Search Results

Search found 109764 results on 4391 pages for 'good code'.

Page 152/4391 | < Previous Page | 148 149 150 151 152 153 154 155 156 157 158 159  | Next Page >

  • How to restrict code from developers

    - by Kelvin
    My company is planning in hiring outsourcers to work for us, but concerned to give whole existing code to outside world. What is the proper way to deal with security of sharing code in such cases? Is it possible to restrict part of code for developers? So each of them could work on their project without having access to whole repository. P.S. The code we have is very integrated, and its hard to extract "one module", each module can use files from different locations. Thanks in advance

    Read the article

  • Is there a good radixsort-implementation for floats in C#

    - by CommuSoft
    I have a datastructure with a field of the float-type. A collection of these structures needs to be sorted by the value of the float. Is there a radix-sort implementation for this. If there isn't, is there a fast way to access the exponent, the sign and the mantissa. Because if you sort the floats first on mantissa, exponent, and on exponent the last time. You sort floats in O(n).

    Read the article

  • wanting a good memory + disk caching solution

    - by brofield
    I'm currently storing generated HTML pages in a memcached in-memory cache. This works great, however I am wanting to increase the storage capacity of the cache beyond available memory. What I would really like is: memcached semantics (i.e. not reliable, just a cache) memcached api preferred (but not required) large in-memory first level cache (MRU) huge on-disk second level cache (main) evicted from on-disk cache at maximum storage using LRU or LFU proven implementation In searching for a solution I've found the following solutions but they all miss my marks in some way. Does anyone know of either: other options that I haven't considered a way to make memcachedb do evictions Already considered are: memcachedb best fit but doesn't do evictions: explicitly "not a cache" can't see any way to do evictions (either manual or automatic) tugela cache abandoned, no support don't want to recommend it to customers nmdb doesn't use memcache api new and unproven don't want to recommend it to customers

    Read the article

  • c code compiles but is not executed in kubuntu

    - by yurib
    I'm running kubuntu 9.10 in VirtualBox, i wrote the simplest "hello world" program in C, the code compiles, i ran it through a debugger and it seems to run fine. the only problem is nothing gets actually printed to the console... any ideas ? heres the code: #include <stdlib.h> int main (int argc, char **argv) { printf("hello world"); return 0; }

    Read the article

  • A good data model for finding a user's favorite stories

    - by wings
    Original Design Here's how I originally had my Models set up: class UserData(db.Model): user = db.UserProperty() favorites = db.ListProperty(db.Key) # list of story keys # ... class Story(db.Model): title = db.StringProperty() # ... On every page that displayed a story I would query UserData for the current user: user_data = UserData.all().filter('user =' users.get_current_user()).get() story_is_favorited = (story in user_data.favorites) New Design After watching this talk: Google I/O 2009 - Scalable, Complex Apps on App Engine, I wondered if I could set things up more efficiently. class FavoriteIndex(db.Model): favorited_by = db.StringListProperty() The Story Model is the same, but I got rid of the UserData Model. Each instance of the new FavoriteIndex Model has a Story instance as a parent. And each FavoriteIndex stores a list of user id's in it's favorited_by property. If I want to find all of the stories that have been favorited by a certain user: index_keys = FavoriteIndex.all(keys_only=True).filter('favorited_by =', users.get_current_user().user_id()) story_keys = [k.parent() for k in index_keys] stories = db.get(story_keys) This approach avoids the serialization/deserialization that's otherwise associated with the ListProperty. Efficiency vs Simplicity I'm not sure how efficient the new design is, especially after a user decides to favorite 300 stories, but here's why I like it: A favorited story is associated with a user, not with her user data On a page where I display a story, it's pretty easy to ask the story if it's been favorited (without calling up a separate entity filled with user data). fav_index = FavoriteIndex.all().ancestor(story).get() fav_of_current_user = users.get_current_user().user_id() in fav_index.favorited_by It's also easy to get a list of all the users who have favorited a story (using the method in #2) Is there an easier way? Please help. How is this kind of thing normally done?

    Read the article

  • Is there a good Open Source xml ide?

    - by Paul Butcher
    I've looked around, and I'm surprised that I can't find an Open Source equivalent to Oxygen or XMLSpy. i.e. A rich XML editor with support for diverse types of validation, XSLT debugging and profiling, and all the other extra bits that make it more than just a text editor with syntax highlighting. I've seen a few (like Jaxe), that that offer different ways to edit xml documents, but nothing that rolls it all up into an IDE-like application. I'm sure this means I've missed some very worthy project. Can anyone point me towards such a thing?

    Read the article

  • Is Google Mock a good mocking framework ?

    - by des4maisons
    I am pioneering unit testing efforts at my company, and need need to choose a mocking framework to use. I have never used a mocking framework before. We have already chosen Google Test, so using Google Mock would be nice. However, my initial impressions after looking at Google Mock's tutorial are: The need for re-declaring each method in the mocking class with a MOCK_METHODn macro seems unnecessary and seems to go against the DRY principle. Their matchers (eg, the '_' in EXPECT_CALL(turtle, Forward(_));) and the order of matching seem almost too powerful. Like, it would be easy to say something you don't mean, and miss bugs that way. I have high confidence in google's developers, and low confidence in my own ability to judge mocking frameworks, never having used them before. So my question is: Are these valid concerns? Or is there no better way to define a mock object, and are the matchers intuitive to use in practice? I would appreciate answers from anyone who has used Google Mock before, and comparisons to other C++ frameworks would be helpful.

