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  • Java multithreaded server - each connection returns data. Processing on main thread?

    - by oliwr
    I am writing a client with an integrated server that should wait indefinitely for new connections - and handle each on a Thread. I want to process the received byte array in a system wide available message handler on the main thread. However, currently the processing is obviously done on the client thread. I've looked at Futures, submit() of ExecutorService, but as I create my Client-Connections within the Server, the data would be returned to the Server thread. How can I return it from there onto the main thread (in a synchronized packet store maybe?) to process it without blocking the server? My current implementation looks like this: public class Server extends Thread { private int port; private ExecutorService threadPool; public Server(int port) { this.port = port; // 50 simultaneous connections threadPool = Executors.newFixedThreadPool(50); } public void run() { try{ ServerSocket listener = new ServerSocket(this.port); System.out.println("Listening on Port " + this.port); Socket connection; while(true){ try { connection = listener.accept(); System.out.println("Accepted client " + connection.getInetAddress()); connection.setSoTimeout(4000); ClientHandler conn_c= new ClientHandler(connection); threadPool.execute(conn_c); } catch (IOException e) { System.out.println("IOException on connection: " + e); } } } catch (IOException e) { System.out.println("IOException on socket listen: " + e); e.printStackTrace(); threadPool.shutdown(); } } } class ClientHandler implements Runnable { private Socket connection; ClientHandler(Socket connection) { this.connection=connection; } @Override public void run() { try { // Read data from the InputStream, buffered int count; byte[] buffer = new byte[8192]; InputStream is = connection.getInputStream(); ByteArrayOutputStream out = new ByteArrayOutputStream(); // While there is data in the stream, read it while ((count = is.read(buffer)) > 0) { out.write(buffer, 0, count); } is.close(); out.close(); System.out.println("Disconnect client " + connection.getInetAddress()); connection.close(); // handle the received data MessageHandler.handle(out.toByteArray()); } catch (IOException e) { System.out.println("IOException on socket read: " + e); e.printStackTrace(); } return; } }

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  • How can I successfully perform hidden line removal after pass through FBO?

    - by Brett
    Hi All, I'm trying to perform hidden line removal using polygon offset fill. The code works perfectly if I render directly to the window buffer but fails to draw the lines when passed through a FBO as shown below The code I use to draw the objects void drawCubes (GLboolean removeHiddenLines) { glLineWidth(2.0); glPushMatrix(); camera.ApplyCameraTransform(); for(int i = 0; i < 50; i ++){ glPushMatrix(); cube[i].updatePerspective(); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glColor3f(1.0,1.0,1.0); cube[i].draw(); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); if(removeHiddenLines){ glEnable(GL_POLYGON_OFFSET_FILL); glPolygonOffset(1.0, 1.0); glColor3f(1.0, 0.0, 0.0); //fill polygons for hidden line removal cube[i].draw(); glDisable(GL_POLYGON_OFFSET_FILL); } glPopMatrix(); } glPopMatrix(); } For this example, the first pass involves rendering to both the window buffer and a FBO. void firstPass() { glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glViewport(0, 0, fboWidth, fboHeight); glEnable(GL_DEPTH_TEST); glDisable(GL_TEXTURE_2D); drawParticleView(GL_TRUE); glDisable(GL_DEPTH_TEST); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID[0]); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glViewport(0, 0, fboWidth, fboHeight); glEnable(GL_DEPTH_TEST); glDisable(GL_TEXTURE_2D); drawParticleView(GL_TRUE); glDisable(GL_DEPTH_TEST); } Second pass renders FBO back to window buffer. void secondPass() { glEnable(GL_TEXTURE_2D); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); glBindTexture(GL_TEXTURE_2D, renderTextureID[0]); glViewport(fboWidth, 0, fboWidth, fboHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glBegin(GL_QUADS); glTexCoord2i(0, 0); glVertex2f(-1.0f, -1.0f); glTexCoord2i(1, 0); glVertex2f(1.0f, -1.0f); glTexCoord2i(1, 1); glVertex2f(1.0f, 1.0f); glTexCoord2i(0, 1); glVertex2f(-1.0f, 1.0f); glEnd(); glDisable(GL_TEXTURE_2D); } I don't understand why the two views wouldn't be the same? Am I missing something (obviously I am)? Thanks

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  • How can I make Windows Media Player ignore global hotkeys in Windows 7?

    - by schnapple
    I have Windows 7 and a Logitech G15 keyboard. One of the programs with the Logitech G15 allows you to control media players such as Winamp with the playback keys on the keyboard. Problem I'm having is that, even though I have told this program to not control Windows Media Player, every time I use it to pause Winamp, it then hits plays (or unpauses) Windows Media Player. Even more annoying given that Windows Media Player isn't even running as an active GUI program and instead as a background process, so I hear the sound of whatever the last video it was I playing. If I end-task wmplayer.exe it spins right back up but at least now it has no knowledge of a video to play, but this is annoying. How can I either a) Have Windows Media Player in Windows 7 completely unload when I close it, or b) Have Windows Media Player in Windows 7 ignore any sort of global hotkeys?

