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  • How do I use setFilmSize in panda3d to achieve the correct view?

    - by lhk
    I'm working with Panda3d and recently switched my game to isometric rendering. I moved the virtual camera accordingly and set an orthographic lens. Then I implemented the classes "Map" and "Canvas". A canvas is a dynamically generated mesh: a flat quad. I'm using it to render the ingame graphics. Since the game itself is still set in a 3d coordinate system I'm planning to rely on these canvases to draw sprites. I could have named this class "Tile" but as I'd like to use it for non-tile sketches (enemies, environment) as well I thought canvas would describe it's function better. Map does exactly what it's name suggests. Its constructor receives the number of rows and columns and then creates a standard isometric map. It uses the canvas class for tiles. I'm planning to write a map importer that reads a file to create maps on the fly. Here's the canvas implementation: class Canvas: def __init__(self, texture, vertical=False, width=1,height=1): # create the mesh format=GeomVertexFormat.getV3t2() format = GeomVertexFormat.registerFormat(format) vdata=GeomVertexData("node-vertices", format, Geom.UHStatic) vertex = GeomVertexWriter(vdata, 'vertex') texcoord = GeomVertexWriter(vdata, 'texcoord') # add the vertices for a flat quad vertex.addData3f(1, 0, 0) texcoord.addData2f(1, 0) vertex.addData3f(1, 1, 0) texcoord.addData2f(1, 1) vertex.addData3f(0, 1, 0) texcoord.addData2f(0, 1) vertex.addData3f(0, 0, 0) texcoord.addData2f(0, 0) prim = GeomTriangles(Geom.UHStatic) prim.addVertices(0, 1, 2) prim.addVertices(2, 3, 0) self.geom = Geom(vdata) self.geom.addPrimitive(prim) self.node = GeomNode('node') self.node.addGeom(self.geom) # this is the handle for the canvas self.nodePath=NodePath(self.node) self.nodePath.setSx(width) self.nodePath.setSy(height) if vertical: self.nodePath.setP(90) # the most important part: "Drawing" the image self.texture=loader.loadTexture(""+texture+".png") self.nodePath.setTexture(self.texture) Now the code for the Map class class Map: def __init__(self,rows,columns,size): self.grid=[] for i in range(rows): self.grid.append([]) for j in range(columns): # create a canvas for the tile. For testing the texture is preset tile=Canvas(texture="../assets/textures/flat_concrete",width=size,height=size) x=(i-1)*size y=(j-1)*size # set the tile up for rendering tile.nodePath.reparentTo(render) tile.nodePath.setX(x) tile.nodePath.setY(y) # and store it for later access self.grid[i].append(tile) And finally the usage def loadMap(self): self.map=Map(10, 10, 1) this function is called within the constructor of the World class. The instantiation of world is the entry point to the execution. The code is pretty straightforward and runs good. Sadly the output is not as expected: Please note: The problem is not the white rectangle, it's my player object. The problem is that although the map should have equal width and height it's stretched weirdly. With orthographic rendering I expected the map to be a perfect square. What did I do wrong ? UPDATE: I've changed the viewport. This is how I set up the orthographic camera: lens = OrthographicLens() lens.setFilmSize(40, 20) base.cam.node().setLens(lens) You can change the "aspect" by modifying the parameters of setFilmSize. I don't know exactly how they are related to window size and screen resolution but after testing a little the values above seem to work for me. Now everything is rendered correctly as long as I don't resize the window. Every change of the window's size as well as switching to fullscreen destroys the correct rendering. I know that implementing a listener for resize events is not in the scope of this question. However I wonder why I need to make the Film's height two times bigger than its width. My window is quadratic ! Can you tell me how to find out correct setting for the FilmSize ? UPDATE 2: I can imagine that it's hard to envision the behaviour of the game. At first glance the obvious solution is to pass the window's width and height in pixels to setFilmSize. There are two problems with that approach. The parameters for setFilmSize are ingame units. You'll get a way to big view if you pass the pixel size For some strange reason the image is distorted if you pass equal values for width and height. Here's the output for setFilmSize(800,800) You'll have to stress your eyes but you'll see what I mean

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  • How do I get spring-ws + tomcat to log errors

    - by Dave
    I'm creating a Spring-WS based webservice and running it in tomcat. I made some change and now get a fault with OperationUnsupportedException. I'd like to see the entire stack trace that Spring-WS is getting, but cannot figure out how to have it logged. Does anybody know how to have this stack trace logged somewhere?

