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  • Python Etiquette: Importing Modules

    - by F3AR3DLEGEND
    Say I have two Python modules: module1.py: import module2 def myFunct(): print "called from module1" module2.py: def myFunct(): print "called from module2" def someFunct(): print "also called from module2" If I import module1, is it better etiquette to re-import module2, or just refer to it as module1.module2? For example (someotherfile.py): import module1 module1.myFunct() # prints "called from module1" module1.module2.myFunct() # prints "called from module2" I can also do this: module2 = module1.module2. Now, I can directly call module2.myFunct(). However, I can change module1.py to: from module2 import * def myFunct(): print "called from module1" Now, in someotherfile.py, I can do this: import module1 module1.myFunct() # prints "called from module1"; overrides module2 module1.someFunct() # prints "also called from module2" Also, by importing *, help('module1') shows all of the functions from module2. On the other hand, (assuming module1.py uses import module2), I can do: someotherfile.py: import module1, module2 module1.myFunct() # prints "called from module1" module2.myFunct() # prints "called from module2" Again, which is better etiquette and practice? To import module2 again, or to just refer to module1's importation?

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  • PHP if statement - select two different get variables?

    - by arsoneffect
    Below is my example script: <li><a <?php if ($_GET['page']=='photos' && $_GET['view']!=="projects"||!=="forsale") { echo ("href=\"#\" class=\"active\""); } else { echo ("href=\"/?page=photos\""); } ?>>Photos</a></li> <li><a <?php if ($_GET['view']=='projects') { echo ("href=\"#\" class=\"active\""); } else { echo ("href=\"/?page=photos&view=projects\""); } ?>>Projects</a></li> <li><a <?php if ($_GET['view']=='forsale') { echo ("href=\"#\" class=\"active\""); } else { echo ("href=\"/?page=photos&view=forsale\""); } ?>>For Sale</a></li> I want the PHP to echo the "href="#" class="active" only when it is not on the two pages: ?page=photos&view=forsale or ?page=photos&view=projects

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  • Resharper: how to force introducing new private fields at the bottom of the class?

    - by Igor Brejc
    Resharper offers a very useful introduce and initialize field xxx action when you specify a new parameter in a constructor like: Constructor (int parameter) The only (minor) nuisance is that it puts the new field at the beginning of the class - and I'm a fan of putting private parts as far away as possible from the prying eyes of strangers ;). If, however, you already have some private fields in the class, Resharper will put the new field "correctly" (note the quotes, I don't want to start a flame war over this issue) next to those, even if they are at the end of the class. Is there a way to force Resharper to always put new fields at the end of the class? UPDATE: OK, I forgot to mention I know about the "Type Members Layout in Options" feature, but some concrete help on how to modify the template to achieve fields placement would be nice.

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  • What's Your favorite f# use? where does f# makes life (a lot) easier (compared to c#)?

    - by luckyluke
    I've skimmed the stack and did not get the overflow as there is probably no such question. I'm just learning f# and I am A seasoned c# and .net dev. I am into financial apps and currently F# helps me a lot with maths calcs like zero finding or minimum finding (although I still want some good maths library there). I see that processing multiple items (files or smth) tends to be easier, but my GUI (web, win) are still c# based. I am in the team of 5 devs and we know that the new tool is out, we are learning it after hours (to pimp ourselves up) but maybe we shouldn't bash the door somebody already opened. So in business apps, whats Your first killer part of soft You would code in F# (if You could and would know IT would be easier, faster, more testable, easier to maintain etc.? Business rules? ImageProcessing? Data processing? hope it's not to subjective. luke

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  • Which style of return is "better" for a method that might return None?

    - by Daenyth
    I have a method that will either return an object or None if the lookup fails. Which style of the following is better? def get_foo(needle): haystack = object_dict() if needle not in haystack: return None return haystack[needle] or, def get_foo(needle): haystack = object_dict() try: return haystack[needle] except KeyError: # Needle not found return None I'm undecided as to which is more more desirable myself. Another choice would be return haystack[needle] if needle in haystack else None, but I'm not sure that's any better.

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  • Does any language have a while-else flow structure?

