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  • Compute the AES-encryption key given the plaintext and its ciphertext?

    - by Null Pointers etc.
    I'm tasked with creating database tables in Oracle which contain encrypted strings (i.e., the columns are RAW). The strings are encrypted by the application (using AES, 128-bit key) and stored in Oracle, then later retrieved from Oracle and decrypted (i.e., Oracle itself never sees the unencrypted strings). I've come across this one column that will be one of two strings. I'm worried that someone will notice and presumably figure out what those two values to figure out the AES key. For example, if someone sees that the column is either Ciphertext #1 or #2: Ciphertext #1: BF,4F,8B,FE, 60,D8,33,56, 1B,F2,35,72, 49,20,DE,C6. Ciphertext #2: BC,E8,54,BD, F4,B3,36,3B, DD,70,76,45, 29,28,50,07. and knows the corresponding Plaintexts: Plaintext #1 ("Detroit"): 44,00,65,00, 74,00,72,00, 6F,00,69,00, 74,00,00,00. Plaintext #2 ("Chicago"): 43,00,68,00, 69,00,63,00, 61,00,67,00, 6F,00,00,00. can he deduce that the encryption key is "Buffalo"? 42,00,75,00, 66,00,66,00, 61,00,6C,00, 6F,00,00,00. I'm thinking that there should be only one 128-bit key that could convert Plaintext #1 to Ciphertext #1. Does this mean I should go to a 192-bit or 256-bit key instead, or find some other solution? (As an aside, here are two other ciphertexts for the same plaintexts but with a different key.) Ciphertext #1 A ("Detroit"): E4,28,29,E3, 6E,C2,64,FA, A1,F4,F4,96, FC,18,4A,C5. Ciphertext #2 A ("Chicago"): EA,87,30,F0, AC,44,5D,ED, FD,EB,A8,79, 83,59,53,B7.

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  • from MS Biology to BS Computer Science [on hold]

    - by Air Borne
    I'm Marco from Italy and I'd like to ask you a piece of advice about my career. I hold a Ms degree in Biology, I enjoyed a lot studying it and I got very good grades but I didn't know what to do with my degree in the real life. Few months ago, I began to read a book about Python programming (Introduction to Computer Science, Zelle J.) and I've great fun learning Python as a beginner, I wake up in the morning thinking about doing excersies and writing simple programs with python :) I'm also watching free lectures from MIT open courseware, and I'm feeling a certain degree of regrets for never asking myself what was computer science, since it seems to me it's a magic world. After weeks of doubts, I made a move :) I applied for a CS bachelor degree abroad, I got an interview and I'm going to start this great adventure next September. I feel incredibly excited at it, but a little bit scared too. Scared because sometimes I think I'm making a great mistake for my life restarting from a bachelor in a completely different area of study. Sometimes I hear people saying the IT market is bad, sometimes I hear other ones saying quite the opposite instead. Moreover, some colleagues of mine suggested me to try to get into Bioinformatics, instead of CS. My question is: I want to really discover if CS is for me, I mean the passion of my life. I know I'm just a beginner and I can't say nothing about it yet. What do you suggest me: CS or Bioinformatics? If I get a Bs in CS, could I get into bioinformatics without relevant experience, taking into account I have a Ms Biology degree? Any comment is appreciated, thanks in advance.

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  • Cannot Restore GRUB (Ubuntu 11.04 + Win 7)

    - by Benny
    I'm trying to fix GRUB on my PC, but I'm running into serious issues doing so. Any help would be greatly appreciated as I'm completely crippled right now. Here is the sequence of events for this PC: Installed Windows 7 Split full disk into two partitions (one for win7 and one for multimedia) Long time passed Split one of the partitions into two again Installed Ubuntu 11.04 on new partition A little time passed Windows 7 acting up, reinstall Ubuntu GRUB gone Tried restoring GRUB by mounting and grub-install from live USB Tried switching to a live CD instead of USB (thinking it might be the drive) Now I don't see GRUB and I'm getting "input/output" errors An example i/o error: ubuntu@ubuntu:~$ sudo fdisk -l Disk /dev/sda: 750.2 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xbe86aff6 Device Boot Start End Blocks Id System /dev/sda1 * 1 48727 391393280 7 HPFS/NTFS /dev/sda2 48727 77063 227612647+ 7 HPFS/NTFS /dev/sda3 77063 91202 113566721 5 Extended /dev/sda5 77063 90622 108908544 83 Linux /dev/sda6 90622 91202 4657152 82 Linux swap / Solaris ubuntu@ubuntu:~$ sudo mount /dev/sda5 /mnt ubuntu@ubuntu:~$ sudo grub-install --root-directory=/mnt /dev/sda mkdir: cannot create directory `/mnt/boot': Input/output error ubuntu@ubuntu:~$ cd /mnt ubuntu@ubuntu:/mnt$ ls ls: cannot access etc: Input/output error

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  • Not getting paid for hours you've worked?

