tracklist added on main window Improved performances with tracklist Some other fixesJson.NET: Json.NET 4.5 Release 6: New feature - Added IgnoreDataMemberAttribute support New feature - Added GetResolvedPropertyName to DefaultContractResolver New feature - Added CheckAdditionalContent to JsonSerializer Change - Metro build now always uses late bound reflection Change - JsonTextReader no longer returns no content after consecutive underlying content read failures Fix - Fixed bad JSON in an array with error handling creating an infinite loop Fix - Fixed deserializing objects with a non-default cons...Indent Guides for Visual Studio: Indent Guides v12.1: Version History Changed in v12.1: Fixed crash when unable to start asynchronous analysis Fixed upgrade from v11 Changed in v12: background document analysis new options dialog with Quick Set selections for behavior new "glow" style for guides new menu icon in VS 11 preview control now uses editor theming highlighting can be customised on each line fixed issues with collapsed code blocks improved behaviour around left-aligned pragma/preprocessor commands (C#/C++) new setting...DotNetNuke® Community Edition CMS: 06.02.00: Major Highlights Fixed issue in the Site Settings when single quotes were being treated as escape characters Fixed issue loading the Mobile Premium Data after upgrading from CE to PE Fixed errors logged when updating folder provider settings Fixed the order of the mobile device capabilities in the Site Redirection Management UI The User Profile page was completely rebuilt. We needed User Profiles to have multiple child pages. This would allow for the most flexibility by still f...Thales Simulator Library: Version 0.9.6: The Thales Simulator Library is an implementation of a software emulation of the Thales (formerly Zaxus & Racal) Hardware Security Module cryptographic device. This release fixes a problem with the FK command and a bug in the implementation of PIN block 05 format deconstruction. A new 0.9.6.Binaries file has been posted. This includes executable programs without an installer, including the GUI and console simulators, the key manager and the PVV clashing demo. Please note that you will need ...????: ????2.0.1: 1、?????。WiX Toolset: WiX v3.6 RC: WiX v3.6 RC (3.6.2928.0) provides feature complete Burn with VS11 support. For more information see Rob's blog post about the release: http://robmensching.com/blog/posts/2012/5/28/WiX-v3.6-Release-Candidate-availableJavascript .NET: Javascript .NET v0.7: SetParameter() reverts to its old behaviour of allowing JavaScript code to add new properties to wrapped C# objects. The behavior added briefly in 0.6 (throws an exception) can be had via the new SetParameterOptions.RejectUnknownProperties. TerminateExecution now uses its isolate to terminate the correct context automatically. Added support for converting all C# integral types, decimal and enums to JavaScript numbers. (Previously only the common types were handled properly.) Bug fixe...callisto: callisto 2.0.29: Added DNS functionality to scripting. See documentation section for details of how to incorporate this into your scripts.Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (May 2012): Fixes: unserialize() of negative float numbers fix pcre possesive quantifiers and character class containing ()[] array deserilization when the array contains a reference to ISerializable parsing lambda function fix round() reimplemented as it is in PHP to avoid .NET rounding errors filesize bypass for FileInfo.Length bug in Mono New features: Time zones reimplemented, uses Windows/Linux databaseSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.1): New fetures:Admin enable / disable match Hide/Show Euro 2012 SharePoint lists (3 lists) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...ScreenShot: InstallScreenShot: This is the current stable release.????SDK for .Net 4.0+(OAuth2.0+??V2?API): ??V2?SDK???: ?????????API?? ???????OAuth2.0?? ????:????????????,??????????