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  • Input devices stopped working during system upgrade

    - by amorfis
    Hi, I was upgrading Ubuntu on my server (but Ubuntu is in desktop version) when mouse and keyboard stopped working :( So the screen went black (screensaver), and now I can't do anything. I don't know what stage of upgrade it stopped working, probably now it waits for me to answer some question. Keyboard and mouse were connected by KVM, connecting them directly doesn't help. Both are on USB. What I can do, is connecting to the machine by ssh. Can I somehow see and answer questions of update system and somehow finalize process of upgrade?

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  • Mismatched coordinate systems in LWJGL with Mouse and Textures

    - by Braains
    I'm not really sure how to expand on this other than to say that it appears that my LWJGL seems to have different coordinate systems for the Mouse and for painting Textures. It seems that Textures have the usual Java2D way of putting (0, 0) in the upper-left corner, while the Mouse goes by the more sensible way of having the origin in the lower-left corner. I've checked my code a bunch but I don't see anything modifying the values between where I read them and where I use them. It's thrown me for a loop and I can't quite figure it out. I'll post all the code that involves the Mouse input and Texture painting for you guys to look at. private static void pollHelpers() { while(Mouse.next()) { InputHelper.acceptMouseInput(Mouse.getEventButton(), Mouse.getEventX(), Mouse.getEventY()); } while (Keyboard.next()) { if (Keyboard.getEventKeyState()) { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), true); } else { InputHelper.acceptKeyboardInput(Keyboard.getEventKey(), false); } } } public static void acceptMouseInput(int mouseButton, int x, int y) { for(InputHelper ie: InputHelper.instances) { if(ie.checkRectangle(x, y)) { ie.sendMouseInputToParent(mouseButton); } } } private void sendMouseInputToParent(int mouseButton) { parent.onClick(mouseButton); } public boolean checkRectangle(int x, int y) { //y = InputManager.HEIGHT - y; See below for explanation return x > parent.getX() && x < parent.getX() + parent.getWidth() && y > parent.getY() && y < parent.getY() + parent.getHeight(); } I put this line of code in because it temporarily fixed the coordinate system problem. However, I want to have my code to be as independent as possible so I want to remove as much reliance on other classes as possible. These are the only methods that touch the Mouse input, and as far as I can tell none of them change anything so all is good here. Now for the Texture methods: public void draw() { if(!clicked || deactivatedImage == null) { activatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(activatedImage, x, y, width, height); } glEnd(); } else { deactivatedImage.bind(); glBegin(GL_QUADS); { DrawHelper.drawGLQuad(deactivatedImage, x, y, width, height); } glEnd(); } } public static void drawGLQuad(Texture texture, float x, float y, float width, float height) { glTexCoord2f(x, y); glVertex2f(x, y); glTexCoord2f(x, y + texture.getHeight()); glVertex2f(x, y + height); glTexCoord2f(x + texture.getWidth(), y + texture.getHeight()); glVertex2f(x + width, y +height); glTexCoord2f(x + texture.getWidth(), y); glVertex2f(x + width, y); } I'll be honest, I do not have the faintest clue as to what is really happening in this method but I was able to put it together on my own and get it to work. my guess is that this is where the problem is. Thanks for any help!

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  • PNGException "crc corruption" when attempting to create ImageIcon objects from ZIP archive

