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  • Activate WPF command based on TextBox value

    - by zendar
    This is MVVM application. I have form and related view model class. There is TextBox, Button and ListBox on form. Button is bound to DelegateCommand that has CanExecute function. Idea is that user enters some data in text box, presses button and data is appended to list box. I would like to enable command (and button) when user enters correct data in TextBox. Things look like this now: CanExecute() contains code that checks if data in property bound to text box is correct. Text box is bound to property in view model UpdateSourceTrigger is set to PropertyChanged and property in view model is updated after each key user presses. Problem is that CanExecute() does not fire when user enters data in text box. It doesn't fire even when text box lose focus. How could I make this work?

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  • How to get the url of the page which is currently loading i the iframe

    - by Gayathri
    Hi, I have an requirement that, in my application on clicking an button i have to laod one more application with the same template which i was using for my application. So, on clicking the button in my application i have used one intermediate page in that using iframe i passed that URL of an external application. Its working fine. But the problem is in the external applicatio which is not in my control on clicking an button it is moving to next page. In that page i want to hide an button. I did that also using div tag color as white and set the positions. But the problem is in all the pages in the same position that is affecting. So i want to get the url of the page which is loading in the iframe on the second or third click of an external application, so that i can using some conditions i can hide the control. So please any one help me to get the solution for this problem

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  • How do I create a Magento module or widget that will appear on the shopping cart page?

    - by user303449
    I’m having a lot of trouble understanding how to create a module that will add an extra button to the shopping cart page. I found lots of info on payment modules and stand-a-lone page modules, but nothing for this. I simply need to add a button underneath the regular “Checkout” button that can post item data to another website. I’ve created a module but can’t get Magento to recognize it and display the button on that spot. Any help would be greatly appreciated, even just sending me to an existing tutorial that I haven’t been able to find. Thanks.

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  • UIbutton stretchable

    - by mindfreak
    I have 2 images for UIbutton (1 for normal state and 1 for highlited state). When the button is highlited the height of button increases(as per image size) . I want that height of button should increase only from top and not from bottom. I mean it should stretch from top .is it possible ? if yes ,how ?

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  • How to get ImageButton size within Android GridView?

    - by wufoo
    I'm subclassing ImageButton in order to draw lines on it and trying to figure out where the actual button coordinates are within my gridview. I am using onGlobalLayout to setup Top, Bottom, Right and Left, but these seem to be for the actual "square" within the grid, and not the actual button (see image). The purple lines are drawn in myImageButton.onDraw() using coords gathered from myImageButton.onGlobalLayout(). I thought these would be for the button, but they seem to be from something else. Not sure what. I'd like the purple lines to match the outline of the button so the lines I draw appear on the button and not just floating out in the LinearLayout somewhere. The light blue is the background color of the vertical LinearLayout holding the Textview (for the number) and myImageButton. Any way to get the actual button size? XML Layout: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/lay_cellframe" android:layout_width="fill_parent" android:layout_height="fill_parent" > <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="fill_vertical|fill_horizontal" android:orientation="vertical" > <TextView android:id="@+id/tv_cell" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_margin="2dp" android:gravity="center" android:text="TextView" android:textSize="10sp" /> <com.example.icaltest2.myImageButton android:id="@+id/imageButton1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center" android:layout_margin="0dp" android:adjustViewBounds="false" android:background="@android:drawable/btn_default" android:scaleType="fitXY" android:src="@android:color/transparent" /> </LinearLayout> </FrameLayout> myImageButton.java public myImageButton (Context context, AttributeSet attrs) { super (context, attrs); mBounds = new Rect(); ViewTreeObserver vto = this.getViewTreeObserver (); vto.addOnGlobalLayoutListener (ogl); Log.d (TAG, "myImageButton"); } ... OnGlobalLayoutListener ogl = new OnGlobalLayoutListener() { @Override public void onGlobalLayout () { Rect b = getDrawable ().getBounds (); mBtnTop = b.centerY () - (b.height () / 2); mBtnBot = b.centerY () + (b.height () / 2); mBtnLeft = b.centerX () - (b.width () / 2); mBtnRight = b.centerX () + (b.width () / 2); } }; ... @Override protected void onDraw (Canvas canvas) { super.onDraw (canvas); Paint p = new Paint (); p.setStyle (Paint.Style.STROKE); p.setStrokeWidth (1); p.setColor (Color.MAGENTA); canvas.drawCircle (mBtnLeft, mBtnTop, 2, p); canvas.drawCircle (mBtnLeft, mBtnBot, 2, p); canvas.drawCircle (mBtnRight, mBtnTop, 2, p); canvas.drawCircle (mBtnRight, mBtnBot, 2, p); canvas.drawRect (mBtnLeft, mBtnTop, mBtnRight, mBtnBot, p); }

