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  • Got blue screen with a warning that I boot loader may not be properly configured, workaround?

    - by JohnHF
    After running sudo apt-get update got this message: Configuring grub-pc You chose not to install GRUB to any devices. If you continue, the boot loader may not be properly configured, and when your computer next starts up it will use whatever was previously in the boot sector. If there is an earlier version of GRUB 2 in the boot sector, it may be unable to load modules or handle the current configuration file. If you are already running a different boot loader and want to carry on doing so, or if this is a special environment where you do not need a boot loader, then you should continue anyway. Otherwise, you should install GRUB somewhere. Continue without installing GRUB? <Yes> <No> Apparently there is a bug in ubuntu 10.04. But this hang the system. Any ideas on how to fix this? All I wanted was to install gcc that is missing.

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  • AdMob ad is showing in iOS simulator, but not on iDevice

    - by Ben Toscano
    As the heading states, I can get my AdMob Ad to show in the iOS 5.1 and 6.0 simulator just fine, however, when running my application on my iOS 5.1.1 or 6.0 devices, there is just a blank space where the ad should be served. The code in my .m file is as follows: bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(0.0, 411.0 - GAD_SIZE_320x50.height, GAD_SIZE_320x50.width, GAD_SIZE_320x50.height)]; bannerView_.adUnitID = @"**myID**"; bannerView_.rootViewController = self; [self.view addSubview:bannerView_]; [bannerView_ loadRequest:[GADRequest request]]; //GADRequest *r = [[GADRequest alloc] init]; //r.testing = YES; //[bannerView_ loadRequest:r]; Furthermore, if I initiate testing of ads (see commented-out section), the test ad shows on both the simulator AND my iDevices, which is baffling me! What am I missing? Thanks for your help.

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  • Why is my launcher icon smaller when placed on the Android desktop?

    - by Richard
    I have an application built for 1.5 and I am adding higher resolution drawables to support hdpi devices in 1.6 and above. My original application icon is 48x48. I created a second launcher icon that is 72x72 and placed it in a res/drawable-hdpi/ directory. When I install the application on my Nexus One the icon looks good when I view it in the application menu. But when I place it on the desktop it appears small relative to other icons, my guess is I'm seeing the 48x48 version with no scaling. These are my two resource directories: res/drawable/appicon.png res/drawable-hdpi/appicon.png Do I need to do something differently either with my directory structure or my manifest file to get things to display correctly? Thanks!

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  • What Conferences would you recommend for a UI / Frontend Web Developer in the next 6 months?

    - by rsturim
    Hello, I'm looking for a strong conference(s) to attend in the next 6 months. I may be able to attend one or two. I'm looking for something surrounding Frontend Web Development -- web standards, CSS3, html5, javascript, UX, and usability are strong interests of mine. I'm also starting to consider diving deep into designing for Mobile devices. I've discovered these 2 conferences so far -- they look very good -- but am I missing anything HUGE and/or obvious? An Event Apart - Wash DC (http://aneventapart.com/2010/dc/) Web Directions North - Altanta (http://north.webdirections.org/) Thoughts?

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  • Javascriptlibrary more efficient than Rickshaw for realtime visualizations

    - by dan kutz
    I want to visualize data as time-series graphs on mobile devices(tablets) and therefore stumbled upon rickshaw, which is based on D3. First I must say I was a little bit confused when I realized that realtime in web design is defined totally different to realtime in engineering which has fixed(and often very short) timeframes. Anyway my aim is to visualize the data as fast as possible, and on older tablets visualization with rickshaw is quite slow. Can anybody recommend another library, which may be more efficient in rendering? Or is there no way out and I have to go native? regards Dan.

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  • How can I dial the default connexion on Pocket PC 2003 ?

    - by Jalil
    I am working on a PPC2003 application. The devices on which the application has to run have a modem and VPN connection set. I want to automatically dial the system default "work" connection, which is the VPN one, which dial the modem one first. The user has another application who does automatically make the system dial the default connection. But I can't undertand how to do it from my Compact .NET application. I tried using OpenNETCF net package, but I could not make it work.

