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  • how to use quad core CPU in application

    - by Mayank
    For using all the cores of a quad core processor what do I need to change in my code is it about adding support of multi threading or is it which is taken care by OS itself. I am having FreeBSD and language I am using is C++. I want to give complete CPU cycles to my application at least 90%.

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  • Migration of virtual Maschines

    - by Friedrich
    I wonder if there are tools for migrating from one virtual machine type to another. E.g let's say I have some Xen virtual maschine and like to make it run under KVM. I know that e.g in qeumu are tools which can be used to "migrate" such machines but how about e.g Xen - Kvm Kvm - Xen Xen - Vmware (server?)

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  • Testing bash scripts

    - by nimcap
    We have a system that has some bash scripts running besides Java code. Since we are trying to "Test Everything That Could Possibly Break" and those bash scripts may break, we want to test them. The problem is it is hard to test the scripts. Is there a way or a best practice to test bash scripts? Or should we quit using bash scripts and look for alternative solutions that are testable?

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  • Is there a Java equivalent to libevent?

    - by JoelPM
    I've written a high-throughput server that handles each request in its own thread. For requests coming in it is occasionally necessary to do RPCs to one or more back-ends. These back-end RPCs are handled by a separate queue and thread-pool, which provides some bounding on the number of threads created and the maximum number of connections to the back-end (it does some caching to reuse clients and save the overhead of constantly creating connections). Having done all this, though, I'm beginning to think an event-based architecture would be more efficient. In searching around I haven't found any equivalents to libevent for Java, but maybe I'm not looking in the right place? Mina-statemachine from Apache was the closest thing I found, but it looks more verbose than I need and there's no real release available. Any suggestions?

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  • Tricking a Unix Commandline Program into Accepting a File Stream

    - by Alan Storm
    Hypothetical situation. I have a command line program in *nix (linux, BSD, etc.). It was written so that you pass it a text file as an argument $ program file.txt Run the program, it looks at the text in file.txt. Is it possible to "trick" this program into accepting input from a file stream rather than reading a file via disk? I'm pretty comfortable using unix pipes to do stuff, but there's still something a little mysterious about their internals that make it so I can't say (definitively) yes or not to the above question.

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  • linux firewall in c

    - by asha
    i m implementing a firewall for linux,i want to block packets using loadable kernal module(lkm). please help me how can i do it ? i just know that it can be done by lkm by using some function in it,like init(),clean_up. i want to know how to use DROP,ACCEPT in blocking function within lkm. i want to do it without iptable command.

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  • Naming Suggestions For A Function Providing Method Chaining In A Different Way

    - by sid3k
    I've coded an experimental function which makes passed objects chainable by using high order functions. It's name is "chain" for now, and here is a usage example; chain("Hello World") (print) // evaluates print function by passing "Hello World" object. (console.log,"Optional","Parameters") (returnfrom) // returns "Hello World" It looks lispy but behaves very different since it's coded in a C based language, I don't know if there is a name for this idiom and I couldn't any name more suitable than "chain". Any ideas, suggestions?

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  • Do you have any tips for commenting code?

    - by Rob Wells
    G'day, I've read both of Steve McConnell's excellent Code Complete books "Code Complete" and "Code Complete 2" and was wondering if people have any other suggestions for commenting code.co My commenting mantra could be summed up by the basic idea of expressing "what the code below cannot say". While enjoying this interesting blog post by Jeff about commenting I was still left wondering "When coding, when do you feel a comment is required?"

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  • Broadcast-style Bluetooth using Sockets on the iPhone?

    - by Kyle
    Is there any way to open a broadcast bluetooth socket, take a listen and send replies? I want a proper peer to peer system where I broadcast and listen for broadcasts in an area. That way, variable clients can mingle. Is this possible? My theory is this: If GameKit can sit around wasting 25 seconds of the users time whilst having access to a broadcast socket, can't I? Or, must I be in kernel mode for such access? I'm not really sure where the proper bluetooth headers are as well. Thanks for reading!