    - by Sauron
    So I was reading from a previous thread about App vs Game Development: If it was for you to chose Game Development vs Application Development, which will you chose? Which brought me to this site: EA: The Human Story A lot of it talked about developers working something like 85 hours a week, and not getting paid overtime, or anything. Just getting paid for the 40 hours. Is this normal for most software companies? I mean where I work I'm only an entry level guy but I get overtime, and anything over 40 hours is considered this. But it got me thinking "Holy crap" I could never do that. My FREE time is important to me. But is this commonplace in most software companies? Or is more a rarity to certain types (game development, etc)? Because it got me scared! Like I understand having to put some extra hours in for a project... but like 80! that's ridiculous.

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  • The best way to have a pointer to several methods - critique requested

    - by user827992
    I'm starting with a short introduction of what i know from the C language: a pointer is a type that stores an adress or a NULL the * operator reads the left value of the variable on its right and use this value as address and reads the value of the variable at that address the & operator generate a pointer to the variable on its right so i was thinking that in C++ the pointers can work this way too, but i was wrong, to generate a pointer to a static method i have to do this: #include <iostream> class Foo{ public: static void dummy(void){ std::cout << "I'm dummy" << std::endl; }; }; int main(){ void (*p)(); p = Foo::dummy; // step 1 p(); p = &(Foo::dummy); // step 2 p(); p = Foo; // step 3 p->dummy(); return(0); } now i have several questions: why step 1 works why step 2 works too, looks like a "pointer to pointer" for p to me, very different from step 1 why step 3 is the only one that doesn't work and is the only one that makes some sort of sense to me, honestly how can i write an array of pointers or a pointer to pointers structure to store methods ( static or non-static from real objects ) what is the best syntax and coding style for generating a pointer to a method?

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  • Working Abroad Advice Needed

    - by RBA
    Hi, First of all, Happy New Year everybody! I wish you for 2011 all the best! For several years I was thinking about to work abroad, and I want to make this step(to work in a/several foreign countries, for several years). I am a Software Developer with a Bachelor of Engineering in Computer Science, with a +4 years of experience in Delphi(and small working experience in other programming languages). Until now I've applied at aprox. 100 positions over the world, and I've been contacted by 4-5 hiring managers. Our technical discussions went good, but then we reached at working visa 'problem'. I don't have legal/health problems, but I don't poses a working permit in other countries except Romania. I've been reading several forums concerning the working visas (here I take out working visa for US or other 'hard to get visa' countries), and there are several steps which companies must do (so I can take out the bureaucracy problem) to make the papers. Concerning the cost of a visa, this goes up to one medium salary from that country(in most of the cases). I've been working for the last years with different clients, from a wide variety of countries, and I don't believe I will have problems with integration in a foreign country So, the problem is that the market don't need Delphi Developers (there is a small amount of open positions on the recruiting sites), and I should start learning other programming language(all the time is better to know other programming languages - but to master it, requires some time) with a higher market 'rank' (Java/C#/etc), OR the problem is only concerning the working visa, and maybe the reticence of the employer to foreign possible candidates? I'm asking this especially for those users who made this step in their life or they want to make it in the future. Best regards,

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  • XNA 4.0 2D sidescroller variable terrain heightmap for walking/collision

    - by JiminyCricket
    I've been fooling around with moving on sloped tiles in XNA and it is semi-working but not completely satisfactory. I also have been thinking that having sets of predetermined slopes might not give me terrain that looks "organic" enough. There is also the problem of having to construct several different types of tile for each slope when they're chained together (only 45 degree tiles will chain perfectly as I understand it). I had thought of somehow scanning for connected chains of sloped tiles and treating it as a new large triangle, as I was having trouble with glitching at the edges where sloped tiles connect. But, this leads back to the problem of limiting the curvature of the terrain. So...what I'd like to do now is create a simple image or texture of the terrain of a level (or section of the level) and generate a simple heightmap (of the Y's for each X) for the terrain. The player's Y position would then just be updated based on their X position. Is there a simple way of doing this (or a better way of solving this problem)? The main problem I can see with this method is the case where there are areas above the ground that can be walked on. Maybe there is a way to just map all walkable ground areas? I've been looking at this helpful bit of code: http://thirdpartyninjas.com/blog/2010/07/28/sloped-platform-collision/ but need a way to generate the actual points/vectors.