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  • More about the Standard Entry Sequence

    - by Mask
    quoted from here: _function: push ebp ;store the old base pointer mov ebp, esp ;make the base pointer point to the current ;stack location – at the top of the stack is the ;old ebp, followed by the return address and then ;the parameters. sub esp, x ;x is the size, in bytes, of all ;"automatic variables" in the function What's stored in esp in the above code snippet?

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  • Java getInputStreat SocketTimeoutException instead of NoRouteToHostException

    - by Jon
    I have an odd issue happening when trying to open multiple Input Streams (in separate threads) on Linux (RHEL). The behaviour works as expected on windows. I am kicking off 3 threads to open https connections to 3 different servers. All three are invalid IP addresses (in this test case), so I expect an NoRouteToHostException for each of them. The first two return these as expected, and quite quickly. (see stack trace below) However the third (and 4th when I tested it that way) do NOT give a no route exception. They wait for ages, and then give a SocketTimeoutException (see other stack trace below). This takes ages to come back, and does not accurately express the connection issue. The offending line of code is: reader = new BufferedReader(new InputStreamReader(conn.getInputStream())); Has anyone seen something like this before? Are there multi-threading issues with sockets on REHL or some limit somewhere to how many can connect at once...or...something? Expected stack trace, as received for first two: java.net.NoRouteToHostException: No route to host at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:529) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.connect(SSLSocketImpl.java:559) at sun.net.NetworkClient.doConnect(NetworkClient.java:158) at sun.net.www.http.HttpClient.openServer(HttpClient.java:394) at sun.net.www.http.HttpClient.openServer(HttpClient.java:529) at sun.net.www.protocol.https.HttpsClient.(HttpsClient.java:272) at sun.net.www.protocol.https.HttpsClient.New(HttpsClient.java:329) at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(AbstractDelegateHttpsURLConnection.java:172) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:916) at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(AbstractDelegateHttpsURLConnection.java:158) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1177) at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:234) Unexpected stack trace, as received on 3rd: java.net.SocketTimeoutException: connect timed out at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:366) at java.net.Socket.connect(Socket.java:529) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.connect(SSLSocketImpl.java:559) at sun.net.NetworkClient.doConnect(NetworkClient.java:158) at sun.net.www.http.HttpClient.openServer(HttpClient.java:394) at sun.net.www.http.HttpClient.openServer(HttpClient.java:529) at sun.net.www.protocol.https.HttpsClient.(HttpsClient.java:272) at sun.net.www.protocol.https.HttpsClient.New(HttpsClient.java:329) at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(AbstractDelegateHttpsURLConnection.java:172) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:916) at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(AbstractDelegateHttpsURLConnection.java:158) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1177) at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:234)

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  • Need some help with constructor

    - by mousey
    you have a class A, where you set ctor to be private, so a client can't call "A a;" to create obj on stack. But someday another developer add a new ctor: "A(int)" and try to call "A a(1);" inside main(). So this will create a obj on stack. How do you prevent that?

