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  • c# Display the data in the List view

    - by Kumu
    private void displayResultsButton_Click(object sender, EventArgs e) { gameResultsListView.Items.Clear(); //foreach (Game game in footballLeagueDatabase.games) //{ ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); gameResultsListView.Items.Add(row); // } //footballLeagueDatabase.games.Sort(); } } } This is the display button and the following code describes the add button. private void addGameButton_Click(object sender, EventArgs e) { if ((homeTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Home Team"); else if (homeScoreUpDown.Maximum <= 9 && homeScoreUpDown.Minimum >= 0) MessageBox.Show("You must enter one digit between 0 and 9"); else if ((awayTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Away Team"); else if (awayScoreUpDown.Maximum <= 9 && awayScoreUpDown.Minimum >= 0) MessageBox.Show("You must enter one digit between 0 to 9"); else { //checkGameInputFields(); game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); MessageBox.Show("Home Team" + 't' + homeTeamTxt.Text + "Away Team" + awayTeamTxt.Text + "created"); footballLeagueDatabase.AddGame(game); //clearCreateStudentInputFields(); } } I need to insert data into the above text field and Numeric up down control and display them in the list view. But I dont know How to do it, because when I press the button "Display Results" it displays the error message. If you know how can I display the data in the list view, please let me know.This is the first time I am using List view.

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  • Creating a OS X Cocoa App Web View in Xcode 5.0.1

    - by user1822824
    I created a HTML5 web app that I’m trying to wrap in a web view and submit to the Mac App Store. I’ve done the following: 1) Opened Xcode 5.0.1 and selected “Create a new Xcode project” 2) Under “OS X” I selected “Application” then I selected “Cocoa Application” then “Next” 3) I entered a “Product Name” and a “Company Identifier” then selected “Next” (I left all the other settings untouched) then “Create” 4) Under “General” “Deployment Info” “Deployment Target” I selected 10.6 — because I want the app to be compatible with all versions of OS X that support the Mac App Store 5) I clicked “MainMenu.xib” and selected “Window - My App” 6) From the “Object library” I drug the “Web View” object into my window and made it fill the window size 7) I saved my project and click the Play button in the upper left corner of Xcode The app tries to open but freezes. I don’t get an error in Xcode but it does open “main.m” and highlight “return NSApplicationMain(argc, argv);” in green and says “Thread 1: signal SIGABRT” I was hoping that someone could clarify why this isn’t working? And provide me with the last step to link the web view object? I searched Google and found tutorials for iOS and a few for OS X but for different versions of Xcode.

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  • making query from different related tables using codeigniter

