Search Results

Search found 18244 results on 730 pages for 'controller action'.

Page 155/730 | < Previous Page | 151 152 153 154 155 156 157 158 159 160 161 162  | Next Page >

  • Announcing ASP.NET MVC 3 (Release Candidate 2)

    - by ScottGu
    Earlier today the ASP.NET team shipped the final release candidate (RC2) for ASP.NET MVC 3.  You can download and install it here. Almost there… Today’s RC2 release is the near-final release of ASP.NET MVC 3, and is a true “release candidate” in that we are hoping to not make any more code changes with it.  We are publishing it today so that people can do final testing with it, let us know if they find any last minute “showstoppers”, and start updating their apps to use it.  We will officially ship the final ASP.NET MVC 3 “RTM” build in January. Works with both VS 2010 and VS 2010 SP1 Beta Today’s ASP.NET MVC 3 RC2 release works with both the shipping version of Visual Studio 2010 / Visual Web Developer 2010 Express, as well as the newly released VS 2010 SP1 Beta.  This means that you do not need to install VS 2010 SP1 (or the SP1 beta) in order to use ASP.NET MVC 3.  It works just fine with the shipping Visual Studio 2010.  I’ll do a blog post next week, though, about some of the nice additional feature goodies that come with VS 2010 SP1 (including IIS Express and SQL CE support within VS) which make the dev experience for both ASP.NET Web Forms and ASP.NET MVC even better. Bugs and Perf Fixes Today’s ASP.NET MVC 3 RC2 build contains many bug fixes and performance optimizations.  Our latest performance tests indicate that ASP.NET MVC 3 is now faster than ASP.NET MVC 2, and that existing ASP.NET MVC applications will experience a slight performance increase when updated to run using ASP.NET MVC 3. Final Tweaks and Fit-N-Finish In addition to bug fixes and performance optimizations, today’s RC2 build contains a number of last-minute feature tweaks and “fit-n-finish” changes for the new ASP.NET MVC 3 features.  The feedback and suggestions we’ve received during the public previews has been invaluable in guiding these final tweaks, and we really appreciate people’s support in sending this feedback our way.  Below is a short-list of some of the feature changes/tweaks made between last month’s ASP.NET MVC 3 RC release and today’s ASP.NET MVC 3 RC2 release: jQuery updates and addition of jQuery UI The default ASP.NET MVC 3 project templates have been updated to include jQuery 1.4.4 and jQuery Validation 1.7.  We are also excited to announce today that we are including jQuery UI within our default ASP.NET project templates going forward.  jQuery UI provides a powerful set of additional UI widgets and capabilities.  It will be added by default to your project’s \scripts folder when you create new ASP.NET MVC 3 projects. Improved View Scaffolding The T4 templates used for scaffolding views with the Add-View dialog now generates views that use Html.EditorFor instead of helpers such as Html.TextBoxFor. This change enables you to optionally annotate models with metadata (using data annotation attributes) to better customize the output of your UI at runtime. The Add View scaffolding also supports improved detection and usage of primary key information on models (including support for naming conventions like ID, ProductID, etc).  For example: the Add View dialog box uses this information to ensure that the primary key value is not scaffold as an editable form field, and that links between views are auto-generated correctly with primary key information. The default Edit and Create templates also now include references to the jQuery scripts needed for client validation.  Scaffold form views now support client-side validation by default (no extra steps required).  Client-side validation with ASP.NET MVC 3 is also done using an unobtrusive javascript approach – making pages fast and clean. [ControllerSessionState] –> [SessionState] ASP.NET MVC 3 adds support for session-less controllers.  With the initial RC you used a [ControllerSessionState] attribute to specify this.  We shortened this in RC2 to just be [SessionState]: Note that in addition to turning off session state, you can also set it to be read-only (which is useful for webfarm scenarios where you are reading but not updating session state on a particular request). [SkipRequestValidation] –> [AllowHtml] ASP.NET MVC includes built-in support to protect against HTML and Cross-Site Script Injection Attacks, and will throw an error by default if someone tries to post HTML content as input.  Developers need to explicitly indicate that this is allowed (and that they’ve hopefully built their app to securely support it) in order to enable it. With ASP.NET MVC 3, we are also now supporting a new attribute that you can apply to properties of models/viewmodels to indicate that HTML input is enabled, which enables much more granular protection in a DRY way.  In last month’s RC release this attribute was named [SkipRequestValidation].  With RC2 we renamed it to [AllowHtml] to make it more intuitive: Setting the above [AllowHtml] attribute on a model/viewmodel will cause ASP.NET MVC 3 to turn off HTML injection protection when model binding just that property. Html.Raw() helper method The new Razor view engine introduced with ASP.NET MVC 3 automatically HTML encodes output by default.  This helps provide an additional level of protection against HTML and Script injection attacks. With RC2 we are adding a Html.Raw() helper method that you can use to explicitly indicate that you do not want to HTML encode your output, and instead want to render the content “as-is”: ViewModel/View –> ViewBag ASP.NET MVC has (since V1) supported a ViewData[] dictionary within Controllers and Views that enables developers to pass information from a Controller to a View in a late-bound way.  This approach can be used instead of, or in combination with, a strongly-typed model class.  The below code demonstrates a common use case – where a strongly typed Product model is passed to the view in addition to two late-bound variables via the ViewData[] dictionary: With ASP.NET MVC 3 we are introducing a new API that takes advantage of the dynamic type support within .NET 4 to set/retrieve these values.  It allows you to use standard “dot” notation to specify any number of additional variables to be passed, and does not require that you create a strongly-typed class to do so.  With earlier previews of ASP.NET MVC 3 we exposed this API using a dynamic property called “ViewModel” on the Controller base class, and with a dynamic property called “View” within view templates.  A lot of people found the fact that there were two different names confusing, and several also said that using the name ViewModel was confusing in this context – since often you create strongly-typed ViewModel classes in ASP.NET MVC, and they do not use this API.  With RC2 we are exposing a dynamic property that has the same name – ViewBag – within both Controllers and Views.  It is a dynamic collection that allows you to pass additional bits of data from your controller to your view template to help generate a response.  Below is an example of how we could use it to pass a time-stamp message as well as a list of all categories to our view template: Below is an example of how our view template (which is strongly-typed to expect a Product class as its model) can use the two extra bits of information we passed in our ViewBag to generate the response.  In particular, notice how we are using the list of categories passed in the dynamic ViewBag collection to generate a dropdownlist of friendly category names to help set the CategoryID property of our Product object.  The above Controller/View combination will then generate an HTML response like below.    Output Caching Improvements ASP.NET MVC 3’s output caching system no longer requires you to specify a VaryByParam property when declaring an [OutputCache] attribute on a Controller action method.  MVC3 now automatically varies the output cached entries when you have explicit parameters on your action method – allowing you to cleanly enable output caching on actions using code like below: In addition to supporting full page output caching, ASP.NET MVC 3 also supports partial-page caching – which allows you to cache a region of output and re-use it across multiple requests or controllers.  The [OutputCache] behavior for partial-page caching was updated with RC2 so that sub-content cached entries are varied based on input parameters as opposed to the URL structure of the top-level request – which makes caching scenarios both easier and more powerful than the behavior in the previous RC. @model declaration does not add whitespace In earlier previews, the strongly-typed @model declaration at the top of a Razor view added a blank line to the rendered HTML output. This has been fixed so that the declaration does not introduce whitespace. Changed "Html.ValidationMessage" Method to Display the First Useful Error Message The behavior of the Html.ValidationMessage() helper was updated to show the first useful error message instead of simply displaying the first error. During model binding, the ModelState dictionary can be populated from multiple sources with error messages about the property, including from the model itself (if it implements IValidatableObject), from validation attributes applied to the property, and from exceptions thrown while the property is being accessed. When the Html.ValidationMessage() method displays a validation message, it now skips model-state entries that include an exception, because these are generally not intended for the end user. Instead, the method looks for the first validation message that is not associated with an exception and displays that message. If no such message is found, it defaults to a generic error message that is associated with the first exception. RemoteAttribute “Fields” -> “AdditionalFields” ASP.NET MVC 3 includes built-in remote validation support with its validation infrastructure.  This means that the client-side validation script library used by ASP.NET MVC 3 can automatically call back to controllers you expose on the server to determine whether an input element is indeed valid as the user is editing the form (allowing you to provide real-time validation updates). You can accomplish this by decorating a model/viewmodel property with a [Remote] attribute that specifies the controller/action that should be invoked to remotely validate it.  With the RC this attribute had a “Fields” property that could be used to specify additional input elements that should be sent from the client to the server to help with the validation logic.  To improve the clarity of what this property does we have renamed it to “AdditionalFields” with today’s RC2 release. ViewResult.Model and ViewResult.ViewBag Properties The ViewResult class now exposes both a “Model” and “ViewBag” property off of it.  This makes it easier to unit test Controllers that return views, and avoids you having to access the Model via the ViewResult.ViewData.Model property. Installation Notes You can download and install the ASP.NET MVC 3 RC2 build here.  It can be installed on top of the previous ASP.NET MVC 3 RC release (it should just replace the bits as part of its setup). The one component that will not be updated by the above setup (if you already have it installed) is the NuGet Package Manager.  If you already have NuGet installed, please go to the Visual Studio Extensions Manager (via the Tools –> Extensions menu option) and click on the “Updates” tab.  You should see NuGet listed there – please click the “Update” button next to it to have VS update the extension to today’s release. If you do not have NuGet installed (and did not install the ASP.NET MVC RC build), then NuGet will be installed as part of your ASP.NET MVC 3 setup, and you do not need to take any additional steps to make it work. Summary We are really close to the final ASP.NET MVC 3 release, and will deliver the final “RTM” build of it next month.  It has been only a little over 7 months since ASP.NET MVC 2 shipped, and I’m pretty amazed by the huge number of new features, improvements, and refinements that the team has been able to add with this release (Razor, Unobtrusive JavaScript, NuGet, Dependency Injection, Output Caching, and a lot, lot more).  I’ll be doing a number of blog posts over the next few weeks talking about many of them in more depth. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

