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  • How can I set parameters in Google webmaster tools so that my dynamic content is indexed?

    - by Werewolf
    I have read questions about URL parameters in Google Webmaster Tools in this site and the Google Webmaster Help Center but I have a problem. My site searches in the database and show some information. These two URL display some data: http://mydomain.com/index.aspx?category=business http://mydomain.com/index.aspx?category=graphic&City=Paris In URL parameter section, I can only define parameter category, how Google can detect proper values (business, graphics, real estate...)? Every word is not valid for search. If My page name is default.aspx or anything else, where I should define it? If I use URL rewriting like http://mydomain.com/search/category/business, my settings must change?

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  • How to determine the version and origin of proprietary drivers installed by Additional Drivers?

    - by Bribles
    How can I tell which version and from which repository the Additional Drivers tool is trying to install the fglrx graphics driver? It says that I have a different version of the driver in use. I installed the driver from maverick/restricted and apt-cache tells me it's from a regular Ubuntu mirror. The installed version is the same as the candidate version. Can I get Additional Drivers to tell me what it would install if I activated the driver through it? Is it possible Additional Drivers just assumes it's a different version since it was installed by a different process?

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  • Windows 8 Consumer Preview and SkyDrive

    - by John Paul Cook
    SkyDrive integrates very nicely with Windows 8. More on that later. First, let’s discuss using Windows 8 x64 on VirtualBox. Since I wanted to test with x64 and didn’t have a Hyper-V server available, I used VirtualBox. The latest version of VirtualBox does list Windows 8 as a guest operating system choice. The first time I attempted the installation, I chose the experimental Direct3D graphics support. That didn’t work well. After what seemed like FOREVER looking at a completely black screen, I decided...(read more)

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  • time issue in render libgdx [duplicate]

    - by jaysingh
    This question is an exact duplicate of: time issue in render libgdx [duplicate] pls. help how to implement this loop in render method next_game_tick and GetTickCount(); always contain same time value. so position never updated @Override public void render() { float deltaTime = Gdx.graphics.getDeltaTime(); Update(deltaTime); Render(deltaTime); } const int TICKS_PER_SECOND = 50; const int SKIP_TICKS = 1000 / TICKS_PER_SECOND; const int MAX_FRAMESKIP = 10; DWORD next_game_tick = GetTickCount(); int loops; bool game_is_running = true; while( game_is_running ) { loops = 0; while( GetTickCount() > next_game_tick && loops < MAX_FRAMESKIP) { update_game(); next_game_tick += SKIP_TICKS; loops++; } display_game(); }

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  • time issue in render libgdx [duplicate]

    - by jaysingh
    This question is an exact duplicate of: deWitters Game loop in libgdx(Android) pls. help how to implement this loop in render method next_game_tick and GetTickCount(); always contain same time value so player position not updated. @Override public void render() { float deltaTime = Gdx.graphics.getDeltaTime(); Update(deltaTime); Render(deltaTime); } const int TICKS_PER_SECOND = 50; const int SKIP_TICKS = 1000 / TICKS_PER_SECOND; const int MAX_FRAMESKIP = 10; DWORD next_game_tick = GetTickCount(); int loops; bool game_is_running = true; while( game_is_running ) { loops = 0; while( GetTickCount() > next_game_tick && loops < MAX_FRAMESKIP) { update_game(); next_game_tick += SKIP_TICKS; loops++; } display_game(); }

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  • Handling cameras in a large scale game engine

    - by Hannesh
    What is the correct, or most elegant, way to manage cameras in large game engines? Or should I ask, how does everybody else do it? The methods I can think of are: Binding cameras straight to the engine; if someone needs to render something, they bind their own camera to the graphics engine which is in use until another camera is bound. A camera stack; a small task can push its own camera onto the stack, and pop it off at the end to return to the "main" camera. Attaching a camera to a shader; Every shader has exactly one camera bound to it, and when the shader is used, that camera is set by the engine when the shader is in use. This allows me to implement a bunch of optimizations on the engine side. Are there other ways to do it?

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  • How to build a Windows Forms email-aware text box?