    - by dotancohen
    Consider this flow structure which I happen to use often: if ( hasPosts() ) { while ( hasPosts() ) { displayNextPost(); } } else { displayNoPostsContent(); } Are there any programming languages which have an optional else clause for while, which is to be run if the while loop is never entered? Thus, the code above would become: while ( hasPosts() ) { displayNextPost(); } else { displayNoPostsContent(); } I find it interesting that many languages have the do-while construct (run the while code once before checking the condition) yet I have never seen while-else addressed. There is precedent for running an N block of code based on what was run in N-1 block, such as the try-catch construct. I wasn't sure whether to post here or on programmers.SE. If this question is more appropriate there, then please move it. Thanks.

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  • Python: When passing variables between methods, is it necessary to assign it a new name?

    - by Anthony
    I'm thinking that the answer is probably 'no' if the program is small and there are a lot of methods, but what about in a larger program? If I am going to be using one variable in multiple methods throughout the program, is it smarter to: Come up with a different phrasing for each method (to eliminate naming conflicts). Use the same name for each method (to eliminate confusion) Just use a global variable (to eliminate both) This is more of a stylistic question than anything else. What naming convention do YOU use when passing variables?

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  • please help me to find Bug in my Code (segmentation fault)

    - by Vikramaditya Battina
    i am tring to solve this http://www.spoj.com/problems/LEXISORT/ question it working fine in visual studio compiler and IDEone also but when i running in SPOJ compiler it is getting SEGSIGV error Here my code goes #include<stdio.h> #include<stdlib.h> #include<string.h> char *getString(); void lexisort(char **str,int num); void countsort(char **str,int i,int num); int main() { int num_test; int num_strings; char **str; int i,j; scanf("%d",&num_test); for(i=0;i<num_test;i++) { scanf("%d",&num_strings); str=(char **)malloc(sizeof(char *)*num_strings); for(j=0;j<num_strings;j++) { str[j]=(char *)malloc(sizeof(char)*11); scanf("%s",str[j]); } lexisort(str,num_strings); for(j=0;j<num_strings;j++) { printf("%s\n",str[j]); free(str[j]); } free(str); } return 0; } void lexisort(char **str,int num) { int i; for(i=9;i>=0;i--) { countsort(str,i,num); } } void countsort(char **str,int i,int num) { int buff[52]={0,0},k,x; char **temp=(char **)malloc(sizeof(char *)*num); for(k=0;k<52;k++) { buff[k]=0; } for(k=0;k<num;k++) { if(str[k][i]>='A' && str[k][i]<='Z') { buff[(str[k][i]-'A')]++; } else { buff[26+(str[k][i]-'a')]++; } } for(k=1;k<52;k++) { buff[k]=buff[k]+buff[k-1]; } for(k=num-1;k>=0;k--) { if(str[k][i]>='A' && str[k][i]<='Z') { x=buff[(str[k][i]-'A')]; temp[x-1]=str[k]; buff[(str[k][i]-'A')]--; } else { x=buff[26+(str[k][i]-'a')]; temp[x-1]=str[k]; buff[26+(str[k][i]-'a')]--; } } for(k=0;k<num;k++) { str[k]=temp[k]; } free(temp); }

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  • Pyjamas import statements

    - by Gordon Worley
    I'm starting to use Pyjamas and I'm running into some annoyances. I have to import a lot of stuff to make a script work well. For example, to make a button I need to first from pyjamas.ui.Button import Button and then I can use Button. Note that import pyjamas.ui.Button and then using Button.Button doesn't work (results in errors when you build to JavaScript, at least in 0.7pre1). Does anyone have a better example of a good way to do the import statements in Pyjamas than what the Pyjamas folks have on their site? Doing things their way is possible, but ugly and overly complicated from my perspective, especially when you want to use a dozen or more ui components.

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  • What application you recommend to start peeking to learn Python style?

    - by voyager
    Do you know any application, the more interesting/useful the better, to introduce a new person to Python language and the Python code style, but not necessarily to OO programing, so as to learn the subtleties and idioms of the language and surrounding community? I'm thinking along the lines of people that has worked with JavaScript, Java or .NET, and already have a strong hold of OO concepts.