    Read the article

  • Enable compiz on intel core i5 (Nvidia GT330M) based laptop

    - by Eshwar
    Hi, I am trying to enable compiz on my laptop via Desktop Effects but it does not allow it. I modified the xorg.conf file as on the compiz wiki but still no luck. So can someone just tell me how to enable compiz desktop on an Intel i5 based system. This is an Arrandale processor so its got the graphics bit on the processor itself. My system also has a discrete graphics card (Nvidia GT330M - yup its those hybrid graphics combos n- not Optimus). As far as i know the nvidia gpu is not being used since the intel one is enabled and there is no bios route to disable it. The laptop is a Dell Vostro 3700 with bios version A10 I did lotsa google searches about intel compiz, etc but not a single conclusive guide as to how to enable it. so my guess is it should work out of the box. but it doesn't. glxinfo gives me: name of display: :0.0 Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Error: couldn't find RGB GLX visual or fbconfig Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". Xlib: extension "GLX" missing on display ":0.0". 3 GLXFBConfigs: visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat ---------------------------------------------------------------------- Segmentation fault lsbusb gives me: 00:02.0 VGA compatible controller [0300]: Intel Corporation Core Processor Integrated Graphics Controller [8086:0046] (rev 18) 01:00.0 VGA compatible controller [0300]: nVidia Corporation GT216 [GeForce GT 330M] [10de:0a29] (rev a2)

    Read the article

  • unable to load nvidia(bumblebee) in ubuntu 14.04 (only nouveau loads)

