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  • strange sqares like hints in Silverlight application?

    - by lina
    Good day! Strange square appears on mouse hover on text boxes, buttons, etc (something like hint) in a silverlight navigation application - how can I remove it? a scrin shot an example .xaml page: <Code:BasePage x:Class="CAP.Views.Main" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:Code="clr-namespace:CAP.Code" d:DesignWidth="640" d:DesignHeight="480" Title="?????? ??????? ???????? ??? ?????"> <Grid x:Name="LayoutRoot"> <Grid.RowDefinitions> <RowDefinition Height="103*" /> <RowDefinition Height="377*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="120*" /> <ColumnDefinition Width="520*" /> </Grid.ColumnDefinitions> <Image Height="85" HorizontalAlignment="Left" Name="image1" Stretch="Fill" VerticalAlignment="Top" Width="84" Margin="12,0,0,0" ImageFailed="image1_ImageFailed" Source="/CAP;component/Images/My-Computer.png" /> <TextBlock Grid.Column="1" Height="Auto" TextWrapping="Wrap" HorizontalAlignment="Left" Margin="0,12,0,0" Name="textBlock1" Text="Good day!" VerticalAlignment="Top" FontFamily="Verdana" FontSize="16" Width="345" FontWeight="Bold" /> <TextBlock Grid.Column="1" Grid.Row="1" TextWrapping="Wrap" Height="299" HorizontalAlignment="Left" Name="textBlock2" VerticalAlignment="Top" FontFamily="Verdana" FontSize="14" Width="441" > <Run Text="Some text "/><LineBreak/><LineBreak/><Run Text="and so on"/> <LineBreak/> </TextBlock> </Grid> xaml.cs: using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.Windows.Navigation; using CAP.Code; namespace CAP.Views { public partial class Main : BasePage { public Main() : base() { InitializeComponent(); MapBuilder.AddToMap(new SiteMapUnit() { Caption = "???????", RelativeUrl = "Main" },true); ((App)Application.Current).Mainpage.tvMainMenu.SelectedItems.Clear(); } // Executes when the user navigates to this page. protected override void OnNavigatedTo(NavigationEventArgs e) { } private void image1_ImageFailed(object sender, ExceptionRoutedEventArgs e) { } protected override string[] NeededPermission() { return new string[0]; } } } MainPage.xaml <UserControl x:Class="CAP.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Code="clr-namespace:CAP.Code" xmlns:navigation="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Navigation" xmlns:uriMapper="clr-namespace:System.Windows.Navigation;assembly=System.Windows.Controls.Navigation" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:telerik="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls" xmlns:telerikNavigation="clr-namespace:Telerik.Windows.Controls;assembly=Telerik.Windows.Controls.Navigation" mc:Ignorable="d" Margin="0,0,0,0" Width="auto" Height="auto" xmlns:dataInput="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data.Input"> <ScrollViewer Width="auto" Height="auto" BorderBrush="White" BorderThickness="0" Margin="0,0,0,0" x:Name="sV" HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto" > <ScrollViewer.Content> <Grid Width="auto" Height="auto" x:Name="LayoutRoot" Style="{StaticResource LayoutRootGridStyle}" Margin="0,0,0,0"> <StackPanel Width="auto" Height="auto" Orientation="Vertical" Margin="250,0,0,50"> <Border x:Name="ContentBorder2" Margin="0,0,0,0" > <!--<navigation:Frame Margin="0,0,0,0" Width="auto" Height="auto" x:Name="AnotherFrame" VerticalAlignment="Top" Style="{StaticResource ContentFrameStyle}" Source="/Views/Menu.xaml" NavigationFailed="ContentFrame_NavigationFailed" JournalOwnership="OwnsJournal" Loaded="AnotherFrame_Loaded"> </navigation:Frame>--> <StackPanel Orientation="Vertical" Height="82" Width="Auto" HorizontalAlignment="Right" Margin="0,0,0,0" DataContext="{Binding}"> <TextBlock HorizontalAlignment="Right" Foreground="White" x:Name="ApplicationNameTextBlock4" Style="{StaticResource ApplicationNameStyle}" FontSize="20" Text="?????? ???????" Margin="20,16,20,0"/> <StackPanel Orientation="Horizontal" HorizontalAlignment="Right"> <Image x:Name="imDoor" Visibility="Collapsed" MouseEnter="imDoor_MouseEnter" MouseLeave="imDoor_MouseLeave" Height="24" Stretch="Fill" Width="25" Margin="10,0,10,0" Source="/CAP;component/Images/sm_white_doors.png" MouseLeftButtonDown="bTest_Click" /> <TextBlock x:Name="bLogout" MouseEnter="bLogout_MouseEnter" MouseLeave="bLogout_MouseLeave" TextDecorations="Underline" Margin="0,6,20,4" Height="23" Text="?????" HorizontalAlignment="Right" Visibility="Collapsed" MouseLeftButtonDown="bTest_Click" FontFamily="Verdana" FontSize="13" FontWeight="Normal" Foreground="#FF1C1C92" /> </StackPanel> </StackPanel> </Border> <Border x:Name="bSiteMap" Margin="0,0,0,0" > <StackPanel x:Name="spSiteMap" Orientation="Horizontal" Height="20" Width="Auto" HorizontalAlignment="Left" Margin="0,0,0,0" DataContext="{Binding}"> <!-- <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar" Text="1" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" Height="23" HorizontalAlignment="Left" x:Name="Map" Text="->" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar1" Text="2" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" Height="23" HorizontalAlignment="Left" x:Name="Map1" Text="->" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" /> <TextBlock Visibility="Visible" TextDecorations="Underline" Height="23" HorizontalAlignment="Left" x:Name="ar2" Text="3" VerticalAlignment="Top" Foreground="Blue" FontFamily="Verdana" FontSize="13" />--> </StackPanel> </Border> <Border Width="auto" Height="auto" x:Name="ContentBorder" Margin="0,0,0,0" > <navigation:Frame x:Name="ContentFrame" Style="{StaticResource ContentFrameStyle}" Source="Main" Navigated="ContentFrame_Navigated" NavigationFailed="ContentFrame_NavigationFailed" ToolTipService.ToolTip=" " Margin="0,0,0,0"> <navigation:Frame.UriMapper> <uriMapper:UriMapper> <!--Client--> <uriMapper:UriMapping Uri="RegistrateClient" MappedUri="/Views/Client/RegistrateClient.xaml"/> <!--So on--> </uriMapper:UriMapper> </navigation:Frame.UriMapper> </navigation:Frame> </Border> </StackPanel> <Grid x:Name="NavigationGrid" Style="{StaticResource NavigationGridStyle}" Margin="0,0,0,0" Background="{x:Null}" > <StackPanel Orientation="Vertical" Height="Auto" Width="250" HorizontalAlignment="Center" Margin="0,0,0,50" DataContext="{Binding}"> <Image Width="150" Height="90" HorizontalAlignment="Center" VerticalAlignment="Top" Source="/CAP;component/Images/logo__au.png" Margin="0,20,0,70"/> <Border x:Name="BrandingBorder" MinHeight="222" Width="250" Style="{StaticResource BrandingBorderStyle3}" HorizontalAlignment="Center" Opacity="60" Margin="0,0,0,0"> <Border.Background> <ImageBrush ImageSource="/CAP;component/Images/papka.png"/> </Border.Background> <Grid Width="250" x:Name="LichniyCabinet" Margin="0,10,0,0" HorizontalAlignment="Center" Height="211"> <Grid.ColumnDefinitions> <ColumnDefinition Width="19*" /> <ColumnDefinition Width="62*" /> <ColumnDefinition Width="151*" /> <ColumnDefinition Width="18*" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="13" /> <RowDefinition Height="24" /> <RowDefinition Height="35" /> <RowDefinition Height="35" /> <RowDefinition Height="43" /> <RowDefinition Height="28" /> <RowDefinition Height="32*" /> </Grid.RowDefinitions> <TextBlock Visibility="Visible" Grid.Row="2" Height="23" HorizontalAlignment="Left" x:Name="tLogin" Text="?????" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" Foreground="White" Margin="1,0,0,0" Grid.Column="1" /> <TextBlock Visibility="Visible" FontFamily="Verdana" FontSize="13" Foreground="White" Height="23" HorizontalAlignment="Left" x:Name="tPassw" Text="??????" VerticalAlignment="Top" Grid.Row="3" Grid.Column="1" /> <TextBox Visibility="Visible" Grid.Column="2" Grid.Row="2" Height="24" HorizontalAlignment="Left" x:Name="logLogin" VerticalAlignment="Top" Width="150" /> <PasswordBox Visibility="Visible" Code:DefaultButtonService.DefaultButton="{Binding ElementName=bLogin}" PasswordChar="*" Height="24" HorizontalAlignment="Left" x:Name="logPassword" VerticalAlignment="Top" Width="150" Grid.Column="2" Grid.Row="3" /> <Button x:Name="bLogin" MouseEnter="bLogin_MouseEnter" MouseLeave="bLogin_MouseLeave" Visibility="Visible" Content="?????" Grid.Column="2" Grid.Row="4" Click="Button_Click" Height="23" HorizontalAlignment="Left" Margin="81,0,0,0" VerticalAlignment="Top" Width="70" /> <TextBlock MouseLeftButtonDown="ForgotPassword_MouseLeftButtonDown" MouseEnter="ForgotPassword_MouseEnter" MouseLeave="ForgotPassword_MouseLeave" Visibility="Visible" TextDecorations="Underline" Grid.ColumnSpan="2" Grid.Row="4" Height="23" HorizontalAlignment="Left" x:Name="ForgotPassword" Text="?????? ???????" VerticalAlignment="Top" Foreground="White" FontFamily="Verdana" FontSize="13" Grid.Column="1" /> <TextBlock MouseEnter="tbRegistration_MouseEnter" MouseLeave="tbRegistration_MouseLeave" MouseLeftButtonDown="tbRegistration_MouseLeftButtonDown" Grid.Column="2" Grid.Row="6" Height="23" x:Name="tbRegistration" TextDecorations="Underline" Text="???????????" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" TextAlignment="Center" HorizontalAlignment="Center" Foreground="#FF1C1C92" FontWeight="Normal" Margin="0,0,57,0" /> <TextBlock Cursor="Arrow" Height="23" HorizontalAlignment="Left" Margin="11,-3,0,0" Text="?????? ???????" VerticalAlignment="Top" Grid.ColumnSpan="3" Grid.RowSpan="2" FontFamily="Verdana" FontSize="13" FontWeight="Bold" Foreground="White" /> <Image Visibility="Collapsed" Height="70" x:Name="imUser" Stretch="Fill" Width="70" Grid.ColumnSpan="2" Margin="11,0,0,0" Grid.Row="2" Grid.RowSpan="2" Source="/CAP;component/Images/user2.png" /> <TextBlock x:Name="tbHello" Grid.Column="2" Visibility="Collapsed" Grid.Row="2" Height="auto" TextWrapping="Wrap" HorizontalAlignment="Left" Margin="6,0,0,0" Text="" VerticalAlignment="Top" FontFamily="Verdana" FontSize="13" Foreground="White" Width="145" /> </Grid> </Border> <Border x:Name="MenuBorder" Margin="0,0,0,50" Width="250" Visibility="Collapsed"> <StackPanel x:Name="spMenu" Width="240" HorizontalAlignment="Left"> <telerikNavigation:RadTreeView x:Name="tvMainMenu" Width="240" Selected="TreeView1_Selected" SelectedValuePath="Text" telerik:Theming.Theme="Windows7" FontFamily="Verdana" FontSize="12"/> </StackPanel> </Border> </StackPanel> </Grid> <Border x:Name="FooterBorder" VerticalAlignment="Bottom" Width="auto" Height="76"> <Border.Background> <ImageBrush ImageSource="/CAP;component/Images/footer2.png" /> </Border.Background> <TextBlock x:Name="tbFooter" Height="24" Width="auto" Margin="0,20,0,0" TextAlignment="Center" HorizontalAlignment="Stretch" VerticalAlignment="Center" Foreground="White" FontFamily="Verdana" FontSize="11"> </TextBlock> </Border> </Grid> </ScrollViewer.Content> </ScrollViewer> </UserControl> MainPage.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Navigation; using CAP.Code; using CAP.Registrator; using System.Windows.Input; using System.ComponentModel.DataAnnotations; using System.Windows.Browser; using Telerik.Windows.Controls; using System.Net; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Navigation; using System.Windows.Shapes; namespace CAP { public partial class MainPage { public App Appvars = Application.Current as App; private readonly RegistratorClient registrator; public SiteMapBuilder builder; public MainPage() { InitializeComponent(); sV.SetIsMouseWheelScrollingEnabled(true); builder = new SiteMapBuilder(spSiteMap); try { //working with service } catch { this.ContentFrame.Navigate(new Uri(String.Format("ErrorPage"), UriKind.RelativeOrAbsolute)); } } /// Recursive method to update the correct scrollviewer (if exists) private ScrollViewer CheckParent(FrameworkElement element) { ScrollViewer _result = element as ScrollViewer; if (element != null && _result == null) { FrameworkElement _temp = element.Parent as FrameworkElement; _result = CheckParent(_temp); } return _result; } // If an error occurs during navigation, show an error window private void ContentFrame_NavigationFailed(object sender, NavigationFailedEventArgs e) { e.Handled = true; ChildWindow errorWin = new ErrorWindow(e.Uri); errorWin.Show(); } } }