    Read the article

  • Good open source analytics/stats software in PHP?

    - by makeee
    The url shortening service I'm building needs to display some basic click stats to users: # of clicks, conversions, referring domains, and country (filterable by a date range). I'll possibly want more advanced stats in the future. Is there existing open source software that will allow me to pass events to it and then easily display a bar or line graph of that event (for example, a line graph of "conversions" between two specified dates). It seems like something like this should exist and would be much easier then building the whole thing from scratch. I know there are graphing scripts, but that still requires me to format the data (usually as an xml file) and then pass it to the graph. I'm looking for something a bit more complete, which I can just feed the events and then it does everything else.

    Read the article

  • Any good OpenID php consumer libs?

    - by daniels
    I need a php lib that can auth using OpenID against sites offering this service, like Google, Yahoo, Wordpress, etc... Anyone used any lib that actuallly works? I've tryied a few but couldn't get any to auth against Google, Yahoo, or Wordpress.

    Read the article

  • Library to write javascript code

    - by Melursus
    Is there a c# library that can help to write and indent Javascript code. It's because I'm writing some c# code that generated some Javascript code. Something like this : js += "<script type=\"text/javascript\">\n"; js += " function()...\n"; And I find that generated a lot of ugly code. So, I thought that maybe a existing library can help me doing that ?

    Read the article

  • Example from: "Javascript - The Good Parts"

    - by Matrym
    What "ugliness" does the following solve? There's something I'm not getting, and I'd appreciate help understanding what it is. For example, by augmenting Function.prototype, we can make a method available to all functions: Function.prototype.method = function (name, func) { this.prototype[name] = func; return this; }; By augmenting Function.prototype with a method method, we no longer have to type the name of the prototype property. That bit of ugliness can now be hidden.

    Read the article

  • Debugging with cgdb -- want to debug only my code

    - by rkbang
    Hello all, I am using standard template libraries along with boost. I want to debug code using cgdb. But I just want to debug my code while doing next and step in cgdb, like right now it enters the code in other libraries whereas I want it should just return or step into the code which I have coded and wrote down. Is there any way to make this happen.

    Read the article

  • Good resources for Wordpress?

    - by Smickie
    Hi, I'm building quite a large site, no e-commerce, but a a lot of specific content to be managed. For some reason, the client wants Wordpress. There is no way of getting around this... I've used Wordpress before to rapidly develop blogs, but that's about it. If anything goes beyond the scope of Wordpress I'll use a framework in something (Rails/Cake). This build is going to require custom plug-ins and widgets, so what I'm asking is how is the best way to go about learning how Wordpress and best practices for plug-ins and widgets?

    Read the article

  • Looking for examples of good IDEs to analyze for Form/Report design

    - by Paul Sasik
    I am working on a basic form/report designer. Some of the features i'm looking to implement are: Single or multiple selection of objects Alignment of objects (when several are selected) Same-sizing of objects (when several are selected) Moving/dragging of selected object(s) Selected object resizing in eight directions (using object grips) For features and look-and-feel I've analyzed and used a mixture of ideas from: MS Visual Studio 200x (most useful so far) Visio Crystal Reports My question is: Have I overlooked some other IDEs that provide these kinds of features that are better and user-friendlier examples of what to do than others i've looked at? (They don't have to be Microsoft products. That's just what i have ready access to.)

    Read the article

  • Looking for good SIP Book

    - by Dave
    Hey guys I am looking for a SIP book similar to this one on XMPP - Professional XMPP Programming with Javascript and Jquery (http://www.amazon.com/Professional-Programming-JavaScript-jQuery-Programmer/dp/0470540710) I am new to the area and any resources would be appreciated, thanks

    Read the article

  • Good concurrency example of Java vs. Clojure

    - by Michiel Borkent
    Clojure is said to be a language that makes multi-thread programming easier. From the Clojure.org website: Clojure simplifies multi-threaded programming in several ways. Now I'm looking for a non-trivial problem solved in Java and in Clojure so I can compare/contrast their simplicity. Anyone?

    Read the article

  • Access varialbe from code behind via jQery

    - by Morron
    Hi, I have the following code that I want to return to a variable "t" in jQery: Code behind: Public Shared Function GetSomeText() As String Dim result = "This is from code behind" Return result End Function Caller variable in jQuery: //This is not working like that, I think var t = GetSomeText(); So, how can I make variable "t" get the "result" from Function GetSomeText from code-behind? Thank you.

    Read the article

  • Good ways to map a 2D side shooter (somewhat like liero, or soldat)

    - by Blaze
    I'm wondering what way would be best to render a 2D map for a shooter (these will be static maps) similar to Soldat. Multiple options I've considered are a tile based map (stored in txt files), or just creating different classes for the different terrains I plan to use and creating a data structure to read/store them in a file. (I want to also be able to include things like jumping/running on walls, sliding down walls/slopes ect) I feel like there must be a better way than either of these, but haven't been able to find definitive information :/ Thanks :)

    Read the article

< Previous Page | 148 149 150 151 152 153 154 155 156 157 158 159  | Next Page >