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  • Proper binding data to combobox and handling its events.

    - by Wodzu
    Hi guys. I have a table in SQL Server which looks like this: ID Code Name Surname 1 MS Mike Smith 2 JD John Doe 3 UP Unknown Person and so on... Now I want to bind the data from this table into the ComboBox in a way that in the ComboBox I have displayed value from the Code column. I am doing the binding in this way: SqlDataAdapter sqlAdapter = new SqlDataAdapter("SELECT * FROM dbo.Users ORDER BY Code", MainConnection); sqlAdapter.Fill(dsUsers, "Users"); cbxUsers.DataSource = dsUsers.Tables["Users"]; cmUsers = (CurrencyManager)cbxUsers.BindingContext[dsUsers.Tables["Users"]]; cbxUsers.DisplayMember = "Code"; And this code seems to work. I can scroll through the list of Codes. Also I can start to write code by hand and ComboBox will autocomplete the code for me. However, I wanted to put a label at the top of the combobox to display Name and Surname of the currently selected user code. My line of though was like that: "So, I need to find an event which will fire up after the change of code in combobox and in that event I will get the current DataRow..." I was browsing through the events of combobox, tried many of them but without a success. For example: private void cbxUsers_SelectionChangeCommitted(object sender, EventArgs e) { if (cmUsers != null) { DataRowView drvCurrentRowView = (DataRowView)cmUsers.Current; DataRow drCurrentRow = drvCurrentRowView.Row; lblNameSurname.Text = Convert.ToString(drCurrentRow["Name"]) + " " + Convert.ToString(drCurrentRow["Surname"]); } } This give me a strange results. Firstly when I scroll via mouse scroll it doesn't return me the row wich I am expecting to obtain. For example on JD it shows me "Mike Smith", on MS it shows me "John Doe" and on UP it shows me "Mike Smith" again! The other problem is that when I start to type in ComboBox and press enter it doesn't trigger the event. However, everything works as expected when I bind data to lblNameSurname.Text in this way: lblNameSurname.DataBindings.Add("Text", dsusers.Tables["Users"], "Name"); The problem here is that I can bind only one column and I want to have two. I don't want to use two labels for it (one to display name and other to display surname). So, what is the solution to my problem? Also, I have one question related to the data selection in ComboBox. Now, when I type something in the combobox it allows me to type letters that are not existing in the list. For example, I start to type "J" and instead of finishing with "D" so I would have "JD", I type "Jsomerandomtexthere". Combobox will allow that but such item does not exists on the list. In other words, I want combobox to prevent user from typing code which is not on the list of codes. Thanks in advance for your time.

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  • JQuery UI + tabs : How to kow to get the selected tab with imbricated tabs

    - by chris
    Hi, I'm new to Jquery. I'm using JQuery UI and i have imbricated Tabs : Tabs in tabs. ____ tab 1 | tab 2 | tab 3 | tab 4| tab 5 ______ tab 1-1 | tab 1-2 | tab 1-3 | tab 1-4| tab 1-5 I'm using $('#div').bind('tabsselect', function(event, ui) { selectedTab = ui.index; alert('selectedTab : ' + selectedTab); }); to kown the selected index. If i click on "tab "1 the selected index returned is correct. But when click on tabs in the second level ("tab 1-xx") the event is fired too. I want to resctriced the bind('tabsselect', function(event, ui) on the first level of tab (tab x). How can i do that ? Thanks

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  • How to call regular JS function with params within jQuery ?

    - by Kim
    Is there another way to run a regular JS function with params passed than what I use below ? It seems redundant use a on-the-way function to do this. function regularJSfunc(param1,param2) { // do stuff } $(document).ready(function(){ $('#myId').change(function(){ regularJSfunc('data1','data2'); }); } Using a .bind event seems much better, however I am not sure how to access the params. Note: Example below doesnt work. $(document).ready(function(){ $('#myId').bind('change',{'data1','data2'},regularJSfunc); }