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  • Coupling/Cohesion

    - by user559142
    Hi All, Whilst there are many good examples on this forum that contain examples of coupling and cohesion, I am struggling to apply it to my code fully. I can identify parts in my code that may need changing. Would any Java experts be able to take a look at my code and explain to me what aspects are good and bad. I don't mind changing it myself at all. It's just that many people seem to disagree with each other and I'm finding it hard to actually understand what principles to follow... package familytree; /** * * @author David */ public class Main { /** * @param args the command line arguments */ public static void main(String[] args) { // TODO code application logic here KeyboardInput in = new KeyboardInput(); FamilyTree familyTree = new FamilyTree(in, System.out); familyTree.start(); } } package familytree; import java.io.PrintStream; /** * * @author David */ public class FamilyTree { /** * @param args the command line arguments */ private static final int DISPLAY_FAMILY_MEMBERS = 1; private static final int ADD_FAMILY_MEMBER = 2; private static final int REMOVE_FAMILY_MEMBER = 3; private static final int EDIT_FAMILY_MEMBER = 4; private static final int SAVE_FAMILY_TREE = 5; private static final int LOAD_FAMILY_TREE = 6; private static final int DISPLAY_ANCESTORS = 7; private static final int DISPLAY_DESCENDANTS = 8; private static final int QUIT = 9; private KeyboardInput in; private Family family; private PrintStream out; public FamilyTree(KeyboardInput in, PrintStream out) { this.in = in; this.out = out; family = new Family(); } public void start() { out.println("\nWelcome to the Family Tree Builder"); //enterUserDetails(); initialise(); while (true) { displayFamilyTreeMenu(); out.print("\nEnter Choice: "); int option = in.readInteger(); if (option > 0 && option <= 8) { if (quit(option)) { break; } executeOption(option); } else { out.println("Invalid Choice!"); } } } //good private void displayFamilyTreeMenu() { out.println("\nFamily Tree Menu"); out.println(DISPLAY_FAMILY_MEMBERS + ". Display Family Members"); out.println(ADD_FAMILY_MEMBER + ". Add Family Member"); out.println(REMOVE_FAMILY_MEMBER + ". Remove Family Member"); out.println(EDIT_FAMILY_MEMBER + ". Edit Family Member"); out.println(SAVE_FAMILY_TREE + ". Save Family Tree"); out.println(LOAD_FAMILY_TREE + ". Load Family Tree"); out.println(DISPLAY_ANCESTORS + ". Display Ancestors"); out.println(DISPLAY_DESCENDANTS + ". Display Descendants"); out.println(QUIT + ". Quit"); } //good private boolean quit(int opt) { return (opt == QUIT) ? true : false; } //good private void executeOption(int choice) { switch (choice) { case DISPLAY_FAMILY_MEMBERS: displayFamilyMembers(); break; case ADD_FAMILY_MEMBER: addFamilyMember(); break; case REMOVE_FAMILY_MEMBER: break; case EDIT_FAMILY_MEMBER: break; case SAVE_FAMILY_TREE: break; case LOAD_FAMILY_TREE: break; case DISPLAY_ANCESTORS: displayAncestors(); break; case DISPLAY_DESCENDANTS: displayDescendants(); break; default: out.println("Not a valid option! Try again."); break; } } //for selecting family member for editing adding nodes etc private void displayFamilyMembers() { out.println("\nDisplay Family Members"); int count = 0; for (FamilyMember member : family.getFamilyMembers()) { out.println(); if (count + 1 < 10) { out.println((count + 1) + ". " + member.getFirstName() + " " + member.getLastName()); out.println(" " + member.getDob()); out.println(" Generation: " + member.getGeneration()); } else { out.println((count + 1) + ". " + member.getFirstName() + " " + member.getLastName()); out.println(" " + member.getDob()); out.println(" Generation: " + member.getGeneration()); } count++; } } private int selectRelative() { out.println("\nSelect Relative"); out.println("1. Add Parents"); out.println("2. Add Child"); out.println("3. Add Partner"); out.println("4. Add Sibling"); out.print("\nEnter Choice: "); int choice = in.readInteger(); if (choice > 0 && choice < 5) { return choice; } return (-1); } private void addFamilyMember() { int memberIndex = selectMember(); if (memberIndex >= 0) { FamilyMember member = family.getFamilyMember(memberIndex); int relative = selectRelative(); if (relative > 0) { out.println("\nAdd Member"); //if choice is valid switch (relative) { case 1: //adding parents if (member.getFather() == null) { FamilyMember mum, dad; out.println("Enter Mothers Details"); mum = addMember(relative, "Female"); out.println("\nEnter Fathers Details"); dad = addMember(relative, "Male"); member.linkParent(mum); member.linkParent(dad); mum.linkPartner(dad); mum.setGeneration(member.getGeneration() - 1); dad.setGeneration(member.getGeneration() - 1); sortGenerations(); } else { out.println(member.getFirstName() + " " + member.getLastName() + " already has parents."); } break; case 2: //adding child if (member.getPartner() == null) { FamilyMember partner; if (member.getGender().equals("Male")) { out.println("Enter Mothers Details"); partner = addMember(1, "Female"); } else { out.println("Enter Fathers Details"); partner = addMember(1, "Male"); } //create partner member.linkPartner(partner); partner.setGeneration(member.getGeneration()); out.println(); } out.println("Enter Childs Details"); FamilyMember child = addMember(relative, ""); child.linkParent(member); child.linkParent(member.getPartner()); child.setGeneration(member.getGeneration() + 1); sortGenerations(); break; case 3: //adding partner if (member.getPartner() == null) { out.println("Enter Partners Details"); FamilyMember partner = addMember(relative, ""); member.linkPartner(partner); partner.setGeneration(member.getGeneration()); } else { out.println(member.getFirstName() + " " + member.getLastName() + " already has a partner."); } break; case 4: //adding sibling FamilyMember mum, dad; if (member.getFather() == null) { out.println("Enter Mothers Details"); mum = addMember(1, "Female"); out.println("\nEnter Fathers Details"); dad = addMember(1, "Male"); member.linkParent(mum); member.linkParent(dad); mum.linkPartner(dad); mum.setGeneration(member.getGeneration() - 1); dad.setGeneration(member.getGeneration() - 1); sortGenerations(); out.println("\nEnter Siblings Details"); } else { out.println("Enter Siblings Details"); } FamilyMember sibling = addMember(relative, ""); //create mum and dad mum = member.getMother(); dad = member.getFather(); sibling.linkParent(mum); sibling.linkParent(dad); sibling.setGeneration(member.getGeneration()); break; } } else { out.println("Invalid Option!"); } } else { out.println("Invalid Option!"); } } private int selectMember() { displayFamilyMembers(); out.print("\nSelect Member: "); int choice = in.readInteger(); if (choice > 0 && choice <= family.getFamilyMembers().size()) { return (choice - 1); } return -1; } private FamilyMember addMember(int option, String gender) { out.print("Enter First Name: "); String fName = formatString(in.readString().trim()); out.print("Enter Last Name: "); String lName = formatString(in.readString().trim()); if (option != 1) { //if not adding parents out.println("Select Gender"); out.println("1. Male"); out.println("2. Female"); out.print("Enter Choice: "); int gOpt = in.readInteger(); if (gOpt == 1) { gender = "Male"; } else if (gOpt == 2) { gender = "Female"; } else { out.println("Invalid Choice"); return null; } } String dob = enterDateOfBirth(); lName = formatString(lName); FamilyMember f = family.getFamilyMember(family.addMember(fName, lName, gender, dob)); f.setIndex(family.getFamilyMembers().size() - 1); return (f); } private String formatString(String s){ String firstLetter = s.substring(0, 1); String remainingLetters = s.substring(1, s.length()); s = firstLetter.toUpperCase() + remainingLetters.toLowerCase(); return s; } private String enterDateOfBirth(){ out.print("Enter Year Of Birth (0 - 2011): "); String y = in.readString(); out.print("Enter Month Of Birth (1-12): "); String m = in.readString(); if (Integer.parseInt(m) < 10) { m = "0" + m; } m += "-"; out.print("Enter Date of Birth (1-31): "); String d = in.readString(); if (Integer.parseInt(d) < 10) { d = "0" + d; } d += "-"; String dob = d + m + y; while(!DateValidator.isValid(dob)){ out.println("Invalid Date. Try Again:"); dob = enterDateOfBirth(); } return (dob); } private void displayAncestors() { out.print("\nDisplay Ancestors For Which Member: "); int choice = selectMember(); if (choice >= 0) { FamilyMember node = family.getFamilyMember(choice ); FamilyMember ms = findRootNode(node, 0, 2, -1); FamilyMember fs = findRootNode(node, 1, 2, -1); out.println("\nPrint Ancestors"); out.println("\nMothers Side"); printDescendants(ms, node, ms.getGeneration()); out.println("\nFathers Side"); printDescendants(fs, node, fs.getGeneration()); } else { out.println("Invalid Option!"); } } private void displayDescendants() { out.print("\nDisplay Descendants For Which Member: "); int choice = selectMember(); if (choice >= 0) { FamilyMember node = family.getFamilyMember(choice); out.println("\nPrint Descendants"); printDescendants(node, null, 0); } else { out.println("Invalid Option!"); } } private FamilyMember findRootNode(FamilyMember node, int parent, int numGenerations, int count) { FamilyMember root; count++; if (node.hasParents() && count < numGenerations) { if (parent == 0) { node = node.getMother(); root = findRootNode(node, 1, numGenerations, count); } else { node = node.getFather(); root = findRootNode(node, 1, numGenerations, count); } return root; } return node; } private int findHighestLeafGeneration(FamilyMember node) { int gen = node.getGeneration(); for (int i = 0; i < node.getChildren().size(); i++) { int highestChild = findHighestLeafGeneration(node.getChild(i)); if (highestChild > gen) { gen = highestChild; } } return gen; } private void printDescendants(FamilyMember root, FamilyMember node, int gen) { out.print((root.getGeneration() + 1) + " " + root.getFullName()); out.print(" [" + root.getDob() + "] "); if (root.getPartner() != null) { out.print("+Partner: " + root.getPartner().getFullName() + " [" + root.getPartner().getDob() + "] "); } if (root == node) { out.print("*"); } out.println(); if (!root.getChildren().isEmpty() && root != node) { for (int i = 0; i < root.getChildren().size(); i++) { for (int j = 0; j < root.getChild(i).getGeneration() - gen; j++) { out.print(" "); } printDescendants(root.getChild(i), node, gen); } } else { return; } } //retrieve highest generation public int getRootGeneration(){ int min = family.getFamilyMember(0).getGeneration(); for(int i = 0; i < family.getFamilyMembers().size(); i++){ min = Math.min(min, family.getFamilyMember(i).getGeneration()); } return Math.abs(min); } public void sortGenerations(){ int amount = getRootGeneration(); for (FamilyMember member : family.getFamilyMembers()) { member.setGeneration(member.getGeneration() + amount); } } //test method - temporary private void initialise() { family.addMember("Bilbo", "Baggins", "Male", "23-06-1920"); } } package familytree; import java.util.ArrayList; import java.util.Date; /** * * @author David */ public class Family { //family members private ArrayList<FamilyMember> family; //create Family public Family() { family = new ArrayList<FamilyMember>(); } //add member to the family public int addMember(String f, String l, String g, String d) { family.add(new FamilyMember(f, l, g, d)); return family.size()-1; } //remove member from family public void removeMember(int index) { family.remove(index); } public FamilyMember getFamilyMember(int index) { return family.get(index); } //return family public ArrayList <FamilyMember> getFamilyMembers() { return family; } public void changeFirstName(int index, String f) { family.get(index).setFirstName(f);//change to setfirstname and others } public void changeLastName(int index, String l) { family.get(index).setLastName(l); } public void changeAge(int index, int a) { family.get(index).setAge(a); } public void changeDOB() { //implement } } package familytree; import java.util.ArrayList; import java.util.Collections; /** * * @author David */ public class FamilyMember extends Person { private FamilyMember mother; private FamilyMember father; private FamilyMember partner; private ArrayList<FamilyMember> children; private int generation; private int index; //initialise family member public FamilyMember(String f, String l, String g, String d) { super(f, l, g, d); mother = null; father = null; partner = null; children = new ArrayList<FamilyMember>(); generation = 0; index = -1; } public void linkParent(FamilyMember parent) { if (parent.getGender().equals("Female")) { this.setMother(parent); } else { this.setFather(parent); } parent.addChild(this); } public void linkPartner(FamilyMember partner) { partner.setPartner(this); this.setPartner(partner); } public boolean hasParents() { if (this.getMother() == null && this.getFather() == null) { return false; } return true; } public FamilyMember getMother() { return mother; } public FamilyMember getFather() { return father; } public FamilyMember getPartner() { return partner; } public FamilyMember getChild(int index) { return children.get(index); } public int getGeneration() { return generation; } public int getIndex() { return index; } public ArrayList<FamilyMember> getChildren() { return children; } public void setMother(FamilyMember f) { mother = f; } public void setFather(FamilyMember f) { father = f; } public void setPartner(FamilyMember f) { partner = f; } public void addChild(FamilyMember f) { children.add(f); //add child if(children.size() > 1){ //sort in ascending order Collections.sort(children, new DateComparator()); } } public void addChildAt(FamilyMember f, int index) { children.set(index, f); } public void setGeneration(int g) { generation = g; } public void setIndex(int i){ index = i; } } package familytree; /** * * @author David */ public class Person{ private String fName; private String lName; private String gender; private int age; private String dob; public Person(String fName, String lName, String gender, String dob){ this.fName = fName; this.lName = lName; this.gender = gender; this.dob = dob; } public String getFullName(){ return (this.fName + " " + this.lName); } public String getFirstName(){ return (fName); } public String getLastName(){ return (lName); } public String getGender(){ return (gender); } public String getDob(){ return dob; } public int getAge(){ return age; } public void setFirstName(String fName){ this.fName = fName; } public void setLastName(String lName){ this.lName = lName; } public void setGender(String gender){ this.gender = gender; } public void setAge(int age){ this.age = age; } }

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  • Find out CRC or CHECKSUM of RS232 data

