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  • Javascript DOM encoded html code problem

    - by Kubi
    var accordion = document.createTextNode(tp.getAccordionContent()); var el = document.createElement("div"); el.appendChild(accordion); document.getElementById("gp").appendChild(el); tp.getAccordion() function returns me a string like < div .... and it is being decoded. All I want is to get it encoded and implement the div which has an id = gp with that data. any help and advises would be greatly appreciated.

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  • replace a bunch of show/hide with switch/case in javascript

    - by Adam
    Page has menu items that would replace a 'div id=foo_(current menu item)' with 'div id=foo_(selected menu item)' in 'div class=foo' Here's what I've got, and try to keep your breakfast down... $('#t1').click(function() { $('#attorney').show(); $('#insurance,#financial,#estate,#trust,#death').hide(); }); $('#t2').click(function() { $('#insurance').show(); $('#attorney,#financial,#estate,#trust,#death').hide(); }); $('#t3').click(function() { $('#financial').show(); $('#attorney,#insurance,#estate,#trust,#death').hide(); }); $('#t4').click(function() { $('#estate').show(); $('#attorney,#insurance,#financial,#trust,#death').hide(); }); $('#t5').click(function() { $('#trust').show(); $('#attorney,#insurance,#financial,#estate,#death').hide(); }); $('#t6').click(function() { $('#death').show(); $('#attorney,#insurance,#financial,#estate,#trust').hide(); });

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  • Javascript: how to tell if a node object has been inserted into a document yet

    - by thomasrutter
    I'd like to be able to identify whether a given DOM node has been inserted into a document, or part of one, yet, or whether it is fresh out of document.createElement() or similar and has not been placed anywhere. In most browsers just checking the parentNode works. if (!node.parentNode) { // this node is not part of a larger document } However, in Internet Explorer it appears that new elements, even right after they've been created with document.createElement() already have a parentNode object (of type DispHTMLDocument??). Any other nice cross-browser and reliable way?

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  • Javascript expression to define object's property name?

    - by Kirzilla
    Hello, I'd like to create this object... object = { 'object[1][var_name_1]' : 'value1', 'object[1][var_name_2]' : 'value2', }; I'm trying to it this way, but I'm getting error missing : after property id... function getPrefix() { return 'object[1]'; } object = { getPrefix() + '[var_name_1]' : 'value1', getPrefix() + '[var_name_2]' : 'value2', } What am I doing wrong? Or maybbe it is impossible to set object property name using js experession? Thank you

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  • Retrieving data from enumerated JSON sub arrays in Javascript without getJSON

    - by Archie Ec
    I'm new to JSON and ajax, but i'm trying to access data in an array where the items are enumerated in a sub array within another sub array. So, I can access without issues data.items[0].details.specs.name data.items[0].details.specs.id etc But I run into problems with I try to access something like data.items[0].details.specs[1].name data.items[0].details.specs[1].id data.items[0].details.specs[2].name data.items[0].details.specs[2].id etc Can anyone point me in the right direction on how to access this second aspect? Thanks.

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  • Rails: Internationalization of Javascript Strings?

    - by Matt Rogish
    So, we have an existing Rails 2.3.5 app that does not support Internationalization at all. Now, I'm well familiar with Rails I8n stuff, but we have a LOT of output strings inside /javascripts/. I'm not a huge fan of this approach, but unfortunately it is too late to fix it now. How might we internationalize strings stored in JS files in a Rails app? Rails doesn't even serve the JS files... I'm thinking I could always have the Rails app serve up the JS files, but that seems pretty gross. Are there plugins to do this? Yikes.

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  • JavaScript regex refactoring

    - by JamesBrownIsDead
    I'm performing this on a string: var poo = poo .replace(/[%][<]/g, "'<") .replace(/[>][%]/g, ">'") .replace(/[%]\s*[+]/g, "'+") .replace(/[+]\s*[%]/g, "+'"); Given the similar if these statements, can these regexs be comebined somehow?