    - by fatemeh karam
    I'm using codeigniter as i mentioned this is a part of my view code foreach($projects_query as $row)// $row indicates the projects { ?> <tr><td><h3><button type="submit" class="button red-gradient glossy" name = "project_click" > <?php echo $row->txtTaskName; ?></button></h3></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr> <?php foreach($tasks_query as $row2) { // if( $row->txtTaskName == "TestProject") if($row->intTaskID == $row2->intInside)// intInside indicades that the current task($row2) is the subset of which task (system , subsystem or project) { if($row2->intSummary == 0)//if the task(the system) is an executable task & doesn't have any subtask: { $query_team_user_id = $this->admin_in_out_model->get_user_team_task_query($row2->intTaskID);//runs the function and generates a query from tbl_userteamtask where intTaskID equals to the selected row's intTaskID foreach($query_team_user_id as $row_teamid) { $query_teamname = $this->admin_in_out_model->get_team_name($row_teamid->intTeamID); $query_fn_ln = $this->admin_in_out_model->get_fn_ln_from_userid($row_teamid->intUserID); foreach($query_teamname as $row_teamname) {?> <tr><td></td><td></td><td><h4> <?php echo $row2->txtTaskName;?></h4></td> <td><b><font color='#F33558'><?php echo $row_teamname->txtTeamName;?></font></b></td> <?php } foreach($query_fn_ln as $row_f_l_name) {?> <td> <?php echo $row_f_l_name->txtFirstname." ".$row_f_l_name->txtLastname;?></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td> <?php }?> </tr> <?php } } else{ ?> <tr><td></td><td></td><td><h4> <?php echo $row2->txtTaskName;?></h4></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><?php } foreach($tasks_query as $row_subsystems) { if($row_subsystems->intInside == $row2->intTaskID )//if the task is the subtask of a system(it means the task is a subsystem) { if($row_subsystems->intSummary == 0)//if the task is an executable task & doesn't have any subtask: { $query_team_user_id = $this->admin_in_out_model->get_user_team_task_query($row_subsystems->intTaskID); foreach($query_team_user_id as $row_teamid) {?> <tr><?php $query_teamname = $this->admin_in_out_model->get_team_name($row_teamid->intTeamID); $query_fn_ln = $this->admin_in_out_model->get_fn_ln_from_userid($row_teamid->intUserID); foreach($query_teamname as $row_teamname) {?> <td></td><td></td><td><h5><?php echo $row_subsystems->txtTaskName?></h5><br/></td> <td><b><font color='#F33558'><?php echo $row_teamname->txtTeamName;?></font></b></td><?php } foreach($query_fn_ln as $row_f_l_name) {?> <td><?php echo $row_f_l_name->txtFirstname." ".$row_f_l_name->txtLastname;?></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><?php }?> </tr><?php } } else{ ?><tr><td></td><td></td><td><h5><?php echo $row_subsystems->txtTaskName?></h5></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><?php } foreach($tasks_query as $row_tasks) { if($row_tasks->intInside == $row_subsystems->intTaskID )//if the task is the subtask of a subsystem { if($row_tasks->intSummary == 0)//if the task is an executable task & doesn't have any subtask: { $query_team_user_id = $this->admin_in_out_model->get_user_team_task_query($row_tasks->intTaskID); foreach($query_team_user_id as $row_teamid) {?> <tr><?php $query_teamname = $this->admin_in_out_model->get_team_name($row_teamid->intTeamID); $query_fn_ln = $this->admin_in_out_model->get_fn_ln_from_userid($row_teamid->intUserID); foreach($query_teamname as $row_teamname) {?> <td></td><td></td><td><b><?php echo $row_tasks->txtTaskName;?></b></td> <td><b><font color='#F33558'><?php echo $row_teamname->txtTeamName;?></font></b></td><?php } foreach($query_fn_ln as $row_f_l_name) {?> <td><?php echo $row_f_l_name->txtFirstname." ".$row_f_l_name->txtLastname;?></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td><?php }?> </tr><?php } } } } } } } } }?> and in controller i have $projects_query = $this->admin_in_out_model->get_projects(); $tasks_query = $this->admin_in_out_model->get_systems(); $userteamtask = $this->admin_in_out_model->get_user_team_task(); $data['tasks_query'] = $tasks_query; $data['projects_query'] = $projects_query; $this->load->view('project_view',$data); but as you see I'm calling my model functions within the view how can i do something else to do this i mean not calling my model function in my view I have to add that, my model function have parameters these are the model functions: function get_projects() { $this -> db -> select('*'); $this -> db -> from('tbl_task'); $this -> db -> where('intInside','0'); $query = $this->db->get(); return $query->result(); } function get_systems() { $this -> db -> select('*'); $this -> db -> from('tbl_task '); $this -> db -> where('intInside <> ','0'); $query = $this->db->get(); return $query->result(); } function get_user_team_task_query($task_id)//gets information from tbl_userteamtask where the field intTaskID is equal to $task_id { $this -> db -> select('*'); $this -> db -> from('tbl_userteamtask'); $this -> db -> where('intTaskID',$task_id); $query_teamid = $this->db->get(); return $query_teamid->result(); } function get_user_team_task()//gets information from tbl_userteamtask where the field intTaskID is equal to $task_id { $this -> db -> select('*'); $this -> db -> from('tbl_userteamtask'); // $this -> db -> where('intTaskID',$task_id); $query_teamid = $this->db->get(); return $query_teamid->result(); } function get_team_name($query_teamid) { $this -> db -> select('*'); $this -> db -> from('tbl_team'); $this -> db -> where('intTeamID',$query_teamid); $query_teamname = $this->db->get(); return $query_teamname->result(); } function get_user_name($query_userid) { $this -> db -> select('*'); $this -> db -> from('tbl_user'); $this -> db -> where('intUserID',$query_userid); $query_username = $this->db->get(); return $query_username->result(); } function get_fn_ln_from_userid($selected_id) { $this -> db -> select('tbl_user.intUserID, tbl_user.intPersonID,tbl_person.intPersonID,tbl_person.txtFirstname, tbl_person.txtLastname'); $this -> db -> from('tbl_user , tbl_person'); $where = "tbl_user.intPersonID = tbl_person.intPersonID "; $this -> db -> where($where); $this -> db -> where('tbl_user.intUserID', $selected_id); $query = $this -> db -> get();//makes query from DB return $query->result(); } do I have to use subquery ? is this true? i mean can i do this? foreach( $data as $key => $each ) { $data[$key]['team_id'] = $this->get_user_team_task_query( $each['intTaskID'] ); foreach($data[$key]['team_id'] as $key_teamname => $each) { $data[$key_teamname]['team_name'] = $this->get_team_name( $each['intTeamID'] ); } } the model code: foreach( $data as $key => $each ) { $data[$key]['intTaskID'] = $each['intTaskID']; $data[$key]['team_id'] = $this->get_user_team_task_query( $each['intTaskID'] ); foreach($data[$key]['team_id'] as $key => $each) { $data[$key]['team_name'] = $this->get_team_name( $each['intTeamID'] ); #fetching of the teamname and saving in the array $data[$key]['user_name'] = $this->get_fn_ln_from_userid( $each['intUserID'] ); foreach($data[$key]['user_name'] as $key => $each) { $data[$key]['first_name'] = $each['txtFirstname'] ; $data[$key]['last_name'] = $each['txtLastname'] ; } $data[$key]['first_name'] = $data[$key]['first_name']; $data[$key]['last_name'] = $data[$key]['last_name']; } }

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  • Zend Framework: How do I modify/format the form view generated with Zend_Dojo_Form elements

    - by pinardelrio
    I have created a form: <?php class Application_Form_Issue extends Zend_Dojo_Form { public function init() { $this->setName('issue'); $this->setMethod('post'); $id = new Zend_Form_Element_Hidden('id'); $id->addFilter('Int'); $date_recvd = new Zend_Dojo_Form_Element_DateTextBox('date_recvd'); $date_recvd->setLabel('Date Received') //->setRequired(true) /*->addValidator('NotEmpty'); */; More Form elements ... To view this form my view script is: <?php echo $this->form; ?> This all works just fine, with fully functional dojo form elements (datepicker, timepicker, etc) and successfully saving the data. However, now, I want to format the form that is generated with css. Such as grouping some elements and floating left or right, making some input text fields wider/narrower, etc. How? I realize I can modify the view script but it seems like that defeats the purpose of using Zend_Dojo_Form or Zend_Form. Is that a correct assumption?