    - by Ubuntuser
    Bumblebee stopped working on my system after upgrading to stable version of Ubuntu 14.04. DUring installation I get this error rmmod: ERROR: Module nouveau is in use Setting up bumblebee (3.2.1-90~trustyppa1) ... Selecting 01:00:0 as discrete nvidia card. If this is incorrect, edit the BusID line in /etc/bumblebee/xorg.conf.nouveau . bumblebeed start/running, process 11133 Processing triggers for initramfs-tools (0.103ubuntu4.1) ... update-initramfs: Generating /boot/initrd.img-3.14.1-031401-generic Setting up bumblebee-nvidia (3.2.1-90~trustyppa1) ... Selecting 01:00:0 as discrete nvidia card. If this is incorrect, edit the BusID line in /etc/bumblebee/xorg.conf.nvidia rmmod: ERROR: Module nouveau is in use bumblebeed start/running, process 18284 It says nouveau is in use. I checked the loaded modules lsmod | grep nouveau nouveau 1097199 1 mxm_wmi 13021 1 nouveau ttm 85115 1 nouveau i2c_algo_bit 13413 2 i915,nouveau drm_kms_helper 52758 2 i915,nouveau drm 302817 7 ttm,i915,drm_kms_helper,nouveau wmi 19177 3 dell_wmi,mxm_wmi,nouveau video 19476 2 i915,nouveau However, I have nouveau in my blacklist cat /etc/modprobe.d/blacklist.conf | grep nouveau blacklist nouveau blacklist lbm-nouveau alias nouveau off alias lbm-nouveau off My grub is also set to nomodeset cat /etc/default/grub | grep nomodeset GRUB_CMDLINE_LINUX_DEFAULT="nomodeset quiet splash" My graphics card is nvidia optimus lspci | grep -i vga 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) 01:00.0 VGA compatible controller: NVIDIA Corporation GT218M [GeForce 310M] (rev ff) I've raised a bug in launchpad: https://bugs.launchpad.net/ubuntu/+source/linux/+bug/1327598 Note: Nvidia-prime is working for me (partially). Frequent mouse locks. Interestingly, bumblebee works perfectly fine on my fedora 20 partition on this same laptop.

    Read the article

  • Installazione ATI Mobility Radeon HD 5650 su Ubuntu 11.10

    - by Antonio
    Salve a tutti, possiedo un portatile HP Pavillion dv6 3110 con scheda video dedicata ATI Mobility Radeon HD 5650 da 1 Giga ed ho installato da poco Ubuntu 11.10 Versione 64 bit. Ho seguito molte guide su internet per installare i driver per la mia scheda video ma nessuna ha dato esito positivo. Nella finestra "driver aggiuntivi" sono riuscito ad installare i "Driver grafici fglrx proprietari ATI/AMD" ma dopo il riavvio non riesco ad utilizzare correttamente la scheda video. Mentre i "Driver grafici fglrx proprietari ATI/AMD (aggiornamenti post-release)" non me li fa proprio installare segnalando un errore che riporto di seguito "L'installazione di questo driver non è riuscita.Consultare i file di registro per maggiori informazioni: /var/log/jockey.log". Ho pensato allora di scaricare direttamente dal sito di AMD gli ultimi driver rilasciati attraverso il pacchetto "amd-driver-installer-12-3-x86.x86_64.run", l'ho lanciato, ho seguito il wizard di installazione, l'installazione viene completata, digito "sudo aticonfig --initial" per la configurazione iniziale, ma al riavvio del pc appaiono soltanto scritte su schermo nero con una serie di "OK" e qualche "FAIL". Ho provato questa procedura anche per le versioni precedenti dei driver, ma il risultato è sempre lo stesso. Sono disperato. Riuscirò mai ad utilizzare la mia scheda video? Vi incollo per completezza ciò che mi appare all'esecuzione del comando "lspci -nn | grep VGA" per visualizzare i processori grafici presenti sul mio pc: 00:02.0 VGA compatible controller [0300]: Intel Corporation Core Processor Integrated Graphics Controller [8086:0046] (rev 02) 01:00.0 VGA compatible controller [0300]: ATI Technologies Inc Madison [AMD Radeon HD 5000M Series] [1002:68c1] Grazie anticipatamente a coloro che potranno aiutarmi. Cordiali Saluti Antonio Giordano

    Read the article

  • /planes and /clubs or /wiki/planes and /wiki/clubs

    - by Jelmer
    I am currently working on a nice application about which I can't share all the details, but it will have some sort of a wiki part. In this wiki, you will be able to change the planes as well as the clubs, maybe in the future it will be possible to change the countries and manufacturers as well. But I have to think about this and I have to check how good this is. But, you will understand that it has to be expendable! That is really important. Use the planes controller with a edit page and the same for the clubs Route the planes and clubs controller to the wiki controller, so we have 1 nice "path" to edit this stuff. I want to have it called wiki that is for sure. Because that is what it is, but I am storing the planes and clubs data in its down table in my database. I think that is kinda obvious since it has to be maintainable. Right now you could edit a plane via the url: example.com/wiki/planes/edit/Duo_Discus.html Do you think that is better than example.com/planes/edit/Duo_Discus.html since it is easy to understand for the user, that he is working in the wiki instead of in the planes ? Or do you think this will break the user experience?

    Read the article

  • Ubuntu 12.04.2 won't boot after bumblebee instalation

    - by Andrej
    First of all sorry for my English, it's not my first language. Here is what I have done: I had a working ubuntu 12.04 with all updates and working bumblebee, so I could do optirun command and battery life was better than without bumblebee. Than I decided to reinstall both my systems installed windows 7 and ubuntu. Reinstalled Windows 7 all working as expected, than on other partition installed ubuntu 12.04. All worked perfectly. Than I installed bumblebee according to the procedure written here https://wiki.ubuntu.com/Bumblebee same steps that I used before. But now after I install drivers and do all written in procedure and I reboot my notebook system won't boot, it is simply stuck at black screen after short showing of start screen. I reinstalled ubuntu many times already and tried everthing, but when I try install nvidia drivers it won't boot after shutting down notebook and only thing I can do is reinstalling system. I have Lenovo Thinkpad Edge E530 and processor: Intel® Core™ i5-3210M CPU and graphic cards are Intel HD 4000 and Nvidia geforce gt630m After clean install without bumblebee, terminal command lspci| grep VGA is showing: 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 0de9 (rev a1) Can you suggest a sollution?? Or at least some links to similar topics??