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  • Nice way to break a reply up into pieces in ruby

    - by ChaosR
    Hello, I'm writing an IRCd. For this topic it doesn't really matter if you know much about IRC. Its a simple code style problem. Quick overview of the problem: No message may be longer than 512 characters If the message is more, it must be broken into pieces The NAMES reply sends all the nicknames of users on a channel, and quickly grows beyond 512 characters. I currently concocted this marvelous piece of code, it works perfectly. However, its just not "ruby-like". This piece of code is more what you expect in some piece of C code. # 11 is the number of all fixed characters combined in the reply pre_length = 11 + servername.length + mynick.length + channel.name.length list = [""] i = 0 channel.nicks.each do |nick, client| list[i+=1] = "" if list[i].length + nick.length + pre_length > 500 list[i] << "#{channel.mode_char(client)}#{client.nick} " end list.each { |l| send_numeric(RPL_NAMREPLY, channel.name, l.strip) } send_numeric(RPL_ENDOFNAMES, channel.name) So my question is, any ideas to do this more nicely? PS. code has been slightly modified to make it easier to understand out-of-context

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  • Factory vs instance constructors

    - by Neil N
    I can't think of any reasons why one is better than the other. Compare these two implementations: public class MyClass { public myClass(string fileName) { // some code... } } as opposed to: public class MyClass { private myClass(){} public static Create(string fileName) { // some code... } } There are some places in the .Net framework that use the static method to create instances. At first I was thinking, it registers it's instances to keep track of them, but regular constructors could do the same thing through the use of private static variables. What is the reasoning behind this style?

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  • Is there a downside to adding an anonymous empty delegate on event declaration?

    - by serg10
    I have seen a few mentions of this idiom (including on SO): // Deliberately empty subscriber public event EventHandler AskQuestion = delegate {}; The upside is clear - it avoids the need to check for null before raising the event. However, I am keen to understand if there are any downsides. For example, is it something that is in widespread use and is transparent enough that it won't cause a maintenance headache? Is there any appreciable performance hit of the empty event subscriber call?

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  • A good way to implement useable Callbacks in C++

    - by Marcel J.
    I have a custom Menu class written in C++. To seperate the code into easy-to-read functions I am using Callbacks. Since I don't want to use Singletons for the Host of the Menu I provide another parameter (target) which will be given to the callback as the first parameter (some kind of workaround for the missing "this" reference). Registration-Signature AddItem(string s, void(*callback)(void*,MenuItem*), void* target = NULL) Example of a Registration menu->AddItem(TRANSLATE, "translate", &MyApp::OnModeSelected); Example of a Handler /* static */ void MyApp::OnModeSelected(void* that, MenuItem* item) { MyApp *self = (MyApp*)that; self->activeMode = item->text; } Is there anything one could consider dirty with this approach? Are there maybe better ones?

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  • How to convince a colleague that code duplication is bad?

    - by vitaut
    A colleague of mine was implementing a new feature in a project we work on together and he did it by taking a file containing the implementation of a similar feature from the same project, creating a copy of it renaming all the global declarations and slightly modifying the implementation. So we ended up with two large files that are almost identical apart from renaming. I tried to explain that it makes our project more difficult to maintain but he doesn't want to change anything saying that it is easier for him to program in such way and that there is no reason to fix the code if it "ain't broke". How can I convince him that such code duplication is a bad thing? It is related to this questions, but I am more interested in the answers targeted to a technical person (another programmer), for example a reference to an authoritative source like a book would be great. I have already tried simple arguments and haven't succeeded.

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  • Interface with inner implementation - good or bad

    - by dermoritz
    I am working on a project with many someInterface - someInterfaceImpl-pairs. Some days ago I got the idea (probably inspired by reading some objective c code) to include the default implementations as an inner class. Now some colleagues (all with much more java experience than me) saw this idea - feedback was between shocked and surprised ("this is working?"). I googled around a bit but didn't find much evidence of usefulness of this "pattern" (personal i like it): pdf-paper and a faq about code style What do you think - especially in those cases where an "default" implementation is tightly coupled to an interface. Update i just found this: Java Interface-Implementation Pair (see accepted answer)

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  • Is GOTO really as evil as we are led to believe?

