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  • Using accelerometer to detect iPad lock switch trigger?

    - by DevDevDev
    So for complicated reasons I am managing view rotations myself, and am only implementing UIDeviceOrientationPortrait as the autorotating orientation. Anyway, when one clicks the screen lock on the iPad, the device will rotate to UIDeviceOrientationPortrait, which will cause my code to rotate, which I do not want to happen. For instance of the user is holding the device in "landscape mode", i.e. I have already manually rotated the UI to landscape mode, and he/she clicks the screen lock, it will rotate the UI to portrait mode, even though the user did not move the device at all. So somehow I need a way to differentiate between rotations to portrait mode occuring from the screen lock, and those occuring from device rotation. As such, I would like somehow to use the accelerometer to detect whether or not the device was actually 'rotated' or whether the button was clicked. Thanks!

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  • UISplitViewController Cannot Change the Master View Controller?

    - by Nex
    I am trying to change the master view controller (that appears in the popover in portrait, and on the left side in landscape) in a UISplitViewController. I'd like to switch between the master view controller being one of two different UIViewControllers (depending on an action taken elsewhere in my application). I am using the following: mySplitViewController.viewControllers = [NSArray arrayWithObjects:newMasterController, detailController, nil]; This correctly changes the master viewcontroller as you would expect in landscape mode. However it does not seem to change the viewcontroller used for the popover in portrait mode. I notice that the barbuttonitem to show this master view controller is just calling showMasterInPopover: on the splitviewcontroller, and so would expect it to work in portrait mode as well, but it does not. In fact, I can set the master view controller, see the new viewController correctly in landscape mode, rotate back to portrait, and the viewcontroller used in the popover is still the old one. Is this a bug?

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  • How do I forward `<Ctrl>-<Tab>` in Konsole?

    - by M. Tibbits
    I want to use intelligent tabbing in Emacs in C++ mode, but I also want to be able to insert a tab character when necessary. From other posts, I gather that the easiest way is to bind <Ctrl>-<Tab> to indent. However, it appears that Konsole in KUbuntu won't forward the <Ctrl>? My current .emacs file contains: (defun my-c-mode-common-hook () (setq c++-tab-always-indent t) (setq tab-width 4) (setq indent-tabs-mode t) ) (add-hook 'c-mode-common-hook 'my-c-mode-common-hook) (global-set-key [C-tab] 'self-insert-command) So I believe that this will bind <Ctrl>-<Tab> to inserting a tab character. However, when I run: <Ctrl>-h k <Ctrl>-<Tab> Emacs only reports that I pressed the tab key. Is there some option to Konsole (which I have searched through to no avail) or global preferences in KUbuntu that I need to set so that the <Ctrl>- is also forwarded? (It certainly forwards all of the other <Ctrl>-blah commands.)

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  • Multiple projects with multiple (different) build configuration in one solution

    - by KTC
    What is the correct and easy step by step way to have multiple build configurations in the same VS project, where the Solution also contain multiple projects? The projects would have different build configurations. Basically, I'm looking for something like project A with Dll Debug, Dll Release, Static (library) Debug, and Static (library) Release, project B with Debug & Release that build a .exe.

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  • UINavigationController and memory management

    - by Dan Ray
    - (void)launchSearch { EventsSearchViewController *searchController = [[EventsSearchViewController alloc] initWithNibName:@"EventsSearchView" bundle:nil]; [self.navigationController pushViewController:searchController animated:YES]; //[searchController release]; } Notice the [searchController release] is commented out. I've understood that pushing searchController onto the navigation controller retains it, and I should release it from my code. I did just alloc/init it, after all, and if I don't free it, it'll leak. With that line commented out, navigation works great. With it NOT commented out, I can navigate INTO this view okay, but coming back UP a level crashes with a *** -[CFArray release]: message sent to deallocated instance 0x443a9e0 error. What's happening here? Is the NavigationController releasing it for me somehow when it goes out of view? The boilerplate that comes on a UINavigationController template in XCode has the newly-pushed controller getting released. But when I do it, it fails.