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  • image hover animate

    - by Ryan Max
    Hello. I have the following jQuery script that makes an orange transparent hover effect cover the image when it's rolled over. How do I make it so this script will animate in and out (with a fade?) $(document).ready(function() { $('#gallery a').bind('mouseover', function(){ $(this).parent('li').css({position:'relative'}); var img = $(this).children('img'); $('<div />').text(' ').css({ 'height': img.height(), 'width': img.width(), 'background-color': 'orange', 'position': 'absolute', 'top': 0, 'left': 0, 'opacity': 0.5 }).bind('mouseout', function(){ $(this).remove(); }).insertAfter(this); }); });

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  • javascript robot

    - by sarah
    hey guys! I need help making this robot game in javascript (notepad++) please HELP! I'm really confused by the functions <html> <head><title>Robot Invasion 2199</title></head> <body style="text-align:center" onload="newGame();"> <h2>Robot Invasion 2199</h2> <div style="text-align:center; background:white; margin-right: auto; margin-left:auto;"> <div style=""> <div style="width: auto; border:solid thin red; text-align:center; margin:10px auto 10px auto; padding:1ex 0ex;font-family: monospace" id="scene"></pre> </div> <div><span id="status"></span></div> <form style="text-align:center"> PUT THE CONTROL PANEL HERE!!! </form> </div> <script type="text/javascript"> // GENERAL SUGGESTIONS ABOUT WRITING THIS PROGRAM: // You should test your program before you've finished writing all of the // functions. The newGame, startLevel, and update functions should be your // first priority since they're all involved in displaying the initial state // of the game board. // // Next, work on putting together the control panel for the game so that you // can begin to interact with it. Your next goal should be to get the move // function working so that everything else can be testable. Note that all nine // of the movement buttons (including the pass button) should call the move // function when they are clicked, just with different parameters. // // All the remaining functions can be completed in pretty much any order, and // you'll see the game gradually improve as you write the functions. // // Just remember to keep your cool when writing this program. There are a // bunch of functions to write, but as long as you stay focused on the function // you're writing, each individual part is not that hard. // These variables specify the number of rows and columns in the game board. // Use these variables instead of hard coding the number of rows and columns // in your loops, etc. // i.e. Write: // for(i = 0; i < NUM_ROWS; i++) ... // not: // for(i = 0; i < 15; i++) ... var NUM_ROWS = 15; var NUM_COLS = 25; // Scene is arguably the most important variable in this whole program. It // should be set up as a two-dimensional array (with NUM_ROWS rows and // NUM_COLS columns). This represents the game board, with the scene[i][j] // representing what's in row i, column j. In particular, the entries should // be: // // "." for empty space // "R" for a robot // "S" for a scrap pile // "H" for the hero var scene; // These variables represent the row and column of the hero's location, // respectively. These are more of a conveniece so you don't have to search // for the "H" in the scene array when you need to know where the hero is. var heroRow; var heroCol; // These variables keep track of various aspects of the gameplay. // score is just the number of robots destroyed. // screwdrivers is the number of sonic screwdriver charges left. // fastTeleports is the number of fast teleports remaining. // level is the current level number. // Be sure to reset all of these when a new game starts, and update them at the // appropriate times. var score; var screwdrivers; var fastTeleports; var level; // This function should use a sonic screwdriver if there are still charges // left. The sonic screwdriver turns any robot that is in one of the eight // squares immediately adjacent to the hero into scrap. If there are no charges // left, then this function should instead pop up a dialog box with the message // "Out of sonic screwdrivers!". As with any function that alters the game's // state, this function should call the update function when it has finished. // // Your "Sonic Screwdriver" button should call this function directly. function screwdriver() { // WRITE THIS FUNCTION } // This function should move the hero to a randomly selected location if there // are still fast teleports left. This function MUST NOT move the hero on to // a square that is already occupied by a robot or a scrap pile, although it // can move the hero next to a robot. The number of fast teleports should also // be decreased by one. If there are no fast teleports left, this function // should just pop up a message box saying so. As with any function that alters // the game's state, this function should call the update function when it has // finished. // // HINT: Have a loop that keeps trying random spots until a valid one is found. // HINT: Use the validPosition function to tell if a spot is valid // // Your "Fast Teleport" button s

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  • How do I return JSON data from a partial view FormMethod.Get?