    - by RoboShop
    I'm a young programmer, so all my working life I've been told GOTO is evil, don't use it, if you do, your first born son will die. Recently, I've realized that GOTO actually still exists in .NET and I was wondering, is GOTO really as bad as they say, or is it just because everyone says you shouldn't use it, so that's why you don't. I know GOTO can be used badly, but are there any legit situations where you may possibly use it. The only thing I can think of is maybe to use GOTO to break out of a bunch of nested loops. I reckon that might be better then having to "break" out of each of them but because GOTO is supposedly always bad, I would never use it and it would probably never pass a peer review. What are your views? Is GOTO always bad? Can it sometimes be good? Has anyone here actually been gutsy enough to use GOTO for a real life system?

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  • Best way to design a class in python

    - by Fraz
    So, this is more like a philosophical question for someone who is trying to understand classes. Most of time, how i use class is actually a very bad way to use it. I think of a lot of functions and after a time just indent the code and makes it a class and replacing few stuff with self.variable if a variable is repeated a lot. (I know its bad practise) But anyways... What i am asking is: class FooBar: def __init__(self,foo,bar): self._foo = foo self._bar = bar self.ans = self.__execute() def __execute(self): return something(self._foo, self._bar) Now there are many ways to do this: class FooBar: def __init__(self,foo): self._foo = foo def execute(self,bar): return something(self._foo, bar) Can you suggest which one is bad and which one is worse? or any other way to do this. This is just a toy example (offcourse). I mean, there is no need to have a class here if there is one function.. but lets say in __execute something() calls a whole set of other methods.. ?? Thanks

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  • Logical value of an assignment in C

    - by Andy Shulman
    while (curr_data[1] != (unsigned int)NULL && ((curr_ptr = (void*)curr_data[1]) || 1)) Two part question. What will (curr_ptr = (void*)curr_data[1]) evaluate to, logically. TRUE? Also, I know its rather hack-ish, but is the while statement legal C? I would have to go through great contortions to put the assignment elsewhere in the code, so I'd be really nice if I could leave it there, but if it's so egregious that it makes everyone's eyeballs burst into flames, I'll change it.

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  • How to name variables which are structs

    - by evilpie
    Hello, i often work on private projects using the WinApi, and as you might know, it has thousands of named and typedefed structs like MEMORY_BASIC_INFORMATION. I will stick to this one in my question, what still is preferred, or better when you want to name a variable of this type. Is there some kind of style guide for this case? For example if i need that variable for the VirtualQueryEx function. Some ideas: MEMORY_BASIC_INFORMATION memoryBasicInformation; MEMORY_BASIC_INFORMATION memory_basic_information; Just use the name of the struct non capitalized and with or without the underlines. MEMORY_BASIC_INFORMATION basicInformation; MEMORY_BASIC_INFORMATION information; Short form? MEMORY_BASIC_INFORMATION mbi; I often see this style, using the abbreviation of the struct name. MEMORY_BASIC_INFORMATION buffer; VirtualQueryEx defines the third parameter lpBuffer (where you pass the pointer to the struct), so using this name might be an idea, too. Cheers

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  • Redundant code constructs

    - by Diomidis Spinellis
    The most egregiously redundant code construct I often see involves using the code sequence if (condition) return true; else return false; instead of simply writing return (condition); I've seen this beginner error in all sorts of languages: from Pascal and C to PHP and Java. What other such constructs would you flag in a code review?

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  • How to avoid "incomplete implementation" warning in partial base class

    - by garph0
    I have created a protocol that my classes need to implement, and then factored out some common functionality into a base class, so I did this: @protocol MyProtocol - (void) foo; - (void) bar; @end @interface Base <MyProtocol> @end @interface Derived_1 : Base @end @interface Derived_2 : Base @end @implementation Base - (void) foo{ //something foo } @end @implementation Derived_1 - (void) bar{ //something bar 1 } @end @implementation Derived_2 - (void) bar{ //something bar 2 } @end In this way in my code I use a generic id<MyProtocol>. The code works (as long as Base is not used directly) but the compiler chokes at the end of the implementation of Base with a warning: Incomplete implementation of class Base Is there a way to avoid this warning or, even better, a more proper way to obtain this partially implemented abstract base class behavior in Objc?

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