    - by Nathan Strong
    I've got a ZIP file containing a number of PNG images that I am trying to load into my Java application as ImageIcon resources directly from the archive. Here's my code: import java.io.*; import java.util.Enumeration; import java.util.zip.*; import javax.swing.ImageIcon; public class Test { public static void main( String[] args ) { if( args.length == 0 ) { System.out.println("usage: java Test.java file.zip"); return; } File archive = new File( args[0] ); if( !archive.exists() || !archive.canRead() ) { System.err.printf("Unable to find/access %s.\n", archive); return; } try { ZipFile zip = new ZipFile(archive); Enumeration <? extends ZipEntry>e = zip.entries(); while( e.hasMoreElements() ) { ZipEntry entry = (ZipEntry) e.nextElement(); int size = (int) entry.getSize(); int count = (size % 1024 == 0) ? size / 1024 : (size / 1024)+1; int offset = 0; int nread, toRead; byte[] buffer = new byte[size]; for( int i = 0; i < count; i++ ) { offset = 1024*i; toRead = (size-offset > 1024) ? 1024 : size-offset; nread = zip.getInputStream(entry).read(buffer, offset, toRead); } ImageIcon icon = new ImageIcon(buffer); // boom -- why? } zip.close(); } catch( IOException ex ) { System.err.println(ex.getMessage()); } } } The sizes reported by entry.getSize() match the uncompressed size of the PNG files, and I am able to read the data out of the archive without any exceptions, but the creation of the ImageIcon blows up. The stacktrace: sun.awt.image.PNGImageDecoder$PNGException: crc corruption at sun.awt.image.PNGImageDecoder.getChunk(PNGImageDecoder.java:699) at sun.awt.image.PNGImageDecoder.getData(PNGImageDecoder.java:707) at sun.awt.image.PNGImageDecoder.produceImage(PNGImageDecoder.java:234) at sun.awt.image.InputStreamImageSource.doFetch(InputStreamImageSource.java:246) at sun.awt.image.ImageFetcher.fetchloop(ImageFetcher.java:172) at sun.awt.image.ImageFetcher.run(ImageFetcher.java:136) sun.awt.image.PNGImageDecoder$PNGException: crc corruption at sun.awt.image.PNGImageDecoder.getChunk(PNGImageDecoder.java:699) at sun.awt.image.PNGImageDecoder.getData(PNGImageDecoder.java:707) at sun.awt.image.PNGImageDecoder.produceImage(PNGImageDecoder.java:234) at sun.awt.image.InputStreamImageSource.doFetch(InputStreamImageSource.java:246) at sun.awt.image.ImageFetcher.fetchloop(ImageFetcher.java:172) at sun.awt.image.ImageFetcher.run(ImageFetcher.java:136) Can anyone shed some light on it? Google hasn't turned up any useful information.

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  • Setting slime-enable-evaluate-in-emacs

    - by Tyler
    Hi, I am using SBCL with slime, and have the following code: (swank::eval-in-emacs '(with-current-buffer (slime-repl-buffer) (insert (propertize "foo" 'font-lock-face '(:foreground "red"))))) (print "here is some text") In general if I try to execute anything with swank:: prefixed to it emacs will give a security error, and this particular one tells me I need to set slime-enable-evaluate-in-emacs to true. Where is this value? I haven't been able to find a slime or swank config. & settings file. Thanks much.

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  • Memory assignment of local variables

    - by Mask
    void function(int a, int b, int c) { char buffer1[5]; char buffer2[10]; } We must remember that memory can only be addressed in multiples of the word size. A word in our case is 4 bytes, or 32 bits. So our 5 byte buffer is really going to take 8 bytes (2 words) of memory, and our 10 byte buffer is going to take 12 bytes (3 words) of memory. That is why SP is being subtracted by 20. Why it's not ceil((5+10)/4)*4=16?

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  • Is .net 4.0 really not capable of sending emails with attachments larger than 3MB's

    - by JL
    I recently had an issue after upgrading my .net framework to 4.0 from 3.5, I did this because in 4.0 the SMTPClient finally sends a QUIT command to the SMTP server. However recently I was most disturbed to run into a base64 decoding issue, when sending out emails with attachments larger than 3MB's using .net v4 smtpclient: System.Net.Mail.SmtpException: Failure sending mail. --- System.IndexOutOfRangeException: Index was outside the bounds of the array. at System.Net.Base64Stream.EncodeBytes(Byte[] buffer, Int32 offset, Int32 count, Boolean dontDeferFinalBytes, Boolean shouldAppendSpaceToCRLF) at System.Net.Base64Stream.Write(Byte[] buffer, Int32 offset, Int32 count) at System.Net.Mime.MimePart.Send(BaseWriter writer) at System.Net.Mime.MimeMultiPart.Send(BaseWriter writer) at System.Net.Mail.Message.Send(BaseWriter writer, Boolean sendEnvelope) at System.Net.Mail.SmtpClient.Send(MailMessage message) --- End of inner exception stack trace --- I read this connect bug listing here: http://connect.microsoft.com/VisualStudio/feedback/details/544562/cannot-send-e-mails-with-large-attachments-system-net-mail-smtpclient-system-net-mail-mailmessage and also this bug listing here: http://connect.microsoft.com/VisualStudio/feedback/details/102644/system-net-mail-fails-to-send-index-was-outside-the-bounds-of-the-array So my question is - is .net 4.0 RTM really not capable of such an easy task as sending a message with an attachment larger than 3MB's?

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  • Synergy on Mac OS X 10.7

    - by matt
    Unfortunately, I can't seem to get Synergy to work between two Mac clients both using 10.7. One is an older 21" iMac and the other is a new 2011 Macbook Air. Here's my synergy.conf, symlinked to my home directory as ~/.synergy.conf section: screens foo: bar: super = alt alt = super end section: links foo: right = bar bar: left = foo end That is, I thought the super = alt trick was mandatory in order to have alt work on Mac but unfortunately, nothing really works. Both the Command and Control keys do NOT work on bar but work fine on foo given that the keyboard is paired with that screen. The keyboard modifier keys are the same on both computers and the making the mouse go between screens works as well. I was wondering if anyone else had any success or problems running into this issue on 10.7 and was hoping there was a possible fix.