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  • Are lambda expressions/delegates in C# "pure", or can they be?

    - by Bob
    I recently asked about functional programs having no side effects, and learned what this means for making parallelized tasks trivial. Specifically, that "pure" functions make this trivial as they have no side effects. I've also recently been looking into LINQ and lambda expressions as I've run across examples many times here on StackOverflow involving enumeration. That got me to wondering if parallelizing an enumeration or loop can be "easier" in C# now. Are lambda expressions "pure" enough to pull off trivial parallelizing? Maybe it depends on what you're doing with the expression, but can they be pure enough? Would something like this be theoretically possible/trivial in C#?: Break the loop into chunks Run a thread to loop through each chunk Run a function that does something with the value from the current loop position of each thread For instance, say I had a bunch of objects in a game loop (as I am developing a game and was thinking about the possibility of multiple threads) and had to do something with each of them every frame, would the above be trivial to pull off? Looking at IEnumerable it seems it only keeps track of the current position, so I'm not sure I could use the normal generic collections to break the enumeration into "chunks". Sorry about this question. I used bullets above instead of pseudo-code because I don't even know enough to write pseudo-code off the top of my head. My .NET knowledge has been purely simple business stuff and I'm new to delegates and threads, etc. I mainly want to know if the above approach is good for pursuing, and if delegates/lambdas don't have to be worried about when it comes to their parallelization.

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  • Subroutine & GoTo design

    - by sub
    I have a strange question concerning subroutines: As I'm creating a minimal language and I don't want to add high-level loops like while or for I was planning on just adding gotos to keep it Turing-Complete. Now I thought, eww - gotos - I wouldn't want to program in that language if I had to use gotos so often. So I thought about adding subroutines instead. I see the difference as the following: gotos Go to (captain obvious) a previously defined point and continue executing the program from there. Leads to hardly understandable and buggy code, I think that's a fact. subroutines Similiar: You define their starting point somewhere, as you call them the program jumps there - but the subroutine can go back to the point it was called from with return. Okay. Why didn't I just add the more function-like, nice looking subroutines? Because: In order to make return work if I call subroutines from within subroutines from within other subroutines, I'd have to use a stack containing the point where the currently running subroutine came from at top. That would then mean that I would, if I create loops using the subroutines, end up with an extremely memory-eating, overflowing stack with return locations. Not good. Don't think of my subroutines as functions. They are just gotos that return to the point they were called from, they don't actually give back values like the return x; statement in nearly all today's languages. Now to my actual questions: How can I solve the above problem with the stack overflow on loops with subroutines? Do I have to add a separate goto language construct without the return option? Assembler doesn't have loops but as I have seen myJumpPoint:, jnz, jz, retn. That means to me that there must also be a stack containing all the return locations. Am I right with that? What about long running loops then? Don't they overflow the stack/eat memory then? Am I getting the retn symbol in assembler totally wrong? If yes, please explain it to me.

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  • State Monad, why not a tuple?

    - by thr
    I've just wrapped my head around monads (at least I'd like to think I have) and more specifically the state monad, which some people that are way smarter then me figured out, so I'm probably way of with this question. Anyway, the state monad is usually implemented with a M<'a as something like this (F#): type State<'a, 'state> = State of ('state -> 'a * 'state) Now my question: Is there any reason why you couldn't use a tuple here? Other then the possible ambiguity between MonadA<'a, 'b> and MonadB<'a, 'b> which would both become the equivalent ('a * 'b) tuple. Edit: Added example for clarity type StateMonad() = member m.Return a = (fun s -> a, s) member m.Bind(x, f) = (fun s -> let a, s_ = x s in f a s_) let state = new StateMonad() let getState = (fun s -> s, s) let setState s = (fun _ -> (), s) let execute m s = m s |> fst

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  • Sending multiline message via sockets without closing the connection