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  • How to get number of elements of a class before a certain element

    - by David Shaikh
    I want to know how many elements of a certain class appear in the DOM before an element that let's say has been clicked on. <html> <div class="a"> </div> <div class="b"> <div class="a"> </div> </div> <button>CLick me!</button> <div class="a"> </div> </html> So in the previous DOM tree if the element to be clicked is the button, and Im looking for divs with class "a" it should return 2, even though in the whole tree there are 3, but "before" the button there are only 2. How could I do that? Thanks

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  • how to create a auto-incremented attribute in xcode managed object model

    - by Mausimo
    Hey, what i want to do is to make a int that will be the ID of the entity and auto increment itself whenever a new entity is added (just like a SQL identity property). Is this possible? i tried using indexed (checked on attribute) however there is no description to what indexed even does. EDIT: I am adding annotations to a map, when you click the pin the annotationview with a chevron shows up. Now when you click this button i would like to load an associated picture. However the only way i know how to link the picture to this button is to give the picture a unique id, and then set the button.tag to this id and then load based on the button.tag.

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  • problem loading resource from class library

    - by mishal153
    I have a class library (mylibrary) which has a resource called "close.png". I used redGate reflector to confirm that the resource is actually present in the dll. Now i use mylibrary.dll in a project where i attempt to extract this "close.png" resource like this : BitmapImage crossImage = new BitmapImage(); crossImage.BeginInit(); crossImage.UriSource = new Uri(@"/mylibrary;component/Resources/close.png", UriKind.RelativeOrAbsolute); crossImage.EndInit(); This BitmapImage crossImage is then used like : Button closeButton = new Button() { Content = new System.Windows.Controls.Image() { Source = crossImage }, MaxWidth = 20, MaxHeight = 20 }; On doing this i get no exceptions being thrown but the button shows no image. Also, i do see some exception info if i investigate the button's 'content' in the debugger.

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  • How to simulate a close() in facebox

    - by Bragaadeesh
    Hi, I am using facebox popup in one of my pages. I am having a button in the popup dialog. When I click that button the facebox popup should close (the same way it closes when we press outside the popup). How to do that? Also, I am doing some Ajax stuff when that button is being pressed so I cannot override the onClick event.

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  • Adding fields until screen is full

    - by Eric
    For the sake of this question, let us suppose that I want a row of buttons. I want to put as many buttons in that row as I can fit on the screen, but no more. In other words, as long as a prospective button will not be cut off or have its text shortened, add it. It seems that I should be able to do something like: HorizontalFieldManager hfm = new HorizontalFieldManager(); int remainingWidth = Display.getWidth(); int i =0; while(true) { ButtonField bf = new ButtonField("B " + i); remainingWidth -= bf.getWidth(); if(remainingWidth<0) break; hfm.add(bf); i++; } add(hfm); But this doesn't work. bf.getWidth() is always 0. I suspect that this is because the button has not yet been laid out when I query for the width. So, perhaps I could just make sure the buttons are always the same size. But this won't work for a few reasons: Different BB platforms have different looks for buttons and text that will fit on a button on a Curve won't fit on a button on a Storm. 3rd party themes may change the look of buttons, so I can't even count on buttons being a certain size on a certain platform. Is there no way for me to actually check the remaining space before adding a button? It feels like a fairly useful feature; am I just missing something?