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  • How to display a page in my browser with python code that is run locally on my computer with "GAE" S

    - by brilliant
    When I run this code on my computer with the help of "Google App Engine SDK", it displays (in my browser) the HTML code of the Google home page: from google.appengine.api import urlfetch url = "http://www.google.com/" result = urlfetch.fetch(url) print result.content How can I make it display the page itself? I mean I want to see that page in my browser the way it would normally be seen by any user of the internet.

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  • GoogleAppEngine web proxy

    - by Cal S
    Does anyone know of a simple open source proxy capable of running on google app engine or where to start in making one? (preferably in python, I'm trying to bypass a site blocking system)

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  • C# and ASP.NET MVC: Using #if directive in a view

    - by Mega Matt
    Hi all, I've got a conditional compilation symbol I'm using called "RELEASE", that I indicated in my project's properties in Visual Studio. I want some particular CSS to be applied to elements when the RELEASE symbol is defined, and I was trying to do that from the view, but it doesn't seem to be working. My view code looks like this (shortened a bit for demo purposes): <% #if (RELEASE) %> <div class="releaseBanner">Banner text here</div> <% #else %> <div class="debugBanner">Banner text here</div> <% #endif %> With this code, and with the RELEASE symbol set, the 'else' code is running and I'm getting a div with the debugBanner class. So it doesn't seem to think that RELEASE is defined. It's worth noting that my actual C# code in .cs files is recognizing RELEASE and runs the correct code. It's only the view that is giving me the problem. Does anyone have any insight into this? Any help would be appreciated. Thanks.

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  • GAE and Django: What are the benefits?

    - by RHicke
    Currently I have a website on the Google App Engine written in Google's webapp framework. What I want to know is what are the benefits of converting my app to run with django? And what are the downsides? Also how did you guys code your GAE apps? Did you use webapp or django? Or did you go an entirely different route and use the Java api? Thanks

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  • Does main() need to be in every script containing handlers?

    - by Will Merydith
    Experienced Java programmer trying to learn Python. I have an applicaiton on Google App Engine and want to move my admin Handlers to a separate file. So now I have main.py and admin.py. I've set up app.yaml to route traffic properly, and have added the call to WSGIApplication() in each file to route to the appropriate Handler. My question is does each script file need def main() and the corresponding if statement: application = webapp.WSGIApplication([(r'/admin/(.*)', Admin)], debug=True) def main(): run_wsgi_app(application) if __name__ == '__main__': main()

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  • EventKitUI view and edit problem!

    - by Alish
    I try to to find a solution to do View and Edit of a the item from a tablview. My application base on UITabBarController. Each of the Bar items contain a class with a a couple of UIViews. This is the first items of UITabBarController. I done Add event from Apple sample code: SimpleEKDemo. Add Event working without any problem. I tried to add View and Edit part to the code. I would able to select an items from tableView to edit the selected item. But after I tried to add code from SimpleEKDemo to my code, I realized I have to add UINavigationController to the implement. So I did. After I add that it's came to the items of UITabBarController. Also I even the Add Event didn't worked very well (I couldn't insert event name and location. but edit was working. So I need to know: 1- Is it possible to implement Edit/View without using UINavigationController. If yes please let me know a sample code. 2- If I must use UINavigationController. Because I don't need UINavigationController to become it the first page and I don't need any bar added to my application. Is it possible it's appear in the application when I choose a item of tableView but appear alike that! Snapshots: https://public.me.com/alish (pict.zip)

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  • How to do a back-reference on Google AppEngine?

    - by jCuga
    I'm trying to access an object that is linked to by a db.ReferenceProperty in Google app engine. Here's the model's code: class InquiryQuestion(db.Model): inquiry_ref = db.ReferenceProperty(reference_class=GiftInquiry, required=True, collection_name="inquiry_ref") And I am trying to access it in the following way: linkedObject = question.inquiry_ref and then linkedKey = linkedObject.key but it's not working. Can anyone please help?

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  • Count Records in Listing View

    - by 47
    I have these two models: class CommonVehicle(models.Model): year = models.ForeignKey(Year) series = models.ForeignKey(Series) engine = models.ForeignKey(Engine) body_style = models.ForeignKey(BodyStyle) ... class Vehicle(models.Model): objects = VehicleManager() stock_number = models.CharField(max_length=6, blank=False) vin = models.CharField(max_length=17, blank=False) common_vehicle = models.ForeignKey(CommonVehicle) .... What I want to do is to have a count of how many times a given CommonVehicle object is used in the Vehicle class. So far my attempts are giving me one number, which is a total of all the records. How can I have the count being the total appearances for each CommonVehicle

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  • [asp.net-mvc]Handling Multiple Form Actions on One View?

