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  • WPF: How to bind and update display with DataContext

    - by Am
    I'm trying to do the following thing: I have a TabControl with several tabs. Each TabControlItem.Content points to PersonDetails which is a UserControl Each BookDetails has a dependency property called IsEditMode I want a control outside of the TabControl , named ToggleEditButton, to be updated whenever the selected tab changes. I thought I could do this by changing the ToggleEditButton data context, by it doesn't seem to work (but I'm new to WPF so I might way off) The code changing the data context: private void tabControl1_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (e.Source is TabControl) { if (e.Source.Equals(tabControl1)) { if (tabControl1.SelectedItem is CloseableTabItem) { var tabItem = tabControl1.SelectedItem as CloseableTabItem; RibbonBook.DataContext = tabItem.Content as BookDetails; ribbonBar.SelectedTabItem = RibbonBook; } } } } The DependencyProperty under BookDetails: public static readonly DependencyProperty IsEditModeProperty = DependencyProperty.Register("IsEditMode", typeof (bool), typeof (BookDetails), new PropertyMetadata(true)); public bool IsEditMode { get { return (bool)GetValue(IsEditModeProperty); } set { SetValue(IsEditModeProperty, value); SetValue(IsViewModeProperty, !value); } } And the relevant XAML: <odc:RibbonTabItem Title="Book" Name="RibbonBook"> <odc:RibbonGroup Title="Details" Image="img/books2.png" IsDialogLauncherVisible="False"> <odc:RibbonToggleButton Content="Edit" Name="ToggleEditButton" odc:RibbonBar.MinSize="Medium" SmallImage="img/edit_16x16.png" LargeImage="img/edit_32x32.png" Click="Book_EditDetails" IsChecked="{Binding Path=IsEditMode, Mode=TwoWay}"/> ... There are two things I want to accomplish, Having the button reflect the IsEditMode for the visible tab, and have the button change the property value with no code behind (if posible) Any help would be greatly appriciated.

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  • Parallel Tasking Concurrency with Dependencies on Python like GNU Make

    - by Brian Bruggeman
    I'm looking for a method or possibly a philosophical approach for how to do something like GNU Make within python. Currently, we utilize makefiles to execute processing because the makefiles are extremely good at parallel runs with changing single option: -j x. In addition, gnu make already has the dependency stacks built into it, so adding a secondary processor or the ability to process more threads just means updating that single option. I want that same power and flexibility in python, but I don't see it. As an example: all: dependency_a dependency_b dependency_c dependency_a: dependency_d stuff dependency_b: dependency_d stuff dependency_c: dependency_e stuff dependency_d: dependency_f stuff dependency_e: stuff dependency_f: stuff If we do a standard single thread operation (-j 1), the order of operation might be: dependency_f -> dependency_d -> dependency_a -> dependency_b -> dependency_e \ -> dependency_c For two threads (-j 2), we might see: 1: dependency_f -> dependency_d -> dependency_a -> dependency_b 2: dependency_e -> dependency_c Does anyone have any suggestions on either a package already built or an approach? I'm totally open, provided it's a pythonic solution/approach. Please and Thanks in advance!

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  • Pecking order of pigeons?

    - by sc_ray
    I was going though problems on graph theory posted by Prof. Ericksson from my alma-mater and came across this rather unique question about pigeons and their innate tendency to form pecking orders. The question goes as follows: Whenever groups of pigeons gather, they instinctively establish a pecking order. For any pair of pigeons, one pigeon always pecks the other, driving it away from food or potential mates. The same pair of pigeons always chooses the same pecking order, even after years of separation, no matter what other pigeons are around. Surprisingly, the overall pecking order can contain cycles—for example, pigeon A pecks pigeon B, which pecks pigeon C, which pecks pigeon A. Prove that any finite set of pigeons can be arranged in a row from left to right so that every pigeon pecks the pigeon immediately to its left. Since this is a question on Graph theory, the first things that crossed my mind that is this just asking for a topological sort of a graphs of relationships(relationships being the pecking order). What made this a little more complex was the fact that there can be cyclic relationships between the pigeons. If we have a cyclic dependency as follows: A-B-C-A where A pecks on B,B pecks on C and C goes back and pecks on A If we represent it in the way suggested by the problem, we have something as follows: C B A But the above given row ordering does not factor in the pecking order between C and A. I had another idea of solving it by mathematical induction where the base case is for two pigeons arranged according to their pecking order, assuming the pecking order arrangement is valid for n pigeons and then proving it to be true for n+1 pigeons. I am not sure if I am going down the wrong track here. Some insights into how I should be analyzing this problem will be helpful. Thanks