    Read the article

  • Design pattern for animation sequence in LibGDX

    - by kevinyu
    What design pattern to use for sequence of animation that involve different actor in libGDX. For example I am making a game to choose a wolf from a group of sheeps. The first animation played when the game begin is the wolf enter the field that is filled with two sheeps.Then the wolf disguise as a sheep and goes to the center of the screen. Then the game will shuffle the sheeps. After it finished it will ask the player where is the wolf. The game wait for player input. After that the game will show animation to show the player whether their answer is right or wrong. I am currently using State design pattern. There are four states wolfEnterState,DisguiseState,ShuffleState,UserInputState, and answerAnimationState. I feel that my code is messy. I use addAction with action sequence and action completion(new Runnable()) a lot. I feel that the action sequence is getting long. Is there a better solution for this kind of problem

    Read the article

  • After update, flash plugin playing video too fast or too slow

    - by John H
    Last night I did an update and reboot. After that, I couldn't reliably play any flash videos. They would either go too fast or stutter (as if they were buffering every 2 seconds). This occurs in both Firefox and Chrome, however I'll troubleshoot in Chrome because it's easier to enable/disable plugins at will. With PPAPI enabled (and npapi disabled), flash videos play at 1.5x speeds and audio is scrambled. With NPAPI enabled (and ppapi disabled), flash videos stutter and skip, despite showing a decent buffer. From one old thread, I went into pavucontrol and tried disabling the high def audio controller. I also tried disabling Totem plugin to no affect. Version other details: Linux freshdesk 3.2.0-29-generic #46-Ubuntu SMP Fri Jul 27 17:03:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux $ cat /etc/*-release DISTRIB_ID=Ubuntu DISTRIB_RELEASE=12.04 DISTRIB_CODENAME=precise DISTRIB_DESCRIPTION="Ubuntu 12.04.1 LTS" Shockwave Flash 11.3 r31 /opt/google/chrome/PepperFlash/libpepflashplayer.so 11.3.31.331 PPAPI (out-of-process) Shockwave Flash Version: 11.2 r202 Location: /usr/lib/adobe-flashplugin/libflashplayer.so Type: NPAP 01:00.0 VGA compatible controller: NVIDIA Corporation GT218 [GeForce 8400 GS] (rev a2) 01:00.1 Audio device: NVIDIA Corporation High Definition Audio Controller (rev a1)

    Read the article

  • KDE not loading without nomode tag in grub and bad resolution [migrated]

    - by fcole90
    I recently installed Linux Mint 13 KDE but it's not working fine. At first I had to use failsafe mode to boot because normal boot takes to a textual login. If I use normal boot and text login I'm not able to run KDE nor with kdm start neither with startx. kdm says that's already running. Instead X is not able to run because can't connect Xserver to display. If I stop kdm and starx again doesn't change anything. Now I edited the grub to load in nomode. In that way KDE loads but resolution is wrong and xrandr doesn't help, because if I do this: cvt 1366 768 it changes it to 1368: # 1368x768 59.88 Hz (CVT) hsync: 47.79 kHz; pclk: 85.25 MHz Modeline "1368x768_60.00" 85.25 1368 1440 1576 1784 768 771 781 798 -hsync +vsync I also installed bumblebee and nvidia drivers because of optimus technology.. It worked just to have fun with glxspheres but there isn't any gain on KDE.. This is lspci output: fabio@fabio-EasyNote-TS11HR ~ $ lspci |grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [GeForce GT 540M] (rev ff My notebook is an EasyNote TS with NVIDIA GeForce GT 540M. Thank you in advance to anyone that may help!

    Read the article

  • Javascript autotab function not working on iPad or iPhone [migrated]

    - by freddy6
    I have this this piece of html code: <form name="postcode" method="post" onsubmit="return OnSubmitForm();"> <input class="postcode" maxlength="1" size="1" name="c" onKeyup="autotab(this, document.postcode.o)" /> <input class="postcode" maxlength="1" size="1" name="o" onKeyup="autotab(this, document.postcode.d)" /> <input class="postcode" maxlength="1" size="1" name="d" onKeyup="autotab(this, document.postcode.e)" /> <input class="postcode" maxlength="1" size="1" name="e" /> <br /> </form> which uses this javascript: <script> /* Auto tabbing script- By JavaScriptKit.com http://www.javascriptkit.com This credit MUST stay intact for use */ function autotab(original,destination){ if (original.getAttribute&&original.value.length==original.getAttribute("maxlength")) destination.focus() } </script><script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js" type="text/javascript"></script> <script src="js/scripts.js" type="text/javascript"></script> <script type="text/javascript"> function OnSubmitForm() { if(document.postcode.operation[0].checked == true) { document.postcode.action ="plans.php"; } else if(document.postcode.operation[1].checked == true) { document.postcode.action ="plans_gas.php"; } else if(document.postcode.operation[2].checked == true) { document.postcode.action ="plans_duel.php"; } return true; } </script> As soon a you enter in one character into one of the text boxes it automatically tabs across the the next text box. This works fine on a pc or mac and on safari and also in all other browsers. But when viewing the webpage on an iPad or iPhone (using safari) the auto tabbing function does not work. Any ideas on how to make the auto tab work on these mobile devices?

    Read the article

  • Syntax Highlighting for Gherkin (Cucumber Language)

    - by Liam McLennan
    SyntaxHighlighter is the de facto standard for syntax highlighting on the web. I am currently working on a tool for publishing BDD specifications on the web and I want syntax highlighting. Unfortunately, SyntaxHighlighter does not support Gherkin, the language Cucumber and SpecFlow use to define BDD specifications. Writing new language parsers for SyntaxHighlighter is very easy, so I implemented one for Gherkin. Here is what a syntax highlighted Gherkin file looks like: # A comment here Feature: Some terse yet descriptive text of what is desired In order to realize a named business value As a explicit system actor I want to gain some beneficial outcome which furthers the goal @secretlabel Scenario: Some determinable business situation Given some precondition And some other precondition When some action by the actor And some other action And yet another action Then some testable outcome is achieved And something else we can check happens too Like all SyntaxHighlighter brushes to use this one you need to install the brush (shBrushGherkin.js). I have also used a custom theme to get it just the way I wanted it (shThemeGherkin.css). If you would like to use my Gherkin brush you may download the code and example page.