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  • The best way to build iPhone/iPad static libraries?

    - by Derek Clarkson
    Hi everyone, I have a couple of static Phone/iPad libraries I an working on. The problem I am looking for advise on is the best way to package the libraries. My objective is to make it easy to use the libraries in other projects and include the correct one in a build with minimal problems. To make it more interesting I currently build 4 versions of each library as follows armv6/armv7 release (devices) i386 release (simulator) armv6/armv7 debug (devices) i386 debug (simulator) The difference between the release and debug versions is that the debug versions contain a lot of NSLog(...) code which enables people to see whats going on internally as an aid to debugging. Currently when I build the whole projects I arrange the libraries into two directories like this: release lib-device.a lib-simulator.a debug lib-device.a lib-simulator.a This works ok except that when include in projects, both paths are added to the library search path and switching a target from one to the other is a pain. Or alternatively I end up with two targets. The alternative I am thinking of is to change the directories like this: release device lib.a simulator lib.a debug device lib.a simulator lib.a In playing with XCode is appears that all xcode uses the lbrary references of a project for is to get the name of the library file, which it then looks up in the library paths. Thus by parameterising the library path with the current built type and target device, I can effectively auto switch. What do you guys think? Is there a better way to do this? ciao Derek

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  • How to load object after saving with encodeWithCoder?

    - by fuzzygoat
    EDIT_002: Further rewrite: if I save using the method below how would the method to load it back in look? (moons is an NSMutableArray of NSNumbers) // ------------------------------------------------------------------- ** // METHOD_002 // ------------------------------------------------------------------- ** -(void)saveMoons:(NSString *)savePath { NSMutableData *data = [[NSMutableData alloc] init]; NSKeyedArchiver *archiver = [[NSKeyedArchiver alloc] initForWritingWithMutableData:data]; [moons encodeWithCoder:archiver]; [archiver finishEncoding]; [data writeToFile:savePath atomically:YES]; [archiver release]; [data release]; } EDIT_003: Found it, my problem was that I was using ... [moons encodeWithCoder:archiver]; where I should have been using ... [archiver encodeObject:moons]; Hence the loader would look like: -(void)loadMoons_V3:(NSString *)loadPath { NSData *data = [[NSData alloc] initWithContentsOfFile:loadPath]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [self setMoons:[unarchiver decodeObject]]; [unarchiver finishDecoding]; [unarchiver release]; [data release]; } gary

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  • Retrieving text from password field [python][pyqt4]

    - by Dr. Johnson
    def welcomeStage (self): self.test = QtGui.QLineEdit (self) self.test.move (50, 150) QtCore.QObject.connect (self.test, QtCore.SIGNAL ('returnPressed()'), self.passwordStage) def passwordStage (self): self.email = self.test.text() self.test.clear() self.test.setEchoMode (QtGui.QLineEdit.Password) QtCore.QObject.connect (self.test, QtCore.SIGNAL ('returnPressed()'), self.loginStage) def loginStage (self): self.pwd = self.test.text() print self.pwd if len (self.pwd) < 0: welcomeStage () return Simply put, I am making a login form. The user enters their email, then the text field is cleared and echo mode is set to Password mode. The text() function returns the email fine, but when I call text() after I have changed the echo mode, it returns 0. I've been pouring over the documentation looking for anything regarding the text() function and how it operates when Password mode is on, however I have not found anything. Does anybody know how this is done?