    - by Yasir Arsanukaev
    Hello folks. Currently I have this code of my client-side Haskell application: import Network.Socket import Network.BSD import System.IO hiding (hPutStr, hPutStrLn, hGetLine, hGetContents) import System.IO.UTF8 connectserver :: HostName -- ^ Remote hostname, or localhost -> String -- ^ Port number or name -> IO Handle connectserver hostname port = withSocketsDo $ do -- withSocketsDo is required on Windows -- Look up the hostname and port. Either raises an exception -- or returns a nonempty list. First element in that list -- is supposed to be the best option. addrinfos <- getAddrInfo Nothing (Just hostname) (Just port) let serveraddr = head addrinfos -- Establish a socket for communication sock <- socket (addrFamily serveraddr) Stream defaultProtocol -- Mark the socket for keep-alive handling since it may be idle -- for long periods of time setSocketOption sock KeepAlive 1 -- Connect to server connect sock (addrAddress serveraddr) -- Make a Handle out of it for convenience h <- socketToHandle sock ReadWriteMode -- Were going to set buffering to LineBuffering and then -- explicitly call hFlush after each message, below, so that -- messages get logged immediately hSetBuffering h LineBuffering return h sendid :: Handle -> String -> IO String sendid h id = do hPutStr h id -- Make sure that we send data immediately hFlush h -- Retrieve results hGetLine h The code portions in connectserver are from this chapter of Real World Haskell book where they say: When dealing with TCP data, it's often convenient to convert a socket into a Haskell Handle. We do so here, and explicitly set the buffering – an important point for TCP communication. Next, we set up lazy reading from the socket's Handle. For each incoming line, we pass it to handle. After there is no more data – because the remote end has closed the socket – we output a message about that. Since hGetContents blocks until the server closes the socket on the other side, I used hGetLine instead. It satisfied me before I decided to implement multiline output to client. I wouldn't like the server to close a socket every time it finishes sending multiline text. The only simple idea I have at the moment is to count the number of linefeeds and stop reading lines after two subsequent linefeeds. Do you have any better suggestions? Thanks.

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  • How to simply this logic/code?

    - by Tattat
    I want to write an apps that accepts user command. The user command is used in this format: command -parameter For example, the app can have "Copy", "Paste", "Delete" command I am thinking the program should work like this : public static void main(String args[]){ if(args[0].equalsIgnoreCase("COPY")){ //handle the copy command } else if(args[0].equalsIgnoreCase("PASTE")){ //handle the copy command }/** code skipped **/ } So, it works, but I think it will become more and more complex when I have more command in my program, also, it is different to read. Any ideas to simply the logic?

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  • Using TTMessageController with Multiple Data Sources

    - by PF1
    Hi Everyone: I am wondering if there is some way to set a separate .datasource for each custom field in a TTMessageController. Right now I am using a TTMessageController subclass (and referencing the data source controller delegate) and simply setting the data source of the message controller to self. But I only believe this will work for one field with one set of options. Thanks for any help!

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  • scripts on Cshell

    - by lego69
    hello, I've got some problem, I have list of data in the file: 053-37878 03828008 Moskovitch James 500 052-34363 01234567 Mendelson Kippi 450 053-32322 03828008 Jameson Shula 350 054-39238 03333333 Merden Moshe 300 is it possible rewrite this list in the same file (without using temporary file) but without last number thanks in advance for any help (I'm talking about C-Shell scripts)

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  • Using pthread to perform matrix multiplication

    - by shadyabhi
    I have both matrices containing only ones and each array has 500 rows and columns. So, the resulting matrix should be a matrix of all elements having value 500. But, I am getting res_mat[0][0]=5000. Even other elements are also 5000. Why? #include<stdio.h> #include<pthread.h> #include<unistd.h> #include<stdlib.h> #define ROWS 500 #define COLUMNS 500 #define N_THREADS 10 int mat1[ROWS][COLUMNS],mat2[ROWS][COLUMNS],res_mat[ROWS][COLUMNS]; void *mult_thread(void *t) { /*This function calculates 50 ROWS of the matrix*/ int starting_row; starting_row = *((int *)t); starting_row = 50 * starting_row; int i,j,k; for (i = starting_row;i<starting_row+50;i++) for (j=0;j<COLUMNS;j++) for (k=0;k<ROWS;k++) res_mat[i][j] += (mat1[i][k] * mat2[k][j]); return; } void fill_matrix(int mat[ROWS][COLUMNS]) { int i,j; for(i=0;i<ROWS;i++) for(j=0;j<COLUMNS;j++) mat[i][j] = 1; } int main() { int n_threads = 10; //10 threads created bcos we have 500 rows and one thread calculates 50 rows int j=0; pthread_t p[n_threads]; fill_matrix(mat1); fill_matrix(mat2); for (j=0;j<10;j++) pthread_create(&p[j],NULL,mult_thread,&j); for (j=0;j<10;j++) pthread_join(p[j],NULL); printf("%d\n",res_mat[0][0]); return 0; }