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  • crazy asp.net error

    - by dominic
    Hi I am having a problem debugging an issue on a website. Everything works locally, the local and server databases are the same The strange thing about the error is that it points to my local dev machine in the error stack. Is that crazy or what, The files are published and being hosted on a server machine and the error is pointing to a line of code on my local dev box. I feel like I am losing the plot. Can someone pls help be clear the air here because this is very weird Error in '/' Application. Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index] System.Collections.ArrayList.get_Item(Int32 index) +10066148 System.Collections.Specialized.NameObjectCollectionBase.BaseGet(Int32 index) +17 System.Web.HttpFileCollection.get_Item(Int32 index) +9 System.Web.HttpFileCollectionWrapper.get_Item(Int32 index) +18 PitchPortal.Web.Binders.DocumentModelBinder.ValidateAndAssignPostedFile(ControllerContext controllerContext, ModelBindingContext bindingContext, Document doc) in C:\Users\Bich Vu\Documents\Visual Studio 2008\Projects\PitchPortal\PitchPortal.Web\Binders\DocumentModelBinder.cs:73 PitchPortal.Web.Binders.DocumentModelBinder.BindModel(ControllerContext controllerContext, ModelBindingContext bindingContext) in C:\Users\Bich Vu\Documents\Visual Studio 2008\Projects\PitchPortal\PitchPortal.Web\Binders\DocumentModelBinder.cs:45 System.Web.Mvc.ControllerActionInvoker.GetParameterValue(ControllerContext controllerContext, ParameterDescriptor parameterDescriptor) +404 System.Web.Mvc.ControllerActionInvoker.GetParameterValues(ControllerContext controllerContext, ActionDescriptor actionDescriptor) +140 System.Web.Mvc.ControllerActionInvoker.InvokeAction(ControllerContext controllerContext, String actionName) +658084 System.Web.Mvc.Controller.ExecuteCore() +125 System.Web.Mvc.<c_DisplayClass8.b_4() +48 System.Web.Mvc.Async.<c_DisplayClass1.b_0() +21 System.Web.Mvc.Async.<c__DisplayClass81.<BeginSynchronous>b__7(IAsyncResult _) +15 System.Web.Mvc.Async.WrappedAsyncResult1.End() +85 System.Web.Mvc.MvcHandler.EndProcessRequest(IAsyncResult asyncResult) +51 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +454 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +263

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  • Default .NET exception handler

    - by ajs410
    So the other day my C# application crashed. Usually, with a .NET application, if you have an unhandled exception you get a nice error message with a stack trace. However, this time, I got a different dialog that just told me there was an error and offered to attach a Debugger, but there was no stack trace in the dialog and the machine it was running on had no debugger installed. What gives? Why don't I see the default .NET exception handler?

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  • visual assist inserts extra spaces?

    - by Kugel
    I'm using Visual Assist X trial on VS2010 Pro. When I do extract method or modify method signature refactorings it gives me this: void Solver::Work( Stack &s, Board &b ) However I would really appreciate if it gave me this: void Solver::Work(Stack &s, Board &b) No extra spaces. Is there a way to set this?

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  • Rubyists: What is this called?

    - by Matt Darby
    Say I have a pool of enumerables that I want to group by an attribute: cars = Car.all.group_by(&:color) Then I want to iterate over those cars like so: cars.inject([]) do |stack, (color, cars)| stack << cars.each do |car| ... end end What is the term for the block variable extension (between the parentheses)?

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  • How do I pass a string or data object between two view controllers?

    - by Jonathan
    In my last question i asked how to best send a string from one view controller to another, both which were on a navigation stack: http://stackoverflow.com/questions/2898860/pass-string-from-tableviewcontroller-to-viewcontroller-in-navigation-stack However I just realised I can either pass the path to the file in the app's document's folder as the first (the table view) has already accessed the data in the file should I pass viewcontroller the data to the pushed VC?

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  • Use hash or case-statement [Ruby]

    - by user94154
    Generally which is better to use?: case n when 'foo' result = 'bar' when 'peanut butter' result = 'jelly' when 'stack' result = 'overflow' return result or map = {'foo' => 'bar', 'peanut butter' => 'jelly', 'stack' => 'overflow'} return map[n] More specifically, when should I use case-statements and when should I simply use a hash?

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  • Using Kal calendar without doing the initialization (and so on) in the AppDelegate