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  • Automatically determining the size of a UITableViewCell

    - by hanno
    I am trying to determine the size of a UITableCellView. The reason being that I am using one class for different orientations and devices. The cell contains one subview that is supposed to fill the entire cell. Right know I'm doing this in the UITableViewCell's init method: if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad){ //iPad subv = [[OrbitView alloc] initWithFrame:CGRectMake(52, 5, 660, 420) ]; }else{ //iPhone subv = [[OrbitView alloc] initWithFrame:CGRectMake(15, 5, 290, 200) ]; } Clearly, there must be a better way of doing this, without the magic numbers. How/Where should I set the frame of the subview in the UITableViewCell so that it fills the entire UITableViewCell?

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  • iPhone 4.0 Screen Resolution and writing robust code...

    - by Magic Bullet Dave
    Does anyone know what will happen with existing apps when they run on the iPhone 4.0 in terms of the new screen resolution? I am assuming, just like developing for the iPad that there should be no hard coded screen resolutions in your code. I'd also like advice on the best way of writing robust code to work well on any device. For instance, detecting the screen resolution is not enough - on the iPad the screen is physically bigger so you can display more items on it. On the new iPhone the screen is the same physical size but higher resolution, so the likely thing is that you wont want to display more items, just higher resolution versions of them. Any help would be useful, Regards Dave EDIT: I have read the other similar posts, I guess what I really would like to know is what is the recommended way to write code for all App Store devices in a robust way so they a) all work b) make best use of the device.

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  • Cocoa Touch: Why doesn't UINavigationController render 'Back' button?

    - by Joshua
    When I push a view controller it animates properly and slides in, the only problem is that no 'Back' button is rendered up top.The back button is still there, I can still tap it, it just doesn't render on the screen. This behavior is identical in both the simulator and on multiple devices. Is this a known issue or bug? Using 3.1.3 of the iPhone SDK. More information: It renders it for further levels, just not on the second level of nav controller. So Main Page (No back button - OK). Second level page (back button, but doesn't render - not OK). Third level page (Back button there and rendering - OK).

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  • iPhone CSS and Display Testing

    - by Philip Arthur Moore
    Hi All. I recently coded and launched a website that displays consistently across Chrome, Firefox, Opera, IE8, IE7, and Safari. According to site visitors, though, the signup forms at the top and bottom of the site are mangled on the iPhone. I do not own an iPhone and I rarely test sites on the iPhone, and I would really hate to purchase it or an iPod Touch for the sake of occasional CSS/display testing. Question: is there a site online or a program I can use (I'm on Windows 7) for iPhone testing? An alternative question might be why the signup forms aren't displaying properly on the iPhone, when they look fine in all other browsers and a few other mobile devices that I've used? Many thanks.

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  • Unwanted virtual keyboard in Blackberry app

    - by matkas
    I have developed a Blackberry app for the 4.5 os series. It works fine on all device except on the storm 1 (storm2 untested). The problem (on the storm) is that the main screen of my application (and all other screens in fact) is shown with the virtual keybord. But there is no text field displayed on the screen that would justify the VK to show up. I have bitmap fields and button fields only on that screen. The use of a single program for all devices (4.5 and up) is seriously preferred. What is causing the VK to show up and what can I do to prevent it (in JDE 4.5)?

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  • Why shouldnt i use flash again?

    - by acidzombie24
    I heard many times i should avoid flash for my website. Yet no one has told me a good reason. I searched for reasons and i see many that are not true (such as text in flash are not indexable by search engines) or may not necessarily be true or significant enough (eating more bandwidth. Would a JS equivalent be bigger or smaller?). My site uses flash to playback sound (m4a). I dont have to worry about indexing, the back button not working, etc. But i have feeling there may be other reasons. What are reasons i shouldnt use flash on my website. I'll note one, the fact iphone/itouch and mobile devices does not support it. Not a big deal for most sites and is obvious. What are reason to avoid flash on my site?

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  • ImageAdapter and ListView (java.lang.OutOfMemoryError: bitmap size exceeds VM budget)

    - by theDude
    Hi, I'm using ListView to display images which I provide through an ImageAdapter class. it works great on my device (and on many other devices which I tested it on), but somehow when I'm using the emulator and I'm long-pressing the up/down button - I'm getting an outOfMemory error after 10-15 seconds. I tried clearing cache, canceling cache, etc. - nothing helped. I know this crash is pretty rare (i couldn't reproduced it on any "real" device), but I can see on DDMS that "GC freed" are getting bigger during that long press and I can't find a way to clear them. Any help will be appreciated, Tnx.