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  • What makes deployment successful for some users and unsuccessful for others?

    - by Julien
    I am trying to deploy a Visual C++ application (developed with Microsoft Visual Studio 2008) using a Setup and Deployment Project. After installation, users on some target computers get the following error message after launching the application executable: “This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix the problem.” Another user after installation could run the application properly. I cannot find the root cause of this problem, despite spending several hours on the Visual Studio help files and online forums (most postings date back to 2006). Does anyone at Stack Overflow have a suggestion? Thanks in advance. Additional details appear below. The application uses FLTK 1.1.9 for a GUI library, as well as some Boost 1.39 libraries (regex, lexical_cast, date_time, math). I made sure I am trying to deploy the release version (not the debug version) of the application. The Runtime library in the Code Generation settings is Multi-threaded DLL (/MD). The dependency walker of myapp.exe lists the following DLLs: wsock32.dll, comctl32.dll, kernel32.dll, user32.dll, gdi32.dll, shell32.dll, ole32.dll, mvcp90.dll, msvcr90.dll. In the Setup and Deployment Project, I add the following DLLs to the File System on Target Machine: fltkdlld.dll, and a folder named Microsoft.VC90.CRT with msvcm90.dll, msvcp90.dll, mcvcr90.dll and Microsoft.VC90.CRT.manifest. The installation process on the target computers getting the error message requires having the .Net Framework 3.5 installed first. Any suggestion? Thanks in advance!

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  • SQL Server service broker reporting as off when I have written a query to turn it on

    - by dotnetdev
    I have made a small ASP.NET website. It uses sqlcachedependency The SQL Server Service Broker for the current database is not enabled, and as a result query notifications are not supported. Please enable the Service Broker for this database if you wish to use notifications. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidOperationException: The SQL Server Service Broker for the current database is not enabled, and as a result query notifications are not supported. Please enable the Service Broker for this database if you wish to use notifications. Source Error: Line 12: System.Data.SqlClient.SqlDependency.Start(connString); This is the erroneous line in my global.asax. However, in sql server (2005), I enabled service broker like so (I connect and run the SQL Server service when I debug my site): ALTER DATABASE mynewdatabase SET ENABLE_BROKER with rollback immediate And this was successful. What am I missing? I am trying to use sql caching dependency and have followed all procedures. Thanks

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  • Where can a self-teacher learn general good programming habits and conventions?

    - by lucid
    A few mistakes and general childishness in early adulthood have left me in a situation where I work a menial job, with no possibility (in the near future) of attending school. I aspire to one day work in the programming field (gaming specifically), after proving myself on the indie end of things. I've gotten very confident in C++, java, and python, and I find I'm able to solve any problem I want either from previous experience, or from scouring the web for help. The solutions work, and with each attempt they become more readable, maintainable, and extensible. But this is because I'm learning from mistakes and bad programming and design habits I feel I might have avoided with actual schooling. General tips like: "if it's hard to read or getting long, or you're writing it twice, it should be in one or more functions." or "design all your classes before you start coding, so you don't have to rewrite classes later when you discover an unforeseen dependency" Is there a good book or website for learning general good programming practices and design habits? Also, naming and format conventions. I realize sometimes development houses have their own conventions, but things like "Classes in python usually have the first letter of each word capitalized". I'd like to be able to show some source code to a potential employer, and be prepared when for what's expected on a team. Is there some central database of naming and formatting conventions somewhere? Also, feel free to give any thoughts on whether or not the self-teach, garner some indie sales, use them as your resume' route is realistic

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  • What is a reasonable OSGi development workflow?

