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  • Correct way to textually report the remaining time on a long running process?

    - by Ryan
    So you have a long running process, perhaps with a progress bar, and you want a text estimate of the remaining time, eg: "5 minutes remaining" "30 seconds remaining" etc. If you don't actually want to report clock time (due to accuracy or resolution or update-rate issues) but want to stick to the text summary, what is the correct paradigm? Is "one minute" left displayed from 0 to 60 seconds? or from 1:00 to 1:59? Say there's 1:35 Left - is that "2 minutes remaining" or "1 minute remaining"? Do you just pare it down to "A few minutes left" when you're less than 3 minutes? What is the preferred (least user-frustrating) method?

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  • Make All Types Constant by Default in C++

    - by Jon Purdy
    What is the simplest and least obtrusive way to indicate to the compiler, whether by means of compiler options, #defines, typedefs, or templates, that every time I say T, I really mean T const? I would prefer not to make use of an external preprocessor. Since I don't use the mutable keyword, that would be acceptable to repurpose to indicate mutable state. Potential (suboptimal) solutions so far: // I presume redefinition of keywords is implementation-defined or illegal. #define int int const #define ptr * const int i(0); int ptr j(&i); typedef int const Int; typedef int const* const Intp; Int i(0); Intp j(&i); template<class T> struct C { typedef T const type; typedef T const* const ptr; }; C<int>::type i(0); C<int>::ptr j(&i);

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  • How do you protect yourself from runaway memory consumption bringing down the PC?

    - by romkyns
    Every now and again I find myself doing something moderately dumb that results in my program allocating all the memory it can get and then some. This kind of thing used to cause the program to die fairly quickly with an "out of memory" error, but these days Windows will go out of its way to give this non-existent memory to the application, and in fact is apparently prepared to commit suicide doing so. Not literally of course, but it will starve itself of usable physical RAM so badly that even running the task manager will require half an hour of swapping (after all the runaway application is still allocating more and more memory all the time). This doesn't happen too often, but when it does it's disastrous. I usually have to reset my machine, causing data loss from time to time and generally a lot of inconvenience. Do you have any practical advice on making the consequences of such a mistake less dire? Perhaps some registry tweak to limit the max amount of virtual memory an app is allowed to allocate? Or some CLR flag that will limit this only for the current application? (It's usually in .NET that I do this to myself.) ("Don't run out of RAM" and "Buy more RAM" are no use - the former I have no control over, and the latter I've already done.)

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  • CodeGolf: Find the Unique Paths

    - by st0le
    Here's a pretty simple idea, in this pastebin I've posted some pair of numbers. These represent Nodes of a directed graph. The input to stdin will be of the form, (they'll be numbers, i'll be using an example here) c d q r a b b c d e p q so x y means x is connected to y (not viceversa) There are 2 paths in that example. a->b->c->d->e and p->q->r. You need to print all the unique paths from that graph The output should be of the format a->b->c->d->e p->q->r Notes You can assume the numbers are chosen such that one path doesn't intersect the other (one node belongs to one path) The pairs are in random order. They are more than 1 paths, they can be of different lengths. All numbers are less than 1000. If you need more details, please leave a comment. I'll amend as required. Shameless-Plug For those who enjoy Codegolf, please Commit at Area51 for its very own site:) (for those who don't enjoy it, please support it as well, so we'll stay out of your way...)

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  • Does this pattern have a name?

    - by LK7jb
    Disclaimer: I'm trying to learn proper OO programming/design, so I'm pretty new to this stuff. I guess this is a general design patterns question, but I'll base my example on a game engine or something that renders objects to the display. Consider the following: How can this sort of separation between physical objects (e.g., cubes, spheres, etc.) and the rendering mechanism be achieved in an extensible manner? This design is not set in stone, and perhaps I've got something wrong from the start. I'm just curious as to how a problem like this is solved in real world code.

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  • Tests that are 2-3 times bigger than the testable code

    - by HeavyWave
    Is it normal to have tests that are way bigger than the actual code being tested? For every line of code I am testing I usually have 2-3 lines in the unit test. Which ultimately leads to tons of time being spent just typing the tests in (mock, mock and mock more). Where are the time savings? Do you ever avoid tests for code that is along the lines of being trivial? Most of my methods are less than 10 lines long and testing each one of them takes a lot of time, to the point where, as you see, I start questioning writing most of the tests in the first place. I am not advocating not unit testing, I like it. Just want to see what factors people consider before writing tests. They come at a cost (in terms of time, hence money), so this cost must be evaluated somehow. How do you estimate the savings created by your unit tests, if ever?

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  • Doubt in Conditional inclusion

    - by Philando Gullible
    This is actually extracted from my module (Pre-processor in C) The conditional expression could contain any C operator except for the assignment operators,increment, and decrement operators. I am not sure if I am getting this statement or not since I tried using this and it worked.Also for other manipulation a probable work around would be to simply declare macro or function inside the conditional expression,something like this to be precise. Also I don't understand what is the rationale behind this rule. Could somebody explain? Thanks

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  • Does '[ab]+' equal '(a|b)+' in python re module?