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  • How can I refactor this to use an inline function or template instead of a macro?

    - by BillyONeal
    Hello, everyone :) I have a useful macro here: #define PATH_PREFIX_RESOLVE(path, prefix, environment) \ if (boost::algorithm::istarts_with(path, prefix)) { \ ExpandEnvironmentStringsW(environment, buffer, MAX_PATH); \ path.replace(0, (sizeof(prefix)/sizeof(wchar_t)) - 1, buffer); \ if (Exists(path)) return path; \ } It's used about 6 times within the scope of a single function (that's it), but macros seem to have "bad karma" :P Anyway, the problem here is the sizeof(prefix) part of the macro. If I just replace this with a function taking a const wchar_t[], then the sizeof() will fail to deliver expected results. Simply adding a size member doesn't really solve the problem either. Making the user supply the size of the constant literal also results in a mess of duplicated constants at the call site. Any ideas on this one?

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  • .NET 4.0 Fails When sending emails with attachments larger than 3MB

    - by JL
    I recently had an issue after upgrading my .net framework to 4.0 from 3.5: System.Net.Mail.SmtpException: Failure sending mail. --- System.IndexOutOfRangeException: Index was outside the bounds of the array. at System.Net.Base64Stream.EncodeBytes(Byte[] buffer, Int32 offset, Int32 count, Boolean dontDeferFinalBytes, Boolean shouldAppendSpaceToCRLF) at System.Net.Base64Stream.Write(Byte[] buffer, Int32 offset, Int32 count) at System.Net.Mime.MimePart.Send(BaseWriter writer) at System.Net.Mime.MimeMultiPart.Send(BaseWriter writer) at System.Net.Mail.Message.Send(BaseWriter writer, Boolean sendEnvelope) at System.Net.Mail.SmtpClient.Send(MailMessage message) --- End of inner exception stack trace --- I read this connect bug listing here: http://connect.microsoft.com/VisualStudio/feedback/details/544562/cannot-send-e-mails-with-large-attachments-system-net-mail-smtpclient-system-net-mail-mailmessage. If anyone cares about this issue, please vote for it on Connect, so it will be fixed sooner.

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  • problem with asf writer

    - by hatham
    Im trying to encode raw data(both video frame and audio sample) into .asf file, using asf writer filter in directshow. my filter graph structure: raw_send_filter - asf writer filter raw_send_filter implements CBaseFilter and CBaseOutputPin. It plays a role as source filter which get raw data, then deliver them to ASF writer filter. The process follows these steps: Get deliver buffer (return into "sample") , using the function CBaseOutputPin::GetDeliveryBuffer sample-GetPointer(&buffer); Set time stamp (with frame rate = 30 fps) deliver sample The problem is after encode some raw data, I can not deliver any more. I can encode .avi file with this way, using Avi mux filter. Can u tell me why I can not deliver samples after encoding some? Thanks.

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  • Lua and Objective C not running script.

    - by beta
    I am trying to create an objective c interface that encapsulates the functionality of storing and running a lua script (compiled or not.) My code for the script interface is as follows: #import <Cocoa/Cocoa.h> #import "Types.h" #import "lua.h" #include "lualib.h" #include "lauxlib.h" @interface Script : NSObject<NSCoding> { @public s32 size; s8* data; BOOL done; } @property s32 size; @property s8* data; @property BOOL done; - (id) initWithScript: (u8*)data andSize:(s32)size; - (id) initFromFile: (const char*)file; - (void) runWithState: (lua_State*)state; - (void) encodeWithCoder: (NSCoder*)coder; - (id) initWithCoder: (NSCoder*)coder; @end #import "Script.h" @implementation Script @synthesize size; @synthesize data; @synthesize done; - (id) initWithScript: (s8*)d andSize:(s32)s { self = [super init]; self->size = s; self->data = d; return self; } - (id) initFromFile:(const char *)file { FILE* p; p = fopen(file, "rb"); if(p == NULL) return [super init]; fseek(p, 0, SEEK_END); s32 fs = ftell(p); rewind(p); u8* buffer = (u8*)malloc(fs); fread(buffer, 1, fs, p); fclose(p); return [self initWithScript:buffer andSize:size]; } - (void) runWithState: (lua_State*)state { if(luaL_loadbuffer(state, [self data], [self size], "Script") != 0) { NSLog(@"Error loading lua chunk."); return; } lua_pcall(state, 0, LUA_MULTRET, 0); } - (void) encodeWithCoder: (NSCoder*)coder { [coder encodeInt: size forKey: @"Script.size"]; [coder encodeBytes:data length:size forKey:@"Script.data"]; } - (id) initWithCoder: (NSCoder*)coder { self = [super init]; NSUInteger actualSize; size = [coder decodeIntForKey: @"Script.size"]; data = [[coder decodeBytesForKey:@"Script.data" returnedLength:&actualSize] retain]; return self; } @end Here is the main method: #import "Script.h" int main(int argc, char* argv[]) { Script* script = [[Script alloc] initFromFile:"./test.lua"]; lua_State* state = luaL_newstate(); luaL_openlibs(state); luaL_dostring(state, "print(_VERSION)"); [script runWithState:state]; luaL_dostring(state, "print(_VERSION)"); lua_close(state); } And the lua script is just: print("O Hai World!") Loading the file is correct, but I think it messes up at pcall. Any Help is greatly appreciated. Heading