    - by levand
    I'm using OSGi for my latest project at work, and it's pretty beautiful as far as modularity and functionality. But I'm not happy with the development workflow. Eventually, I plan to have 30-50 separate bundles, arranged in a dependency graph - supposedly, this is what OSGi is designed for. But I can't figure out a clean way to manage dependencies at compile time. Example: You have bundles A and B. B depends on packages defined in A. Each bundle is developed as a separate Java project. In order to compile B, A has to be on the javac classpath. Do you: Reference the file system location of project A in B's build script? Build A and throw the jar into B's lib directory? Rely on Eclipse's "referenced projects" feature and always use Eclipse's classpath to build (ugh) Use a common "lib" directory for all projects and dump the bundle jars there after compilation? Set up a bundle repository, parse the manifest from the build script and pull down the required bundles from the repository? No. 5 sounds the cleanest, but also like a lot of overhead.

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  • Powershell finding services using a cmdlet dll

    - by bartonm
    I need to upgrade a dll assemblies, written in C#, in our installation. Before I replace the DLL file, I want to check if the file has a lock and if so display a message. How do I implement this in powershell? I was thinking iterate through Get-Process checking dependencies. Solved. I iterated through list looking a file path match. function IsCaradigmPowershellDLLFree() { # The list of DLLs to check for locks by running processes. $DllsToCheckForLocks = "$env:ProgramFiles\Caradigm Platform\System 3.0\Platform\PowerShell\Caradigm.Platform.Powershell.dll", "$env:ProgramFiles\Caradigm Platform\System 3.0\Platform\PowerShell\Caradigm.Platform.Powershell.InternalPlatformSetup.dll"; # Assume true, then check all process dependencies $result = $true; # Iterate through each process and check module dependencies foreach ($p in Get-Process) { # Iterate through each dll used in a given process foreach ($m in Get-Process -Name $p.ProcessName -Module -ErrorAction SilentlyContinue) { # Check if dll dependency match any DLLs in list foreach ($dll in $DllsToCheckForLocks) { # Compare the fully-qualified file paths, # if there's a match then a lock exists. if ( ($m.FileName.CompareTo($dll) -eq 0) ) { $pName = $p.ProcessName.ToString() Write-Error "$dll is locked by $pName. This dll must be have zero locked prior to upgrade. Stop this service to release this lock on $m1." $result = $false; } } } } return $result; }

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  • PHP package manager

    - by Mathias
    Hey, does anyone know a package manager library for PHP (as e.g. apt or yum for linux distros) apart from PEAR? I'm working on a system which should include a package management system for module management. I managed to get a working solution using PEAR, but using the PEAR client for anything else than managing a PEAR installation is not really the optimal solution as it's not designed for that. I would have to modify/extend it (e.g. to implement actions on installation/upgrade or to move PEAR specific files like lockfiles away from the system root) and especially the CLI client code is quite messy and PHP4. So maybe someone has some suggestions for an alternative PEAR client library which is easy to use and extend (the server side has some nice implementations like Pirum and pearhub) for completely different package management systems written in PHP (ideally including dependency tracking and different channels) for some general ideas how to implement such a PM system (yes, I'm still tinkering with the idea of implementing such a system from scratch) I know that big systems like Magento and symfony use PEAR for their PM. Magento uses a hacked version of the original PEAR client (which I'd like to avoid), symfony's implementation seems quite integrated with the framework, but would be a good starting point to at least write the client from scratch. Anyway, if anybody has suggestions: please :)

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  • Selenium Webdriver Java - looking for alternatives for Actions and Robot when performing drag-and-drop