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  • Cocoa XML reader app

    - by Miskia
    Hello, I'm a newbie to Cocoa, just develop some little apps with C/C++ on Windows. I want to make a "simple" app on Cocoa. When the user specific XML file, the file nodes are represented "enduser viewable". I made an interface with some NSTextField. I made a subclass of NSDocument called "XMLFile" so i got "XMLFile.h" and "XMLFile.m" in my Xcode project. In the plist of my app i setup a new "Document Types": XML File - extensions: xml - role: view - class: XMLFile - store type: XML Here is my "XMLFile.h": #import <Cocoa/Cocoa.h> @interface FichierXML : NSDocument { } IBOutlet NSTextField *dateField; IBOutlet NSTextField *titleField; IBOutlet NSTextField *descField; IBOutlet NSTextField *vidfileField; IBOutlet NSTextField *imgfileField; IBOutlet NSObjectController *object; NSUInteger *mask; @end And here is my "XMLFile.m": #import "XMLFile.h" @implementation XMLFile - (BOOL)readFromData:(NSData *)datafile ofType:(NSString *)typeName error:(NSError **)outerror { NSMutableArray* ReportCreationDate = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* ReportTitle = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* ReportDescription = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* VideoPath = [[NSMutableArray alloc] initWithCapacity:10]; NSMutableArray* VideoThumbnailImageName = [[NSMutableArray alloc] initWithCapacity:10]; NSXMLDocument* doc = [[NSXMLDocument alloc] initWithData:datafile options:mask error:outerror]; NSXMLElement* root = [doc rootElement]; NSArray* dateElement = [root nodesForXPath:@"//Report/ReportCreationDate" error:nil]; for(NSXMLElement* xmlElement in dateElement) [dateElement setStringValue:[xmlElement stringValue]]; NSArray* titleElement = [root nodesForXPath:@"//Report/ReportTitle" error:nil]; for(NSXMLElement* xmlElement in titleElement) [titleField setStringValue:[xmlElement stringValue]]; NSArray* descElement = [root nodesForXPath:@"//Report/ReportDescription" error:nil]; for(NSXMLElement* xmlElement in descElement) [descField setStringValue:[xmlElement stringValue]]; NSArray* vidfileElement = [root nodesForXPath:@"//Report/Videos/Video/VideoPath" error:nil]; for(NSXMLElement* xmlElement in vidfileElement) [vidfileField setStringValue:[xmlElement stringValue]]; NSArray* imgfileElement = [root nodesForXPath:@"//Report/Videos/Video/VideoThumbnailImageName" error:nil]; for(NSXMLElement* xmlElement in imgfileElement) [imgfileField setStringValue:[xmlElement stringValue]]; [doc release]; [ReportCreationDate release]; [ReportTitle release]; [ReportDescription release]; [VideoPath release]; [VideoThumbnailImageName release]; return YES; } @end So. The user open the XMLFile, and XMLDocument analyse the file to extract nodes' data and send it to the differents NSTextField... But it doesn't work :( If someone can help me... I'm a newbie so don't be too rude if I made big mistakes :) Miskia.

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  • SharePoint filtered column that only allows item to be used once

    - by Jason
    I have a WSS 3.0 site that I use for change management. There are three primary lists on it -- a bug list, an enhancement list, and a release list. The release list has two lookup columns that provide a list of bugs and enhancements that are included in that particular release. I am trying to figure out how to filter the bug and enhancement list to include only items that have not already been included in another release. All the docs and examples I have seen regarding filtered lookups deal with a query on the list itself. For my situation, and if this was a SQL query, I would need to use a LEFT JOIN to generate the list.

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  • git filter-branch chmod

    - by Evan Purkhiser
    I accidental had my umask set incorrectly for the past few months and somehow didn't notice. One of my git repositories has many files marked as executable that should be just 644. This repo has one main master branch, and about 4 private feature branches (that I keep rebased on top of the master). I've corrected the files in my master branch by running find -type f -exec chmod 644 {} \; and committing the changes. I then rebased my feature branches onto master. The problem is there are newly created files in the feature branches that are only in that branch, so they weren't corrected by my massive chmod commit. I didn't want to create a new commit for each feature branch that does the same thing as the commit I made on master. So I decided it would be best to go back through to each commit where a file was made and set the permissions. This is what I tried: git filter-branch -f --tree-filter 'chmod 644 `git show --diff-filter=ACR --pretty="format:" --name-only $GIT_COMMIT`; git add .' master.. It looked like this worked, but upon further inspection I noticed that the every commit after a commit containing a new file with the proper permissions of 644 would actually revert the change with something like: diff --git a b old mode 100644 new mode 100755 I can't for the life of me figure out why this is happening. I think I must be mis-understanding how git filter-branch works. My Solution I've managed to fix my problem using this command: git filter-branch -f --tree-filter 'FILES="$FILES "`git show --diff-filter=ACMR --pretty="format:" --name-only $GIT_COMMIT`; chmod 644 $FILES; true' development.. I keep adding onto the FILES variable to ensure that in each commit any file created at some point has the proper mode. However, I'm still not sure I really understand why git tracks the file mode for each commit. I had though that since I had fixed the mode of the file when it was first created that it would stay that mode unless one of my other commits explicit changed it to something else. That did not appear to the be the case. The reason I thought that this would work is from my understanding of rebase. If I go back to HEAD~5 and change a line of code, that change is propagated through, it doesn't just get changed back in HEAD~4.