    - by testing
    I'm using the Kal calendar. For the code shown below I'm referring to the Holiday example. In this example the allocation and initialization of Kal is done in the applicationDidFinishLaunching in the AppDelegate. The UITableViewDelegate protocol (e.g. didSelectRowAtIndexPath) is also positioned in the AppDelegate class. The AppDelegate: #import "HolidayAppDelegate.h" #import "HolidaySqliteDataSource.h" #import "HolidaysDetailViewController.h" ## Heading ###import "Kal.h" @implementation HolidayAppDelegate @synthesize window; - (void)applicationDidFinishLaunching:(UIApplication *)application { kal = [[KalViewController alloc] init]; kal.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithTitle:@"Today" style:UIBarButtonItemStyleBordered target:self action:@selector(showAndSelectToday)] autorelease]; kal.delegate = self; dataSource = [[HolidaySqliteDataSource alloc] init]; kal.dataSource = dataSource; // Setup the navigation stack and display it. navController = [[UINavigationController alloc] initWithRootViewController:kal]; [window addSubview:navController.view]; [window makeKeyAndVisible]; } // Action handler for the navigation bar's right bar button item. - (void)showAndSelectToday { [kal showAndSelectDate:[NSDate date]]; } #pragma mark UITableViewDelegate protocol conformance // Display a details screen for the selected holiday/row. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { Holiday *holiday = [dataSource holidayAtIndexPath:indexPath]; HolidaysDetailViewController *vc = [[[HolidaysDetailViewController alloc] initWithHoliday:holiday] autorelease]; [navController pushViewController:vc animated:YES]; } #pragma mark - - (void)dealloc { [kal release]; [dataSource release]; [window release]; [navController release]; [super dealloc]; } @end I don't want to put this into the AppDelegate, because there could be some overlapping code with other views. It should be a separate "component" which I can call and put on the stack. In my navigation based project I have a main view, the RootViewController. From there I want to push the Kal view on the stack. Currently I'm pushing an additional ViewController on the stack. In the viewWillAppear method from this ViewController I do the things shown in the code above. The following problems appear: Navigation back has to be done two times (one for the Kal calendar, one for my created view) Navigation to my main view is not possible anymore In the moment I don't know where to put this code. So the question is where to put the methods for allocation/initialization as well as the methods for the UITableViewDelegate protocol.

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  • Requested Service not found

    - by mathirengasamy
    I have an windows service application with which works on remoting.That is used to display the ballontip. sometime it displays this error... Exception :Requested Service not foundInner Exception : Stack Trace : Server stack trace: at System.Runtime.Remoting.Channels.BinaryServerFormatterSink.ProcessMessage(IServerChannelSinkStack sinkStack, IMessage requestMsg, ITransportHeaders requestHeaders, Stream requestStream, IMessage& responseMsg, ITransportHeaders& responseHeaders, Stream& responseStream) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at Baloontip.clsBaloonTool.Messagebox(String Message) anybody help me..thanks in advance

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  • Resolving bounding box collision detection

    - by ndg
    I'm working on a simple collision detection and resolution method for a 2d tile-based bounding box system. Collision appears to work correctly, but I'm having issues with resolving a collision after it has happened. Essentially what I'm attempting to do is very similar to this approach. The problem I'm experiencing is that because objects can be traveling with both horizontal and vertical velocity, my resolution code causes the object to jump incorrectly. I've drawn the following annotation to explain my issue. In this example, because my object has both horizontal and vertical velocity, my object (which is heading upwards and collides with the bottom of a tile) has it's position altered twice: To correctly adjust it's vertical position to be beneath the tile. To incorrectly adjust it's horizontal position to be to the left of the tile. Below is my collision/resolution code in full: function intersects(x1, y1, w1, h1, x2, y2, w2, h2) { w2 += x2; w1 += x1; if (x2 > w1 || x1 > w2) return false; h2 += y2; h1 += y1; if (y2 > h1 || y1 > h2) return false; return true; } for(var y = 0; y < this.game.level.tiles.length; y++) { for(var x = 0; x < this.game.level.tiles[y].length; x++) { var tile = this.game.level.getTile(x, y); if(tile) { if( this.velocity.x > 0 && intersects(this.position.x+dx+this.size.w, this.position.y+dy, 1, this.size.h, x*tileSize, y*tileSize, tileSize, tileSize) ) { this.position.x = ((x*tileSize)-this.size.w); hitSomething = true; break; } else if( this.velocity.x < 0 && intersects(this.position.x+dx, this.position.y+dy, 1, this.size.h, x*tileSize, y*tileSize, tileSize, tileSize) ) { this.position.x = ((x*tileSize)+tileSize); hitSomething = true; break; } if( this.velocity.y > 0 && intersects(this.position.x+dx, this.position.y+dy+this.size.h, this.size.w, 1, x*tileSize, y*tileSize, tileSize, tileSize) ) { this.position.y = ((y*tileSize)-this.size.h); hitSomething = true; break; } else if( this.velocity.y < 0 && intersects(this.position.x+dx, this.position.y+dy, this.size.w, 1, x*tileSize, y*tileSize, tileSize, tileSize) ) { this.position.y = ((y*tileSize)+tileSize); hitSomething = true; break; } } } } if(hitSomething) { this.velocity.x = this.velocity.y = 0; dx = dy = 0; this.setJumping(false); }