    - by user1477871
    I think pat1 = '[ab]' and pat2 = 'a|b' have the same function in Python(python2.7, windows) 're' module as a regular expression pattern. But I am confused with '[ab]+' and '(a|b)+', do they have the same function, if not plz explain details. ''' Created on 2012-9-4 @author: melo ''' import re pat1 = '(a|b)+' pat2 = '[ab]+' text = '22ababbbaa33aaa44b55bb66abaa77babab88' m1 = re.search(pat1, text) m2 = re.search(pat2, text) print 'search with pat1:', m1.group() print 'search with pat2:', m2.group() m11 = re.split(pat1, text) m22 = re.split(pat2, text) print 'split with pat1:', m11 print 'split with pat2:', m22 m111 = re.findall(pat1, text) m222 = re.findall(pat2, text) print 'findall with pat1:', m111 print 'findall with pat2:', m222 output as below: search with pat1: ababbbaa search with pat2: ababbbaa split with pat1: ['22', 'a', '33', 'a', '44', 'b', '55', 'b', '66', 'a', '77', 'b', '88'] split with pat2: ['22', '33', '44', '55', '66', '77', '88'] findall with pat1: ['a', 'a', 'b', 'b', 'a', 'b'] findall with pat2: ['ababbbaa', 'aaa', 'b', 'bb', 'abaa', 'babab'] why are 'pat1' and 'pat2' different and what's their difference? what kind of strings can 'pat1' actually match?

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  • Three customer addresses in one table or in separate tables?

    - by DR
    In my application I have a Customer class and an Address class. The Customer class has three instances of the Address class: customerAddress, deliveryAddress, invoiceAddress. Whats the best way to reflect this structure in a database? The straightforward way would be a customer table and a separate address table. A more denormalized way would be just a customer table with columns for every address (Example for "street": customer_street, delivery_street, invoice_street) What are your experiences with that? Are there any advantages and disadvantages of these approaches?

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  • What 20 Lines (or less) of code did you find really useful?

    - by Ygam
    You can share your code or other's code. Here's a snippet from an array function in Kohana: public static function rotate($source_array, $keep_keys = TRUE) { $new_array = array(); foreach ($source_array as $key => $value) { $value = ($keep_keys === TRUE) ? $value : array_values($value); foreach ($value as $k => $v) { $new_array[$k][$key] = $v; } } return $new_array; } It was helpful when I was uploading multiple images using multiple file upload forms. It turned this array array('images' => array( 'name' => array( 0 => 'img1', 1 => 'img0', 2 =>'img2' ), 'error' => array( 0 => '', 1 => '', 2 => '' into : array('images' => array( 0 => array( 'name' => 'img1' 'error' => '' ),//rest goes here How about you? What 20 or less lines of code did you find useful?

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  • sphinx and languages other than English

    - by Tsf
    I found in http://svn.python.org/projects/doctools/trunk/sphinx/locale support for several languages that can be used in Sphinx but I did not find the instructions on how to install it: which files should be downloaded and installed in which directories? Any hint would be appreciated.

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  • Anyone plotting SO via code_swarm?

    - by Tim Post
    Is anyone working on something to render individual questions, or SO as a whole with codeswarm? If so, can you post a link to your work that transforms SO questions into revisions that codeswarm can understand (i.e. svn?) It would be really, really cool to see SO played (as a whole) via codeswarm, so I hope to not only ask if anyone is working it, but see if anyone is interested in trying to accomplish it. Augmenting that, will database dumps be made available? EDIT: Database dumps have since been made available :) Enough with user voice, is anyone doing it? If so, what VCS did you mock?

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  • multiple touches: touchend event fired only when a touchmove occurs

    - by dridri
    I would like to add some multitouch features to my javascript application when it is accessed from an ios device (and maybe android later). I want to provide a shiftkey-like functionality: the user may hold a button on the screen with one finger, and while this button is pressed, the behavior for a tap action on the rest of the screen is slightly different from the classic tap. The problem i'm running into is that i do not receive any touchend event for the tapping finger unless a touchmove is fired for the first finger holding the shiftkey button. Because the screen is very sensitive, touchmove events gets easily fired and in most cases everything works fine. But when the user's finger is a bit too still, the tapping is not detected until the user moves his finger a bit. This induces a variable 'delay' between the tapping and the action that occurs on the screen (the delay may vary and last a few seconds if the user is very calm). My guess is that this delay will cause the user to tap again and thus fire the action a second time, which is something that i don't want ! You can test it here with your ipad/iphone : http://jsfiddle.net/jdeXH/8/ Try to make the body remain green for a few seconds by holding your finger very still on the cyan div while tapping on the red div. Is this behavior to be expected ? Is there some known workaround for the problem ? I would have expected the touchend event to be fired right away when the finger is removed from the screen. i tested this with iOS 5.1.1 (ipad1 and iphone4s) edit: found a similar question Multitouch touchEvents not triggered as they should on Safari Mobile

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  • Do you leave historical code commented out in classes that you update?

    - by 18Rabbit
    When you need to obsolete a section of code (say either the business rules changed, or the old system has been reworked to use a new framework or something) do you delete it from the file or do you comment it out and then put in the new functionality? If you comment it out, do you leave a note stating why it was removed and what it was originally intended to do? I ask mainly because I've done a lot of contract work for different places over the years and sometimes it's like excavating a tomb to find the actual code that is still being used. Why comment it out and leave it in the file if source control has a record of what used to be there? If you comment out a method do you also comment out/delete any methods that were exclusively used by that method? What do you think the best practices for this should be?

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  • Can you /should you learn SEO techniques

    - by Mark
    I know very little about Search engine optimization however from discussions with other I am now unsure where to start. Are there any books or do these date so quickly that they are obsolete? Do all website give you mis-information or are there any reliable sources? Is it just a case of trial and error and in turn experience? Is it event worth learning the techniques as search engines change their algorithms so regularly? I wonder if it just better to spend the time to ensure you have a regularly updated will written web site with quality content, site map, quality links etc..

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