    - by MrM
    I have the following code that posts to my Search Json. The problem is the url redirects to the json search and displays the raw json data. I would like to return to a table in my partialView instead. Any thoughts on how I can achieve this? <div> @using (Html.BeginForm("Search", "Home", Formmethod.Get, new {id="search-form"})){ ... <button id="search-btn">Search</button> } </div> <div> <table id="search-results">...</table> </div> My home controller works fine but to make sure the picture is clear... public JsonResult Search(/*variables*/) { ... return Json(response, JsonRequestBehavior.AllowGet); } And I get redirected to "Search/(all my variables)

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  • Linux / C++: Get the IP Address of local computer

    - by BlaM
    This Question is almost the same as the previously asked Get the IP Address of local computer-Question. However I need to find the IP address(es) of a Linux Machine. So: How do I - programmatically in C++ - detect the IP addresses of the linux server my application is running on. The servers will have at least two IP addresses and I need a specific one (the one in a given network (the public one)). I'm sure there is a simple function to do that - but where? [EDIT] To make things a bit clearer: The server will obviously have the "localhost": 127.0.0.1 The server will have an internal (management) IP address: 172.16.x.x The server will have an external (public) IP address: 80.190.x.x I need to find the external IP address to bind my application to it. Obviously I can also bind to INADDR_ANY (and actually that's what I do at the moment). I would prefer to detect the public address, though.

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  • Binding UserControl to a NULL DataContext

    - by user634981
    I have a UserControl and am binding its DataContext to an object. I also bind the IsEnabled property of the UserControl to a boolean property of that object eg: <my:MyUserControl DataContext="{Binding Items.SelectedItem}" IsEnabled="{Binding Path=IsEditable}"/> This works fine provided Items.SelectedItem is not null. However, if it is null (which can happen sometimes if the Items collection is empty), the IsEnabled binding does not get evaluated and is set to true, which is not the desired behaviour. I've tried using a MultiBinding but without success because I don't know if it's possible to bind to the DataContext. I've also tried using a DataTrigger, but again without success. Would somebody kindly point me in the right direction as to the correct way I should be doing this. Thanks!

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  • Does the order of readonly variable declarations guarantee the order in which the values are set?

    - by Jason Down
    Say I were to have a few readonly variables for filepaths, would I be able to guarantee the order in which the values are assigned based on the order of declaration? e.g. readonly string basepath = @"my\base\directory\location"; readonly string subpath1 = basepath + @"\abc\def"; readonly string subpath2 = basepath + @"\ghi\klm"; Is this a safe approach or is it possible that basepath may still be the default value for a string at the time subpath1 and subpath2 make a reference to the string? I realize I could probably guarantee the order by assigning the values in a constructor instead of at the time of declaration. However, I believe this approach wouldn't be possible if I needed to declare the variables inside of a static class (e.g. Program.cs for a console application, which has a static void Main() procedure instead of a constructor).

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  • NSThread running a class

    - by Thomas Joulin
    Hi, Every the example I find on the internet (including Apple doc) sets the target to self like this : [NSThread detachNewThreadSelector:@selector(threadedTask) toTarget:self withObject:nil]; Since i would like to do a more complex task in background (involving multiple methods), I thought of creating a class Task called like this : Task *task = [[Task alloc] init]; [NSThread detachNewThreadSelector:@selector(main) toTarget:task withObject:nil]; but I wonder, how will be handled the instance variables of my class Task ? in my method main can I safely call methods of my class Task using [self myMethod] and modifying members variables assuming I'm the only thread accessing it ? This way of handling threads seems weird to me, sorry if my question is stupid ^^ Thanks in advance

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  • Rails: Accessing the username/password used for HTTP Basic Auth?

    - by Shpigford
    I'm building a basic API where user information can be retrieved after that user's login and password are correctly sent. Right now I'm using something like this: http://foo:[email protected]/api/user.xml So, what I need to do is access the user/password sent in the request (the foo and bar) but am not sure how to access that info in a Rails controller. Then I'd check those variables via a quick User.find and then set those as the username and password variables for authenticate_or_request_with_http_basic. It's possible I'm looking at this at the completely wrong way, but that's where I'm at right now. :)

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  • When are you truly forced to use UUID as part of the design?