    - by Ja-ke Alconcel
    I first tried Actions class and the drag-and-drop does work on different elements, however it was unable to locate the a specific draggable element on it's exact screen/webpage position. Here's the code I've used: Point loc = driver.findElement(By.id("thiselement")).getLocation(); System.out.println(loc); WebElement drag = driver.findElement(By.id("thiselement")); Actions test = new Actions(driver); test.dragAndDropBy(drag, 0, 60).build().perform(); I checked the element with it's pixel location and it prints (837, -52), which was somewhere on top of the webpage and was pixels away from the actual element. Then I tried using the Robot class and works perfectly fine on my script, but can only provide constant successful runs on a single test machine, running it with a different machine with different screen resolution and screen size will render the script to fail due to the dependency of Robot on the pixel location of the element. The sample code of the Robot script I'm using: Robot dragAndDrop = new Robot(); dragAndDrop.mouseMove(945, 166); //actual pixel location of the draggable element dragAndDrop.mousePress(InputEvent.BUTTON1_MASK); sleep(3000); dragAndDrop.mouseMove(945, 226); dragAndDrop.mouseRelease(InputEvent.BUTTON1_MASK); sleep(3000); Is there any alternative for Actions and Robot to automate drag-and-drop? Or maybe a help on working the script to work on Actions as I really can't use Robot. Thanks in advance.

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  • Developing on a windows machine that interacts with a linux system

    - by Jamie
    Sorry for the bad title (couldn't think of a better way to describe it) I have a windows machine which I do development on. However, I have a new project which needs to interact with a linux system (executing linux commands etc.). So, obviously I can't do development on my windows machine..and I don't wish to code on the dev machine, svn commit and then svn update it on the linux machine. Is there a way where any changes I make on my dev machine will be quickly mirrored to the linux machine? SVN is not a very quick alternative and of course some changes will be very minor. Any ideas? A network share I guess....but that's not very pretty (bit slow too). As fellow developers I would like to know if you've been in a similar situation and how you've resolved it. On a furthernote, I can't just install Ubuntu as my development machine and mirror the commands, applications etc. from the linux machine because it's a cluster 'master' machine and so therefore it has quite a special configuration. Thanks guys! EDIT: I've also thought about having web services on the linux machine and then just calling them from code thus seperating platform development dependency. What do you think about that too? thanks

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  • Dealing with SQLException with spring,hibernate & Postgres

    - by mad
    Hi im working on a project using HibernateDaoSUpport from my Daos from Spring & spring-ws & hibernate & postgres who will be used in a national application (means a lot of users) Actually, every exception from hibernate is automatically transformed into some specific Spring dataAccesException. I have a table with a keyword on the dabatase & a unique constraint on the keywords : no duplicate keywords is allowed. I have found twows ways to deal with with that in the Insert Dao: 1- Check for the duplicate manually (with a select) prior to doing your insert. I means that the spring transaction will have a SERIALIZABLE isolation level. The obvious drawback is that we have now 2 queries for a simple insert.Advantage: independent of the database 2-let the insert gone & catch the SqlException & convert it to a userfriendly message & errorcode to the final consumer of our webservices. Solution 2: Spring has developped a way to translate specific exeptions into customized exceptions. see http://www.oracle.com/technology/pub/articles/marx_spring.html In my case i would have a ConstraintViolationException. Ideally i would like to write a custom SQLExceptionTranslator to map the duplicate word constraint in the database with a DuplicateWordException. But i can have many unique constraints on the same table. So i have to get the message of the SQLEXceptions in order to find the name of the constraint declared in the create table "uq_duplicate-constraint" for example. Now i have a strong dependency with the database. Thanks in advance for your answers & excuse me for my poor english (it is not my mother tongue)

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  • What is the difference between calling Stream.Write and using a StreamWriter?