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  • Update FB:Like URL Dynamically using JavaScript

    - by br4inwash3r
    i'd like to change the URL to like of an FB:Like button dynamically using javascript. right now i've been able to change the href attribute of the fb:like tag (i've pasted the code below). but that doesn't work. perhaps i have to re-initiate the FB:Like button, but so far i can't figure out how.. function update_share(container, url) { // update fb:like href value var container = container[0] || document.body; var button = container.getElementsByTagName('fb:like'); button[0].setAttribute('href', url); } any help would be appreciated. thx..

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  • document.forms.gallery_form.submit is not a function

    - by Keene Maverick
    I swear, I have this exact thing working on another page. I'm such a javascript noob it's embarrassing... function delete_gallery() { var gallery = document.getElementById('gallery_id').value; var form = document.getElementById('gallery_form'); form.setAttribute('action', 'index.php?action=delete&section=galleries&id='+gallery); document.forms['gallery_form'].submit(); } Inspecting the element shows that it's updating the action correctly : <form method="post" action="index.php?action=delete&amp;section=galleries&amp;id=12" name="gallery_form" id="gallery_form"><input type="hidden" value="12" id="gallery_id" name="gallery_id"><p>Name: <input type="text" name="name" value="Woo"></p><p>Description:<br><textarea name="description">Dee</textarea><input type="hidden" value="2" name="artist"></p><p><input type="submit" value="Submit" name="submit"> </p></form> Here's the button I use to call the function, it's in a table below the form: <button onclick="delete_gallery()" type="button">Delete Gallery</button>

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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  • How to inflate a view in a determined position?

    - by Tivie
    I have an activity with an "Add" and a "Delete" button. The "Add Button" inflates a view, the "Delete Button" removes a selected View. When I inflate a view with the "Add Button", it is automatically drawn below any previously infalted view. I would like to give the user the possibility to move each inflated view up and down, so he could change the order they are show in screen (in a drag'n'drop kind of effect) +---------------------+ +---------------------+ | +-----------------+ | | +-----------------+ | | | View 1 | | | | View 2 | | | +-----------------+ | | +-----------------+ | | | --> | | | +-----------------+ | | +-----------------+ | | | View 2 | | | | View 1 | | | +-----------------+ | | +-----------------+ | +---------------------+ +---------------------+ Is it possible to specify the "position" in which each view is inflated? (for instance, below or above the currently selected view?) If not, what is the best way to accomplish the desired effect? (feel free to ask for any piece of code, if you think it might help)

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  • Open new UserControl in the mainWindows

    - by user287964
    Hi I have this snippet public partial class Window1 : Window { public Window1() { InitializeComponent(); } private void ToggleButton_Checked(object sender, RoutedEventArgs e) { switch ((sender as Button).Content.ToString()) { case "UserControl 1": AddItemToContainer(new UserControl1()); break; case "UserControl 2": AddItemToContainer(new UserControl2()); break; case "UserControl 3": AddItemToContainer(new UserControl3()); break; default: break; } } void AddItemToContainer(UIElement _myElement) { Grid.SetColumn(_myElement, 1); HostContainer.Children.Add(_myElement); } } } } With this I can open a new userControl in myMainwindow Let’s say something like adding child to myMainWinodw,Now I’m trying to click on a button from my userControl so I open another userControl that take the place of the first one I explain: I have the mainWindows it has 3 button first one to open the first UserControl the second one to open the second userControl and the third to open the last UserControl,imagine that I opened the first UserControl let’s call it UC1, In the UC1 I have a button to open the second userControl (let’s call it UC2) I like that when I clik the button from the UC1 the UC2 is opened and take the place of the UC1 (of course the UC2 is still a child of myMainWinodw) I have alredy try to call the AddItemToContainer methode from other methode but nothing is happened Any suggestion please

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  • Reset after using a link with parameters

    - by CarolinaJay65
    I am using the window.location.search parameters (www.mysite.com?page=1) to direct the user to a specific page within the site. However, since those parameters are still in window.location (the browser) reset button continues to re-direct to the same page. I would like the reset button to re-direct to www.mysite.com How do I clear the .search parameters so the (browser) reset button re-directs where I want? Is it done after the page is loaded? or after the (browser) reset button has been clicked?