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  • Remote Working & Relocation

    - by James Burgess
    Sorry if this question is a duplicate, I did some extensive searching and found nothing on quite the same topic (though a couple on partially-overlapping topics). Recently, whilst on holiday in Munich, Germany, I was taken aback by the sheer number of programming-related posts available in the city that I easily qualify for (both in terms of knowledge, and experience). The advertised working environments seemed good and the pay seemed to be at least as good as what I'd expect here in the UK. Probably 80% of the advertisements I saw on the underground were for IT-related jobs, and a good 60% of those I was easily qualified for. At the moment, I work as a freelancer mostly on web and small software projects, but seeing the vast availability of jobs in Munich versus my local area has me thinking about remote working. I'm unable to relocate for a job for the next 3 years (my wife has a contract to continue being a doctor at her current hospital for that time) but would almost certainly be open to it after that (after all, my wife and I both love Munich). In the meanwhile, I would be very interested in remote-working. So, my question is thus do companies ever take on remote workers (even with semi-frequent trips to the office) from abroad, with a view to later relocation? And, if so, how do you go about broaching the topic with a recruiter when getting in contact about a job posting? Language isn't a barrier for me, here, as 90% of the jobs I've looked up in Munich don't require German speakers (seems they have a big recruiting market abroad). I'm also under no illusions about the disadvantages of remote working, but I'm more interested in the viability of the scenario rather than the intricacies (at least at this point). I'd really appreciate any contributions, especially from those who have experience with working in such a scenario!

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  • OpenGL sprites and point size limitation

    - by Srdan
    I'm developing a simple particle system that should be able to perform on mobile devices (iOS, Andorid). My plan was to use GL_POINT_SPRITE/GL_PROGRAM_POINT_SIZE method because of it's efficiency (GL_POINTS are enough), but after some experimenting, I found myself in a trouble. Sprite size is limited (to usually 64 pixels). I'm calculating size using this formula gl_PointSize = in_point_size * some_factor / distance_to_camera to make particle sizes proportional to distance to camera. But at some point, when camera is close enough, problem with size limitation emerges and whole system starts looking unrealistic. Is there a way to avoid this problem? If no, what's alternative? I was thinking of manually generating billboard quad for each particle. Now, I have some questions about that approach. I guess minimum geometry data would be four vertices per particle and index array to make quads from these vertices (with GL_TRIANGLE_STRIP). Additionally, for each vertex I need a color and texture coordinate. I would put all that in an interleaved vertex array. But as you can see, there is much redundancy. All vertices of same particle share same color value, and four texture coordinates are same for all particles. Because of how glDrawArrays/Elements works, I see no way to optimise this. Do you know of a better approach on how to organise per-particle data? Should I use buffers or vertex arrays, or there is no difference because each time I have to update all particles' data. About particles simulation... Where to do it? On CPU or on a vertex processors? Something tells me that mobile's CPU would do it faster than it's vertex unit (at least today in 2012 :). So, any advice on how to make a simple and efficient particle system without particle size limitation, for mobile device, would be appreciated. (animation of camera passing through particles should be realistic)

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  • Experiences with Ubuntu One?

    - by rsuarez
    I'm currently testing several backup/sync services: Dropbox, SpiderOak and Ubuntu One. Of them, Dropbox is the winner hands down; SpiderOak is nice too, but a bit more intrusive and unpredictable (sometimes is slow in syncing some files, or doesn't sync them at all). Ubuntu One has promise, but I've used it much less than the other two. I'm thinking about buying a "20 pack" and using Ubuntu One as my only synchronization software. It's the cheapest of them all (3$/month vs 10$ in Dropbox and SpiderOak), and 20GB of space is enough for me. My intention is to sync most of my $HOME folder. All the computers I'll connect will have Ubuntu installed, so not being multiplatform doesn't really matter to me. If its performance is as good as Dropbox's, I'm sold. But I'd like to gauge some experiences here first. Is anyone using it seriously? I.e., to sync a lot of files that change often (like the aforementioned $HOME folder, program sources, or something alike). What have been your experiences? Thanks in advance.