    - by Pandiya Chendur
    I have multiple master pages in my asp.net mvc web application... Each of the pages add,edit,view and delete functionalities.... What it does is i have to create multiple views for handling add,edit,view and delete functionalities (ie) the user has to navigate to another view to edit/view the details of a record... How to Handle Multiple Form Actions (ie) add,edit,view and delete functionalities on One View?

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  • Why is my index view not working when I implement datepicker in my rails app

    - by user3736107
    Hi I am new to rails and would really appreciate some help, I am using the jQuery datepicker, the show view works however the index view doesn't, i get "undefined method `start_date' for nil:NilClass" in my index.html.erb file. Can you please let me know what is wrong with my index view and how i can fix it. The following are included in my app: meetups_controller.rb def show @meetup = Meetup.find(params[:id]) end def index @meetups = Meetup.where('user_id = ?', current_user.id).order('created_at DESC') end show.html.erb <h3>Title: <%= @meetup.title %></h3> <p>Start date: <%= @meetup.start_date.strftime("%B %e, %Y") %></p> <p>Start time: <%= @meetup.start_time.strftime("%l:%M %P") %></p> <p>End date: <%= @meetup.end_date.strftime("%B %e, %Y") %></p> <p>End time: <%= @meetup.end_time.strftime("%l:%M %P") %></p> index.html.erb <% if @meetups.any? %> <% @meetups.each do |meetup| %> <h3><%= link_to meetup.title, meetup_path(meetup) %></h3> <p>Start date: <%= meetup.start_date.strftime("%B %e, %Y") %></p> <p>Start time: <%= meetup.start_time.strftime("%l:%M %P") %></p> <p>End date: <%= @meetup.end_date.strftime("%B %e, %Y") %></p> <p>End time: <%= @meetup.end_time.strftime("%l:%M %P") %></p>

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  • Get current URL in Python

    - by Alex
    How would i get the current URL with Python, I need to grab the current URL so i can check it for query strings e.g requested_url = "URL_HERE" url = urlparse(requested_url) if url[4]: params = dict([part.split('=') for part in url[4].split('&')]) also this is running in Google App Engine

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  • Users and roles in context

    - by Eric W.
    I'm trying to get a sense of how to implement the user/role relationships for an application I'm writing. The persistence layer is Google App Engine's datastore, which places some interesting (but generally beneficial) constraints on what can be done. Any thoughts are appreciated. It might be helpful to keep things very concrete. I would like there to be organizations, users, test content and test administrations (records of tests that have been taken). A user can have the role of participant (test-taker), contributor of test material or both. A user can also be a member of zero or more organizations. In the role of participant, the user can see the previous administrations of tests he or she has taken. The user can also see a test administration of another participant if that participant has given the user authorization. The user can see test material that has been made public, and he or she can see restricted content as a participant during a specific administration of a test for which that user has been authorized by an organization. As a member of an organization, the user can see restricted content in the role of contributor, and he or she might or might not also be able to edit the content. Each organization should have one or more administrators that can determine whether a member can see and edit content and determine who has admin privileges. There should also be one or more application-wide superusers that can troubleshoot and solve problems. Members of organizations can see the administrations of tests that the participants concerned have authorized them to see, and they can see anonymous data if no authorization has been given. A user cannot see the test results of another user in any other circumstances. Since there are no joins in the App Engine datastore, it might be necessary to have things less normalized than usual for the typical SQL database in order to ensure that queries that check permissions are fast (e.g., ones that determine whether a link is to be displayed). My questions are: How do I move forward on this? Should I spend a lot of time up front in order to get the model right, or can I iterate several times and gradually roll in additional complexity? Does anyone have some general ideas about how to break things up in this instance? Are there any GAE libraries that handle roles in a way that is compatible with this arrangement?

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  • Android exception i don't understand after loading webpage in a webview