“SOURCE CODE”?????????Changeset,http://weibosdk.codeplex.com/SourceControl/list/changesets ???:????????,DEMO??AppKey????????????????,?????AppKey,????AppKey???????????,?????“????>????>????>??????”.Net Code Samples: Code Samples: Code samples (SLNs).LINQ_Koans: LinqKoans v.02: Cleaned up a bitNew ProjectsAAABBBCCC: hauhuhaAutomação e Robótica: Sistema de automação e robótica de periféricos. todo o projeto consiste em integrar interface de controle pelo software do hardware para realização de comando e acionamentos eletricos e eletromecânicos.Barium Live! API Client: Simple test client for the Barium Live! REST API Contact Barium Live! support on http://www.bariumlive.com/support to get an API key for development. Please note that the test client has a dependency to the Newtonsoft Json.NET library that has to be downloaded separately from http://json.codeplex.com/BizTalk Host Restarter: This is a quick tool that I wrote to more quickly Stop, Start and Restart the BizTalk Host instances. It's command line, with full source code, I use it in my build scripts and deploy scripts, works a treat. MUCH faster than the BizTalk Admin Console can do the same task. CNAF Portal: CNAFPortalConsulta_Productos: Nos permite ingresar un código del 1 al 10..... y al dar clic en buscar nos aparecerá un mensaje con el nombre del producto de dicho código.Deployment Tool: Deployement is a small piece in our IT lifecycle for many small projects. But, considering that you are working for a large project, it has many servers, softwares, configurations, databases and so on. The problem emits, even you have upgrades and version controls. The deploymentool is a solution which can help you resolve the difficulties described above.Devmil MVVM: A toolset for MVVM development with focus on INotifyPropertyChanged and dependenciesEAL: no summaryEasyCLI: EasyCLI is a command shell for the Commodore 64 computer. EasyCLI is packaged as an EasyFlash cartridge.ExcelSharePointListSync: This tool help is Getting Data Form SharePoint to Excel 2010 , Following are the silent feature : 1) Maintain a List connection Offline 2) Choose to get data Form a View of Form Columns 3) Sync the data Back to SharePoint GH: Some summaryicontrolpcv: icontrolpvcLotteryVoteMVC: LotteryVote use mvcMail API for Windows Phone 7: Library that allows developers to add some email functionality to their application, like sending and reading email messages, with the capability of adding attachments to the messages. Matchy - Fashion Website: Fashion website for Match Brand, a fashion brand of BOOM JSC.,MIracLE Guild Admin System: asdOrchard Content Picker: Orchard Content Picker enables content editor to select Content Items.ProSoft Mail Services: This project implements a mail server that allows sending mail with SMTP and access the mailbox via POP. Later on, the server also get a MAPI interface and an interface for SPAM defense.Silver Sugar Web Browser: This is a simple web browser named "Silver Sugar". It has a back button, forward button, home button, url text box and a go button.social sdk for windows phone: Windows Phone Social Share Lib. (Including Weibo, Tencent Weibo & Renren)SolutionX: dfsdf asdfds asdfsdf asdfsdfspUtils: This project aims to facilitate easy to use methods that interact with SharePoint's Client OM/JSOM.Streambolics Library: A library of C# classes providing robust tools for real-time data monitoringTestExpression: TestExpressionTFS Helper package: VS2010 is well integrated to TFS and has all the features required on day to day basis. Most common feature any developer use is managing workitems. Creating work items is very easy as is copying work items, but what I need is to copy workitem between projects retaining links and attachments. I am sure this is not Ideal and against sprint projects.Ubelsoft: Sistema de Registro Eletrônico de Ponto - SREPZombieSim: Simulate the spread of a zombie virusZYWater: ......................