    - by Pyrolistical
    I don't really see the point of UUID. I know the probability of a collision is effectively nil, but effectively nil is not even close to impossible. Can somebody give an example where you have no choice but to use UUID? From all the uses I've seen, I can see an alternative design without UUID. Sure the design might be slightly more complicated, but at least it doesn't have a non-zero probability of failure. UUID smells like global variables to me. There are many ways global variables make for simpler design, but its just lazy design.

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  • Animation with Initial Velocity

    - by abustin
    I've been trying to solve this problem for a number of days now but I must be missing something. Known Variables: vi = Initial Velocity t = Animation Duration d = Distance The function I'm trying to create: D(t) = the current distance for a given time Using this information I want to be able to create a smooth animation curve with varying velocity (ease-in/ease-out). The animation must be able ease-in from an initial velocity. The animation must be exactly t seconds and must be travel exactly d units. The curve should lean towards the average velocity with acceleration occurring at the beginning and the end portions of the curve. I'm open to extra configuration variables. The best I've been able to come up with is something that doesn't factor in the initial velocity. I'm hoping someone smarter can help me out. ;) Thank you! p.s. I'm working with an ECMAScript variant

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  • How to name an event handler of a private variable in Vb.Net following FxCop rules and Vb.Net standa

    - by SoMoS
    Hello, On one side, in Vb.Net when you add an event handler to an object the created method is named: <NameOfTheObject>_<NameOfTheMethod>. As I like to have consistent syntax I always follow this rule when creating event handlers by hand. On the other side when I create private variables I prefix them with m_ as this is a common thing used by the community, in C# people use to put _ at the beginning of a variable but this is no CLS compliant. At the end, when I create event handlers for events raised by private variables I end with Subs like m_myVariable_MyEvent. Code Analysis (Fx Cop) is complainig about this way of naming because the method does not start with uppercase and because the _, so the question is: What naming standards do you follow when creating event handlers by hand that follow the Fxcop rules if any? Thanks in advance.

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  • Why do I not see stricter scoping more often?

    - by Ben
    I've found myself limiting scope fairly often. I find it makes code much clearer, and allows me to reuse variables much more easily. This is especially handy in C where variables must be declared at the start of a new scope. Here is an example of what I mean. { int h = 0; foreach (var item in photos) { buffer = t.NewRow(); h = item.IndexOf("\\x\\"); buffer["name"] = item.Substring(h, item.Length - h); t.Rows.Add(buffer); } } With this example, I've limited the scope of h, without initializing it in every iteration. But I don't see many other developers doing this very often. Why is that? Is there a downside to doing this?

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  • An algorithm Problem

    - by Vignesh
    For coverage, I've a set of run time variables of from my program execution. It happens that I get it from a series of executions(Automated testing). ie. its a vector<vector<var,value>> I've a limited set of variables with expected values and generate combination s, that is I have vector<vector<var,value>(smaller than the execution vector)>. Now I need to compare and tell which of the combination I generated were exactly executed in one of the tests. My algo is O(n^4). Is there any way to bring it down. Something like set intersection. I'm using java, and vectors because of thread safety.

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  • How can I enable MySQL's slow query log without restarting MySQL?

    - by mmattax
    I followed the instructions here: http://crazytoon.com/2007/07/23/mysql-changing-runtime-variables-with-out-restarting-mysql-server/ but that seems to only set the threshold. Do I need to do anything else like set the filepath? According to MySQL's docs If no file_name value is given for --log-slow-queries, the default name is host_name-slow.log. The server creates the file in the data directory unless an absolute path name is given to specify a different directory. Running SHOW VARIABLES doesn't indicate any log file path and I don't see any slow query log file on my server...

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  • Java synchronized method lock on object, or method?

    - by wuntee
    If I have 2 synchronized methods in the same class, but each accessing different variables, can 2 threads access those 2 methods at the same time? Does the lock occur on the object, or does it get as specific as the variables inside the synchronized method? Example: class x{ private int a; private int b; public synchronized void addA(){ a++; } public synchronized void addB(){ b++; } } Can 2 threads access the same instance of class x performing x.addA() and x.addB() at the same time?

