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  • iPhone noob - setting NSMutableDictionary entry inside Singleton?

    - by codemonkey
    Yet another iPhone/Objective-C noob question. I'm using a singleton to store app state information. I'm including the singleton in a Utilities class that holds it (and eventually other stuff). This utilities class is in turn included and used from various view controllers, etc. The utilities class is set up like this: // Utilities.h #import <Foundation/Foundation.h> @interface Utilities : NSObject { } + (id)GetAppState; - (id)GetAppDelegate; @end // Utilities.m #import "Utilities.h" #import "CHAPPAppDelegate.h" #import "AppState.h" @implementation Utilities CHAPPAppDelegate* GetAppDelegate() { return (CHAPPAppDelegate *)[UIApplication sharedApplication].delegate; } AppState* GetAppState() { return [GetAppDelegate() appState]; } @end ... and the AppState singleton looks like this: // AppState.h #import <Foundation/Foundation.h> @interface AppState : NSObject { NSMutableDictionary *challenge; NSString *challengeID; } @property (nonatomic, retain) NSMutableDictionary *challenge; @property (nonatomic, retain) NSString *challengeID; + (id)appState; @end // AppState.m #import "AppState.h" static AppState *neoAppState = nil; @implementation AppState @synthesize challengeID; @synthesize challenge; # pragma mark Singleton methods + (id)appState { @synchronized(self) { if (neoAppState == nil) [[self alloc] init]; } return neoAppState; } + (id)allocWithZone:(NSZone *)zone { @synchronized(self) { if (neoAppState == nil) { neoAppState = [super allocWithZone:zone]; return neoAppState; } } return nil; } - (id)copyWithZone:(NSZone *)zone { return self; } - (id)retain { return self; } - (unsigned)retainCount { return UINT_MAX; //denotes an object that cannot be released } - (void)release { // never release } - (id)init { if (self = [super init]) { challengeID = [[NSString alloc] initWithString:@"0"]; challenge = [NSMutableDictionary dictionary]; } return self; } - (void)dealloc { // should never be called, but just here for clarity [super dealloc]; } @end ... then, from a view controller I'm able to set the singleton's "challengeID" property like this: [GetAppState() setValue:@"wassup" forKey:@"challengeID"]; ... but when I try to set one of the "challenge" dictionary entry values like this: [[GetAppState() challenge] setObject:@"wassup" forKey:@"wassup"]; ... it fails giving me an "unrecognized selector sent..." error. I'm probably doing something really obviously dumb? Any insights/suggestions will be appreciated.

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  • RC2 key schedule

    - by calccrypto
    Can someone explain how the RC2 key schedule works (particularly the very beginning of it)? i know it uses little endian, but my implementation is not working for any key except "0000 0000 0000 0000" Test Vector Key = 88bc a90e 9087 5a Plaintext = 0000 0000 0000 0000 Ciphertext = 6ccf 4308 974c 267f im assuming that the first thing to do with the key would be to change it into bc88 0ea9 8790 5a and yes i know RC2 is not even used anymore, but i would still like to know

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  • Is this an idiomatic way to pass mocks into objects?