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  • PPTP VPN connection always connects successfully in Mac OS X/windows but drops after 2 minute in iPad or it doesn't connect al all!

    - by Farshid
    Dear Users, I've a big problem with using iPad's VPN connection. When I use the same VPN connection (PPTP) configuration parameters in my Mac OS X Snow Leopard or my windows XP (Bootcamp), it works flawlessly but when I define the same connection in my iPad, connection drops in about 1 or 2 minutes (some times) and most of the time, it Doesn't Connect at all. I'm using iPad 3G with iOS 4.2.1 and my iPad is not jail-broken. I've tried so hard to make it work in an stable manner but not found any solution yet. (I should have put encryption level to No-Encryption in Mac and Windows otherwise it won't connect in my desktop operating systems. It is a host-related issue and I'm binding to that). I'm sure there is no technical problem in my iPad's hardware and this problem also exists in my friend's iPad too. Our devices work perfectly with 3G and Wifi connections. Your answers are really appreciated.

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  • Which Android platform and API to target?

    - by Ben Mc
    I'm just about to launch my first Android app, and it runs on the Android 1.1 platform, API Level 2, but is this what I should officially sign and launch the app as? Does it affect performance at all or is it simply for Android to know which devices it works on? The only problem I see is that I can't specify <supports-screens> in the Manifest, which I would like to do, but it appears I'd have to launch at 1.6 at least for this to work. Would I be missing a huge number of phones by launching at 1.6 instead of 1.1? Thank you!

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  • Fitts Law, applying it to touch screens

    - by Caylem
    Been reading a lot into UI design lately and Fitts Law keeps popping up. Now from what i gather its basically the larger an item is, and the closer it is to your cursor, the easier it is to click on. So what about touch screen devices where the input comes from multiple touches or just single touches. What are the fundamentals to take into account considering this? Should it be something like, the hands of the user are on the sides of the device so the buttons should be close to the left and right hand sides of the device? Thanks

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  • Getting wrong serial-port names from bluetoothdevice (c#)

    - by wurlog
    To get all avaliable Serialports from the system i use the following command. SerialPort.GetPortNames It works fine for the mainboard serial port, but with the bluetooth device i get the wrong portnames. For Example: Instead of COM7 i get sometimes COM70 or COM7ö. Its always 1 letter to much. any suggestens? PS: I am using newest Visual Studio Express in Windows 7 PPS: The dirty hack to cut the last letter didn't work because i don't know which one is the bluetooth serial port (with various bluetoothstick or devices it changes the number of the comport) and after trying various sticks i reached COM10, ergo COM100 or COM10f

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  • What would you do if you coded a C++/OO cross-platform framework and realize its laying on your disk

    - by Manuel
    This project started as a development platform because i wanted to be able to write games for mobile devices, but also being able to run and debug the code on my desktop machine too (ie, the EPOC device emulator was so bad): the platforms it currently supports are: Window-desktop WinCE Symbian iPhone The architecture it's quite complete with 16bit 565 video framebuffer, blitters, basic raster ops, software pixel shaders, audio mixer with shaders (dsp fx), basic input, a simple virtual file system... although this thing is at it's first write and so there are places where some refactoring would be needed. Everything has been abstracted away and the guiding principle are: mostly clean code, as if it was a book to just be read object-orientation, without sacrifying performances mobile centric The idea was to open source it, but without being able to manage it, i doubt the software itself would benefit from this move.. Nevertheless, i myself have learned a lot from unmaintained projects. So, thanking you in advance for reading all this... really, what would you do?

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  • How do I detect whether a browser supports mouseover events?

    - by Damovisa
    Let's assume I have a web page which has some onmouseover javascript behaviour to drop down a menu (or something similar) Obviously, this isn't going to work on a touch device like the iPad or smartphones. How can I detect whether the browser supports hover events like onmouseover or onmouseout and the :hover pseudotag in CSS? Note: I know that if I'm concerned about this I should write it a different way, but I'm curious as to whether detection can be done. Edit: When I say, "supports hover events", I really mean, "does the browser have a meaningful representation of hover events". If the hardware supports it but the software doesn't (or vice versa), there's no meaningful representation. With the exception of some upcoming tech, I don't think any touch devices have a meaningful representation of a hover event.