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  • What is the point of the prototype method?

    - by Mild Fuzz
    I am reading through Javascript: The Good Parts, and struggled to get my head around the section on prototypes. After a little google, I came to the conclusion that it is to add properties to objects after the objects declaration. Using this script gleamed from w3schools, I noticed that removing the line adding the prototype property had no effect. So what is the point? //Prototyping function employee(name,jobtitle,born) { this.name=name; this.jobtitle=jobtitle; this.born=born; } var fred=new employee("Fred Flintstone","Caveman",1970); employee.prototype.salary=null; // <--- try removing this line fred.salary=20000; document.write(fred.salary);

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  • Copy diagram with swimlanes in Enterprise Architect

    - by blomqvist
    This is a post mostly to myself, so that when I forget this I can come here and check it out :) (I forget about ctrl-b from time to time) When copying diagrams from Enterprise Architect you can use ctrl-B to include the swim-lanes. A normal ctrl-c will not give you the swim-lanes. A side effect is that ctrl—b gives you a copy of the whole diagram, you cannot select what objects to copy. So marking objects first or pressing ctrl-A to selects all is both unnecessary and meaningless since ctrl-b seems to mean: “copy the whole diagram now and include all the stuff in there, even the swimlanes” (which ctrl-A, ctrl-C does not).

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  • Explanation of the definition of interface inheritance as described in GoF book

    - by Geek
    I am reading the first chapter of the Gof book. Section 1.6 discusses about class vs interface inheritance: Class versus Interface Inheritance It's important to understand the difference between an object's class and its type. An object's class defines how the object is implemented.The class defines the object's internal state and the implementation of its operations.In contrast,an object's type only refers to its interface--the set of requests on which it can respond. An object can have many types, and objects of different classes can have the same type. Of course, there's a close relationship between class and type. Because a class defines the operations an object can perform, it also defines the object's type . When we say that an object is an instance of a class, we imply that the object supports the interface defined by the class. Languages like c++ and Eiffel use classes to specify both an object's type and its implementation. Smalltalk programs do not declare the types of variables; consequently,the compiler does not check that the types of objects assigned to a variable are subtypes of the variable's type. Sending a message requires checking that the class of the receiver implements the message, but it doesn't require checking that the receiver is an instance of a particular class. It's also important to understand the difference between class inheritance and interface inheritance (or subtyping). Class inheritance defines an object's implementation in terms of another object's implementation. In short, it's a mechanism for code and representation sharing. In contrast,interface inheritance(or subtyping) describes when an object can be used in place of another. I am familiar with the Java and JavaScript programming language and not really familiar with either C++ or Smalltalk or Eiffel as mentioned here. So I am trying to map the concepts discussed here to Java's way of doing classes, inheritance and interfaces. This is how I think of of these concepts in Java: In Java a class is always a blueprint for the objects it produces and what interface(as in "set of all possible requests that the object can respond to") an object of that class possess is defined during compilation stage only because the class of the object would have implemented those interfaces. The requests that an object of that class can respond to is the set of all the methods that are in the class(including those implemented for the interfaces that this class implements). My specific questions are: Am I right in saying that Java's way is more similar to C++ as described in the third paragraph. I do not understand what is meant by interface inheritance in the last paragraph. In Java interface inheritance is one interface extending from another interface. But I think the word interface has some other overloaded meaning here. Can some one provide an example in Java of what is meant by interface inheritance here so that I understand it better?

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  • How can I solve this SAT edge case?

    - by ssb
    I have an SAT implementation that basically works, and the fact that it works is what's giving me a few headaches. Basically there are some situations where using the SAT doesn't quite give me my intended result. One of these involves movement across multiple collision objects. Or to put it another way, if I have several collision boxes lined up next to each other such as to create something like a wall or a floor, movement along that surface while constantly applying force into that surface sometimes causes hangups, i.e. the player stops moving. This illustration shows what I mean: The 2 boxes on the bottom represent a floor, and the box on top/in the middle represents what my player is doing. There are several squares lined up as world obstacles to create some kind of wall, and if I move to the left across this surface while holding the down key then the issue arises. It only happens at the exact dividing point between two blocks. It only happens when moving to the left. At any rate I think I know why it happens, but I don't know how to solve it. Basically when I update my player movement I consider which directions are pressed, naturally, so if down is pressed I will add the speed to the Y component, and so on. But due to the way my SAT is implemented, when the penetration into the shape is the same from both sides it just goes with the smallest axis that it finds first, and it checks collisions against objects in the order that they were created because it goes through a foreach loop on the list of collidable objects. So this all adds up to the effect of if I'm moving to the left over a series of boxes while holding down, it will resolve me back to the right out of the first box and then up out of the box to the right of it, and this continues as long as the penetration is the same. The odd part is that this doesn't happen every time, which I am going to attribute to some oddity regarding multiplying velocity by the game time and causing some minor discrepancies between the lengths. Ultimately what this boils down to is that it will keep resolving me to the right and up, but this is technically expected behavior. All the solutions I can think of only address the symptoms of this problem and not the actual cause, such as not using many blocks to create walls or shapes, which is an option I'd like to keep open. I could also change which axis my algorithm defaults to, but that would just cause problems when going up/down along the walls. What can I do to fix this?