    - by Billy ONeal
    I'm a bit confused about passing in this mock class into an implementation class. It feels wrong to have all this explicitly managed memory flying around. I'd just pass the class by value but that runs into the slicing problem. Am I missing something here? Implementation: namespace detail { struct FileApi { virtual HANDLE CreateFileW( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile ) { return ::CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } virtual void CloseHandle(HANDLE handleToClose) { ::CloseHandle(handleToClose); } }; } class File : boost::noncopyable { HANDLE hWin32; boost::scoped_ptr<detail::FileApi> fileApi; public: File( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile, __in detail::FileApi * method = new detail::FileApi() ) { fileApi.reset(method); hWin32 = fileApi->CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } }; namespace detail { struct FileApi { virtual HANDLE CreateFileW( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile ) { return ::CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } virtual void CloseHandle(HANDLE handleToClose) { ::CloseHandle(handleToClose); } }; } class File : boost::noncopyable { HANDLE hWin32; boost::scoped_ptr<detail::FileApi> fileApi; public: File( __in LPCWSTR lpFileName, __in DWORD dwDesiredAccess, __in DWORD dwShareMode, __in_opt LPSECURITY_ATTRIBUTES lpSecurityAttributes, __in DWORD dwCreationDisposition, __in DWORD dwFlagsAndAttributes, __in_opt HANDLE hTemplateFile, __in detail::FileApi * method = new detail::FileApi() ) { fileApi.reset(method); hWin32 = fileApi->CreateFileW(lpFileName, dwDesiredAccess, dwShareMode, lpSecurityAttributes, dwCreationDisposition, dwFlagsAndAttributes, hTemplateFile); } ~File() { fileApi->CloseHandle(hWin32); } }; Tests: namespace detail { struct MockFileApi : public FileApi { MOCK_METHOD7(CreateFileW, HANDLE(LPCWSTR, DWORD, DWORD, LPSECURITY_ATTRIBUTES, DWORD, DWORD, HANDLE)); MOCK_METHOD1(CloseHandle, void(HANDLE)); }; } using namespace detail; using namespace testing; TEST(Test_File, OpenPassesArguments) { MockFileApi * api = new MockFileApi; EXPECT_CALL(*api, CreateFileW(Eq(L"BozoFile"), Eq(56), Eq(72), Eq(reinterpret_cast<LPSECURITY_ATTRIBUTES>(67)), Eq(98), Eq(102), Eq(reinterpret_cast<HANDLE>(98)))) .Times(1).WillOnce(Return(reinterpret_cast<HANDLE>(42))); File test(L"BozoFile", 56, 72, reinterpret_cast<LPSECURITY_ATTRIBUTES>(67), 98, 102, reinterpret_cast<HANDLE>(98), api); }

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  • Debugging into a shared library source from consuming app, using QTCreator

    - by morpheous
    I am using QTCreator (1.3.1) on Ubuntu Karmic. I have built two projects: a shared library an application that links to the shared library I am debugging the application, and need to step into the implementation (i.e. the source) of one of the functions exported by the shared library. Does anyone know how to setup the QTCreator to allow me to step into the source of a shared library?

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  • What's the fastest way to determine if a file adheres to a particular class's NSCoding implementatio

    - by Justin Searls
    Given: An application that accesses a directory of files: some plain text, some binary files that adhere to a particular NSCoding implementation, and perhaps other binary files it simply doesn't understand how to process. I want to be able to figure out which of the files in that directory adhere to my NSCoding class, and I'd prefer not to have to fall back on the naïve approach of loading the entirety of each file into memory, attempting to unarchive each. Anyone have an elegant approach or pattern to this problem?

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  • Constructor Injection and when to use a Service Locator

    - by Simon
    I'm struggling to understand parts of StructureMap's usage. In particular, in the documentation a statement is made regarding a common anti-pattern, the use of StructureMap as a Service Locator only instead of constructor injection (code samples straight from Structuremap documentation): public ShippingScreenPresenter() { _service = ObjectFactory.GetInstance<IShippingService>(); _repository = ObjectFactory.GetInstance<IRepository>(); } instead of: public ShippingScreenPresenter(IShippingService service, IRepository repository) { _service = service; _repository = repository; } This is fine for a very short object graph, but when dealing with objects many levels deep, does this imply that you should pass down all the dependencies required by the deeper objects right from the top? Surely this breaks encapsulation and exposes too much information about the implementation of deeper objects. Let's say I'm using the Active Record pattern, so my record needs access to a data repository to be able to save and load itself. If this record is loaded inside an object, does that object call ObjectFactory.CreateInstance() and pass it into the active record's constructor? What if that object is inside another object. Does it take the IRepository in as its own parameter from further up? That would expose to the parent object the fact that we're access the data repository at this point, something the outer object probably shouldn't know. public class OuterClass { public OuterClass(IRepository repository) { // Why should I know that ThingThatNeedsRecord needs a repository? // that smells like exposed implementation to me, especially since // ThingThatNeedsRecord doesn't use the repo itself, but passes it // to the record. // Also where do I create repository? Have to instantiate it somewhere // up the chain of objects ThingThatNeedsRecord thing = new ThingThatNeedsRecord(repository); thing.GetAnswer("question"); } } public class ThingThatNeedsRecord { public ThingThatNeedsRecord(IRepository repository) { this.repository = repository; } public string GetAnswer(string someParam) { // create activeRecord(s) and process, returning some result // part of which contains: ActiveRecord record = new ActiveRecord(repository, key); } private IRepository repository; } public class ActiveRecord { public ActiveRecord(IRepository repository) { this.repository = repository; } public ActiveRecord(IRepository repository, int primaryKey); { this.repositry = repository; Load(primaryKey); } public void Save(); private void Load(int primaryKey) { this.primaryKey = primaryKey; // access the database via the repository and set someData } private IRepository repository; private int primaryKey; private string someData; } Any thoughts would be appreciated. Simon