    - by Patrick Linskey
    Hi, I'm building a C# client app that allows a user to communicate with one or more existing users in a system via an email-like metaphor. I'd like to present the user with a text entry box that auto-completes on known email addresses, and allows multiple delimiter-separated addresses to be entered. Ideally, I'd also like the email addresses to turn into structured controls once they've been entered and recognized. Basically, I'm modeling the UI interaction for adding users after Facebook's model. Are there any Windows Forms controls out there with the ability to do something like this? Is there any well-established terminology for a hybrid textbox / control list box (no, not a ComboBox) or something that I should be searching for? Thanks, -Patrick

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  • How do I advertise for volunteers for my open source project

    - by Code-Guru
    I have found a couple of related questions here on programmers.SE: How/where would I best advertise my open source project, in order to maximize my odds of finding collaborators? Where to find open source volunteers? My question is slightly different because I am primarily looking for non-coders to help with a few things in my new open source project. In particular, I'd like one or more people to create an icon and other graphics and to work on a web site, wiki pages, and/or other documentation. My project is a front-end for a baseball card database. So reaching out to baseball card collectors might be useful. Other than that, I would just like anyone who would like to contribute in small ways to a modest project. Where are some good places to advertise and find non-coder volunteers?

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  • Profiling and containing memory per system

    - by chadb
    I have been interesting in profiling and keeping a managed memory pool for each subsystem, so I could get statistic on how much memory was being used in something such as sounds or graphics. However, what is the best design for doing this? I was thinking of using multiple allocators and just using one per subsystem, however, that would result in global variables for my allocators (or so it would seem to me). Another approach I have seen/been suggested is to just overload new and pass in an allocator for a parameter. I had a similar question over on stackoverflow here with a bounty, however, it seems as if perhaps I was too vague or just there is not enough people with knowledge in the subject.

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  • Where Do You Start Your Day: Facebook Or E-Mail?

    - by Gopinath
    EMails and Facebook are integral part of our digital lives. But where do we start our daily digital life can tell a lot about us, says a research firm. According to a research People who check email first tend to be motivated to interact with brands online for the sake of obtaining deals, promotions, or new product information People who initially check Facebook tend to become fans of brands for entertainment purposes or to show support-not to obtain deals. They’re more likely to seek promotions through email. Here is an info graphics that gives insights where is the first place go on net You can read more finding of the research over here Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Bad texture on model with different GPU

    - by Pacha
    I have some kind of distortion on the texture of my 3D model. It works perfectly well on an AMD GPU, but when testing on a integrated Intel HD graphics card it has a weird issue. I don't have a problem with the rest of my entities as they are not scaled. The models with the problems are scaled, as my engine supports different sizes for the platforms. I am using Ogre3D as rendering engine, and GLSL as shader language. Vertex shader: #version 120 varying vec2 UV; void main() { UV = gl_MultiTexCoord0; gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; } Fragment shader: #version 120 varying vec2 UV; uniform sampler2D diffuseMap; void main(void) { gl_FragColor = texture(diffuseMap, UV); } Screenshot (the error is on the right and left side, the top and bottom part are rendered perfectly well):

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  • playing games in ubuntu 12.04

    - by tushar
    I recently got a lapyy from Delhi univesity...its actually free of cost lol! ...but d thing is i have to return it after a year or 2...btw its confo are--amd 5350m,7 gb ram,amd radeon x2 graphics but installed with ubuntu 12.04, hp probuk the thing is i want to play games on it i searched on the net there are a few softwares like wine,playon linux ,etc etc but i m not able to play with them....actually m new to linux ...may be that could b the reason...or so...i hv also got an advice to dual booting windows or so..but i dont want to break GRUB..as m not so proffesional in such things and if something went wrong then i wuld have to pay to the universsity....for any mishap !!!! please help m guys i m in great trouble...virtual box is aloso an handy application to run win appllication...haha,,but i dont knoe how to use it or so..plzzz help me or support me ...i will be highly obliged

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  • Why are 3D game scenarios so big? and.. are them shareable? [closed]

    - by Néstor Sánchez A.
    First, I apologize if this is not the forum for these type of questions. I was wondering... 1- Why 3D games (such as GTA IV) uses so much gigabytes of space? And my half-answar was... because of their huge 3D scenarios. But wait! are not these scenarios made with vector graphics and textures? then.. why are so big??? 2- If they are so big... would really these companies make a whole new scenario for every new game they develop? that would be very inefficient. Doesn't exist "shareable" scenarios that can be used in different games and expanded to no rebuild a whole one (like "New York" or "Liberty City")???. I mean.. the scenarios is almost the same in terms of vertices, just with improved textures.