    Read the article

  • Cedarview drivers boot to a blank screen

    - by map7
    I'm following the tutorial following tutorial to get my Intel D2700DC motherboard's graphics working: http://daily.siebler.eu/2012/06/ubuntu-12-04-driver-for-intel-cedarview-atom-n2000-und-d2000-serie/ When I boot I'm getting a blank screen. I followed the tutorial and read all the comments. I've also tried: Install gdm and use this instead of lightdm (ubuntu default) sudo apt-get install gdm Remove previous pae kernel: http://www.liberiangeek.net/2011/11/remove-old-kernels-in-ubuntu-11-10-oneiric-ocelot/ Reboot before adding cedarview packages. Have tried with and without the "video=LVDS-1:d" to GRUB_CMDLINE_LINUX_DEFAULT variable in /etc/default/grub I still get a blank screen. I am plugged into a HD screen through the HDMI and have tried the DVI connector also. I can see the grub menu, then a little of the loading and then 'No signal'. I can still ssh into the box though so it is logging in. lspci -v -s 00:02.0 00:02.0 VGA compatible controller: Intel Corporation Atom Processor D2xxx/N2xxx Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller]) Subsystem: Intel Corporation Device 2011 Flags: bus master, fast devsel, latency 0, IRQ 45 Memory at 80100000 (32-bit, non-prefetchable) [size=1M] I/O ports at 20d0 [size=8] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: pvrsrvkm Kernel modules: cedarview_gfx uname -a Linux test-desktop 3.2.0-35-generic #55-Ubuntu SMP Wed Dec 5 17:45:18 UTC 2012 i686 i686 i386 GNU/Linux

    Read the article

  • How are events in games handled?

    - by Alex
    In may games that I have played, I have seen events being triggered, such as when you walk into a certain land area while holding a specific object, it will trigger a special creature to spawn. I was wondering, how do games deal with events such as this? Not in a specific game, but in general among games. The first thought I had was that each place has a hard-coded set of events that it will call when something happens there. However, that would be too inefficient to maintain, as when something new is added, that would require modification of every part of the game that would potentially cause the event to be called. Next up, I had the idea of maybe how GUI programming works. In all of the GUI programming I've done, you create a component and a callback function, or a listener. Then, when the user interacts when the button, the callback function is called, allowing you to do something with it. So, I was thinking that in terms of a game, when a land area gets loaded the game loops over a list of all events, creating instances of them and calling public methods to bind them to the current scene. The events themselves then handle what scene it is, and if it is a scene that pertains to the event, will call the public method of the scene to bind the event to an action. Then, when the action takes place, the scene would call all events that are bound to that action. However, I'm sure that's not how games would operate either, as that would require a lot of creating of events all the time. So how to video games handle events, are either of those methods correct, or is it something completely different?

    Read the article

  • How to setup HDMI output on m11x with Nvidia GeForce GT 540M? (Bumblebee) Help?

    - by Alexander Tritan
    I have an Alienware m11x with Optimus Technology. I setup (Fresh Install) Ubuntu 12.04 with bumblebee as below. Please help me set up the HDMI output so that I can connect it to my monitor. $ uname -a Linux ubuntu 3.2.0-24-generic-pae #39-Ubuntu SMP Mon May 21 18:54:21 UTC 2012 i686 i686 i386 GNU/Linux $ lspci | grep -i vga 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [GeForce GT 540M] (rev a1) $ dpkg --get-selections bumblebee install bumblebee-nvidia install $ bumblebeed -version bumblebeed --version bumblebeed (Bumblebee) 3.0 Copyright (C) 2011 The Bumblebee Project Should xrandr normally show HDMI? $ xrandr -q Screen 0: minimum 320 x 200, current 1366 x 768, maximum 8192 x 8192 LVDS1 connected 1366x768+0+0 (normal left inverted right x axis y axis) 256mm x 144mm 1366x768 60.0*+ 1360x768 59.8 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 VGA1 disconnected (normal left inverted right x axis y axis) $ cat /etc/X11/xorg.conf Section "ServerLayout" Identifier "Layout0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" Option "NoLogo" "true" Option "ConnectedMonitor" "DFP" EndSection $ cat /etc/bumblebee/xorg.conf.nvidia Section "ServerLayout" Identifier "Layout0" EndSection Section "Device" Identifier "Device1" Driver "nvidia" VendorName "NVIDIA Corporation" Option "NoLogo" "true" Option "ConnectedMonitor" "DFP" EndSection $ cat /etc/bumblebee/xorg.conf.nouveau Section "ServerLayout" Identifier "Layout0" Screen "Screen0" Option "AutoAddDevices" "true" EndSection Section "Device" Identifier "Device0" Driver "nouveau" EndSection Section "Screen" Identifier "Screen0" Device "Device0" EndSection and finally the biggest config file below: $cat /etc/bumblebee/bumblebee.conf [bumblebeed] VirtualDisplay=:8 KeepUnusedXServer=true ServerGroup=bumblebee TurnCardOffAtExit=false NoEcoModeOverride=false Driver= [optirun] VGLTransport=proxy AllowFallbackToIGC=false PMMethod=none [driver-nvidia] KernelDriver=nvidia-current Module=nvidia PMMethod=none LibraryPath=/usr/lib/nvidia-current:/usr/lib32/nvidia-current XorgModulePath=/usr/lib/nvidia-current/xorg,/usr/lib/xorg/modules XorgConfFile=/etc/bumblebee/xorg.conf.nvidia [driver-nouveau] KernelDriver=nouveau PMMethod=none XorgConfFile=/etc/bumblebee/xorg.conf.nouveau Any ideas on setting up the Optimus to output to the HDMI T.V.? I want to enable my HDMI with my GeForce GT 540M.