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  • Is it possible to create your own custom locale

    - by smerlin
    Since Windows doesnt have a C++ locale with UTF8 support by default, i would like to construct a custom locale object which supports UTF8 (by creating it with a custom ctype facet). How can i construct a locale object with a my own ctype implementation (i only found functions to construct a locale using an already existing locale as base..) If C++ does not support construction of locales with a custom ctype facet at all, why is that so ?

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  • Mocking a concrete class : templates and avoiding conditional compilation

    - by AshirusNW
    I'm trying to testing a concrete object with this sort of structure. class Database { public: Database(Server server) : server_(server) {} int Query(const char* expression) { server_.Connect(); return server_.ExecuteQuery(); } private: Server server_; }; i.e. it has no virtual functions, let alone a well-defined interface. I want to a fake database which calls mock services for testing. Even worse, I want the same code to be either built against the real version or the fake so that the same testing code can both: Test the real Database implementation - for integration tests Test the fake implementation, which calls mock services To solve this, I'm using a templated fake, like this: #ifndef INTEGRATION_TESTS class FakeDatabase { public: FakeDatabase() : realDb_(mockServer_) {} int Query(const char* expression) { MOCK_EXPECT_CALL(mockServer_, Query, 3); return realDb_.Query(); } private: // in non-INTEGRATION_TESTS builds, Server is a mock Server with // extra testing methods that allows mocking Server mockServer_; Database realDb_; }; #endif template <class T> class TestDatabaseContainer { public: int Query(const char* expression) { int result = database_.Query(expression); std::cout << "LOG: " << result << endl; return result; } private: T database_; }; Edit: Note the fake Database must call the real Database (but with a mock Server). Now to switch between them I'm planning the following test framework: class DatabaseTests { public: #ifdef INTEGRATION_TESTS typedef TestDatabaseContainer<Database> TestDatabase ; #else typedef TestDatabaseContainer<FakeDatabase> TestDatabase ; #endif TestDatabase& GetDb() { return _testDatabase; } private: TestDatabase _testDatabase; }; class QueryTestCase : public DatabaseTests { public: void TestStep1() { ASSERT(GetDb().Query(static_cast<const char *>("")) == 3); return; } }; I'm not a big fan of that compile-time switching between the real and the fake. So, my question is: Whether there's a better way of switching between Database and FakeDatabase? For instance, is it possible to do it at runtime in a clean fashion? I like to avoid #ifdefs. Also, if anyone has a better way of making a fake class that mimics a concrete class, I'd appreciate it. I don't want to have templated code all over the actual test code (QueryTestCase class). Feel free to critique the code style itself, too. You can see a compiled version of this code on codepad.

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  • How to get a reference to a control in the view?

    - by Kevin
    If I have a UIScrollView set up in the view via the Interface Builder, how do I get a reference to it in the ViewController implementation? I want to programmatically add labels to the scroll view. For example, in C# if you have a textbox declared in the UI/form, you can access it by simply using the ID declared for that textbox. It doesn't seem this simple in objective c. Thanks Kevin

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  • How can I get Symbolic-Name of an Osgi bundle which is using one of my exported packages ?

    - by Ozgun
    Inside one of my implementation libraries I want to know from which user library request is coming from? Bundle A ClientCode -- ServiceInterface Bundle B ClientCode -- ServiceInterface Bundle C ServiceInterface ServiceImpl. And those interfaces are resolved by one of impl. bundles (Bundle C). Inside that bundle I want to know from which bundle request is coming from (A or B)? Thanks.