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  • Failed to unmount partitions

    - by msknapp
    I'm trying to install ubuntu from a pen drive. I have windows 7 installed already and want to keep that installation. I have a 3TB drive that has one 2TB partition on it, so the last 1TB is completely unused, which is where I want to install ubuntu. I started ubuntu in "try ubuntu" mode and then opened gparted, and then deleted the unused partition for the last third of my drive, then tried to install ubuntu. During the install, it asked me if I wanted to unmount the drives I already have The installer has detected that the following disks have mounted partitions: /dev/sda, /dev/sdb Do you want the installer to try to unmount the partitions on these disks before continuing? If you leave them mounted, you will not be able to create, delete, or resize partitions on these disks, but you may be able to install to existing partitions there. No, Yes I said no because I don't want to lose my windows 7 installation, nor any of that data. I wonder, if I had said yes above, would I have lost all the data on those drives? Anyways, I hit no and continued. I chose to install ubuntu alongside windows 7, and hit continue. A few minutes passed when this popup appeared: Failed to unmount partitions The installer needs to commit changes to partition tables, but cannot do so because the partitions on the following mount points could not be unmounted: /media/ubuntu/Three\ Terabyte Drive Terabyte\ DriveDrive Please close any applications using these mount points. Would you like the installer to try to unmount these partitions again? Go Back, Continue Why is this not working? What am I supposed to do? ========== Update: I went ahead and said yes, it can unmount those partitions. It finished installing Ubuntu, but now when i start my machine it just takes me to the grub rescue prompt. Seems like it broke something. What can I do now? =============== Results of fdisk -l: Disk /dev/sda: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders, total 976773168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00027e14 Device Boot Start End Blocks Id System /dev/sda1 * 2048 206847 102400 7 HPFS/NTFS/exFAT /dev/sda2 206848 976771071 488282112 7 HPFS/NTFS/exFAT WARNING: GPT (GUID Partition Table) detected on '/dev/sdb'! The util fdisk doesn't support GPT. Use GNU Parted. Disk /dev/sdb: 3000.6 GB, 3000592982016 bytes 255 heads, 63 sectors/track, 364801 cylinders, total 5860533168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sdb1 1 4294967295 2147483647+ ee GPT Partition 1 does not start on physical sector boundary. Disk /dev/sdc: 16.0 GB, 16008609792 bytes 255 heads, 63 sectors/track, 1946 cylinders, total 31266816 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sdc1 * 32 31266815 15633392 c W95 FAT32 (LBA) Disk /dev/sdd: 999.5 GB, 999501594624 bytes 255 heads, 63 sectors/track, 121515 cylinders, total 1952151552 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0002ae3f Device Boot Start End Blocks Id System /dev/sdd1 2048 1952151551 976074752 7 HPFS/NTFS/exFAT

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  • Jumping into argv?