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  • Today's Links (6/24/2011)

    - by Bob Rhubart
    Fusion Applications - How we look at the near future | Domien Bolmers Bolmers recaps a Logica pow-wow around Fusion Applications. Who invented e-mail? | Nicholas Carr IT apparently does matter to Nicholas Carr as he shares links to Errol Morris's 5-part NYT series about the origins of email. David Sprott's Blog: Service Oriented Cloud (SOC) "Whilst all the really good Cloud environments are Service Oriented," says Sprott, "it’s very much the minority of consumer SaaS that is today." Fast, Faster, JRockit | René van Wijk Oracle ACE René van Wijk tells you "everything you ever wanted to know about the JRockit JVM, well quite a lot anyway." Creating an XML document based on my POJO domain model – how will JAXB help me? | Lucas Jellema "I thought that adding a few JAXB annotations to my existing POJO model would do the trick," says Jellema, "but no such luck." Announcing Oracle Environmental Accounting and Reporting | Theresa Hickman Oracle Environmental Accounting and Reporting is designed to help companies track and report greenhouse emissions. Yoga framework for REST-like partial resource access | William Vambenepe Vambenepe says: "A tweet by Stefan Tilkov brought Yoga to my attention, 'a framework for supporting REST-like URI requests with field selectors.'" InfoQ: Pragmatic Software Architecture and the Role of the Architect "Joe Wirtley introduces software architecture and the role of the architect in software development along with techniques, tips and resources to help one get started thinking as an architect."

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  • What should a developer know before building a public web site?

    - by Joel Coehoorn
    What things should a programmer implementing the technical details of a web site address before making the site public? If Jeff Atwood can forget about HttpOnly cookies, sitemaps, and cross-site request forgeries all in the same site, what important thing could I be forgetting as well? I'm thinking about this from a web developer's perspective, such that someone else is creating the actual design and content for the site. So while usability and content may be more important than the platform, you the programmer have little say in that. What you do need to worry about is that your implementation of the platform is stable, performs well, is secure, and meets any other business goals (like not cost too much, take too long to build, and rank as well with Google as the content supports). Think of this from the perspective of a developer who's done some work for intranet-type applications in a fairly trusted environment, and is about to have his first shot and putting out a potentially popular site for the entire big bad world wide web. Also: I'm looking for something more specific than just a vague "web standards" response. I mean, HTML, JavaScript, and CSS over HTTP are pretty much a given, especially when I've already specified that you're a professional web developer. So going beyond that, Which standards? In what circumstances, and why? Provide a link to the standard's specification. This question is community wiki, so please feel free to edit that answer to add links to good articles that will help explain or teach each particular point. To search in only the answers from this question, use the inquestion:this option.

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  • Is there value in having new developers (graduates) start as testers / bug-fixers?

    - by Nico Huysamen
    Hi Programmers Community. What are your thoughts on the following: Is there value in having new developers (graduates) start as testers / bug-fixers? There are two schools of thought here that I have come across. Having new developers (graduates) start as testers / bug-fixers / doing SLA (Service Level Agreement) work, get's them familiar with the code base. It also allows them the opportunity to learn how to read [other people's] code. Further more, by fixing bugs, they will learn certain bad and good practices, which could hopefully help them in the future. The other way of thinking though, is that if you immediately start new developers on something like testing / bug-fixing / SLA work, their appetite for the development world might go away, and/or they might leave the company and you potentially loose out on a great future resource. Is there a balance that should be kept between these two? Currently where I work there is no clear-cut definition of what new starters do. Some go directly on to client work, while some fall in to the SLA world. Should companies have such a policy? Or should it be handled on a case-by-case or opportunity-based basis? Hope to hear from some of you that have experience in this field. Thanks!

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  • Generalist Languages: Dying or Alive and Well?