    - by John Nelson
    What is the difference between instantiating a Stream object, such as MemoryStream and calling the memoryStream.Write() method to write to the stream, and instantiating a StreamWriter object with the stream and calling streamWriter.Write()? Consider the following scenario: You have a method that takes a Stream, writes a value, and returns it. The stream is read from later on, so the position must be reset. There are two possible ways of doing it (both seem to work). // Instantiate a MemoryStream somewhere // - Passed to the following two methods MemoryStream memoryStream = new MemoryStream(); // Not using a StreamWriter private static Stream WriteToStream(Stream stream, string value) { stream.Write(Encoding.Default.GetBytes(value), 0, value.Length); stream.Flush(); stream.Position = 0; return stream; } // Using a StreamWriter private static Stream WriteToStreamWithWriter(Stream stream, string value) { StreamWriter sw = new StreamWriter(stream); sw.Write(value, 0, value.Length); sw.Flush(); stream.Position = 0; return stream; } This is partially a scope problem, as I don't want to close the stream after writing to it since it will be read from later. I also certainly don't want to dispose it either, because that will close my stream. The difference seems to be that not using a StreamWriter introduces a direct dependency on Encoding.Default, but I'm not sure that's a very big deal. What's the difference, if any?

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  • Seeking suggestions on redesigning the interface

    - by ratkok
    As a part of maintaining large piece of legacy code, we need to change part of the design mainly to make it more testable (unit testing). One of the issues we need to resolve is the existing interface between components. The interface between two components is a class that contains static methods only. Simplified example: class ABInterface { static methodA(); static methodB(); ... static methodZ(); }; The interface is used by component A so that different methods can use ABInterface::methodA() in order to prepare some input data and then invoke appropriate functions within component B. Now we are trying to redesign this interface for various reasons: Extending our unit test coverage - we need to resolve this dependency between the components and stubs/mocks are to be introduced The interface between these components diverged from the original design (ie. a lots of newer functions, used for the inter-component i/f are created outside this interface class). The code is old, changed a lot over the time and needs to be refactored. The change should not be disruptive for the rest of the system. We try to limit leaving many test-required artifacts in the production code. Performance is very important and should be no (or very minimal) degradation after the redesign. Code is OO in C++. I am looking for some ideas what approach to take. Any suggestions on how to do this efficiently?

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  • PHP OOP: Avoid Singleton/Static Methods in Domain Model Pattern

    - by sunwukung
    I understand the importance of Dependency Injection and its role in Unit testing, which is why the following issue is giving me pause: One area where I struggle not to use the Singleton is the Identity Map/Unit of Work pattern (Which keeps tabs on Domain Object state). //Not actual code, but it should demonstrate the point class Monitor{//singleton construction omitted for brevity static $members = array();//keeps record of all objects static $dirty = array();//keeps record of all modified objects static $clean = array();//keeps record of all clean objects } class Mapper{//queries database, maps values to object fields public function find($id){ if(isset(Monitor::members[$id]){ return Monitor::members[$id]; } $values = $this->selectStmt($id); //field mapping process omitted for brevity $Object = new Object($values); Monitor::new[$id]=$Object return $Object; } $User = $UserMapper->find(1);//domain object is registered in Id Map $User->changePropertyX();//object is marked "dirty" in UoW // at this point, I can save by passing the Domain Object back to the Mapper $UserMapper->save($User);//object is marked clean in UoW //but a nicer API would be something like this $User->save(); //but if I want to do this - it has to make a call to the mapper/db somehow $User->getBlogPosts(); //or else have to generate specific collection/object graphing methods in the mapper $UserPosts = $UserMapper->getBlogPosts(); $User->setPosts($UserPosts); Any advice on how you might handle this situation? I would be loathe to pass/generate instances of the mapper/database access into the Domain Object itself to satisfy DI - At the same time, avoiding that results in lots of calls within the Domain Object to external static methods. Although I guess if I want "save" to be part of its behaviour then a facility to do so is required in its construction. Perhaps it's a problem with responsibility, the Domain Object shouldn't be burdened with saving. It's just quite a neat feature from the Active Record pattern - it would be nice to implement it in some way.