    - by Carlos Alloatti
    I need to communicate with a RS232 device, I have no specs or information available. I send a 16 byte command and get a 16 byte result back. The last byte looks like some kind of crc or checksum, I have tried using this http://miscel.dk/MiscEl/miscelCRCandChecksum.html with no luck. Anyone can reverse engineer the crc/checksum algorithm? here is some data captured with an RS-232 monitor program: 01 80 42 00 00 00 00 00 00 00 00 00 00 00 01 B3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 02 51 01 80 42 00 00 00 00 00 00 00 00 00 00 00 03 0F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 04 8C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 05 D2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 06 30 01 80 42 00 00 00 00 00 00 00 00 00 00 00 07 6E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 08 2F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 09 71 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0A 93 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0B CD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0C 4E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0D 10 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0E F2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 0F AC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 10 70 01 80 42 00 00 00 00 00 00 00 00 00 00 00 11 2E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 12 CC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 13 92 01 80 42 00 00 00 00 00 00 00 00 00 00 00 14 11 01 80 42 00 00 00 00 00 00 00 00 00 00 00 15 4F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 16 AD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 17 F3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 18 B2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 19 EC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1A 0E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1B 50 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1C D3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1D 8D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1E 6F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 1F 31 01 80 42 00 00 00 00 00 00 00 00 00 00 00 20 CE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 21 90 01 80 42 00 00 00 00 00 00 00 00 00 00 00 22 72 01 80 42 00 00 00 00 00 00 00 00 00 00 00 23 2C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 24 AF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 25 F1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 26 13 01 80 42 00 00 00 00 00 00 00 00 00 00 00 27 4D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 28 0C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 29 52 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2A B0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2B EE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2C 6D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2D 33 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2E D1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 2F 8F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 30 53 01 80 42 00 00 00 00 00 00 00 00 00 00 00 31 0D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 32 EF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 33 B1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 34 32 01 80 42 00 00 00 00 00 00 00 00 00 00 00 35 6C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 36 8E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 37 D0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 38 91 01 80 42 00 00 00 00 00 00 00 00 00 00 00 39 CF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3A 2D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3B 73 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3C F0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3D AE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3E 4C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 3F 12 01 80 42 00 00 00 00 00 00 00 00 00 00 00 40 AB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 41 F5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 42 17 01 80 42 00 00 00 00 00 00 00 00 00 00 00 43 49 01 80 42 00 00 00 00 00 00 00 00 00 00 00 44 CA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 45 94 01 80 42 00 00 00 00 00 00 00 00 00 00 00 46 76 01 80 42 00 00 00 00 00 00 00 00 00 00 00 47 28 01 80 42 00 00 00 00 00 00 00 00 00 00 00 48 69 01 80 42 00 00 00 00 00 00 00 00 00 00 00 49 37 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4A D5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4B 8B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4C 08 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4D 56 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4E B4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 4F EA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 50 36 01 80 42 00 00 00 00 00 00 00 00 00 00 00 51 68 01 80 42 00 00 00 00 00 00 00 00 00 00 00 52 8A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 53 D4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 54 57 01 80 42 00 00 00 00 00 00 00 00 00 00 00 55 09 01 80 42 00 00 00 00 00 00 00 00 00 00 00 56 EB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 57 B5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 58 F4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 59 AA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5A 48 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5B 16 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5C 95 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5D CB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5E 29 01 80 42 00 00 00 00 00 00 00 00 00 00 00 5F 77 01 80 42 00 00 00 00 00 00 00 00 00 00 00 60 88 01 80 42 00 00 00 00 00 00 00 00 00 00 00 61 D6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 62 34 01 80 42 00 00 00 00 00 00 00 00 00 00 00 63 6A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 64 E9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 65 B7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 66 55 01 80 42 00 00 00 00 00 00 00 00 00 00 00 67 0B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 68 4A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 69 14 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6A F6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6B A8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6C 2B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6D 75 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6E 97 01 80 42 00 00 00 00 00 00 00 00 00 00 00 6F C9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 70 15 01 80 42 00 00 00 00 00 00 00 00 00 00 00 71 4B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 72 A9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 73 F7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 74 74 01 80 42 00 00 00 00 00 00 00 00 00 00 00 75 2A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 76 C8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 77 96 01 80 42 00 00 00 00 00 00 00 00 00 00 00 78 D7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 79 89 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7A 6B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7B 35 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7C B6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7D E8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7E 0A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 7F 54 01 80 42 00 00 00 00 00 00 00 00 00 00 00 80 61 01 80 42 00 00 00 00 00 00 00 00 00 00 00 81 3F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 82 DD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 83 83 01 80 42 00 00 00 00 00 00 00 00 00 00 00 84 00 01 80 42 00 00 00 00 00 00 00 00 00 00 00 85 5E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 86 BC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 87 E2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 88 A3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 89 FD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8A 1F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8B 41 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8C C2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8D 9C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8E 7E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 8F 20 01 80 42 00 00 00 00 00 00 00 00 00 00 00 90 FC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 91 A2 01 80 42 00 00 00 00 00 00 00 00 00 00 00 92 40 01 80 42 00 00 00 00 00 00 00 00 00 00 00 93 1E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 94 9D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 95 C3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 96 21 01 80 42 00 00 00 00 00 00 00 00 00 00 00 97 7F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 98 3E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 99 60 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9A 82 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9B DC 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9C 5F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9D 01 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9E E3 01 80 42 00 00 00 00 00 00 00 00 00 00 00 9F BD 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A0 42 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A1 1C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A2 FE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A3 A0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A4 23 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A5 7D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A6 9F 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A7 C1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A8 80 01 80 42 00 00 00 00 00 00 00 00 00 00 00 A9 DE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AA 3C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AB 62 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AC E1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AD BF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AE 5D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 AF 03 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B0 DF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B1 81 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B2 63 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B3 3D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B4 BE 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B5 E0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B6 02 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B7 5C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B8 1D 01 80 42 00 00 00 00 00 00 00 00 00 00 00 B9 43 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BA A1 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BB FF 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BC 7C 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BD 22 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BE C0 01 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 9E 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C0 27 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C1 79 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C2 9B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C3 C5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C4 46 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C5 18 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C6 FA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C7 A4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C8 E5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 C9 BB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CA 59 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CB 07 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CC 84 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CD DA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CE 38 01 80 42 00 00 00 00 00 00 00 00 00 00 00 CF 66 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D0 BA 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D1 E4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D2 06 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D3 58 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D4 DB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D5 85 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D6 67 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D7 39 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D8 78 01 80 42 00 00 00 00 00 00 00 00 00 00 00 D9 26 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DA C4 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DB 9A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DC 19 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DD 47 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DE A5 01 80 42 00 00 00 00 00 00 00 00 00 00 00 DF FB 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E0 04 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E1 5A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E2 B8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E3 E6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E4 65 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E5 3B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E6 D9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E7 87 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E8 C6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 E9 98 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EA 7A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EB 24 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EC A7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 ED F9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EE 1B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 EF 45 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F0 99 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F1 C7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F2 25 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F3 7B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F4 F8 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F5 A6 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F6 44 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F7 1A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F8 5B 01 80 42 00 00 00 00 00 00 00 00 00 00 00 F9 05 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FA E7 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FB B9 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FC 3A 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FD 64 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FE 86 01 80 42 00 00 00 00 00 00 00 00 00 00 00 FF D8 The second to last byte seems to be a sequential number that starts over at 00 when it reaches FF. I have included the whole range from 00 to FF to make it easier to guess the crc/checksum method.

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  • XSLT templates and recursion

    - by user333411
    Hi All, Im new to XSLT and am having some problems trying to format an XML document which has recursive nodes. My XML Code: Hopefully my XML shows: All <item> are nested with <items> An item can have either just attributes, or sub nodes The level to which <item> nodes are nested can be infinently deep <?xml version="1.0" encoding="utf-8" ?> - <items> <item groupID="1" name="Home" url="//" /> - <item groupID="2" name="Guides" url="/Guides/"> - <items> - <item groupID="26" name="Online-Poker-Guide" url="/Guides/Online-Poker-Guide/"> - <items> - <item> <id>107</id> - <title> - <![CDATA[ Poker Betting - Online Poker Betting Structures ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/online-poker-betting-structures ]]> </url> </item> - <item> <id>114</id> - <title> - <![CDATA[ Beginners&#39; Poker - Poker Hand Ranking ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/online-poker-hand-ranking ]]> </url> </item> - <item> <id>115</id> - <title> - <![CDATA[ Poker Terms - 4th Street and 5th Street ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/online-poker-poker-terms ]]> </url> </item> - <item> <id>116</id> - <title> - <![CDATA[ Popular Poker - The Popularity of Texas Hold&#39;em ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/online-poker-popularity-texas-holdem ]]> </url> </item> - <item> <id>364</id> - <title> - <![CDATA[ The Impact of Traditional Poker on Online Poker (and vice versa) ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/online-poker-tradional-vs-online ]]> </url> </item> - <item> <id>365</id> - <title> - <![CDATA[ The Ultimate, Absolute Online Poker Scandal ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/online-poker-scandal ]]> </url> </item> </items> - <items> - <item groupID="27" name="Beginners-Poker" url="/Guides/Online-Poker-Guide/Beginners-Poker/"> - <items> + <item> <id>101</id> - <title> - <![CDATA[ Poker Betting - All-in On the Flop ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/poker-betting-all-in-on-the-flop ]]> </url> </item> + <item> <id>102</id> - <title> - <![CDATA[ Beginners&#39; Poker - Choosing an Online Poker Room ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/beginners-poker-choosing-a-room ]]> </url> </item> + <item> <id>105</id> - <title> - <![CDATA[ Beginners&#39; Poker - Choosing What Type of Poker to Play ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/beginners-poker-choosing-type-to-play ]]> </url> </item> + <item> <id>106</id> - <title> - <![CDATA[ Online Poker - Different Types of Online Poker ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/online-poker ]]> </url> </item> + <item> <id>109</id> - <title> - <![CDATA[ Online Poker - Opening an Account at an Online Poker Site ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/online-poker-opening-an-account ]]> </url> </item> + <item> <id>111</id> - <title> - <![CDATA[ Beginners&#39; Poker - Poker Glossary ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/beginners-poker-glossary ]]> </url> </item> + <item> <id>117</id> - <title> - <![CDATA[ Poker Betting - What is a Blind? ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/poker-betting-what-is-a-blind ]]> </url> </item> - <item> <id>118</id> - <title> - <![CDATA[ Poker Betting - What is an Ante? ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/poker-betting-what-is-an-ante ]]> </url> </item> + <item> <id>119</id> - <title> - <![CDATA[ Beginners Poker - What is Bluffing? ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/online-poker-what-is-bluffing ]]> </url> </item> - <item> <id>120</id> - <title> - <![CDATA[ Poker Games - What is Community Card Poker? ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/online-poker-what-is-community-card-poker ]]> </url> </item> - <item> <id>121</id> - <title> - <![CDATA[ Online Poker - What is Online Poker? ]]> </title> - <url> - <![CDATA[ /Guides/Online-Poker-Guide/Beginners-Poker/online-poker-what-is-online-poker ]]> </url> </item> </items> </item> </items> </item> </items> </item> </items> The XSL code: <?xml version="1.0" encoding="ISO-8859-1"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output method="html" indent="yes"/> <xsl:template name="loop"> <xsl:for-each select="items/item"> <ul> <li><xsl:value-of select="@name" /></li> <xsl:if test="@name and child::node()"> <ul> <xsl:for-each select="items/item"> <li><xsl:value-of select="@name" />test</li> </xsl:for-each> </ul> <xsl:call-template name="loop" /> </xsl:if> <xsl:if test="child::node() and not(@name)"> <xsl:for-each select="/items"> <li><xsl:value-of select="id" /></li> </xsl:for-each> </xsl:if> </ul> </xsl:for-each> <xsl:for-each select="item/items/item"> <li>hi</li> </xsl:for-each> </xsl:template> <xsl:template match="/" name="test"> <xsl:call-template name="loop" /> </xsl:template> </xsl:stylesheet> Im trying to write the XSL so that every <items> node will render a <ul> and every <items> node will render an <li>. The XSL needs to be recursive because i cant tell how deep the nested nodes will go. Can anyone help? Regards, Al

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  • Program crash on deque from queue