    - by dsimcha
    Around here, it seems like there's somewhat of a consensus that generalist programming languages (that try to be good at everything, support multiple paradigms, support both very high- and very low-level programming), etc. are a bad idea, and that it's better to pick the right tool for the job and use lots of different languages. I see three major areas where this is flawed: Interfacing multiple languages is always at least a source of friction and is sometimes practically impossible. How severe a problem this is depends on how fine-grained the interfacing is. Near the boundary between the two languages, though, you're basically limited to the intersection of their features, and you have to care about things like binary interfaces that you usually wouldn't. Passing complex data structures (i.e. not just primitives and arrays of primitives) between languages is almost always a hassle. Furthermore, shifting between different syntaxes, different conventions, etc. can be confusing and annoying, though this is a fairly minor complaint. Requirements are never set in stone. I hate picking a language thinking it's the right tool for the job, then realizing that, when some new requirement surfaces, it's actually a terrible choice for that requirement. This has happened to me several times before, usually when working with languages that are very slow, very domain specific and/or has very poor concurrency/parallelism support. When you program in a language for a while, you start to build up a personal toolbox of small utility functions/classes/programs. The value of these goes drastically down if you're forced to use a different language than the one you've accumulated all this code in. What am I missing here? Why shouldn't more focus be placed on generalist languages? Are generalist languages as a category dying or alive and well?

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  • How do I prevent my platformer's character from clipping on wall tiles?

    - by Jonathan Hobbs
    Currently, I have a platformer with tiles for terrain (graphics borrowed from Cave Story). The game is written from scratch using XNA, so I'm not using an existing engine or physics engine. The tile collisions are described pretty much exactly as described in this answer (with simple SAT for rectangles and circles), and everything works fine. Except when the player runs into a wall whilst falling/jumping. In that case, they'll catch on a tile and begin thinking they've hit a floor or ceiling that isn't actually there. The player is moving right and falling downwards. So after movement, collisions are checked - and first, it turns out the player character is colliding with the tile 3rd from the floor, and pushed upwards. Second, he's found to be colliding with the tile beside him, and pushed sideways - the end result being the player character thinks he's on the ground and isn't falling, and 'catches' on the tile for as long as he's running into it. I could solve this by defining the tiles from top to bottom instead, which makes him fall smoothly, but then the inverse case happens and he'll hit a ceiling that isn't there when jumping upwards against the wall. How should I approach resolving this, so that the player character can just fall along the wall as it should?

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  • Game programming basics under Windows

    - by dreta
    I've been trying to learn some Windows programming using the Win32 API. Now, i'm used to working with the OS layer being abstracted away, mostly thanks to libraries like SFML or Allegro. Could you guys help me out and tell me if i'm thinking right here. The place for my gameloop is where i'm reading the messages? while (TRUE) { if (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) break ; TranslateMessage (&msg) ; DispatchMessage (&msg) ; } else { //my game loop goes here } } Now the slightly bigger issue, that is, drawing. Do i run my drawing where i normaly do it, inside the game loop after the game logic? Or do i do it when WM_PAIN is being called and just call InvalidateRect (hwnd, NULL, TRUE); when i want to draw? This does feel weird, the WM_PAINT is a queued message, so i don't know for sure when it'll be called. So if i wanted to avoid this, do i just get the device handle inside the game loop and only ValidateRect (hwnd, NULL); in the WM_PAINT case (beside the ValidateRect (hwnd, NULL); called after drawing in the game loop)? Actually, now that i think about it, do i even need WM_PAINT in this situation or can i skip it and let DefWindowProc handle it (does it validate the screen if WM_PAINT isn't processed)? If this is any important, i'm setting up my code for OpenGL.

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  • Ditch cPanel / WHM in favour of manual seup

    - by BWRic
    We currently use cPanel / WHM on a reseller account but are looking at getting a dedicated server. My first thought was to duplicate this set up on the dedicated box to allow us to quickly create new accounts. I'll be a managed server so they'll have set up the LAMP stack. I'm curious if I actually need cPanel and WHM. We don't use many of the features from cPanel / WHM, just creating accounts and databases, clients do not have FTP access. I'm no sys admin and come from a Windows / GUI background but have some knowledge in setting up development servers. WHM: Creating accounts I presume this sets up the Apache virtual host, FTP access and DNS settings. I've some knowledge of editing the Apache files to create virtual hosts. Am I correct in thinking as long as the DNS is pointing to the server IP and the virtual host is configured the server can serve the (php) pages? I'm not sure I need per site FTP access as only we will have access so I could have a server wide/htdocs only access to view all the site. The company who supply the dedicated hosts would also provide the own DNS management tool so I'm not need to cPanel one. MySQL: Creating users and databases We use cPanel to create the MySQL users and databases. As it's a dedicated box and I can have root access I think this could be replaced by SQLyog for db management and phpMyAdmin for user management. Do you I need cPanel or can I get by editing a few text files for creating the accounts, then use the MySQL tools for databases? Or am I missing something major with how the sites are configured?