    - by DixieFlatline
    I have a webview that loads a webpage. I also have a reload button. Sometimes it works but sometimes it crashes when i hit reload and i get this exceptions: 05-14 10:08:33.958: ERROR/WindowManager(918): Activity com.poslji.gor.Uvod has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@435da698 that was originally added here 05-14 10:08:33.958: ERROR/WindowManager(918): android.view.WindowLeaked: Activity com.poslji.gor.Uvod has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@435da698 that was originally added here 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewRoot.(ViewRoot.java:217) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:148) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:91) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.Window$LocalWindowManager.addView(Window.java:392) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.app.Dialog.show(Dialog.java:231) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.app.ProgressDialog.show(ProgressDialog.java:107) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.app.ProgressDialog.show(ProgressDialog.java:90) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.poslji.gor.Odgovori$2.onClick(Odgovori.java:120) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.View.performClick(View.java:2179) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.View.onTouchEvent(View.java:3828) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.widget.TextView.onTouchEvent(TextView.java:6307) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.View.dispatchTouchEvent(View.java:3368) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:903) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:903) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:903) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1752) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1206) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.app.Activity.dispatchTouchEvent(Activity.java:1997) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1736) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:903) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:903) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:903) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:903) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:903) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1752) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1206) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.app.Activity.dispatchTouchEvent(Activity.java:1997) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1736) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.view.ViewRoot.handleMessage(ViewRoot.java:1761) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.os.Handler.dispatchMessage(Handler.java:99) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.os.Looper.loop(Looper.java:123) 05-14 10:08:33.958: ERROR/WindowManager(918): at android.app.ActivityThread.main(ActivityThread.java:3948) 05-14 10:08:33.958: ERROR/WindowManager(918): at java.lang.reflect.Method.invokeNative(Native Method) 05-14 10:08:33.958: ERROR/WindowManager(918): at java.lang.reflect.Method.invoke(Method.java:521) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 05-14 10:08:33.958: ERROR/WindowManager(918): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 05-14 10:08:33.958: ERROR/WindowManager(918): at dalvik.system.NativeStart.main(Native Method) 05-14 10:08:36.768: ERROR/AndroidRuntime(918): Uncaught handler: thread main exiting due to uncaught exception 05-14 10:08:36.778: ERROR/AndroidRuntime(918): java.lang.IllegalArgumentException: View not attached to window manager 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.view.WindowManagerImpl.findViewLocked(WindowManagerImpl.java:356) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.view.WindowManagerImpl.removeView(WindowManagerImpl.java:201) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.view.Window$LocalWindowManager.removeView(Window.java:400) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.app.Dialog.dismissDialog(Dialog.java:268) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.app.Dialog.access$000(Dialog.java:69) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.app.Dialog$1.run(Dialog.java:103) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.app.Dialog.dismiss(Dialog.java:252) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at com.poslji.gor.Odgovori$HelloWebViewClient.onPageFinished(Odgovori.java:180) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.webkit.CallbackProxy.handleMessage(CallbackProxy.java:225) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.os.Handler.dispatchMessage(Handler.java:99) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.os.Looper.loop(Looper.java:123) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at android.app.ActivityThread.main(ActivityThread.java:3948) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at java.lang.reflect.Method.invokeNative(Native Method) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at java.lang.reflect.Method.invoke(Method.java:521) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 05-14 10:08:36.778: ERROR/AndroidRuntime(918): at dalvik.system.NativeStart.main(Native Method) What is going wrong here?

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  • How to add OnClickListener in ViewPager

    - by Erdem Azakli
    I have problem with ViewPager and can't find answer.I want to Toast a message when pictures(view) clicked. I can't make, please help me. Example: click on the picture1 --Message"Picture1" click on the picture2 --Message"Picture2" Thanks a lot, Mypageradapter; package com.example.pictures; import android.content.Context; import android.media.AudioManager; import android.os.Parcelable; import android.support.v4.view.PagerAdapter; import android.support.v4.view.ViewPager; import android.view.LayoutInflater; import android.view.View; public class MyPagerAdapter extends PagerAdapter{ public int getCount() { return 6; } public Object instantiateItem(View collection, int position) { View view=null; LayoutInflater inflater = (LayoutInflater) collection.getContext() .getSystemService(Context.LAYOUT_INFLATER_SERVICE); int resId = 0; switch (position) { case 0: resId = R.layout.picture1; view = inflater.inflate(resId, null); break; case 1: resId = R.layout.picture2; view = inflater.inflate(resId, null); break; case 2: resId = R.layout.picture3; view = inflater.inflate(resId, null); break; case 3: resId = R.layout.picture4; view = inflater.inflate(resId, null); break; case 4: resId = R.layout.picture5; view = inflater.inflate(resId, null); break; case 5: resId = R.layout.picture6; view = inflater.inflate(resId, null); break; } ((ViewPager) collection).addView(view, 0); return view; } @SuppressWarnings("unused") private Context getApplicationContext() { // TODO Auto-generated method stub return null; } private void setVolumeControlStream(int streamMusic) { // TODO Auto-generated method stub } @SuppressWarnings("unused") private Context getBaseContext() { // TODO Auto-generated method stub return null; } @SuppressWarnings("unused") private PagerAdapter findViewById(int myfivepanelpager) { // TODO Auto-generated method stub return null; } @Override public void destroyItem(View arg0, int arg1, Object arg2) { ((ViewPager) arg0).removeView((View) arg2); } @Override public boolean isViewFromObject(View arg0, Object arg1) { return arg0 == ((View) arg1); } @Override public Parcelable saveState() { return null; } public static Integer getItem(int position) { // TODO Auto-generated method stub return null; } } OnPageChangeListener; package com.example.pictures; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.support.v4.view.ViewPager; import android.support.v4.view.ViewPager.OnPageChangeListener; import android.view.View; import android.widget.Button; import android.widget.Toast; public class Pictures extends Activity implements OnPageChangeListener{ SoundManager snd; int sound1,sound2,sound3; View view=null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.picturespage); MyPagerAdapter adapter = new MyPagerAdapter(); ViewPager myPager = (ViewPager) findViewById(R.id.myfivepanelpager); myPager.setAdapter(adapter); myPager.setCurrentItem(0); myPager.setOnPageChangeListener(this); snd = new SoundManager(this); sound1 = snd.load(R.raw.sound1); sound2 = snd.load(R.raw.sound2); sound3 = snd.load(R.raw.sound3); } public void onPageScrollStateChanged(int arg0) { // TODO Auto-generated method stub } public void onPageScrolled(int arg0, float arg1, int arg2) { // TODO Auto-generated method stub } public void onPageSelected(int position) { // TODO Auto-generated method stub switch (position) { case 0: snd.play(sound1); break; case 1: snd.play(sound2); break; case 2: snd.play(sound3); break; case 3: Toast.makeText(this, "1", Toast.LENGTH_SHORT).show(); break; case 4: Toast.makeText(this, "2", Toast.LENGTH_SHORT).show(); break; case 5: Toast.makeText(this, "3", Toast.LENGTH_SHORT).show(); break; } } };