    - by SwedishGit
    My first question asked here, so please excuse if I fail to include something... I'm working on a homework project, which basically consists of creating a "Jukebox" (importing/exporting albums from txt files, creating and "playing" a playlist, etc.). I've become stuck on one point: When "playing" the playlist, which consists of a self-made Queue, a copy of it is made from which songs are dequeued and printed out with a time delay. This appears to run fine on the first run through the program, but if the "play" option is chosen again (with the same playlist, created from a different menu option), it crashes before managing to print the first song. It also crashes if creating a new playlist, but then it manages to print some songs (seem to depend on the number of songs in the first/new playlists...) before crashing. With printouts I've been able to track the crashing down to being on the "item = n-data" call in the deque function... but can't get my head around why this would crash. Below is the code I think should be relevant... let me know if there are other parts that would help if I include. Edit: The Debug Error shown on crash is: R6010 abort() has been called The method to play from the playlist: void Jukebox::playList() { if(songList.getNodes() > 0) { Queue tmpList(songList); Song tmpSong; while(tmpList.deque(tmpSong)) { clock_t temp; temp = clock () + 2 * CLOCKS_PER_SEC ; while (clock() < temp) {} } } else cout << "There are no songs in the playlist!" << endl; } Queue: // Queue.h - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #ifndef queue_h #define queue_h #include "Song.h" using namespace std; typedef Song Item; class Node; class Queue { private: Node *first; Node *last; int nodes; public: Queue():first(nullptr),last(nullptr),nodes(0){}; ~Queue(); void enque(Item item); bool deque(Item &item); int getNodes() const { return nodes; } void empty(); }; #endif // Queue.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-31 //----------------------------------------------------------------------------- #include "queue.h" using namespace std; class Node { public: Node *next; Item data; Node (Node *n, Item newData) : next(n), data(newData) {} }; //------------------------------------------------------------------------------ // Funktionsdefinitioner för klassen Queue //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // Destruktor //------------------------------------------------------------------------------ Queue::~Queue() { while(first!=0) { Node *tmp = first; first = first->next; delete tmp; } } //------------------------------------------------------------------------------ // Lägg till data sist i kön //------------------------------------------------------------------------------ void Queue::enque(Item item) { Node *pNew = new Node(0,item); if(getNodes() < 1) first = pNew; else last->next = pNew; last = pNew; nodes++; } //------------------------------------------------------------------------------ // Ta bort data först i kön //------------------------------------------------------------------------------ bool Queue::deque(Item &item) { if(getNodes() < 1) return false; //cout << "deque: test2" << endl; Node *n = first; //cout << "deque: test3" << endl; //cout << "item = " << item << endl; //cout << "first = " << first << endl; //cout << "n->data = " << n->data << endl; item = n->data; //cout << "deque: test4" << endl; first = first->next; //delete n; nodes--; if(getNodes() < 1) // Kön BLEV tom last = nullptr; return true; } //------------------------------------------------------------------------------ // Töm kön //------------------------------------------------------------------------------ void Queue::empty() { while (getNodes() > 0) { Item item; deque(item); } } //------------------------------------------------------------------------------ Song: // Song.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef song_h #define song_h #include "Time.h" #include <string> #include <iostream> using namespace std; class Song { private: string title; string artist; Time length; public: Song(); Song(string pTitle, string pArtist, Time pLength); // Setfunktioner void setTitle(string pTitle); void setArtist(string pArtist); void setLength(Time pLength); // Getfunktioner string getTitle() const { return title;} string getArtist() const { return artist;} Time getLength() const { return length;} }; ostream &operator<<(ostream &os, const Song &song); istream &operator>>(istream &is, Song &song); #endif // Song.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Song.h" #include "Constants.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Songs medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Song::Song() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Song::Song(string pTitle, string pArtist, Time pLength) { title = pTitle; artist = pArtist; length = pLength; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setTitle(string pTitle) { title = pTitle; } //------------------------------------------------------------------------------ // setArtist // Ange artist //------------------------------------------------------------------------------ void Song::setArtist(string pArtist) { artist = pArtist; } //------------------------------------------------------------------------------ // setTitle // Ange titel //------------------------------------------------------------------------------ void Song::setLength(Time pLength) { length = pLength; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Song &song) { os << song.getTitle() << DELIM << song.getArtist() << DELIM << song.getLength(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Song &song) { string tmpString; Time tmpLength; getline(is, tmpString, DELIM); song.setTitle(tmpString); getline(is, tmpString, DELIM); song.setArtist(tmpString); is >> tmpLength; is.get(); song.setLength(tmpLength); return is; } //--------------------------------------------------------------------------- Album: // Album.h - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #ifndef album_h #define album_h #include "Song.h" #include <string> #include <vector> #include <iostream> using namespace std; class Album { private: string name; vector<Song> songs; public: Album(); Album(string pNameTitle, vector<Song> pSongs); // Setfunktioner void setName(string pName); // Getfunktioner string getName() const { return name;} vector<Song> getSongs() const { return songs;} int getNumberOfSongs() const { return songs.size();} Time getTotalTime() const; void addSong(Song pSong); bool operator<(const Album &album) const; }; ostream &operator<<(ostream &os, const Album &album); istream &operator>>(istream &is, Album &album); #endif // Album.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-17 //----------------------------------------------------------------------------- #include "Album.h" #include "Constants.h" #include <iostream> #include <string> //------------------------------------------------------------------------------ // Definiering av Albums medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Album::Album() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Album::Album(string pName, vector<Song> pSongs) { name = pName; songs = pSongs; } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setName // Ange namn //------------------------------------------------------------------------------ void Album::setName(string pName) { name = pName; } //------------------------------------------------------------------------------ // addSong // Lägg till song //------------------------------------------------------------------------------ void Album::addSong(Song pSong) { songs.push_back(pSong); } //------------------------------------------------------------------------------ // getTotalTime // Returnera total speltid //------------------------------------------------------------------------------ Time Album::getTotalTime() const { Time tTime(0,0,0); for(Song s : songs) { tTime = tTime + s.getLength(); } return tTime; } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Album::operator<(const Album &album) const { return getTotalTime() < album.getTotalTime(); } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Album &album) { os << album.getName() << endl; os << album.getNumberOfSongs() << endl; for (size_t i = 0; i < album.getSongs().size(); i++) os << album.getSongs().at(i) << endl; return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Album &album) { string tmpString; int tmpNumberOfSongs; Song tmpSong; getline(is, tmpString); album.setName(tmpString); is >> tmpNumberOfSongs; is.get(); for (int i = 0; i < tmpNumberOfSongs; i++) { is >> tmpSong; album.addSong(tmpSong); } return is; } //--------------------------------------------------------------------------- Time: // Time.h - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #ifndef time_h #define time_h #include <iostream> using namespace std; class Time { private: int hours; int minutes; int seconds; public: Time(); Time(int pHour, int pMinute, int pSecond); // Setfunktioner void setHour(int pHour); void setMinute(int pMinute); void setSecond(int pSecond); // Getfunktioner int getHour() const { return hours;} int getMinute() const { return minutes;} int getSecond() const { return seconds;} Time operator+(const Time &time) const; bool operator==(const Time &time) const; bool operator<(const Time &time) const; }; ostream &operator<<(ostream &os, const Time &time); istream &operator>>(istream &is, Time &Time); #endif // Time.cpp - Projekt-uppgift // Håkan Sjölin 2014-05-15 //----------------------------------------------------------------------------- #include "Time.h" #include <iostream> //------------------------------------------------------------------------------ // Definiering av Times medlemsfunktioner //------------------------------------------------------------------------------ // Fövald konstruktor //------------------------------------------------------------------------------ Time::Time() { } //------------------------------------------------------------------------------ // Initieringskonstruktor //------------------------------------------------------------------------------ Time::Time(int pHour, int pMinute, int pSecond) { setHour(pHour); setMinute(pMinute); setSecond(pSecond); } //------------------------------------------------------------------------------ // Setfunktioner //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // setHour // Ange timme //------------------------------------------------------------------------------ void Time::setHour(int pHour) { if(pHour>-1) hours = pHour; else hours = 0; } //------------------------------------------------------------------------------ // setMinute // Ange minut //------------------------------------------------------------------------------ void Time::setMinute(int pMinute) { if(pMinute < 60 && pMinute > -1) { minutes = pMinute; } else minutes = 0; } //------------------------------------------------------------------------------ // setSecond // Ange sekund //------------------------------------------------------------------------------ void Time::setSecond(int pSecond) { if(pSecond < 60 && pSecond > -1) { seconds = pSecond; } else seconds = 0; } //--------------------------------------------------------------------------- // Överlagring av utskriftsoperatorn //--------------------------------------------------------------------------- ostream &operator<<(ostream &os, const Time &time) { os << time.getHour()*3600+time.getMinute()*60+time.getSecond(); return os; } //--------------------------------------------------------------------------- // Överlagring av inmatningsoperatorn //--------------------------------------------------------------------------- istream &operator>>(istream &is, Time &time) { int tmp; is >> tmp; time.setSecond(tmp%60); time.setMinute((tmp/60)%60); time.setHour(tmp/3600); return is; } //--------------------------------------------------------------------------- // Likhet //-------------------------------------------------------------------------- bool Time::operator==(const Time &time) const { return hours == time.getHour() && minutes == time.getMinute() && seconds == time.getSecond(); } //--------------------------------------------------------------------------- // Mindre än //--------------------------------------------------------------------------- bool Time::operator<(const Time &time) const { if(hours == time.getHour()) { if(minutes == time.getMinute()) { return seconds < time.getSecond(); } else { return minutes < time.getMinute(); } } else { return hours < time.getHour(); } } //--------------------------------------------------------------------------- // Addition //--------------------------------------------------------------------------- Time Time::operator+(const Time &time) const { return Time(hours+time.getHour() + (minutes+time.getMinute() + (seconds+time.getSecond())/60)/60, (minutes+time.getMinute() + (seconds+time.getSecond())/60)%60, (seconds+time.getSecond())%60); } //--------------------------------------------------------------------------- Thanks in advance for any help! Edit2: Didn't think of including the more detailed crash info (as it didn't show in the crash pop-up, so to say). Anyway, here it is: Output: 'Jukebox.exe' (Win32): Loaded 'C:\Users\Håkan\Documents\Studier - IT\Objektbaserad programmering i C++\Inlämningsuppgifter\Projekt\Jukebox\Debug\Jukebox.exe'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'. Cannot find or open the PDB file. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp110d.dll'. Symbols loaded. 'Jukebox.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcr110d.dll'. Symbols loaded. The thread 0xe50 has exited with code 0 (0x0). Unhandled exception at 0x0083630C in Jukebox.exe: 0xC0000005: Access violation reading location 0x0000003C. Call stack: > Jukebox.exe!Song::getLength() Line 27 C++ Jukebox.exe!operator<<(std::basic_ostream<char,std::char_traits<char> > & os, const Song & song) Line 59 C++ Jukebox.exe!Queue::deque(Song & item) Line 55 C++ Jukebox.exe!Jukebox::playList() Line 493 C++ Jukebox.exe!Jukebox::play() Line 385 C++ Jukebox.exe!Jukebox::run() Line 536 C++ Jukebox.exe!main() Line 547 C++ Jukebox.exe!__tmainCRTStartup() Line 536 C Jukebox.exe!mainCRTStartup() Line 377 C kernel32.dll!754d86e3() Unknown [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] ntdll.dll!7748bf39() Unknown ntdll.dll!7748bf0c() Unknown

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  • XSLT apply templates in different order of xml reading.

    - by David
    I am new to this, so please bear with me... If we have the following xml fragment: <docXML> <PARRAFO orden='1' tipo='parrafo'> <dato> <etiqueta>Título</etiqueta> <tipo>TextBox</tipo> <valor>¿Cuándo solicitar el consejo genético?</valor> <longitud>1500</longitud> <comentario></comentario> <enlace></enlace> <target_enlace>I</target_enlace> </dato> <dato> <etiqueta>Texto</etiqueta> <tipo>Resumen</tipo> <valor>Resumen text</valor> <longitud>8000</longitud> <comentario></comentario> <enlace></enlace> <target_enlace></target_enlace> </dato> <dato> <etiqueta>Imagen</etiqueta> <tipo>TextBox</tipo> <valor>http://url/Imagenes/7D2BE6480CF4486CA288A75932606181.jpg</valor> <longitud>1500</longitud> <comentario></comentario> <enlace></enlace> <target_enlace>I</target_enlace> </dato> </PARRAFO> <PARRAFO orden='1' tipo='parrafo'> <dato> <etiqueta>Título</etiqueta> <tipo>TextBox</tipo> <valor>TextBox text</valor> <longitud>1500</longitud> <comentario></comentario> <enlace></enlace> <target_enlace>I</target_enlace> </dato> <dato> <etiqueta>Texto</etiqueta> <tipo>Resumen</tipo> <valor>Resumen text</valor> <longitud>8000</longitud> <comentario></comentario> <enlace></enlace> <target_enlace></target_enlace> </dato> </PARRAFO> </docXML> .. I am going to apply templates to each section depending on the value of the label "etiqueta" per node "dato" in "PARRAFO" by using the following XSLT: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xsl" exclude-result-prefixes="msxsl"> <xsl:output method="html" encoding="iso-8859-1"/> <xsl:template match="/"> <xsl:variable name="xml-doc-parrafo" select="documentoXML/PARRAFO"/> <!-- PARRAFOS --> <xsl:choose> <xsl:when test="count($xml-doc-parrafo)>0"> <div class="seccion_1"> <xsl:for-each select="$xml-doc-parrafo"> <xsl:choose> <xsl:when test="self::node()[@tipo = 'parrafo']"> <div class="parrafo"> <xsl:for-each select="self::node()[@tipo = 'parrafo']/dato"> <xsl:variable name="dato" select="self::node()[@tipo = 'parrafo']/dato"/> <xsl:variable name="nextdato" select="following::dato[1]/@etiqueta"/> <xsl:choose> <xsl:when test="etiqueta = 'Título'"> <xsl:call-template name="imprimeTituloParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Subtitulo'"> <xsl:call-template name="imprimeSubtituloParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Imagen'"> <xsl:call-template name="imprimeImagenParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Pie Imagen'"> <xsl:call-template name="imprimePieImagenParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Texto'"> <xsl:call-template name="imprimeTextoParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:when test="etiqueta = 'Pie Parrafo'"> <xsl:call-template name="imprimePieParrafo"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> </xsl:choose> </xsl:for-each> </div> </xsl:when> </xsl:choose> </xsl:for-each> </div> </xsl:when> <!-- si no hay resultados --> <xsl:otherwise> <br></br> <p style="text-align:center;">El documento no contiene datos.</p> </xsl:otherwise> </xsl:choose> </xsl:template> <xsl:template name="imprimeTituloParrafo"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <h2 class="titulo"> <xsl:choose> <xsl:when test="string-length($enlace) > 0"> <xsl:call-template name="imprimeEnlace"> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:otherwise> <xsl:value-of select="$valor"/> </xsl:otherwise> </xsl:choose> </h2> </xsl:template> <xsl:template name="imprimeSubtituloParrafo"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <h3 class="subtitulo"> <xsl:choose> <xsl:when test="string-length($enlace) > 0"> <xsl:call-template name="imprimeEnlace"> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:otherwise> <xsl:value-of select="$valor"/> </xsl:otherwise> </xsl:choose> </h3> </xsl:template> <xsl:template name="imprimeTextoParrafo"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <div class="texto"> <p class="texto"> <xsl:copy-of select="$valor/node()"/> </p> </div> </xsl:template> <xsl:template name="imprimeImagenParrafo"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="comentario"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <xsl:choose> <xsl:when test="string-length($enlace) = 0"> <xsl:call-template name="imprimeImagen"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </xsl:when> <xsl:otherwise> <a> <xsl:choose> <xsl:when test="$target_enlace/node() = 'E'"> <xsl:attribute name="target"> <xsl:text>_blank</xsl:text> </xsl:attribute> </xsl:when> <xsl:when test="$target_enlace/node() = 'I'"> <xsl:attribute name="target"> <xsl:text>_self</xsl:text> </xsl:attribute> </xsl:when> </xsl:choose> <xsl:attribute name="href"> <xsl:value-of select="$enlace"/> </xsl:attribute> <xsl:call-template name="imprimeImagen"> <xsl:with-param name="etiqueta" select="etiqueta"></xsl:with-param> <xsl:with-param name="valor" select="valor"></xsl:with-param> <xsl:with-param name="longitud" select="longitud"></xsl:with-param> <xsl:with-param name="comentario" select="comentario"></xsl:with-param> <xsl:with-param name="enlace" select="enlace"></xsl:with-param> <xsl:with-param name="target_enlace" select="target_enlace"></xsl:with-param> </xsl:call-template> </a> </xsl:otherwise> </xsl:choose> </xsl:template> <xsl:template name="imprimeImagen"> <xsl:param name="etiqueta"></xsl:param> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="comentario"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <div class="imagen_pie"> <img> <xsl:attribute name="src"> <xsl:value-of select="$valor"/> </xsl:attribute> <xsl:attribute name="alt"> <xsl:value-of select="$comentario"/> </xsl:attribute> </img> </div> </xsl:template> <xsl:template name="imprimeEnlace"> <xsl:param name="valor"></xsl:param> <xsl:param name="longitud"></xsl:param> <xsl:param name="comentario"></xsl:param> <xsl:param name="enlace"></xsl:param> <xsl:param name="target_enlace"></xsl:param> <a> <xsl:choose> <xsl:when test="$target_enlace/node() = 'E'"> <xsl:attribute name="target"> <xsl:text>_blank</xsl:text> </xsl:attribute> </xsl:when> <xsl:when test="$target_enlace/node() = 'I'"> </xsl:when> <xsl:when test="$target_enlace/node() = 'D'"> </xsl:when> </xsl:choose> <xsl:attribute name="href"> <xsl:value-of select="enlace"/> </xsl:attribute> <xsl:value-of select="$valor"/> </a> </xsl:template> .... </xsl:stylesheet> I need to first apply the template image (if exists in this "PARRAFO") "Imagen" just before the text "Texto" Now apply the template text first and then the image because it is before the text node before the image as shown in xml Thanks a lot!