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  • How to simulate browser file upload with HttpWebRequest

    - by cucicov
    Hi, guys, first of all thanks for your contributions, I've found great responses here. Yet I've ran into a problem I can't figure out and if someone could provide any help, it would be greatly appreciated. I'm developing this application in C# that could upload an image from computer to user photoblog. For this I'm usig pixelpost platform for photoblogs that is written mainly in PHP. I've searched here and on other web pages, but the exmples provided there didn't work for me. Here is what I used in my example: (http://stackoverflow.com/questions/566462/upload-files-with-httpwebrequest-multipart-form-data) and (http://bytes.com/topic/c-sharp/answers/268661-how-upload-file-via-c-code) Once it is ready I will make it available for free on the internet and maybe also create a windows mobile version of it, since I'm a fan of pixelpost. here is the code I've used: string formUrl = "http://localhost/pixelpost/admin/index.php?x=login"; string formParams = string.Format("user={0}&password={1}", "user-String", "password-String"); string cookieHeader; HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(formUrl); req.ContentType = "application/x-www-form-urlencoded"; req.Method = "POST"; req.AllowAutoRedirect = false; byte[] bytes = Encoding.ASCII.GetBytes(formParams); req.ContentLength = bytes.Length; using (Stream os = req.GetRequestStream()) { os.Write(bytes, 0, bytes.Length); } HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); cookieHeader = resp.Headers["Set-Cookie"]; string pageSource; using (StreamReader sr = new StreamReader(resp.GetResponseStream())) { pageSource = sr.ReadToEnd(); Console.WriteLine(); } string getUrl = "http://localhost/pixelpost/admin/index.php"; HttpWebRequest getRequest = (HttpWebRequest)HttpWebRequest.Create(getUrl); getRequest.Headers.Add("Cookie", cookieHeader); HttpWebResponse getResponse = (HttpWebResponse)getRequest.GetResponse(); using (StreamReader sr = new StreamReader(getResponse.GetResponseStream())) { pageSource = sr.ReadToEnd(); } // end first part: login to admin panel long length = 0; string boundary = "----------------------------" + DateTime.Now.Ticks.ToString("x"); HttpWebRequest httpWebRequest2 = (HttpWebRequest)WebRequest.Create("http://localhost/pixelpost/admin/index.php?x=save"); httpWebRequest2.ContentType = "multipart/form-data; boundary=" + boundary; httpWebRequest2.Method = "POST"; httpWebRequest2.AllowAutoRedirect = false; httpWebRequest2.KeepAlive = false; httpWebRequest2.Credentials = System.Net.CredentialCache.DefaultCredentials; httpWebRequest2.Headers.Add("Cookie", cookieHeader); Stream memStream = new System.IO.MemoryStream(); byte[] boundarybytes = System.Text.Encoding.ASCII.GetBytes("\r\n--" + boundary + "\r\n"); string formdataTemplate = "\r\n--" + boundary + "\r\nContent-Disposition: form-data; name=\"{0}\";\r\n\r\n{1}"; string formitem = string.Format(formdataTemplate, "headline", "image-name"); byte[] formitembytes = System.Text.Encoding.UTF8.GetBytes(formitem); memStream.Write(formitembytes, 0, formitembytes.Length); memStream.Write(boundarybytes, 0, boundarybytes.Length); string headerTemplate = "\r\nContent-Disposition: form-data; name=\"{0}\"; filename=\"{1}\"\r\nContent-Type: application/octet-stream\r\n\r\n"; string header = string.Format(headerTemplate, "userfile", "path-to-the-local-file"); byte[] headerbytes = System.Text.Encoding.UTF8.GetBytes(header); memStream.Write(headerbytes, 0, headerbytes.Length); FileStream fileStream = new FileStream("path-to-the-local-file", FileMode.Open, FileAccess.Read); byte[] buffer = new byte[1024]; int bytesRead = 0; while ((bytesRead = fileStream.Read(buffer, 0, buffer.Length)) != 0) { memStream.Write(buffer, 0, bytesRead); } memStream.Write(boundarybytes, 0, boundarybytes.Length); fileStream.Close(); httpWebRequest2.ContentLength = memStream.Length; Stream requestStream = httpWebRequest2.GetRequestStream(); memStream.Position = 0; byte[] tempBuffer = new byte[memStream.Length]; memStream.Read(tempBuffer, 0, tempBuffer.Length); memStream.Close(); requestStream.Write(tempBuffer, 0, tempBuffer.Length); requestStream.Close(); WebResponse webResponse2 = httpWebRequest2.GetResponse(); Stream stream2 = webResponse2.GetResponseStream(); StreamReader reader2 = new StreamReader(stream2); Console.WriteLine(reader2.ReadToEnd()); webResponse2.Close(); httpWebRequest2 = null; webResponse2 = null; and also here is the PHP: (http://dl.dropbox.com/u/3149888/index.php) and (http://dl.dropbox.com/u/3149888/new_image.php) the mandatory fields are headline and userfile so I can't figure out where the mistake is, as the format sent in right. I'm guessing there is something wrong with the octet-stream sent to the form. Maybe it's a stupid mistake I wasn't able to trace, in any case, if you could help me that would mean a lot. thanks,