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  • UITabBarContrtoller achieve from a different class in iPhone

    - by baluedo
    Hi! I have the following problem: There is a class that includes five tabs in the following way: mainMenuClient.h #import <UIKit/UIKit.h> @interface MainMenuClient : UIViewController { UITabBarController *tabBarController; } @property (nonatomic, retain) UITabBarController *tabBarController; @end mainMenuClient.m -(void)viewDidLoad { UIView *contentView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; contentView.backgroundColor = [UIColor blackColor]; self.view = contentView; [contentView release]; ContactListTab *contactTab = [[ContactListTab alloc] init]; ChatTab *chat = [[ChatTab alloc]init]; DialerTab *dialer = [[DialerTab alloc]init]; MenuTab *menu = [[MenuTab alloc]init]; TesztingFile *teszting = [[TesztingFile alloc]init]; contactTab.title = @"Contact List"; chat.title = @"Chat"; dialer.title = @"Dialer"; menu.title = @"Menu"; teszting.title = @"TesztTab"; contactTab.tabBarItem.image = [UIImage imageNamed:@"Contacts_icon.png"]; chat.tabBarItem.image = [UIImage imageNamed:@"Chat_icon.png"]; dialer.tabBarItem.image = [UIImage imageNamed:@"Dialer_icon.png"]; menu.tabBarItem.image = [UIImage imageNamed:@"Menu_icon.png"]; teszting.tabBarItem.image = [UIImage imageNamed:@"Contacts_icon.png"]; chat.tabBarItem.badgeValue = @"99"; tabBarController = [[UITabBarController alloc]init]; tabBarController.view.frame = CGRectMake(0, 0, 320, 460); [tabBarController setViewControllers:[NSArray arrayWithObjects:contactTab, chat, dialer, menu, teszting, nil]]; [contactTab release]; [chat release]; [dialer release]; [menu release]; [teszting release]; [self.view addSubview:tabBarController.view]; [super viewDidLoad]; } In the contactTab class there are a UITableViewController. contactTab.h - (void)updateCellData; - (void)configureCell:(UITableViewCell *)cell forIndexPath:(NSIndexPath *)indexPath; There is a third class, which I would like to achieve is a method of UITableViewController's (from ContactTab). So far I tried this: When I tried to achieve the UItabbarController: MainMenuClient *menu; UITabBarController *tabBarControllerchange = [[UITabBarController alloc] init]; tabBarControllerchange = menu.tabBarController; [tabBarControllerchange setSelectedIndex:0]; When I tried to achieve the UITableViewController: ContactListTab *contactListTab; [contactListTab updateCellData]; Does anybody have an idea for this problem? Thanks. Balazs.

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  • How do I protect the trunk from hapless newbies?