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  • How to return the output of a recursive function in Clojure

    - by Silanglaya Valerio
    Hi everyone! I'm new to functional languages and clojure, so please bear with me... I'm trying to construct a list of functions, with either random parameters or constants. The function that constructs the list of functions is already working, though it doesn't return the function itself. I verified this using println. Here is the snippet: (def operations (list #(- %1 %2) #(+ %1 %2) #(* %1 %2) #(/ %1 %2))) (def parameters (list \u \v \w \x \y \z)) (def parameterlistcount 6) (def paramcount 2) (def opcount 4) (defn generateFunction "Generates a random function list" ([] (generateFunction 2 4 0.5 0.6 '())) ([pc maxdepth fp pp function] (if (and (> maxdepth 0) (< (rand) fp)) (dotimes [i 2] (println(conj (generateFunction pc (dec maxdepth) fp pp function) {:op (nth operations (rand-int opcount))}))) (if (and (< (rand) pp) (> pc 0)) (do (dec pc) (conj function {:param (nth parameters (rand-int parameterlistcount))})) (conj function {:const (rand-int 100)}))))) Any help will be appreciated, thanks!

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  • How well do zippers perform in practice, and when should they be used?

    - by Rob
    I think that the zipper is a beautiful idea; it elegantly provides a way to walk a list or tree and make what appear to be local updates in a functional way. Asymptotically, the costs appear to be reasonable. But traversing the data structure requires memory allocation at each iteration, where a normal list or tree traversal is just pointer chasing. This seems expensive (please correct me if I am wrong). Are the costs prohibitive? And what under what circumstances would it be reasonable to use a zipper?

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  • Efficient algorithm to generate all solutions of a linear diophantine equation with ai=1

    - by Ben
    I am trying to generate all the solutions for the following equations for a given H. With H=4 : 1) ALL solutions for x_1 + x_2 + x_3 + x_4 =4 2) ALL solutions for x_1 + x_2 + x_3 = 4 3) ALL solutions for x_1 + x_2 = 4 4) ALL solutions for x_1 =4 For my problem, there are always 4 equations to solve (independently from the others). There are a total of 2^(H-1) solutions. For the previous one, here are the solutions : 1) 1 1 1 1 2) 1 1 2 and 1 2 1 and 2 1 1 3) 1 3 and 3 1 and 2 2 4) 4 Here is an R algorithm which solve the problem. library(gtools) H<-4 solutions<-NULL for(i in seq(H)) { res<-permutations(H-i+1,i,repeats.allowed=T) resum<-apply(res,1,sum) id<-which(resum==H) print(paste("solutions with ",i," variables",sep="")) print(res[id,]) } However, this algorithm makes more calculations than needed. I am sure it is possible to go faster. By that, I mean not generating the permutations for which the sums is H Any idea of a better algorithm for a given H ?

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  • What benefits does IOC provide over soft-coding?

    - by dotnetdev
    Take the following article for example: http://weblogs.asp.net/psteele/archive/2009/11/23/use-dependency-injection-to-simplify-application-settings.aspx?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+dotnetmvp+%28Patrick+Steele%27s+.NET+Blog%29 I don't see what benefit there is from the IOC approach as opposed to the traditional soft-coding approach. Can someone tell me what I am missing? Thanks

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