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  • How can I temporarily redirect printf output to a c-string?

    - by Ben S
    I'm writing an assignment which involves adding some functionality to PostgreSQL on a Solaris box. As part of the assignment, we need to print some information on the client side (i.e.: using elog.) PostgreSQL already has lots of helper methods which print out the required information, however, the helper methods are packed with hundreds of printf calls, and the elog method only works with c-style strings. Is there I way that I could temporarily redirect printf calls to a buffer so I could easily send it over elog to the client? If that's not possible, what would be the simplest way to modify the helper methods to end up with a buffer as output?

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  • PC monitors shut off and system hangs while playing 3D games, but sound continues - Diagnosis?

    - by Jon Schneider
    Two days ago, I started running into a problem with my Windows PC: The PC's two connected monitors simultaneously lose signal and go black (as though the PC had been powered off). The keyboard's Numlock, Capslock, and Scroll Lights will become "stuck" in their current positions, as though the PC is hung. (For example, the Numlock light on the keyboard remains lit regardless of me pressing the Numlock key repeatedly.) No keyboard input does anything. (Ctrl+Alt+Del, Ctrl+Shift+Esc, Ctrl+C, etc.) However -- Whatever sound/music the PC was playing continues to play, and the PC's fans continue running, so the PC hasn't powered itself off or rebooted itself. Opening up the case, the graphics card is pretty hot to the touch. I had this happen 3 times in one evening. In all cases, I was playing a game with 3D graphics when the problem occurred (Torchlight, Minecraft, Magic: The Gathering 2012, Avadon: The Black Fortress demo). I have yet to have the problem happen when I'm not playing a game. This system has been running stable for about 2.5 years prior to this. I didn't make any changes to the system prior to the problem starting to occur. System specs: OS: Windows 7 64-bit Processor: Intel Core 2 Duo E7200 Wolfdale 2.53GHz Video Card: XFX GeForce 9800 GT 512 MB Motherboard: Foxconn P45A-S LGA 775 Intel ATX RAM: Corsair 4 GB (2x 2GB) DDR2-800 (PC2 6400) Full specs: New PC 2008 Troubleshooting tried so far (the problem occurred again after taking each of these steps, one at a time): Updated the video drivers with the latest drivers from NVidia's site. Opened up the case and cleaned out the video card and processor fans (both were pretty dirty). Installed and ran temperature monitor software. The processor idles at about 50 degrees C, and goes up to about 63 degrees C while playing a game (seems on the warm side, but not excessively so?). The software wasn't able to report the temperature of the GPU -- not sure this particular GPU supports software temperature readout? My initial diagnosis is that maybe the GPU is on its last legs (given that it seems to be running pretty hot, and the problem only occurs while playing 3D games). Does this seem likely? Or is it likely that this problem is caused by the processor, RAM, or motherboard? Or could this be a software issue of some kind? Thanks for any advice!

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  • How to move sub-headings to under other headings in emacs org-mode

    - by Mittenchops
    My list looks like this: * TODAY ** TODO Item 1 ** TODO Item 2 * TOMORROW ** TODO Item 3 ** TODO Item 4 ...as a single list, based on some advice I received here. I'd like to move TODO Item 2 from under TODAY to under TOMORROW. The manual says: M-up M-down Move the item including subitems up/down (swap with previous/next item of same indentation). If the list is ordered, renumbering is automatic. But while I can change the places of Item 1 and Item 2, I cannot move Item 2 outside of the Today heading---I cannot move it down under TOMORROW to proceed Item 3. The buffer tells me: cannot move past superior level or buffer limit org mode What is the keystroke that lets me move sub-items "past superior level" to under new headings?