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  • xsl key - multiple levels for an element

    - by user1004770
    My previous post was not very meaningful. reposting here. What i am looking for is the QueueManager element, under SORRegion name="default"(which is the parent), within inan.xml. I have used xsl key. In my xsl the value 'default' is hardcoded. here is the xsl i used <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" > <xsl:output omit-xml-declaration="yes" indent="yes" method="xml" /> <xsl:key name="CR-lookup" match="Service" use="concat(@ServiceName, '+', SOR/@SORname, '+', */CountryCode/@Ctrycd, '+', */*/SORRegion/@name, '+', */*/*/ConsumerName/@name)"/> <xsl:variable name="CRTable" select="document('inan.xml')"/> <xsl:template match="/"> <Contributor> <ContributorRole> <xsl:for-each select="$CRTable"> <!-- change context document --> <xsl:for-each select="key('CR-lookup', concat('StatementIndicatorsService', '+', 'Globestar', '+', '124', '+', 'default', '+', 'MYCA'))"> <a> <xsl:value-of select="*/*/*/*/QueueManager"/> </a> </xsl:for-each> </xsl:for-each> </ContributorRole> </Contributor> </xsl:template> </xsl:stylesheet> any input xml file is fine. here is my actual output <Contributor> <ContributorRole /> </Contributor> expected output <Contributor> <ContributorRole> <a>MAO1</a> </ContributorRole> </Contributor> inan.xml document <RoutingDetails> <Service ServiceName="StatementIndicatorsService"> <SOR SORname="Globestar"> <CountryCode Ctrycd="124"> <SORRegion name="Test"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146B</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146C</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="default"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKBX1"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKAX4"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO204.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKEX7"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO247.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> </CountryCode> <CountryCode Ctrycd="826"> <SORRegion name="Test"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="default"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKBX1"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKAX4"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO204.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKEX7"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA1146A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA1146A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO247.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> </CountryCode> <CountryCode Ctrycd="724"> <SORRegion name="Test"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO239.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="default"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO239.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKBX1"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.ICS.DP.DHIPO211.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKAX4"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO204.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> <SORRegion name="CICDKEX7"> <ConsumerName name="MYCA"> <AutomationIds> <PreAutoId> <AutomationId>XA4248A</AutomationId> <AutomationId>XA1146A</AutomationId> </PreAutoId> <DefaultAutoId> <AutomationId>XA4248A</AutomationId> </DefaultAutoId> </AutomationIds> </ConsumerName> <QueueDetails> <QueueManager>MAO1</QueueManager> <ReplyQueueManager>MAO1</ReplyQueueManager> <RequestQueue>GSTAR.GDAS.DHIPO247.REQUEST</RequestQueue> <ReplyQueue>ICS.DP.REPLY</ReplyQueue> </QueueDetails> </SORRegion> </CountryCode> </SOR> </Service> </RoutingDetails>

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  • Issue accessing remote Infinispan mbeans

    - by user1960172
    I am able to access the Mbeans by local Jconsole but not able to access the MBEANS from a remote Host. My COnfiguration: <?xml version='1.0' encoding='UTF-8'?> <server xmlns="urn:jboss:domain:1.4"> <extensions> <extension module="org.infinispan.server.endpoint"/> <extension module="org.jboss.as.clustering.infinispan"/> <extension module="org.jboss.as.clustering.jgroups"/> <extension module="org.jboss.as.connector"/> <extension module="org.jboss.as.jdr"/> <extension module="org.jboss.as.jmx"/> <extension module="org.jboss.as.logging"/> <extension module="org.jboss.as.modcluster"/> <extension module="org.jboss.as.naming"/> <extension module="org.jboss.as.remoting"/> <extension module="org.jboss.as.security"/> <extension module="org.jboss.as.threads"/> <extension module="org.jboss.as.transactions"/> <extension module="org.jboss.as.web"/> </extensions> <management> <security-realms> <security-realm name="ManagementRealm"> <authentication> <local default-user="$local"/> <properties path="mgmt-users.properties" relative-to="jboss.server.config.dir"/> </authentication> </security-realm> <security-realm name="ApplicationRealm"> <authentication> <local default-user="$local" allowed-users="*"/> <properties path="application-users.properties" relative-to="jboss.server.config.dir"/> </authentication> </security-realm> </security-realms> <management-interfaces> <native-interface security-realm="ManagementRealm"> <socket-binding native="management-native"/> </native-interface> <http-interface security-realm="ManagementRealm"> <socket-binding http="management-http"/> </http-interface> </management-interfaces> </management> <profile> <subsystem xmlns="urn:jboss:domain:logging:1.2"> <console-handler name="CONSOLE"> <level name="INFO"/> <formatter> <pattern-formatter pattern="%K{level}%d{HH:mm:ss,SSS} %-5p [%c] (%t) %s%E%n"/> </formatter> </console-handler> <periodic-rotating-file-handler name="FILE" autoflush="true"> <formatter> <pattern-formatter pattern="%d{HH:mm:ss,SSS} %-5p [%c] (%t) %s%E%n"/> </formatter> <file relative-to="jboss.server.log.dir" path="server.log"/> <suffix value=".yyyy-MM-dd"/> <append value="true"/> </periodic-rotating-file-handler> <logger category="com.arjuna"> <level name="WARN"/> </logger> <logger category="org.apache.tomcat.util.modeler"> <level name="WARN"/> </logger> <logger category="org.jboss.as.config"> <level name="DEBUG"/> </logger> <logger category="sun.rmi"> <level name="WARN"/> </logger> <logger category="jacorb"> <level name="WARN"/> </logger> <logger category="jacorb.config"> <level name="ERROR"/> </logger> <root-logger> <level name="INFO"/> <handlers> <handler name="CONSOLE"/> <handler name="FILE"/> </handlers> </root-logger> </subsystem> <subsystem xmlns="urn:infinispan:server:endpoint:6.0"> <hotrod-connector socket-binding="hotrod" cache-container="clustered"> <topology-state-transfer lazy-retrieval="false" lock-timeout="1000" replication-timeout="5000"/> </hotrod-connector> <memcached-connector socket-binding="memcached" cache-container="clustered"/> <!--<rest-connector virtual-server="default-host" cache-container="clustered" security-domain="other" auth-method="BASIC"/> --> <rest-connector virtual-server="default-host" cache-container="clustered" /> <websocket-connector socket-binding="websocket" cache-container="clustered"/> </subsystem> <subsystem xmlns="urn:jboss:domain:datasources:1.1"> <datasources/> </subsystem> <subsystem xmlns="urn:infinispan:server:core:5.3" default-cache-container="clustered"> <cache-container name="clustered" default-cache="default"> <transport executor="infinispan-transport" lock-timeout="60000"/> <distributed-cache name="default" mode="SYNC" segments="20" owners="2" remote-timeout="30000" start="EAGER"> <locking isolation="READ_COMMITTED" acquire-timeout="30000" concurrency-level="1000" striping="false"/> <transaction mode="NONE"/> </distributed-cache> <distributed-cache name="memcachedCache" mode="SYNC" segments="20" owners="2" remote-timeout="30000" start="EAGER"> <locking isolation="READ_COMMITTED" acquire-timeout="30000" concurrency-level="1000" striping="false"/> <transaction mode="NONE"/> </distributed-cache> <distributed-cache name="namedCache" mode="SYNC" start="EAGER"/> </cache-container> <cache-container name="security"/> </subsystem> <subsystem xmlns="urn:jboss:domain:jca:1.1"> <archive-validation enabled="true" fail-on-error="true" fail-on-warn="false"/> <bean-validation enabled="true"/> <default-workmanager> <short-running-threads> <core-threads count="50"/> <queue-length count="50"/> <max-threads count="50"/> <keepalive-time time="10" unit="seconds"/> </short-running-threads> <long-running-threads> <core-threads count="50"/> <queue-length count="50"/> <max-threads count="50"/> <keepalive-time time="10" unit="seconds"/> </long-running-threads> </default-workmanager> <cached-connection-manager/> </subsystem> <subsystem xmlns="urn:jboss:domain:jdr:1.0"/> <subsystem xmlns="urn:jboss:domain:jgroups:1.2" default-stack="${jboss.default.jgroups.stack:udp}"> <stack name="udp"> <transport type="UDP" socket-binding="jgroups-udp"/> <protocol type="PING"/> <protocol type="MERGE2"/> <protocol type="FD_SOCK" socket-binding="jgroups-udp-fd"/> <protocol type="FD_ALL"/> <protocol type="pbcast.NAKACK"/> <protocol type="UNICAST2"/> <protocol type="pbcast.STABLE"/> <protocol type="pbcast.GMS"/> <protocol type="UFC"/> <protocol type="MFC"/> <protocol type="FRAG2"/> <protocol type="RSVP"/> </stack> <stack name="tcp"> <transport type="TCP" socket-binding="jgroups-tcp"/> <!--<protocol type="MPING" socket-binding="jgroups-mping"/>--> <protocol type="TCPPING"> <property name="initial_hosts">10.32.50.53[7600],10.32.50.64[7600]</property> </protocol> <protocol type="MERGE2"/> <protocol type="FD_SOCK" socket-binding="jgroups-tcp-fd"/> <protocol type="FD"/> <protocol type="VERIFY_SUSPECT"/> <protocol type="pbcast.NAKACK"> <property name="use_mcast_xmit">false</property> </protocol> <protocol type="UNICAST2"/> <protocol type="pbcast.STABLE"/> <protocol type="pbcast.GMS"/> <protocol type="UFC"/> <protocol type="MFC"/> <protocol type="FRAG2"/> <protocol type="RSVP"/> </stack> </subsystem> <subsystem xmlns="urn:jboss:domain:jmx:1.1"> <show-model value="true"/> <remoting-connector use-management-endpoint="false"/> </subsystem> <subsystem xmlns="urn:jboss:domain:modcluster:1.1"> <mod-cluster-config advertise-socket="modcluster" connector="ajp" excluded-contexts="console"> <dynamic-load-provider> <load-metric type="busyness"/> </dynamic-load-provider> </mod-cluster-config> </subsystem> <subsystem xmlns="urn:jboss:domain:naming:1.2"/> <subsystem xmlns="urn:jboss:domain:remoting:1.1"> <connector name="remoting-connector" socket-binding="remoting" security-realm="ApplicationRealm"/> </subsystem> <subsystem xmlns="urn:jboss:domain:security:1.2"> <security-domains> <security-domain name="other" cache-type="infinispan"> <authentication> <login-module code="Remoting" flag="optional"> <module-option name="password-stacking" value="useFirstPass"/> </login-module> <login-module code="RealmUsersRoles" flag="required"> <module-option name="usersProperties" value="${jboss.server.config.dir}/application-users.properties"/> <module-option name="rolesProperties" value="${jboss.server.config.dir}/application-roles.properties"/> <module-option name="realm" value="ApplicationRealm"/> <module-option name="password-stacking" value="useFirstPass"/> </login-module> </authentication> </security-domain> <security-domain name="jboss-web-policy" cache-type="infinispan"> <authorization> <policy-module code="Delegating" flag="required"/> </authorization> </security-domain> </security-domains> </subsystem> <subsystem xmlns="urn:jboss:domain:threads:1.1"> <thread-factory name="infinispan-factory" group-name="infinispan" priority="5"/> <unbounded-queue-thread-pool name="infinispan-transport"> <max-threads count="25"/> <keepalive-time time="0" unit="milliseconds"/> <thread-factory name="infinispan-factory"/> </unbounded-queue-thread-pool> </subsystem> <subsystem xmlns="urn:jboss:domain:transactions:1.2"> <core-environment> <process-id> <uuid/> </process-id> </core-environment> <recovery-environment socket-binding="txn-recovery-environment" status-socket-binding="txn-status-manager"/> <coordinator-environment default-timeout="300"/> </subsystem> <subsystem xmlns="urn:jboss:domain:web:1.1" default-virtual-server="default-host" native="false"> <connector name="http" protocol="HTTP/1.1" scheme="http" socket-binding="http"/> <connector name="ajp" protocol="AJP/1.3" scheme="http" socket-binding="ajp"/> <virtual-server name="default-host" enable-welcome-root="false"> <alias name="localhost"/> <alias name="example.com"/> </virtual-server> </subsystem> </profile> <interfaces> <interface name="management"> <inet-address value="${jboss.bind.address.management:10.32.222.111}"/> </interface> <interface name="public"> <inet-address value="${jboss.bind.address:10.32.222.111}"/> </interface> </interfaces> <socket-binding-group name="standard-sockets" default-interface="public" port-offset="${jboss.socket.binding.port-offset:0}"> <socket-binding name="management-native" interface="management" port="${jboss.management.native.port:9999}"/> <socket-binding name="management-http" interface="management" port="${jboss.management.http.port:9990}"/> <socket-binding name="management-https" interface="management" port="${jboss.management.https.port:9443}"/> <socket-binding name="ajp" port="8089"/> <socket-binding name="hotrod" port="11222"/> <socket-binding name="http" port="8080"/> <socket-binding name="https" port="8443"/> <socket-binding name="jgroups-mping" port="0" multicast-address="${jboss.default.multicast.address:234.99.54.14}" multicast-port="45700"/> <socket-binding name="jgroups-tcp" port="7600"/> <socket-binding name="jgroups-tcp-fd" port="57600"/> <socket-binding name="jgroups-udp" port="55200" multicast-address="${jboss.default.multicast.address:234.99.54.14}" multicast-port="45688"/> <socket-binding name="jgroups-udp-fd" port="54200"/> <socket-binding name="memcached" port="11211"/> <socket-binding name="modcluster" port="0" multicast-address="224.0.1.115" multicast-port="23364"/> <socket-binding name="remoting" port="4447"/> <socket-binding name="txn-recovery-environment" port="4712"/> <socket-binding name="txn-status-manager" port="4713"/> <socket-binding name="websocket" port="8181"/> </socket-binding-group> </server> Remote Process: service:jmx:remoting-jmx://10.32.222.111:4447 I added user to both management and application realm admin=2a0923285184943425d1f53ddd58ec7a test=2b1be81e1da41d4ea647bd82fc8c2bc9 But when i try to connect its says's: Connection failed: Retry When i use Remote process as:10.32.222.111:4447 on the sever it prompts a warning : 16:29:48,084 ERROR [org.jboss.remoting.remote.connection] (Remoting "djd7w4r1" read-1) JBREM000200: Remote connection failed: java.io.IOException: Received an invali d message length of -2140864253 Also disabled Remote authentication: -Dcom.sun.management.jmxremote -Dcom.sun.management.jmxremote.ssl=false -Dcom.sun.management.jmxremote.authenticate=false -Dcom.sun.management.jmxremote.port=12345 Still not able to connect. Any help will be highly appreciated . Thanks

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  • Confused Why I am getting C1010 error?