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  • What is Object Oriented Programming ill-suited for?

    - by Richard JP Le Guen
    In Martin Fowler's book Refactoring, Fowler speaks of how when developers learn something new, they don't consider when it's inappropriate for the job: Ten years ago it was like that with objects. If someone asked me when not to use objects, it was hard to answer. [...] It was just that I didn't know what those limitations were, although I knew what the benefits were. Reading this, it occurred to me I don't know what the limitations or potential disadvantages of Object-Oriented Programming are. What are the limitations of Object Oriented Programming? When should one look at a project and think "OOP is not best suited for this"?

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  • How to join two collections with LINQ

    - by JustinGreenwood
    Here is a simple and complete example of how to perform joins on two collections with LINQ. I wrote it for a friend to show him, in one simple file, the power of LINQ queries and anonymous objects. In the file below, there are two simple data classes defined: Person and Item. In the beginning of the main method, two collections are created. Note that the Item's OwnerId field reference the PersonId of a Person object. The effect of the LINQ query below is equivalent to a SQL statement looking like this: select Person.PersonName as OwnerName, Item.ItemName as OwnedItem from Person inner join Item on Item.OwnerId = Person.PersonId order by Item.ItemName desc; using System; using System.Collections.Generic; using System.Linq; namespace LinqJoinAnonymousObjects { class Program { class Person { public int PersonId { get; set; } public string PersonName { get; set; } } class Item { public string ItemName { get; set; } public int OwnerId { get; set; } } static void Main(string[] args) { // Create two collections: one of people, and another with their possessions. var people = new List<Person> { new Person { PersonId=1, PersonName="Justin" }, new Person { PersonId=2, PersonName="Arthur" }, new Person { PersonId=3, PersonName="Bob" } }; var items = new List<Item> { new Item { OwnerId=1, ItemName="Armor" }, new Item { OwnerId=1, ItemName="Book" }, new Item { OwnerId=2, ItemName="Chain Mail" }, new Item { OwnerId=2, ItemName="Excalibur" }, new Item { OwnerId=3, ItemName="Bubbles" }, new Item { OwnerId=3, ItemName="Gold" } }; // Create a new, anonymous composite result for person id=2. var compositeResult = from p in people join i in items on p.PersonId equals i.OwnerId where p.PersonId == 2 orderby i.ItemName descending select new { OwnerName = p.PersonName, OwnedItem = i.ItemName }; // The query doesn't evaluate until you iterate through the query or convert it to a list Console.WriteLine("[" + compositeResult.GetType().Name + "]"); // Convert to a list and loop through it. var compositeList = compositeResult.ToList(); Console.WriteLine("[" + compositeList.GetType().Name + "]"); foreach (var o in compositeList) { Console.WriteLine("\t[" + o.GetType().Name + "] " + o.OwnerName + " - " + o.OwnedItem); } Console.ReadKey(); } } } The output of the program is below: [WhereSelectEnumerableIterator`2] [List`1] [<>f__AnonymousType1`2] Arthur - Excalibur [<>f__AnonymousType1`2] Arthur - Chain Mail

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