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  • Implementing dynamic scope when using CPS as intermediate language

    - by asandroq
    I am currently studying the implementation of programming languages and became interested in using Continuation-Passing Style as the intermediate language of the compiler. I also want to implement limited dynamic scope (for exception-handling or Scheme parameter objects) but I cannot find the relevant literature. I think it can be done with a separate environment passed as a variable to every closure, but this solution seems ugly to me. Could anyone point me to the relevant literature, or give me an idea of how this can be done?

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  • Is it possible to use pure Encoding and Decoding keys in asymmetric cryptography instead of private

    - by macropas
    Is it possible to use pure Encoding and Decoding keys instead of private and public keys? As I know in .Net asymmetric RSA implementation private key RSAParameters parameters = (new RSACryptoServiceProvider()).ExportParameters(true) is a superset of public key. And using private key we can both encode and decode our data. But I need key only for decoding data. How to do it? I experimented on nulling RSAParameters fields, but RSACryptoServiceProvider object can't import such parameters.

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  • Zaypay alternatives for payments using call or sms

    - by JohannesH
    We are currently trying to implement a payment provider in zaypay for paying for services using sms or by calling a number. We already have google checkout and paypal working for regular payments but zaypay is rather inflexible, poorly documented and a pain to setup when you have hundreds of products with varying prices. So my question is, do you know of any other european payment providers that take sms and call payments? As a response to Roberts answer/question Hi Robert, I must say that the Zaypay solution is the best and only I've seen thus far regarding phoned payments. However, since its now 2 months ago I finished the implementation of our custom Zaypay UI I can't remember much of the the details of the problems we were having. I'll try to give a brief of them anyways the best I can. First of all I would like to see a redirection type scenario for payalogues. From what I remember you guys are using the JS framework "Prototype" which doesn't play nice with jQuery which we are using so we weren't able to use the popup-type scenario supported by payalogues. Furthermore when implementing our custom interface I remember a lot of missing translations, like words that were codes instead of a word or a phrase. This meant we ended up writing/translating all the messages we needed ourselves. Also, another point of annoyance was the setup of prices and items. I wish we could just send in the order items/prices as a part of the interface like you can in Google Checkout or PayPal (not that they're flawless either), instead of having to define ALL the items you will ever sell through your admin interface beforehand. As far as I can remember it is virtually impossible to use Zaypay for a multi-item order in its current form. Finally there are, as far as I can tell, some security issues that you have to think about when you implement a custom solution... especially a ajax driven one. As I said in my original post you do mention this in the documentation but I believe the documentation wasn't that comprehensive regarding security issues. Again I wish I could give more details but the code & client is long since gone, so I can't look up the comments I wrote. Sorry! Oh yeah, the general API documentation weren't exactly comprehensive and 100% correct either. Again, I don't want to advice people against using Zaypay, I just want to advice that they should try it out first on a realistic prototype and think about their implementation before releasing to production. Maybe its just me who misunderstood a lot of things but I generally had a difficult time using your framework and I was left with a feeling that the API was very new and not thought through from the beginning.

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  • Java Interfaces

    - by Mandar
    I have a doubt.. Why do we need interfaces ? Can't we acheive the same effect by writing the implementation directly in the class? It would be great if you could illustrate your point with an example. Thanks in advance.

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  • hook_user not being called for 'login' operation

    - by Allain Lalonde
    I've read in the drupal documentation that hook_user should be invoked for the login operation. To test this I've added a call to drupal_set_message at the top of my modules hook implementation and the only message I'm receiving is a call with 'load' as the $op. I've confirmed that drupal_set_message can be called multiple times and it doesn't erase the previous message, so I'm confident that hook_user is only being invoked the one time. Any good reasons for why hook_user isn't being invoked with 'login' as an operation when I'm logging in?

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  • UML or design tools for websites

    - by Malfist
    What is a good tool to design the implementation of websites? I typically use UMl to design applications, but I feel that does not apply well to websites, specifically the heavy emphasis on UI that websites require. What would be a good tool to use to plan a webpage?

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