For a hw assignment, we were supposed to create a custom button to get familiar with swing and responding to events.  We were also to make this button an event source which confuses me.  I have an ArrayList to keep track of listeners that would register to listen to my CustomButton.  What I am getting confused on is how to notify the listeners.  My teacher hinted at having a notify and overriding actionPerformed which I tried doing, but then I wasn't sure how to create an ActionEvent object looking at the constructor documentation.  The source, id, string all confuses me.  Any help would be appreciated.  Thanks!
code:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.util.List;
import java.util.ArrayList;
public class CustomButton 
{
    public static void main(String[] args)
    {
        EventQueue.invokeLater(new Runnable()
        {
            public void run()
            {
                CustomButtonFrame frame = new CustomButtonFrame();
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.setVisible(true);
            }
        });
    }
    public void addActionListener(ActionListener al)
    {
        listenerList.add(al);
    }
    public void removeActionListener(ActionListener al)
    {
        listenerList.remove(al);
    }
    public void actionPerformed(ActionEvent e) 
    {
        System.out.println("Button Clicked!");
    }
    private void notifyListeners()
    {
        ActionEvent event = new ActionEvent(CONFUSED HERE!!!!;
        for (ActionListener action : listenerList) {
            action.actionPerfomed(event);
        }
    }
    List<ActionListener> listenerList = new ArrayList<ActionListener>();
}
class CustomButtonFrame extends JFrame
{
    // constructor for CustomButtonFrame
    public CustomButtonFrame()
    {
        setTitle("Custom Button");
        CustomButtonSetup buttonSetup = new CustomButtonSetup();
        this.add(buttonSetup);
        this.pack();
    }
}
class CustomButtonSetup extends JComponent 
{
    public CustomButtonSetup()
    {
        ButtonAction buttonClicked = new ButtonAction();
        this.addMouseListener(buttonClicked);
    }
    // because frame includes borders and insets, use this method
    public Dimension getPreferredSize()
    {
        return new Dimension(200, 200);
    }
    public void paintComponent(Graphics g)
    {
        Graphics2D g2 = (Graphics2D) g;
        // first triangle coords
        int x[] = new int[TRIANGLE_SIDES];
        int y[] = new int[TRIANGLE_SIDES];
        x[0] = 0;   y[0] = 0;
        x[1] = 200; y[1] = 0;
        x[2] = 0;   y[2] = 200;
        Polygon firstTriangle = new Polygon(x, y, TRIANGLE_SIDES);
        // second triangle coords
        x[0] = 0;   y[0] = 200;     
        x[1] = 200; y[1] = 200;
        x[2] = 200; y[2] = 0;
        Polygon secondTriangle = new Polygon(x, y, TRIANGLE_SIDES);
        g2.drawPolygon(firstTriangle);
        g2.setColor(firstColor);
        g2.fillPolygon(firstTriangle);
        g2.drawPolygon(secondTriangle);
        g2.setColor(secondColor);
        g2.fillPolygon(secondTriangle);
        // draw rectangle 10 pixels off border
        int s1[] = new int[RECT_SIDES];
        int s2[] = new int[RECT_SIDES];
        s1[0] = 5;    s2[0] = 5;
        s1[1] = 195;  s2[1] = 5;
        s1[2] = 195;  s2[2] = 195;
        s1[3] = 5;    s2[3] = 195;
        Polygon rectangle = new Polygon(s1, s2, RECT_SIDES);
        g2.drawPolygon(rectangle);
        g2.setColor(thirdColor);
        g2.fillPolygon(rectangle);  
    }
    private class ButtonAction implements MouseListener {
        public void mousePressed(MouseEvent e)
        {
            System.out.println("Click!");
            firstColor = Color.GRAY;
            secondColor = Color.WHITE;
            repaint();
        }
        public void mouseReleased(MouseEvent e)
        {
            System.out.println("Released!");
            firstColor = Color.WHITE;
            secondColor = Color.GRAY;
            repaint();
        }
        public void mouseEntered(MouseEvent e)
        {}
        public void mouseExited(MouseEvent e)
        {}
        public void mouseClicked(MouseEvent e)
        {}
    }
    public static final int TRIANGLE_SIDES = 3;
    public static final int RECT_SIDES = 4;
    private Color firstColor = Color.WHITE;
    private Color secondColor = Color.DARK_GRAY;
    private Color thirdColor = Color.LIGHT_GRAY;
}