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  • Possible to map a new file extension to an existing handler in ASP.NET?

    - by Dave
    I have a scenario where my application is going to be publishing services that are consumed by both PC's and mobile devices, and I have a HTTPModule that I want to only perform work on only the mobile requests. So I thought the best way of doing this was to point the mobile requests to a different file extension and have the HTTPModule decide to process only if the request targets this new extension. I don't need a custom HTTPHandler for the new extension; I want to program the services like a normal .ASMX service, just with a different extension. First, can I do this? If so, how do I do it so that requests to my new extension are handled just like .ASMX requests? Second, is this the right approach? Am I going about separating and managing the mobile vs. PC requests the wrong way? Thanks, Dave

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  • Android - Issue with View when set above another View while scrolling

    - by KevinM
    I've created a ScrollView with a RelativeLayout inside of it. I have a TextView aligned at the bottom of the RelativeLayout using layout_alignParentBottom="true" and a ImageView above the TextView using "layout_above". The layout works perfect when I am on a device where the display is large enough to not have to scroll up and down. When I test it on devices where you need to scroll to see the ImageView and TextView the ImageView doesn't line up above the TextView. Actually I haven't a clue where it goes because I can't see it anywhere. It might be behind the TextView. This also happens when I'm editing an EditText with the Soft Keyboard up, which causes the RelativeLayout to scroll. Anyone knows what's going on here?

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  • How to define supported BlackBerry OS versions and models for application?

    - by Lyubomyr Dutko
    After company wins a project it is usual to mention in contract what devices are supported and what OS versions are supported. But taking into account BlackBerry it appears sometimes to be tricky, as you can have the same device model, but two and(or) more different OS versions (or within same OS different package versions). And in this situation application may need to be updated. So the main question here is what is expected to be mentioned in contract? Could you please share some your experience of resolving such problems? So as a good example can be case of video playback issue on Storm: some issue exists on 5.0.0.XXX (network provider A) and doesn't exist on 5.0.0.YYY (network provider B), or could be following: 5.0.0.XXX1 (network provider A) - issue exist 5.0.0.XXX2 (network provider A) - issue doesn't exist The point here is to define some boundaries of development company responsibility

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  • What programming/techy name should I give my new pup? [closed]

    - by Nate
    I am getting a Border Collie puppy tomorrow. If I can get my wife to agree to do so I want to give it a techy/programming type of name. The vast majority of my development is in Microsoft .NET / C# on mobile devices (WinMo and tablets) as well as Silverlight and ASP.NET. I would like the name to be something in that area although I am open other technologies, etc. I have not seen him yet. I assume he is typical Border Collie colored - black/white. One name that crossed my mind is Xaml (pronounced Zammel). What other name ideas do you have?

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  • Having issue with OpenGL 1.0 for HP slate 7

    - by Roy Coder
    I have issue with HP slate when i am trying to draw Line in OpenGL Draw method. But working in other devices. In Hp Slate Green line not drawn properly as like in another device. My Code is: gl.glPushMatrix(); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glVertexPointer(2, GL10.GL_FLOAT, 0, vertexFloatBuffer); gl.glColorMask(true, true, true, true); gl.glDepthMask(true); gl.glLineWidth(8.0f); setColor(gl); gl.glDrawArrays(GL10.GL_LINES, 0, fPoints.length / 2); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glPopMatrix(); Suggest me at which place i am wrong or missing something? UpdateImage

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  • Performance of DirectX and Recent Windows Mobile Version

    - by Kevin
    I'm seeing very poor performance while using the managed DirectDraw wrappers for WindowsMobile. Microsoft.WindowsMobile.DirectX.Direct3D I would appear the biggest bottle neck is calling Device.Present() after building up the scene. When using the System.Diagnostics.Stopwatch and running this very trivial exmaple Using Sprites on MSDN I'm seeing it's taking approximately 150ms to call the Device.Present() method. I'm seeing this on my AT&T Tilt and on the emulator. In larger applications such as the UltimateGMan sample it's taking over a second to call this method. Does anyone have any experience with using DirectX on mobile devices? What am I missing? I would prefer to stay in the managed world but if I drop back into C++ would I see better performance?

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