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  • segfault during fclose()

    - by Hristo
    fclose() is causing a segfault. I have : char buffer[L_tmpnam]; char *pipeName = tmpnam(buffer); FILE *pipeFD = fopen(pipeName, "w"); // open for writing ... ... ... fclose(pipeFD); I don't do any file related stuff in the ... yet so that doesn't affect it. However, my MAIN process communicates with another process through shared memory where pipeName is stored; the other process fopen's this pipe for reading to communicated with MAIN. Any ideas why this is causing a segfault? Thanks, Hristo

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  • Android problem: BufferedReader wont read whole stream into a string

    - by Levara
    Hi all! I'm making an android program that retrieves content of a webpage using HttpURLConnection. I'm new to both Java and Android. Problem is: Reader reads whole page source, but in the last while iteration it doesn't append to stringBuffer that last part. Using debbuger I have determined that, in the last loop iteration, string buff is created, but stringBuffer just doesnt append it. I need to parse retrieved content. Is there any better way to handle the content for parsing than using strings. I've read on numerous other sites that string size in Java is limited only by available heap size. Anyone know what could be the problem. Btw feel free to suggest any improvements to the code. Thanks! URL u; try { u = new URL("http://feeds.timesonline.co.uk/c/32313/f/440134/index.rss"); HttpURLConnection c = (HttpURLConnection) u.openConnection(); c.setRequestProperty("User-agent","Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.1.4322; InfoPath.1; .NET CLR 2.0.50727)"); c.setRequestMethod("GET"); c.setDoOutput(true); c.setReadTimeout(3000); c.connect(); StringBuffer stringBuffer = new StringBuffer(""); InputStream in = c.getInputStream(); InputStreamReader inp = new InputStreamReader(in); BufferedReader reader = new BufferedReader(inp); char[] buffer = new char[3072]; int len1 = 0; while ( (len1 = reader.read(buffer)) != -1 ) { String buff = new String(buffer,0,len1); stringBuffer.append(buff); } String stranica = new String(stringBuffer); c.disconnect(); reader.close(); inp.close(); in.close();

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  • Can USB Hubs affect peripheral performance?

    - by Daniel Rasmussen
    Like many laptops, mine has 2 USB 2.0 ports. I'm looking to purchase a USB hub for my peripheral devices. I'm also planning on purchasing a laptop cooler with two USB powered fans, which connects to a USB port but can extend the plug, so it doesn't use one up. (Sorry for the poor description; see the link for a picture.) My questions are these: Can one plug 'too many' peripherals into a USB port? Can I plug my fans into a port, then the hub into the fans, then my keyboard and mouse, mic, and webcam into the extender..? Is it possible to draw too much power from a port? Secondly, will a USB hub affect the performance of any of my devices? I'm mostly worried about my mouse and keyboard. I like wired mice because I've noticed some lag in my Bluetooth mouse.

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  • Using C preprocessor to construct a string literal for scanf?

    - by Brett
    I'm attempting to create an sscanf string literal to aid in buffer overrun prevention in C99. The goal is something like: #define MAX_ARG_LEN 16 char arg[MAX_ARG_LEN] = ""; if (sscanf(arg, "%"(MAX_ARG_LEN-1)"X", &input) > 0) The obvious "manual" solution is something like: #define MAX_ARG_LEN 16 #define MAX_ARG_CHARS "15" char arg[MAX_ARG_LEN] = ""; if (sscanf(arg, "%"MAX_ARG_CHARS"X", &input) > 0) However, I would prefer something to automatically generate "%15X" given a buffer size of 16. This link is almost works for my application: http://stackoverflow.com/questions/240353/convert-a-preprocessor-token-to-a-string but it does not handle the -1. Suggestions?

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  • Active Directory validate service account and user accounts