    - by Michael Haren
    A coworker relayed the following problem, let's say it's fictional to protect the guilty: A team of 5-10 works on a project which is issue-driven. That is, the typical flow goes like this: a chunk of work (bug, enhancement, etc.) is created as an issue in the issue tracker The issue is assigned to a developer The developer resolves the issue and commits their code changes to the trunk At release time, the frozen, and heavily tested trunk or release branch or whatever is built in release mode and released The problem he's having is that a couple newbies made several bad commits that weren't caught due to an unfortunate chain of events. This was followed by a bad release with a rollback or flurry of hot fixes. One idea we're toying with: Revoke commit access to the trunk for newbies and make them develop on a per-developer branch (we're using SVN): Good: newbies are isolated and can't hurt others Good: committers merge newbie branches with the trunk frequently Good: this enforces rigid code reviews Bad: this is burdensome on the committers (but there's probably no way around it since the code needs reviewed!) Bad: it might make traceability of trunk changes a little tougher since the reviewer would be doing the commit--not too sure on this. Update: Thank you, everyone, for your valuable input. I have concluded that this is far less a code/coder problem than I first presented. The root of the issue is that the release procedure failed to capture and test some poor quality changes to the trunk. Plugging that hole is most important. Relying on the false assumption that code in the trunk is "good" is not the solution. Once that hole--testing--is plugged, mistakes by everyone--newbie or senior--will be caught properly and dealt with accordingly. Next, a greater emphasis on code reviews and mentorship (probably driven by some systematic changes to encourage it) will go a long way toward improving code quality. With those two fixes in place, I don't think something as rigid or draconian as what I proposed above is necessary. Thanks!

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  • iPad keyboard will not dismiss if navigation controller presentation style is "form sheet".

    - by Kalle
    UPDATE: This is apparently "works as intended" classed by Apple. See accepted answer below for details. Update: this question is about a behavior discovered in the iPad keyboard, where it refuses to be dismissed if shown in a modal dialog with a navigation controller. Basically, if I present the navigation controller with the following line: navigationController.modalPresentationStyle = UIModalPresentationFormSheet; The keyboard refuses to be dismissed. If I comment out this line, the keyboard goes away fine. ... I've got two textFields, username and password; username has a Next button and password has a Done button. The keyboard won't go away if I present this in a modal navigation controller. WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; [self.view addSubview:b.view]; DOES NOT WORK broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:b]; navigationController.modalPresentationStyle = UIModalPresentationFormSheet; navigationController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:navigationController animated:YES]; [navigationController release]; [b release]; If I remove the navigation controller part and present 'b' as a modal view controller by itself, it works. Is the navigation controller the problem? WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; b.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:b animated:YES]; [b release]; WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:b]; [self presentModalViewController:navigationController animated:YES]; [navigationController release]; [b release];

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  • @synthesize with UITabBarController?

    - by fuzzygoat
    I am curious if there is a good reason I should / should not be using @synthesize for the tabBarController below, or does it not matter? @implementation ScramAppDelegate @synthesize window; @synthesize tabBarController; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self setTabBarController:[[UITabBarController alloc] init]]; [window addSubview:[tabBarController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [tabBarController release]; [self setTabBarController: nil]; [window release]; [super dealloc]; } OR @implementation ScramAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { tabBarController = [[UITabBarController alloc] init]; [window addSubview:[tabBarController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [tabBarController release]; [window release]; [super dealloc]; } cheers Gary

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  • emacs -- keybind questions

    - by user565739
    I have successfully used Ctrl+Shift+Up ' Ctrl+Shift+down ' Ctrl+Shift+left' Ctrl+Shift+Right to different commands. But when I tried to use Ctrl+s to the command save-buffer and Ctrl+Shift+s, which is equivalent to Ctrl+S, to another command, it has some problem. save-buffer works fine, but when I type Ctrl+Shift+s, it excute the command save-buffer. I used Ctrl+q to find the control sequences of Ctrl+s and Ctrl+Shift+S, I get the same result, which is ^S. I expect that I will get ^s for Ctrl+s, but it doesn't. Anyone knows the reason? Another queston is: I use Ctrl+c for the command killing-ring-save. In this case, all commands (which are of large number) begin with Ctrl+c don't work now. Is there a way to replace the prefix Ctrl+c by another customized prefix? I may pose my question in the wrong direction. I use ctrl+c as killing-ring-save. It works fine in emacs (no mode). But if I open a .c file (C-mode), then when I type Ctrl+c, it waits me to type another key. I think in this case, ctrl+c is regarded as a prefix. In this case, I need the following modifications: Using a custom defined prefix, say Ctrl+a, as Ctrl+c ; Remove the prefix Ctrl+c ; Using Ctrl+c as killing-ring-save. I add the following to my ~/.emacs : (defun my-c-initialization-hook () (define-key c-mode-base-map (kbd "C-a") mode-specific-map) (define-key c-mode-base-map (kbd "C-c") 'kill-ring-save)) (add-hook 'c-initialization-hook 'my-c-initialization-hook) But this doesn't work. Ctrl+c is still regarded as a prefix, so I can't use it as kill-ring-save. Furthermore, if I type Ctrl+a Ctrl+c, it said it's not defined. (I thought it will have the same result as I type Ctrl+c Ctrl+c)