    - by jth
    Hi, I`am experimenting with shellcode and stumbled upon the nop-slide technique. I wrote a little tool that takes buffer-size as a parameter and constructs a buffer like this: [ NOP | SC | RET ], with NOP taking half of the buffer, followed by the shellcode and the rest filled with the (guessed) return address. Its very similar to the tool aleph1 described in his famous paper. My vulnerable test-app is the same as in his paper: int main(int argc, char **argv) { char little_array[512]; if(argc>1) strcpy(little_array,argv[1]); return 0; } I tested it and well, it works: jth@insecure:~/no_nx_no_aslr$ ./victim $(./exploit 604 0) $ exit But honestly, I have no idea why. Okay, the saved eip was overwritten as intended, but instead of jumping somewhere into the buffer, it jumped into argv, I think. gdb showed up the following addresses before strcpy() was called: (gdb) i f Stack level 0, frame at 0xbffff1f0: eip = 0x80483ed in main (victim.c:7); saved eip 0x154b56 source language c. Arglist at 0xbffff1e8, args: argc=2, argv=0xbffff294 Locals at 0xbffff1e8, Previous frame's sp is 0xbffff1f0 Saved registers: ebp at 0xbffff1e8, eip at 0xbffff1ec Address of little_array: (gdb) print &little_array[0] $1 = 0xbfffefe8 "\020" After strcpy(): (gdb) i f Stack level 0, frame at 0xbffff1f0: eip = 0x804840d in main (victim.c:10); saved eip 0xbffff458 source language c. Arglist at 0xbffff1e8, args: argc=-1073744808, argv=0xbffff458 Locals at 0xbffff1e8, Previous frame's sp is 0xbffff1f0 Saved registers: ebp at 0xbffff1e8, eip at 0xbffff1ec So, what happened here? I used a 604 byte buffer to overflow little_array, so he certainly overwrote saved ebp, saved eip and argc and also argv with the guessed address 0xbffff458. Then, after returning, EIP pointed at 0xbffff458. But little_buffer resides at 0xbfffefe8, that`s a difference of 1136 byte, so he certainly isn't executing little_array. I followed execution with the stepi command and well, at 0xbffff458 and onwards, he executes NOPs and reaches the shellcode. I'am not quite sure why this is happening. First of all, am I correct that he executes my shellcode in argv, not little_array? And where does the loader(?) place argv onto the stack? I thought it follows immediately after argc, but between argc and 0xbffff458, there is a gap of 620 bytes. How is it possible that he successfully "lands" in the NOP-Pad at Address 0xbffff458, which is way above the saved eip at 0xbffff1ec? Can someone clarify this? I have actually no idea why this is working. My test-machine is an Ubuntu 9.10 32-Bit Machine without ASLR. victim has an executable stack, set with execstack -s. Thanks in advance.

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  • iPhone Tab Bar application crash

    - by Mark Szymanski
    I have an application that uses a tab bar and whenever it launches it crashes and gives me the following error and stack trace: 2010-04-22 16:15:03.390 iCrushCans[59858:207] *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<UIWindow 0x3e051a0> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key rootViewController.' 2010-04-22 16:15:03.392 iCrushCans[59858:207] Stack: ( 29680731, 2425423113, 29839809, 305768, 304309, 2957847, 4641908, 29583663, 4636459, 4644727, 2805842, 2844630, 2833204, 2815615, 2842721, 37776729, 29465472, 29461576, 2809365, 2846639 ) Thanks in advance!

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  • extern and static variable storage ???

    - by Riyaz
    when will memory created for extern and static variable. Is it in stack or heap. Since its life time is till the program end, it cant be in stack it must be in heap. But size of the heap will known only at the run time. So somewhat confusion here ......

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  • DFS Backtracking with java

    - by Cláudio Ribeiro
    I'm having problems with DFS backtracking in an adjacency matrix. Here's my code: (i added the test to the main in case someone wants to test it) public class Graph { private int numVertex; private int numEdges; private boolean[][] adj; public Graph(int numVertex, int numEdges) { this.numVertex = numVertex; this.numEdges = numEdges; this.adj = new boolean[numVertex][numVertex]; } public void addEdge(int start, int end){ adj[start-1][end-1] = true; adj[end-1][start-1] = true; } List<Integer> visited = new ArrayList<Integer>(); public Integer DFS(Graph G, int startVertex){ int i=0; if(pilha.isEmpty()) pilha.push(startVertex); for(i=1; i<G.numVertex; i++){ pilha.push(i); if(G.adj[i-1][startVertex-1] != false){ G.adj[i-1][startVertex-1] = false; G.adj[startVertex-1][i-1] = false; DFS(G,i); break; }else{ visited.add(pilha.pop()); } System.out.println("Stack: " + pilha); } return -1; } Stack<Integer> pilha = new Stack(); public static void main(String[] args) { Graph g = new Graph(6, 9); g.addEdge(1, 2); g.addEdge(1, 5); g.addEdge(2, 4); g.addEdge(2, 5); g.addEdge(2, 6); g.addEdge(3, 4); g.addEdge(3, 5); g.addEdge(4, 5); g.addEdge(6, 4); g.DFS(g, 1); } } I'm trying to solve the euler path problem. the program solves basic graphs but when it needs to backtrack, it just does not do it. I think the problem might be in the stack manipulations or in the recursive dfs call. I've tried a lot of things, but still can't seem to figure out why it does not backtrack. Can somebody help me ?

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