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  • Is there such thing as a "theory of system integration"?

    - by Jeff
    There is a plethora of different programs, servers, and in general technologies in use in organizations today. We, programmers, have lots of different tools at our disposal to help solve various different data, and communication challenges in an organization. Does anyone know if anyone has done an serious thinking about how systems are integrated? Let me give an example: Hypothetically, let's say I own a company that makes specialized suits a'la Iron Man. In the area of production, I have CAD tools, machining tools, payroll, project management, and asset management tools to name a few. I also have nice design space, where designers show off their designs on big displays, some touch, some traditional. Oh, and I also have one of these new fangled LEED Platinum buildings and it has number of different computer controlled systems, like smart window shutters that close when people are in the room, a HVAC system that adjusts depending on the number of people in the building, etc. What I want to know is if anyone has done any scientific work on trying to figure out how to hook all these pieces together, so that say my access control system is hooked to my payroll system, and my phone system allowing my never to swipe a time card, and to have my phone follow me throughout the building. This problem is also more than a technology challenge. Every technology implementation enables certain human behaviours, so the human must also be considered as a part of the system. Has anyone done any work in how effectively weave these components together? FYI: I am not trying to build a system. I want to know if anyone has thoroughly studied the process of doing a large integration project, how they develop their requirements, how they studied the human behaviors, etc.

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  • I want to be a programmer, work in corporate environment, earn well, learn fast and eventually become a great programmer [on hold]

    - by Shin San
    I'll try to keep this simple: I'm 29, been dabbling with computers for the past 10 years, had entry level jobs in tech support for different apps, been fixing computers for a while and now want to specialize in something. I'm not 100% stranger to programming but haven't gone past if/then/else with anything. A bit of JavaScript, PHP, Python and currently checking out the "SELECT" statement in SQL :)) I'm curious about programming, I enjoy it and I'm thinking of making a living out of it. So, while I'm at it, why not earn a bit more than the average Joe? So, that's why I'm checking what the best solution, the best learning path and the most useful languages are considering: a) how easy/fast can you find a job by knowing it b) how much would I be able to earn c) how fast can I learn it By reading 10-20 articles online I've come up with an example, but I'm here for some expert advice. Example: * ratings from a) and b) point of view #1 sql ; #2 java ; #3 html (please don't start the markup language debate) ; #4 javascript From this ratings, I'd say a good way to go is learn html/css/(javascript or php) for the web part of apps, some SQL/MySQL/whateverSQL for holding data and loads of Java for the program itself. Please let me know if this is a good idea and if so, what should be the order for learning all of the above. Else, please let me know a better way and why it would be better. Many thanks for taking the time to read my question. Best wishes to you guys Edit: if I think Java + SQL + HTML&JavaScript is the way to go, does the order I'm learning them in matter? Or can I try to learn them all at once?

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  • Find meeting point of 2 objects in 2D, knowing (constant) speed and slope

    - by Axonn
    I have a gun which fires a projectile which has to hit an enemy. The problem is that the gun has to be automatic, i.e. - choose the angle in which it has to shoot so that the projectile hits the enemy dead in the center. It's been a looooong time since school, and my physics skills are a bit rusty, but they're there. I've been thinking to somehow apply the v = d/t formula to find the time needed for the projectile or enemy to reach a certain point. But the problem is that I can't find the common point for both the projectile and enemy. Yes, I can find a certain point for the projectile, and another for the enemy, but I would need lots of tries to find where the point coincides, which is stupid. There has to be a way to link them together but I can't figure it out. I prepared some drawings and samples: A simple version of my Flash game, dumbed down to the basics, just some shapes: http://axonnsd.org/W/P001/MathSandBox.swf - click the mouse anywhere to fire a projectile. Or, here is an image which describes my problem: So... who has any ideas about how to find x3/y3 - thus leading me to find the angle in which the weapon has to tilt in order to fire a projectile to meet the enemy? EDIT I think it would be clearer if I also mention that I know: the speed of both Enemy and Projectile and the Enemy travels on a straight vertical line.