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  • MVC DropDownListFor not populating the selected value

    - by user2254436
    I'm really having troubles with MVC, in another project I've done the same thing and it worked fine but in this project I just don't understand why the selected item in the dropdown is not populating the class correctly with EF. I have 2 classes: public partial class License { public License() { this.Customers = new HashSet<Customer>(); } public int LicenseID { get; set; } public int Lic_LicenseTypeID { get; set; } public int Lic_LicenseStatusID { get; set; } public string Lic_LicenseComments { get; set; } public virtual EntitiesList LicenseStatus { get; set; } public virtual EntitiesList LicenseType { get; set; } } public partial class EntitiesList { public EntitiesList() { this.LicensesStatus = new HashSet<License>(); this.LicensesType = new HashSet<License>(); } public int ListID { get; set; } public string List_EntityValue { get; set; } public string List_Comments { get; set; } public string List_EntityName { get; set; } public virtual ICollection<License> LicensesStatus { get; set; } public virtual ICollection<License> LicensesType { get; set; } public string List_DisplayName { get { return Regex.Replace(List_EntityName, "([a-z])([A-Z])", "$1 $2"); ; } } public string List_DisplayValue { get { return Regex.Replace(List_EntityValue, "([a-z])([A-Z])", "$1 $2"); } } } The EntitiesList is table in db that have all my "enum" lists. For example: ListID - 0 List_EntityValue - Activate List_EntityName - LicenseStatus ListID - 1 List_EntityValue - Basic List_EntityName - LicenseType This is my model: public class LicenseModel { public License License { get; set; } public SelectList LicenseStatuses { get; set; } public int SelectedStatus { get; set; } public SelectList LicenseTypes { get; set; } public int SelectedType { get; set; } } My controller for create: public ActionResult Create() { LicenseModel model = new LicenseModel(); model.License = new License(); model.LicenseStatuses = new SelectList(managerLists.GetAllLicenseStatuses(), "ListID", "List_DisplayValue"); model.LicenseTypes = new SelectList(managerLists.GetAllLicenseTypes(), "ListID", "List_DisplayValue"); return View(model); } [HttpPost] [ValidateAntiForgeryToken] public ActionResult Create(LicenseModel model) { if (ModelState.IsValid) { model.License.Lic_LicenseTypeID = model.SelectedType; model.License.Lic_LicenseStatusID = model.SelectedStatus; managerLicense.AddNewObject(model.License); return RedirectToAction("Index"); } return View(model); } managerLists and managerLicense are the managers that connect between the entities in db and the MVC UI, nothing special... they contains queries for adding new objects, getting the lists, editing and so on. And the view for creating the License: @using (Html.BeginForm()) { @Html.AntiForgeryToken() @Html.ValidationSummary(true) <fieldset> <legend>License</legend> <div class="form-group"> @Html.LabelFor(model => model.License.Lic_LicenseTypeID) @Html.DropDownListFor(model => model.SelectedType, Model.LicenseTypes, new { @class = "form-control" }) <p class="help-block">@Html.ValidationMessageFor(model => model.License.Lic_LicenseTypeID)</p> </div> <div class="form-group"> @Html.LabelFor(model => model.License.Lic_LicenseStatusID) @Html.DropDownListFor(model => model.SelectedStatus, Model.LicenseStatuses, new { @class = "form-control" }) <p class="help-block">@Html.ValidationMessageFor(model => model.License.Lic_LicenseStatusID)</p> </div> <div class="form-group"> @Html.LabelFor(model => model.License.Lic_LicenseComments) @Html.TextAreaFor(model => model.License.Lic_LicenseComments, new { @class = "form-control", rows = "3" }) <p class="help-block">@Html.ValidationMessageFor(model => model.License.Lic_LicenseComments)</p> </div> <p> <input type="submit" value="Create" /> </p> </fieldset> } Now, when I'm trying to save the new license, when it gets to the db.SaveChanges() in the manager I'm getting: "Validation failed for one or more entities. See 'EntityValidationErrors' property for more details." In breakpoint, the Lic_LicenseTypeID and Lic_LicenseStatusID are getting correctly the ID's from the selected item in the dropdown but the LicenseStatus and LicenseStatus properties are null. What an I missing?

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  • Logcat error: "addView(View, LayoutParams) is not supported in AdapterView" in a ListView