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  • ASP.NET Web Application: use 1 or multiple virtual directories

    - by tster
    I am working on a (largish) internal web application which has multiple modules (security, execution, features, reports, etc.). All the pages in the app share navigation, CSS, JS, controls, etc. I want to make a single "Web Application" project, which includes all the pages for the app, then references various projects which will have the database and business logic in them. However, some of the people on the project want to have separate projects for the pages of each module. To make this more clear, this is what I'm advocating to be the projects. /WebInterface* /SecurityLib /ExecutionLib etc... And here is what they are advocating: /SecurityInterface* /SecutiryLib /ExecutionInterface* /ExecutionLib etc... *project will be published to a virtual directory of IIS Basically What I'm looking for is the advantages of both approaches. Here is what I can think of so far: Single Virtual Directory Pros Modules can share a single MasterPage Modules can share UserControls (this will be common) Links to other modules are within the same Virtual directory, and thus don't need to be fully qualified. Less chance of having incompatible module versions together. Multiple Virtual Directories Pros Can publish a new version of a single module without disrupting other modules Module is more compartmentalized. Less likely that changes will break other modules. I don't buy those arguments though. First, using load balanced servers (which we will have) we should be able to publish new versions of the project with zero downtime assuming there are no breaking database changes. Second, If something "breaks" another module, then there is either an improper dependency or the break will show up eventually in the other module, when the developers copy over the latest version of the UserControl, MasterPage or dll. As a point of reference, there are about 10 developers on the project for about 50% of their time. The initial development will be about 9 months.

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  • WPF binding to a boolean on a control

    - by Jose
    I'm wondering if someone has a simple succinct solution to binding to a dependency property that needs to be the converse of the property. Here's an example I have a textbox that is disabled based on a property in the datacontext e.g.: <TextBox IsEnabled={Binding CanEdit} Text={Binding MyText}/> The requirement changes and I want to make it ReadOnly instead of disabled, so without changing my ViewModel I could do this: In the UserControl resources: <UserControl.Resources> <m:NotConverter x:Key="NotConverter"/> </UserControl.Resources> And then change the TextBox to: <TextBox IsReadOnly={Binding CanEdit,Converter={StaticResource NotConverter}} Text={Binding MyText}/> Which I personally think is EXTREMELY verbose I would love to be able to just do this(notice the !): <TextBox IsReadOnly={Binding !CanEdit} Text={Binding MyText}/> But alas, that is not an option that I know of. I can think of two options. Create an attached property IsNotReadOnly to FrameworkElement(?) and bind to that property If I change my ViewModel then I could add a property CanEdit and another CannotEdit which I would be kind of embarrassed of because I believe it adds an irrelevant property to a class, which I don't think is a good practice. The main reason for the question is that in my project the above isn't just for one control, so trying to keep my project as DRY as possible and readable I am throwing this out to anyone feeling my pain and has come up with a solution :)

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  • Castle Windsor: Reuse resolved component in OnCreate, UsingFactoryMethod or DynamicParameters

    - by shovavnik
    I'm trying to execute an action on a resolved component before it is returned as a dependency to the application. For example, with this graph: public class Foo : IFoo { } public class Bar { IFoo _foo; IBaz _baz; public Bar(IFoo foo, IBaz baz) { _foo = foo; _baz = baz; } } When I create an instance of IFoo, I want the container to instantiate Bar and pass the already-resolved IFoo to it, along with any other dependencies it requires. So when I call: var foo = container.Resolve<IFoo>(); The container should automatically call: container.Resolve<Bar>(); // should pass foo and instantiate IBaz I've tried using OnCreate, DynamicParameters and UsingFactoryMethod, but the problem they all share is that they don't hold an explicit reference to the component: DynamicParameters is called before IFoo is instantiated. OnCreate is called after, but the delegate doesn't pass the instance. UsingFactoryMethod doesn't help because I need to register these components with TService and TComponent. Ideally, I'd like a registration to look something like this: container.Register<IFoo, Foo>((kernel, foo) => kernel.Resolve<Bar>(new { foo })); Note that IFoo and Bar are registered with the transient life style, which means that the already-resolved instance has to be passed to Bar - it can't be "re-resolved". Is this possible? Am I missing something?