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  • replace a buch of show/hide with switch/case in javascript

    - by Adam
    Page has menu items that would replace a 'div id=foo_(current menu item)' with 'div id=foo_(selected menu item)' in 'div class=foo' Here's what I've got, and try to keep your breakfast down... $('#t1').click(function() { $('#attorney').show(); $('#insurance,#financial,#estate,#trust,#death').hide(); }); $('#t2').click(function() { $('#insurance').show(); $('#attorney,#financial,#estate,#trust,#death').hide(); }); $('#t3').click(function() { $('#financial').show(); $('#attorney,#insurance,#estate,#trust,#death').hide(); }); $('#t4').click(function() { $('#estate').show(); $('#attorney,#insurance,#financial,#trust,#death').hide(); }); $('#t5').click(function() { $('#trust').show(); $('#attorney,#insurance,#financial,#estate,#death').hide(); }); $('#t6').click(function() { $('#death').show(); $('#attorney,#insurance,#financial,#estate,#trust').hide(); });

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  • javascript literal initialisation loop

    - by graham.reeds
    I have an object which has several properties that are set when the object is created. This object recently changed to object literal notation, but I've hit a bit of a problem that searching on the net doesn't reveal. Simply stated I need to do this: Star = function(_id, _x, _y, _n, _o, _im, _c, _b, _links) { var self = { id: _id, // other properties links: [], for (var i=0,j=0;i<8;i++) { //<- doesn't like this line var k = parseInt(_links[i]); if (k > 0) { this.links[j++] = k; } }, // other methods }; return self; }; How do I initialise a property in the constructor in object literal notation?

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  • sort outer array based on values in inner array, javascript

    - by ptrn
    I have an array with arrays in it, where I want to sort the outer arrays based on values in a specific column in the inner. I bet that sounded more than a bit confusing, so I'll skip straight to an example. Initial data: var data = [ [ "row_1-col1", "2-row_1-col2", "c-row_1-coln" ], [ "row_2-col1", "1-row_2-col2", "b-row_2-coln" ], [ "row_m-col1", "3-row_m-col2", "a-row_m-coln" ] ]; Sort data, based on column with index 1 data.sortFuncOfSomeKind(1); where the object then would look like this; var data = [ [ "row_2-col1", "1-row_2-col2", "b-row_2-coln" ], [ "row_1-col1", "2-row_1-col2", "c-row_1-coln" ], [ "row_m-col1", "3-row_m-col2", "a-row_m-coln" ] ]; Sort data, based on column with index 2 data.sortFuncOfSomeKind(2); where the object then would look like this; var data = [ [ "row_m-col1", "3-row_m-col2", "a-row_m-coln" ], [ "row_2-col1", "1-row_2-col2", "b-row_2-coln" ], [ "row_1-col1", "2-row_1-col2", "c-row_1-coln" ] ]; The big Q Is there an existing solution to this that you know of, or would I have to write one myself? If so, which would be the easiest sort algorithm to use? QuickSort? _L

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  • missing : after property id javascript error in geolocation

    - by Ade
    Can anyone see a problem with the following i hope its a simple snag but its driving me mad.. firebug brings up the 'missing : after property id' - I have looked online but cant suss it any thoughts..? navigator.geolocation.getCurrentPosition(function(position){ var lat = position.coords.latitude; var lon = position.coords.longitude; var request = { request.origin = position.coords.latitude + ',' + position.coords.longitude;, travelMode: google.maps.DirectionsTravelMode.DRIVING }; }); },function(error){ //use error.code to determine what went wrong });

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  • javascript filter array of objects

    - by user441521
    I have an array of objects and I'm wondering the best way to search it. Given the below example how can I search for name = "Joe" and age < 30? Is there anything jQuery can help with or do I have to brute force this search myself? var names = new Array(); var object = { name : "Joe", age:20, email: "[email protected]"}; names.push(object); object = { name : "Mike", age:50, email: "[email protected]"}; names.push(object); object = { name : "Joe", age:45, email: "[email protected]"}; names.push(object);

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  • Write to a textfile using Javascript