    Read the article

  • Please recommend a patterns book for iOS development

    - by Brett Ryan
    I've read several books on iOS development and Objective-C, however what a lot of them teach is how to work with interfaces and all contain the model inside the view controller, i.e. a UITableViewController based view will simply have an NSArray as it's model. I'm interested in what the best practices are for designing the structure of an application. Specifically I'm interested in best practices for the following: How to separate a model from the view controller. I think I know how to do this by simply replacing the NSArray style example with a specific model object, however what I do not know how to do is alert the view when the model changes. For example in .NET I would solve this by conforming to INotifyPropertyChanged and databinding, and similarly with Java I would use PropertyChangeListener. How to create a service model for my domain objects. For example I want to learn the best way to create a service for a hypothetical Widget object to manage an internal DB and also services for communicating with remote endpoints. I need to learn the best ways to do this in a way that interface components can subscribe to events such as widgetUpdated. These services should be singleton classes and some how dependency injected into model/controller objects. Books I've read so far are: Programming in Objective-C (4th Edition) Beginning iOS 5 Development: Exploring the iOS SDK The iOS 5 Developer's Cookbook: Expanded Electronic Edition: Essentials and Advanced Recipes for iOS Programmers Learn Objective-C on the Mac: For OS X and iOS I've also purchased the following updated books but not yet read them. The Core iOS 6 Developer's Cookbook (4th edition Programming in Objective-C (5th Edition) I come from a Java and C# background with 15 years experience, I understand that many of the ways I would do things in these languages may not fit to the ObjC way of developing applications. Any guidance on the topic is very much appreciated.

    Read the article

  • Implementing MVC pattern in SWT application

    - by Pradeep Simha
    I am developing an SWT application (it's basically an Eclipse plugin, so I need to use SWT). Currently my design is as follows: Model: In model, I have POJOs which represents the actual fields in views. View: It is a dumb layer, it contains just UI and contains no logic (not even event handlers) Controller: It acts as a mediator b/w those two layers. Also it is responsible for creating view layer, handling events etc. Basically I have created all of the controls in view as a static like this public static Button btnLogin and in controller I have a code like this: public void createLoginView(Composite comp) { LoginFormView.createView(comp); //This createView method is in view layer ie LoginFormView LoginFormView.btnLogin.addSelectionListener(new SelectionListener() { //Code goes here }); } Similalrly I have done for other views and controls. So that in main class and other classes I am calling just createLoginView of controller. I am doing similar thing for other views. So my question, is what I am doing is correct? Is this design good? Or I should have followed any other approach. Since I am new to SWT and Eclipse plugin development (basically I am Java EE developer having 4+ years of exp). Any tips/pointers would be appreciated.

    Read the article

  • Coding Dynamic Events?

    - by Joey Green
    I have no idea what the title of this question should be so bare with me. My game has turns. On a turn a player does something and this can result in a random number of explosions that occur at different times. I know when the explosions are done. I need to know when ALL are done and then do some other action. Also, each explosion is the same amount of time, say 3 seconds.. Right now I'm thinking of using a counter to hold how many explosions are happening. Then once the explosion is finished decrement this counter. Once the counter is zero, do my action. This idea is inspired by objective-c memory management btw. Anyways, does this sound like a good approach or would there be another way. An alternative might be to figure out the explosion who happened last and let it be responsible for calling this subsequent action. I'm asking mostly, because I haven't done this before and am trying to figure out if there are bugs that may occur that I'm not foreseeing.

    Read the article

  • ASP.Net MVC: Areas and controllers

    - by xamlnotes
    Areas are a great feature of MVC now. The let you put common code into an Area and then its segregated from other code. That makes it really easy to put those common feature in one spot and not have the interfere with other code. So today I was working on a new area and starting to test code in it. But the controller method could not be found. Testing the routes and all of the names proved no help either. So I am banging my head against the wall. Then I took a peak at one of the existing controllers in another Area in the same app. Looked similar, but … There was a Namespaceat the top of that controller with that Area in the Namespace.  I had copied my controller in from somewhere else and therefore it did not have the Namespace there.   I put in the right Namespace and cool, it worked right away. So add that to your list when testing.