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  • How to maintain long-lived python projects w.r.t. dependencies and python versions ?

    - by Gyom
    short version: how can I get rid of the multiple-versions-of-python nightmare ? long version: over the years, I've used several versions of python, and what is worse, several extensions to python (e.g. pygame, pylab, wxPython...). Each time it was on a different setup, with different OSes, sometimes different architectures (like my old PowerPC mac). Nowadays I'm using a mac (OSX 10.6 on x86-64) and it's a dependency nightmare each time I want to revive script older than a few months. Python itself already comes in three different flavours in /usr/bin (2.5, 2.6, 3.1), but I had to install 2.4 from macports for pygame, something else (cannot remember what) forced me to install all three others from macports as well, so at the end of the day I'm the happy owner of seven (!) instances of python on my system. But that's not the problem, the problem is, none of them has the right (i.e. same set of) libraries installed, some of them are 32bits, some 64bits, and now I'm pretty much lost. For example right now I'm trying to run a three-year-old script (not written by me) which used to use matplotlib/numpy to draw a real-time plot within a rectangle of a wxwidgets window. But I'm failing miserably: py26-wxpython from macports won't install, stock python has wxwidgets included but also has some conflict between 32 bits and 64 bits, and it doesn't have numpy... what a mess ! Obviously, I'm doing things the wrong way. How do you usally cope with all that chaos ?

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  • Obtaining FontMetrics before getting a Graphics instance

    - by Tom Castle
    Typically, I'd obtain a graphics instance something like this: BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); Graphics2D g = img.createGraphics(); However, in the current project I'm working on, the width and height variables above are dependent upon the size of a number of text fragments that will later be drawn onto the graphics instance. But, to obtain the dimensions of the font being used I would usually use the FontMetrics that I get from the graphics object. FontMetrics metrics = g.getFontMetrics(); So, I have a nasty little dependency cycle. I cannot create the graphics object until I know the size of the text, and I cannot know the size of the text until I have a graphics object. One solution is just to create another BufferedImage/Graphics pair first in order to get the FontMetrics instance I need, but this seems unnecessary. So, is there a nicer way? Or is it the case that the width, height etc. properties for a Font are somehow dependent upon what (graphics, component...) the text is to be drawn on?

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  • I just need one dependent module , but don't need its dependencies (Maven)

    - by smallufo
    In my project , there is a spring XML config that utilizes ehcache to cache method returns. xml snippet : http://www.springmodules.org/schema/ehcache http://www.springmodules.org/schema/cache/springmodules-ehcache.xsd <ehcache:config configLocation="classpath:ehcache.xml"/> <ehcache:proxy id="explainRetriever" refId="explainRetrieverImpl"> <ehcache:caching methodName="get*" cacheName="explainCache"/> </ehcache:proxy> but in runtime , server complains it cannot find definitions of http://www.springmodules.org/schema/ehcache , I know I have to add "spring-modules-cache.jar" to WEB-INF/lib directory. But my project is maintained by maven , if I add "spring-modules-cache" to the runtime dependency , it will bring a lot of dependencies to my WAR file , filling my WAR with a lot of unnecessary jars. I just need one declaration in it , not all of its dependencies ... Is there any way to tell maven not to include its dependencies to the project ? Or ... another way , when packaging WAR , just copy another prepared spring-modules-cache.jar to WEB-INF/lib , how to do this ? Thanks !