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  • What''s easy extensible technique to store game data?

    - by Miro
    I'm looking for library/technique for storing my game resources - levels, object (effects,world info), items(price,effects,...), NPC(visual info, behavior), everything except graphics/audio stuff. I've seen lua used for Awesome WM configuration. protobuf looks good, but it seems to be designed for network communication. I've tried to write my own parser, but as the project grows it's more and more harder to manage it and catch all the bugs. My requiremets: stability easy extension of data without need to convert older versions to newer good(don't have to be the best) performance of loading not much coding not XML!

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  • Friday Fun: E7 (Mission to Save Earth)

    - by Asian Angel
    It has been another long week at work and you should take a few minutes to relax and have some fun. In this week’s game you journey to E7 in an attempt to find and destroy the deadly bomb that is aimed at planet Earth. Can you survive the journey across the planet and complete your mission? Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform] Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science]

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  • Unable to install ia32-libs package

    - by Ron Thomas
    I need to manually install the drivers for my graphics card, which is an ATI 2600 xt. But I am using a 64-bit platform and to do so i need the ia32-libs package. i have scoured the net for fixes, workarounds etc. but have found none that work. the output i get after trying apt-get is: Reading package lists... Done Building dependency tree Reading state information... Done Package ia32-libs is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package 'ia32-libs' has no installation candidate I am running linux mint 12

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  • HDMI Audio stops after TV turned off

    - by Ryan
    After the 12.04 Update my HDMI audio stops working anytime I turn off my 2nd monitor(plasma TV). Graphics card is a Radeon 6800 which has DVI out to 1st monitor, HDMI out to receiver which the TV gets it's Audio/Video. Audio is always via my receiver sound. Things work fine as long as it boots with the TV and Receiver on. Turn off the TV and BART's HDMI audio will go away, and the HDMI option vanishes from the sound menu. I had an occasional HDMI issue with 11.10 but turning on/off the TV would fix the sound. How can I hardcode things so that it always uses HDMI out of audio? I suspect the TV is sending a signal upon that 12.04 is now listening for. Turning the TV back on does NOT resolve this, and I'd suggest having the ability to override this new "feature" via sound menu.

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  • Cursor seems to freeze in the first attempt to type - Unity 3D, 12.04

    - by Denis
    It happens in the first attempt of typing, no matter is after the startup, or 5 minutes later, or then after. The cursor (or maybe it's the system) seems to freeze, no matter the application I use, taking up 4 to 5 sec to appear what is typed. Subsequently, everything is normal, using another applications. @Anwar Shah suggested it could be a daemon waiting to run before the lauching of the first application. Turning off Zeitgest didn't help. It occurs only with Unity-3d. Tested with Unity-2d, everything is fine. Tried to change some Compiz settings, nothing worked, although not tested with every single parameter. Also I deactivated Ati proprietary driver, no effect. My system: AMD E350 1.6Gh, 2G-Ram, ATI graphics - Ubuntu 12.04, 64bits. Is that what I should expect, or can be fixed or improved? Thanks.

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  • Control external monitor brightness

    - by remi
    Hello Ubuntu community, I can control the brightness of my DELL U2713HM connected with DisplayPort via the command: ddccontrol -p -r 0x10 -w 53 where in this example the number 53 represents the brightness level (range 0 to 100). But I don't know how to link the command to my brightness keys on my keyboard. I searched already, but just found answers to integrated laptop screens. In /sys/class/backlight is the folder acpi_video0 with some subfolders and files. The file actual_brightness contains a number from 0 to 20, which is changing when I press the brightness keys. How do I get my external monitor listed as a device in /sys/class/backlight ? PS: I am running a fresh Ubuntu 12.10 install with integrated graphics Intel HD4000.