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  • FileReference and HttpService Browse Image Modify it then Upload it

    - by user177787
    Hello, I am trying to do an image uploader, user can: - browse local file with button.browse - select one and save it as a FileReference. - then we do FileReference.load() then bind the data to our image control. - after we make a rotation on it and change the data of image. - and to finish we upload it to a server. To change the data of image i get the matrix of the displayed image and transform it then i re-use the new matrix and bind it to my old image: private function TurnImage():void { //Turn it var m:Matrix = _img.transform.matrix; rotateImage(m); _img.transform.matrix = m; } Now the mater is that i really don't know how to send the data as a file to my server cause its not stored in the FileReference and data inside FileReference is readOnly so we can't change it or create a new, so i can't use .upload();. Then i tried HttpService.send but i can't figure out how you send a file and not a mxml.

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  • tidy/efficient function writing in R

    - by romunov
    Excuse my ignorance, as I'm not a computer engineer but with roots in biology. I have become a great fan of pre-allocating objects (kudos to SO and R inferno by Patrick Burns) and would like to improve my coding habits. In lieu of this fact, I've been thinking about writing more efficient functions and have the following question. Is there any benefits in removing variables that will be overwritten at the start of the next loop, or is this just a waste of time? For the sake of argument, let's assume that the size of old and new variables is very similar or identical.

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  • Jquery and binding an event to an iframe

    - by dbr
    **I'm currently using a jquery textselect plugin to fire alerts based on the selection text anywhere on the page and it works just fine doing something like: $(document).ready(function() { $(document).bind('textselect', function(e) { alert(e.text); }); }); I've since had to add an iframe to the page and I need the text selection to work on text within the iframe as well. I'm trying to do something like this but it's not working: $(document).ready(function() { $('#iframeId').load(function() { $(document.getElementById("iframeId").contentWindow).bind('textselect',function(e) { alert(e.text); }); }); At this point I've tried a whole mess of ways to reference the iframe document without any success. Any ideas?**

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  • Shortening jQuery Code by Replacing Variable

    - by Jerry
    I have a form with a bunch of dropdown options that I'm dressing up by allowing the option to be selected by clicking links and (in the future, images) instead of using the actual dropdown. There are a lot of dropdowns and most all will repeat the same basic idea, and some will literally repeat just with different variables. Here's the HTML for one of those. <tr class="box1"> <td> <select id="cimy_uef_7"> <option value="Boy">Boy</option> <option value="Girl">Girl</option> </select> </td> </tr> Then the corresponding fancier links to click that will select the corresponding option in the dropdown. <div id="genderBox1"> <div class="gender"><a class="boy" href="">Boy</a></div> <div class="gender"><a class="girl" href="">Girl</a></div> </div> So, when you click the link "Boy" it will select the corresponding dropdown value "Boy" There are going to be multiple Box#, so I can just repeat the jQuery each time with the new variables, but there's surely a shorter way. Here's the jQuery that makes it work. //Box1 Gender var Gender1 = $('select#cimy_uef_7'); var Boy1 = $("#genderBox1 .gender a.boy"); var Girl1 = $("#genderBox1 .gender a.girl"); //On Page Load - Check Gender Box 1 Selection and addClass to corresponding div a if ( $(Gender1).val() == "Boy" ) { $(Boy1).addClass("selected"); } else { $(Boy1).removeClass("selected"); } if ( $(Gender1).val() == "Girl" ) { $(Girl1).addClass("selected"); } else { $(Girl1).removeClass("selected"); } //On Click - Change Gender Box 1 select based on image click $(Boy1).click(function(event) { event.preventDefault(); $(this).addClass("selected"); $(Gender1).val("Boy"); $(Girl1).removeClass("selected"); }); $(Girl1).click(function(event) { event.preventDefault(); $(this).addClass("selected"); $(Gender1).val("Girl"); $(Boy1).removeClass("selected"); }); My thought for shortening it was to just have a list of variables for each box and cycle through the numbers- 1,2,3,4 and have the jQuery grab the same # for each variable, but I can't figure out a way to do it. Let me know if there's anything else I can provide to make the question better. This is my best idea for shortening this code, as I'm still very much a beginner at jQuery, but I'm positive there are much better ideas out there, so feel free to recommend a better path if you see it :)

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