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  • Finding header files

    - by rwallace
    A C or C++ compiler looks for header files using a strict set of rules: relative to the directory of the including file (if "" was used), then along the specified and default include paths, fail if still not found. An ancillary tool such as a code analyzer (which I'm currently working on) has different requirements: it may for a number of reasons not have the benefit of the setup performed by a complex build process, and have to make the best of what it is given. In other words, it may find a header file not present in the include paths it knows, and have to take its best shot at finding the file itself. I'm currently thinking of using the following algorithm: Start in the directory of the including file. Is the header file found in the current directory or any subdirectory thereof? If so, done. If we are at the root directory, the file doesn't seem to be present on this machine, so skip it. Otherwise move to the parent of the current directory and go to step 2. Is this the best algorithm to use? In particular, does anyone know of any case where a different algorithm would work better?

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  • JavaScript loaded external content SEO

    - by user005569871
    I wonder what is the best way to have Javascript loaded content indexed by search engines. I know that search engines don't execute Javascript, but I am thinking more of an progressive enchantment. I am creating a responsive website, and on the home page I will have some sections about most visited products and recommended product that I plan to load depending on the device detected. These products will be in sliders with thumbnail images and names of the products. If mobile is detected slider content will not load, ant the link to the external page will be shown. I know that external content will be indexed via link to those resources. Where will the users be directed from search in this case? To the external page or home page? Will it be bad for SEO if I show only product names on front page so they can be indexed and hide them with CSS? What is the best way to index that content and possibly direct users from search to home page? Also, i've seen the Ajax crawling but iI would like not to use that if there is any better way.

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  • How can I tell GoogleBot that a subdirectory is now a subdomain?

    - by cwd
    I had about a million pages of a catalog indexed under a subdirectory, and now that's moved to a subdomain. GoogleBot is crawling each one of them and getting a 301 redirect to the new location. Even though I have set up the redirect rule in the apache sites-enabled configuration file, (i.e. it's early on when apache does the redirect - PHP is not even getting loaded), even though I have done that, the server isn't handling the load well. GoogleBot is making around 5 requests per second, and on top of my normal traffic that is hiking up the CPU for a few hours at a time. I checked in Webmaster Tools and the corresponding documentation for a way to let Google know that the content had been moved from a subdirectory to a subdomain, but with little luck. Basically the most helpful thing I saw said to just send 301 headers for the new location. How can I tell GoogleBot that a subdirectory is now a subdomain? If that is not an option, how can I more efficiently send 301 redirects out for a particular subdomain? I was thinking perhaps the Nginx server but I'm not sure that I can run both Apache and Nginx side by side on port 80 for different subdomains.

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  • Desktop application, dependency injection

    - by liori
    I am thinking of applying a real dependency injection library to my toy C#/GTK# desktop application. I chose NInject, but I think this is irrelevant to my question. There is a database object, a main window and several utility window classes. It's clear that I can inject the database into every window object, so here DI is useful. But does it make sense to inject utility window classes into other window classes? Example: I have classes such as: class MainWindow {…} class AddItemWindow {…} class AddAttachmentWindow {…} class BrowseItemsWindow {…} class QueryBuilderWindow {…} class QueryBrowserWindow {…} class PreferencesWindow {…} … Each of the utility classes can be opened from MainWindow. Some utility windows can also be opened from other utility windows. Generally, there might be a really complex graph of who can open whom. So each of those classes might need quite a lot of other window classes injected. I'm worried that such usage will go against the suggestion not to inject too many classes at once and become a code smell. Should I use some kind of a service locator object here?

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  • Are there currently any modern, standardized, aptitude test for software engineering?

    - by Matthew Patrick Cashatt
    Background I am a working software engineer who is in the midst of seeking out a new contract for the next year or so. In my search, I am enduring several absurd technical interviews as indicated by this popular question I asked earlier today. Even if the questions I was being asked weren't almost always absurd, I would be tired nonetheless of answering them many times over for various contract opportunities. So this got me thinking that having a standardized exam that working software professionals could take would provide a common scorecard that could be referenced by interviewers in lieu of absurd technical interview questions (i.e. nerd hazing). Question Is there a standardized software engineering aptitude test (SEAT??) available for working professionals to take? If there isn't a such an exam out there, what questions or topics should be covered? An additional thought Please keep in mind, if suggesting a question or topic, to focus on questions or topics that would be relevant to contemporary development practices and realistic needs in the workforce as that would be the point of a standard aptitude test. In other words, no clown traversal questions.

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