    - by bluepixel
    I have three files: Main, slist.h and slist.cpp can be seen at http://forums.devarticles.com/c-c-help-52/confused-why-i-am-getting-c2143-and-c1010-error-259574.html I'm trying to make a program where main reads the list of student names from a file (roster.txt) and inserts all the names in a list in ascending order. This is the full class roster list (notCheckedIN). From here I will read all students who have come to write the exams, each checkin will transfer their name to another list (in ascending order) called present. The final product is notCheckedIN will contain a list of all those students that did not write the exam and present will contain the list of all students who wrote the exam Main File: // Exam.cpp : Defines the entry point for the console application. #include "stdafx.h" #include "iostream" #include "iomanip" #include "fstream" #include "string" #include "slist.h" using namespace std; void OpenFile(ifstream&); void GetClassRoster(SortList&, ifstream&); void InputStuName(SortList&, SortList&); void UpdateList(SortList&, SortList&, string); void Print(SortList&, SortList&); const string END_DATA = "EndData"; int main() { ifstream roster; SortList notCheckedIn; //students present SortList present; //student absent OpenFile(roster); if(!roster) //Make sure file is opened return 1; GetClassRoster(notCheckedIn, roster); //insert the roster list into the notCheckedIn list InputStuName(present, notCheckedIn); Print(present, notCheckedIn); return 0; } void OpenFile(ifstream& roster) //Precondition: roster is pointing to file containing student anmes //Postcondition:IF file does not exist -> exit { string fileName = "roster.txt"; roster.open(fileName.c_str()); if(!roster) cout << "***ERROR CANNOT OPEN FILE :"<< fileName << "***" << endl; } void GetClassRoster(SortList& notCheckedIN, ifstream& roster) //Precondition:roster points to file containing list of student last name // && notCheckedIN is empty //Postcondition:notCheckedIN is filled with the names taken from roster.txt in ascending order { string name; roster >> name; while(roster) { notCheckedIN.Insert(name); roster >> name; } } void InputStuName(SortList& present, SortList& notCheckedIN) //Precondition: present list is empty initially and notCheckedIN list is full //Postcondition: repeated prompting to enter stuName // && notCheckedIN will delete all names found in present // && present will contain names present // && names not found in notCheckedIN will report Error { string stuName; cout << "Enter last name (Enter EndData if none to Enter): "; cin >> stuName; while(stuName!=END_DATA) { UpdateList(present, notCheckedIN, stuName); } } void UpdateList(SortList& present, SortList& notCheckedIN, string stuName) //Precondition:stuName is assigned //Postcondition:IF stuName is present, stuName is inserted in present list // && stuName is removed from the notCheckedIN list // ELSE stuName does not exist { if(notCheckedIN.isPresent(stuName)) { present.Insert(stuName); notCheckedIN.Delete(stuName); } else cout << "NAME IS NOT PRESENT" << endl; } void Print(SortList& present, SortList& notCheckedIN) //Precondition: present and notCheckedIN contains a list of student Names present/not present //Postcondition: content of present and notCheckedIN is printed { cout << "Candidates Present" << endl; present.Print(); cout << "Candidates Absent" << endl; notCheckedIN.Print(); } Header File: //Specification File: slist.h //This file gives the specifications of a list abstract data type //List items inserted will be in order //Class SortList, structured type used to represent an ADT using namespace std; const int MAX_LENGTH = 200; typedef string ItemType; //Class Object (class instance) SortList. Variable of class type. class SortList { //Class Member - components of a class, can be either data or functions public: //Constructor //Post-condition: Empty list is created SortList(); //Const member function. Compiler error occurs if any statement within tries to modify a private data bool isEmpty() const; //Post-condition: == true if list is empty // == false if list is not empty bool isFull() const; //Post-condition: == true if list is full // == false if list is full int Length() const; //Post-condition: size of list void Insert(ItemType item); //Precondition: NOT isFull() && item is assigned //Postcondition: item is in list && Length() = Length()@entry + 1 void Delete(ItemType item); //Precondition: NOT isEmpty() && item is assigned //Postcondition: // IF items is in list at entry // first occurance of item in list is removed // && Length() = Length()@entry -1; // ELSE // list is not changed bool isPresent(ItemType item) const; //Precondition: item is assigned //Postcondition: == true if item is present in list // == false if item is not present in list void Print() const; //Postcondition: All component of list have been output private: int length; ItemType data[MAX_LENGTH]; void BinSearch(ItemType, bool&, int&) const; }; Source File: //Implementation File: slist.cpp //This file gives the specifications of a list abstract data type //List items inserted will be in order //Class SortList, structured type used to represent an ADT #include "iostream" #include "slist.h" using namespace std; // int length; // ItemType data[MAX_SIZE]; //Class Object (class instance) SortList. Variable of class type. SortList::SortList() //Constructor //Post-condition: Empty list is created { length=0; } //Const member function. Compiler error occurs if any statement within tries to modify a private data bool SortList::isEmpty() const //Post-condition: == true if list is empty // == false if list is not empty { return(length==0); } bool SortList::isFull() const //Post-condition: == true if list is full // == false if list is full { return (length==(MAX_LENGTH-1)); } int SortList::Length() const //Post-condition: size of list { return length; } void SortList::Insert(ItemType item) //Precondition: NOT isFull() && item is assigned //Postcondition: item is in list && Length() = Length()@entry + 1 // && list componenet are in ascending order of value { int index; index = length -1; while(index >=0 && item<data[index]) { data[index+1]=data[index]; index--; } data[index+1]=item; length++; } void SortList:elete(ItemType item) //Precondition: NOT isEmpty() && item is assigned //Postcondition: // IF items is in list at entry // first occurance of item in list is removed // && Length() = Length()@entry -1; // && list components are in ascending order // ELSE data array is unchanged { bool found; int position; BinSearch(item,found,position); if (found) { for(int index = position; index < length; index++) data[index]=data[index+1]; length--; } } bool SortList::isPresent(ItemType item) const //Precondition: item is assigned && length <= MAX_LENGTH && items are in ascending order //Postcondition: true if item is found in the list // false if item is not found in the list { bool found; int position; BinSearch(item,found,position); return (found); } void SortList::Print() const //Postcondition: All component of list have been output { for(int x= 0; x<length; x++) cout << data[x] << endl; } void SortList::BinSearch(ItemType item, bool found, int position) const //Precondition: item contains item to be found // && item in the list is an ascending order //Postcondition: IF item is in list, position is returned // ELSE item does not exist in the list { int first = 0; int last = length -1; int middle; found = false; while(!found) { middle = (first+last)/2; if(data[middle]<item) first = middle+1; else if (data[middle] > item) last = middle -1; else found = true; } if(found) position = middle; } I cannot get rid of the C1010 error: fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? Is there a way to get rid of this error? When I included "stdafx.h" I received the following 32 errors (which does not make sense to me why because I referred back to my manual on how to use Class method - everything looks a.ok.) Error 1 error C2871: 'std' : a namespace with this name does not exist c:\..\slist.h 6 Error 2 error C2146: syntax error : missing ';' before identifier 'ItemType' c:\..\slist.h 8 Error 3 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 8 Error 4 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 8 Error 5 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 30 Error 6 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 34 Error 7 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 43 Error 8 error C2146: syntax error : missing ';' before identifier 'data' c:\..\slist.h 52 Error 9 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 52 Error 10 error C4430: missing type specifier - int assumed. Note: C++ does not support default-int c:\..\slist.h 52 Error 11 error C2061: syntax error : identifier 'ItemType' c:\..\slist.h 53 Error 12 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 41 Error 13 error C2761: 'void SortList::Insert(void)' : member function redeclaration not allowed c:\..\slist.cpp 41 Error 14 error C2059: syntax error : ')' c:\..\slist.cpp 41 Error 15 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 45 Error 16 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 45 Error 17 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 57 Error 18 error C2761: 'void SortList:elete(void)' : member function redeclaration not allowed c:\..\slist.cpp 57 Error 19 error C2059: syntax error : ')' c:\..\slist.cpp 57 Error 20 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 65 Error 21 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 65 Error 22 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 79 Error 23 error C2761: 'bool SortList::isPresent(void) const' : member function redeclaration not allowed c:\..\slist.cpp 79 Error 24 error C2059: syntax error : ')' c:\..\slist.cpp 79 Error 25 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 83 Error 26 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 83 Error 27 error C2065: 'data' : undeclared identifier c:\..\slist.cpp 95 Error 28 error C2146: syntax error : missing ')' before identifier 'item' c:\..\slist.cpp 98 Error 29 error C2761: 'void SortList::BinSearch(void) const' : member function redeclaration not allowed c:\..\slist.cpp 98 Error 30 error C2059: syntax error : ')' c:\..\slist.cpp 98 Error 31 error C2143: syntax error : missing ';' before '{' c:\..\slist.cpp 103 Error 32 error C2447: '{' : missing function header (old-style formal list?) c:\..\slist.cpp 103

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  • Reading data in from file

    - by user667430
    Hi Here is link if you want to download application: Simple banking app Text file with data to read I am trying to create a simple banking application that reads in data from a text file. So far i have managed to read in all the customers which there are 20 of them. However when reading in the accounts and transactions stuff it only reads in 20 but there is alot more in the text file. Here is what i have so far. I think it has something to do with the nested for loop in the getNextCustomer method. using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Windows.Forms; namespace e_SOFT_Banking { public partial class Form1 : Form { public static ArrayList bankDetails = new ArrayList(); public static ArrayList accDetails = new ArrayList(); public static ArrayList tranDetails = new ArrayList(); string inputDataFile = @"C:\e-SOFT_v1.txt"; const int numCustItems = 14; const int numAccItems = 7; const int numTransItems = 5; public Form1() { InitializeComponent(); setUpBank(); } private void btnShowData_Click_1(object sender, EventArgs e) { showListsOfCust(); } private void setUpBank() { readData(); } private void showListsOfCust() { listBox1.Items.Clear(); foreach (Customer c in bankDetails) listBox1.Items.Add(c.getCustomerNumber() + " " + c.getCustomerTitle() + " " + c.getFirstName() + " " + c.getInitials() + " " + c.getSurname() + " " + c.getDateOfBirth() + " " + c.getHouseNameNumber() + " " + c.getStreetName() + " " + c.getArea() + " " + c.getCityTown() + " " + c.getCounty() + " " + c.getPostcode() + " " + c.getPassword() + " " + c.getNumberAccounts()); foreach (Account a in accDetails) listBox1.Items.Add(a.getAccSort() + " " + a.getAccNumber() + " " + a.getAccNick() + " " + a.getAccDate() + " " + a.getAccCurBal() + " " + a.getAccOverDraft() + " " + a.getAccNumTrans()); foreach (Transaction t in tranDetails) listBox1.Items.Add(t.getDate() + " " + t.getType() + " " + t.getDescription() + " " + t.getAmount() + " " + t.getBalAfter()); } private void readData() { StreamReader readerIn = null; Transaction curTrans; Account curAcc; Customer curCust; bool anyMoreData; string[] customerData = new string[numCustItems]; string[] accountData = new string[numAccItems]; string[] transactionData = new string[numTransItems]; if (readOK(inputDataFile, ref readerIn)) { anyMoreData = getNextCustomer(readerIn, customerData, accountData, transactionData); while (anyMoreData == true) { curCust = new Customer(customerData[0], customerData[1], customerData[2], customerData[3], customerData[4], customerData[5], customerData[6], customerData[7], customerData[8], customerData[9], customerData[10], customerData[11], customerData[12], customerData[13]); curAcc = new Account(accountData[0], accountData[1], accountData[2], accountData[3], accountData[4], accountData[5], accountData[6]); curTrans = new Transaction(transactionData[0], transactionData[1], transactionData[2], transactionData[3], transactionData[4]); bankDetails.Add(curCust); accDetails.Add(curAcc); tranDetails.Add(curTrans); anyMoreData = getNextCustomer(readerIn, customerData, accountData, transactionData); } if (readerIn != null) readerIn.Close(); } } private bool getNextCustomer(StreamReader inNext, string[] nextCustomerData, string[] nextAccountData, string[] nextTransactionData) { string nextLine; int numCItems = nextCustomerData.Count(); int numAItems = nextAccountData.Count(); int numTItems = nextTransactionData.Count(); for (int i = 0; i < numCItems; i++) { nextLine = inNext.ReadLine(); if (nextLine != null) { nextCustomerData[i] = nextLine; if (i == 13) { int cItems = Convert.ToInt32(nextCustomerData[13]); for (int q = 0; q < cItems; q++) { for (int a = 0; a < numAItems; a++) { nextLine = inNext.ReadLine(); nextAccountData[a] = nextLine; if (a == 6) { int aItems = Convert.ToInt32(nextAccountData[6]); for (int w = 0; w < aItems; w++) { for (int t = 0; t < numTItems; t++) { nextLine = inNext.ReadLine(); nextTransactionData[t] = nextLine; } } } } } } } else return false; } return true; } private bool readOK(string readFile, ref StreamReader readerIn) { try { readerIn = new StreamReader(readFile); return true; } catch (FileNotFoundException notFound) { MessageBox.Show("ERROR Opening file (when reading data in)" + " - File could not be found.\n" + notFound.Message); return false; } catch (Exception e) { MessageBox.Show("ERROR Opening File (when reading data in)" + "- Operation failed.\n" + e.Message); return false; } } } } I also have three classes one for customers, one for accounts and one for transactions, which follow in that order. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace e_SOFT_Banking { class Customer { private string customerNumber; private string customerTitle; private string firstName; private string initials; //not required - defaults to null private string surname; private string dateOfBirth; private string houseNameNumber; private string streetName; private string area; //not required - defaults to null private string cityTown; private string county; private string postcode; private string password; private int numberAccounts; public Customer(string theCustomerNumber, string theCustomerTitle, string theFirstName, string theInitials, string theSurname, string theDateOfBirth, string theHouseNameNumber, string theStreetName, string theArea, string theCityTown, string theCounty, string thePostcode, string thePassword, string theNumberAccounts) { customerNumber = theCustomerNumber; customerTitle = theCustomerTitle; firstName = theFirstName; initials = theInitials; surname = theSurname; dateOfBirth = theDateOfBirth; houseNameNumber = theHouseNameNumber; streetName = theStreetName; area = theArea; cityTown = theCityTown; county = theCounty; postcode = thePostcode; password = thePassword; setNumberAccounts(theNumberAccounts); } public string getCustomerNumber() { return customerNumber; } public string getCustomerTitle() { return customerTitle; } public string getFirstName() { return firstName; } public string getInitials() { return initials; } public string getSurname() { return surname; } public string getDateOfBirth() { return dateOfBirth; } public string getHouseNameNumber() { return houseNameNumber; } public string getStreetName() { return streetName; } public string getArea() { return area; } public string getCityTown() { return cityTown; } public string getCounty() { return county; } public string getPostcode() { return postcode; } public string getPassword() { return password; } public int getNumberAccounts() { return numberAccounts; } public void setCustomerNumber(string inCustomerNumber) { customerNumber = inCustomerNumber; } public void setCustomerTitle(string inCustomerTitle) { customerTitle = inCustomerTitle; } public void setFirstName(string inFirstName) { firstName = inFirstName; } public void setInitials(string inInitials) { initials = inInitials; } public void setSurname(string inSurname) { surname = inSurname; } public void setDateOfBirth(string inDateOfBirth) { dateOfBirth = inDateOfBirth; } public void setHouseNameNumber(string inHouseNameNumber) { houseNameNumber = inHouseNameNumber; } public void setStreetName(string inStreetName) { streetName = inStreetName; } public void setArea(string inArea) { area = inArea; } public void setCityTown(string inCityTown) { cityTown = inCityTown; } public void setCounty(string inCounty) { county = inCounty; } public void setPostcode(string inPostcode) { postcode = inPostcode; } public void setPassword(string inPassword) { password = inPassword; } public void setNumberAccounts(string inNumberAccounts) { try { numberAccounts = Convert.ToInt32(inNumberAccounts); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } } } Accounts: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace e_SOFT_Banking { class Account { private string accSort; private Int64 accNumber; private string accNick; private string accDate; //not required - defaults to null private double accCurBal; private double accOverDraft; private int accNumTrans; public Account(string theAccSort, string theAccNumber, string theAccNick, string theAccDate, string theAccCurBal, string theAccOverDraft, string theAccNumTrans) { accSort = theAccSort; setAccNumber(theAccNumber); accNick = theAccNick; accDate = theAccDate; setAccCurBal(theAccCurBal); setAccOverDraft(theAccOverDraft); setAccNumTrans(theAccNumTrans); } public string getAccSort() { return accSort; } public long getAccNumber() { return accNumber; } public string getAccNick() { return accNick; } public string getAccDate() { return accDate; } public double getAccCurBal() { return accCurBal; } public double getAccOverDraft() { return accOverDraft; } public int getAccNumTrans() { return accNumTrans; } public void setAccSort(string inAccSort) { accSort = inAccSort; } public void setAccNumber(string inAccNumber) { try { accNumber = Convert.ToInt64(inAccNumber); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } public void setAccNick(string inAccNick) { accNick = inAccNick; } public void setAccDate(string inAccDate) { accDate = inAccDate; } public void setAccCurBal(string inAccCurBal) { try { accCurBal = Convert.ToDouble(inAccCurBal); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } public void setAccOverDraft(string inAccOverDraft) { try { accOverDraft = Convert.ToDouble(inAccOverDraft); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } public void setAccNumTrans(string inAccNumTrans) { try { accNumTrans = Convert.ToInt32(inAccNumTrans); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } } } Transactions: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace e_SOFT_Banking { class Transaction { private string date; private string type; private string description; private double amount; //not required - defaults to null private double balAfter; public Transaction(string theDate, string theType, string theDescription, string theAmount, string theBalAfter) { date = theDate; type = theType; description = theDescription; setAmount(theAmount); setBalAfter(theBalAfter); } public string getDate() { return date; } public string getType() { return type; } public string getDescription() { return description; } public double getAmount() { return amount; } public double getBalAfter() { return balAfter; } public void setDate(string inDate) { date = inDate; } public void setType(string inType) { type = inType; } public void setDescription(string inDescription) { description = inDescription; } public void setAmount(string inAmount) { try { amount = Convert.ToDouble(inAmount); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } public void setBalAfter(string inBalAfter) { try { balAfter = Convert.ToDouble(inBalAfter); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } } } Any help greatly appreciated.