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  • named type not used for constructor injection

    - by nmarun
    Hi, I have a simple console application where I have the following setup: public interface ILogger { void Log(string message); } class NullLogger : ILogger { private readonly string version; public NullLogger() { version = "1.0"; } public NullLogger(string v) { version = v; } public void Log(string message) { Console.WriteLine("NULL " + version + " : " + message); } } The configuration details are below: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole"> My calling code looks as below: IUnityContainer container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Containers.Default.Configure(container); ILogger nullLogger = container.Resolve(); nullLogger.Log("hello"); This works fine, but once I give a name to this type something like: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole" name="NullLogger"> The above calling code does not work even if I explicitly register the type using container.RegisterType<ILogger, NullLogger>(); I get the error: {"Resolution of the dependency failed, type = \"UnityConsole.ILogger\", name = \"\". Exception message is: The current build operation (build key Build Key[UnityConsole.NullLogger, null]) failed: The parameter v could not be resolved when attempting to call constructor UnityConsole.NullLogger(System.String v). (Strategy type BuildPlanStrategy, index 3)"} Why doesn't unity look into named instances? To get it to work, I'll have to do: ILogger nullLogger = container.Resolve("NullLogger"); Where is this behavior documented? Arun

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  • Installing a group of .deb files in Ubuntu

    - by p00ya
    Hi. I have a directory of .deb files which I copied from the cache folder of apt. There are many applications and Ubuntu updates among them. but there's no dependency failure because they were all downloaded by 'add/remove applications' and 'update manager' automatically. Now I have installed the same version of Ubuntu (9.04) and I want to install those apps and updates again(though they are not new versions). In other words, I want to make this fresh Ubuntu install exactly like the old one but without downloading any thing and using only those .deb files that I copied. All I have is an archive folder containing the .deb files and a 'pkgcache.bin' file. I know I can double-click the .deb files and install them manually but then I have to find out and follow the dependencies one by one from the installer errors. I have also tried adding an offline repository but it didn't work. I think because all of my .deb's are in on folder, and there is no separate 'main', 'restricted', ... folder?! Is there a way to do all of this automatically? thanks

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  • Improve this generic abstract class

    - by Keivan
    I have the following abstract class design, I was wondering if anyone can suggest any improvements in terms of stronger enforcement of our requirements or simplifying implementing of the ControllerBase. //Dependency Provider base public abstract class ControllerBase<TContract, TType> where TType : TContract, class { public static TContract Instance { get { return ComponentFactory.GetComponent<TContract, TType>(); } } public TContract GetComponent<TContract, TType>() where TType : TContract, class { component = (TType)Activator.CreateInstance(typeof(TType), true); RegisterComponentInstance<TContract>(component); } } //Contract public interface IController { void DoThing(); } //Actual Class Logic public class Controller: ControllerBase<IController,Controller> { public void DoThing(); //internal constructor internal Controller(){} } //Usage public static void Main() { Controller.Instance.DoThing(); } The following facts should always be true, TType should always implement TContract (Enforced using a generic constraint) TContract must be an interface (Can't find a way to enforce it) TType shouldn't have public constructor, just an internal one, is there any way to Enforce that using ControllerBase? TType must be an concrete class (Didn't include New() as a generic constrain since the constructors should be marked as Internal)

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  • GNU C++ how to check when -std=c++0x is in effect?

    - by TerryP
    My system compiler (gcc42) works fine with the TR1 features that I want, but trying to support newer compiler versions other than the systems, trying to accessing TR1 headers an #error demanding the -std=c++0x option because of how it interfaces with library or some hub bub like that. /usr/local/lib/gcc45/include/c++/bits/c++0x_warning.h:31:2: error: #error This file requires compiler and library support for the upcoming ISO C++ standard, C++0x. This support is currently experimental, and must be enabled with the -std=c++0x or -std=gnu++0x compiler options. Having to supply an extra switch is no problem, to support GCC 4.4 and 4.5 under this system (FreeBSD), but obviously it changes the picture! Using my system compiler (g++ 4.2 default dialect): #include <tr1/foo> using std::tr1::foo; Using newer (4.5) versions of the compiler with -std=c++0x: #include <foo> using std::foo; Is there anyway using the pre processor, that I can tell if g++ is running with C++0x features enabled? Something like this is what I'm looking for: #ifdef __CXX0X_MODE__ #endif but I have not found anything in the manual or off the web. At this rate, I'm starting to think that life would just be easier, to use Boost as a dependency, and not worry about a new language standard arriving before TR4... hehe.

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