    - by HacKreatorz
    I'm doing an aplication for Android and something I need is that it shows a list of all files and directories in the SD Card and it has to be able to move through the different directories. I found a good tutorial in anddev: http://bit.ly/h4GyFC I modified a few things so the aplication moves in the SD Card and not in Android root Directories but the rest is mostly the same. This is my xml file for the activity: <?xml version="1.0" encoding="utf-8"?> <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@id/android:list" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" /> </ListView> And this is the code for the Activity: import hackreatorz.cifrador.R; import java.io.File; import java.util.ArrayList; import android.app.ListActivity; import android.content.res.Configuration; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.Toast; public class ArchivosSD extends ListActivity { private ArrayList<String> directoryEntries = new ArrayList<String>(); private File currentDirectory = new File("/sdcard/"); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); browseToSD(); } @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); } private void browseToSD() { browseTo(new File("/sdcard/")); } private void upOneLevel() { if(this.currentDirectory.getParent() != null) this.browseTo(this.currentDirectory.getParentFile()); } private void browseTo(final File directory) { if (directory.isDirectory()) { this.currentDirectory = directory; fill(directory.listFiles()); } else { Toast.makeText(ArchivosSD.this, this.directoryEntries.get(this.getSelectedItemPosition()), Toast.LENGTH_SHORT).show(); } } private void fill(File[] files) { this.directoryEntries.clear(); this.directoryEntries.add(getString(R.string.current_dir)); if(this.currentDirectory.getParent() != null) this.directoryEntries.add(getString(R.string.up_one_level)); int currentPathStringLength = (int) this.currentDirectory.getAbsoluteFile().length(); for (File file : files) { this.directoryEntries.add(file.getAbsolutePath().substring(currentPathStringLength)); } setListAdapter(new ArrayAdapter<String>(this, R.layout.archivos_sd, this.directoryEntries)); } @Override protected void onListItemClick(ListView l, View v, int position, long id) { int selectionRowID = (int) this.getSelectedItemPosition(); String selectedFileString = this.directoryEntries.get(selectionRowID); if (selectedFileString.equals(".")) { this.browseToSD(); } else if(selectedFileString.equals("..")) { this.upOneLevel(); } else { File clickedFile = null; clickedFile = new File(this.currentDirectory.getAbsolutePath() + this.directoryEntries.get(selectionRowID)); if(clickedFile != null) this.browseTo(clickedFile); } } } I don't get any errores in Eclipse, but I get a Force Close when running the aplication on my phone and when I look at Logcat I see the following: 01-01 23:30:29.858: ERROR/AndroidRuntime(14911): FATAL EXCEPTION: main *01-01 23:30:29.858: ERROR/AndroidRuntime(14911): java.lang.UnsupportedOperationException: addView(View, LayoutParams) is not supported in AdapterView* I don't have a clue what to do, I've looked up in Google and I didn't find anything and I did the same at stackoverflow. This is my first aplication in Java and for Android so I'm a real n00b and if the answer was there, I didn't understand it so I would really apreciate if you could explain what I should do to fix this error and why. Thanks for everything in advanced.

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  • Draw camera position in specific view port.

    - by snackbar
    Most of this code should be fairly self explanatory. I got an display function and my view port function. There are two modes which is 4 small view ports in the window or one large. I got one camera which can be moved and if in 4 view port mode just 3 fixed angles. The thing is I want the free moving cameras position to be displayed in the 3 other view ports. I tried doing it by drawing spheres using opengl but the problem is that then the position gets draw in the free roaming camera too as it shows the same scene. It doesn't have to be a sphere, just something simple that represents the cameras spacial position in these three other views. Drawing the scene once with camera object showing for the three viewports, render to texture. Clear and draw scene without camera object render to texture and then stitch these together before actually drawing the scene seems like a lot o work for something that should be easy. void display(int what) { if(what==5){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); camControll();} if(what==1){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(75,15,-5,0,5,-5,0,1,0);} if(what==2){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0,110,0,0,0,0,1,0,0);} if(what==3){ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, float(320) / float(240), 0.1f, 100.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); camControll();} if(what==4){ glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(185,75,25,0,28,0,0,1,0);} glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); drawScene(); drawCamera(); glutSwapBuffers(); } void viewport(){ glEnable(GL_SCISSOR_TEST); if(!divided_view_port) { glViewport(0, 0, w, h); glScissor(0,0,640,480); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 100.0f); display(5); } else { ////////////////////// bottom left - working glViewport(0, 0, w/2, h/2); glScissor(0,0,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(1); ////////////////////// ////////////////////// top right - working glViewport(w/2, h/2, w/2, h/2); glScissor(w/2,h/2,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(2); ////////////////////// ////////////////////// bottom right -working glViewport(w/2, 0, w/2, h/2); glScissor(w/2,0,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(3); //////////////////////// ////////////////////////// top left glViewport(0, h/2, w/2, h/2); glScissor(0,h/2,w/2,h/2); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0f, w / h, 0.1f, 300.0f); display(4); /////////////////////////// } glDisable(GL_SCISSOR_TEST); glMatrixMode(GL_MODELVIEW); }

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  • xVal 1.0 not generating the correct xVal.AttachValidator script in view