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  • Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • checking player prefs from unity in xcode

    - by user313100
    I made a simple scene that has some GUI buttons in Unity. When you press a button it will set a player preference to 1. I have a button for facebook, twitter and a store. In XCode, when the value hits 1, it switches to a new window with facebook, twitter or the store. My problem is that when I try and retrieve the player preferences in XCode, they always come up as null. To compound my confusion, my code seems to respond to the switch to 1 and it switches to the new window when the value hits 1. Any ideas why it manages to switch to the other window and why I am getting null values? - (void) applicationDidFinishLaunching:(UIApplication*)application { printf_console("-> applicationDidFinishLaunching()\n"); NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; [userDefaults setInteger:0 forKey:@"Store"]; [userDefaults setInteger:0 forKey:@"Facebook"]; [userDefaults setInteger:0 forKey:@"Twitter"]; _storeWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; _facebookWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; _twitterWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; viewControllerSK = [[SKViewController alloc]initWithNibName:@"SKViewController" bundle:nil]; viewControllerFacebook = [[xutils_exampleViewController alloc]initWithNibName:@"FacebookViewController" bundle:nil]; viewControllerTwitter = [[xutils_exampleViewController2 alloc]initWithNibName:@"TwitterViewController" bundle:nil]; [_storeWindow addSubview:viewControllerSK.view]; [_facebookWindow addSubview:viewControllerFacebook.view]; [_twitterWindow addSubview:viewControllerTwitter.view]; [SKStoreManager sharedManager]; [self startUnity:application]; } - (void) applicationDidBecomeActive:(UIApplication*)application { printf_console("-> applicationDidBecomeActive()\n"); if (gDidResignActive == true) { UnitySetAudioSessionActive(true); UnityPause(false); } gDidResignActive = false; [self newTimer]; } - (void) applicationWillResignActive:(UIApplication*)application { printf_console("-> applicationDidResignActive()\n"); UnitySetAudioSessionActive(false); UnityPause(true); gDidResignActive = true; } - (void) applicationDidReceiveMemoryWarning:(UIApplication*)application { printf_console("WARNING -> applicationDidReceiveMemoryWarning()\n"); } - (void) applicationWillTerminate:(UIApplication*)application { printf_console("-> applicationWillTerminate()\n"); UnityCleanup(); } -(void)newTimer { NSTimer *theTimer = [self getTimer]; [theTimer retain]; [[NSRunLoop currentRunLoop] addTimer: theTimer forMode: NSDefaultRunLoopMode]; } -(NSTimer *)getTimer { NSTimer *theTimer; theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector: @selector(onLoop) userInfo:nil repeats:YES]; return [theTimer autorelease]; } -(void)onLoop { NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; //NSLog(@"FB: %@", [userDefaults integerForKey:@"Facebook"]); if ([userDefaults integerForKey:@"Store"] != 1 && [userDefaults integerForKey:@"Facebook"] != 1 && [userDefaults integerForKey:@"Twitter"] != 1) { UnityPause(FALSE); _window.hidden = NO; _storeWindow.hidden = YES; _facebookWindow.hidden = YES; _twitterWindow.hidden = YES; [_window makeKeyWindow]; } if ([userDefaults integerForKey:@"Store"] == 1) { UnityPause(TRUE); _storeWindow.hidden = NO; _window.hidden = YES; [_storeWindow makeKeyWindow]; } if ([userDefaults integerForKey:@"Facebook"] == 1) { UnityPause(TRUE); _facebookWindow.hidden = NO; _window.hidden = YES; [_facebookWindow makeKeyWindow]; } if ([userDefaults integerForKey:@"Twitter"] == 1) { UnityPause(TRUE); _twitterWindow.hidden = NO; _window.hidden = YES; [_twitterWindow makeKeyWindow]; } } -(void) dealloc { DestroySurface(&_surface); [_context release]; _context = nil; [_window release]; [_storeWindow release]; [_facebookWindow release]; [_twitterWindow release]; [viewControllerSK release]; [viewControllerFacebook release]; [viewControllerTwitter release]; [super dealloc]; }