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  • Passing array values using Ajax & JSP

    - by Maya
    This is my chart application... <script type="text/javascript" > function listbox_moveacross(sourceID, destID) { var src = document.getElementById(sourceID); var dest = document.getElementById(destID); for(var count=0; count < src.options.length; count++) { if(src.options[count].selected == true) { option = src.options[count]; newOption = document.createElement("option"); newOption.value = option.value; newOption.text = option.text; newOption.selected = true; try { dest.add(newOption,null); //Standard src.remove(count,null); alert("New Option Value: " + newOption.value); } catch(error) { dest.add(newOption); // IE only src.remove(count); alert("success IE User"); } count--; } } } function printValues(oSel) { len=oSel.options.length; for(var i=0;i<len;i++) { if(oSel.options[i].selected) { data+="\n"+ oSel.options[i].text + "["+ "\t" + oSel.options[i].value + "]"; } } type=document.getElementById("typeId"); type_text=type.options[type.selectedIndex].text; type_value=document.getElementById("typeId").value; } function GetSelectedItem() { len = document.chart.d.length; i = 0; chosen = ""; for (i = 0; i < len; i++) { if (document.chart.d[i].selected) { chosen = chosen + document.chart.d[i].value + "\n" } } return chosen } $(document).ready(function() { var d; var current_month; var month; var str; var w; var sel; var sel_data; var sel_data_value; $('.submit').click(function(){ // to get current month d=new Date(); month=new Array(12); month[0]="January"; month[1]="February"; month[2]="March"; month[3]="April"; month[4]="May"; month[5]="June"; month[6]="July"; month[7]="August"; month[8]="September"; month[9]="October"; month[10]="November"; month[11]="December"; current_month=d.getMonth(); str=month[d.getMonth()]; w=document.chart.periodId.selectedIndex; // to get selected index value.... sel=document.chart.periodId.options[w].text; // to get selected index value text... for(i=sel;i>=1;i--) { alert(month[i]); } sel_data=document.chart.d.selectedIndex; sel_data_value=document.chart.d.options[sel_data].text; var data_len=document.chart.d.length; var j=0; var chosen=""; for(j=0;j<data_len;j++) { if(document.chart.d.options[i].selected) { chosen=chosen+document.chart.d.options[i].value; } } chart = new Highcharts.Chart({ chart: { renderTo: 'container', defaultSeriesType: 'column' }, title: { text: document.chart.chartTitle.value }, subtitle: { text: 'Source: WorldClimate.com' }, xAxis: { categories: month }, yAxis: { min: 0, title: {text: 'Count' } }, legend: { layout: 'vertical', backgroundColor: '#FFFFFF', align: 'left', verticalAlign: 'top', x: 100, y: 70, floating: true, shadow: true }, tooltip: { formatter: function() { return ''+ this.x +': '+ this.y +' mm'; } }, plotOptions: { column: { pointPadding: 0.2, borderWidth: 0 } }, series: [{ name: sel_data_value, data: [50, 71.5, 106.4, 129.2, 144.0, 176.0, 135.6, 148.5, 216.4, 194.1, 95.6, 54.4] }, { name: 'New York', data: [83.6, 78.8, 98.5, 93.4, 106.0, 84.5, 105.0, 104.3, 91.2, 83.5, 106.6, 92.3] }, { name: 'London', data: [48.9, 38.8, 39.3, 41.4, 47.0, 48.3, 59.0, 59.6, 52.4, 65.2, 59.3, 51.2] }, { name: 'Berlin', data: [42.4, 33.2, 34.5, 39.7, 52.6, 75.5, 57.4, 60.4, 47.6, 39.1, 46.8, 51.1] }] }); }); }); </script> <%! Connection con = null; Statement stmt = null; ResultSet rs = null; String url = "jdbc:postgresql://192.168.1.196:5432/autocube3"; String user = "autocube"; String pass = "autocube"; String query = ""; int mid; %> <% ChartCategory chartCategory = new ChartCategory(); chartCategory.setBar_name("vehicle reporting"); chartCategory.setMonth("3"); chartCategory.setValue("1000"); if (request.getParameter("mid") != null) { mid = Integer.parseInt(request.getParameter("mid")); } else { mid = 0; } Class.forName("org.postgresql.Driver"); con = DriverManager.getConnection(url, user, pass); System.out.println("Connected to Database"); stmt = con.createStatement(); rs = stmt.executeQuery("select code,description from plant"); %> </head> <body> <form method="post" name="chart"> <fieldset> <legend>Chart Options</legend> <br /> <!-- Plant Select box --> <label for="hstate">Plant:</label> <select name="plantId" size="1" id="plantId" > <!--onchange="selectPlant(this)" --> <% while (rs.next()) { %> <option value="<%=rs.getString("code")%>"><%=rs.getString("description")%></option> <% } String plant = request.getParameter("hstate"); System.out.println("Selected Plant" + request.getParameterValues("plantId")); %> </select> <br /> <label for="hcountry">Period</label> <select name="periodId" id="periodId"> <option value="0">1</option> <option value="1">2</option> <option value="2">3</option> <option value="3">4</option> <option value="4">5</option> <option value="5">6</option> <option value="6">7</option> <option value="7">8</option> <option value="8">9</option> <option value="9">10</option> <option value="10">11</option> <option value="11">12</option> </select> <br/> <!--Interval --> <label for="hstate" >Interval</label> <select name="intervalId" id="intervalId"> <option value="day">Day</option> <option value="month" selected>Month</option> </select> </fieldset> <fieldset> <legend>Chart Data</legend> <br/> <br/> <table > <tbody> <tr> <td> &emsp;<select multiple name="data" size="5" id="s" style="width: 230px; height: 130px;" > <% String[] list = ReportField.getList(); for (int i = 0; i < list.length; i++) { String field = ReportField.getFieldName(list[i]); %> <option value="<%=field%>"><%=list[i]%></option> <% //System.out.println("Names :" + list[i]); //System.out.println("Field Names :" + field); } %> </select> </td> <td> <input type="button" value=">>" onclick="listbox_moveacross('s', 'd')" /><br/> <input type="button" value="<<" onclick="listbox_moveacross('d', 's')" /> &emsp; </td> <td> &emsp; <select name="selectedData" size="5" id="d" style="width: 230px; height: 130px;"> </select></td> <% for (int i = 0; i <= 4; i++) { String arr = request.getParameter("selectedData"); System.out.println("Arrya" + arr); } %> </tr> </tbody> </table> <br/> </fieldset> <fieldset> <legend>Chart Info</legend> <br/> <label for="hstate" >Type</label> <select name="typeId" id="typeId"> <option value="" selected>select...</option> <option value="bar">Bar</option> <option value="pie" >Pie</option> <option value="line" >Line</option> </select> <br/> <label for="uname" id="titleId">Title </label> <input class="text" type="text" name="chartTitle"/> <br /> <label for="uemail2">Pin to Dash board:</label> <input class="text" type="checkbox" id="pinId" name="pinId"/> </fieldset> <input class="submit" type="button" value="Submit" /> <!--onclick="printValues(s)"--> </form> <div id="container" style="width: 800px; height: 400px; margin: 0 auto"> </div> </body> </html> using javascript function, am storing the selected listbox values in 'sel_data_value'. I need to pass this selected array values to database to retrieve values regarding selection. How can i do this using ajax. i don know how to pass array values in ajax and retrieve it from database. Thanks.

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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • socket operation on nonsocket or bad file descriptor