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  • HTML5-Canvas: worth using ImpactJS or other framework?

    - by John
    I've been making an HTML5 game without any type of external framework. I haven't found a reason to use one so far. However, there is one thing I'm wondering about. On my Galaxy Nexus, I get about ~40fps. While that would usually be a decent framerate, my game is a rather fast paced game with a gamepad. Because of this, it feels very unsatisfying to play when not capped at 60fps. Are there frameworks out there that can improve performance without toning down on graphics? Or is there something I could do myself without necessarily having to use a framework? I've looked over the basic things such as sticking to integer coordinates, but I didn't see an increase in performance whatsoever? I did some testing with jsperf and results were virtually identical. Does this depend more on the browser?

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  • Listing technologies on a resume for a software position when your background is game programming?

    - by Ford
    So I'm thinking about applying for a entry level position in the software industry but my limited experience working and all my notable experience in college is with game technologies. Sure, the languages transfer over well but most of the technologies I have experience with are all related to graphics programming, engines of various types, and such, and do not transfer over at all. I feel like it would be inappropriate to just take my game programming resume and basically replace the word game with software for the reasons mentioned but on the other hand if I take them out I will only have languages and some technologies that I have some small passing experience with- which will obviously not reflect well on me. Should I leave them out or put them in, and if so how can I spin them to be appropriate?

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  • notification from additional driver

    - by MAHESH
    today i installed ubuntu 11.10 in my HP laptop well everything goes well installation and updates. i get notification on task bar from additional driver No propritery drivers are in use on this system i will elaborate what i seen on the screen proprietry driver do not have public source code that ubuntu developer are free to modify security updates and correction depend solely on the respnsiveness of the manufacture ubuntu cannot fix or improve these drivers. ATI/AMD proprietry FGLRX graphic driver( post release update) 2.ATI/AMD proprietry FGLRX graphic driver ATI/AMD propreitry FGLRX graphics driver(post release update) tested by ubuntu developers License propreitry 3D accelerated propreitry graphic drivers for ATI cards. This driver is required to fully utilise the 3D potential of some ATI graphic and as well as provide 2D accelerate newer card. guys do i need to active this driver in order to accomplish the complete installation. your response will be greatful

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  • Not Quite Multiseat

    - by user2773520
    I am attempting to create a pair programming environment sort of set up like multiseat: https://help.ubuntu.com/community/MultiseatX[1] or https://help.ubuntu.com/community/MultiseatOneCard[2] (as the standard issue boxes only have one graphics card) The thing is, I only want one login session, just with 2 monitors, keyboards, and mice. As well as having 2 active applications (so 2 people can be typing independantly). They should ideally be able to mouse over and click & type in the other persons monitor, as well as move windows between the montors. Does anybody know of anything like this that will work? We are running Ubuntu 12.04.

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  • Where are the static methods in gcc's dump file.c.135r.jump

    - by Customizer
    When I run gcc with the parameter -fdump-rtl-jump, I get a dump file with the name file.c.135r.jump, where I can read some information about the intermediate representation of the methods in my C or C++ file. I just recently discovered, that the static methods of a project are missing in this dump file. Do you know, why they are missing in that representation and if there is a possibility to include the static methods in this file, too. Update (some additional information): The test program, I'm using here, is the Hybrid OpenMP MPI Benchmark. Update2: I just reproduced the problem with a serial application, so it has nothing to do with parallel sections.

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  • Field of Poppies Wallpaper

    - by Asian Angel
    Poppies Field [DesktopNexus] Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 Access the Options for Your Favorite Extensions Easier in Firefox Don’t Sleep Keeps Your Windows Machine Awake DropSpace Syncs Android Files to Dropbox Field of Poppies Wallpaper The History Of Operating Systems [Infographic] DriveSafe.ly Reads Your Text Messages Aloud

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