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  • current_date casting

    - by Armen Mkrtchyan
    Hi. string selectSql = "update " + table + " set state_" + mode + "_id=1 WHERE stoping_" + mode + " < current_date;"; when i call current_date, it return yyyy-MM-dd format, but i want to return dd.MM.yyyy format, how can i do that. please help. my program works fine when i am trying string selectSql = "update " + table + " set state_" + mode + "_id=1 WHERE stoping_" + mode + " < '16.04.2010';";

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  • How should platform specific lib files be named?

    - by Scott Langham
    Hello, I'm working on a C++ project that produces a lib that other teams use. It's being produced in a few different flavours: Win32 Debug Win32 Debug Static Win32 Release Win32 Release Static x64 Debug x64 Debug Static x64 Release x64 Release Static I'm wondering what the best wisdom is on how to name the dlls and what arguments are for different naming conventions. Do I output the libs into different directories, or do I append some letters on the end of the lib to differentiate them, or something else? One concern is that if I use directories, but don't give all the libs different names, users of the library will have problems where they accidentally use the wrong lib. Are these concerns valid? Thanks very much.

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  • Parsing raw apache logs

    - by MB34
    I need some php code for parsing raw apache logs. In particular, I want the number of times mode=search and the term used for searching. Here is an example: 207.46.195.228 - - [30/Apr/2010:03:24:26 -0700] "GET /index.php?mode=search&term=AE1008787E0174 HTTP/1.1" 200 13047 "-" "msnbot/2.0b (+http://search.msn.com/msnbot.htm)" 212.81.200.167 - - [30/Apr/2010:04:21:43 -0700] "GET /index.php?mode=search&term=WH2002D-YYH HTTP/1.1" 200 12079 "http://www.mysite.com/SearchGBY.php?page=81" "Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; GTB6.4; .NET CLR 1.1.4322; .NET CLR 2.0.50727; WinuE v6; InfoPath.2; WinuE v6)" 212.81.200.167 - - [30/Apr/2010:04:21:44 -0700] "GET /file_uploads/banners/banner.swf HTTP/1.1" 200 50487 "-" "contype" 66.249.68.168 - - [30/Apr/2010:04:21:45 -0700] "GET /index.php?mode=search&term=WH2002D-YYH HTTP/1.1" 200 12079 "-" "Mediapartners-Google"

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  • Can a variable bu used 2nd time after releasing it?

    - by Jakub
    Hello, I try to understand the memory management in ObjectiveC and still some things are a misery for me. I've got an instance variable: NSMutableArray *postResultsArray; when a button is clicked in the UI I create new array: self.postResultsArray = [NSMutableArray array]; then I add some objects to the array and when the whole operation is done I would like to release the array: [self.postResultsArray release]; (I assume that all the objects stoed in the array will be released along with the array). The problem appears when I click the button again and in the code I want to create the array again with: self.postResultsArray = [NSMutableArray array]; I get: [CFArray release]: message sent to deallocated instance 0x3d9e390 Can't I initialize the same instance variable for the second time? or maybe I should not release it? and if so, why? Thanks!

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