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  • Javascript auto calculating with (+) and (-)

    - by Josh
    I need some help finding the error in my javascript calculation. I need to calculate the sum of my input boxes automatically and have my user be able to edit the calculation using + or - buttons. The code I have already does the calculation automatically if you manually enter the numbers, but pressing the + or - does not change the calculation. Here is the code: <html> <head> <script language="javascript"> function Calc(className){ var elements = document.getElementsByClassName(className); var total = 0; for(var i = 0; i < elements.length; ++i){ total += parseInt(elements[i].value); } document.form0.total.value = total; } function addone(field) { field.value = Number(field.value) + 1; } function subtractone(field) { field.value = Number(field.value) - 1; } </script> </head> <body> <form name="form0" id="form0"> 1: <input type="text" name="box1" id="box1" class="add" value="0" onKeyUp="Calc('add')" onChange="updatesum()" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box1);"> <input type="button" value=" - " onclick="subtractone(box1);"> <br /> 2: <input type="text" name="box2" id="box2" class="add" value="0" onKeyUp="Calc('add')" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box2);"> <input type="button" value=" - " onclick="subtractone(box2);"> <br /> 3: <input type="text" name="box3" id="box3" class="add" value="0" onKeyUp="Calc('add')" onClick="this.focus();this.select();" /> <input type="button" value=" + " onclick="addone(box3);"> <input type="button" value=" - " onclick="subtractone(box3);"> <br /> <br /> Total: <input readonly style="border:0px; font-size:14; color:red;" id="total" name="total"> </form> </body></html> Im sure the issue must be small, I just cant put my finger on it.

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  • backbonejs remove anomaly concept

    - by user1537158
    I was building a small app for adding and deleting li from ul using Backbonejs.One of the SO members cymen helped me code it, using that i tailored the code a little.currently if i add one element and delete , it works , but the second time i add an element (to ul) and go to delete it , i get Uncaught TypeError: Cannot call method 'remove' of undefined Pasting my code here , HTML : <input type="text" id="name"> <button id="add">Add</button> <ul id="mylist"></ul> JS: $(function(){ var myCollection = Backbone.Collection.extend(); var myView = Backbone.View.extend({ el:$('body'), tagName:'li', initialize : function(e){ this.collection.bind("add",this.render,this); this.collection.bind("remove",this.render,this); }, events:{ 'click #add' : 'addfoo' }, addfoo : function(){ var myname= $('#name').val(); $('#name').val(''); this.collection.add({name:myname}); }, render : function(){ $('#mylist').empty(); this.collection.each(function(model){ console.log("myView"); var remove = new myRemoveView({model:model}); remove.render(); }); } }); var myRemoveView = Backbone.View.extend({ el:$('body'), events:{ 'click .button':'removeFoo' }, removeFoo : function(){ console.log("here"); this.model.collection.remove(this.model); }, render : function(){ console.log("second view"); $('#mylist').append('<li>'+this.model.get('name') + "<button class='button'>"+"delete"+"</button></li>"); return; } }); var view = new myView({collection: new myCollection()}); }); Two things i did not understand : i) in the removeFoo function , we write this.model.collection.remove(this.model) shouldnt this have been this.collection.model.remove , something of that sort ? ii) i add a li to ul , then i delete it , when i add another li (appending to ul works perfect) but this time when i go to delete it throws me the above error : Uncaught TypeError :cannot call method 'remove' of undefined can you please help me figure out these 2 doubts in my code , btw SO member cymen's code works like a charm only my tailored code (above) is giving me errors. SO member cymen's code : JS Fiddle for his code Thank you

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  • listener not being called

    - by deb
    I have a table with a button. When the button is clicked I call Modalbox.show (http://okonet.ru/projects/modalbox/) that displays a little form with another button. When the user clicks this second button, a listener is attached to an iframe in the form and the form is submitted to the server. The server does something then it should return back to the form and execute the listener function. This works fine on IE but not in Firefox (on Firefox it never comes back). Here it is the javascript function that is called when the user presses the second button (in the Modalbox) function attachFile() { //window.frames['upload_iframe'].name='upload_iframe'; iframe = document.getElementById('upload_iframe'); if (iframe.addEventListener)//FF iframe.addEventListener("load", iframeEventHandler, false); if (iframe.attachEvent)//IE iframe.attachEvent("onload", iframeEventHandler); // Set properties of form... form = document.getElementById('attchForm'); form.setAttribute("target","upload_iframe"); form.setAttribute("method","post"); form.setAttribute("enctype","multipart/form-data"); form.setAttribute("encoding","multipart/form-data"); // Submit the form... form.submit(); } I checked that it is adding the listener but somehow does not return to it. Any hints? Thanks deb

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  • Class Template Instantiation: any way round this circular reference?