    Read the article

  • How to protect UI components using OPSS Resource Permissions

    - by frank.nimphius
    v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} Normal 0 false false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} table.MsoTableGrid {mso-style-name:"Table Grid"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-priority:59; mso-style-unhide:no; border:solid black 1.0pt; mso-border-alt:solid black .5pt; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-border-insideh:.5pt solid black; mso-border-insidev:.5pt solid black; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} ADF security protects ADF bound pages, bounded task flows and ADF Business Components entities with framework specific JAAS permissions classes (RegionPermission, TaskFlowPermission and EntityPermission). If used in combination with the ADF security expression language and security checks performed in Java, this protection already provides you with fine grained access control that can also be used to secure UI components like buttons and input text field. For example, the EL shown below disables the user profile panel tabs for unauthenticated users: <af:panelTabbed id="pt1" position="above">   ...   <af:showDetailItem        text="User Profile" id="sdi2"                                       disabled="#{!securityContext.authenticated}">   </af:showDetailItem>   ... </af:panelTabbed> The next example disables a panel tab item if the authenticated user is not granted access to the bounded task flow exposed in a region on this tab: <af:panelTabbed id="pt1" position="above">   ...   <af:showDetailItem text="Employees Overview" id="sdi4"                        disabled="#{!securityContext.taskflowViewable         ['/WEB-INF/EmployeeUpdateFlow.xml#EmployeeUpdateFlow']}">   </af:showDetailItem>   ... </af:panelTabbed> Security expressions like shown above allow developers to check the user permission, authentication and role membership status before showing UI components. Similar, using Java, developers can use code like shown below to verify the user authentication status: ADFContext adfContext = ADFContext.getCurrent(); SecurityContext securityCtx = adfContext.getSecurityContext(); boolean userAuthenticated = securityCtx.isAuthenticated(); Note that the Java code lines use the same security context reference that is used with expression language. But is this all that there is? No ! The goal of ADF Security is to enable all ADF developers to build secure web application with JAAS (Java Authentication and Authorization Service). For this, more fine grained protection can be defined using the ResourcePermission, a generic JAAS permission class owned by the Oracle Platform Security Services (OPSS).  Using the ResourcePermission  class, developers can grant permission to functional parts of an application that are not protected by page or task flow security. For example, an application menu allows creating and canceling product shipments to customers. However, only a specific user group - or application role, which is the better way to use ADF Security - is allowed to cancel a shipment. To enforce this rule, a permission is needed that can be used declaratively on the UI to hide a menu entry and programmatically in Java to check the user permission before the action is performed. Note that multiple lines of defense are what you should implement in your application development. Don't just rely on UI protection through hidden or disabled command options. To create menu protection permission for an ADF Security enable application, you choose Application | Secure | Resource Grants from the Oracle JDeveloper menu. The opened editor shows a visual representation of the jazn-data.xml file that is used at design time to define security policies and user identities for testing. An option in the Resource Grants section is to create a new Resource Type. A list of pre-defined types exists for you to create policy definitions for. Many of these pre-defined types use the ResourcePermission class. To create a custom Resource Type, for example to protect application menu functions, you click the green plus icon next to the Resource Type select list. The Create Resource Type editor that opens allows you to add a name for the resource type, a display name that is shown when granting resource permissions and a description. The ResourcePermission class name is already set. In the menu protection sample, you add the following information: Name: MenuProtection Display Name: Menu Protection Description: Permission to grant menu item permissions OK the dialog to close the resource permission creation. To create a resource policy that can be used to check user permissions at runtime, click the green plus icon in the Resources section of the Resource Grants section. In the Create Resource dialog, provide a name for the menu option you want to protect. To protect the cancel shipment menu option, create a resource with the following settings Resource Type: Menu Protection Name: Cancel Shipment Display Name: Cancel Shipment Description: Grant allows user to cancel customer good shipment   A new resource Cancel Shipmentis added to the Resources panel. Initially the resource is not granted to any user, enterprise or application role. To grant the resource, click the green plus icon in the Granted To section, select the Add Application Role option and choose one or more application roles in the opened dialog. Finally, you click the process action to define the policy. Note that permission can have multiple actions that you can grant individually to users and roles. The cancel shipment permission for example could have another action "view" defined to determine which user should see that this option exist and which users don't. To use the cancel shipment permission, select the disabled property on a command item, like af:commandMenuItem and click the arrow icon on the right. From the context menu, choose the Expression Builder entry. Expand the ADF Bindings | securityContext node and click the userGrantedResource option. Hint: You can expand the Description panel below the EL selection panel to see an example of how the grant should look like. The EL that is created needs to be manually edited to show as #{!securityContext.userGrantedResource[               'resourceName=Cancel Shipment;resourceType=MenuProtection;action=process']} OK the dialog so the permission checking EL is added as a value to the disabled property. Running the application and expanding the Shipment menu shows the Cancel Shipments menu item disabled for all users that don't have the custom menu protection resource permission granted. Note: Following the steps listed above, you create a JAAS permission and declaratively configure it for function security in an ADF application. Do you need to understand JAAS for this? No!  This is one of the benefits that you gain from using the ADF development framework. To implement multi lines of defense for your application, the action performed when clicking the enabled "Cancel Shipments" option should also check if the authenticated user is allowed to use process it. For this, code as shown below can be used in a managed bean public void onCancelShipment(ActionEvent actionEvent) {       SecurityContext securityCtx =       ADFContext.getCurrent().getSecurityContext();   //create instance of ResourcePermission(String type, String name,   //String action)   ResourcePermission resourcePermission =     new ResourcePermission("MenuProtection","Cancel Shipment",                            "process");        boolean userHasPermission =          securityCtx.hasPermission(resourcePermission);   if (userHasPermission){       //execute privileged logic here   } } Note: To learn more abput ADF Security, visit http://download.oracle.com/docs/cd/E17904_01/web.1111/b31974/adding_security.htm#BGBGJEAHNote: A monthly summary of OTN Harvest blog postings can be downloaded from ADF Code Corner. The monthly summary is a PDF document that contains supporting screen shots for some of the postings: http://www.oracle.com/technetwork/developer-tools/adf/learnmore/index-101235.html

    Read the article

  • Network really slow with TL-WN951N wireless card

    - by Sam
    I literally just installed ubuntu and it seems to be working great except the network is deadly slow. I'm running a TL-WN951N wireless card which can download at about 600-700 KB/s in windows but in Ubuntu the max speed it seems to get is around 5KB/s. I guess I should note that my WAP is only wireless-G but like I said, I can get much better speeds in Windows. I'm testing the speeds by downloading files from here: http://mirror.internode.on.net/pub/test/ Anyone have any idea? I saw some people recommend downloading drivers and compiling them myself but I'm really really new to all of this so would appreciate someone babying me through it so I don't brick my computer! Here are the results of lspci -v: 04:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 02) Subsystem: Giga-byte Technology GA-EP45-DS5 Motherboard Flags: bus master, fast devsel, latency 0, IRQ 44 I/O ports at c000 [size=256] Memory at e9110000 (64-bit, prefetchable) [size=4K] Memory at e9100000 (64-bit, prefetchable) [size=64K] [virtual] Expansion ROM at e9120000 [disabled] [size=64K] Capabilities: <access denied> Kernel driver in use: r8169 Kernel modules: r8169 05:02.0 Network controller: Atheros Communications Inc. AR5008 Wireless Network Adapter (rev 01) Subsystem: Atheros Communications Inc. Device 3071 Flags: bus master, 66MHz, medium devsel, latency 168, IRQ 18 Memory at e9200000 (32-bit, non-prefetchable) [size=64K] Capabilities: <access denied> Kernel driver in use: ath9k Kernel modules: ath9k

    Read the article

  • Why doesn't Bumblebee work with Nvidia GT640M?