    - by bastijn
    I'm currently implementing xVal client-side validation. The server-side validation is working correctly at the moment. I have referenced xVall.dll (from xVal1.0.zip) in my project as well as the System.ComponentModel.DataAnnotations and System.web.mvc.DataAnnotations from the Data Annotations Model Binder Sample found at http://aspnet.codeplex.com/releases/view/24471. I have modified the method BindProperty in the DataAnnotationsModelBinder class since it returned a nullpointer exception telling me the modelState object was null. Some blogposts described to modify the method and I did according to this SO post. Next I put the following lines in my global.asax: protected void Application_Start() { // kept same and added following line RegisterModelBinders(ModelBinders.Binders); // Add this line } public void RegisterModelBinders(ModelBinderDictionary binders) // Add this whole method { binders.DefaultBinder = new Microsoft.Web.Mvc.DataAnnotations.DataAnnotationsModelBinder(); } Now, I have made a partial class and a metadata class since I use the entity framework and you cannot create partial declarations as of yet so I have: [MetadataType(typeof(PersonMetaData))] public partial class Persons { // .... } public class PersonMetaData { private const string EmailRegEx = @"^(([^<>()[\]\\.,;:\s@\""]+" + @"(\.[^<>()[\]\\.,;:\s@\""]+)*)|(\"".+\""))@" + @"((\[[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}" + @"\.[0-9]{1,3}\])|(([a-zA-Z\-0-9]+\.)+" + @"[a-zA-Z]{2,}))$"; [Required] public string FirstName { get; set; } [Required] public string LastName { get; set; } [Required(ErrorMessage="Please fill in your email")] [RegularExpression(EmailRegEx,ErrorMessage="Please supply a valid email address")] public string Email { get; set; } } And in my controller I have the POST edit method which currently still use a FormCollection instead of a Persons object as input. I have to change this later on but due to time constraints and some strange bug this isnt done as of yet :). It shouldnt matter though. Below it is my view. // // POST: /Jobs/Edit/5 //[CustomAuthorize(Roles = "admin,moderator")] [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit([Bind(Exclude = "Id")]FormCollection form) { Persons person = this.GetLoggedInPerson(); person.UpdatedAt = DateTime.Now; // Update the updated time. TryUpdateModel(person, null, null, new string[]{"Id"}); if (ModelState.IsValid) { repository.SaveChanges(); return RedirectToAction("Index", "ControlPanel"); } return View(person); } #endregion My view contains a partial page containing the form. In my edit.aspx I have the following code: <div class="content"> <% Html.RenderPartial("PersonForm", Model); %> </div> </div> and in the .ascx partial page: <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<WerkStageNu.Persons>" %> <% if (!Model.AddressesReference.IsLoaded) { %> <% Model.AddressesReference.Load(); %> <% } %> <%= Html.ValidationSummary("Edit was unsuccessful. Please correct the errors and try again.") %> <% using (Html.BeginForm()) {%> <fieldset> <legend>General information</legend> <table> <tr> <td><label for="FirstName">FirstName:</label></td><td><%= Html.TextBox("FirstName", Model.FirstName)%><%= Html.ValidationMessage("FirstName", "*")%></td> </tr> <tr> <td><label for="LastName">LastName:</label></td><td><%= Html.TextBox("LastName", Model.LastName)%><%= Html.ValidationMessage("LastName", "*")%></td> </tr> <tr> <td><label for="Email">Email:</label></td><td><%= Html.TextBox("Email", Model.Email)%><%= Html.ValidationMessage("Email", "*")%></td> </tr> <tr> <td><label for="Telephone">Telephone:</label></td><td> <%= Html.TextBox("Telephone", Model.Telephone) %><%= Html.ValidationMessage("Telephone", "*") %></td> </tr> <tr> <td><label for="Fax">Fax:</label></td><td><%= Html.TextBox("Fax", Model.Fax) %><%= Html.ValidationMessage("Fax", "*") %></td> </tr> </table> <%--<p> <label for="GenderID"><%= Html.Encode(Resources.Forms.gender) %>:</label> <%= Html.DropDownList("GenderID", Model.Genders)%> </p> --%> </fieldset> <fieldset> <legend><%= Html.Encode(Resources.Forms.addressinformation) %></legend> <table> <tr> <td><label for="Addresses.City"><%= Html.Encode(Resources.Forms.city) %>:</label></td><td><%= Html.TextBox("Addresses.City", Model.Addresses.City)%></td> </tr> <tr> <td><label for="Addresses.Street"><%= Html.Encode(Resources.Forms.street) %>:</label></td><td><%= Html.TextBox("Addresses.Street", Model.Addresses.Street)%></td> </tr> <tr> <td><label for="Addresses.StreetNo"><%= Html.Encode(Resources.Forms.streetNumber) %>:</label></td><td><%= Html.TextBox("Addresses.StreetNo", Model.Addresses.StreetNo)%></td> </tr> <tr> <td><label for="Addresses.Country"><%= Html.Encode(Resources.Forms.county) %>:</label></td><td><%= Html.TextBox("Addresses.Country", Model.Addresses.Country)%></td> </tr> </table> </fieldset> <p> <input type="image" src="../../Content/images/save_btn.png" /> </p> <%= Html.ClientSideValidation(typeof(WerkStageNu.Persons)) %> <% } % Still nothing really stunning over here. In combination with the edited data annotation dlls this gives me server-side validation working (although i have to manually exclude the "id" property as done in the TryUpdateModel). The strange thing is that it still generates the following script in my View: xVal.AttachValidator(null, {"Fields":[{"FieldName":"ID","FieldRules": [{"RuleName":"DataType","RuleParameters":{"Type":"Integer"}}]}]}, {}) While all the found blogposts on this ( 1, 2 ) but all of those are old posts and all say it should be fixed from xVal 0.8 and up. The last thing I found was this post but I did not really understand. I referenced using Visual Studio - add reference -- browse - selected from my bin dir where I stored the external compiled dlls (copied to the bin dir of my project). Can anyone tell me where the problem originates from? EDIT Adding the reference from the .NET tab fixed the problem somehow. While earlier adding from this tab resulted in a nullpointer error since it used the standard DataAnnotations delivered with the MVC1 framework instead of the freshly build one. Is it because I dropped the .dll in my bin dir that it now picks the correct one? Or why?

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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