    - by Padur
    Hello folks I have an issue here, I guess you all know what is AD service account and why it is used for, if not please see the below description ? SSL-Explorer requires a dedicated Active Directory account to use for authenticating AD users. This account serves as a link to your Active Directory database. If the Service Account is not found on your AD database then the SSL-Explorer service will not start. Well I have Active Directory service account details and user submitted login/password details.In the code below I validated service account by giving MEMBER_GRPUP and adminPassword and I check whether the user exists in Active Directory by submitting samaaccountname but my question here is how do I validate the password submitted for that user? I am not sure how to do this, I appreciate if anybody has any suggestions on this. Thanks for your time. public boolean validateUserFromActiveDirectory(String userId) { final String MEMBER_GROUP = "CN=asdadasd,OU=asdasdasd Accounts,OU=adasdas,OU=asdasdas,DC=asdasdas,DC=asdasdas,DC=adasdasd,DC=asdasdasd"; String employeeNumber = ""; final String LDAP_INIT_CTX = "com.sun.jndi.ldap.LdapCtxFactory"; final String LDAP_URL = "ldap://xx-ssssssss.eee.eee.eeeee.eeeee:636"; final String MY_ATTRS[] = { "employeeNumber" }; String adminPassword = "somepassword"; String securityProtocol = "ssl"; boolean isValidUser = false; try { Hashtable env = new Hashtable(); env.put(Context.INITIAL_CONTEXT_FACTORY, LDAP_INIT_CTX); env.put(Context.PROVIDER_URL, LDAP_URL); env.put(Context.SECURITY_AUTHENTICATION, "simple"); env.put(Context.REFERRAL, "follow"); env.put(Context.SECURITY_PRINCIPAL, MEMBER_GROUP); env.put(Context.SECURITY_CREDENTIALS, adminPassword); env.put(Context.SECURITY_PROTOCOL, securityProtocol); //C:\Documents and Settings\yourusername\Local Settings\Temp File tf = File.createTempFile("adentTruststore", ".jks"); tf.deleteOnExit(); byte buffer[] = new byte[0x1000]; ClassLoader cl = JNDI.class.getClassLoader(); InputStream in = cl.getResourceAsStream( "someTruststore.jks"); FileOutputStream out = new FileOutputStream(tf); int cnt; while ((cnt = in.read(buffer)) != -1) out.write(buffer, 0, cnt); in.close(); out.close(); System.setProperty("javax.net.ssl.trustStore", tf .getAbsolutePath()); DirContext context = new InitialLdapContext(env, null); SearchControls searchControls = new SearchControls(); searchControls.setSearchScope(SearchControls.SUBTREE_SCOPE); NamingEnumeration results = context.search( "XX=ent,XX=abc,XX=aaaaa,XX=aaaa", "(sAMAccountName=" + userId + ")", searchControls); if (results != null && results.hasMore()) { //some logic } } } catch (Exception e) { e.printStackTrace(); } return isValidUser; }

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  • UIView, UIScrollView and UITextFields problem calling Method

    - by Jeff Groby
    I have a view with several embedded UITextFields, this UIView is subordinated to a UIScrollView in IB. Each text field is supposed to invoke a method called updateText defined in the viewcontroller implementation file when the user is done editing the field. For some reason, the method updateText never gets invoked. Anyone have any ideas how to go about fixing this? The method fired off just fine when the UIScrollView was not present in the project but the keyboard would cover the text fields during input, which was annoying. Now my textfields move up above the keyboard when it appears, but won't fire off the method when done editing. Here is my implementation file: #import "MileMarkerViewController.h" @implementation MileMarkerViewController @synthesize scrollView,milemarkerLogDate,milemarkerDesc,milemarkerOdobeg,milemarkerOdoend,milemarkerBusiness,milemarkerPersonal,milemarker; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Initialization code } return self; } - (BOOL) textFieldShouldReturn: (UITextField*) theTextField { return [theTextField resignFirstResponder]; } - (void)viewDidLoad { [super viewDidLoad]; [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardWasShown:) name: UIKeyboardDidShowNotification object: nil]; [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(keyboardWasHidden:) name: UIKeyboardDidHideNotification object: nil]; keyboardShown = NO; // 1 [scrollView setContentSize: CGSizeMake( 320, 480)]; // 2 } - (void)keyboardWasShown:(NSNotification*)aNotification { if (keyboardShown) return; NSDictionary* info = [aNotification userInfo]; // Get the size of the keyboard. NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Resize the scroll view (which is the root view of the window) CGRect viewFrame = [scrollView frame]; viewFrame.size.height -= keyboardSize.height; scrollView.frame = viewFrame; // Scroll the active text field into view. CGRect textFieldRect = [activeField frame]; [scrollView scrollRectToVisible:textFieldRect animated:YES]; keyboardShown = YES; } - (void)keyboardWasHidden:(NSNotification*)aNotification { NSDictionary* info = [aNotification userInfo]; // Get the size of the keyboard. NSValue* aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; // Reset the height of the scroll view to its original value CGRect viewFrame = [scrollView frame]; viewFrame.size.height += keyboardSize.height; [scrollView scrollRectToVisible:CGRectMake(0, 0, 1, 1) animated:YES]; scrollView.frame = viewFrame; keyboardShown = NO; } - (void)textFieldDidBeginEditing:(UITextField *)textField { activeField = textField; } - (void)textFieldDidEndEditing:(UITextField *)textField { activeField = nil; } - (IBAction)updateText:(id) sender { NSLog(@"You just entered: %@",self.milemarkerLogDate.text); self.milemarker.logdate = self.milemarkerLogDate.text; self.milemarker.desc = self.milemarkerDesc.text; self.milemarker.odobeg = self.milemarkerOdobeg.text; self.milemarker.odoend = self.milemarkerOdoend.text; self.milemarker.business = self.milemarkerBusiness.text; self.milemarker.personal = self.milemarkerPersonal.text; NSLog(@"Original textfield is set to: %@",self.milemarker.logdate); [self.milemarker updateText]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)dealloc { [super dealloc]; } @end

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