    - by Dickson Wong
    I've done a clean install of Ubuntu 12.04 from a liveCD on a Samsung Series 7 Chronos with a 3rd Gen i7 and the Nvidia GeForce GT 640M. I've followed this: (https://wiki.ubuntu.com/Bumblebee#Installation) to install bumblebee so I can switch to my discrete GPU. I have not used ironhide, or preivous bumblee since it's a clean install. When I use optirun, optirun says it can't initialize the GPU: [ERROR]Cannot access secondary GPU - error: [XORG] (EE) NVIDIA(0): Failed to initialize the NVIDIA GPU at PCI:1:0:0. Please [ERROR]Aborting because fallback start is disabled. I've looked at the troubleshooting page for bumblebee and I have the correct driver and do not think I have aspci disabled. Also, my keyboard becomes very unresponsive and my mouse skips and isn't smooth after optirun crashes. The only thing to fix this is a reboot. Here's my lspci | grep VGA output: 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 0fd2 (rev ff) It seems Ubuntu can see my graphics card. I don't really know what's going on.

    Read the article

  • Ubuntu and bumblebee and intel problem

    - by LnxSlck
    I have a brain teaser that i can't solve. When 12.04 (64bits) came out, i did a fresh install and then installed bumblebee with: sudo add-apt-repository ppa:bumblebee/stable sudo apt-get install bumblebee bumblebee-nvidia And Ubuntu recognized (System Settings - Details) Intel Card for primary card, and i could launch applications with optirun. I have: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 520MX] (rev ff) Now, a few days back, i did the exact same thing, installed from the same DVD everything the same, installed bumblebee the same way. Nvidia with Optirun works fine, but Ubuntu doesn't have 3D effects: root@deathstar:~# optirun /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 520MX/PCIe/SSE2 OpenGL version string: 4.2.0 NVIDIA 295.40 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: no GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no I never did anything to install Intel drivers (except installing mesa-utils), before bumblebee got everything working, but now i can't get Ubuntu to get Unity with 3D. Can someone help me please get Unity 3d working? Your help will be much appreciated

    Read the article

  • Distinction between API and frontend-backend

    - by Jason
    I'm trying to write a "standard" business web site. By "standard", I mean this site runs the usual HTML5, CSS and Javascript for the front-end, a back-end (to process stuff), and runs MySQL for the database. It's a basic CRUD site: the front-end just makes pretty whatever the database has in store; the backend writes to the database whatever the user enters and does some processing. Just like most sites out there. In creating my Github repositories to begin coding, I've realized I don't understand the distinction between the front-end back-end, and the API. Another way of phrasing my question is: where does the API come into this picture? I'm going to list some more details and then questions I have - hopefully this gives you guys a better idea of what my actual question is, because I'm so confused that I don't know the specific question to ask. Some more details: I'd like to try the Model-View-Controller pattern. I don't know if this changes the question/answer. The API will be RESTful I'd like my back-end to use my own API instead of allowing the back-end to cheat and call special queries. I think this style is more consistent. My questions: Does the front-end call the back-end which calls the API? Or does the front-end just call the API instead of calling the back-end? Does the back-end just execute an API and the API returns control to the back-end (where the back-end acts as the ultimate controller, delegating tasks)? Long and detailed answers explaining the role of the API alongside the front-end back-end are encouraged. If the answer depends on the model of programming (models other than the Model-View-Controller pattern), please describe these other ways of thinking of the API. Thanks. I'm very confused.

    Read the article

  • What data to send when tracking clicks with Google Analytics events (and how)?

    - by user359650
    When tracking clicks on links, there are 3 items I'm interested in: link location in the page by grabbing the id of the closest parent: to see influence of location on click-through link text: to see influence of text on click-through link href attribute value: to see where people go when leaving my website The problem when using Google Analytics to track those clicks is that events only have 3 available text fields, one of which being the category, which if you use to store one of the above items will create a mess in your Event reporting because you will have as many categories as item values. Therefore if you assign a predefined value to the category (e.g. clicks), then you're left with only 2 event fields (action, label) to store 3 items (location, text, href). That in itself isn't the end of the world because you can concatenate 2 items into 1 event field, then use the reporting or the API to filter things out. Accordingly what I plan on doing is this: category: clicks action: {location_on_page} ¦ {text} label: {href} where {__} are variable values related to the clicked links With this I can easily create some reports directly via the GUI: downloads: include only events where label ends with .pdf click outs to particular domains: include only events where label contains domain And for more complex tasks I need to export the data (or use the API): influence of location on clicks: for each location in the design, count number of events that have that location in the action, then corroborate with pageviews of the corresponding pages. Whilst this looks good I'm wondering if there is a better approach, hence the following questions: Q1: Can you foresee any particular issues with this particular setup (e.g. things I won't be able to report on)? Q2: Can you think of other data that would be interesting to include in the event?

    Read the article

  • Where does jQuery fit-in with frameworks like JavaScriptMVC, BackboneJS, SproutCore and Knockout?

    - by Prisoner ZERO
    I have been happily using JQuery for the last 2 years and have been quite sucessful creating some really cool functionality with it...so I am very comfortable with it. I also beleive the future of the web will continue on the current client-side path. However... The next challenge seems to be coming in the form of various controller frameworks: KnockoutJS, BackboneJS, SproutCore, JavaScriptMVC (the list goes on). Additonally, there are some great AMD Loader tools for use like RequireJS or LabJS etc. However, jQuery now has define and then capabilities baked-in. It's getting harder-and-harder to keep track of it all... And now, my task seems to be to evaluate/decide-on a strategic-direction for using some form of either an MVC or MVVM framework client-side...but I have so many questions. Where does JQuery fit-in with the various controller-frameworks mentioned above? Is JQuery used alongside each or do some of them have their own 'JQuery-styled version' baked-in? Are tools like RequireJS still needed if you implement one of the various controller-frameworks mentioned above? Does the define and then capabilities baked-into JQuery now supercede the AMD Loader mentioned above? Which one seems most modular? (see notes below) NOTES: One thing I don't want in any future-framework is the requirement of having to take-in vast amounts of functionality that I don't use. Meaning, I would rather use a framework that is truly modular. For example, to use jQuery UI you have to take-in a lot other core libraries that you might not actually use. I will be experimenting with each one, but some REAL feedback would be great. I've seen some 'similar' questions, but none have really answered the above skew. Thanks in advance!

    Read the article

< Previous Page | 151 152 153 154 155 156 157 158 159 160 161 162  | Next Page >