    - by TimYorke34
    I have two classes that I'm using to represent some hardware: A Button and an InputPin class which represent a button that will change the value of an IC's input pin when it's pressed down. A simple example of them is: template <int pinNumber> class InputPin { static bool IsHigh() { return ( (*portAddress) & (1<<pinNumber) ); } }; template <typename InputPin> class Button { static bool IsPressed() { return !InputPin::IsHigh(); } }; This works beautifully and by using class templates, the condition below will compile as tightly as if I'd handwritten it in assembly (a single instruction). Button < InputPin<1> > powerButton; if (powerButton.IsPressed()) ........; However, I am extending it to deal with interrupts and have got a problem with circular references. Compared to the original InputPin, a new InputPinIRQ class has an extra static member function that will be called automatically by the hardware when the pin value changes. I'd like it to be able to notify the Button class of this, so that the Button class can then notify the main application that it has been pressed/released. I am currently doing this with function pointers to callbacks. In order for the callback code to be inlined by the compiler, I need to pass the function pointers as template parameters. So now, both of the new classes have an extra template parameter that is a pointer to a callback function. Unfortunately this gives me a circular reference because to instantiate a ButtonIRQ class I now have to do something like this: ButtonIRQ< InputPinIRQ< A1, ButtonIRQ<....>::OnPinChange, OnButtonChange > pB; where the <...... represents the circular reference. Does anyone know how I can avoid this circular reference? I am new to templates, so might be missing something really simple. It's important that the compiler knows exactly what code will be run when the interrupt occurs as it then does some very useful optimisation - it is able to inline the callback function and literally inserts the callback function's code at the exact address that is called on a h/w interrupt.

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  • How to fast rendering UITableView

    - by pubudu
    In my program has two view controller. first one has one button.and second one has tableview with custom cell. in this cell has 5 textviews. when i click button of first tableview.it shows second view controller. Its is very slow rendering table view with 5 , 6 rows.it is working well with simulator.but it is very slow with actual i pad. when i click the button i have to wait 2,3 second with button pressed status.and after it view the second view controller it also very slow rendering.i can see it render rows. [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; this one also i used.when i comment this table from my second view.it navigate first view controller to second view controller very fast. how can i solve this issue?

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  • webview in tabhost

    - by user1905845
    I am new to android. I am using webview inside tabview. In my app in first activity facebook button available.when click facebook button connect to facebook in second activity inside tabs fine.In second activity i am using webview. this is the code. public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.facebook); wvFacebook=(WebView)findViewById(R.id.webview); btnBack=(Button)findViewById(R.id.back); txtBarname=(TextView)findViewById(R.id.barnameheader); if(check==1){ strFacebook=MyBarsActivity.strFacebook; Log.e("Facebook url",strFacebook); strBarName=MyBarsActivity.strBarName; } wvFacebook.setWebViewClient(new MyWebViewClient()); wvFacebook.loadUrl(strFacebook); } private class MyWebViewClient extends WebViewClient { public boolean shouldOverrideUrlLoading(WebView view, String url) { view.getSettings().setJavaScriptEnabled(true); view.loadUrl(url); return true; } @Override public void onPageStarted(WebView view, String url, Bitmap favicon) { super.onPageStarted(view, url, favicon); // progressDialog.show(getParent(), "In progress", "Loading, please wait..."); } public void onPageFinished(WebView view, String url) { super.onPageFinished(view, url); } But my problem is when i click connect button facebook page will be displayed well inside tabs.But when i click emial or username and password button it is not responding.Why it is not responding please help me regarding this.thanks in advance.

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