    - by karikari
    Under Firefox, I want to do something like this : I have a .htm file, that has a button on it. This button, when I click it, the action will write a text inside a local .txt file. By the way, my .htm file is run locally too. I have tried multiple times using this code, but still cant make my .htm file write to my textfile: function save() { try { netscape.security.PrivilegeManager.enablePrivilege("UniversalXPConnect"); } catch (e) { alert("Permission to save file was denied."); } var file = Components.classes["@mozilla.org/file/local;1"] .createInstance(Components.interfaces.nsILocalFile); file.initWithPath( savefile ); if ( file.exists() == false ) { alert( "Creating file... " ); file.create( Components.interfaces.nsIFile.NORMAL_FILE_TYPE, 420 ); } var outputStream = Components.classes["@mozilla.org/network/file-output-stream;1"] .createInstance( Components.interfaces.nsIFileOutputStream ); outputStream.init( file, 0x04 | 0x08 | 0x20, 420, 0 ); var output = 'test test test test'; var result = outputStream.write( output, output.length ); outputStream.close(); } This part is for the button: <input type="button" value="write to file2" onClick="save();">

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  • Javascript onclick stops working, multiple dynamically created divs.

    - by Patrick
    I have run into a strange problem, i am creating a lot of dynamically divs. And i recently found out that some of my divs doesn't fire the onclick event? All the divs are created using the same template, so why are some not working? Most of the time, its the 4-5 from the bottom. If you click on one of the others and then try again, you might get one of those to trigger. But only sporadically. Code to create the divs: GameField.prototype.InitField = function(fieldNumber) { var newField = document.createElement("div"); if (fieldNumber == 0 || fieldNumber == 6 || fieldNumber == 8 || fieldNumber == 17) newField.className = 'gameCellSmall borderFull gameText gameTextAlign'; else newField.className = 'gameCellSmall borderWithoutTop gameText gameTextAlign'; var instance = this; if (fieldNumber == 6 || fieldNumber == 7 || fieldNumber == 17) { } else newField.onclick = function() { instance.DivClick(fieldNumber); return false; } this.fields[fieldNumber] = newField; this.score[fieldNumber] = 0; return newField; } I added the return false to the click function, but it still behaves strangely. Why are some not triggering? I create around 18 divs / player. But it happens even if i just create one player. Do i perhaps need to cancel the event once i am done with it? (Like the return false; is trying to do)

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  • Using JSON, passing variable from php to javascript

    - by Ryan Fung
    I wonder why it is not working? check_login.php <?php session_start(); $data = array("username" => "true"); echo json_encode($data); ?> my js file var linkName; $.ajax({ type: "POST", url: "check_login.php", dataType: "json", success: function(json){ if(json.username != "true") { //do something } } }); I am trying to get the username after checking whether or not the user has signed in yet in the php file, something like passing a session variable. But currently passing a string seems to already have a problem. Any know what I did wrong here? Still not working the code above. Anyone want to help me out here?

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  • Need to close a popup after javascript completes image upload then load new page

    - by Michael Robinson
    I got a problem. I have a image upload script that runs on a popup up when you select "upload button", after it is complete instead of closing it stays in the uploader.html window. I need it to close and go to a new page. Here is some of the xml that the script uses, can I change the "urlOnUploadSucess" line to close the popup and load a new page on the original page I came from? .....<upload preload="Preloading images:" upload="Uploading images to server:" prepare="Processing and image compression:" of="of" cancel="Cancel" start="Start" warning_empty_required_field="Warning! One of the required fields is empty!" confirm="Will be uploaded:"/> <urls urlToUpload="upload.php?" urlOnUploadSuccess="http://www.baublet.com/purchase.html" urlOnUploadFail="http://www.baublet.com/tryagain.html" urlUpdateFlashPlayer="http://www.baublet.com/flashalternative.html" useMessageBoxesAfterUpload="false" messageOnUploadSuccess="Images were successfully uploaded!" messageOnUploadFail="Error! Images failed to upload!" jsFunctionNameOnUpload=""/> ..... Thanks, Michael

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  • Checkboxes will not check in IE7 using Javascript, and yet no errors