    - by Magn3s1um
    I'm writing a pthread server which takes requests from clients and sends them back a bunch of .ppm files. Everything seems to go well, but sometimes when I have just 1 client connected, when trying to read from the file descriptor (for the file), it says Bad file Descriptor. This doesn't make sense, since my int fd isn't -1, and the file most certainly exists. Other times, I get this "Socket operation on nonsocket" error. This is weird because other times, it doesn't give me this error and everything works fine. When trying to connect multiple clients, for some reason, it will only send correctly to one, and then the other client gets the bad file descriptor or "nonsocket" error, even though both threads are processing the same messages and do the same routines. Anyone have an idea why? Here's the code that is giving me that error: while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); The messages for both threads are the same, being of the form ./path/imageXX.ppm where XX is the number that should go to the client. The file size of each image is 58368 bytes. Sometimes, this code hangs on the read, and stops execution. I don't know this would be either, because the file descriptor comes back as valid. Thanks in advanced. Edit: Here's some sample output: Sending to client a: ./support/images/sw90.ppm This is fd 4 Error: : Socket operation on non-socket Sending to client a: ./support/images/sw91.ppm This is fd 4 Error: : Socket operation on non-socket Sending ./support/images/sw92.ppm This is fd 4 I am hhere2 Error: : Socket operation on non-socket My dispatcher has defeated evil Sample with 2 clients (client b was serviced first) Sending to client b: ./support/images/sw87.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw88.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw89.ppm This is fd 6 Error: : Success This is fd 6 Error: : Bad file descriptor Sending to client a: ./support/images/sw85.ppm This is fd 6 Error: As you can see, who ever is serviced first in this instance can open the files, but not the 2nd person. Edit2: Full code. Sorry, its pretty long and terribly formatted. #include <netinet/in.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <errno.h> #include <stdio.h> #include <unistd.h> #include <pthread.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "ring.h" /* Version 1 Here is what is implemented so far: The threads are created from the arguments specified (number of threads that is) The server will lock and update variables based on how many clients are in the system and such. The socket that is opened when a new client connects, must be passed to the threads. To do this, we need some sort of global array. I did this by specifying an int client and main_pool_busy, and two pointers poolsockets and nonpoolsockets. My thinking on this was that when a new client enters the system, the server thread increments the variable client. When a thread is finished with this client (after it sends it the data), the thread will decrement client and close the socket. HTTP servers act this way sometimes (they terminate the socket as soon as one transmission is sent). *Note down at bottom After the server portion increments the client counter, we must open up a new socket (denoted by new_sd) and get this value to the appropriate thread. To do this, I created global array poolsockets, which will hold all the socket descriptors for our pooled threads. The server portion gets the new socket descriptor, and places the value in the first spot of the array that has a 0. We only place a value in this array IF: 1. The variable main_pool_busy < worknum (If we have more clients in the system than in our pool, it doesn't mean we should always create a new thread. At the end of this, the server signals on the condition variable clientin that a new client has arrived. In our pooled thread, we then must walk this array and check the array until we hit our first non-zero value. This is the socket we will give to that thread. The thread then changes the array to have a zero here. What if our all threads in our pool our busy? If this is the case, then we will know it because our threads in this pool will increment main_pool_busy by one when they are working on a request and decrement it when they are done. If main_pool_busy >= worknum, then we must dynamically create a new thread. Then, we must realloc the size of our nonpoolsockets array by 1 int. We then add the new socket descriptor to our pool. Here's what we need to figure out: NOTE* Each worker should generate 100 messages which specify the worker thread ID, client socket descriptor and a copy of the client message. Additionally, each message should include a message number, starting from 0 and incrementing for each subsequent message sent to the same client. I don't know how to keep track of how many messages were to the same client. Maybe we shouldn't close the socket descriptor, but rather keep an array of structs for each socket that includes how many messages they have been sent. Then, the server adds the struct, the threads remove it, then the threads add it back once they've serviced one request (unless the count is 100). ------------------------------------------------------------- CHANGES Version 1 ---------- NONE: this is the first version. */ #define MAXSLOTS 30 #define dis_m 15 //problems with dis_m ==1 //Function prototypes void inc_clients(); void init_mutex_stuff(pthread_t*, pthread_t*); void *threadpool(void *); void server(int); void add_to_socket_pool(int); void inc_busy(); void dec_busy(); void *dispatcher(); void create_message(long, int, int, char *, char *); void init_ring(); void add_to_ring(char *, char *, int, int, int); int socket_from_string(char *); void add_to_head(char *); void add_to_tail(char *); struct message * reorder(struct message *, struct message *, int); int get_threadid(char *); void delete_socket_messages(int); struct message * merge(struct message *, struct message *, int); int get_request(char *, char *, char*); ///////////////////// //Global mutexes and condition variables pthread_mutex_t startservice; pthread_mutex_t numclients; pthread_mutex_t pool_sockets; pthread_mutex_t nonpool_sockets; pthread_mutex_t m_pool_busy; pthread_mutex_t slots; pthread_mutex_t numm; pthread_mutex_t circ; pthread_cond_t clientin; pthread_cond_t m; /////////////////////////////////////// //Global variables int clients; int main_pool_busy; int * poolsockets, nonpoolsockets; int worknum; struct ring mqueue; /////////////////////////////////////// int main(int argc, char ** argv){ //error handling if not enough arguments to program if(argc != 3){ printf("Not enough arguments to server: ./server portnum NumThreadsinPool\n"); _exit(-1); } //Convert arguments from strings to integer values int port = atoi(argv[1]); worknum = atoi(argv[2]); //Start server portion server(port); } /////////////////////////////////////////////////////////////////////////////////////////////// //The listen server thread///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////// void server(int port){ int sd, new_sd; struct sockaddr_in name, cli_name; int sock_opt_val = 1; int cli_len; pthread_t threads[worknum]; //create our pthread id array pthread_t dis[1]; //create our dispatcher array (necessary to create thread) init_mutex_stuff(threads, dis); //initialize mutexes and stuff //Server setup /////////////////////////////////////////////////////// if ((sd = socket (AF_INET, SOCK_STREAM, 0)) < 0) { perror("(servConn): socket() error"); _exit (-1); } if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char *) &sock_opt_val, sizeof(sock_opt_val)) < 0) { perror ("(servConn): Failed to set SO_REUSEADDR on INET socket"); _exit (-1); } name.sin_family = AF_INET; name.sin_port = htons (port); name.sin_addr.s_addr = htonl(INADDR_ANY); if (bind (sd, (struct sockaddr *)&name, sizeof(name)) < 0) { perror ("(servConn): bind() error"); _exit (-1); } listen (sd, 5); //End of server Setup ////////////////////////////////////////////////// for (;;) { cli_len = sizeof (cli_name); new_sd = accept (sd, (struct sockaddr *) &cli_name, &cli_len); printf ("Assigning new socket descriptor: %d\n", new_sd); inc_clients(); //New client has come in, increment clients add_to_socket_pool(new_sd); //Add client to the pool of sockets if (new_sd < 0) { perror ("(servConn): accept() error"); _exit (-1); } } pthread_exit(NULL); //Quit } //Adds the new socket to the array designated for pthreads in the pool void add_to_socket_pool(int socket){ pthread_mutex_lock(&m_pool_busy); //Lock so that we can check main_pool_busy int i; //If not all our main pool is busy, then allocate to one of them if(main_pool_busy < worknum){ pthread_mutex_unlock(&m_pool_busy); //unlock busy, we no longer need to hold it pthread_mutex_lock(&pool_sockets); //Lock the socket pool array so that we can edit it without worry for(i = 0; i < worknum; i++){ //Find a poolsocket that is -1; then we should put the real socket there. This value will be changed back to -1 when the thread grabs the sockfd if(poolsockets[i] == -1){ poolsockets[i] = socket; pthread_mutex_unlock(&pool_sockets); //unlock our pool array, we don't need it anymore inc_busy(); //Incrememnt busy (locks the mutex itself) pthread_cond_signal(&clientin); //Signal first thread waiting on a client that a client needs to be serviced break; } } } else{ //Dynamic thread creation goes here pthread_mutex_unlock(&m_pool_busy); } } //Increments the client number. If client number goes over worknum, we must dynamically create new pthreads void inc_clients(){ pthread_mutex_lock(&numclients); clients++; pthread_mutex_unlock(&numclients); } //Increments busy void inc_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy++; pthread_mutex_unlock(&m_pool_busy); } //Initialize all of our mutexes at the beginning and create our pthreads void init_mutex_stuff(pthread_t * threads, pthread_t * dis){ pthread_mutex_init(&startservice, NULL); pthread_mutex_init(&numclients, NULL); pthread_mutex_init(&pool_sockets, NULL); pthread_mutex_init(&nonpool_sockets, NULL); pthread_mutex_init(&m_pool_busy, NULL); pthread_mutex_init(&circ, NULL); pthread_cond_init (&clientin, NULL); main_pool_busy = 0; poolsockets = malloc(sizeof(int)*worknum); int threadreturn; //error checking variables long i = 0; //Loop and create pthreads for(i; i < worknum; i++){ threadreturn = pthread_create(&threads[i], NULL, threadpool, (void *) i); poolsockets[i] = -1; if(threadreturn){ perror("Thread pool created unsuccessfully"); _exit(-1); } } pthread_create(&dis[0], NULL, dispatcher, NULL); } ////////////////////////////////////////////////////////////////////////////////////////// /////////Main pool routines ///////////////////////////////////////////////////////////////////////////////////////// void dec_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy--; pthread_mutex_unlock(&m_pool_busy); } void dec_clients(){ pthread_mutex_lock(&numclients); clients--; pthread_mutex_unlock(&numclients); } //This is what our threadpool pthreads will be running. void *threadpool(void * threadid){ long id = (long) threadid; //Id of this thread int i; int socket; int counter = 0; //Try and gain access to the next client that comes in and wait until server signals that a client as arrived while(1){ pthread_mutex_lock(&startservice); //lock start service (required for cond wait) pthread_cond_wait(&clientin, &startservice); //wait for signal from server that client exists pthread_mutex_unlock(&startservice); //unlock mutex. pthread_mutex_lock(&pool_sockets); //Lock the pool socket so we can get the socket fd unhindered/interrupted for(i = 0; i < worknum; i++){ if(poolsockets[i] != -1){ socket = poolsockets[i]; poolsockets[i] = -1; pthread_mutex_unlock(&pool_sockets); } } printf("Thread #%d is past getting the socket\n", id); int incoming = 1; while(counter < 100 && incoming != 0){ char buffer[512]; bzero(buffer,512); int startcounter = 0; incoming = read(socket, buffer, 512); if(buffer[0] != 0){ //client ID:priority:request:arguments char id[100]; long prior; char request[100]; char arg1[100]; char message[100]; char arg2[100]; char * point; point = strtok(buffer, ":"); strcpy(id, point); point = strtok(NULL, ":"); prior = atoi(point); point = strtok(NULL, ":"); strcpy(request, point); point = strtok(NULL, ":"); strcpy(arg1, point); point = strtok(NULL, ":"); if(point != NULL){ strcpy(arg2, point); } int fd; if(strcmp(request, "start_movie") == 0){ int count = 1; while(count <= 100){ char temp[10]; snprintf(temp, 50, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s to %s\n", message, id); count++; add_to_ring(message, id, prior, counter, socket); //Adds our created message to the ring counter++; } printf("I'm out of the loop\n"); } else if(strcmp(request, "seek_movie") == 0){ int count = atoi(arg2); while(count <= 100){ char temp[10]; snprintf(temp, 10, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s\n", message); count++; } } //create_message(id, socket, counter, buffer, message); //Creates our message from the input from the client. Stores it in buffer } else{ delete_socket_messages(socket); break; } } counter = 0; close(socket);//Zero out counter again } dec_clients(); //client serviced, decrement clients dec_busy(); //thread finished, decrement busy } //Creates a message void create_message(long threadid, int socket, int counter, char * buffer, char * message){ snprintf(message, strlen(buffer)+15, "%d:%d:%d:%s", threadid, socket, counter, buffer); } //Gets the socket from the message string (maybe I should just pass in the socket to another method) int socket_from_string(char * message){ char * substr1 = strstr(message, ":"); char * substr2 = substr1; substr2++; int occurance = strcspn(substr2, ":"); char sock[10]; strncpy(sock, substr2, occurance); return atoi(sock); } //Adds message to our ring buffer's head void add_to_head(char * message){ printf("Adding to head of ring\n"); mqueue.head->message = malloc(strlen(message)+1); //Allocate space for message strcpy(mqueue.head->message, message); //copy bytes into allocated space } //Adds our message to our ring buffer's tail void add_to_tail(char * message){ printf("Adding to tail of ring\n"); mqueue.tail->message = malloc(strlen(message)+1); //allocate space for message strcpy(mqueue.tail->message, message); //copy bytes into allocated space mqueue.tail->next = malloc(sizeof(struct message)); //allocate space for the next message struct } //Adds a message to our ring void add_to_ring(char * message, char * id, int prior, int mnum, int socket){ //printf("This is message %s:" , message); pthread_mutex_lock(&circ); //Lock the ring buffer pthread_mutex_lock(&numm); //Lock the message count (will need this to make sure we can't fill the buffer over the max slots) if(mqueue.head->message == NULL){ add_to_head(message); //Adds it to head mqueue.head->socket = socket; //Set message socket mqueue.head->priority = prior; //Set its priority (thread id) mqueue.head->mnum = mnum; //Set its message number (used for sorting) mqueue.head->id = malloc(sizeof(id)); strcpy(mqueue.head->id, id); } else if(mqueue.tail->message == NULL){ //This is the problem for dis_m 1 I'm pretty sure add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } else{ mqueue.tail->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.tail->next; add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } mqueue.mcount++; pthread_mutex_unlock(&circ); if(mqueue.mcount >= dis_m){ pthread_mutex_unlock(&numm); pthread_cond_signal(&m); } else{ pthread_mutex_unlock(&numm); } printf("out of add to ring\n"); fflush(stdout); } ////////////////////////////////// //Dispatcher routines ///////////////////////////////// void *dispatcher(){ init_ring(); while(1){ pthread_mutex_lock(&slots); pthread_cond_wait(&m, &slots); pthread_mutex_lock(&numm); pthread_mutex_lock(&circ); printf("Dispatcher to the rescue!\n"); mqueue.head = reorder(mqueue.head, mqueue.tail, mqueue.mcount); //printf("This is the head %s\n", mqueue.head->message); //printf("This is the tail %s\n", mqueue.head->message); fflush(stdout); struct message * pointer = mqueue.head; int count = 0; while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); printf("My dispatcher has defeated evil\n"); } } void init_ring(){ mqueue.head = malloc(sizeof(struct message)); mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.mcount = 0; } struct message * reorder(struct message * begin, struct message * end, int num){ //printf("I am reordering for size %d\n", num); fflush(stdout); int i; if(num == 1){ //printf("Begin: %s\n", begin->message); begin->next = NULL; return begin; } else{ struct message * left = begin; struct message * right; int middle = num/2; for(i = 1; i < middle; i++){ left = left->next; } right = left -> next; left -> next = NULL; //printf("Begin: %s\nLeft: %s\nright: %s\nend:%s\n", begin->message, left->message, right->message, end->message); left = reorder(begin, left, middle); if(num%2 != 0){ right = reorder(right, end, middle+1); } else{ right = reorder(right, end, middle); } return merge(left, right, num); } } struct message * merge(struct message * left, struct message * right, int num){ //printf("I am merginging! left: %s %d, right: %s %dnum: %d\n", left->message,left->priority, right->message, right->priority, num); struct message * start, * point; int lenL= 0; int lenR = 0; int flagL = 0; int flagR = 0; int count = 0; int middle1 = num/2; int middle2; if(num%2 != 0){ middle2 = middle1+1; } else{ middle2 = middle1; } while(lenL < middle1 && lenR < middle2){ count++; //printf("In here for count %d\n", count); if(lenL == 0 && lenR == 0){ if(left->priority < right->priority){ start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ start = right; point = right; right = right->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ ////printf("This is where we are\n"); start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ start = right; point = right; right = right->next; point->next = NULL; lenR++; } } } else{ if(left->priority < right->priority){ point->next = left; left = left->next; //move the left pointer point = point->next; point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ point->next = left; //set our enum; left = left->next; point = point->next;//move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } } } if(lenL == middle1){ flagL = 1; break; } if(lenR == middle2){ flagR = 1; break; } } if(flagL == 1){ point->next = right; point = point->next; for(lenR; lenR< middle2-1; lenR++){ point = point->next; } point->next = NULL; mqueue.tail = point; } else{ point->next = left; point = point->next; for(lenL; lenL< middle1-1; lenL++){ point = point->next; } point->next = NULL; mqueue.tail = point; } //printf("This is the start %s\n", start->message); //printf("This is mqueue.tail %s\n", mqueue.tail->message); return start; } void delete_socket_messages(int a){ }

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