    - by leeand00
    Okay I'm totally confused on this one. I have a script that receives a bunch of values from a JSON object and creates a bunch of checkboxes and either checks or unchecks a these checkboxes based on their values. This script treats me like a woman treats me... "If you don't know what's wrong, then I'm not going to tell you..." The script works correctly in IE8, Firefox3, etc... etc... However... In IE7 the script fails to check off the checkboxes. It displays no errors and from what I can tell, the script runs just fine. I just doesn't check any of the checkboxes, and I don't know why... shoppingCart['Update_Stock_Item_0_NRD%5FHAT2'] = { 'propeller': { 'label' : 'propeller', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } }, 'sunLogo': { 'label' : 'sunLogo', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } }, 'MSLogo': { 'label' : 'sunLogo', 'optionValues' : { 'on' : { 'selected': 'selected' }, 'off' : { 'selected': '' }, '' : new String() } } }; function stockInit() { alert("BEGIN: stockInit()"); // TODO: You will recieve an "on" and an "off" option, // One will have a "selected" attribute of "selected", // and the other will have a "selected" attribute of "" // // The option that has the "selected" attribute of "" // will generate a checkbox that is not checked. // // The option that has the "selected attribute of "selected" // will generate a checkbox that is checked. // // Why? You ask...because that's just the way the thing is // setup. for(var item in shoppingCart) { // // console.log("processing item: " + item); var optionContainer = document.getElementById(item + "_optionContainer"); for(var option in shoppingCart[item]) { if(option != "blank") { // // console.log("option: " + option); var currentOption = shoppingCart[item][option]['optionValues']; // // console.log("currentOption['on']['selected']: " + currentOption['on']['selected']); // // console.log("currentOption['off']['selected']: " + currentOption['off']['selected']); // Really you only have to check the one, but just to be through-o var selected = (currentOption['on']['selected'] == 'selected') ? true : false; selected = (currentOption['off']['selected'] == 'selected') ? false : true; var label = document.createElement("LABEL"); var labelText = document.createTextNode(shoppingCart[item][option]['label']); var optionInput = document.createElement("INPUT"); var hiddenInput = document.createElement("INPUT"); optionInput.setAttribute("type", "checkbox"); optionInput.checked = selected; optionInput.setAttribute("id", option); alert(optionInput.id); alert(optionInput.checked); hiddenInput.setAttribute("type", "hidden"); hiddenInput.setAttribute("name", option); hiddenInput.setAttribute("id", option + "_hiddenValue"); hiddenInput.setAttribute("value", (optionInput.checked) ? "on" : "off"); label.appendChild(optionInput); label.appendChild(labelText); label.appendChild(hiddenInput); (function(id) { optionInput.onclick = function() { var hiddenInput = document.getElementById(id + "_hiddenValue"); hiddenInput.setAttribute("value", (this.checked == true) ? "on" : "off"); alert("this.id: " + this.id); alert("this.checked: " + this.checked); } })(optionInput.id); optionContainer.appendChild(label); } } // // console.log("processing item of " + item + " complete"); } alert("END: stockInit()"); } And please don't ask why I'm doing things this way...all I can really tell you is that I don't have access to the backend code...so I get what I get...

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  • JavaScript Exception/Error Handling Not Working

    - by Seán Hayes
    This might be a little hard to follow. I've got a function inside an object: f_openFRHandler: function(input) { console.debug('f_openFRHandler'); try{ //throw 'foo'; DragDrop.FileChanged(input); //foxyface.window.close(); } catch(e){ console.error(e); jQuery('#foxyface_open_errors').append('<div>Max local storage limit reached, unable to store new images in your browser. Please remove some images and try again.</div>'); } }, inside the try block it calls: this.FileChanged = function(input) { // FileUploadManager.addFileInput(input); console.debug(input); var files = input.files; for (var i = 0; i < files.length; i++) { var file = files[i]; if (!file.type.match(/image.*/)) continue; var reader = new FileReader(); reader.onload = (function(f, isLast) { return function(e) { if (files.length == 1) { LocalStorageManager.addImage(f.name, e.target.result, false, true); LocalStorageManager.loadCurrentImage(); //foxyface.window.close(); } else { FileUploadManager.addFileData(f, e.target.result); // add multiple files to list if (isLast) setTimeout(function() { LocalStorageManager.loadCurrentImage() },100); } }; })(file, i == files.length - 1); reader.readAsDataURL(file); } return true; LocalStorageManager.addImage calls: this.setItem = function(data){ localStorage.setItem('ImageStore', $.json_encode(data)); } localStorage.setItem throws an error if too much local storage has been used. I want to catch that error in f_openFRHandler (first code sample), but it's being sent to the error console instead of the catch block. I tried the following code in my Firebug console to make sure I'm not crazy and it works as expected despite many levels of function nesting: try{ (function(){ (function(){ throw 'foo' })() })() } catch(e){ console.debug(e) } Any ideas?

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